Overborne Wiki
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https://overborne.miraheze.org/wiki/Main_Page
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Main Page
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2024-07-22T12:23:11Z
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Welcome to Miraheze!
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070d9e6457eab136df99905438a1f57c037772b0
2
1
2024-07-22T22:31:40Z
2603:8000:61F0:49E0:3DDF:2B4F:740D:48C9
0
/* Welcome to {{SITENAME}}! */
wikitext
text/x-wiki
__NOTOC__
== Welcome to {{SITENAME}}! ==
'''This Wiki explains EVERYTHING about the game. Don’t come here if you wish to experience everything on your own.'''
== For visitors of this wiki ==
“There’s always a bigger sword.”
== Welcome to Overborne! ==
Follow the adventures of the Tophat in this multiplayer, story-oriented beat' em up game as he comes face to face with many powerful enemies. Expand your knowledge, develop your skills and expertise, get your hands on powerful equipment, and get stronger along the way!
And at the end of it all, forge a path to be remembered amongst the stars. Your mission is never over until you give up.
8ff88a27f79709598aa7cd2ce19200921177c09c
3
2
2024-07-22T22:34:30Z
2603:8000:61F0:49E0:3DDF:2B4F:740D:48C9
0
wikitext
text/x-wiki
__NOTOC__
== Welcome to {{SITENAME}}! ==
''This Wiki explains '''EVERYTHING''' about the game. Don’t come here if you wish to experience everything on your own.''
== For visitors of this wiki ==
== “There’s always a bigger sword ==
== Welcome to Overborne! ==
Follow the adventures of the Tophat in this multiplayer, story-oriented beat' em up game as he comes face to face with many powerful enemies. Expand your knowledge, develop your skills and expertise, get your hands on powerful equipment, and get stronger along the way!
And at the end of it all, forge a path to be remembered amongst the stars. Your mission is never over until you give up.
d6621ade2847b79c24c77990d47e657e2e1e6fe5
4
3
2024-07-22T22:36:10Z
2603:8000:61F0:49E0:3DDF:2B4F:740D:48C9
0
wikitext
text/x-wiki
__NOTOC__
== Welcome to {{SITENAME}}! ==
''This Wiki explains '''EVERYTHING''' about the game. Don’t come here if you wish to experience everything on your own.''
== For visitors of this wiki ==
=== “There’s always a bigger sword ===
== Welcome to Overborne! ==
Follow the adventures of the Tophat in this multiplayer, story-oriented beat' em up game as he comes face to face with many powerful enemies. Expand your knowledge, develop your skills and expertise, get your hands on powerful equipment, and get stronger along the way!
And at the end of it all, forge a path to be remembered amongst the stars. Your mission is never over until you give up.
6d10be5bb0e7eee7ff6fe1cb49298dce99c0b5cc
5
4
2024-07-22T22:36:50Z
2603:8000:61F0:49E0:3DDF:2B4F:740D:48C9
0
wikitext
text/x-wiki
__NOTOC__
== Welcome to {{SITENAME}}! ==
''This Wiki explains '''EVERYTHING''' about the game. Don’t come here if you wish to experience everything on your own.''
<big>“There’s always a bigger sword."</big>
== Welcome to Overborne! ==
Follow the adventures of the Tophat in this multiplayer, story-oriented beat' em up game as he comes face to face with many powerful enemies. Expand your knowledge, develop your skills and expertise, get your hands on powerful equipment, and get stronger along the way!
And at the end of it all, forge a path to be remembered amongst the stars. Your mission is never over until you give up.
17f51945bc1b9226f45244bcbcf57e4ddce394fa
7
5
2024-07-22T22:38:39Z
NovaTheGreat
2
wikitext
text/x-wiki
__NOTOC__
== Welcome to {{SITENAME}}! ==
[[File:Overborne Thumbnail 1.jpg|thumb]]
''This Wiki explains '''EVERYTHING''' about the game. Don’t come here if you wish to experience everything on your own.''
<big>“There’s always a bigger sword."</big>
== Welcome to Overborne! ==
Follow the adventures of the Tophat in this multiplayer, story-oriented beat' em up game as he comes face to face with many powerful enemies. Expand your knowledge, develop your skills and expertise, get your hands on powerful equipment, and get stronger along the way!
And at the end of it all, forge a path to be remembered amongst the stars. Your mission is never over until you give up.
2e817a33dba0a5a4ef396b4b90629f2417bebb6e
8
7
2024-07-22T22:38:53Z
NovaTheGreat
2
wikitext
text/x-wiki
__NOTOC__
== Welcome to {{SITENAME}}! ==
[[File:Overborne Thumbnail 1.jpg|thumb]]
''This Wiki explains '''EVERYTHING''' about the game. Don’t come here if you wish to experience everything on your own.''
<big>“There’s always a bigger sword."</big>
== Welcome to Overborne! ==
Follow the adventures of the Tophat in this multiplayer, story-oriented beat' em up game as he comes face to face with many powerful enemies. Expand your knowledge, develop your skills and expertise, get your hands on powerful equipment, and get stronger along the way!
And at the end of it all, forge a path to be remembered amongst the stars. Your mission is never over until you give up.
a2775bd664a5d4e51e5c553d05addb3d3fb8725a
9
8
2024-07-22T22:39:22Z
NovaTheGreat
2
Protected "[[Main Page]]" ([Edit=Allow only logged in users] (indefinite) [Move=Allow only logged in users] (indefinite))
wikitext
text/x-wiki
__NOTOC__
== Welcome to {{SITENAME}}! ==
[[File:Overborne Thumbnail 1.jpg|thumb]]
''This Wiki explains '''EVERYTHING''' about the game. Don’t come here if you wish to experience everything on your own.''
<big>“There’s always a bigger sword."</big>
== Welcome to Overborne! ==
Follow the adventures of the Tophat in this multiplayer, story-oriented beat' em up game as he comes face to face with many powerful enemies. Expand your knowledge, develop your skills and expertise, get your hands on powerful equipment, and get stronger along the way!
And at the end of it all, forge a path to be remembered amongst the stars. Your mission is never over until you give up.
a2775bd664a5d4e51e5c553d05addb3d3fb8725a
23
9
2024-07-22T23:45:39Z
NovaTheGreat
2
wikitext
text/x-wiki
__NOTOC__
== Welcome to {{SITENAME}}! ==
[[File:Overborne Thumbnail 1.jpg|thumb]]
''This Wiki explains '''EVERYTHING''' about the game. Don’t come here if you wish to experience everything on your own.''<blockquote><big>“There’s always a bigger sword."</big></blockquote>
== Welcome to Overborne! ==
Follow the adventures of the Tophat in this multiplayer, story-oriented beat' em up game as he comes face to face with many powerful enemies. Expand your knowledge, develop your skills and expertise, get your hands on powerful equipment, and get stronger along the way!
And at the end of it all, forge a path to be remembered amongst the stars. Your mission is never over until you give up.
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25
23
2024-07-22T23:48:17Z
NovaTheGreat
2
wikitext
text/x-wiki
__NOTOC__
== Welcome to {{SITENAME}}! ==
[[File:Overborne Thumbnail 1.jpg|thumb]]
This Wiki explains '''EVERYTHING''' about the game. Don’t come here if you wish to experience everything on your own.<blockquote><big>“There’s always a bigger sword."</big></blockquote>
== Welcome to Overborne! ==
Follow the adventures of the Tophat in this multiplayer, story-oriented beat' em up game as he comes face to face with many powerful enemies. Expand your knowledge, develop your skills and expertise, get your hands on powerful equipment, and get stronger along the way!
And at the end of it all, forge a path to be remembered amongst the stars. Your mission is never over until you give up.
bed74b427e89a7c2716852fe30edcee8f2d1f511
File:Overborne Thumbnail 1.jpg
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2024-07-22T22:38:22Z
NovaTheGreat
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wikitext
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A hand-drawn thumbnail of Overborne.
53aac995bf1e12723085331aab8738090ad18180
Talk:Main Page
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3
10
2024-07-22T22:57:16Z
Xilirok
4
Created page with "“You could say he suffers from being a middle child, but he’s not actually a middle child…” A newbie necromancer who has been outcast by most of his family for his skill issues. Ezoth’s job is to bring corpses to life to be used as soldiers."
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“You could say he suffers from being a middle child, but he’s not actually a middle child…”
A newbie necromancer who has been outcast by most of his family for his skill issues. Ezoth’s job is to bring corpses to life to be used as soldiers.
dc73f0700569a6bb13ab2a076d7c00349c92edc6
12
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2024-07-22T23:06:35Z
Xilirok
4
Blanked the page
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Ezoth.png
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4
11
2024-07-22T22:59:31Z
Xilirok
4
wikitext
text/x-wiki
“You could say he suffers from being a middle child, but he’s not actually a middle child…”
A newbie necromancer who has been outcast by most of his family for his skill issues. Ezoth’s job is to bring corpses to life to be used as soldiers
1302b512d3b8f1cd1cf7e89b2a4279462b1d2bc8
Ezoth
0
5
13
2024-07-22T23:29:04Z
Xilirok
4
Ezoth
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text/x-wiki
[[File:Ezoth.png|thumb]]
“You could say he suffers from being a middle child, but he’s not ''actually'' a middle child…”'''A newbie necromancer who has been outcast by most of his family for his skill issues. Ezoth’s job is to bring corpses to life to be used as soldiers.'''
'''Abilities'''
'''''Taunt'''''
Ezoth taunts you. During the taunt, Ezoth stands still and can be damaged freely.
In phase two, he will fire dark homing chained projectiles that drag players to him if they hit, dealing '''225 damage''' while taunting.
'''''Slash'''''
Ezoth slashes nearby players with his scythe, dealing '''250 damage.'''
Deals '''300 damage''' in phase 2.
'''''Skull shot'''''
Fires a spread of gravity effected exploding skull projectiles at the player which deal '''200 damage each skull.'''
Fire more skulls per shot in phase 2.
'''''Slice N' Dice'''''
Laughs budget evilly and begins spinning with his scythe at the direction of a player which deals '''125 damage.''' It can hit multiple times.
Deals '''150 damage''' in phase 2.
'''''Big bang attack'''''
Ezoth charges up red energy within and releases it in a large explosion that deals '''400 damage''', which additionally fires off a ring of skull projectiles which deal '''250 damage each.'''
'''''Red storm'''''
Ezoth tells you to run for some reason (he should be telling you to stay still) as two bolts of red lightning strike each player’s positions one after another, dealing '''262''' damage per strike.
'''''Necromancy'''''
Ezoth gains a red aura as he begins summoning various zombies around him.
'''''Dark ray'''''
Ezoth levitates in the air and prepares to fire multiple '''187 damage''' hitscan dark rays. Should be avoided by hiding behind a solid object or jumping for your life. This attack lifesteals.
Deals '''225 damage''' and fires quicker in phase 2.
== Phase two (50% health) ==
Ezoth will yammer on about stuff and gain a red aura. His attacks will be enhanced.
13ea5952400d8defa9a805e295a5a04372a03127
14
13
2024-07-22T23:35:24Z
NovaTheGreat
2
wikitext
text/x-wiki
[[File:Ezoth.png|thumb]]
== “You could say he suffers from being a middle child, but he’s not ''actually'' a middle child…” ==
=== '''A newbie necromancer who has been outcast by most of his family for his skill issues. Ezoth’s job is to bring corpses to life to be used as soldiers.''' ===
=== '''Abilities''' '''''Taunt''''' ===
Ezoth taunts you. During the taunt, Ezoth stands still and can be damaged freely.
In phase two, he will fire dark homing chained projectiles that drag players to him if they hit, dealing '''225 damage''' while taunting.
=== '''''Slash''''' ===
Ezoth slashes nearby players with his scythe, dealing '''250 damage.'''
Deals '''300 damage''' in phase 2.
=== '''''Skull shot''''' ===
Fires a spread of gravity effected exploding skull projectiles at the player which deal '''200 damage each skull.'''
Fire more skulls per shot in phase 2.
'''''Slice N' Dice'''''
Laughs budget evilly and begins spinning with his scythe at the direction of a player which deals '''125 damage.''' It can hit multiple times.
Deals '''150 damage''' in phase 2.
'''''Big bang attack'''''
Ezoth charges up red energy within and releases it in a large explosion that deals '''400 damage''', which additionally fires off a ring of skull projectiles which deal '''250 damage each.'''
=== '''''Red storm''''' ===
Ezoth tells you to run for some reason (he should be telling you to stay still) as two bolts of red lightning strike each player’s positions one after another, dealing '''262''' damage per strike.
=== '''''Necromancy''''' ===
Ezoth gains a red aura as he begins summoning various zombies around him.
=== '''''Dark ray''''' ===
Ezoth levitates in the air and prepares to fire multiple '''187 damage''' hitscan dark rays. Should be avoided by hiding behind a solid object or jumping for your life. This attack lifesteals.
Deals '''225 damage''' and fires quicker in phase 2.
== Phase two (50% health) ==
Ezoth will yammer on about stuff and gain a red aura. His attacks will be enhanced.
cee0af62918f906ed50ab7cfc9c7e63908e6e51a
15
14
2024-07-22T23:35:48Z
NovaTheGreat
2
wikitext
text/x-wiki
[[File:Ezoth.png|thumb]]
== “You could say he suffers from being a middle child, but he’s not ''actually'' a middle child…” ==
=== '''A newbie necromancer who has been outcast by most of his family for his skill issues. Ezoth’s job is to bring corpses to life to be used as soldiers.''' ===
----
=== '''Abilities''' ===
----
=== '''''Taunt''''' ===
Ezoth taunts you. During the taunt, Ezoth stands still and can be damaged freely.
In phase two, he will fire dark homing chained projectiles that drag players to him if they hit, dealing '''225 damage''' while taunting.
=== '''''Slash''''' ===
Ezoth slashes nearby players with his scythe, dealing '''250 damage.'''
Deals '''300 damage''' in phase 2.
=== '''''Skull shot''''' ===
Fires a spread of gravity effected exploding skull projectiles at the player which deal '''200 damage each skull.'''
Fire more skulls per shot in phase 2.
'''''Slice N' Dice'''''
Laughs budget evilly and begins spinning with his scythe at the direction of a player which deals '''125 damage.''' It can hit multiple times.
Deals '''150 damage''' in phase 2.
'''''Big bang attack'''''
Ezoth charges up red energy within and releases it in a large explosion that deals '''400 damage''', which additionally fires off a ring of skull projectiles which deal '''250 damage each.'''
=== '''''Red storm''''' ===
Ezoth tells you to run for some reason (he should be telling you to stay still) as two bolts of red lightning strike each player’s positions one after another, dealing '''262''' damage per strike.
=== '''''Necromancy''''' ===
Ezoth gains a red aura as he begins summoning various zombies around him.
=== '''''Dark ray''''' ===
Ezoth levitates in the air and prepares to fire multiple '''187 damage''' hitscan dark rays. Should be avoided by hiding behind a solid object or jumping for your life. This attack lifesteals.
Deals '''225 damage''' and fires quicker in phase 2.
== Phase two (50% health) ==
Ezoth will yammer on about stuff and gain a red aura. His attacks will be enhanced.
f6a43b33a99de9c947592f476c841565085f71fa
16
15
2024-07-22T23:36:08Z
NovaTheGreat
2
/* Abilities */
wikitext
text/x-wiki
[[File:Ezoth.png|thumb]]
== “You could say he suffers from being a middle child, but he’s not ''actually'' a middle child…” ==
=== '''A newbie necromancer who has been outcast by most of his family for his skill issues. Ezoth’s job is to bring corpses to life to be used as soldiers.''' ===
----
=== '''Abilities''' ===
----
=== '''''Taunt''''' ===
Ezoth taunts you. During the taunt, Ezoth stands still and can be damaged freely.
In phase two, he will fire dark homing chained projectiles that drag players to him if they hit, dealing '''225 damage''' while taunting.
=== '''''Slash''''' ===
Ezoth slashes nearby players with his scythe, dealing '''250 damage.'''
Deals '''300 damage''' in phase 2.
=== '''''Skull shot''''' ===
Fires a spread of gravity effected exploding skull projectiles at the player which deal '''200 damage each skull.'''
Fire more skulls per shot in phase 2.
=== '''''Slice N' Dice''''' ===
Laughs budget evilly and begins spinning with his scythe at the direction of a player which deals '''125 damage.''' It can hit multiple times.
Deals '''150 damage''' in phase 2.
=== '''''Big bang attack''''' ===
Ezoth charges up red energy within and releases it in a large explosion that deals '''400 damage''', which additionally fires off a ring of skull projectiles which deal '''250 damage each.'''
=== '''''Red storm''''' ===
Ezoth tells you to run for some reason (he should be telling you to stay still) as two bolts of red lightning strike each player’s positions one after another, dealing '''262''' damage per strike.
=== '''''Necromancy''''' ===
Ezoth gains a red aura as he begins summoning various zombies around him.
=== '''''Dark ray''''' ===
Ezoth levitates in the air and prepares to fire multiple '''187 damage''' hitscan dark rays. Should be avoided by hiding behind a solid object or jumping for your life. This attack lifesteals.
Deals '''225 damage''' and fires quicker in phase 2.
== Phase two (50% health) ==
Ezoth will yammer on about stuff and gain a red aura. His attacks will be enhanced.
b684104f6690904cbbfda632104e578ccaf3f090
17
16
2024-07-22T23:36:41Z
NovaTheGreat
2
wikitext
text/x-wiki
[[File:Ezoth.png|thumb]]
== “You could say he suffers from being a middle child, but he’s not ''actually'' a middle child…” ==
=== '''A newbie necromancer who has been outcast by most of his family for his skill issues. Ezoth’s job is to bring corpses to life to be used as soldiers.''' ===
----
== Abilities ==
=== '''''Taunt''''' ===
Ezoth taunts you. During the taunt, Ezoth stands still and can be damaged freely.
In phase two, he will fire dark homing chained projectiles that drag players to him if they hit, dealing '''225 damage''' while taunting.
=== '''''Slash''''' ===
Ezoth slashes nearby players with his scythe, dealing '''250 damage.'''
Deals '''300 damage''' in phase 2.
=== '''''Skull shot''''' ===
Fires a spread of gravity effected exploding skull projectiles at the player which deal '''200 damage each skull.'''
Fire more skulls per shot in phase 2.
=== '''''Slice N' Dice''''' ===
Laughs budget evilly and begins spinning with his scythe at the direction of a player which deals '''125 damage.''' It can hit multiple times.
Deals '''150 damage''' in phase 2.
=== '''''Big bang attack''''' ===
Ezoth charges up red energy within and releases it in a large explosion that deals '''400 damage''', which additionally fires off a ring of skull projectiles which deal '''250 damage each.'''
=== '''''Red storm''''' ===
Ezoth tells you to run for some reason (he should be telling you to stay still) as two bolts of red lightning strike each player’s positions one after another, dealing '''262''' damage per strike.
=== '''''Necromancy''''' ===
Ezoth gains a red aura as he begins summoning various zombies around him.
=== '''''Dark ray''''' ===
Ezoth levitates in the air and prepares to fire multiple '''187 damage''' hitscan dark rays. Should be avoided by hiding behind a solid object or jumping for your life. This attack lifesteals.
Deals '''225 damage''' and fires quicker in phase 2.
== Phase two (50% health) ==
Ezoth will yammer on about stuff and gain a red aura. His attacks will be enhanced.
c2b74b9382d72803ced5b804f6f636305ccd4859
18
17
2024-07-22T23:37:50Z
NovaTheGreat
2
wikitext
text/x-wiki
[[File:Ezoth.png|thumb]]
== “You could say he suffers from being a middle child, but he’s not ''actually'' a middle child…” ==
A newbie necromancer who has been outcast by most of his family for his skill issues. Ezoth’s job is to bring corpses to life to be used as soldiers.
----
== Abilities ==
=== '''''Taunt''''' ===
Ezoth taunts you. During the taunt, Ezoth stands still and can be damaged freely.
In phase two, he will fire dark homing chained projectiles that drag players to him if they hit, dealing '''225 damage''' while taunting.
=== '''''Slash''''' ===
Ezoth slashes nearby players with his scythe, dealing '''250 damage.'''
Deals '''300 damage''' in phase 2.
=== '''''Skull shot''''' ===
Fires a spread of gravity effected exploding skull projectiles at the player which deal '''200 damage each skull.'''
Fire more skulls per shot in phase 2.
=== '''''Slice N' Dice''''' ===
Laughs budget evilly and begins spinning with his scythe at the direction of a player which deals '''125 damage.''' It can hit multiple times.
Deals '''150 damage''' in phase 2.
=== '''''Big bang attack''''' ===
Ezoth charges up red energy within and releases it in a large explosion that deals '''400 damage''', which additionally fires off a ring of skull projectiles which deal '''250 damage each.'''
=== '''''Red storm''''' ===
Ezoth tells you to run for some reason (he should be telling you to stay still) as two bolts of red lightning strike each player’s positions one after another, dealing '''262''' damage per strike.
=== '''''Necromancy''''' ===
Ezoth gains a red aura as he begins summoning various zombies around him.
=== '''''Dark ray''''' ===
Ezoth levitates in the air and prepares to fire multiple '''187 damage''' hitscan dark rays. Should be avoided by hiding behind a solid object or jumping for your life. This attack lifesteals.
Deals '''225 damage''' and fires quicker in phase 2.
== Phase two (50% health) ==
Ezoth will yammer on about stuff and gain a red aura. His attacks will be enhanced.
89051f3f936b18b604af9c55b55c6b8e8911d917
19
18
2024-07-22T23:39:30Z
NovaTheGreat
2
wikitext
text/x-wiki
[[File:Ezoth.png|thumb]]
== ''“You could say he suffers from being a middle child, but he’s not actually a middle child…"'' ==
== Description ==
A newbie necromancer who has been outcast by most of his family for his skill issues. Ezoth’s job is to bring corpses to life to be used as soldiers.
== Abilities ==
=== '''''Taunt''''' ===
Ezoth taunts you. During the taunt, Ezoth stands still and can be damaged freely.
In phase two, he will fire dark homing chained projectiles that drag players to him if they hit, dealing '''225 damage''' while taunting.
=== '''''Slash''''' ===
Ezoth slashes nearby players with his scythe, dealing '''250 damage.'''
Deals '''300 damage''' in phase 2.
=== '''''Skull shot''''' ===
Fires a spread of gravity effected exploding skull projectiles at the player which deal '''200 damage each skull.'''
Fire more skulls per shot in phase 2.
=== '''''Slice N' Dice''''' ===
Laughs budget evilly and begins spinning with his scythe at the direction of a player which deals '''125 damage.''' It can hit multiple times.
Deals '''150 damage''' in phase 2.
=== '''''Big bang attack''''' ===
Ezoth charges up red energy within and releases it in a large explosion that deals '''400 damage''', which additionally fires off a ring of skull projectiles which deal '''250 damage each.'''
=== '''''Red storm''''' ===
Ezoth tells you to run for some reason (he should be telling you to stay still) as two bolts of red lightning strike each player’s positions one after another, dealing '''262''' damage per strike.
=== '''''Necromancy''''' ===
Ezoth gains a red aura as he begins summoning various zombies around him.
=== '''''Dark ray''''' ===
Ezoth levitates in the air and prepares to fire multiple '''187 damage''' hitscan dark rays. Should be avoided by hiding behind a solid object or jumping for your life. This attack lifesteals.
Deals '''225 damage''' and fires quicker in phase 2.
== Phase two (50% health) ==
Ezoth will yammer on about stuff and gain a red aura. His attacks will be enhanced.
d916060578678cb6954c7bdea6e0bfb316831b71
21
19
2024-07-22T23:41:30Z
NovaTheGreat
2
wikitext
text/x-wiki
[[File:Ezoth.png|thumb]]
''“You could say he suffers from being a middle child, but he’s not actually a middle child…"''
== Description ==
A newbie necromancer who has been outcast by most of his family for his skill issues. Ezoth’s job is to bring corpses to life to be used as soldiers.
== Abilities ==
=== '''''Taunt''''' ===
Ezoth taunts you. During the taunt, Ezoth stands still and can be damaged freely.
In phase two, he will fire dark homing chained projectiles that drag players to him if they hit, dealing '''225 damage''' while taunting.
=== '''''Slash''''' ===
Ezoth slashes nearby players with his scythe, dealing '''250 damage.'''
Deals '''300 damage''' in phase 2.
=== '''''Skull shot''''' ===
Fires a spread of gravity effected exploding skull projectiles at the player which deal '''200 damage each skull.'''
Fire more skulls per shot in phase 2.
=== '''''Slice N' Dice''''' ===
Laughs budget evilly and begins spinning with his scythe at the direction of a player which deals '''125 damage.''' It can hit multiple times.
Deals '''150 damage''' in phase 2.
=== '''''Big bang attack''''' ===
Ezoth charges up red energy within and releases it in a large explosion that deals '''400 damage''', which additionally fires off a ring of skull projectiles which deal '''250 damage each.'''
=== '''''Red storm''''' ===
Ezoth tells you to run for some reason (he should be telling you to stay still) as two bolts of red lightning strike each player’s positions one after another, dealing '''262''' damage per strike.
=== '''''Necromancy''''' ===
Ezoth gains a red aura as he begins summoning various zombies around him.
=== '''''Dark ray''''' ===
Ezoth levitates in the air and prepares to fire multiple '''187 damage''' hitscan dark rays. Should be avoided by hiding behind a solid object or jumping for your life. This attack lifesteals.
Deals '''225 damage''' and fires quicker in phase 2.
== Phase two (50% health) ==
Ezoth will yammer on about stuff and gain a red aura. His attacks will be enhanced.
dd80e6bd537550ac85f2829131e8a57cfd6c96a7
File:Akechi, Shogun of the moon..png
6
6
20
2024-07-22T23:40:57Z
Xilirok
4
wikitext
text/x-wiki
“Metal gear rising revengeance memes are STILL not funny.”
An extremely aggressive melee based boss with some ranged attacks. A former islander miner who had survived and even thrived in such harsh conditions. He rescued other islander miners and trained them to be part of his group of mercenaries. He was hired by Ursa to guard the portals to the Moon and some of his forces were stationed at the moon too.
cee9e5cc2e0889f0841c90acd4d474c9c02ea873
File:Soleil, Emperor of the stars..png
6
8
24
2024-07-22T23:47:05Z
Xilirok
4
wikitext
text/x-wiki
“Soleil, who made the minions?”
A powerful Celestial that can wipe out entire armies. Being foolhardy against Soleil will only fasten your death. He’s an old man though at least, so he’s not nearly as difficult as he would be in his prime.
3f495c859c86b0f409fde25b0c5580a49846e027
Template:Enemy Template
10
10
27
2024-07-23T00:20:35Z
Thousand
11
This is just a placeholder for when the template maker wakes up
wikitext
text/x-wiki
== Insert Enemy Here ==
''Put their very important information about them here''
----------------------------------------------------------------------------------------
'''Abilities'''
''Ability 1''
Does this thing
''Ability 2''
And does that thing
------------------------------------------------------------------------------------------
'''Droprates'''
Placeholder Item - x%
Placeholder Item2 - x%
c3575ef78aff729ad47e7c66dbf71f97a5f0774f
36
27
2024-07-23T00:33:15Z
Thousand
11
wikitext
text/x-wiki
== Insert Enemy Here ==
''Put their very important information about them here''
--------------------------------------------------
'''Abilities'''
''Ability 1''
Does this thing
''Ability 2''
And does that thing
------------------------------------------------------------------------------------------
'''How to get this item'''
Doing this - x%
Doing that - x%
ef08cc2072e2bddb42222c95ffc6f2c07cb640d1
41
36
2024-07-23T00:34:32Z
Thousand
11
wikitext
text/x-wiki
== Insert Enemy Here ==
''Put their very important information about them here''
--------------------------------------------------
'''Abilities'''
''Mouse Click''
Swings or Shoots
''Ability 1''
Does this thing
''Ability 2''
And does that thing
------------------------------------------------------------------------------------------
'''How to get this item'''
Doing this - x%
Doing that - x%
1befd062ff92ea40f1915f6af052c99ec1ae2aa1
48
41
2024-07-23T01:10:13Z
NovaTheGreat
2
wikitext
text/x-wiki
Welcome to Overborne Wiki!
This Wiki explains EVERYTHING about the game. Don’t come here if you wish to experience everything on your own.
“There’s always a bigger sword."
Welcome to Overborne!
Follow the adventures of the Tophat in this multiplayer, story-oriented beat' em up game as he comes face to face with many powerful enemies. Expand your knowledge, develop your skills and expertise, get your hands on powerful equipment, and get stronger along the way!
And at the end of it all, forge a path to be remembered amongst the stars. Your mission is never over until you give up.
fcd2f2f848a43fd4f9720d1c51a88c2084b92d9b
49
48
2024-07-23T01:13:04Z
NovaTheGreat
2
Replaced content with "== Description == == Abilities == == Rewards =="
wikitext
text/x-wiki
== Description ==
== Abilities ==
== Rewards ==
4e2e4fa0d87655eb5d27f5ce9050fcf305c7e95a
50
49
2024-07-23T01:16:14Z
NovaTheGreat
2
wikitext
text/x-wiki
== Description ==
"Man, what a fearsome enemy!"
He was not very fearsome, as he's a placeholder.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== Placeholder Punch ===
Mr. Placeholder punches for **50 damage** and inflicts **Soulburn.**
=== Placeholder Projectile ===
Mr. Placeholder fires a projectile for **25 damage.**
== Phase 2 ==
=== Placeholder Nuke ===
Mr. Placeholder drops a nuke for **100,000 damage**, killing everything in its vicinity.
== Rewards ==
Placeholder Sword (100% chance)
Placeholder Gun (50% chance)
b371aebb5e42b85240a223ea7a300d8d6cb9ea98
51
50
2024-07-23T01:17:38Z
NovaTheGreat
2
wikitext
text/x-wiki
<blockquote><big>“Wow, what a fearsome enemy!"</big></blockquote>
== Description ==
He was not very fearsome, as he's a placeholder.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== Placeholder Punch ===
Mr. Placeholder punches for **50 damage** and inflicts **Soulburn.**
=== Placeholder Projectile ===
Mr. Placeholder fires a projectile for **25 damage.**
== Phase 2 ==
=== Placeholder Nuke ===
Mr. Placeholder drops a nuke for **100,000 damage**, killing everything in its vicinity.
== Rewards ==
Placeholder Sword (100% chance)
Placeholder Gun (50% chance)
2ae4b46daf1404a3cd4931e0a4a3933ae19499fc
52
51
2024-07-23T01:18:04Z
NovaTheGreat
2
/* Rewards */
wikitext
text/x-wiki
<blockquote><big>“Wow, what a fearsome enemy!"</big></blockquote>
== Description ==
He was not very fearsome, as he's a placeholder.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== Placeholder Punch ===
Mr. Placeholder punches for **50 damage** and inflicts **Soulburn.**
=== Placeholder Projectile ===
Mr. Placeholder fires a projectile for **25 damage.**
== Phase 2 ==
=== Placeholder Nuke ===
Mr. Placeholder drops a nuke for **100,000 damage**, killing everything in its vicinity.
== Rewards ==
* Placeholder Sword (100% chance)
* Placeholder Gun (50% chance)
280d5702e283a26068acb67b719330f49560812d
Template:Item Template
10
11
28
2024-07-23T00:27:12Z
Gabol1
10
Created page with "== Item Name Here == '' Item information '' ------------------------------------------------------------------------------------------------------------------------ '' Abilitys'' '''' First Abililty '''' The first ability does etc '' Second Ability '' Second Ability does etc ------------------------------------------------------------------------------------------------------------------------ '' How to Obtain the item '' this item is obtained by"
wikitext
text/x-wiki
== Item Name Here ==
'' Item information ''
------------------------------------------------------------------------------------------------------------------------
'' Abilitys''
'''' First Abililty ''''
The first ability does etc
'' Second Ability ''
Second Ability does etc
------------------------------------------------------------------------------------------------------------------------
'' How to Obtain the item ''
this item is obtained by
ada283cb6fe9b8aaaf56adce870df4e7c61e3c08
29
28
2024-07-23T00:27:48Z
Gabol1
10
wikitext
text/x-wiki
== Item Name Here ==
'' Item information ''
------------------------------------------------------------------------------------------------------------------------
Abilitys
'''' First Abililty ''''
The first ability does that
'' Second Ability ''
Second Ability does that
------------------------------------------------------------------------------------------------------------------------
'' How to Obtain the item ''
this item is obtained by
d6853ba8c006e7ec1af9a1773e3c7dd437696ce2
30
29
2024-07-23T00:28:55Z
Gabol1
10
/* Item Name Here */
wikitext
text/x-wiki
== Item Name Here ==
'' Item information ''
------------------------------------------------------------------------------------------------------------------------
Abilitys
'''' First Abililty ''''
The first ability does that
'''' Second Ability ''''
Second Ability does that
------------------------------------------------------------------------------------------------------------------------
'' How to Obtain the item ''
this item is obtained by
316a1e3a8f04fd9b9c94672d1eee1ba24c27378c
31
30
2024-07-23T00:29:21Z
Gabol1
10
/* Item Name Here */
wikitext
text/x-wiki
== Item Name Here ==
'' Item information ''
------------------------------------------------------------------------------------------------------------------------
Abilitys
''' First Abililty '''
The first ability does that
''' Second Ability '''
Second Ability does that
------------------------------------------------------------------------------------------------------------------------
'' How to Obtain the item ''
this item is obtained by
bc180c21c923c3256ff657838a2175aeaa9c9bdc
32
31
2024-07-23T00:30:27Z
Gabol1
10
/* Item Name Here */
wikitext
text/x-wiki
== Item Name Here ==
'' Item information ''
------------------------------------------------------------------------------------------------------------------------
Abilitys
''' First Abililty '''
The first ability does that
''' Second Ability '''
Second Ability does that
------------------------------------------------------------------------------------------------------------------------
== Item Obtainment ==
this item is obtained by
aae259459f96a7f78e62c6b422dc7b68a315ba90
33
32
2024-07-23T00:31:40Z
Gabol1
10
/* Item Obtainment */
wikitext
text/x-wiki
== Item Name Here ==
'' Item information ''
------------------------------------------------------------------------------------------------------------------------
Abilitys
''' First Abililty '''
The first ability does that
''' Second Ability '''
Second Ability does that
------------------------------------------------------------------------------------------------------------------------
"" Item Obtainment ""
this item is obtained by
56baa4a54e1c183454b8148e13bf7248269c3f39
34
33
2024-07-23T00:32:34Z
Gabol1
10
/* Item Name Here */
wikitext
text/x-wiki
== Item Name Here ==
'' Item information ''
------------------------------------------------------------------------------------------------------------------------
Abilitys
''' Abililty 1 '''
The first ability does that
''' Ability 2 '''
Second Ability does that
------------------------------------------------------------------------------------------------------------------------
'' Item Obtainment ''
this item is obtained by
565c07834c305bde9580cb605529c61706d95fd1
35
34
2024-07-23T00:33:08Z
Gabol1
10
/* Item Name Here */
wikitext
text/x-wiki
== Item Name Here ==
'' Item information ''
------------------------------------------------------------------------------------------------------------------------
Abilities
''' Abililty 1 '''
The first ability does that
''' Ability 2 '''
Second Ability does that
------------------------------------------------------------------------------------------------------------------------
'' Item Obtainment ''
this item is obtained by
169d71c33a339852275bde1dc5a8b3224c436201
37
35
2024-07-23T00:33:28Z
Gabol1
10
/* Item Name Here */
wikitext
text/x-wiki
== Item Name Here ==
'' Item information ''
------------------------------------------------------------------------------------------------------------------------
''' Abilities '''
''' Abililty 1 '''
The first ability does that
''' Ability 2 '''
Second Ability does that
------------------------------------------------------------------------------------------------------------------------
'' Item Obtainment ''
this item is obtained by
e2a4da0e1a2428b1809484f23e3a9ef43fcd22c6
38
37
2024-07-23T00:33:41Z
Gabol1
10
/* Item Name Here */
wikitext
text/x-wiki
== Item Name Here ==
'' Item information ''
------------------------------------------------------------------------------------------------------------------------
''' Abilities '''
''' Abililty 1 '''
The first ability does that
''' Ability 2 '''
Second Ability does that
------------------------------------------------------------------------------------------------------------------------
''' Item Obtainment '''
this item is obtained by
0c126adb1142d858d83360445fbaf4264716ccbc
39
38
2024-07-23T00:34:10Z
Gabol1
10
/* Item Name Here */
wikitext
text/x-wiki
== Item Name Here ==
'' Item information ''
------------------------------------------------------------------------------------------------------------------------
''' Abilities '''
''' Abililty 1 '''
The first ability does that
''' Ability 2 '''
Second Ability does that
------------------------------------------------------------------------------------------------------------------------
''' Item Obtainment '''
this item is obtained by
1f5b2f5986c6cb860fad80b137bf8eca0f9c34d9
40
39
2024-07-23T00:34:26Z
Gabol1
10
/* Item Name Here */
wikitext
text/x-wiki
== Item Name Here ==
'' Item information ''
------------------------------------------------------------------------------------------------------------------------
''' Abilities '''
'' Abililty 1 ''
The first ability does that
'' Ability 2 ''
Second Ability does that
------------------------------------------------------------------------------------------------------------------------
''' Item Obtainment '''
this item is obtained by
574d2b3f54d69604a5ae416dded18b9196892737
42
40
2024-07-23T00:34:57Z
Gabol1
10
/* Item Name Here */
wikitext
text/x-wiki
== Item Name Here ==
'' Item information ''
------------------------------------------------------------------------------------------------------------------------
''' Abilities '''
'''' Abililty 1 ''''
'' The first ability does that ''
'''' Ability 2 ''''
'' Second Ability does that ''
------------------------------------------------------------------------------------------------------------------------
''' Item Obtainment '''
this item is obtained by
d544147d4b209652aecc31fd22cc44b47dd74456
43
42
2024-07-23T00:35:17Z
Gabol1
10
/* Item Name Here */
wikitext
text/x-wiki
== Item Name Here ==
'' Item information ''
------------------------------------------------------------------------------------------------------------------------
''' Abilities '''
''' Abililty 1 '''
'' The first ability does that ''
''' Ability 2 '''
'' Second Ability does that ''
------------------------------------------------------------------------------------------------------------------------
''' Item Obtainment '''
this item is obtained by
7a1690af96b786f15137dfeaba1038f41beda62b
44
43
2024-07-23T00:35:34Z
Gabol1
10
/* Item Name Here */
wikitext
text/x-wiki
== Item Name Here ==
'' Item information ''
------------------------------------------------------------------------------------------------------------------------
''' Item Abilities '''
''' Abililty 1 '''
'' The first ability does that ''
''' Ability 2 '''
'' Second Ability does that ''
------------------------------------------------------------------------------------------------------------------------
''' Item Obtainment '''
this item is obtained by
0f240f14cc61f0cc20ea209206498739bc1b0e21
45
44
2024-07-23T00:36:18Z
Gabol1
10
/* Item Name Here */
wikitext
text/x-wiki
== Item Name Here ==
'' Item information ''
------------------------------------------------------------------------------------------------------------------------
''' Item Abilities '''
''' Abililty 1 '''
'' The first ability does that ''
''' Ability 2 '''
'' Second Ability does that ''
------------------------------------------------------------------------------------------------------------------------
''' Item Obtainment '''
This item is obtained by
551b978c525cd9cecf93396be5c1c81afb08142c
46
45
2024-07-23T00:41:23Z
Gabol1
10
/* Item Name Here */
wikitext
text/x-wiki
== Item Name Here ==
'' Item information ''
------------------------------------------------------------------------------------------------------------------------
''' Item Abilities '''
''' Mouse click '''
'' What the Mouse click does ''
''' Abililty 1 '''
'' The first ability does that ''
''' Ability 2 '''
'' Second Ability does that ''
------------------------------------------------------------------------------------------------------------------------
''' Item Obtainment '''
This item is obtained by
3d44548f33292caf45d8e4d3aa31c26b4a32a591
47
46
2024-07-23T00:41:39Z
Gabol1
10
/* Item Name Here */
wikitext
text/x-wiki
== Item Name Here ==
'' Item information ''
------------------------------------------------------------------------------------------------------------------------
''' Item Abilities '''
''' Mouse click '''
'' What the Mouse click does ''
''' Abililty 1 '''
'' The first ability does that ''
''' Ability 2 '''
'' Second Ability does that ''
------------------------------------------------------------------------------------------------------------------------
''' Item Obtainment '''
This item is obtained by
d728d3fa3835c70733a0b23ac7c4cb13abfcf65a
Template:Enemy Template
10
10
53
52
2024-07-23T01:20:21Z
NovaTheGreat
2
wikitext
text/x-wiki
<blockquote><big>“Wow, what a fearsome enemy!"</big></blockquote>
<gallery>
Example.jpg|Caption1
Example.jpg|Caption2
</gallery>
== Description ==
He was not very fearsome, as he's a placeholder.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== Placeholder Punch ===
Mr. Placeholder punches for **50 damage** and inflicts **Soulburn.**
=== Placeholder Projectile ===
Mr. Placeholder fires a projectile for **25 damage.**
== Phase 2 ==
=== Placeholder Nuke ===
Mr. Placeholder drops a nuke for **100,000 damage**, killing everything in its vicinity.
== Rewards ==
* Placeholder Sword (100% chance)
* Placeholder Gun (50% chance)
e4684343e5639e38c0b31dee9bd9cc1220806844
54
53
2024-07-23T01:20:44Z
NovaTheGreat
2
wikitext
text/x-wiki
<blockquote><big>“Wow, what a fearsome enemy!"</big></blockquote>
<gallery>
Example.jpg|Caption1
</gallery>
== Description ==
He was not very fearsome, as he's a placeholder.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== Placeholder Punch ===
Mr. Placeholder punches for **50 damage** and inflicts **Soulburn.**
=== Placeholder Projectile ===
Mr. Placeholder fires a projectile for **25 damage.**
== Phase 2 ==
=== Placeholder Nuke ===
Mr. Placeholder drops a nuke for **100,000 damage**, killing everything in its vicinity.
== Rewards ==
* Placeholder Sword (100% chance)
* Placeholder Gun (50% chance)
1a0b17dbc66d380ee1945a4d54a4c1806eee3116
55
54
2024-07-23T01:20:48Z
NovaTheGreat
2
wikitext
text/x-wiki
<blockquote><big>“Wow, what a fearsome enemy!"</big></blockquote>
<gallery>
Example.jpg|Caption1
Example.jpg|Caption2
</gallery>
== Description ==
He was not very fearsome, as he's a placeholder.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== Placeholder Punch ===
Mr. Placeholder punches for **50 damage** and inflicts **Soulburn.**
=== Placeholder Projectile ===
Mr. Placeholder fires a projectile for **25 damage.**
== Phase 2 ==
=== Placeholder Nuke ===
Mr. Placeholder drops a nuke for **100,000 damage**, killing everything in its vicinity.
== Rewards ==
* Placeholder Sword (100% chance)
* Placeholder Gun (50% chance)
e4684343e5639e38c0b31dee9bd9cc1220806844
57
55
2024-07-23T01:23:38Z
NovaTheGreat
2
wikitext
text/x-wiki
[[File:Ezoth.png|thumb]]<blockquote>
''“You could say he suffers from being a middle child, but he’s not actually a middle child…"''
</blockquote>
== Description ==
A placeholder that's not very fearsome, because there's nothing there.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== '''Placeholder Punch''' ===
Mr. Placeholder punches for '''50 damage''' and inflicts '''Soulburn'''.
=== '''Placeholder Projectile''' ===
Mr. Placeholder fires a projectile for '''25 damage'''.
== Phase 2 ==
=== '''Placeholder Nuke''' ===
Mr. Placeholder drops a nuke for '''100,000 damage''', killing everything in its vicinity.
== Rewards ==
* Placeholder Sword (100% chance)
* Placeholder Gun (50% chance)
2d0bd37f55dba1e2991c371d9fc4edc3ffab0564
58
57
2024-07-23T01:24:34Z
NovaTheGreat
2
wikitext
text/x-wiki
<includeonly><div style="border: solid 1px #999; background: #f3f3f3; border-radius: 0.2em; box-shadow: 0 3px 3px #ccc; margin-bottom: 1.5em; width: 99%; padding: .5em;">
{| style="border:0px; margin: .1em; width: 99%;"
|-
| style="width: 12em; vertical-align:top;" | [[File:{{{flag}}}|150px|Flag of {{PAGENAME}}]]
| <span style="font-size: 150%; line-height: 1.5;">'''{{{name|{{PAGENAME}}}}}'''</span> {{#if:{{{symbol|}}}|[[File:{{{symbol}}}|frameless|right|text-top|75px|{{{symbol_caption}}}]]|}}<br />{{#if:{{{native_name|}}}|''{{{native_name|}}}'' ({{{native_language|}}})|}}<br /><div style="columns: 5em 2; padding: .5em;">{{#if:{{{capital|}}}|'''Capital:''' {{{capital}}}<br />|}}{{#if:{{{population|}}}|'''Population:''' {{{population}}} {{#if:{{{population_year|}}}|({{{population_year}}})|}}<br />|}}{{#if:{{{motto|}}}|'''Motto:''' {{{motto|}}}<br />|}}{{#if:{{{largest_city|}}}|'''Largest city:''' {{{largest_city|}}}|}}</div>
|-
|}
{{clear}}
<hr />
{| align="right" style="border:1px solid black; margin:.25em 0 .25em 1em;"
|-
|[[File:{{{country_map|}}}|350px]]
|-
|}
{{{intro}}}
{{clear}}
</div>
</includeonly><noinclude>
This template is designed to display an introductory "card" that provides a very basic overview of your territory. It is not intended to be a comprehensive infobox or to explain everything about a territory. Rather, it is designed to give a users a quick look at your territory and to introduce it to the community.
<pre>
{{Infocard
| name = (official or conventional English name)
| flag = (file name; without "File:" included)
| symbol = (a coat of arms, emblem, or other symbol; without "File:" included)
| symbol_caption =
| native_name = (use the full/long native name differs from the official or conventional name)
| native_language = (language of the native name; does not display without native_name parameter)
| capital =
| population =
| population_year =
| motto =
| largest_city =
| country_map = (only write file name and its extension, i.e, .png, .jpg....)
| intro = (one or two introductory paragraphs normally found at the header of an article)
}}</pre>
[[Category:Infobox templates]]
</noinclude>
''“You could say he suffers from being a middle child, but he’s not actually a middle child…"''
</blockquote>
== Description ==
A placeholder that's not very fearsome, because there's nothing there.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== '''Placeholder Punch''' ===
Mr. Placeholder punches for '''50 damage''' and inflicts '''Soulburn'''.
=== '''Placeholder Projectile''' ===
Mr. Placeholder fires a projectile for '''25 damage'''.
== Phase 2 ==
=== '''Placeholder Nuke''' ===
Mr. Placeholder drops a nuke for '''100,000 damage''', killing everything in its vicinity.
== Rewards ==
* Placeholder Sword (100% chance)
* Placeholder Gun (50% chance)
a962bab6c965e0d3748f087ad3bde26774398bad
59
58
2024-07-23T01:25:07Z
NovaTheGreat
2
wikitext
text/x-wiki
</noinclude>
''“You could say he suffers from being a middle child, but he’s not actually a middle child…"''
</blockquote>
== Description ==
A placeholder that's not very fearsome, because there's nothing there.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== '''Placeholder Punch''' ===
Mr. Placeholder punches for '''50 damage''' and inflicts '''Soulburn'''.
=== '''Placeholder Projectile''' ===
Mr. Placeholder fires a projectile for '''25 damage'''.
== Phase 2 ==
=== '''Placeholder Nuke''' ===
Mr. Placeholder drops a nuke for '''100,000 damage''', killing everything in its vicinity.
== Rewards ==
* Placeholder Sword (100% chance)
* Placeholder Gun (50% chance)
5ccf1b9be5f53191c591af104554d2354bc27e35
60
59
2024-07-23T01:26:39Z
NovaTheGreat
2
wikitext
text/x-wiki
</noinclude>
''“You could say he suffers from being a middle child, but he’s not actually a middle child…"''
</blockquote>
{{MPMovieInfobox
|Runtime = 97 minutes
|name=''The Boss Baby''
|Quote = This movie isn't the boss, baby.
|Country = United States
|Release Date = March 12, 2017 (Miami)<br>March 31, 2017 (United States)
|Directed By = Tom McGrath
|Written By = Michael McCullers
|Distributed By = 20th Century Fox
|Starring = Alec Baldwin<br>Steve Buscemi<br>Miles Bakshi<br>Jimmy Kimmel<br>Lisa Kudrow
|Picture = <tabber>Poster 1=[[File:The_Boss_Baby_poster.jpg|330px]]|-|Poster 2=[[File:MV5BMTg5MzUxNzgxNV5BMl5BanBnXkFtZTgwMTM2NzQ3MjI@. V1 SY1000 CR0,0,685,1000 AL .jpg|330px]]</tabber>
|Genre = Animated<br>Comedy<br>Family
|Sequel = ''[[The Boss Baby: Family Business]]''
|Cinematography=Color|Language=English|Budget=$125 million|Box Office=$528 million|Based On=The Boss Baby by Marla Frazee}}
== Description ==
A placeholder that's not very fearsome, because there's nothing there.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== '''Placeholder Punch''' ===
Mr. Placeholder punches for '''50 damage''' and inflicts '''Soulburn'''.
=== '''Placeholder Projectile''' ===
Mr. Placeholder fires a projectile for '''25 damage'''.
== Phase 2 ==
=== '''Placeholder Nuke''' ===
Mr. Placeholder drops a nuke for '''100,000 damage''', killing everything in its vicinity.
== Rewards ==
* Placeholder Sword (100% chance)
* Placeholder Gun (50% chance)
827a6409a22cf4b1e0a977325adfec0668fd8bfb
61
60
2024-07-23T01:26:55Z
NovaTheGreat
2
wikitext
text/x-wiki
</noinclude>
''“You could say he suffers from being a middle child, but he’s not actually a middle child…"''
</blockquote>
== Description ==
A placeholder that's not very fearsome, because there's nothing there.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== '''Placeholder Punch''' ===
Mr. Placeholder punches for '''50 damage''' and inflicts '''Soulburn'''.
=== '''Placeholder Projectile''' ===
Mr. Placeholder fires a projectile for '''25 damage'''.
== Phase 2 ==
=== '''Placeholder Nuke''' ===
Mr. Placeholder drops a nuke for '''100,000 damage''', killing everything in its vicinity.
== Rewards ==
* Placeholder Sword (100% chance)
* Placeholder Gun (50% chance)
5ccf1b9be5f53191c591af104554d2354bc27e35
62
61
2024-07-23T01:27:55Z
NovaTheGreat
2
wikitext
text/x-wiki
''“You could say he suffers from being a middle child, but he’s not actually a middle child…"''
</blockquote>
== Description ==
A placeholder that's not very fearsome, because there's nothing there.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== '''Placeholder Punch''' ===
Mr. Placeholder punches for '''50 damage''' and inflicts '''Soulburn'''.
=== '''Placeholder Projectile''' ===
Mr. Placeholder fires a projectile for '''25 damage'''.
== Phase 2 ==
=== '''Placeholder Nuke''' ===
Mr. Placeholder drops a nuke for '''100,000 damage''', killing everything in its vicinity.
== Rewards ==
* Placeholder Sword (100% chance)
* Placeholder Gun (50% chance)
d01c180e5565b61130dbbb8f7230a5da6ba69b1c
63
62
2024-07-23T01:28:35Z
NovaTheGreat
2
wikitext
text/x-wiki
''“You could say he suffers from being a middle child, but he’s not actually a middle child…"''
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== '''Placeholder Punch''' ===
Mr. Placeholder punches for '''50 damage''' and inflicts '''Soulburn'''.
=== '''Placeholder Projectile''' ===
Mr. Placeholder fires a projectile for '''25 damage'''.
== Phase 2 ==
=== '''Placeholder Nuke''' ===
Mr. Placeholder drops a nuke for '''100,000 damage''', killing everything in its vicinity.
== Rewards ==
* Placeholder Sword (100% chance)
* Placeholder Gun (50% chance)
4f522e2954047f4db54378b03efa91260917e8e0
64
63
2024-07-23T01:28:51Z
NovaTheGreat
2
wikitext
text/x-wiki
''“Wow, what an odd fella."''
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== '''Placeholder Punch''' ===
Mr. Placeholder punches for '''50 damage''' and inflicts '''Soulburn'''.
=== '''Placeholder Projectile''' ===
Mr. Placeholder fires a projectile for '''25 damage'''.
== Phase 2 ==
=== '''Placeholder Nuke''' ===
Mr. Placeholder drops a nuke for '''100,000 damage''', killing everything in its vicinity.
== Rewards ==
* Placeholder Sword (100% chance)
* Placeholder Gun (50% chance)
cb2e395128affbc424d19091beab60f3bd5de2ae
66
64
2024-07-23T01:37:03Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|Runtime = 97 minutes
|name=''The Boss Baby''
|Quote = This movie isn't the boss, baby.
|Country = United States
|Release Date = March 12, 2017 (Miami)<br>March 31, 2017 (United States)
|Directed By = Tom McGrath
|Written By = Michael McCullers
|Distributed By = 20th Century Fox
|Starring = Alec Baldwin<br>Steve Buscemi<br>Miles Bakshi<br>Jimmy Kimmel<br>Lisa Kudrow
|Picture = <tabber>Poster 1=[[File:The_Boss_Baby_poster.jpg|330px]]|-|Poster 2=[[File:MV5BMTg5MzUxNzgxNV5BMl5BanBnXkFtZTgwMTM2NzQ3MjI@. V1 SY1000 CR0,0,685,1000 AL .jpg|330px]]</tabber>
|Genre = Animated<br>Comedy<br>Family
|Sequel = ''[[The Boss Baby: Family Business]]''
|Cinematography=Color|Language=English|Budget=$125 million|Box Office=$528 million|Based On=The Boss Baby by Marla Frazee}}
''“Wow, what an odd fella."''
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== '''Placeholder Punch''' ===
Mr. Placeholder punches for '''50 damage''' and inflicts '''Soulburn'''.
=== '''Placeholder Projectile''' ===
Mr. Placeholder fires a projectile for '''25 damage'''.
== Phase 2 ==
=== '''Placeholder Nuke''' ===
Mr. Placeholder drops a nuke for '''100,000 damage''', killing everything in its vicinity.
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67
66
2024-07-23T01:38:12Z
NovaTheGreat
2
wikitext
text/x-wiki
{{Enemy_Infobox
|Runtime = 97 minutes
|name=''The Boss Baby''
|Quote = This movie isn't the boss, baby.
|Country = United States
|Release Date = March 12, 2017 (Miami)<br>March 31, 2017 (United States)
|Directed By = Tom McGrath
|Written By = Michael McCullers
|Distributed By = 20th Century Fox
|Starring = Alec Baldwin<br>Steve Buscemi<br>Miles Bakshi<br>Jimmy Kimmel<br>Lisa Kudrow
|Picture = <tabber>Poster 1=[[File:The_Boss_Baby_poster.jpg|330px]]|-|Poster 2=[[File:MV5BMTg5MzUxNzgxNV5BMl5BanBnXkFtZTgwMTM2NzQ3MjI@. V1 SY1000 CR0,0,685,1000 AL .jpg|330px]]</tabber>
|Genre = Animated<br>Comedy<br>Family
|Sequel = ''[[The Boss Baby: Family Business]]''
|Cinematography=Color|Language=English|Budget=$125 million|Box Office=$528 million|Based On=The Boss Baby by Marla Frazee}}
''“Wow, what an odd fella."''
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== '''Placeholder Punch''' ===
Mr. Placeholder punches for '''50 damage''' and inflicts '''Soulburn'''.
=== '''Placeholder Projectile''' ===
Mr. Placeholder fires a projectile for '''25 damage'''.
== Phase 2 ==
=== '''Placeholder Nuke''' ===
Mr. Placeholder drops a nuke for '''100,000 damage''', killing everything in its vicinity.
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68
67
2024-07-23T01:38:48Z
NovaTheGreat
2
wikitext
text/x-wiki
{{Enemy_Infobox
|Health = 100,000
}}
''“Wow, what an odd fella."''
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== '''Placeholder Punch''' ===
Mr. Placeholder punches for '''50 damage''' and inflicts '''Soulburn'''.
=== '''Placeholder Projectile''' ===
Mr. Placeholder fires a projectile for '''25 damage'''.
== Phase 2 ==
=== '''Placeholder Nuke''' ===
Mr. Placeholder drops a nuke for '''100,000 damage''', killing everything in its vicinity.
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69
68
2024-07-23T01:39:35Z
NovaTheGreat
2
wikitext
text/x-wiki
{{Enemy_Infobox
<title source="title">
<default>{{PAGENAME}}</default>
</title>
<image source="image"/>
<header>Information</header>
<data source="data1">
<label>Health</label>
</data>
<data source="data2">
<label>Debut</label>
</data>
<data source="data3">
<label>Drops</label>
</data>
}}
''“Wow, what an odd fella."''
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== '''Placeholder Punch''' ===
Mr. Placeholder punches for '''50 damage''' and inflicts '''Soulburn'''.
=== '''Placeholder Projectile''' ===
Mr. Placeholder fires a projectile for '''25 damage'''.
== Phase 2 ==
=== '''Placeholder Nuke''' ===
Mr. Placeholder drops a nuke for '''100,000 damage''', killing everything in its vicinity.
8e4cf9d7b0c480886744c9a64c7dd8bd99685647
70
69
2024-07-23T01:39:45Z
NovaTheGreat
2
wikitext
text/x-wiki
<infobox>
<title source="title">
<default>{{PAGENAME}}</default>
</title>
<image source="image"/>
<header>Information</header>
<data source="data1">
<label>Health</label>
</data>
<data source="data2">
<label>Debut</label>
</data>
<data source="data3">
<label>Drops</label>
</data>
</infobox>
''“Wow, what an odd fella."''
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== '''Placeholder Punch''' ===
Mr. Placeholder punches for '''50 damage''' and inflicts '''Soulburn'''.
=== '''Placeholder Projectile''' ===
Mr. Placeholder fires a projectile for '''25 damage'''.
== Phase 2 ==
=== '''Placeholder Nuke''' ===
Mr. Placeholder drops a nuke for '''100,000 damage''', killing everything in its vicinity.
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72
70
2024-07-23T01:45:45Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|name = Mr. Placeholder
|debut= Chapter N/A: Placeholder Palace
}}
''“Wow, what an odd fella."''
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== '''Placeholder Punch''' ===
Mr. Placeholder punches for '''50 damage''' and inflicts '''Soulburn'''.
=== '''Placeholder Projectile''' ===
Mr. Placeholder fires a projectile for '''25 damage'''.
== Phase 2 ==
=== '''Placeholder Nuke''' ===
Mr. Placeholder drops a nuke for '''100,000 damage''', killing everything in its vicinity.
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73
72
2024-07-23T01:46:02Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|name = Mr. Placeholder
|health = 100,000
|debut= Chapter N/A: Placeholder Palace
}}
''“Wow, what an odd fella."''
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== '''Placeholder Punch''' ===
Mr. Placeholder punches for '''50 damage''' and inflicts '''Soulburn'''.
=== '''Placeholder Projectile''' ===
Mr. Placeholder fires a projectile for '''25 damage'''.
== Phase 2 ==
=== '''Placeholder Nuke''' ===
Mr. Placeholder drops a nuke for '''100,000 damage''', killing everything in its vicinity.
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74
73
2024-07-23T01:46:13Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|health = 100,000
|debut= Chapter N/A: Placeholder Palace
}}
''“Wow, what an odd fella."''
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== '''Placeholder Punch''' ===
Mr. Placeholder punches for '''50 damage''' and inflicts '''Soulburn'''.
=== '''Placeholder Projectile''' ===
Mr. Placeholder fires a projectile for '''25 damage'''.
== Phase 2 ==
=== '''Placeholder Nuke''' ===
Mr. Placeholder drops a nuke for '''100,000 damage''', killing everything in its vicinity.
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78
74
2024-07-23T01:49:52Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|name = Mr. Placeholder
|health = 100,000
|debut= Chapter N/A: Placeholder Palace
}}
''“Wow, what an odd fella."''
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== '''Placeholder Punch''' ===
Mr. Placeholder punches for '''50 damage''' and inflicts '''Soulburn'''.
=== '''Placeholder Projectile''' ===
Mr. Placeholder fires a projectile for '''25 damage'''.
== Phase 2 ==
=== '''Placeholder Nuke''' ===
Mr. Placeholder drops a nuke for '''100,000 damage''', killing everything in its vicinity.
0542e61270b8d20d8d5e0b90b959fc80b141c971
79
78
2024-07-23T01:50:21Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Ezoth.png
|health = 100,000
|debut= Chapter N/A: Placeholder Palace
}}
''“Wow, what an odd fella."''
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== '''Placeholder Punch''' ===
Mr. Placeholder punches for '''50 damage''' and inflicts '''Soulburn'''.
=== '''Placeholder Projectile''' ===
Mr. Placeholder fires a projectile for '''25 damage'''.
== Phase 2 ==
=== '''Placeholder Nuke''' ===
Mr. Placeholder drops a nuke for '''100,000 damage''', killing everything in its vicinity.
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80
79
2024-07-23T01:51:34Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Ezoth.png
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
}}
''“Wow, what an odd fella."''
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== '''Placeholder Punch''' ===
Mr. Placeholder punches for '''50 damage''' and inflicts '''Soulburn'''.
=== '''Placeholder Projectile''' ===
Mr. Placeholder fires a projectile for '''25 damage'''.
== Phase 2 ==
=== '''Placeholder Nuke''' ===
Mr. Placeholder drops a nuke for '''100,000 damage''', killing everything in its vicinity.
74726b5c905562ae8f05c2c4839a0cb5847e54eb
81
80
2024-07-23T01:52:09Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Ezoth.png
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
}}
''“Wow, what an odd fella."''
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== Placeholder Punch ===
* Mr. Placeholder punches for **50 damage** and inflicts **Soulburn**.
=== Placeholder Projectile ===
* Mr. Placeholder fires a projectile for **25 damage**.
== Phase 2 ==
=== Placeholder Nuke ===
* Mr. Placeholder drops a nuke for **100,000 damage**, killing everything in its vicinity.
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82
81
2024-07-23T01:53:03Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Ezoth.png
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
}}
''“Wow, what an odd fella."''
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
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83
82
2024-07-23T01:54:01Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Ezoth.png
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
}}
''“Wow, what an odd fella."''
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
9cc0860e009026ee9e9464d3be2307db98f6ad9e
84
83
2024-07-23T01:54:30Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Ezoth.png
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
}}
> "Wow, what an odd fella."
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
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85
84
2024-07-23T01:54:54Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Ezoth.png
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
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87
85
2024-07-23T01:58:28Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Ezoth.png
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
|badges =
* Ballad of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
9e611cd349ad7efbc29cacab797e03cb66805a5f
88
87
2024-07-23T01:58:45Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Ezoth.png
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
|badges =
Ballad of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
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89
88
2024-07-23T01:58:57Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Ezoth.png
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
|badges = Ballad of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
f3a46491b872d3a2ade6e489628ed61476f4d137
90
89
2024-07-23T02:00:24Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Ezoth.png
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
|badges = Ballad of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
## Abilities
### Placeholder Punch
Mr. Placeholder delivers a punch that deals **50 damage** and inflicts **Soulburn**.
### Placeholder Projectile
Mr. Placeholder fires a projectile that deals **25 damage**.
---
## Phase 2
### Placeholder Nuke
Mr. Placeholder drops a nuke that deals **100,000 damage**, annihilating everything in its vicinity.
da853d8baad03f6dabe2f51906af04e85d4421cc
91
90
2024-07-23T02:00:42Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Ezoth.png
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
|badges = Ballad of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
### Placeholder Punch
Mr. Placeholder delivers a punch that deals **50 damage** and inflicts **Soulburn**.
### Placeholder Projectile
Mr. Placeholder fires a projectile that deals **25 damage**.
---
== Phase 2 ==
### Placeholder Nuke
Mr. Placeholder drops a nuke that deals **100,000 damage**, annihilating everything in its vicinity.
20a83364a65080f9f6eb62f8800144790bc5be1b
92
91
2024-07-23T02:01:23Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Ezoth.png
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
|badges = Ballad of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
f3a46491b872d3a2ade6e489628ed61476f4d137
93
92
2024-07-23T02:02:03Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Ezoth.png
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
|badges = Ballad of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
## Abilities
### Placeholder Punch
Mr. Placeholder delivers a punch that deals **50 damage** and inflicts **Soulburn**.
### Placeholder Projectile
Mr. Placeholder fires a projectile that deals **25 damage**.
## Phase 2
### Placeholder Nuke
Mr. Placeholder drops a nuke that deals **100,000 damage**, annihilating everything in its vicinity.
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94
93
2024-07-23T02:02:46Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Ezoth.png
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
|badges = Ballad of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
f3a46491b872d3a2ade6e489628ed61476f4d137
95
94
2024-07-23T20:34:09Z
BoomerZoomer820
12
wikitext
text/x-wiki
{{EnemyInfobox
|image =
|health = 300
|debut = Chapter 1: The Beast Within
|drops =
* None
|badges = None
}}
<blockquote>
"THIS IS A ROBBERY!"
</blockquote>
== Description ==
The first basic enemy encountered. Has a few abilities but is solely melee.
Bandits come with randomized skin color, hair, gender.
== Abilities ==
=== <b>Side Dodge</b> ===
The bandit dodges to the side, attempting to avoid attacks.
=== <b>Block</b> ===
The bandit holds their knife out to block incoming attacks temporarily.
=== <b>Stab</b> ===
lunge their knife downward, dealing 125 damage if the swing connects.
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96
95
2024-07-23T20:36:42Z
BoomerZoomer820
12
Undo revision [[Special:Diff/95|95]] by [[Special:Contributions/BoomerZoomer820|BoomerZoomer820]] ([[User talk:BoomerZoomer820|talk]])
wikitext
text/x-wiki
{{EnemyInfobox
|image = Ezoth.png
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
|badges = Ballad of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
f3a46491b872d3a2ade6e489628ed61476f4d137
Ezoth
0
5
56
21
2024-07-23T01:21:47Z
NovaTheGreat
2
wikitext
text/x-wiki
[[File:Ezoth.png|thumb]]<blockquote>
''“You could say he suffers from being a middle child, but he’s not actually a middle child…"''
</blockquote>
== Description ==
A newbie necromancer who has been outcast by most of his family for his skill issues. Ezoth’s job is to bring corpses to life to be used as soldiers.
== Abilities ==
=== '''''Taunt''''' ===
Ezoth taunts you. During the taunt, Ezoth stands still and can be damaged freely.
In phase two, he will fire dark homing chained projectiles that drag players to him if they hit, dealing '''225 damage''' while taunting.
=== '''''Slash''''' ===
Ezoth slashes nearby players with his scythe, dealing '''250 damage.'''
Deals '''300 damage''' in phase 2.
=== '''''Skull shot''''' ===
Fires a spread of gravity effected exploding skull projectiles at the player which deal '''200 damage each skull.'''
Fire more skulls per shot in phase 2.
=== '''''Slice N' Dice''''' ===
Laughs budget evilly and begins spinning with his scythe at the direction of a player which deals '''125 damage.''' It can hit multiple times.
Deals '''150 damage''' in phase 2.
=== '''''Big bang attack''''' ===
Ezoth charges up red energy within and releases it in a large explosion that deals '''400 damage''', which additionally fires off a ring of skull projectiles which deal '''250 damage each.'''
=== '''''Red storm''''' ===
Ezoth tells you to run for some reason (he should be telling you to stay still) as two bolts of red lightning strike each player’s positions one after another, dealing '''262''' damage per strike.
=== '''''Necromancy''''' ===
Ezoth gains a red aura as he begins summoning various zombies around him.
=== '''''Dark ray''''' ===
Ezoth levitates in the air and prepares to fire multiple '''187 damage''' hitscan dark rays. Should be avoided by hiding behind a solid object or jumping for your life. This attack lifesteals.
Deals '''225 damage''' and fires quicker in phase 2.
== Phase two (50% health) ==
Ezoth will yammer on about stuff and gain a red aura. His attacks will be enhanced.
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Template:EnemyInfobox
10
13
71
2024-07-23T01:43:40Z
NovaTheGreat
2
Infobox created with infobox builder.
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<title source="title">
<default>{{PAGENAME}}</default>
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<header>Information</header>
<data source="health">
<label>Health</label>
</data>
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<label>Debut</label>
</data>
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75
71
2024-07-23T01:47:31Z
NovaTheGreat
2
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2024-07-23T01:48:49Z
NovaTheGreat
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77
76
2024-07-23T01:49:22Z
NovaTheGreat
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<infobox>
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2024-07-23T01:57:35Z
NovaTheGreat
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<item>Badge1</item>
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File:Bandito.png
6
14
97
2024-07-23T20:58:16Z
BoomerZoomer820
12
The first basic enemy encountered. Has a few abilities but is solely melee.Bandits come with randomized skin color, hair, gender.
wikitext
text/x-wiki
== Summary ==
The first basic enemy encountered. Has a few abilities but is solely melee.Bandits come with randomized skin color, hair, gender.
1ec66c90fe9ab9577bb605448fe6eef7a272028a
Bandit
0
15
98
2024-07-23T20:58:49Z
BoomerZoomer820
12
Created page with "{{EnemyInfobox |image = Bandito.png |health = 300 |debut = Chapter 1: The Beast Within |drops = * None |badges = None }} <blockquote> "THIS IS A ROBBERY!" </blockquote> == Description == The first basic enemy encountered. Has a few abilities but is solely melee. Bandits come with randomized skin color, hair, gender. == Abilities == === <b>Side Dodge</b> === The bandit dodges to the side, attempting to avoid attacks. === <b>Block</b> === The bandit holds their kni..."
wikitext
text/x-wiki
{{EnemyInfobox
|image = Bandito.png
|health = 300
|debut = Chapter 1: The Beast Within
|drops =
* None
|badges = None
}}
<blockquote>
"THIS IS A ROBBERY!"
</blockquote>
== Description ==
The first basic enemy encountered. Has a few abilities but is solely melee. Bandits come with randomized skin color, hair, gender.
== Abilities ==
=== <b>Side Dodge</b> ===
The bandit dodges to the side, attempting to avoid attacks.
=== <b>Block</b> ===
The bandit holds their knife out to block incoming attacks temporarily.
=== <b>Stab</b> ===
Plunge their knife downward, dealing <b>125 damage</b> if the swing connects.
087975eaa4a913c1f68b528eea13bfd7064fe488
Reserved Sword
0
16
99
2024-07-23T21:23:36Z
BoomerZoomer820
12
Created page with "== Reserved Sword == '' Item information '' "Oh wow this thing sucks!" <b>Duh.. It’s the first melee weapon you get. Of course it sucks!</b> ---------------------------------------------------------------------------------------------------------------------- ''' Item Abilities ''' ''' Held passive ''' Melee damage reduction ''' Basic ''' ''You swing your sword for <b>80 damage.</b> Third swing deals <b>100 damage.</b> Attacks have a chance to inflict bleed on ene..."
wikitext
text/x-wiki
== Reserved Sword ==
'' Item information ''
"Oh wow this thing sucks!"
<b>Duh.. It’s the first melee weapon you get. Of course it sucks!</b>
----------------------------------------------------------------------------------------------------------------------
''' Item Abilities '''
''' Held passive '''
Melee damage reduction
''' Basic '''
''You swing your sword for <b>80 damage.</b> Third swing deals <b>100 damage.</b> Attacks have a chance to inflict bleed on enemies. ''
----------------------------------------------------------------------------------------------------------------------
''' Item Obtainment '''
'' In the player's inventory when first starting out and/or bought from the shopkeeper for free ''
----------------------------------------------------------------------------------------------------------------------
'''Crafting uses'''
'' Used to craft the <b>Copper Sword</b> ''
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100
99
2024-07-23T21:23:54Z
BoomerZoomer820
12
wikitext
text/x-wiki
== Reserved Sword ==
'' Item information ''
"Oh wow this thing sucks!"
<b>Duh.. It’s the first melee weapon you get. Of course it sucks!</b>
----------------------------------------------------------------------------------------------------------------------
''' Item Abilities '''
''' Held passive '''
Melee damage reduction
''' Basic '''
''You swing your sword for <b>80 damage.</b> Third swing deals <b>100 damage.</b> Attacks have a chance to inflict bleed on enemies. ''
----------------------------------------------------------------------------------------------------------------------
''' Item Obtainment '''
'' In the player's inventory when first starting out and/or bought from the shopkeeper for free ''
----------------------------------------------------------------------------------------------------------------------
'''Crafting uses'''
'' Used to craft the <b>Copper Sword</b> ''
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101
100
2024-07-23T21:24:53Z
BoomerZoomer820
12
wikitext
text/x-wiki
== Reserved Sword ==
'' Item information ''
"Oh wow this thing sucks!"
<b>Duh.. It’s the first melee weapon you get. Of course it sucks!</b>
----------------------------------------------------------------------------------------------------------------------
''' Item Abilities '''
''' Held passive '''
Melee damage reduction
''' Basic '''
''You swing your sword for <b>80 damage.</b> Third swing deals <b>100 damage.</b> Attacks have a chance to inflict bleed on enemies. ''
----------------------------------------------------------------------------------------------------------------------
''' Item Obtainment '''
'' In the player's inventory when first starting out and/or bought from the shopkeeper for free ''
----------------------------------------------------------------------------------------------------------------------
'''Crafting uses'''
'' Used to craft the <b>Copper Sword</b> ''
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102
101
2024-07-23T21:25:11Z
BoomerZoomer820
12
wikitext
text/x-wiki
== Reserved Sword ==
'' Item information ''
"Oh wow this thing sucks!"
<b>Duh.. It’s the first melee weapon you get. Of course it sucks!</b>
----------------------------------------------------------------------------------------------------------------------
''' Item Abilities '''
''' Held passive '''
Melee damage reduction
''' Basic '''
''You swing your sword for <b>80 damage.</b> Third swing deals <b>100 damage.</b> Attacks have a chance to inflict bleed on enemies. ''
----------------------------------------------------------------------------------------------------------------------
''' Item Obtainment '''
'' In the player's inventory when first starting out and/or bought from the shopkeeper for free ''
----------------------------------------------------------------------------------------------------------------------
'''Crafting uses'''
'' Used to craft the <b>Copper Sword</b> ''
f77064800e691d6fe9362d403ab8879f6c91a4cb
Template:Item Template
10
11
106
47
2024-07-23T22:00:36Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = PlaceholderSword.png
|obtainability =
* 3x Placeholder Shard
* 100,000 Cash
|badges = N/A
}}
<blockquote>
"Wow, what a powerful weapon!"
</blockquote>
== Description ==
The Placeholder Sword is an ancient and enigmatic weapon in the world of Overborne, whose true origins remain shrouded in mystery. Legends say it was forged in the heart of a dying star by an unknown celestial smith, imbued with both incredible power and an unfinished, ever-changing form. The sword is unique in that it appears incomplete, its blade often flickering and shifting as if it has yet to find its final shape.
== Passive ==
The Placeholder Sword grants the user an aura of ambiguity around them.
== Abilities ==
=== <b>LMB - Placeholder Swings</b> ===
The user swings the Placeholder Sword for <b>50 damage</b> and <b>Soulburn</b>.
=== <b>F - Placeholder Spin</b> ===
The user spins the Placeholder Sword for <b>25 damage</b> per tick.
=== <b>G - Placeholder Lunge</b> ===
The user lunges the Placeholder Sword for <b>75 damage</b>.
c4ec557af428d674a57caea29e24475c964adafc
Template:Item Template
10
11
107
106
2024-07-23T22:01:01Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = ReservedSword.png
|obtainability =
* 3x Placeholder Shard
* 100,000 Cash
|badges = N/A
}}
<blockquote>
"Wow, what a powerful weapon!"
</blockquote>
== Description ==
The Placeholder Sword is an ancient and enigmatic weapon in the world of Overborne, whose true origins remain shrouded in mystery. Legends say it was forged in the heart of a dying star by an unknown celestial smith, imbued with both incredible power and an unfinished, ever-changing form. The sword is unique in that it appears incomplete, its blade often flickering and shifting as if it has yet to find its final shape.
== Passive ==
The Placeholder Sword grants the user an aura of ambiguity around them.
== Abilities ==
=== <b>LMB - Placeholder Swings</b> ===
The user swings the Placeholder Sword for <b>50 damage</b> and <b>Soulburn</b>.
=== <b>F - Placeholder Spin</b> ===
The user spins the Placeholder Sword for <b>25 damage</b> per tick.
=== <b>G - Placeholder Lunge</b> ===
The user lunges the Placeholder Sword for <b>75 damage</b>.
d78481eeb14bd7506e9c6c730d78547731580d6c
111
107
2024-07-23T22:02:03Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = Ezoth.png
|obtainability =
* 3x Placeholder Shard
* 100,000 Cash
|badges = N/A
}}
<blockquote>
"Wow, what a powerful weapon!"
</blockquote>
== Description ==
The Placeholder Sword is an ancient and enigmatic weapon in the world of Overborne, whose true origins remain shrouded in mystery. Legends say it was forged in the heart of a dying star by an unknown celestial smith, imbued with both incredible power and an unfinished, ever-changing form. The sword is unique in that it appears incomplete, its blade often flickering and shifting as if it has yet to find its final shape.
== Passive ==
The Placeholder Sword grants the user an aura of ambiguity around them.
== Abilities ==
=== <b>LMB - Placeholder Swings</b> ===
The user swings the Placeholder Sword for <b>50 damage</b> and <b>Soulburn</b>.
=== <b>F - Placeholder Spin</b> ===
The user spins the Placeholder Sword for <b>25 damage</b> per tick.
=== <b>G - Placeholder Lunge</b> ===
The user lunges the Placeholder Sword for <b>75 damage</b>.
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112
111
2024-07-23T22:04:09Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = Ezoth.png
|type = Melee
|obtainability =
* 3x Placeholder Shard
* 100,000 Cash
|scaling = Chapters 1-8
}}
<blockquote>
"Wow, what a powerful weapon!"
</blockquote>
== Description ==
The Placeholder Sword is an ancient and enigmatic weapon in the world of Overborne, whose true origins remain shrouded in mystery. Legends say it was forged in the heart of a dying star by an unknown celestial smith, imbued with both incredible power and an unfinished, ever-changing form. The sword is unique in that it appears incomplete, its blade often flickering and shifting as if it has yet to find its final shape.
== Passive ==
The Placeholder Sword grants the user an aura of ambiguity around them.
== Abilities ==
=== <b>LMB - Placeholder Swings</b> ===
The user swings the Placeholder Sword for <b>50 damage</b> and <b>Soulburn</b>.
=== <b>F - Placeholder Spin</b> ===
The user spins the Placeholder Sword for <b>25 damage</b> per tick.
=== <b>G - Placeholder Lunge</b> ===
The user lunges the Placeholder Sword for <b>75 damage</b>.
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114
112
2024-07-23T22:08:04Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = Ezoth.png
|type = Melee
|obtainability = idk
|scaling = Chapters 1-8
}}
<blockquote>
"Wow, what a powerful weapon!"
</blockquote>
== Description ==
The Placeholder Sword is an ancient and enigmatic weapon in the world of Overborne, whose true origins remain shrouded in mystery. Legends say it was forged in the heart of a dying star by an unknown celestial smith, imbued with both incredible power and an unfinished, ever-changing form. The sword is unique in that it appears incomplete, its blade often flickering and shifting as if it has yet to find its final shape.
== Passive ==
The Placeholder Sword grants the user an aura of ambiguity around them.
== Abilities ==
=== <b>LMB - Placeholder Swings</b> ===
The user swings the Placeholder Sword for <b>50 damage</b> and <b>Soulburn</b>.
=== <b>F - Placeholder Spin</b> ===
The user spins the Placeholder Sword for <b>25 damage</b> per tick.
=== <b>G - Placeholder Lunge</b> ===
The user lunges the Placeholder Sword for <b>75 damage</b>.
513dca12232dec666868281481ebff6ba97cc160
116
114
2024-07-23T22:08:54Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = Ezoth.png
|type = Melee
|obtainability =
* 3x Placeholder Shard
* 100,000 Cash
|scaling = Chapters 1-8
}}
<blockquote>
"Wow, what a powerful weapon!"
</blockquote>
== Description ==
The Placeholder Sword is an ancient and enigmatic weapon in the world of Overborne, whose true origins remain shrouded in mystery. Legends say it was forged in the heart of a dying star by an unknown celestial smith, imbued with both incredible power and an unfinished, ever-changing form. The sword is unique in that it appears incomplete, its blade often flickering and shifting as if it has yet to find its final shape.
== Passive ==
The Placeholder Sword grants the user an aura of ambiguity around them.
== Abilities ==
=== <b>LMB - Placeholder Swings</b> ===
The user swings the Placeholder Sword for <b>50 damage</b> and <b>Soulburn</b>.
=== <b>F - Placeholder Spin</b> ===
The user spins the Placeholder Sword for <b>25 damage</b> per tick.
=== <b>G - Placeholder Lunge</b> ===
The user lunges the Placeholder Sword for <b>75 damage</b>.
e830fe3357ba8c8b56c9d158a3c8f09a81af9d3d
117
116
2024-07-23T22:10:09Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = Ezoth.png
|type = 100,000
|obtainability = Chapter N/A: Placeholder Palace
|scaling = Chapters 1-8
}}
<blockquote>
"Wow, what a powerful weapon!"
</blockquote>
== Description ==
The Placeholder Sword is an ancient and enigmatic weapon in the world of Overborne, whose true origins remain shrouded in mystery. Legends say it was forged in the heart of a dying star by an unknown celestial smith, imbued with both incredible power and an unfinished, ever-changing form. The sword is unique in that it appears incomplete, its blade often flickering and shifting as if it has yet to find its final shape.
== Passive ==
The Placeholder Sword grants the user an aura of ambiguity around them.
== Abilities ==
=== <b>LMB - Placeholder Swings</b> ===
The user swings the Placeholder Sword for <b>50 damage</b> and <b>Soulburn</b>.
=== <b>F - Placeholder Spin</b> ===
The user spins the Placeholder Sword for <b>25 damage</b> per tick.
=== <b>G - Placeholder Lunge</b> ===
The user lunges the Placeholder Sword for <b>75 damage</b>.
04556ad97cb62272a9bbf14f88782400b1f997e4
118
117
2024-07-23T22:10:43Z
NovaTheGreat
2
wikitext
text/x-wiki
<infobox>
<title source="title">
<default>{{PAGENAME}}</default>
</title>
<image source="image"/>
<header>Information</header>
<data source="data1">
<label>Type</label>
</data>
<data source="data2">
<label>Obtainability</label>
</data>
<data source="data3">
<label>Scaling</label>
</data>
</infobox>
<blockquote>
"Wow, what a powerful weapon!"
</blockquote>
== Description ==
The Placeholder Sword is an ancient and enigmatic weapon in the world of Overborne, whose true origins remain shrouded in mystery. Legends say it was forged in the heart of a dying star by an unknown celestial smith, imbued with both incredible power and an unfinished, ever-changing form. The sword is unique in that it appears incomplete, its blade often flickering and shifting as if it has yet to find its final shape.
== Passive ==
The Placeholder Sword grants the user an aura of ambiguity around them.
== Abilities ==
=== <b>LMB - Placeholder Swings</b> ===
The user swings the Placeholder Sword for <b>50 damage</b> and <b>Soulburn</b>.
=== <b>F - Placeholder Spin</b> ===
The user spins the Placeholder Sword for <b>25 damage</b> per tick.
=== <b>G - Placeholder Lunge</b> ===
The user lunges the Placeholder Sword for <b>75 damage</b>.
eeae826694a508510c778ee1771120753f396c4f
119
118
2024-07-23T22:12:03Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = Ezoth.png
|type = Melee
|obtainability =
* 3x Placeholder Shard
* 100,000 Cash
|scaling = Chapters 1-8
}}
<blockquote>
"Wow, what a powerful weapon!"
</blockquote>
== Description ==
The Placeholder Sword is an ancient and enigmatic weapon in the world of Overborne, whose true origins remain shrouded in mystery. Legends say it was forged in the heart of a dying star by an unknown celestial smith, imbued with both incredible power and an unfinished, ever-changing form. The sword is unique in that it appears incomplete, its blade often flickering and shifting as if it has yet to find its final shape.
== Passive ==
The Placeholder Sword grants the user an aura of ambiguity around them.
== Abilities ==
=== <b>LMB - Placeholder Swings</b> ===
The user swings the Placeholder Sword for <b>50 damage</b> and <b>Soulburn</b>.
=== <b>F - Placeholder Spin</b> ===
The user spins the Placeholder Sword for <b>25 damage</b> per tick.
=== <b>G - Placeholder Lunge</b> ===
The user lunges the Placeholder Sword for <b>75 damage</b>.
e830fe3357ba8c8b56c9d158a3c8f09a81af9d3d
121
119
2024-07-23T22:12:35Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = Ezoth.png
|type = Melee
|obtainability = work
|scaling = Chapters 1-8
}}
<blockquote>
"Wow, what a powerful weapon!"
</blockquote>
== Description ==
The Placeholder Sword is an ancient and enigmatic weapon in the world of Overborne, whose true origins remain shrouded in mystery. Legends say it was forged in the heart of a dying star by an unknown celestial smith, imbued with both incredible power and an unfinished, ever-changing form. The sword is unique in that it appears incomplete, its blade often flickering and shifting as if it has yet to find its final shape.
== Passive ==
The Placeholder Sword grants the user an aura of ambiguity around them.
== Abilities ==
=== <b>LMB - Placeholder Swings</b> ===
The user swings the Placeholder Sword for <b>50 damage</b> and <b>Soulburn</b>.
=== <b>F - Placeholder Spin</b> ===
The user spins the Placeholder Sword for <b>25 damage</b> per tick.
=== <b>G - Placeholder Lunge</b> ===
The user lunges the Placeholder Sword for <b>75 damage</b>.
fea560026accbb9fa4dcb6733cae013c7107cfeb
127
121
2024-07-23T22:15:07Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = Ezoth.png
|type = Melee
|obtainability =
* Chapter 1
|scaling = Chapters 1-8
}}
<blockquote>
"Wow, what a powerful weapon!"
</blockquote>
== Description ==
The Placeholder Sword is an ancient and enigmatic weapon in the world of Overborne, whose true origins remain shrouded in mystery. Legends say it was forged in the heart of a dying star by an unknown celestial smith, imbued with both incredible power and an unfinished, ever-changing form. The sword is unique in that it appears incomplete, its blade often flickering and shifting as if it has yet to find its final shape.
== Passive ==
The Placeholder Sword grants the user an aura of ambiguity around them.
== Abilities ==
=== <b>LMB - Placeholder Swings</b> ===
The user swings the Placeholder Sword for <b>50 damage</b> and <b>Soulburn</b>.
=== <b>F - Placeholder Spin</b> ===
The user spins the Placeholder Sword for <b>25 damage</b> per tick.
=== <b>G - Placeholder Lunge</b> ===
The user lunges the Placeholder Sword for <b>75 damage</b>.
19e66bb56ed08e87677daf0f79e42f4e8ec8f2b2
130
127
2024-07-23T22:15:47Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = Ezoth.png
|type = Melee
|obtainability =
* 5x Placeholder Shards
* 100,000 Cash
|scaling = Chapters 1-8
}}
<blockquote>
"Wow, what a powerful weapon!"
</blockquote>
== Description ==
The Placeholder Sword is an ancient and enigmatic weapon in the world of Overborne, whose true origins remain shrouded in mystery. Legends say it was forged in the heart of a dying star by an unknown celestial smith, imbued with both incredible power and an unfinished, ever-changing form. The sword is unique in that it appears incomplete, its blade often flickering and shifting as if it has yet to find its final shape.
== Passive ==
The Placeholder Sword grants the user an aura of ambiguity around them.
== Abilities ==
=== <b>LMB - Placeholder Swings</b> ===
The user swings the Placeholder Sword for <b>50 damage</b> and <b>Soulburn</b>.
=== <b>F - Placeholder Spin</b> ===
The user spins the Placeholder Sword for <b>25 damage</b> per tick.
=== <b>G - Placeholder Lunge</b> ===
The user lunges the Placeholder Sword for <b>75 damage</b>.
163076b92a0922812dc72f59123c5b747cf61185
135
130
2024-07-23T22:19:15Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = Ezoth.png
|type = Melee
|obtainability =
* 5x Placeholder Shards
* 100,000 Cash
|scaling = Chapters 1-8
}}
<blockquote>
"Wow, what a powerful weapon!"
</blockquote>
== Description ==
The Placeholder Sword is an ancient and enigmatic weapon in the world of Overborne, whose true origins remain shrouded in mystery. Legends say it was forged in the heart of a dying star by an unknown celestial smith, imbued with both incredible power and an unfinished, ever-changing form. The sword is unique in that it appears incomplete, its blade often flickering and shifting as if it has yet to find its final shape.
== Passive ==
The Placeholder Sword grants the user an aura of ambiguity around them.
== Abilities ==
=== <b>LMB - Placeholder Swings</b> ===
The user swings the Placeholder Sword for <b>50 damage</b> and <b>Soulburn</b>.
=== <b>F - Placeholder Spin</b> ===
The user spins the Placeholder Sword for <b>25 damage</b> per tick.
=== <b>G - Placeholder Lunge</b> ===
The user lunges the Placeholder Sword for <b>75 damage</b>.
== Crafting Uses ==
a0bf97161ccd3e67fee78631265e15131b7326d8
136
135
2024-07-23T22:19:38Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = Ezoth.png
|type = Melee
|obtainability =
* 5x Placeholder Shards
* 100,000 Cash
|scaling = Chapters 1-8
}}
<blockquote>
"Wow, what a powerful weapon!"
</blockquote>
== Description ==
The Placeholder Sword is an ancient and enigmatic weapon in the world of Overborne, whose true origins remain shrouded in mystery. Legends say it was forged in the heart of a dying star by an unknown celestial smith, imbued with both incredible power and an unfinished, ever-changing form. The sword is unique in that it appears incomplete, its blade often flickering and shifting as if it has yet to find its final shape.
== Passive ==
The Placeholder Sword grants the user an aura of ambiguity around them.
== Abilities ==
=== <b>LMB - Placeholder Swings</b> ===
The user swings the Placeholder Sword for <b>50 damage</b> and <b>Soulburn</b>.
=== <b>F - Placeholder Spin</b> ===
The user spins the Placeholder Sword for <b>25 damage</b> per tick.
=== <b>G - Placeholder Lunge</b> ===
The user lunges the Placeholder Sword for <b>75 damage</b>.
== Crafting Uses ==
Used to craft the '''Legendary Placeholder Sword.'''
de6c49a07e1e45e9d33b0f43cca08a01e8d0a298
File:Glashian.png
6
18
108
2024-07-23T22:01:34Z
BoomerZoomer820
12
A pair of guardians that protect the entrance to the cave in Chapter 1.
First encountered elite enemy. Re-encountered in Chapter 6. Glashians have 50% passive damage reduction.
wikitext
text/x-wiki
== Summary ==
A pair of guardians that protect the entrance to the cave in Chapter 1.
First encountered elite enemy. Re-encountered in Chapter 6. Glashians have 50% passive damage reduction.
66772fc61fab2ff800f096051da4f7366179dedd
Glashian
0
19
109
2024-07-23T22:01:55Z
BoomerZoomer820
12
Created page with "{{EnemyInfobox |image = Glashian.png |health = Chapter 1: 1,500 HP Chapter 6: 13,500 HP |debut = Chapter 1: The Beast Within |drops = * Border of the Keep (85% chance) |badges = None }} <blockquote> "Eyem watching you." </blockquote> == Description == A pair of guardians that protect the entrance to the cave in Chapter 1. First encountered elite enemy. Re-encountered in Chapter 6. Glashians have 50% passive damage reduction. == Passive == Mr. Placeholder will have n..."
wikitext
text/x-wiki
{{EnemyInfobox
|image = Glashian.png
|health = Chapter 1: 1,500 HP Chapter 6: 13,500 HP
|debut = Chapter 1: The Beast Within
|drops =
* Border of the Keep (85% chance)
|badges = None
}}
<blockquote>
"Eyem watching you."
</blockquote>
== Description ==
A pair of guardians that protect the entrance to the cave in Chapter 1. First encountered elite enemy. Re-encountered in Chapter 6. Glashians have 50% passive damage reduction.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Swing</b> ===
Just a regular swing, deals <b>125 damage.</b>
Evolved variant deals <b>500 damage.</b>
=== <b>Rage</b> ===
The Glashian roars, which will make its next attack deal <b>double the damage</b>
=== <b>Power Swing</b> ===
The Glashian charges up a swing while reeling back, then slams their sword down, <b>dealing 500 damage.</b>
Evolved variant deals <b>700 damage.</b>
=== <b>Triple lunge</b> ===
The Glashian dodges backward then charges forward at the player thrice, each charge deals <b>250 damage</b> and can be parried.
Evolved variant deals <b>500 damage.</b>
=== <b>Quick evasion</b> ===
The Glashian dodges backward and throws a dart at the player, dealing <b>150 damage</b> and inflicts bleed.
Evolved variant deals <b>300 damage.</b>
=== <b>Even quicker evasion</b> ===
The Glashian dodges backwards twice and throws three of the same darts, which each deal the same damage.
=== <b>Archery</b> ===
If the Glashian is far away from the player and cannot close the distance, it will switch to the bow and begin firing at the player. Each arrow deals <b>80 damage</b> and inflicts bleed.
Evolved variant deals <b>275 damage.</b>
474488e6224f6bbfc8a15506327f8c689c041cd4
124
109
2024-07-23T22:13:29Z
BoomerZoomer820
12
wikitext
text/x-wiki
{{EnemyInfobox
|image = Glashian.png
|health = Chapter 1: 1,500 HP
Chapter 6: 13,500 HP
|debut = Chapter 1: The Beast Within
|drops =
* Border of the Keep (85% chance)
|badges = None
}}
<blockquote>
"Eyem watching you."
</blockquote>
== Description ==
A pair of guardians that protect the entrance to the cave in Chapter 1. First encountered elite enemy. Re-encountered in Chapter 6. Glashians have 50% passive damage reduction.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Swing</b> ===
Just a regular swing, deals <b>125 damage.</b>
Evolved variant deals <b>500 damage.</b>
=== <b>Rage</b> ===
The Glashian roars, which will make its next attack deal <b>double the damage</b>
=== <b>Power Swing</b> ===
The Glashian charges up a swing while reeling back, then slams their sword down, <b>dealing 500 damage.</b>
Evolved variant deals <b>700 damage.</b>
=== <b>Triple lunge</b> ===
The Glashian dodges backward then charges forward at the player thrice, each charge deals <b>250 damage</b> and can be parried.
Evolved variant deals <b>500 damage.</b>
=== <b>Quick evasion</b> ===
The Glashian dodges backward and throws a dart at the player, dealing <b>150 damage</b> and inflicts bleed.
Evolved variant deals <b>300 damage.</b>
=== <b>Even quicker evasion</b> ===
The Glashian dodges backwards twice and throws three of the same darts, which each deal the same damage.
=== <b>Archery</b> ===
If the Glashian is far away from the player and cannot close the distance, it will switch to the bow and begin firing at the player. Each arrow deals <b>80 damage</b> and inflicts bleed.
Evolved variant deals <b>275 damage.</b>
dcf053dbe2e0086e4b9568689b6e1f0bc87edd37
125
124
2024-07-23T22:14:54Z
BoomerZoomer820
12
wikitext
text/x-wiki
{{EnemyInfobox
|image = Glashian.png
|health = Chapter 1: 1,500 HP
Chapter 6: 13,500 HP
|debut = Chapter 1: The Beast Within
|drops =
* Border of the Keep (85% chance)
|badges = None
}}
<blockquote>
"Eyem watching you."
</blockquote>
== Description ==
A pair of guardians that protect the entrance to the cave in Chapter 1. First encountered elite enemy. Re-encountered in Chapter 6.
== Passive ==
Glashians take 50% damage reduction.
== Abilities ==
=== <b>Swing</b> ===
Just a regular swing, deals <b>125 damage.</b>
Evolved variant deals <b>500 damage.</b>
=== <b>Rage</b> ===
The Glashian roars, which will make its next attack deal <b>double the damage</b>
=== <b>Power Swing</b> ===
The Glashian charges up a swing while reeling back, then slams their sword down, <b>dealing 500 damage.</b>
Evolved variant deals <b>700 damage.</b>
=== <b>Triple lunge</b> ===
The Glashian dodges backward then charges forward at the player thrice, each charge deals <b>250 damage</b> and can be parried.
Evolved variant deals <b>500 damage.</b>
=== <b>Quick evasion</b> ===
The Glashian dodges backward and throws a dart at the player, dealing <b>150 damage</b> and inflicts bleed.
Evolved variant deals <b>300 damage.</b>
=== <b>Even quicker evasion</b> ===
The Glashian dodges backwards twice and throws three of the same darts, which each deal the same damage.
=== <b>Archery</b> ===
If the Glashian is far away from the player and cannot close the distance, it will switch to the bow and begin firing at the player. Each arrow deals <b>80 damage</b> and inflicts bleed.
Evolved variant deals <b>275 damage.</b>
9c7887befa72841975ba85e11656801b2094f296
129
125
2024-07-23T22:15:28Z
BoomerZoomer820
12
wikitext
text/x-wiki
{{EnemyInfobox
|image = Glashian.png
|health = Chapter 1: 1,500 HP
Chapter 6: 13,500 HP
|debut = Chapter 1: The Beast Within
|drops =
* Border of the Keep (85% chance)
|badges = None
}}
<blockquote>
"Eyem watching you."
</blockquote>
== Description ==
A pair of guardians that protect the entrance to the cave in Chapter 1. First encountered elite enemy. Re-encountered in Chapter 6.
== Passive ==
Glashians have 50% passive damage reduction.
== Abilities ==
=== <b>Swing</b> ===
Just a regular swing, deals <b>125 damage.</b>
Evolved variant deals <b>500 damage.</b>
=== <b>Rage</b> ===
The Glashian roars, which will make its next attack deal <b>double the damage</b>
=== <b>Power Swing</b> ===
The Glashian charges up a swing while reeling back, then slams their sword down, <b>dealing 500 damage.</b>
Evolved variant deals <b>700 damage.</b>
=== <b>Triple lunge</b> ===
The Glashian dodges backward then charges forward at the player thrice, each charge deals <b>250 damage</b> and can be parried.
Evolved variant deals <b>500 damage.</b>
=== <b>Quick evasion</b> ===
The Glashian dodges backward and throws a dart at the player, dealing <b>150 damage</b> and inflicts bleed.
Evolved variant deals <b>300 damage.</b>
=== <b>Even quicker evasion</b> ===
The Glashian dodges backwards twice and throws three of the same darts, which each deal the same damage.
=== <b>Archery</b> ===
If the Glashian is far away from the player and cannot close the distance, it will switch to the bow and begin firing at the player. Each arrow deals <b>80 damage</b> and inflicts bleed.
Evolved variant deals <b>275 damage.</b>
af5688a60346932ba2b2dc87d2c80edecb110321
133
129
2024-07-23T22:18:06Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Glashian.png
|health = Chapter 1: 1,500 HP
Chapter 6: 13,500 HP
|debut = Chapter 1: The Beast Within
|drops =
* Border of the Keep (85% chance)
|badges = None
}}
<blockquote>
"Eyem watching you."
</blockquote>
== Description ==
A pair of guardians that protect the entrance to the cave in '''Chapter 1'''.
First encountered elite enemy. Re-encountered in '''Chapter 6'''.
== Passive ==
Glashians have 50% passive damage reduction.
== Abilities ==
=== <b>Swing</b> ===
Just a regular swing, deals <b>125 damage.</b>
Evolved variant deals <b>500 damage.</b>
=== <b>Rage</b> ===
The Glashian roars, which will make its next attack deal <b>double the damage</b>
=== <b>Power Swing</b> ===
The Glashian charges up a swing while reeling back, then slams their sword down, <b>dealing 500 damage.</b>
Evolved variant deals <b>700 damage.</b>
=== <b>Triple lunge</b> ===
The Glashian dodges backward then charges forward at the player thrice, each charge deals <b>250 damage</b> and can be parried.
Evolved variant deals <b>500 damage.</b>
=== <b>Quick evasion</b> ===
The Glashian dodges backward and throws a dart at the player, dealing <b>150 damage</b> and inflicts bleed.
Evolved variant deals <b>300 damage.</b>
=== <b>Even quicker evasion</b> ===
The Glashian dodges backwards twice and throws three of the same darts, which each deal the same damage.
=== <b>Archery</b> ===
If the Glashian is far away from the player and cannot close the distance, it will switch to the bow and begin firing at the player. Each arrow deals <b>80 damage</b> and inflicts bleed.
Evolved variant deals <b>275 damage.</b>
509ba35529799760f84225c1c6fea61dc0705d3b
134
133
2024-07-23T22:18:26Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Glashian.png
|health =
* Chapter 1: 1,500 HP
* Chapter 6: 13,500 HP
|debut = Chapter 1: The Beast Within
|drops =
* Border of the Keep (85% chance)
|badges = None
}}
<blockquote>
"Eyem watching you."
</blockquote>
== Description ==
A pair of guardians that protect the entrance to the cave in '''Chapter 1'''.
First encountered elite enemy. Re-encountered in '''Chapter 6'''.
== Passive ==
Glashians have 50% passive damage reduction.
== Abilities ==
=== <b>Swing</b> ===
Just a regular swing, deals <b>125 damage.</b>
Evolved variant deals <b>500 damage.</b>
=== <b>Rage</b> ===
The Glashian roars, which will make its next attack deal <b>double the damage</b>
=== <b>Power Swing</b> ===
The Glashian charges up a swing while reeling back, then slams their sword down, <b>dealing 500 damage.</b>
Evolved variant deals <b>700 damage.</b>
=== <b>Triple lunge</b> ===
The Glashian dodges backward then charges forward at the player thrice, each charge deals <b>250 damage</b> and can be parried.
Evolved variant deals <b>500 damage.</b>
=== <b>Quick evasion</b> ===
The Glashian dodges backward and throws a dart at the player, dealing <b>150 damage</b> and inflicts bleed.
Evolved variant deals <b>300 damage.</b>
=== <b>Even quicker evasion</b> ===
The Glashian dodges backwards twice and throws three of the same darts, which each deal the same damage.
=== <b>Archery</b> ===
If the Glashian is far away from the player and cannot close the distance, it will switch to the bow and begin firing at the player. Each arrow deals <b>80 damage</b> and inflicts bleed.
Evolved variant deals <b>275 damage.</b>
900b556afd70f2f42db386a072cb45930b4780f1
156
134
2024-07-24T00:10:58Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Glashian.png
|health =
* Chapter 1: 1,500 HP
* Chapter 6: 13,500 HP
|debut = Chapter 1: The Beast Within
|drops = Border of the Keep (85% chance)
|badges = None
}}
<blockquote>
"Eyem watching you."
</blockquote>
== Description ==
A pair of guardians that protect the entrance to the cave in '''Chapter 1'''.
First encountered elite enemy. Re-encountered in '''Chapter 6'''.
== Passive ==
Glashians have 50% passive damage reduction.
== Abilities ==
=== <b>Swing</b> ===
Just a regular swing, deals <b>125 damage.</b>
Evolved variant deals <b>500 damage.</b>
=== <b>Rage</b> ===
The Glashian roars, which will make its next attack deal <b>double the damage</b>
=== <b>Power Swing</b> ===
The Glashian charges up a swing while reeling back, then slams their sword down, <b>dealing 500 damage.</b>
Evolved variant deals <b>700 damage.</b>
=== <b>Triple lunge</b> ===
The Glashian dodges backward then charges forward at the player thrice, each charge deals <b>250 damage</b> and can be parried.
Evolved variant deals <b>500 damage.</b>
=== <b>Quick evasion</b> ===
The Glashian dodges backward and throws a dart at the player, dealing <b>150 damage</b> and inflicts bleed.
Evolved variant deals <b>300 damage.</b>
=== <b>Even quicker evasion</b> ===
The Glashian dodges backwards twice and throws three of the same darts, which each deal the same damage.
=== <b>Archery</b> ===
If the Glashian is far away from the player and cannot close the distance, it will switch to the bow and begin firing at the player. Each arrow deals <b>80 damage</b> and inflicts bleed.
Evolved variant deals <b>275 damage.</b>
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Template:ItemInfobox
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20
113
2024-07-23T22:07:43Z
NovaTheGreat
2
Infobox created with infobox builder.
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<title source="title">
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126
113
2024-07-23T22:14:56Z
NovaTheGreat
2
wikitext
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<title source="title">
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126
2024-07-23T22:15:23Z
NovaTheGreat
2
wikitext
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<infobox>
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<label>Scales</label>
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131
128
2024-07-23T22:16:07Z
NovaTheGreat
2
wikitext
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<infobox>
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<default>{{PAGENAME}}</default>
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<label>Type</label>
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File:Cavern Sight.png
6
21
115
2024-07-23T22:08:14Z
BoomerZoomer820
12
Cannon fodder enemies that chase the player to hit them, summoned in hordes by Glixi. Present in chapter 1 and reappears in chapter 6.
wikitext
text/x-wiki
== Summary ==
Cannon fodder enemies that chase the player to hit them, summoned in hordes by Glixi. Present in chapter 1 and reappears in chapter 6.
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Cavern Sight
0
22
120
2024-07-23T22:12:05Z
BoomerZoomer820
12
Created page with "{{EnemyInfobox |image = Cavern Sight.png |health = Chapter 1: 150 HP Chapter 6: 1500 HP |debut = Chapter N/A: Placeholder Palace |drops = * None |badges = None }} <blockquote> "ay bro watch yo jet watch yo jet bro WATCH YO JE-" </blockquote> == Description == Cannon fodder enemies that chase the player to hit them, summoned in hordes by Glixi. Present in chapter 1 and reappears in chapter 6. == Abilities == === <b>Ram</b> === Rams into the player for <b>125 damage..."
wikitext
text/x-wiki
{{EnemyInfobox
|image = Cavern Sight.png
|health = Chapter 1: 150 HP Chapter 6: 1500 HP
|debut = Chapter N/A: Placeholder Palace
|drops =
* None
|badges = None
}}
<blockquote>
"ay bro watch yo jet watch yo jet bro WATCH YO JE-"
</blockquote>
== Description ==
Cannon fodder enemies that chase the player to hit them, summoned in hordes by Glixi. Present in chapter 1 and reappears in chapter 6.
== Abilities ==
=== <b>Ram</b> ===
Rams into the player for <b>125 damage.</b> After a period of time, the sight will crumble.
Evolved variant deals <b>450 damage.</b>
53defa5e82a496d3fd9dccb1bbf9d7031df2f768
122
120
2024-07-23T22:12:36Z
BoomerZoomer820
12
wikitext
text/x-wiki
{{EnemyInfobox
|image = Cavern Sight.png
|health = Chapter 1: 150 HP
Chapter 6: 1500 HP
|debut = Chapter N/A: Placeholder Palace
|drops =
* None
|badges = None
}}
<blockquote>
"ay bro watch yo jet watch yo jet bro WATCH YO JE-"
</blockquote>
== Description ==
Cannon fodder enemies that chase the player to hit them, summoned in hordes by Glixi. Present in chapter 1 and reappears in chapter 6.
== Abilities ==
=== <b>Ram</b> ===
Rams into the player for <b>125 damage.</b> After a period of time, the sight will crumble.
Evolved variant deals <b>450 damage.</b>
76e190d85c890b1e629d6c9c36a948b9734b6d3b
123
122
2024-07-23T22:13:09Z
BoomerZoomer820
12
wikitext
text/x-wiki
{{EnemyInfobox
|image = Cavern Sight.png
|health = Chapter 1: 150 HP
Chapter 6: 1500 HP
|debut = Chapter 1: The Beast Within
|drops =
* None
|badges = None
}}
<blockquote>
"ay bro watch yo jet watch yo jet bro WATCH YO JE-"
</blockquote>
== Description ==
Cannon fodder enemies that chase the player to hit them, summoned in hordes by Glixi. Present in chapter 1 and reappears in chapter 6.
== Abilities ==
=== <b>Ram</b> ===
Rams into the player for <b>125 damage.</b> After a period of time, the sight will crumble.
Evolved variant deals <b>450 damage.</b>
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File:Cavern Sentinel.png
6
23
132
2024-07-23T22:17:02Z
BoomerZoomer820
12
Flying ranged enemies that predict and shoot at where the player is going, can be avoided by zigzagging. Present in chapter 1 and reappears in chapter 6.
wikitext
text/x-wiki
== Summary ==
Flying ranged enemies that predict and shoot at where the player is going, can be avoided by zigzagging. Present in chapter 1 and reappears in chapter 6.
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Reserved Sword
0
16
137
102
2024-07-23T22:21:20Z
NovaTheGreat
2
Replaced content with "{{Item Template}}"
wikitext
text/x-wiki
{{Item Template}}
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138
137
2024-07-23T22:22:05Z
NovaTheGreat
2
wikitext
text/x-wiki
{{Item Template|Description=ok}}
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146
138
2024-07-23T22:43:04Z
BoomerZoomer820
12
wikitext
text/x-wiki
{{ItemInfobox
|image = Reserved sword.png
|type = Melee
|obtainability =
* Already in player inventory upon first starting the game
* Bought from the shopkeeper for free
|scaling = None
}}
<blockquote>
"Oh wow this thing sucks."
</blockquote>
== Description ==
Duh.. It’s the first melee weapon you get. Of course it sucks!
== Passive ==
Melee Damage Reduction
== Abilities ==
=== <b>LMB - Basic</b> ===
You swing your sword for <b>80 damage.</b> Third swing deals <b>100 damage.</b> Attacks have a chance to inflict bleed on enemies.
== Crafting Uses ==
Used to craft Copper Sword
24b1cc4c5f2a3cdce0e46ae952e31bcc88354b46
147
146
2024-07-24T00:04:53Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = Reserved sword.png
|type = Melee
|obtainability =
* Already in player inventory upon first starting the game
* Bought from the shopkeeper for free
|scaling = None
}}
<blockquote>
"Oh wow this thing sucks."
</blockquote>
== Description ==
Duh.. It’s the first melee weapon you get. Of course it sucks!
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Basic</b> ===
You swing your sword for <b>80 damage.</b> Third swing deals <b>100 damage.</b> Attacks have a chance to inflict bleed on enemies.
== Crafting Uses ==
Used to craft '''Copper Sword'''
b99e8ccb51c422f7a3b7348e4fef2353ba52de3e
148
147
2024-07-24T00:05:29Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = Reserved sword.png
|type = Melee
|obtainability =
* Already in player inventory upon first starting the game
* Bought from the shopkeeper for free
|scaling = None
}}
<blockquote>
"Oh wow this thing sucks."
</blockquote>
== Description ==
Duh.. It’s the first melee weapon you get. Of course it sucks!
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Basic</b> ===
You swing your sword for <b>80 damage.</b> Third swing deals <b>100 damage.</b> Attacks have a chance to inflict bleed on enemies.
== Crafting Uses ==
Used to craft '''Copper Sword'''.
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Cavern Sentinel
0
24
139
2024-07-23T22:23:40Z
BoomerZoomer820
12
Created page with "{{EnemyInfobox |image = Cavern Sentinel.png |health = Chapter 1: 250 HP Chapter 6: 2,500 HP |debut = Chapter 1: The Beast Within |drops = * None |badges = None }} <blockquote> "Insert funny eye pun here." </blockquote> == Description == Flying ranged enemies that predict and shoot at where the player is going, can be avoided by zigzagging. Present in chapter 1 and reappears in chapter 6. == Abilities == === <b>Laser</b> === Shoots a laser in the direction where th..."
wikitext
text/x-wiki
{{EnemyInfobox
|image = Cavern Sentinel.png
|health = Chapter 1: 250 HP
Chapter 6: 2,500 HP
|debut = Chapter 1: The Beast Within
|drops =
* None
|badges = None
}}
<blockquote>
"Insert funny eye pun here."
</blockquote>
== Description ==
Flying ranged enemies that predict and shoot at where the player is going, can be avoided by zigzagging. Present in chapter 1 and reappears in chapter 6.
== Abilities ==
=== <b>Laser</b> ===
Shoots a laser in the direction where the player is moving, deals <b>125 damage.</b>
Evolved variant deals <b>333 damage.</b>
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149
139
2024-07-24T00:06:03Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Cavern Sentinel.png
|health =
* Chapter 1: 250 HP
* Chapter 6: 2,500 HP
|debut = Chapter 1: The Beast Within
|drops =
* None
|badges = None
}}
<blockquote>
"Insert funny eye pun here."
</blockquote>
== Description ==
Flying ranged enemies that predict and shoot at where the player is going, can be avoided by zigzagging. Present in chapter 1 and reappears in chapter 6.
== Abilities ==
=== <b>Laser</b> ===
Shoots a laser in the direction where the player is moving, deals <b>125 damage.</b>
Evolved variant deals <b>333 damage.</b>
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150
149
2024-07-24T00:06:52Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Cavern Sentinel.png
|health =
* Chapter 1: 250 HP
* Chapter 6: 2,500 HP
|debut = Chapter 1: The Beast Within
|drops =
* None
|badges = None
}}
<blockquote>
"Insert funny eye pun here."
</blockquote>
== Description ==
Flying ranged enemies that predict and shoot at where the player is going, can be avoided by zigzagging. Present in '''Chapter 1''' and reappears in '''Chapter 6'''.
== Abilities ==
=== <b>Laser</b> ===
Shoots a laser in the direction where the player is moving, deals <b>125 damage.</b>
Evolved variant deals <b>333 damage.</b>
80c88d87c768f3863595bd04d8b9f42b58afba9c
151
150
2024-07-24T00:07:47Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Cavern Sentinel.png
|health =
* Chapter 1: 250 HP
* Chapter 6: 2,500 HP
|debut = Chapter 1: The Beast Within
|drops = None
|badges = None
}}
<blockquote>
"Insert funny eye pun here."
</blockquote>
== Description ==
Flying ranged enemies that predict and shoot at where the player is going, can be avoided by zigzagging. Present in '''Chapter 1''' and reappears in '''Chapter 6'''.
== Abilities ==
=== <b>Laser</b> ===
Shoots a laser in the direction where the player is moving, deals <b>125 damage.</b>
Evolved variant deals <b>333 damage.</b>
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File:Cavern Leaper.png
6
25
140
2024-07-23T22:24:36Z
BoomerZoomer820
12
Basic enemies present in Chapter 1 and reappears in chapter 6, alternates between headbutting and shooting projectiles.
wikitext
text/x-wiki
== Summary ==
Basic enemies present in Chapter 1 and reappears in chapter 6, alternates between headbutting and shooting projectiles.
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Cavern Leaper
0
26
141
2024-07-23T22:28:39Z
BoomerZoomer820
12
Created page with "{{EnemyInfobox |image = Cavern Leaper.png |health = Chapter 1: 500 HP Chapter 6 HP: 6,666 HP |debut = Chapter 1: The Beast Within |drops = * None |badges = None }} <blockquote> "Eyeball spring" </blockquote> == Description == Basic enemies present in Chapter 1 and reappears in chapter 6, alternates between headbutting and shooting projectiles. == Abilities == === <b>Headbutt</b> === Headbutts the player for <b>75 damage.</b> Evolved variant deals <b>300 damage.</b..."
wikitext
text/x-wiki
{{EnemyInfobox
|image = Cavern Leaper.png
|health = Chapter 1: 500 HP
Chapter 6 HP: 6,666 HP
|debut = Chapter 1: The Beast Within
|drops =
* None
|badges = None
}}
<blockquote>
"Eyeball spring"
</blockquote>
== Description ==
Basic enemies present in Chapter 1 and reappears in chapter 6, alternates between headbutting and shooting projectiles.
== Abilities ==
=== <b>Headbutt</b> ===
Headbutts the player for <b>75 damage.</b>
Evolved variant deals <b>300 damage.</b>
=== <b>Magic Missile</b> ===
Shoots a white orb towards the player for <b>125 damage.</b>
Evolved variant instead shoots a spread of three orbs which deal <b>200 damage each.</b>
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144
141
2024-07-23T22:34:06Z
BoomerZoomer820
12
wikitext
text/x-wiki
{{EnemyInfobox
|image = Cavern Leaper.png
|health = Chapter 1: 500 HP
Chapter 6: 6,666 HP
|debut = Chapter 1: The Beast Within
|drops =
* None
|badges = None
}}
<blockquote>
"Eyeball spring"
</blockquote>
== Description ==
Basic enemies present in Chapter 1 and reappears in chapter 6, alternates between headbutting and shooting projectiles.
== Abilities ==
=== <b>Headbutt</b> ===
Headbutts the player for <b>75 damage.</b>
Evolved variant deals <b>300 damage.</b>
=== <b>Magic Missile</b> ===
Shoots a white orb towards the player for <b>125 damage.</b>
Evolved variant instead shoots a spread of three orbs which deal <b>200 damage each.</b>
b1df4090fd597b0f89c7006385a1d31eb72f99e9
152
144
2024-07-24T00:08:23Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Cavern Leaper.png
|health = Chapter 1: 500 HP
Chapter 6: 6,666 HP
|debut = Chapter 1: The Beast Within
|drops =
* None
|badges = None
}}
<blockquote>
"Eyeball spring"
</blockquote>
== Description ==
Basic enemies present in Chapter 1 and reappears in Chapter 6, alternates between headbutting and shooting projectiles.
== Abilities ==
=== <b>Headbutt</b> ===
Headbutts the player for <b>75 damage.</b>
Evolved variant deals <b>300 damage.</b>
=== <b>Magic Missile</b> ===
Shoots a white orb towards the player for <b>125 damage.</b>
Evolved variant instead shoots a spread of three orbs which deal <b>200 damage each.</b>
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153
152
2024-07-24T00:08:42Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Cavern Leaper.png
|health = Chapter 1: 500 HP
Chapter 6: 6,666 HP
|debut = Chapter 1: The Beast Within
|drops =
* None
|badges = None
}}
<blockquote>
"Eyeball spring"
</blockquote>
== Description ==
Basic enemies present in '''Chapter 1''' and reappears in '''Chapter 6''', alternates between headbutting and shooting projectiles.
== Abilities ==
=== <b>Headbutt</b> ===
Headbutts the player for <b>75 damage.</b>
Evolved variant deals <b>300 damage.</b>
=== <b>Magic Missile</b> ===
Shoots a white orb towards the player for <b>125 damage.</b>
Evolved variant instead shoots a spread of three orbs which deal <b>200 damage each.</b>
3618ce6743bc02ee24468d914aff3608bb034ee5
154
153
2024-07-24T00:08:56Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Cavern Leaper.png
|health =
* Chapter 1: 500 HP
* Chapter 6: 6,666 HP
|debut = Chapter 1: The Beast Within
|drops = None
|badges = None
}}
<blockquote>
"Eyeball spring"
</blockquote>
== Description ==
Basic enemies present in '''Chapter 1''' and reappears in '''Chapter 6''', alternates between headbutting and shooting projectiles.
== Abilities ==
=== <b>Headbutt</b> ===
Headbutts the player for <b>75 damage.</b>
Evolved variant deals <b>300 damage.</b>
=== <b>Magic Missile</b> ===
Shoots a white orb towards the player for <b>125 damage.</b>
Evolved variant instead shoots a spread of three orbs which deal <b>200 damage each.</b>
fd0c3dbf754e4528a1a9f1c5e19d0be68efc0342
File:Cavern Guardian.png
6
27
142
2024-07-23T22:30:03Z
BoomerZoomer820
12
Basic tanks present in Chapter 1 and reappears in chapter 6, chases the player and attacks when close.
wikitext
text/x-wiki
== Summary ==
Basic tanks present in Chapter 1 and reappears in chapter 6, chases the player and attacks when close.
77e005bb5fdbf51b83922333bbc25ab2c8f20694
Cavern Guardian
0
28
143
2024-07-23T22:33:40Z
BoomerZoomer820
12
Created page with "{{EnemyInfobox |image = Cavern Guardian.png |health = Chapter 1: 1,500 HP Chapter 6: 9,000 HP |debut = Chapter 1: The Beast Within |drops = * None |badges = None }} <blockquote> "HULK SMASH" </blockquote> == Description == Basic tanks present in Chapter 1 and reappears in chapter 6, chases the player and attacks when close. == Abilities == === <b>Slam</b> === Slams down onto the ground, dealing <b>100 damage</b> in a small radius. Evolved variant deals <b>400 dama..."
wikitext
text/x-wiki
{{EnemyInfobox
|image = Cavern Guardian.png
|health = Chapter 1: 1,500 HP
Chapter 6: 9,000 HP
|debut = Chapter 1: The Beast Within
|drops =
* None
|badges = None
}}
<blockquote>
"HULK SMASH"
</blockquote>
== Description ==
Basic tanks present in Chapter 1 and reappears in chapter 6, chases the player and attacks when close.
== Abilities ==
=== <b>Slam</b> ===
Slams down onto the ground, dealing <b>100 damage</b> in a small radius.
Evolved variant deals <b>400 damage.</b>
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157
143
2024-07-24T00:11:45Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Cavern Guardian.png
|health =
* Chapter 1: 1,500 HP
* Chapter 6: 9,000 HP
|debut = Chapter 1: The Beast Within
|drops = None
|badges = None
}}
<blockquote>
"HULK SMASH"
</blockquote>
== Description ==
Basic tanks present in '''Chapter 1''' and reappears in '''Chapter 6''', chases the player and attacks when close.
== Abilities ==
=== <b>Slam</b> ===
Slams down onto the ground, dealing <b>100 damage</b> in a small radius.
Evolved variant deals <b>400 damage.</b>
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File:Reserved sword.png
6
29
145
2024-07-23T22:39:27Z
BoomerZoomer820
12
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Bandit
0
15
155
98
2024-07-24T00:10:24Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Bandito.png
|health = 300
|debut = Chapter 1: The Beast Within
|drops = None
|badges = None
}}
<blockquote>
"THIS IS A ROBBERY!"
</blockquote>
== Description ==
The first basic enemy encountered. Has a few abilities but is solely melee. Bandits come with randomized skin color, hair, gender.
== Abilities ==
=== <b>Side Dodge</b> ===
The bandit dodges to the side, attempting to avoid attacks.
=== <b>Block</b> ===
The bandit holds their knife out to block incoming attacks temporarily.
=== <b>Stab</b> ===
Plunge their knife downward, dealing <b>125 damage</b> if the swing connects.
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Cavern Sight
0
22
158
123
2024-07-24T00:12:33Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Cavern Sight.png
|health = Chapter 1: 150 HP
Chapter 6: 1500 HP
|debut = Chapter 1: The Beast Within
|drops =
* None
|badges = None
}}
<blockquote>
"ay bro watch yo jet watch yo jet bro WATCH YO JE-"
</blockquote>
== Description ==
Cannon fodder enemies that chase the player to hit them, summoned in hordes by Glixi. Present in '''Chapter 1''' and reappears in '''Chapter 6'''.
== Abilities ==
=== <b>Ram</b> ===
Rams into the player for <b>125 damage.</b> After a period of time, the sight will crumble.
Evolved variant deals <b>450 damage.</b>
758c248ae4516affe310f435fde3a8ba134ce5de
159
158
2024-07-24T00:12:51Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Cavern Sight.png
|health =
* Chapter 1: 150 HP
* Chapter 6: 1500 HP
|debut = Chapter 1: The Beast Within
|drops =
* None
|badges = None
}}
<blockquote>
"ay bro watch yo jet watch yo jet bro WATCH YO JE-"
</blockquote>
== Description ==
Cannon fodder enemies that chase the player to hit them, summoned in hordes by Glixi. Present in '''Chapter 1''' and reappears in '''Chapter 6'''.
== Abilities ==
=== <b>Ram</b> ===
Rams into the player for <b>125 damage.</b> After a period of time, the sight will crumble.
Evolved variant deals <b>450 damage.</b>
2eb4ea8688a10d3ea339b658b221ef48be78dc5b
160
159
2024-07-24T00:13:01Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Cavern Sight.png
|health =
* Chapter 1: 150 HP
* Chapter 6: 1500 HP
|debut = Chapter 1: The Beast Within
|drops = None
|badges = None
}}
<blockquote>
"ay bro watch yo jet watch yo jet bro WATCH YO JE-"
</blockquote>
== Description ==
Cannon fodder enemies that chase the player to hit them, summoned in hordes by Glixi. Present in '''Chapter 1''' and reappears in '''Chapter 6'''.
== Abilities ==
=== <b>Ram</b> ===
Rams into the player for <b>125 damage.</b> After a period of time, the sight will crumble.
Evolved variant deals <b>450 damage.</b>
d5a7ab1bce5c5230d952f782addfa103e3bd271b
Skeleton
0
30
161
2024-07-24T02:17:33Z
Thousand
11
Created page with "{{Enemy Template}}"
wikitext
text/x-wiki
{{Enemy Template}}
5b4a30aefb84d289b92ab570e20a9272f263bad6
Template:Enemy Template
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2024-07-24T02:21:54Z
Thousand
11
/* Description */
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text/x-wiki
{{EnemyInfobox
|image = Ezoth.png
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
|badges = Ballad of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
A slightly stronger lackey of Skeledeath, only a slight step up from the regular rotting dead of Ezoth.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
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164
162
2024-07-24T02:26:25Z
Thousand
11
/* Passive */
wikitext
text/x-wiki
{{EnemyInfobox
|image = Ezoth.png
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
|badges = Ballad of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
A slightly stronger lackey of Skeledeath, only a slight step up from the regular rotting dead of Ezoth.
== Passive ==
Absolutely nothing. They have no passives.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
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165
164
2024-07-24T02:27:35Z
Thousand
11
/* Placeholder Punch */
wikitext
text/x-wiki
{{EnemyInfobox
|image = Ezoth.png
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
|badges = Ballad of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
A slightly stronger lackey of Skeledeath, only a slight step up from the regular rotting dead of Ezoth.
== Passive ==
Absolutely nothing. They have no passives.
== Abilities ==
=== <b>Skeleton Scratch</b> ===
The Skeleton punches for <b>50 damage</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
e0a0be4ce4744bbbe941bb937abe820e364e88fa
166
165
2024-07-24T02:28:05Z
Thousand
11
/* Phase 2 */
wikitext
text/x-wiki
{{EnemyInfobox
|image = Ezoth.png
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
|badges = Ballad of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
A slightly stronger lackey of Skeledeath, only a slight step up from the regular rotting dead of Ezoth.
== Passive ==
Absolutely nothing. They have no passives.
== Abilities ==
=== <b>Skeleton Scratch</b> ===
The Skeleton punches for <b>50 damage</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
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166
2024-07-24T02:28:15Z
Thousand
11
/* Placeholder Projectile */
wikitext
text/x-wiki
{{EnemyInfobox
|image = Ezoth.png
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
|badges = Ballad of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
A slightly stronger lackey of Skeledeath, only a slight step up from the regular rotting dead of Ezoth.
== Passive ==
Absolutely nothing. They have no passives.
== Abilities ==
=== <b>Skeleton Scratch</b> ===
The Skeleton punches for <b>50 damage</b>.
370658c6ff604be1649bbae5bd6785c53f8397d5
168
167
2024-07-24T02:30:40Z
Thousand
11
wikitext
text/x-wiki
{{EnemyInfobox
|image = Ezoth.png
|health = 850
|debut = Chapter 2: Beginning of the End
|drops =
* none
|badges = none
}}
<blockquote>
"He's rotting and he's got a bone to pick with you."
</blockquote>
== Description ==
A slightly stronger lackey of Skeledeath, only a slight step up from the regular rotting dead of Ezoth.
== Passive ==
Absolutely nothing. They have no passives.
== Abilities ==
=== <b>Skeleton Scratch</b> ===
The Skeleton punches for <b>50 damage</b>.
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168
2024-07-24T02:40:40Z
Thousand
11
/* Description */
wikitext
text/x-wiki
{{EnemyInfobox
|image = Ezoth.png
|health = 850
|debut = Chapter 2: Beginning of the End
|drops =
* none
|badges = none
}}
<blockquote>
"He's rotting and he's got a bone to pick with you."
</blockquote>
== Description ==
Skeleton variants that were lucky enough to be given equipment for their battles to further Skeledeath's ambitions.
== Passive ==
Absolutely nothing. They have no passives.
== Abilities ==
=== <b>Skeleton Scratch</b> ===
The Skeleton punches for <b>50 damage</b>.
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173
172
2024-07-24T02:41:14Z
Thousand
11
/* Passive */
wikitext
text/x-wiki
{{EnemyInfobox
|image = Ezoth.png
|health = 850
|debut = Chapter 2: Beginning of the End
|drops =
* none
|badges = none
}}
<blockquote>
"He's rotting and he's got a bone to pick with you."
</blockquote>
== Description ==
Skeleton variants that were lucky enough to be given equipment for their battles to further Skeledeath's ambitions.
== Passive ==
Holding a shield - Skeleton Warrior has '''50% damage reduction'''.
== Abilities ==
=== <b>Skeleton Scratch</b> ===
The Skeleton punches for <b>50 damage</b>.
20460933bd8041f79b3f050b1c1031a6974e78c4
174
173
2024-07-24T02:41:40Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Ezoth.png
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
|badges = Ballad of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
f3a46491b872d3a2ade6e489628ed61476f4d137
177
174
2024-07-24T02:49:05Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Ezoth.png
|image_switch =
* image_1=Glashian.png|Image 1
* image_2=Ezoth.png|Image 2
<!-- Add more image options as needed -->
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
|badges = Ballad of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
ac598ef84f6470077f8263be2dcfb319b14513a9
182
177
2024-07-24T02:52:48Z
NovaTheGreat
2
wikitext
text/x-wiki
{{infobox
| title = Example Title
| main_image = Ezoth.png
| image_1 = Ezoth.png
| image_2 = Ezoth.png
| image_3 = Ezoth.png
| health = 100,000
| debut = Chapter N/A: Placeholder Palace
| drops =
* Placeholder Sword
* Placeholder Staff
| badges = Ballad of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
b5ffd6cd05427d79c20be1e381e22775f75b972f
183
182
2024-07-24T02:53:05Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
| title = Example Title
| main_image = Ezoth.png
| image_1 = Ezoth.png
| image_2 = Ezoth.png
| image_3 = Ezoth.png
| health = 100,000
| debut = Chapter N/A: Placeholder Palace
| drops =
* Placeholder Sword
* Placeholder Staff
| badges = Ballad of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
ec7ee7d999fb5b7cfe7fe6093768504236603a93
185
183
2024-07-24T02:53:49Z
NovaTheGreat
2
wikitext
text/x-wiki
{{infobox
| title = Example Title
| main_image = Ezoth.png
| image_1 = Ezoth.png
| image_2 = Ezoth.png
| image_3 = Ezoth.png
| health = 100,000
| debut = Chapter N/A: Placeholder Palace
| drops =
* Placeholder Sword
* Placeholder Staff
| badges = Ballad of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
b5ffd6cd05427d79c20be1e381e22775f75b972f
186
185
2024-07-24T02:53:59Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
| title = Example Title
| main_image = Ezoth.png
| image_1 = Ezoth.png
| image_2 = Ezoth.png
| image_3 = Ezoth.png
| health = 100,000
| debut = Chapter N/A: Placeholder Palace
| drops =
* Placeholder Sword
* Placeholder Staff
| badges = Ballad of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
ec7ee7d999fb5b7cfe7fe6093768504236603a93
200
186
2024-07-24T03:10:33Z
NovaTheGreat
2
wikitext
text/x-wiki
{{Infobox
| title = Boss Name
| phase = 1
| image1 = Ezoth.png
| health1 = 100,000
| debut1 = Chapter 1
| drops1 =
* Placeholder Sword
* Placeholder Staff
| badges1 = Ballad of the Placeholder
| image2 = Ezoth.png
| health2 = 200,000
| debut2 = Chapter 1
| drops2 =
* Placeholder Sword
* Placeholder Staff
| badges2 = Ballad of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
a27444b08620881af98d0344b9b430292df7feae
201
200
2024-07-24T03:10:42Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
| title = Boss Name
| phase = 1
| image1 = Ezoth.png
| health1 = 100,000
| debut1 = Chapter 1
| drops1 =
* Placeholder Sword
* Placeholder Staff
| badges1 = Ballad of the Placeholder
| image2 = Ezoth.png
| health2 = 200,000
| debut2 = Chapter 1
| drops2 =
* Placeholder Sword
* Placeholder Staff
| badges2 = Ballad of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
1398e86694a08f69d9776be73a4d89773b6b9ecb
203
201
2024-07-24T03:13:43Z
NovaTheGreat
2
wikitext
text/x-wiki
{{Infobox
| title = Ezoth
| phase = 2
| image1 = Boss_Phase1.png
| health1 = 100,000
| debut1 = Chapter 1
| image2 = Boss_Phase2.png
| health2 = 200,000
| debut2 = Chapter 2
| drops2 =
* Placeholder Shield
* Placeholder Helmet
| badges2 = Oath of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
5bea3c6feee9c8d1318200285ddc1849d91d8d98
204
203
2024-07-24T03:13:52Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
| title = Ezoth
| phase = 2
| image1 = Boss_Phase1.png
| health1 = 100,000
| debut1 = Chapter 1
| image2 = Boss_Phase2.png
| health2 = 200,000
| debut2 = Chapter 2
| drops2 =
* Placeholder Shield
* Placeholder Helmet
| badges2 = Oath of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
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205
204
2024-07-24T03:16:13Z
NovaTheGreat
2
wikitext
text/x-wiki
== Info ==
{{Enemy_Template
| title = Boss Name
| phase = 1
| image1 = Ezoth.png
| health1 = 100,000
| debut1 = Chapter 1
| drops1 =
* Placeholder Sword
* Placeholder Gun
| badges1 = Ballad of the Placeholder
| image2 = Ezoth.png
| health2 = 200,000
| debut2 = Chapter 1
| drops2 =
* Placeholder Sword
* Placeholder Gun
| badges2 = Oath of the Placeholder
}}
== Switch Phases ==
* [[https://overborne.miraheze.org/wiki/Current_Page?phase=1|Phase 1]]
* [[https://overborne.miraheze.org/wiki/Current_Page?phase=2|Phase 2]]
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
109afe0771e8cae65797d5cabfac7585ef3b5bc5
206
205
2024-07-24T03:21:34Z
NovaTheGreat
2
wikitext
text/x-wiki
== Info ==
{{Enemy_Template
| title = Boss Name
| phase = {{#ifeq:{{{phase|1}}}|1|1|2}}
| image1 = Ezoth.png
| health1 = 100,000
| debut1 = Chapter 1
| drops1 =
* Placeholder Sword
* Placeholder Staff
| badges1 = Ballad of the Placeholder
| image2 = Ezoth.png
| health2 = 200,000
| debut2 = Chapter 2
| drops2 =
* Placeholder Shield
* Placeholder Helmet
| badges2 = Oath of the Placeholder
}}
== Switch Phases ==
* [[https://overborne.miraheze.org/wiki/Current_Page?phase=1|Phase 1]]
* [[https://overborne.miraheze.org/wiki/Current_Page?phase=2|Phase 2]]
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
1792a238bd0699d8c189cfe29447fb95cdbf7a84
207
206
2024-07-24T03:21:52Z
NovaTheGreat
2
wikitext
text/x-wiki
== Info ==
{{EnemyInfobox
| title = Boss Name
| phase = {{#ifeq:{{{phase|1}}}|1|1|2}}
| image1 = Ezoth.png
| health1 = 100,000
| debut1 = Chapter 1
| drops1 =
* Placeholder Sword
* Placeholder Staff
| badges1 = Ballad of the Placeholder
| image2 = Ezoth.png
| health2 = 200,000
| debut2 = Chapter 2
| drops2 =
* Placeholder Shield
* Placeholder Helmet
| badges2 = Oath of the Placeholder
}}
== Switch Phases ==
* [[https://overborne.miraheze.org/wiki/Current_Page?phase=1|Phase 1]]
* [[https://overborne.miraheze.org/wiki/Current_Page?phase=2|Phase 2]]
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
6fc2141bcd6a542c799e6708a8fe507ac414535c
File:Ezoth.png
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2024-07-24T02:25:17Z
Thousand
11
Thousand uploaded a new version of [[File:Ezoth.png]]
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“You could say he suffers from being a middle child, but he’s not actually a middle child…”
A newbie necromancer who has been outcast by most of his family for his skill issues. Ezoth’s job is to bring corpses to life to be used as soldiers
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Thousand uploaded a new version of [[File:Ezoth.png]]
wikitext
text/x-wiki
“You could say he suffers from being a middle child, but he’s not actually a middle child…”
A newbie necromancer who has been outcast by most of his family for his skill issues. Ezoth’s job is to bring corpses to life to be used as soldiers
1302b512d3b8f1cd1cf7e89b2a4279462b1d2bc8
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2024-07-24T02:42:15Z
NovaTheGreat
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NovaTheGreat reverted [[File:Ezoth.png]] to an old version
wikitext
text/x-wiki
“You could say he suffers from being a middle child, but he’s not actually a middle child…”
A newbie necromancer who has been outcast by most of his family for his skill issues. Ezoth’s job is to bring corpses to life to be used as soldiers
1302b512d3b8f1cd1cf7e89b2a4279462b1d2bc8
Skeleton Warrior
0
31
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2024-07-24T02:36:42Z
Thousand
11
Created page with "{{Enemy Template}}"
wikitext
text/x-wiki
{{Enemy Template}}
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{{EnemyInfobox
|image = SkeletonWarrior.png
|health = 1,625
|debut = Chapter 3: Collective Consciousness
|drops =
* Skeleton Sword - <b>7.5%<b>
<blockquote>
"Skeletons that have cold steel and shoulderbones, yet they have an even colder demeanor. Spooky."
</blockquote>
== Description ==
Skeleton variants that were lucky enough to be granted weapons to further Skeledeath's ambitions.
== Passive ==
Skeleton Warriors, due to holding a shield, have <b>50% damage reduction.<b>
== Abilities ==
=== <b>Skeleton Slash</b> ===
The skeleton warrior slashes you for <b>200 damage</b>.
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{{EnemyInfobox
|image = Ezoth.png
|health = 1,625
|debut = Chapter 3: Collective Consciousness
|drops =
* Skeleton Sword - <b>7.5%<b>
<blockquote>
"Skeletons that have cold steel and shoulderbones, yet they have an even colder demeanor. Spooky."
</blockquote>
== Description ==
Skeleton variants that were lucky enough to be granted weapons to further Skeledeath's ambitions.
== Passive ==
Skeleton Warriors, due to holding a shield, have <b>50% damage reduction.<b>
== Abilities ==
=== <b>Skeleton Slash</b> ===
The skeleton warrior slashes you for <b>200 damage</b>.
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{{EnemyInfobox
|image = Ezoth.png
|health = 1,625
|debut = Chapter 3: Collective Consciousness
|drops =
* Skeleton Sword - <b>7.5%<b>
}}
<blockquote>
"Skeletons that have cold steel and shoulderbones, yet they have an even colder demeanor. Spooky."
</blockquote>
== Description ==
Skeleton variants that were lucky enough to be granted weapons to further Skeledeath's ambitions.
== Passive ==
Skeleton Warriors, due to holding a shield, have <b>50% damage reduction.<b>
== Abilities ==
=== <b>Skeleton Slash</b> ===
The skeleton warrior slashes you for <b>200 damage</b>.
840661c58e4ebbf74bd4c419caf236c747db6733
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wikitext
text/x-wiki
{{EnemyInfobox
|main_image = Ezoth.png
|health = 1,625
|debut = Chapter 3: Collective Consciousness
|drops =
* Skeleton Sword - <b>7.5%<b>
}}
<blockquote>
"Skeletons that have cold steel and shoulderbones, yet they have an even colder demeanor. Spooky."
</blockquote>
== Description ==
Skeleton variants that were lucky enough to be granted weapons to further Skeledeath's ambitions.
== Passive ==
Skeleton Warriors, due to holding a shield, have <b>50% damage reduction.<b>
== Abilities ==
=== <b>Skeleton Slash</b> ===
The skeleton warrior slashes you for <b>200 damage</b>.
95bff7c8f0095ed41a413efc99cf296553301263
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wikitext
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{{EnemyInfobox
|main_image = https://trello.com/1/cards/653ebde1f034c15c6eca59b8/attachments/6645a887acbe2b55725157e2/previews/6645a888acbe2b5572515b9a/download/image.png
|health = 1,625
|debut = Chapter 3: Collective Consciousness
|drops =
* Skeleton Sword - <b>7.5%<b>
}}
<blockquote>
"Skeletons that have cold steel and shoulderbones, yet they have an even colder demeanor. Spooky."
</blockquote>
== Description ==
Skeleton variants that were lucky enough to be granted weapons to further Skeledeath's ambitions.
== Passive ==
Skeleton Warriors, due to holding a shield, have <b>50% damage reduction.<b>
== Abilities ==
=== <b>Skeleton Slash</b> ===
The skeleton warrior slashes you for <b>200 damage</b>.
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wikitext
text/x-wiki
{{Infobox
|main_image =
|health = 1,625
|debut = Chapter 3: Collective Consciousness
|drops =
* Skeleton Sword - <b>7.5%<b>
}}
<blockquote>
"Skeletons that have cold steel and shoulderbones, yet they have an even colder demeanor. Spooky."
</blockquote>
== Description ==
Skeleton variants that were lucky enough to be granted weapons to further Skeledeath's ambitions.
== Passive ==
Skeleton Warriors, due to holding a shield, have <b>50% damage reduction.<b>
== Abilities ==
=== <b>Skeleton Slash</b> ===
The skeleton warrior slashes you for <b>200 damage</b>.
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191
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wikitext
text/x-wiki
{{EnemyInfobox
|main_image =
|health = 1,625
|debut = Chapter 3: Collective Consciousness
|drops =
* Skeleton Sword - <b>7.5%<b>
}}
<blockquote>
"Skeletons that have cold steel and shoulderbones, yet they have an even colder demeanor. Spooky."
</blockquote>
== Description ==
Skeleton variants that were lucky enough to be granted weapons to further Skeledeath's ambitions.
== Passive ==
Skeleton Warriors, due to holding a shield, have <b>50% damage reduction.<b>
== Abilities ==
=== <b>Skeleton Slash</b> ===
The skeleton warrior slashes you for <b>200 damage</b>.
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202
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wikitext
text/x-wiki
{{EnemyInfobox
|main_image =
|health = 1,625
|debut = Chapter 3: Collective Consciousness
|drops =
* Skeleton Sword - <b>7.5%<b>
}}
<blockquote>
"Skeletons that have cold steel and shoulderbones, yet they have an even colder demeanor. Spooky."
</blockquote>
== Description ==
Skeleton variants that were lucky enough to be granted weapons to further Skeledeath's ambitions.
== Passive ==
Skeleton Warriors, due to holding a shield, have <b>50% damage reduction.</b>
== Abilities ==
=== <b>Skeleton Slash</b> ===
The skeleton warrior slashes you for <b>200 damage</b>.
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File:SkeletonWarrior.png
6
32
171
2024-07-24T02:38:25Z
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wikitext
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Template:EnemyInfobox
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176
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2024-07-24T02:47:03Z
NovaTheGreat
2
wikitext
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<image source="main_image"/> <!-- Main image -->
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2024-07-24T02:52:06Z
NovaTheGreat
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2024-07-24T03:04:31Z
NovaTheGreat
2
wikitext
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2024-07-24T03:09:29Z
NovaTheGreat
2
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2024-07-24T03:27:11Z
NovaTheGreat
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2024-07-24T03:30:10Z
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2024-07-24T03:31:27Z
NovaTheGreat
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213
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2024-07-24T03:32:38Z
NovaTheGreat
2
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8ad34f2e1db6f2a83df6dbdace1ccadcdecf0abd
Combat Zombie
0
34
192
2024-07-24T03:01:43Z
Thousand
11
Created page with "{{Enemy Template}}"
wikitext
text/x-wiki
{{Enemy Template}}
5b4a30aefb84d289b92ab570e20a9272f263bad6
197
192
2024-07-24T03:07:58Z
Thousand
11
wikitext
text/x-wiki
{{EnemyInfobox
| title = Combat Zombie
| main_image = Ezoth.png
| image_1 = Ezoth.png
| image_2 = Ezoth.png
| image_3 = Ezoth.png
| health = 600
| debut = Chapter N/A: Placeholder Palace
| drops =
* Zombie Claw - 10.5%
}}
<blockquote>
"Basic hygiene must be a nightmare for these people now that they're dead."
</blockquote>
== Description ==
The once living basic lackeys of Ezoth, now transformed into undead abberations that feast on the flesh of the living. They could have been stronger if not for Ezoth's countless skill issues.
== Abilities ==
=== <b>Undead Punch</b> ===
The Combat Zombie punches you for <b>150 damage</b>.
c99ee36d4ad676f52b220d6c79402ac7ef08ac5b
Glixi
0
38
216
2024-07-24T03:34:17Z
Thousand
11
Created page with "{{EnemyInfobox | title = Glixi | main_image = Ezoth.png | image_1 = Ezoth.png | image_2 = Ezoth.png | image_3 = Ezoth.png | health = 100,000 | debut = Chapter N/A: Placeholder Palace | drops = * Ocular Exodus - 100%/Guranteed | badges = Ballad of the Placeholder }} <blockquote> "Has nobody told these guys that an eye for an eye leaves the world blind?" </blockquote> == Description == An amalgamation of the souls of dead miners that were forced to work day and night..."
wikitext
text/x-wiki
{{EnemyInfobox
| title = Glixi
| main_image = Ezoth.png
| image_1 = Ezoth.png
| image_2 = Ezoth.png
| image_3 = Ezoth.png
| health = 100,000
| debut = Chapter N/A: Placeholder Palace
| drops =
* Ocular Exodus - 100%/Guranteed
| badges = Ballad of the Placeholder
}}
<blockquote>
"Has nobody told these guys that an eye for an eye leaves the world blind?"
</blockquote>
== Description ==
An amalgamation of the souls of dead miners that were forced to work day and night in the grueling and fatal conditions for citizenship. It still holds onto the resentment that came from the injustices of Velador and its government.
== Passive ==
The sentient eyeball is constantly flying, making it so that you can only use ranged weapons against it.
== Abilities ==
===<b>Collective Cavalry</b>===
Glixi will attempt to call upon the creatures of the mines, summoning a group of cavern sentinels.
Alt - Summons eyeballs that attack you constantly before exploding.
=== <b>Spiritual Stomp</b> ===
Glixi will summon a spirit to stomp you for <b>250 damage</b>.
=== <b>Eyem a helicopter</b> ===
Glixi will start spinning rapidly before flashbanging your screen, which is parriable.
=== <b>Ethereal Death Stare</b> ===
Mr. Placeholder punches for <b>100 damage</b> per tick.
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{{EnemyInfobox
| title = Glixi
| image = Ezoth.png
| health = 8000
| debut = Chapter 1: The Beast Within
| drops = Ocular Exodus - 100%
| badges = None
}}
<blockquote>
"Has nobody told these guys that an eye for an eye leaves the world blind?"
</blockquote>
== Description ==
An amalgamation of the souls of dead miners that were forced to work day and night in the grueling and fatal conditions for citizenship. It still holds onto the resentment that came from the injustices of Velador and its government.
== Passive ==
The sentient eyeball is constantly flying, making it so that you can only use ranged weapons against it.
== Abilities ==
===<b>Collective Cavalry</b>===
Glixi will attempt to call upon the creatures of the mines, summoning a group of cavern sentinels.
Alt - Summons eyeballs that attack you constantly before exploding.
=== <b>Spiritual Stomp</b> ===
Glixi will summon a spirit to stomp you for <b>250 damage</b>.
=== <b>Eyem a helicopter</b> ===
Glixi will start spinning rapidly before flashbanging your screen, which is parriable.
=== <b>Ethereal Death Stare</b> ===
Mr. Placeholder punches for <b>100 damage</b> per tick.
966ee145c7b0846a73167d5bec092d5933bf3156
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text/x-wiki
{{EnemyInfobox
| title = Boss Name
| image1 = Ezoth.png
| health1 = 100,000
| debut1 = Chapter 1
| drops1 =
* Placeholder Sword
* Placeholder Staff
| badges1 = Ballad of the Placeholder
| image2 = Ezoth.png
| health2 = 200,000
| debut2 = Chapter 2
| drops2 =
* Placeholder Shield
* Placeholder Helmet
| badges2 = Oath of the Placeholder
| phase = 1
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
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wikitext
text/x-wiki
<infobox>
<title>{{{title|{{PAGENAME}}}}}</title>
<image>{{{image|}}}</image>
<header>Phase 1 Information</header>
<data>
<label>Health</label>
{{{health|}}}
</data>
<data>
<label>Debut</label>
{{{debut|}}}
</data>
<data>
<label>Drops</label>
<list>
{{{drops|}}}
</list>
</data>
<data>
<label>Badges</label>
<list>
{{{badges|}}}
</list>
</data>
</infobox>
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
df4acfcabcc0696b551e9a2eab1d33efb0c259ce
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wikitext
text/x-wiki
{{EnemyInfobox
| title = Example Title
| image1 = Ezoth.png
| health1 = 100,000
| debut1 = Chapter 1
| image2 = Ezoth.png
| health2 = 200,000
| debut2 = Chapter 2
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
653d69231118c381a9db36c4c10428f1a3d82402
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2024-07-24T03:59:09Z
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wikitext
text/x-wiki
{{EnemyInfobox
|image = Ezoth.png
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
|badges = Ballad of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
f3a46491b872d3a2ade6e489628ed61476f4d137
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wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|First
Ezoth.png|Second
</gallery>
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
|badges = Ballad of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
4c32f33e09b214597308a875909512b2761b1a9c
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2024-07-24T04:00:05Z
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wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Version 1
Ezoth.png|Version 2
</gallery>
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
|badges = Ballad of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
6233744b2973b6e9bbac55e4bc07f173e79c6c3b
237
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2024-07-24T04:06:31Z
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wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
|badges = Ballad of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
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text/x-wiki
<infobox>
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<data source="debut">
<label>Debut</label>
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<!-- Add phase-switching buttons -->
<div id="phase-switcher">
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| debut = {{{debut1|}}}
}}
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<button type="button" onclick="switchPhase(1)">Phase 1</button>
<button type="button" onclick="switchPhase(2)">Phase 2</button>
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{{#if: {{{phase|1}}} = 1
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| debut = {{{debut1|}}}
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}}
</div>
<!-- Phase 2 content -->
<div id="infobox-phase-2" style="display: none;">
{{#if: {{{phase|2}}} = 2
| {{EnemyInfobox2
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| image = {{{image2|}}}
| health = {{{health2|}}}
| debut = {{{debut2|}}}
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</div>
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<div id="phase-switcher">
<button type="button" data-phase="1">Phase 1</button>
<button type="button" data-phase="2">Phase 2</button>
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<!-- Phase 1 content -->
<div id="infobox-phase-1">
{{#if: {{{phase|1}}} = 1
| {{EnemyInfobox1
| title = {{{title|{{PAGENAME}}}}}
| image = {{{image1|}}}
| health = {{{health1|}}}
| debut = {{{debut1|}}}
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<!-- Phase 2 content -->
<div id="infobox-phase-2" style="display: none;">
{{#if: {{{phase|2}}} = 2
| {{EnemyInfobox2
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| image = {{{image2|}}}
| health = {{{health2|}}}
| debut = {{{debut2|}}}
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wikitext
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<title source="title">
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<label>Health</label>
</data>
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<label>Debut</label>
</data>
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<button type="button" onclick="switchPhase(1)">Phase 1</button>
<button type="button" onclick="switchPhase(2)">Phase 2</button>
</div>
<!-- Phase 1 content -->
<div id="infobox-phase-1">
{{EnemyInfobox1
| title = {{{title|{{PAGENAME}}}}}
| image = {{{image1|}}}
| health = {{{health1|}}}
| debut = {{{debut1|}}}
}}
</div>
<!-- Phase 2 content -->
<div id="infobox-phase-2" style="display: none;">
{{EnemyInfobox2
| title = {{{title|{{PAGENAME}}}}}
| image = {{{image2|}}}
| health = {{{health2|}}}
| debut = {{{debut2|}}}
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<data source="health">
<label>Health</label>
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<data source="debut">
<label>Debut</label>
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<data source="drops">
<label>Drops</label>
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<item>Item2</item>
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</tab>
<tab title="Images">
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<image source="image2"/>
<!-- Add more images or gallery as needed -->
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<header>Details</header>
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<label>Additional Info</label>
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<title source="title">
<default>{{PAGENAME}}</default>
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|image =
<tabs>
<tab name="Images">
<gallery>
First_image.png|First
Second_image.png|Second
Third_image.png|Third
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wikitext
text/x-wiki
<infobox>
<title source="title">
<default>{{PAGENAME}}</default>
</title>
<image source="image"/>
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<label>Type</label>
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{{ItemInfobox
|image = <gallery>
Ezoth.png|Default
Ezoth.png|Pretend this is a skin
</gallery>
|type = Melee
|obtainability =
* 5x Placeholder Shards
* 100,000 Cash
|scaling = Chapters 1-8
}}
<blockquote>
"Wow, what a powerful weapon!"
</blockquote>
== Description ==
The Placeholder Sword is an ancient and enigmatic weapon in the world of Overborne, whose true origins remain shrouded in mystery. Legends say it was forged in the heart of a dying star by an unknown celestial smith, imbued with both incredible power and an unfinished, ever-changing form. The sword is unique in that it appears incomplete, its blade often flickering and shifting as if it has yet to find its final shape.
== Passive ==
The Placeholder Sword grants the user an aura of ambiguity around them.
== Abilities ==
=== <b>LMB - Placeholder Swings</b> ===
The user swings the Placeholder Sword for <b>50 damage</b> and <b>Soulburn</b>.
=== <b>F - Placeholder Spin</b> ===
The user spins the Placeholder Sword for <b>25 damage</b> per tick.
=== <b>G - Placeholder Lunge</b> ===
The user lunges the Placeholder Sword for <b>75 damage</b>.
== Crafting Uses ==
Used to craft the '''Legendary Placeholder Sword.'''
ac848c6efb538a69f4763815e7eaa190ddbd5a45
Skeleton
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30
238
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text/x-wiki
{{EnemyInfobox
|image = Skeleton.png
|health = 850
|debut = Chapter 2: The Beginning of the End
|drops = None
|badges = None
}}
<blockquote>
"Bruh. I’m dead."
</blockquote>
== Description ==
A fast and basic fodder enemy. Not really special.
== Passive ==
None
== Abilities ==
=== <b>Swipe</b> ===
Claw the target, dealing <b>50 damage</b>.
8fae6a5e63f4c64465a5c22ff9c7b4971a2eb5f5
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text/x-wiki
{{EnemyInfobox
|image = Skeleton.png
|health = 850
|debut = Chapter 2: The Beginning of the End
|drops = None
|badges = None
}}
<blockquote>
"Bruh. I’m dead."
</blockquote>
== Description ==
A fast and basic fodder enemy. Not really special.
== Abilities ==
=== <b>Swipe</b> ===
Claw the target, dealing <b>50 damage</b>.
b08cd75c46be94df74d2a0afd140fe5ed7758d73
Rotting Zombie
0
40
241
2024-07-24T04:58:06Z
Thousand
11
Created page with "{{EnemyInfobox |image = <gallery> Ezoth.png|Phase 1 Ezoth.png|Phase 2 </gallery> |health = 600 |debut = Chapter 2: Beginning of the End |drops = * Zombie Claw - 10% * Placeholder Staff | }} <blockquote> "Poor people. Hygiene is nonexistent and they're missing a part of themselves. Skeledeath's gotta pay for this." </blockquote> == Description == Zombies that are very well on their way to becoming skeletons. They will use their remaining blood as projectiles to stop..."
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 600
|debut = Chapter 2: Beginning of the End
|drops =
* Zombie Claw - 10%
* Placeholder Staff
|
}}
<blockquote>
"Poor people. Hygiene is nonexistent and they're missing a part of themselves. Skeledeath's gotta pay for this."
</blockquote>
== Description ==
Zombies that are very well on their way to becoming skeletons. They will use their remaining blood as projectiles to stop anyone who gets in their way.
== Abilities ==
=== <b>Slash</b> ===
The rotting zombie slashes you for <b>150 damage</b>.
=== <b>Blood Toss</b> ===
The rotting zombie tosses their blood at you for <b>200 damage</b>.
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Thousand
11
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 600
|debut = Chapter 2: Beginning of the End
|drops =
* Zombie Claw - 10%
* Placeholder Staff
|
}}
<blockquote>
"Poor people. Hygiene is nonexistent and they're missing a part of themselves. Skeledeath's gotta pay for this."
</blockquote>
== Description ==
Zombies that are very well on their way to becoming skeletons. They will use their remaining blood as projectiles to stop anyone who gets in their way.
== Abilities ==
=== <b>Slash</b> ===
The rotting zombie slashes you for <b>150 damage</b>.
Evolved variant deals <b>175 damage</b>.
=== <b>Blood Toss</b> ===
The rotting zombie tosses their blood at you for <b>200 damage</b>.
Evolved variant deals <b>250 damage</b>.
3da06b336a8f4ee36f96d1d63b6fa79e7f3f7911
Project Soul Reaper
0
41
242
2024-07-25T17:49:22Z
Thousand
11
Created page with "{{EnemyInfobox |image = <gallery> Ezoth.png|Phase 1 Ezoth.png|Phase 2 </gallery> |health = 100,000 |debut = Chapter N/A: Placeholder Palace |drops = * Placeholder Sword * Placeholder Staff |badges = Ballad of the Placeholder }} <blockquote> "Very handy vaccuum cleaner, he talks too!" </blockquote> == Description == Controlling the Muerte National Park and its corpses as Ezoth’s righthand man, this grim reaper is going to give you a hard time with a number of abil..."
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
|badges = Ballad of the Placeholder
}}
<blockquote>
"Very handy vaccuum cleaner, he talks too!"
</blockquote>
== Description ==
Controlling the Muerte National Park and its corpses as Ezoth’s righthand man, this grim reaper is going to give you a hard time with a number of abilities.
== Passive ==
Project Soul Reaper will apply blood-red chains to whoever is standing near him which will occasionally deal <b>175 damage</b> to them if they’re standing still. Enemies that are chained will fire red <b>175 damage</b> projectiles at you. Enemies that are killed with these chains will heal the Project Soul Reaper by <b>10%</b> of his health.
== Abilities ==
=== <b>Slash</b> ===
Slashes nearby people for <b>200 damage</b>.
=== <b>Mortem Meatgrinder</b> ===
Spins in a circle with their scythe while moving forward, sucking in whoever gets too close and dealing <b>150 damage</b> in an AoE. It can hit multiple times too.
=== <b>Death's Downfall</b> ===
Charges up a red aura of death, laughing maniacally before shooting his target with a barrage of 10 red projectiles that deal <b>125 damage each</b>.
=== <b>Chained Life</b> ===
Casts 3 slowly traveling but homing black projectiles with chain trails. Getting hit by one will drag you closer to Soul Reaper and deals <b>175 damage each</b>.
616b7ffea1d7eafdbb2a0a9595b851145829b265
243
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2024-07-25T17:50:28Z
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wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 7,000
|debut = Chapter 2: Beginning of the End
|drops =
* Nothing
* Nothing
|
}}
<blockquote>
"Very handy vaccuum cleaner, he talks too!"
</blockquote>
== Description ==
Controlling the Muerte National Park and its corpses as Ezoth’s righthand man, this grim reaper is going to give you a hard time with a number of abilities.
== Passive ==
Project Soul Reaper will apply blood-red chains to whoever is standing near him which will occasionally deal <b>175 damage</b> to them if they’re standing still. Enemies that are chained will fire red <b>175 damage</b> projectiles at you. Enemies that are killed with these chains will heal the Project Soul Reaper by <b>10%</b> of his health.
== Abilities ==
=== <b>Slash</b> ===
Slashes nearby people for <b>200 damage</b>.
=== <b>Mortem Meatgrinder</b> ===
Spins in a circle with their scythe while moving forward, sucking in whoever gets too close and dealing <b>150 damage</b> in an AoE. It can hit multiple times too.
=== <b>Death's Downfall</b> ===
Charges up a red aura of death, laughing maniacally before shooting his target with a barrage of 10 red projectiles that deal <b>125 damage each</b>.
=== <b>Chained Life</b> ===
Casts 3 slowly traveling but homing black projectiles with chain trails. Getting hit by one will drag you closer to Soul Reaper and deals <b>175 damage each</b>.
d9791519a252faac419bd42c0be747f3b6d5610c
Armed Combat Zombie
0
42
244
2024-07-25T18:50:32Z
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11
Created page with "{{EnemyInfobox |image = <gallery> Ezoth.png|Phase 1 Ezoth.png|Phase 2 </gallery> |health = 800 |debut = Chapter N/A: Placeholder Palace |drops = * Stop Sign(75%) }} <blockquote> "I don't like where this is going. Stop. STOP. <b>STOP!!!</b>" </blockquote> == Description == Slightly more intelligent zombies that have decided to make use of the environment around them in the aspect that they started to use it as an armory. == Passive == Different Types - Armed Combat..."
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 800
|debut = Chapter N/A: Placeholder Palace
|drops =
* Stop Sign(75%)
}}
<blockquote>
"I don't like where this is going. Stop. STOP. <b>STOP!!!</b>"
</blockquote>
== Description ==
Slightly more intelligent zombies that have decided to make use of the environment around them in the aspect that they started to use it as an armory.
== Passive ==
Different Types - Armed Combat Zombies have a chance to spawn as 4 different variants with randomized colors.
== Abilities ==
=== <b>Stopping Strike</b> ===
The Armed Combat Zombie slams down their stop sign, <b> tripping players and dealing 70 damage</b>.
adb95795b2bdac63c09e5e89e442de8b87a8f98b
245
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2024-07-25T18:51:07Z
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text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 800
|debut = Chapter 2: Beginning of the End
|drops =
* Stop Sign(75%)
}}
<blockquote>
"I don't like where this is going. Stop. STOP. <b>STOP!!!</b>"
</blockquote>
== Description ==
Slightly more intelligent zombies that have decided to make use of the environment around them in the aspect that they started to use it as an armory.
== Passive ==
Different Types - Armed Combat Zombies have a chance to spawn as 4 different variants with randomized colors.
== Abilities ==
=== <b>Stopping Strike</b> ===
The Armed Combat Zombie slams down their stop sign, <b> tripping players and dealing 70 damage</b>.
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264
245
2024-07-25T20:23:45Z
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wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 800
|debut = Chapter 2: Beginning of the End
|drops =
* Stop Sign(75%)
}}
<blockquote>
"I don't like where this is going. Stop. STOP. <b>STOP!!!</b>"
</blockquote>
== Description ==
Slightly more intelligent zombies that have decided to make use of the environment around them in the aspect that they started to use it as an armory.
== Passive ==
Different Types - Armed Combat Zombies have a chance to spawn as 4 different variants with randomized colors.
== Abilities ==
=== <b>Stopping Strike</b> ===
The Armed Combat Zombie slams down their stop sign, <b> tripping players and dealing 70 damage</b>.
Evolved variant deals <b>400 damage</b>.
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Tank Zombie
0
43
246
2024-07-25T18:56:33Z
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11
Created page with "{{EnemyInfobox |image = <gallery> Ezoth.png|Phase 1 Ezoth.png|Phase 2 </gallery> |health = 1,000 |debut = Chapter 2:Beginning of the End |drops = * Nothing }} <blockquote> "Wow, what an odd fella." </blockquote> == Description == Tankier zombies that have been enhanced by necromancy whenever Ezoth occasionally doesn't have a skill issue (never). == Passive == Zombie Variants - These zombies have different colors and body parts on spawn. == Abilities == === <b>Pu..."
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 1,000
|debut = Chapter 2:Beginning of the End
|drops =
* Nothing
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
Tankier zombies that have been enhanced by necromancy whenever Ezoth occasionally doesn't have a skill issue (never).
== Passive ==
Zombie Variants - These zombies have different colors and body parts on spawn.
== Abilities ==
=== <b>Punch</b> ===
The Tank Zombie punches you for <b>65 damage</b>.
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247
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2024-07-25T18:57:22Z
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wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 1,000
|debut = Chapter 2:Beginning of the End
|drops =
* Nothing
}}
<blockquote>
"Reminds me of this one big guy who has oversized arms..."
</blockquote>
== Description ==
Tankier zombies that have been enhanced by necromancy whenever Ezoth occasionally doesn't have a skill issue (never).
== Passive ==
Zombie Variants - These zombies have different colors and body parts on spawn.
== Abilities ==
=== <b>Punch</b> ===
The Tank Zombie punches you for <b>65 damage</b>.
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261
247
2024-07-25T20:18:32Z
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wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 1,000
|debut = Chapter 2:Beginning of the End
|drops =
* Nothing
}}
<blockquote>
"Reminds me of this one big guy who has oversized arms..."
</blockquote>
== Description ==
Tankier zombies that have been enhanced by necromancy whenever Ezoth occasionally doesn't have a skill issue (never).
== Passive ==
Zombie Variants - These zombies have different colors and body parts on spawn.
== Abilities ==
=== <b>Punch</b> ===
The Tank Zombie punches you for <b>65 damage</b>.
Evolved variant deals <b>400 damage</b>.
dfe88da2baf7fef7afbc22de57e4267fc65edf65
Providian Scout
0
44
248
2024-07-25T19:02:28Z
Thousand
11
Created page with "{{EnemyInfobox |image = <gallery> Ezoth.png|Phase 1 Ezoth.png|Phase 2 </gallery> |health = 100,000 |debut = Chapter N/A: Placeholder Palace |drops = * Placeholder Sword * Placeholder Staff |badges = Ballad of the Placeholder }} <blockquote> "If you order now, I'll throw in a second beatin', absolutely free!" </blockquote> == Description == One of the multiple soldier types in Vyrith's army, trained in many matters concerning speed and stealth to assassinate importa..."
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
|badges = Ballad of the Placeholder
}}
<blockquote>
"If you order now, I'll throw in a second beatin', absolutely free!"
</blockquote>
== Description ==
One of the multiple soldier types in Vyrith's army, trained in many matters concerning speed and stealth to assassinate important targets.
== Passive ==
Speedy Foe - These assassins move faster than the average enemy, so they can very well catch up to you.
== Abilities ==
=== <b>Stab</b> ===
Mr. Placeholder punches for <b>150 damage</b>.
93c91a65e26e776c43d126e10b53c46c8d4dccf1
249
248
2024-07-25T19:04:31Z
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wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 600
|debut = Chapter 2:Beginning of the End
|drops =
}}
<blockquote>
"If you order now, I'll throw in a second beatin', absolutely free!"
</blockquote>
== Description ==
One of the multiple soldier types in Vyrith's army, trained in many matters concerning speed and stealth to assassinate important targets.
== Passive ==
Speedy Foe - These assassins move faster than the average enemy, so they can very well catch up to you.
== Abilities ==
=== <b>Stab</b> ===
The Providian Scout stabs you for <b>150 damage</b>.
596f3e4760145b7949737af4b75cde2d73307c89
260
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wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 600
|debut = Chapter 2:Beginning of the End
|drops =
}}
<blockquote>
"If you order now, I'll throw in a second beatin', absolutely free!"
</blockquote>
== Description ==
One of the multiple soldier types in Vyrith's army, trained in many matters concerning speed and stealth to assassinate important targets.
== Passive ==
Speedy Foe - These assassins move faster than the average enemy, so they can very well catch up to you.
== Abilities ==
=== <b>Stab</b> ===
The Providian Scout stabs you for <b>150 damage</b>.
Zombified counterpart deals <b>350 damage</b>.
f8d02dbe626eefe2c646675ac70b538c3dc2bb54
Providian Squire
0
45
250
2024-07-25T19:27:44Z
Thousand
11
Created page with "{{EnemyInfobox |image = <gallery> Ezoth.png|Phase 1 Ezoth.png|Phase 2 </gallery> |health = 700 |debut = Chapter 2: Beginning of the End |drops = * }} <blockquote> "FOR THE LAND AND KING!!!!!!!" </blockquote> == Description == Knights that serve Vyrith's commands faithfully, they holster a fortress that is to be taken seriously by many. == Passive == They also have randomized body parts and colors. == Abilities == === <b>Slice</b> === The Squire slashes you for..."
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 700
|debut = Chapter 2: Beginning of the End
|drops =
*
}}
<blockquote>
"FOR THE LAND AND KING!!!!!!!"
</blockquote>
== Description ==
Knights that serve Vyrith's commands faithfully, they holster a fortress that is to be taken seriously by many.
== Passive ==
They also have randomized body parts and colors.
== Abilities ==
=== <b>Slice</b> ===
The Squire slashes you for <b>150 damage</b>.
0c2832f3da6d6abb5a56291b2090546f14458c1d
254
250
2024-07-25T20:04:50Z
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11
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 700
|debut = Chapter 2: Beginning of the End
|drops =
*
}}
<blockquote>
"FOR THE LAND AND KING!!!!!!!"
</blockquote>
== Description ==
These combatants are warriors that are currently in training in the Providian Army to become Knights in the future.
== Passive ==
They also have randomized body parts and colors.
== Abilities ==
=== <b>Slice</b> ===
The Squire slashes you for <b>150 damage</b>.
d0af4f9531071d52b817787572e8119ba4a359c2
259
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wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 700
|debut = Chapter 2: Beginning of the End
|drops =
*
}}
<blockquote>
"FOR THE LAND AND KING!!!!!!!"
</blockquote>
== Description ==
These combatants are warriors that are currently in training in the Providian Army to become Knights in the future.
== Passive ==
They also have randomized body parts and colors.
== Abilities ==
=== <b>Slice</b> ===
The Squire slashes you for <b>150 damage</b>.
Zombified counterpart deals <b>450 damage</b>.
89db0cdd55cd4188248db1e351909a8aaa42e2c2
Providian Marksman
0
46
251
2024-07-25T19:48:10Z
Thousand
11
Created page with "{{EnemyInfobox |image = <gallery> Ezoth.png|Phase 1 Ezoth.png|Phase 2 </gallery> |health = 100,000 |debut = Chapter N/A: Placeholder Palace |drops = * Placeholder Sword * Placeholder Staff |badges = Ballad of the Placeholder }} <blockquote> "I bet this guy has his sensitivity on 11." </blockquote> == Description == A unit of Providia's army that specializes more on the art of range and taking out foes from afar, where swords cannot reach them. == Passive == A brai..."
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
|badges = Ballad of the Placeholder
}}
<blockquote>
"I bet this guy has his sensitivity on 11."
</blockquote>
== Description ==
A unit of Providia's army that specializes more on the art of range and taking out foes from afar, where swords cannot reach them.
== Passive ==
A braincell and a half - Providian Marksmen will start moving around to distance themselves from you.
== Abilities ==
=== <b>Shot</b> ===
The Providian Marksman shoots an arrow at you for <b>175 damage</b> and inflicts <b>bleeding</b>.
c4f4e91cbaabac89e61f9ccb1c02fc37c3e542f5
252
251
2024-07-25T19:49:47Z
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11
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 700
|debut = Chapter 2: Beginning of the End
|drops =
}}
<blockquote>
"I bet this guy has his sensitivity on 11."
</blockquote>
== Description ==
A unit of Providia's army that specializes more on the art of range and taking out foes from afar, where swords cannot reach them.
== Passive ==
A braincell and a half - Providian Marksmen will start moving around to distance themselves from you.
== Abilities ==
=== <b>Shot</b> ===
The Providian Marksman shoots an arrow at you for <b>175 damage</b> and inflicts <b>bleeding</b>.
c317483aae48937755e9971616aef211f15f7460
258
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2024-07-25T20:12:59Z
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wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 700
|debut = Chapter 2: Beginning of the End
|drops =
}}
<blockquote>
"I bet this guy has his sensitivity on 11."
</blockquote>
== Description ==
A unit of Providia's army that specializes more on the art of range and taking out foes from afar, where swords cannot reach them.
== Passive ==
A braincell and a half - Providian Marksmen will start moving around to distance themselves from you.
== Abilities ==
=== <b>Shot</b> ===
The Providian Marksman shoots an arrow at you for <b>175 damage</b> and inflicts <b>bleeding</b>.
Zombified counterpart deals <b>325 damage</b>.
69ee3e8260bda00ff75cb98da075dcb55bfeb637
Providian Warlock
0
47
253
2024-07-25T19:55:42Z
Thousand
11
Created page with "{{EnemyInfobox |image = <gallery> Ezoth.png|Phase 1 Ezoth.png|Phase 2 </gallery> |health = 100,000 |debut = Chapter N/A: Placeholder Palace |drops = * Placeholder Sword * Placeholder Staff |badges = Ballad of the Placeholder }} <blockquote> "I think this guy should host a magic trick show." </blockquote> == Description == Vyrith started a program where he would teach humans magic before death, so that they served as more powerful undead soldiers to support him in t..."
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
|badges = Ballad of the Placeholder
}}
<blockquote>
"I think this guy should host a magic trick show."
</blockquote>
== Description ==
Vyrith started a program where he would teach humans magic before death, so that they served as more powerful undead soldiers to support him in the future.
== Passive ==
Same strafing mechanic as Marksman, except they float.
== Abilities ==
=== <b>Magic Balls</b> ===
The Providian Warlock casts a sphere at you for <b>250 damage</b>.
146d600e4359ccf249376f199b9249e0eee6c0ff
257
253
2024-07-25T20:12:15Z
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wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword
* Placeholder Staff
|badges = Ballad of the Placeholder
}}
<blockquote>
"I think this guy should host a magic trick show."
</blockquote>
== Description ==
Vyrith started a program where he would teach humans magic before death, so that they served as more powerful undead soldiers to support him in the future.
== Passive ==
Same strafing mechanic as Marksman, except they float.
== Abilities ==
=== <b>Magic Balls</b> ===
The Providian Warlock casts a sphere at you for <b>250 damage</b>.
Zombified counterpart deals <b>425 damage</b>.
762dd51c6f251d8a5ee9fb16d55a99b6675f2105
Providian Knight
0
48
255
2024-07-25T20:10:23Z
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11
Created page with "{{EnemyInfobox |image = <gallery> Ezoth.png|Phase 1 Ezoth.png|Phase 2 </gallery> |health = 1,850 |debut = Chapter 2: Beginning of the End }} <blockquote> "Have at thee, wretch!" </blockquote> == Description == Sturdy soldiers that have been trained to the teeth and designed to protect Providia and its king by the sword, these fierce individuals holster a fortress that is comparable to that of a diamond. == Passive == Has different colors and body parts like the res..."
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 1,850
|debut = Chapter 2: Beginning of the End
}}
<blockquote>
"Have at thee, wretch!"
</blockquote>
== Description ==
Sturdy soldiers that have been trained to the teeth and designed to protect Providia and its king by the sword, these fierce individuals holster a fortress that is comparable to that of a diamond.
== Passive ==
Has different colors and body parts like the rest
== Abilities ==
=== <b>Slash</b> ===
The Providian Knight slashes you for <b>200 damage</b>.
=== <b>Rest and Recovery</b> ===
The Providian Knight kneels down for a few seconds before healing a large amount of their health, <b>making them immune while the animation plays</b>.
2a6ab9ebd6d3073d50e73bed28cea8e8707c8205
256
255
2024-07-25T20:11:29Z
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wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 1,850
|debut = Chapter 2: Beginning of the End
}}
<blockquote>
"Have at thee, wretch!"
</blockquote>
== Description ==
Sturdy soldiers that have been trained to the teeth and designed to protect Providia and its king by the sword, these fierce individuals holster a fortress that is comparable to that of a diamond.
== Passive ==
Has different colors and body parts like the rest
== Abilities ==
=== <b>Slash</b> ===
The Providian Knight slashes you for <b>200 damage</b>.
Zombified counterpart deals <b>725 damage</b>.
=== <b>Rest and Recovery</b> ===
The Providian Knight kneels down for a few seconds before healing a large amount of their health, <b>making them immune while the animation plays</b>.
a5aa23714c509ff99cbb11ab745845bd289cf8e1
Combat Zombie
0
34
263
197
2024-07-25T20:21:41Z
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11
wikitext
text/x-wiki
{{EnemyInfobox
| title = Combat Zombie
| main_image = Ezoth.png
| image_1 = Ezoth.png
| image_2 = Ezoth.png
| image_3 = Ezoth.png
| health = 600
| debut = Chapter N/A: Placeholder Palace
| drops =
* Zombie Claw - 10.5%
}}
<blockquote>
"Basic hygiene must be a nightmare for these people now that they're dead."
</blockquote>
== Description ==
The once living basic lackeys of Ezoth, now transformed into undead abberations that feast on the flesh of the living. They could have been stronger if not for Ezoth's countless skill issues.
== Abilities ==
=== <b>Undead Punch</b> ===
The Combat Zombie punches you for <b>150 damage</b>.
Evolved variant deals <b>300 damage</b>.
f8bf64495e6527ee56c1f424297f5e8b784ab864
Lieutenant Zarol
0
49
265
2024-07-25T20:37:00Z
Thousand
11
Created page with "{{EnemyInfobox |image = <gallery> Ezoth.png|Phase 1 Ezoth.png|Phase 2 </gallery> |health = 9,000 |debut = Chapter N/A: Placeholder Palace |drops = * Krugeron(100%/Guranteed) }} <blockquote> "YOU GON HEAR THAT RAHHHHHHHHH!" </blockquote> == Description == In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap wher..."
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 9,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Krugeron(100%/Guranteed)
}}
<blockquote>
"YOU GON HEAR THAT RAHHHHHHHHH!"
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Heightened Movement - Zarol can dash from side to side while doing attacks and occasionally teleport to the player, which can be often fatal if they get hit by the lunge.
== Abilities ==
=== <b>Krugeron: Lunge</b> ===
Lieutenant Zarol gets ready to dash at you for <b>890 damage</b>, leaving behind afterimages and inflicting <b>Soulburn</b>.
=== <b>Krugeron: Legion</b> ===
Zarol shouts at the topic of his lungs, summoning several weak ghosts with basic swords that deal <b>90 damage</b> per slash.
=== <b>Jagerarch: Legion Shot</b> ===
Zarol pulls out his bow, Jagerarch, and shoots arrows at you for <b>50 damage</b> and inflicts <b>Soulburn</b> for every arrow.
b5a0387e4cb479841040f5a509b62e51d0029bb7
File:Murasama.png
6
51
268
2024-07-25T20:50:25Z
Omardude8000
7
Buttershredder holding HF Murasama Blade in Overborne
wikitext
text/x-wiki
== Summary ==
Buttershredder holding HF Murasama Blade in Overborne
7ba824125105ae2d750729f041647d7a4ded4dec
File:MGRMurasama.png
6
52
269
2024-07-25T20:53:51Z
Omardude8000
7
An image of the HF Murasama Blade as found in the game Metal Gear Rising: Revengeance
Image taken from https://metalgear.fandom.com/wiki/User_blog:WanderingAsura/HF_Murasama
wikitext
text/x-wiki
== Summary ==
An image of the HF Murasama Blade as found in the game Metal Gear Rising: Revengeance
Image taken from https://metalgear.fandom.com/wiki/User_blog:WanderingAsura/HF_Murasama
6e26484c08c7a81fbced55bcdf2609229ab3c922
HF Murasama Blade
0
53
270
2024-07-25T20:54:30Z
Omardude8000
7
Created page with "{{ItemInfobox|image=<gallery> Murasama.png|Default MGRMurasama.png|Source </gallery>|type=Ranged|obtainability=* 1x Tsukuyomi * 1x Cosmic Dye * 100,000 Cash|scaling=Chapter 7}}<blockquote>"Metal Gear Rising Revengeance memes are definitely funny." - Weakest Brazilian Male</blockquote> == Description == '''A cosmetic of Tsukuyomi based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade from Metal Gear Rising: Revengeance. The sword is a crimson red ka..."
wikitext
text/x-wiki
{{ItemInfobox|image=<gallery>
Murasama.png|Default
MGRMurasama.png|Source
</gallery>|type=Ranged|obtainability=* 1x Tsukuyomi
* 1x Cosmic Dye
* 100,000 Cash|scaling=Chapter 7}}<blockquote>"Metal Gear Rising Revengeance memes are definitely funny." - Weakest Brazilian Male</blockquote>
== Description ==
'''A cosmetic of Tsukuyomi based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade from Metal Gear Rising: Revengeance. The sword is a crimson red katana reinforced by a powerful alternating current and resonating at extremely high vibration frequencies. This oscillation weakened the molecular bonds of anything it cuts, significantly improving the katana's ability to cut through surfaces. Jetstream Sam utilises a rocket sheath that allows him to use high speed Iaido techniques.'''
== Passive ==
Grants damage reduction that melee weapons typically have
== Abilities ==
=== '''LMB - Cross Cut''' ===
Use a special technique to create localized slashes on your enemies, marked by circles which deals <b>1500 damage</b>. Attacks are bright red and have particle effects resembling red electricity.
=== '''F - Storm Front''' ===
Use the same technique to create a linear row of slashes on your enemies. Each slash deals <b>3000 damage</b>. Two slashes can hit one enemy. This ability is performed twice in a row. Attacks are bright red and have particle effects resembling red electricity.
=== '''G - Charging Slash''' ===
You wind up power in your katana, which summons red winds in the form of circles that deals <b>500 damage</b> per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals <b>9000</b> damage and pierces through enemies. Your character flashes white for a short instance when you finish charging.
== Trivia ==
- The addition of this cosmetic is a reward designated for omardude8000 for being one of the event winners for an event held on the discord server
- This weapon is a direct reference to Jetstream Sam and his HF Murasama Blade from Metal Gear Rising: Revengeance if that wasn't obvious enough
24320e88dc084c51bdcc73d2c0ca45b79ba73a0e
271
270
2024-07-25T20:55:23Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox|image=<gallery>
Murasama.png|Default
MGRMurasama.png|Source
</gallery>|type=Ranged|obtainability=* 1x Tsukuyomi
* 1x Cosmic Dye
* 100,000 Cash|scaling=Chapter 7}}<blockquote>"Metal Gear Rising Revengeance memes are definitely funny." - Weakest Brazilian Male</blockquote>
== Description ==
A cosmetic of Tsukuyomi based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade from Metal Gear Rising: Revengeance. The sword is a crimson red katana reinforced by a powerful alternating current and resonating at extremely high vibration frequencies. This oscillation weakened the molecular bonds of anything it cuts, significantly improving the katana's ability to cut through surfaces. Jetstream Sam utilises a rocket sheath that allows him to use high speed Iaido techniques.
== Passive ==
Grants damage reduction that melee weapons typically have
== Abilities ==
=== '''LMB - Cross Cut''' ===
Use a special technique to create localized slashes on your enemies, marked by circles which deals <b>1500 damage</b>. Attacks are bright red and have particle effects resembling red electricity.
=== '''F - Storm Front''' ===
Use the same technique to create a linear row of slashes on your enemies. Each slash deals <b>3000 damage</b>. Two slashes can hit one enemy. This ability is performed twice in a row. Attacks are bright red and have particle effects resembling red electricity.
=== '''G - Charging Slash''' ===
You wind up power in your katana, which summons red winds in the form of circles that deals <b>500 damage</b> per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals <b>9000</b> damage and pierces through enemies. Your character flashes white for a short instance when you finish charging.
== Trivia ==
- The addition of this cosmetic is a reward designated for omardude8000 for being one of the event winners for an event held on the discord server
- This weapon is a direct reference to Jetstream Sam and his HF Murasama Blade from Metal Gear Rising: Revengeance if that wasn't obvious enough
d684795dbef6e9347cff290eec9c17cd3fb81119
272
271
2024-07-25T20:57:07Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox|image=<gallery>
Murasama.png|Default
MGRMurasama.png|Source
</gallery>|type=Ranged|obtainability=* 1x Tsukuyomi
* 1x Cosmic Dye
* 1M Cash|scaling=Chapter 7}}<blockquote>"Metal Gear Rising Revengeance memes are definitely funny." - Weakest Brazilian Male</blockquote>
== Description ==
A cosmetic of Tsukuyomi based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade from Metal Gear Rising: Revengeance. The sword is a crimson red katana reinforced by a powerful alternating current and resonating at extremely high vibration frequencies. This oscillation weakened the molecular bonds of anything it cuts, significantly improving the katana's ability to cut through surfaces. Jetstream Sam utilises a rocket sheath that allows him to use high speed Iaido techniques.
== Passive ==
Grants damage reduction that melee weapons typically have
== Abilities ==
=== '''LMB - Cross Cut''' ===
Use a special technique to create localized slashes on your enemies, marked by circles which deals <b>1500 damage</b>. Attacks are bright red and have particle effects resembling red electricity.
=== '''F - Storm Front''' ===
Use the same technique to create a linear row of slashes on your enemies. Each slash deals <b>3000 damage</b>. Two slashes can hit one enemy. This ability is performed twice in a row. Attacks are bright red and have particle effects resembling red electricity.
=== '''G - Charging Slash''' ===
You wind up power in your katana, which summons red winds in the form of circles that deals <b>500 damage</b> per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals <b>9000</b> damage and pierces through enemies. Your character flashes white for a short instance when you finish charging.
== Trivia ==
- The addition of this cosmetic is a reward designated for omardude8000 for being one of the event winners for an event held on the discord server
- This weapon is a direct reference to Jetstream Sam and his HF Murasama Blade from Metal Gear Rising: Revengeance if that wasn't obvious enough
4bee9e9995aff83e59b9a4e0e68e2969522a4069
273
272
2024-07-25T21:04:35Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox|image=<gallery>
Murasama.png|Default
MGRMurasama.png|Source
</gallery>|type=Ranged|obtainability=* 1x Tsukuyomi
* 1x Cosmic Dye
* 1M Cash|scaling=Chapter 7}}<blockquote>"Metal Gear Rising Revengeance memes are definitely funny." - Weakest Brazilian Male</blockquote>
== Description ==
A cosmetic of Tsukuyomi based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade from Metal Gear Rising: Revengeance. The sword is a crimson red katana reinforced by a powerful alternating current and resonating at extremely high vibration frequencies. This oscillation weakened the molecular bonds of anything it cuts, significantly improving the katana's ability to cut through surfaces. Jetstream Sam utilises a rocket sheath that allows him to use high speed Iaido techniques.
== Passive ==
Grants damage reduction that melee weapons typically have
== Abilities ==
=== '''LMB - Cross Cut''' ===
Use a special technique to create localized slashes on your enemies, marked by circles which deals <b>1500 damage</b>. Attacks are bright red and have particle effects resembling red electricity.
=== '''F - Storm Front''' ===
Use the same technique to create a linear row of slashes on your enemies. Each slash deals <b>3000 damage</b>. Two slashes can hit one enemy. This ability is performed twice in a row. Attacks are bright red and have particle effects resembling red electricity.
=== '''G - Charging Slash''' ===
You wind up power in your katana, which summons red winds in the form of circles that deals <b>500 damage</b> per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals <b>9000 damage</b> and pierces through enemies. Your character flashes white for a short instance when you finish charging.
== Trivia ==
- The addition of this cosmetic is a reward designated for omardude8000 for being one of the event winners for an event held on the discord server
- This weapon is a direct reference to Jetstream Sam and his HF Murasama Blade from Metal Gear Rising: Revengeance if that wasn't obvious enough
d8b8facd13d07c94fc280b55585398c56a4f4f6d
274
273
2024-07-25T21:08:08Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox|image=<gallery>
Murasama.png|Default
MGRMurasama.png|Source
</gallery>|type=Ranged|obtainability=* 1x Tsukuyomi
* 1x Cosmic Dye
* 1M Cash|scaling=Chapter 7}}<blockquote>"Metal Gear Rising Revengeance memes are definitely funny." - Weakest Brazilian Male</blockquote>
== Description ==
A cosmetic of Tsukuyomi based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade from Metal Gear Rising: Revengeance. The sword is a crimson red katana reinforced by a powerful alternating current and resonating at extremely high vibration frequencies. This oscillation would weaken the molecular bonds of anything it cuts, significantly improving the katana's ability to cut through surfaces. Jetstream Sam utilises a rocket sheath that allows him to use high speed Iaido techniques.
== Passive ==
Grants damage reduction that melee weapons typically have
== Abilities ==
=== '''LMB - Cross Cut''' ===
Use a special technique to create localized slashes on your enemies, marked by circles which deals <b>1500 damage</b>. Attacks are bright red and have particle effects resembling red electricity.
=== '''F - Storm Front''' ===
Use the same technique to create a linear row of slashes on your enemies. Each slash deals <b>3000 damage</b>. Two slashes can hit one enemy. This ability is performed twice in a row. Attacks are bright red and have particle effects resembling red electricity.
=== '''G - Charging Slash''' ===
You wind up power in your katana, which summons red winds in the form of circles that deals <b>500 damage</b> per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals <b>9000 damage</b> and pierces through enemies. Your character flashes white for a short instance when you finish charging.
== Trivia ==
- The addition of this cosmetic is a reward designated for omardude8000 for being one of the event winners for an event held on the discord server
- This weapon is a direct reference to Jetstream Sam and his HF Murasama Blade from Metal Gear Rising: Revengeance if that wasn't obvious enough
85b6d6e755257f0fe74b154c5cdb70335737f79c
278
274
2024-07-25T22:02:35Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox|image=<gallery>
Murasama.png|Default
MGRMurasama.png|Source
</gallery>|type=Ranged|obtainability=* 1x Tsukuyomi
* 1x Cosmic Dye
* 1M Cash|scaling=Chapter 7}}<blockquote>"Metal Gear Rising Revengeance memes are definitely funny." - Weakest Brazilian Male</blockquote>
== Description ==
A cosmetic of Tsukuyomi based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade from Metal Gear Rising: Revengeance. The sword is a crimson red katana reinforced by a powerful alternating current and resonating at extremely high vibration frequencies. This oscillation would weaken the molecular bonds of anything it cuts, significantly improving the katana's ability to cut through surfaces. Jetstream Sam utilises a rocket sheath that allows him to use high speed Iaido techniques.
== Passive ==
Grants damage reduction that melee weapons typically have
== Abilities ==
=== '''LMB - Cross Cut''' ===
Use a special technique to create localized slashes on your enemies, marked by circles which deals <b>1500 damage</b>. Attacks are bright red and have particle effects resembling red electricity.
=== '''F - Storm Front''' ===
Use the same technique to create a linear row of slashes on your enemies. Each slash deals <b>3000 damage</b>. Two slashes can hit one enemy. This ability is performed twice in a row. Attacks are bright red and have particle effects resembling red electricity.
=== '''G - Charging Slash''' ===
You wind up power in your katana, which summons red winds in the form of circles that deals <b>500 damage</b> per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals <b>9000 damage</b> and pierces through enemies. Your character flashes white for a short instance when you finish charging.
== Trivia ==
* The addition of this cosmetic is a reward designated for omardude8000 for being one of the event winners for an event held on the discord server
* This weapon is a direct reference to Jetstream Sam and his HF Murasama Blade from Metal Gear Rising: Revengeance if that wasn't obvious enough
3cb2888744017b3fdfbada7746dbe7772bc30d6f
Palms of Creation
0
54
275
2024-07-25T21:17:56Z
Thousand
11
Created page with "{{ItemInfobox |image = <gallery> Ezoth.png|Default Ezoth.png|Pretend this is a skin </gallery> |type = Melee |obtainability = * Speedrun Soleil's death in under 3 minutes |scaling = Chapters 1-8 |badge = Rise and face the stars, given second life }} <blockquote> "JUDGEMENT." </blockquote> == Description == "As the end drew close, Soleil struck a profound realization: The Overman had orchestrated every step, leading you to this moment. In a final act of salvation, he..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|Default
Ezoth.png|Pretend this is a skin
</gallery>
|type = Melee
|obtainability =
* Speedrun Soleil's death in under 3 minutes
|scaling = Chapters 1-8
|badge = Rise and face the stars, given second life
}}
<blockquote>
"JUDGEMENT."
</blockquote>
== Description ==
"As the end drew close, Soleil struck a profound realization: The Overman had orchestrated every step, leading you to this moment. In a final act of salvation, he seized a fragment of The Overman's essence and triggered the detonation of the Pillars of Creation. With this sacrifice, humanity was finally freed from the powers beyond their grasp."
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Four Piece Combo</b> ===
The user swings the Placeholder Sword for <b>1000 damage</b>3 times before summoning 6x2 projectiles that deal <b>400 damage each</b>.
=== <b>F - Nova Punch</b> ===
The user charges up their right fist before charging forward, dealing <b>3000 damage</b> and dragging anyone who gets hit before creating an explosion that deals <b>3000 damage</b>.
=== <b>G - Trap and Pulsar</b> ===
The player will mark the position at their cursor for fist projectiles to fire in on from <b>8 different directions. </b>Two projectiles are fired from the same direction leading to a total of <b>16 projectiles.</b> Each projectile deals <b>500 damage</b> and <b>briefly stuns for about a quarter of a second.</b> Followed up after the fist trap, the player throws a Collapsar projectile which deals <b>4000 damage</b>.
== Crafting Uses ==
Used to craft the '''Clockwork Fists Cosmetic(not released yet)'''
7e39d7a6585420432f3cd4a5a548590780091133
277
275
2024-07-25T21:28:16Z
Thousand
11
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|Default
Ezoth.png|Pretend this is a skin
</gallery>
|type = Melee
|obtainability =
* Speedrun Soleil's death in under 3 minutes
|scaling = Chapters 1-8
|badge = Rise and face the stars, given second life
}}
<blockquote>
"JUDGEMENT."
</blockquote>
== Description ==
"As the end drew close, Soleil struck a profound realization: The Overman had orchestrated every step, leading you to this moment. In a final act of salvation, he seized a fragment of The Overman's essence and triggered the detonation of the Pillars of Creation. With this sacrifice, humanity was finally freed from the powers beyond their grasp."
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Four Piece Combo</b> ===
The user swings the Placeholder Sword for <b>1000 damage</b>3 times before summoning 6x2 projectiles that deal <b>400 damage each</b>.
=== <b>F - Nova Punch</b> ===
The user charges up their right fist before charging forward, dealing <b>3000 damage</b> and dragging anyone who gets hit before creating an explosion that deals <b>3000 damage</b>.
=== <b>G - Trap and Pulsar</b> ===
The player will mark the position at their cursor for fist projectiles to fire in on from <b>8 different directions. </b>Two projectiles are fired from the same direction leading to a total of <b>16 projectiles.</b> Each projectile deals <b>500 damage</b> and <b>briefly stuns for about a quarter of a second.</b> Followed up after the fist trap, the player throws a Collapsar projectile which deals <b>4000 damage</b>.
== Crafting Uses ==
Used to craft the '''Hands of Clockwork Cosmetic(not released yet)'''
db59d49afbf1b40af1206659f2edc0ae8373681e
File:Voidon.png
6
55
276
2024-07-25T21:24:13Z
Omardude8000
7
Voidon as found in the Black Labyrinth
wikitext
text/x-wiki
== Summary ==
Voidon as found in the Black Labyrinth
ce63a3b3a3157c7bfe0784f00226334afbc8c6b4
File:Combat Zombie.png
6
56
279
2024-07-25T22:15:04Z
BoomerZoomer820
12
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Evolved Combat.png
6
57
280
2024-07-25T22:15:24Z
BoomerZoomer820
12
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Agile Combat Zombie.png
6
58
281
2024-07-25T22:15:54Z
BoomerZoomer820
12
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Evolved Agile.png
6
59
282
2024-07-25T22:16:05Z
BoomerZoomer820
12
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Tank Zombie.png
6
60
283
2024-07-25T22:16:23Z
BoomerZoomer820
12
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Evolved Tank.png
6
61
284
2024-07-25T22:16:38Z
BoomerZoomer820
12
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:SkeleTON.png
6
62
285
2024-07-25T22:17:31Z
BoomerZoomer820
12
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Armed Combat Zombie.png
6
63
286
2024-07-25T22:18:01Z
BoomerZoomer820
12
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Evolved Armed.png
6
64
287
2024-07-25T22:18:21Z
BoomerZoomer820
12
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Scout.png
6
65
288
2024-07-25T22:18:51Z
BoomerZoomer820
12
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Evolved Scout.png
6
66
289
2024-07-25T22:19:10Z
BoomerZoomer820
12
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Marksman.png
6
67
290
2024-07-25T22:20:50Z
Thousand
11
wikitext
text/x-wiki
Marksman Image
4617700e6b2d324309eaf07b913eb51b4e3e7173
File:Rotting Zombie.png
6
68
291
2024-07-25T22:21:23Z
BoomerZoomer820
12
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Evolved Rotting.png
6
69
292
2024-07-25T22:21:39Z
BoomerZoomer820
12
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Voidon
0
70
293
2024-07-25T22:22:08Z
Omardude8000
7
Created page with "{{ItemInfobox|image=<gallery> Voidon.png| </gallery>|debut=The Black Labyrinth|age=Infinite|titles=* King of Nightmares * God of the Void|species=God}}<blockquote>"..."</blockquote> == Description == A colossal god hailing from a different universe with insurmountable powers over reality. Voidon, the Nightmare King hails from a different universe. He will torment those who he believes are cowards and unworthy of power. He has the appearance of a colossal demon, with a..."
wikitext
text/x-wiki
{{ItemInfobox|image=<gallery>
Voidon.png|
</gallery>|debut=The Black Labyrinth|age=Infinite|titles=* King of Nightmares
* God of the Void|species=God}}<blockquote>"..."</blockquote>
== Description ==
A colossal god hailing from a different universe with insurmountable powers over reality. Voidon, the Nightmare King hails from a different universe. He will torment those who he believes are cowards and unworthy of power. He has the appearance of a colossal demon, with a pitch black body enshrouded in darkness.
== Lore ==
Voidon resides within the Void, the plane of non-existence and the realm of fantasy where all dreams are found. Voidon has partnered up with another God of the Void, Eridanus, and several enigmatic entities to construct an endless black labyrinth known as The Black Labyrinth, with himself acting as the ringleader and Eridanus spectating. Voidon wishes to test the limits of mortal perseverance and be entertained by both man's failures and success. Voidon will torture the souls of anyone shown to be a coward, meaning those that fail his trial. However, for those that do triumph over all odds and never-ending death, Voidon is impressed, allowing them to make contracts with both him and Eridanus. Those who contract powers of the Void gain the title Azurewrath and will have their souls given to Voidon and Eridanus upon death should they agree to the contract.
== Trivia ==
* Voidon is an original character made by the developer, diamondculture
* The weapon that represents Voidon is Void Wyvern
7e64334e1849a2b0448977eb98e01548ba153a10
295
293
2024-07-25T22:22:38Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox|image=<gallery>
Voidon.png|
</gallery>|debut=The Black Labyrinth|age=Infinite|titles=* King of Nightmares
* God of the Void|species=God}}<blockquote>"..."</blockquote>
== Description ==
A colossal god with insurmountable powers over reality. Voidon, the Nightmare King, hails from a different universe. He will torment those who he believes are cowards and unworthy of power. He has the appearance of a colossal demon, with a pitch black body enshrouded in darkness.
== Lore ==
Voidon resides within the Void, the plane of non-existence and the realm of fantasy where all dreams are found. Voidon has partnered up with another God of the Void, Eridanus, and several enigmatic entities to construct an endless black labyrinth known as The Black Labyrinth, with himself acting as the ringleader and Eridanus spectating. Voidon wishes to test the limits of mortal perseverance and be entertained by both man's failures and success. Voidon will torture the souls of anyone shown to be a coward, meaning those that fail his trial. However, for those that do triumph over all odds and never-ending death, Voidon is impressed, allowing them to make contracts with both him and Eridanus. Those who contract powers of the Void gain the title Azurewrath and will have their souls given to Voidon and Eridanus upon death should they agree to the contract.
== Trivia ==
* Voidon is an original character made by the developer, diamondculture
* The weapon that represents Voidon is Void Wyvern
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296
295
2024-07-25T22:23:16Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox|image=<gallery>
Voidon.png|
</gallery>|debut=The Black Labyrinth|age=Infinite|titles=* King of Nightmares
* God of the Void|species=God}}<blockquote>"..."</blockquote>
== Description ==
A colossal god with insurmountable powers over reality. Voidon, the Nightmare King, hails from a different universe. He will torment those who he believes are cowards and unworthy of power. He has the appearance of a colossal demon with a pitch black body enshrouded in darkness.
== Lore ==
Voidon resides within the Void, the plane of non-existence and the realm of fantasy where all dreams are found. Voidon has partnered up with another God of the Void, Eridanus, and several enigmatic entities to construct an endless black labyrinth known as The Black Labyrinth, with himself acting as the ringleader and Eridanus spectating. Voidon wishes to test the limits of mortal perseverance and be entertained by both man's failures and success. Voidon will torture the souls of anyone shown to be a coward, meaning those that fail his trial. However, for those that do triumph over all odds and never-ending death, Voidon is impressed, allowing them to make contracts with both him and Eridanus. Those who contract powers of the Void gain the title Azurewrath and will have their souls given to Voidon and Eridanus upon death should they agree to the contract.
== Trivia ==
* Voidon is an original character made by the developer, diamondculture
* The weapon that represents Voidon is Void Wyvern
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2024-07-25T22:29:56Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox|image=<gallery>
Voidon.png|
</gallery>|debut=The Black Labyrinth|age=Infinite|titles=* King of Nightmares
* God of the Void|species=God}}<blockquote>"..."</blockquote>
== Description ==
Colossal entity taking the appearance of a giant demon with a pitch black body shrouded in darkness except for his 2 glowing eyes. He will peer over the map every minute or so. Being in its direct line of sight (the hallway) will send you back if you don’t get out of the hallways fast enough. There is a sound cue. Can be ignored if you’re not in the long hallway. Extremely dangerous when paired with anything else.
== Lore ==
Voidon resides within the Void, the plane of non-existence and the realm of fantasy where all dreams are found. Voidon has partnered up with another God of the Void, Eridanus, and several enigmatic entities to construct an endless black labyrinth known as The Black Labyrinth, with himself acting as the ringleader and Eridanus spectating. Voidon wishes to test the limits of mortal perseverance and be entertained by both man's failures and success. Voidon will torture the souls of anyone shown to be a coward, meaning those that fail his trial. However, for those that do triumph over all odds and never-ending death, Voidon is impressed, allowing them to make contracts with both him and Eridanus. Those who contract powers of the Void gain the title Azurewrath and will have their souls given to Voidon and Eridanus upon death should they agree to the contract.
== Trivia ==
* Voidon is an original character made by the developer, diamondculture
* The weapon that represents Voidon is Void Wyvern
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2024-07-25T22:51:44Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox|image=<gallery>
Voidon.png|
</gallery>|debut=The Black Labyrinth|age=Infinite|titles=* King of Nightmares
* God of the Void|species=God}}<blockquote>"..."</blockquote>
== Description ==
Colossal entity taking the appearance of a giant demon with a pitch black body shrouded in darkness with 2 glowing eyes. He will peer over the map every minute or so. Being in its direct line of sight (the hallway) will send you back if you don’t get out of the hallways fast enough. There is a sound cue. Can be ignored if you’re not in the long hallway. Extremely dangerous when paired with anything else.
== Lore ==
Voidon resides within the Void, the plane of non-existence and the realm of fantasy where all dreams are found. Voidon has partnered up with another God of the Void, Eridanus, and several enigmatic entities to construct an endless black labyrinth known as The Black Labyrinth, with himself acting as the ringleader and Eridanus spectating. Voidon wishes to test the limits of mortal perseverance and be entertained by both man's failures and success. Voidon will torture the souls of anyone shown to be a coward, meaning those that fail his trial. However, for those that do triumph over all odds and never-ending death, Voidon is impressed, allowing them to make contracts with both him and Eridanus. Those who contract powers of the Void gain the title Azurewrath and will have their souls given to Voidon and Eridanus upon death should they agree to the contract.
== Trivia ==
* Voidon is an original character made by the developer, diamondculture
* The weapon that represents Voidon is Void Wyvern
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319
314
2024-07-25T22:58:46Z
NovaTheGreat
2
wikitext
text/x-wiki
{{CharacterInfobox
|image=
<gallery>
Voidon.png|
</gallery>
|debut=The Black Labyrinth
|age=Infinite
|titles=
* King of Nightmares
* God of the Void
|species=God
}}
<blockquote>"..."</blockquote>
== Description ==
Colossal entity taking the appearance of a giant demon with a pitch black body shrouded in darkness with 2 glowing eyes. He will peer over the map every minute or so. Being in its direct line of sight (the hallway) will send you back if you don’t get out of the hallways fast enough. There is a sound cue. Can be ignored if you’re not in the long hallway. Extremely dangerous when paired with anything else.
== Lore ==
Voidon resides within the Void, the plane of non-existence and the realm of fantasy where all dreams are found. Voidon has partnered up with another God of the Void, Eridanus, and several enigmatic entities to construct an endless black labyrinth known as The Black Labyrinth, with himself acting as the ringleader and Eridanus spectating. Voidon wishes to test the limits of mortal perseverance and be entertained by both man's failures and success. Voidon will torture the souls of anyone shown to be a coward, meaning those that fail his trial. However, for those that do triumph over all odds and never-ending death, Voidon is impressed, allowing them to make contracts with both him and Eridanus. Those who contract powers of the Void gain the title Azurewrath and will have their souls given to Voidon and Eridanus upon death should they agree to the contract.
== Trivia ==
* Voidon is an original character made by the developer, diamondculture
* The weapon that represents Voidon is Void Wyvern
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Providian Marksman
0
46
294
258
2024-07-25T22:22:18Z
Thousand
11
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Marksman.png|Character
</gallery>
|health = 700
|debut = Chapter 2: Beginning of the End
|drops =
}}
<blockquote>
"I bet this guy has his sensitivity on 11."
</blockquote>
== Description ==
A unit of Providia's army that specializes more on the art of range and taking out foes from afar, where swords cannot reach them.
== Passive ==
A braincell and a half - Providian Marksmen will start moving around to distance themselves from you.
== Abilities ==
=== <b>Shot</b> ===
The Providian Marksman shoots an arrow at you for <b>175 damage</b> and inflicts <b>bleeding</b>.
Zombified counterpart deals <b>325 damage</b>.
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File:Screenshot 2024-07-25 172322.png
6
71
297
2024-07-25T22:24:09Z
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11
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A squire minding his own business
daeb0e8b49c3e635d06a93ba75550fe8ab72944a
Providian Squire
0
45
298
259
2024-07-25T22:24:32Z
Thousand
11
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Screenshot 2024-07-25 172322.png
</gallery>
|health = 700
|debut = Chapter 2: Beginning of the End
|drops =
*
}}
<blockquote>
"FOR THE LAND AND KING!!!!!!!"
</blockquote>
== Description ==
These combatants are warriors that are currently in training in the Providian Army to become Knights in the future.
== Passive ==
They also have randomized body parts and colors.
== Abilities ==
=== <b>Slice</b> ===
The Squire slashes you for <b>150 damage</b>.
Zombified counterpart deals <b>450 damage</b>.
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File:Scouter.png
6
72
299
2024-07-25T22:27:15Z
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11
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A scout out in the open
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Providian Scout
0
44
300
260
2024-07-25T22:27:59Z
Thousand
11
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Scouter.png|human
</gallery>
|health = 600
|debut = Chapter 2:Beginning of the End
|drops =
}}
<blockquote>
"If you order now, I'll throw in a second beatin', absolutely free!"
</blockquote>
== Description ==
One of the multiple soldier types in Vyrith's army, trained in many matters concerning speed and stealth to assassinate important targets.
== Passive ==
Speedy Foe - These assassins move faster than the average enemy, so they can very well catch up to you.
== Abilities ==
=== <b>Stab</b> ===
The Providian Scout stabs you for <b>150 damage</b>.
Zombified counterpart deals <b>350 damage</b>.
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302
300
2024-07-25T22:29:15Z
Thousand
11
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Scouter.png|human
Zscout.png|zombie
</gallery>
|health = 600
|debut = Chapter 2:Beginning of the End
|drops =
}}
<blockquote>
"If you order now, I'll throw in a second beatin', absolutely free!"
</blockquote>
== Description ==
One of the multiple soldier types in Vyrith's army, trained in many matters concerning speed and stealth to assassinate important targets.
== Passive ==
Speedy Foe - These assassins move faster than the average enemy, so they can very well catch up to you.
== Abilities ==
=== <b>Stab</b> ===
The Providian Scout stabs you for <b>150 damage</b>.
Zombified counterpart deals <b>350 damage</b>.
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305
302
2024-07-25T22:30:48Z
Thousand
11
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text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Scouter.png|human
Zombiescout.png|zombie
</gallery>
|health = 600
|debut = Chapter 2:Beginning of the End
|drops =
}}
<blockquote>
"If you order now, I'll throw in a second beatin', absolutely free!"
</blockquote>
== Description ==
One of the multiple soldier types in Vyrith's army, trained in many matters concerning speed and stealth to assassinate important targets.
== Passive ==
Speedy Foe - These assassins move faster than the average enemy, so they can very well catch up to you.
== Abilities ==
=== <b>Stab</b> ===
The Providian Scout stabs you for <b>150 damage</b>.
Zombified counterpart deals <b>350 damage</b>.
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File:Zscout.png
6
73
301
2024-07-25T22:28:59Z
Thousand
11
wikitext
text/x-wiki
Zombified Scout in Umberia
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File:Zombiescout.png
6
74
304
2024-07-25T22:30:28Z
Thousand
11
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text/x-wiki
A zombified scout
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File:Knight.png
6
75
306
2024-07-25T22:37:43Z
Thousand
11
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Human knight taking a break
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File:Zknight.png
6
76
307
2024-07-25T22:39:12Z
Thousand
11
wikitext
text/x-wiki
Zombified knight in Umberia
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Providian Knight
0
48
308
256
2024-07-25T22:39:37Z
Thousand
11
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Knight.png|human
Zknight.png|zombie
</gallery>
|health = 1,850
|debut = Chapter 2: Beginning of the End
}}
<blockquote>
"Have at thee, wretch!"
</blockquote>
== Description ==
Sturdy soldiers that have been trained to the teeth and designed to protect Providia and its king by the sword, these fierce individuals holster a fortress that is comparable to that of a diamond.
== Passive ==
Has different colors and body parts like the rest
== Abilities ==
=== <b>Slash</b> ===
The Providian Knight slashes you for <b>200 damage</b>.
Zombified counterpart deals <b>725 damage</b>.
=== <b>Rest and Recovery</b> ===
The Providian Knight kneels down for a few seconds before healing a large amount of their health, <b>making them immune while the animation plays</b>.
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File:Warlock.png
6
77
309
2024-07-25T22:43:24Z
Thousand
11
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Human Warlock in Providia
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File:Zwarlock.png
6
78
310
2024-07-25T22:44:44Z
Thousand
11
wikitext
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Zombified Warlock in Umberia
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Providian Warlock
0
47
311
257
2024-07-25T22:45:38Z
Thousand
11
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{{EnemyInfobox
|image =
<gallery>
Warlock.png|human
Zwarlock.png|zombie
</gallery>
|health = 750
|debut = Chapter 2:Beginning of the End
|drops =
}}
<blockquote>
"I think this guy should host a magic trick show."
</blockquote>
== Description ==
Vyrith started a program where he would teach humans magic before death, so that they served as more powerful undead soldiers to support him in the future.
== Passive ==
Same strafing mechanic as Marksman, except they float.
== Abilities ==
=== <b>Magic Balls</b> ===
The Providian Warlock casts a sphere at you for <b>250 damage</b>.
Zombified counterpart deals <b>425 damage</b>.
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File:Regular Zombie.png
6
79
312
2024-07-25T22:47:57Z
Thousand
11
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Regular zombie in Muerte National Park
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File:Evolved CZ.png
6
80
313
2024-07-25T22:49:38Z
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11
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text/x-wiki
Stronger Combat Zombie in Umberia
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Combat Zombie
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34
315
263
2024-07-25T22:54:17Z
Thousand
11
wikitext
text/x-wiki
{{EnemyInfobox
| title = Combat Zombie
|image =
<gallery>
Combat Zombie.png|regular
Evolved CZ.png|evolved
</gallery>
| health = 600
| debut = Chapter 2: Beginning of the End
| drops =
* Zombie Claw - 10.5%
}}
<blockquote>
"Basic hygiene must be a nightmare for these people now that they're dead."
</blockquote>
== Description ==
The once living basic lackeys of Ezoth, now transformed into undead abberations that feast on the flesh of the living. They could have been stronger if not for Ezoth's countless skill issues.
== Abilities ==
=== <b>Undead Punch</b> ===
The Combat Zombie punches you for <b>150 damage</b>.
Evolved variant deals <b>300 damage</b>.
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File:ACZ.png
6
81
316
2024-07-25T22:56:35Z
Thousand
11
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Speedy Zombie
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File:EACZ.png
6
82
317
2024-07-25T22:57:50Z
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11
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Even speedier zombie
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Template:CharacterInfobox
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318
2024-07-25T22:58:05Z
NovaTheGreat
2
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NovaTheGreat
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Voidon
0
70
321
319
2024-07-25T22:59:54Z
NovaTheGreat
2
wikitext
text/x-wiki
{{CharacterInfobox
|image=
<gallery>
|Voidon.png
</gallery>
|debut=The Black Labyrinth
|age=Infinite
|titles=
* King of Nightmares
* God of the Void
|species=God
}}
<blockquote>"..."</blockquote>
== Description ==
Colossal entity taking the appearance of a giant demon with a pitch black body shrouded in darkness with 2 glowing eyes. He will peer over the map every minute or so. Being in its direct line of sight (the hallway) will send you back if you don’t get out of the hallways fast enough. There is a sound cue. Can be ignored if you’re not in the long hallway. Extremely dangerous when paired with anything else.
== Lore ==
Voidon resides within the Void, the plane of non-existence and the realm of fantasy where all dreams are found. Voidon has partnered up with another God of the Void, Eridanus, and several enigmatic entities to construct an endless black labyrinth known as The Black Labyrinth, with himself acting as the ringleader and Eridanus spectating. Voidon wishes to test the limits of mortal perseverance and be entertained by both man's failures and success. Voidon will torture the souls of anyone shown to be a coward, meaning those that fail his trial. However, for those that do triumph over all odds and never-ending death, Voidon is impressed, allowing them to make contracts with both him and Eridanus. Those who contract powers of the Void gain the title Azurewrath and will have their souls given to Voidon and Eridanus upon death should they agree to the contract.
== Trivia ==
* Voidon is an original character made by the developer, diamondculture
* The weapon that represents Voidon is Void Wyvern
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322
321
2024-07-25T23:00:15Z
NovaTheGreat
2
wikitext
text/x-wiki
{{CharacterInfobox
|image=
<gallery>
Voidon.png|
</gallery>
|debut=The Black Labyrinth
|age=Unknown
|titles=
* King of Nightmares
* God of the Void
|species=God
}}
<blockquote>"..."</blockquote>
== Description ==
Colossal entity taking the appearance of a giant demon with a pitch black body shrouded in darkness with 2 glowing eyes. He will peer over the map every minute or so. Being in its direct line of sight (the hallway) will send you back if you don’t get out of the hallways fast enough. There is a sound cue. Can be ignored if you’re not in the long hallway. Extremely dangerous when paired with anything else.
== Lore ==
Voidon resides within the Void, the plane of non-existence and the realm of fantasy where all dreams are found. Voidon has partnered up with another God of the Void, Eridanus, and several enigmatic entities to construct an endless black labyrinth known as The Black Labyrinth, with himself acting as the ringleader and Eridanus spectating. Voidon wishes to test the limits of mortal perseverance and be entertained by both man's failures and success. Voidon will torture the souls of anyone shown to be a coward, meaning those that fail his trial. However, for those that do triumph over all odds and never-ending death, Voidon is impressed, allowing them to make contracts with both him and Eridanus. Those who contract powers of the Void gain the title Azurewrath and will have their souls given to Voidon and Eridanus upon death should they agree to the contract.
== Trivia ==
* Voidon is an original character made by the developer, diamondculture
* The weapon that represents Voidon is Void Wyvern
d0a0fa7bc95b69908f36dc7a8e93d82c3a13d63e
324
322
2024-07-25T23:00:37Z
NovaTheGreat
2
wikitext
text/x-wiki
{{CharacterInfobox
|image=
<gallery>
Voidon.png|
</gallery>
|debut=Chapter 4.5: The Black Labyrinth
|age=Unknown
|titles=
* King of Nightmares
* God of the Void
|species=God
}}
<blockquote>"..."</blockquote>
== Description ==
Colossal entity taking the appearance of a giant demon with a pitch black body shrouded in darkness with 2 glowing eyes. He will peer over the map every minute or so. Being in its direct line of sight (the hallway) will send you back if you don’t get out of the hallways fast enough. There is a sound cue. Can be ignored if you’re not in the long hallway. Extremely dangerous when paired with anything else.
== Lore ==
Voidon resides within the Void, the plane of non-existence and the realm of fantasy where all dreams are found. Voidon has partnered up with another God of the Void, Eridanus, and several enigmatic entities to construct an endless black labyrinth known as The Black Labyrinth, with himself acting as the ringleader and Eridanus spectating. Voidon wishes to test the limits of mortal perseverance and be entertained by both man's failures and success. Voidon will torture the souls of anyone shown to be a coward, meaning those that fail his trial. However, for those that do triumph over all odds and never-ending death, Voidon is impressed, allowing them to make contracts with both him and Eridanus. Those who contract powers of the Void gain the title Azurewrath and will have their souls given to Voidon and Eridanus upon death should they agree to the contract.
== Trivia ==
* Voidon is an original character made by the developer, diamondculture
* The weapon that represents Voidon is Void Wyvern
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325
324
2024-07-25T23:01:25Z
NovaTheGreat
2
wikitext
text/x-wiki
{{CharacterInfobox
|image=
<gallery>
Voidon.png|
</gallery>
|debut=Chapter 4.5: The Black Labyrinth
|age=Unknown
|titles=
* King of Nightmares
* God of the Void
* Destruction Author
|species=God
}}
<blockquote>"..."</blockquote>
== Description ==
Colossal entity taking the appearance of a giant demon with a pitch black body shrouded in darkness with 2 glowing eyes. He will peer over the map every minute or so. Being in its direct line of sight (the hallway) will send you back if you don’t get out of the hallways fast enough. There is a sound cue. Can be ignored if you’re not in the long hallway. Extremely dangerous when paired with anything else.
== Lore ==
Voidon resides within the Void, the plane of non-existence and the realm of fantasy where all dreams are found. Voidon has partnered up with another God of the Void, Eridanus, and several enigmatic entities to construct an endless black labyrinth known as The Black Labyrinth, with himself acting as the ringleader and Eridanus spectating. Voidon wishes to test the limits of mortal perseverance and be entertained by both man's failures and success. Voidon will torture the souls of anyone shown to be a coward, meaning those that fail his trial. However, for those that do triumph over all odds and never-ending death, Voidon is impressed, allowing them to make contracts with both him and Eridanus. Those who contract powers of the Void gain the title Azurewrath and will have their souls given to Voidon and Eridanus upon death should they agree to the contract.
== Trivia ==
* Voidon is an original character made by the developer, diamondculture
* The weapon that represents Voidon is Void Wyvern
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2024-07-25T23:01:49Z
NovaTheGreat
2
wikitext
text/x-wiki
{{CharacterInfobox
|image=
<gallery>
Voidon.png|
</gallery>
|debut=Chapter 4.5: The Black Labyrinth
|age=Unknown
|titles=
* King of Nightmares
* God of the Void
* Lord Ravager
|species=God
}}
<blockquote>"..."</blockquote>
== Description ==
Colossal entity taking the appearance of a giant demon with a pitch black body shrouded in darkness with 2 glowing eyes. He will peer over the map every minute or so. Being in its direct line of sight (the hallway) will send you back if you don’t get out of the hallways fast enough. There is a sound cue. Can be ignored if you’re not in the long hallway. Extremely dangerous when paired with anything else.
== Lore ==
Voidon resides within the Void, the plane of non-existence and the realm of fantasy where all dreams are found. Voidon has partnered up with another God of the Void, Eridanus, and several enigmatic entities to construct an endless black labyrinth known as The Black Labyrinth, with himself acting as the ringleader and Eridanus spectating. Voidon wishes to test the limits of mortal perseverance and be entertained by both man's failures and success. Voidon will torture the souls of anyone shown to be a coward, meaning those that fail his trial. However, for those that do triumph over all odds and never-ending death, Voidon is impressed, allowing them to make contracts with both him and Eridanus. Those who contract powers of the Void gain the title Azurewrath and will have their souls given to Voidon and Eridanus upon death should they agree to the contract.
== Trivia ==
* Voidon is an original character made by the developer, diamondculture
* The weapon that represents Voidon is Void Wyvern
113a24584cb74c8fa708ffb24e902b02023f71e3
327
326
2024-07-25T23:03:00Z
NovaTheGreat
2
wikitext
text/x-wiki
{{CharacterInfobox
|image=
<gallery>
Voidon.png|
</gallery>
|debut=Chapter 4.5: The Black Labyrinth
|age=Unknown
|titles=
* King of Nightmares
* God of the Void
* Sovereign Titan
|species=God
}}
<blockquote>"..."</blockquote>
== Description ==
Colossal entity taking the appearance of a giant demon with a pitch black body shrouded in darkness with 2 glowing eyes. He will peer over the map every minute or so. Being in its direct line of sight (the hallway) will send you back if you don’t get out of the hallways fast enough. There is a sound cue. Can be ignored if you’re not in the long hallway. Extremely dangerous when paired with anything else.
== Lore ==
Voidon resides within the Void, the plane of non-existence and the realm of fantasy where all dreams are found. Voidon has partnered up with another God of the Void, Eridanus, and several enigmatic entities to construct an endless black labyrinth known as The Black Labyrinth, with himself acting as the ringleader and Eridanus spectating. Voidon wishes to test the limits of mortal perseverance and be entertained by both man's failures and success. Voidon will torture the souls of anyone shown to be a coward, meaning those that fail his trial. However, for those that do triumph over all odds and never-ending death, Voidon is impressed, allowing them to make contracts with both him and Eridanus. Those who contract powers of the Void gain the title Azurewrath and will have their souls given to Voidon and Eridanus upon death should they agree to the contract.
== Trivia ==
* Voidon is an original character made by the developer, diamondculture
* The weapon that represents Voidon is Void Wyvern
c2a65b8f754559e891ecd5dd002a9c9b0ed1b1f9
328
327
2024-07-25T23:03:12Z
NovaTheGreat
2
wikitext
text/x-wiki
{{CharacterInfobox
|image=
<gallery>
Voidon.png|
</gallery>
|debut=Chapter 4.5: The Black Labyrinth
|age=Unknown
|titles=
* King of Nightmares
* God of the Void
* Supreme Titan
|species=God
}}
<blockquote>"..."</blockquote>
== Description ==
Colossal entity taking the appearance of a giant demon with a pitch black body shrouded in darkness with 2 glowing eyes. He will peer over the map every minute or so. Being in its direct line of sight (the hallway) will send you back if you don’t get out of the hallways fast enough. There is a sound cue. Can be ignored if you’re not in the long hallway. Extremely dangerous when paired with anything else.
== Lore ==
Voidon resides within the Void, the plane of non-existence and the realm of fantasy where all dreams are found. Voidon has partnered up with another God of the Void, Eridanus, and several enigmatic entities to construct an endless black labyrinth known as The Black Labyrinth, with himself acting as the ringleader and Eridanus spectating. Voidon wishes to test the limits of mortal perseverance and be entertained by both man's failures and success. Voidon will torture the souls of anyone shown to be a coward, meaning those that fail his trial. However, for those that do triumph over all odds and never-ending death, Voidon is impressed, allowing them to make contracts with both him and Eridanus. Those who contract powers of the Void gain the title Azurewrath and will have their souls given to Voidon and Eridanus upon death should they agree to the contract.
== Trivia ==
* Voidon is an original character made by the developer, diamondculture
* The weapon that represents Voidon is Void Wyvern
b5f85b9799fed3c7c8957e9caced42163454a81c
Agile Combat Zombie
0
84
323
2024-07-25T23:00:28Z
Thousand
11
Created page with "{{EnemyInfobox |image = <gallery> ACZ.png|regular EACZ.png|evolved </gallery> |health = 600 |debut = Chapter 2: Beginning of the End |drops = * Zombie Claw (10.5%) }} <blockquote> "Running around at the speed of sound." </blockquote> == Description == Speedier zombies that Ezoth had made while he was experimenting in Muerte National Park. These zombies are much harder to escape than regular ones, making them just as prevalent as the regular combat zombies. == Pass..."
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
ACZ.png|regular
EACZ.png|evolved
</gallery>
|health = 600
|debut = Chapter 2: Beginning of the End
|drops =
* Zombie Claw (10.5%)
}}
<blockquote>
"Running around at the speed of sound."
</blockquote>
== Description ==
Speedier zombies that Ezoth had made while he was experimenting in Muerte National Park. These zombies are much harder to escape than regular ones, making them just as prevalent as the regular combat zombies.
== Passive ==
Swift Moves - Agile Zombies move faster than a regular enemy (wow shocker)
== Abilities ==
=== <b>Speedster Punch</b> ===
The zombie punches you for <b>100 damage</b>.
Evolved variant deals <b>200 damage</b>.
199a442457fdcaf16f973bee7cd24c9e92cf06c3
329
323
2024-07-25T23:03:55Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
ACZ.png|Default
EACZ.png|Evolved
</gallery>
|health = 600
|debut = Chapter 2: Beginning of the End
|drops =
* Zombie Claw (10.5%)
}}
<blockquote>
"Running around at the speed of sound."
</blockquote>
== Description ==
Speedier zombies that Ezoth had made while he was experimenting in Muerte National Park. These zombies are much harder to escape than regular ones, making them just as prevalent as the regular combat zombies.
== Abilities ==
=== <b>Speedster Punch</b> ===
The zombie punches you for <b>100 damage</b>.
Evolved variant deals <b>200 damage</b>.
5b0d516969fd047b4ef002e205d4993b48e9d6ad
330
329
2024-07-25T23:04:04Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
ACZ.png|Default
EACZ.png|Evolved
</gallery>
|health = 600
|debut = Chapter 2: Beginning of the End
|drops = Zombie Claw (10.5%)
}}
<blockquote>
"Running around at the speed of sound."
</blockquote>
== Description ==
Speedier zombies that Ezoth had made while he was experimenting in Muerte National Park. These zombies are much harder to escape than regular ones, making them just as prevalent as the regular combat zombies.
== Abilities ==
=== <b>Speedster Punch</b> ===
The zombie punches you for <b>100 damage</b>.
Evolved variant deals <b>200 damage</b>.
f6d6f2059acf1f308bfc79fbb47f698b90dbaf03
Providian Warlock
0
47
331
311
2024-07-25T23:04:47Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Warlock.png|Default
Zwarlock.png|Evolved
</gallery>
|health = 750
|debut = Chapter 2: Beginning of the End
|drops =
}}
<blockquote>
"I think this guy should host a magic trick show."
</blockquote>
== Description ==
Vyrith started a program where he would teach humans magic before death, so that they served as more powerful undead soldiers to support him in the future.
== Passive ==
Same strafing mechanic as Marksman, except they float.
== Abilities ==
=== <b>Magic Balls</b> ===
The Providian Warlock casts a sphere at you for <b>250 damage</b>.
Zombified counterpart deals <b>425 damage</b>.
6d54f02fd23b1c9f4cd6b2cc2794dcaa01d7d01c
353
331
2024-07-25T23:15:05Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Warlock.png|Default
Zwarlock.png|Evolved
</gallery>
|health = 750
|debut = Chapter 2: Beginning of the End
|drops =
}}
<blockquote>
"I think this guy should host a magic trick show."
</blockquote>
== Description ==
Vyrith started a program where he would teach humans magic before death, so that they served as more powerful undead soldiers to support him in the future.
== Passive ==
Warlocks are capable of switching between strafing and hovering.
== Abilities ==
=== <b>Magic Balls</b> ===
The Providian Warlock casts a sphere at you for <b>250 damage</b>.
Zombified counterpart deals <b>425 damage</b>.
fddf14bcf2ba1cbbab9f8bedf3ffb1d1fecf926a
354
353
2024-07-25T23:16:09Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Warlock.png|Default
Zwarlock.png|Evolved
</gallery>
|health =
* Chapter 2: 750
* Chapter 4: Placeholder
|debut = Chapter 2: Beginning of the End
|drops =
}}
<blockquote>
"I think this guy should host a magic trick show."
</blockquote>
== Description ==
Vyrith started a program where he would teach humans magic before death, so that they served as more powerful undead soldiers to support him in the future.
== Passive ==
Warlocks are capable of switching between strafing and hovering.
== Abilities ==
=== <b>Magic Balls</b> ===
The Providian Warlock casts a sphere at you for <b>250 damage</b>.
Zombified counterpart deals <b>425 damage</b>.
980ce48f802176394192d55fdd9fb897883b2471
357
354
2024-07-25T23:17:18Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Warlock.png|Default
Zwarlock.png|Evolved
</gallery>
|health =
* Chapter 2: 750
* Chapter 4: 1850
|debut = Chapter 2: Beginning of the End
|drops =
}}
<blockquote>
"I think this guy should host a magic trick show."
</blockquote>
== Description ==
Vyrith started a program where he would teach humans magic before death, so that they served as more powerful undead soldiers to support him in the future.
== Passive ==
Warlocks are capable of switching between strafing and hovering.
== Abilities ==
=== <b>Magic Balls</b> ===
The Providian Warlock casts a sphere at you for <b>250 damage</b>.
Zombified counterpart deals <b>425 damage</b>.
7be495a31059d0233cda84d88d0d842239a5e37b
Providian Knight
0
48
332
308
2024-07-25T23:05:15Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Knight.png|Default
Zknight.png|Evolved
</gallery>
|health = 1,850
|debut = Chapter 2: Beginning of the End
}}
<blockquote>
"Have at thee, wretch!"
</blockquote>
== Description ==
Sturdy soldiers that have been trained to the teeth and designed to protect Providia and its king by the sword, these fierce individuals holster a fortress that is comparable to that of a diamond.
== Passive ==
Has different colors and body parts like the rest
== Abilities ==
=== <b>Slash</b> ===
The Providian Knight slashes you for <b>200 damage</b>.
Zombified counterpart deals <b>725 damage</b>.
=== <b>Rest and Recovery</b> ===
The Providian Knight kneels down for a few seconds before healing a large amount of their health, <b>making them immune while the animation plays</b>.
4cebddf9fd2a766eb9d3f6bde3b75e4b9725798d
333
332
2024-07-25T23:05:27Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Knight.png|Default
Zknight.png|Evolved
</gallery>
|health = 1,850
|debut = Chapter 2: Beginning of the End
}}
<blockquote>
"Have at thee, wretch!"
</blockquote>
== Description ==
Sturdy soldiers that have been trained to the teeth and designed to protect Providia and its king by the sword, these fierce individuals holster a fortress that is comparable to that of a diamond.
== Abilities ==
=== <b>Slash</b> ===
The Providian Knight slashes you for <b>200 damage</b>.
Zombified counterpart deals <b>725 damage</b>.
=== <b>Rest and Recovery</b> ===
The Providian Knight kneels down for a few seconds before healing a large amount of their health, <b>making them immune while the animation plays</b>.
829814be8f3143cd7f1b7491ebf418e547e29bd3
359
333
2024-07-25T23:19:03Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Knight.png|Default
Zknight.png|Evolved
</gallery>
|health =
* Chapter 2: 1,850
* Chapter 4: Placeholder
|debut = Chapter 2: Beginning of the End
}}
<blockquote>
"Have at thee, wretch!"
</blockquote>
== Description ==
Sturdy soldiers that have been trained to the teeth and designed to protect Providia and its king by the sword, these fierce individuals holster a fortress that is comparable to that of a diamond.
== Abilities ==
=== <b>Slash</b> ===
The Providian Knight slashes you for <b>200 damage</b>.
Zombified counterpart deals <b>725 damage</b>.
=== <b>Rest and Recovery</b> ===
The Providian Knight kneels down for a few seconds before healing a large amount of their health, <b>making them immune while the animation plays</b>.
efd850a5194f1a2c01c4b4af36db6c14e0420da5
Palms of Creation
0
54
334
277
2024-07-25T23:06:00Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|Default
Ezoth.png|Pretend this is a skin
</gallery>
|type = Melee
|obtainability =
* Speedrun Soleil's death in under 3 minutes
|scaling = Chapters 1-8
|badge = Rise and face the stars, given second life
}}
<blockquote>
"JUDGEMENT."
</blockquote>
== Description ==
"As the end drew close, Soleil struck a profound realization: The Overman had orchestrated every step, leading you to this moment. In a final act of salvation, he seized a fragment of The Overman's essence and triggered the detonation of the Pillars of Creation. With this sacrifice, humanity was finally freed from the powers beyond their grasp."
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Four Piece Combo</b> ===
The user swings the Placeholder Sword for <b>1000 damage</b> 3 times before summoning 6x2 projectiles that deal <b>400 damage each</b>.
=== <b>F - Nova Punch</b> ===
The user charges up their right fist before charging forward, dealing <b>3000 damage</b> and dragging anyone who gets hit before creating an explosion that deals <b>3000 damage</b>.
=== <b>G - Trap and Pulsar</b> ===
The player will mark the position at their cursor for fist projectiles to fire in on from <b>8 different directions. </b>Two projectiles are fired from the same direction leading to a total of <b>16 projectiles.</b> Each projectile deals <b>500 damage</b> and <b>briefly stuns for about a quarter of a second.</b> Followed up after the fist trap, the player throws a Collapsar projectile which deals <b>4000 damage</b>.
== Crafting Uses ==
Used to craft the '''Hands of Clockwork Cosmetic(not released yet)'''
2c234fa6194b15bd6c805be3299a5566e79a57f3
335
334
2024-07-25T23:06:18Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|
</gallery>
|type = Melee
|obtainability =
* Speedrun Soleil's death in under 3 minutes
|scaling = Chapters 1-8
|badge = Rise and face the stars, given second life
}}
<blockquote>
"JUDGEMENT."
</blockquote>
== Description ==
"As the end drew close, Soleil struck a profound realization: The Overman had orchestrated every step, leading you to this moment. In a final act of salvation, he seized a fragment of The Overman's essence and triggered the detonation of the Pillars of Creation. With this sacrifice, humanity was finally freed from the powers beyond their grasp."
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Four Piece Combo</b> ===
The user swings the Placeholder Sword for <b>1000 damage</b> 3 times before summoning 6x2 projectiles that deal <b>400 damage each</b>.
=== <b>F - Nova Punch</b> ===
The user charges up their right fist before charging forward, dealing <b>3000 damage</b> and dragging anyone who gets hit before creating an explosion that deals <b>3000 damage</b>.
=== <b>G - Trap and Pulsar</b> ===
The player will mark the position at their cursor for fist projectiles to fire in on from <b>8 different directions. </b>Two projectiles are fired from the same direction leading to a total of <b>16 projectiles.</b> Each projectile deals <b>500 damage</b> and <b>briefly stuns for about a quarter of a second.</b> Followed up after the fist trap, the player throws a Collapsar projectile which deals <b>4000 damage</b>.
== Crafting Uses ==
Used to craft the '''Hands of Clockwork Cosmetic(not released yet)'''
a294a7a3c689bcb75b77477b09b0b0ecf7527061
336
335
2024-07-25T23:06:29Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|
</gallery>
|type = Melee
|obtainability =
Speedrun Soleil's death in under 3 minutes
|scaling = Chapters 1-8
|badge = Rise and face the stars, given second life
}}
<blockquote>
"JUDGEMENT."
</blockquote>
== Description ==
"As the end drew close, Soleil struck a profound realization: The Overman had orchestrated every step, leading you to this moment. In a final act of salvation, he seized a fragment of The Overman's essence and triggered the detonation of the Pillars of Creation. With this sacrifice, humanity was finally freed from the powers beyond their grasp."
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Four Piece Combo</b> ===
The user swings the Placeholder Sword for <b>1000 damage</b> 3 times before summoning 6x2 projectiles that deal <b>400 damage each</b>.
=== <b>F - Nova Punch</b> ===
The user charges up their right fist before charging forward, dealing <b>3000 damage</b> and dragging anyone who gets hit before creating an explosion that deals <b>3000 damage</b>.
=== <b>G - Trap and Pulsar</b> ===
The player will mark the position at their cursor for fist projectiles to fire in on from <b>8 different directions. </b>Two projectiles are fired from the same direction leading to a total of <b>16 projectiles.</b> Each projectile deals <b>500 damage</b> and <b>briefly stuns for about a quarter of a second.</b> Followed up after the fist trap, the player throws a Collapsar projectile which deals <b>4000 damage</b>.
== Crafting Uses ==
Used to craft the '''Hands of Clockwork Cosmetic(not released yet)'''
fbcafcb22bdad2ed5abefdec12bd5ef666d2185f
337
336
2024-07-25T23:06:43Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|
</gallery>
|type = Melee
|obtainability =
Speedrun Soleil's death in under 3 minutes
|scaling = Chapters 1-8
|badge = Rise and face the stars, given second life
}}
<blockquote>
"JUDGEMENT."
</blockquote>
== Description ==
"As the end drew close, Soleil struck a profound realization: The Overman had orchestrated every step, leading you to this moment. In a final act of salvation, he seized a fragment of The Overman's essence and triggered the detonation of the Pillars of Creation. With this sacrifice, humanity was finally freed from the powers beyond their grasp."
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Four Piece Combo</b> ===
The user swings the Placeholder Sword for <b>1000 damage</b> 3 times before summoning 6x2 projectiles that deal <b>400 damage each</b>.
=== <b>F - Nova Punch</b> ===
The user charges up their right fist before charging forward, dealing <b>3000 damage</b> and dragging anyone who gets hit before creating an explosion that deals <b>3000 damage</b>.
=== <b>G - Trap and Pulsar</b> ===
The player will mark the position at their cursor for fist projectiles to fire in on from <b>8 different directions. </b>Two projectiles are fired from the same direction leading to a total of <b>16 projectiles.</b> Each projectile deals <b>500 damage</b> and <b>briefly stuns for about a quarter of a second.</b> Followed up after the fist trap, the player throws a Collapsar projectile which deals <b>4000 damage</b>.
== Crafting Uses ==
Used to craft the '''Hands of Clockwork Cosmetic (not released yet)'''
1137d86e8dccfbeceedb3e5da9e59c29e3445fb2
338
337
2024-07-25T23:07:19Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|
</gallery>
|type = Melee
|obtainability =
Kill Soleil in 3 minutes or less
|scaling = Chapters 1-8
|badge = Rise and face the stars, given second life
}}
<blockquote>
"JUDGEMENT."
</blockquote>
== Description ==
"As the end drew close, Soleil struck a profound realization: The Overman had orchestrated every step, leading you to this moment. In a final act of salvation, he seized a fragment of The Overman's essence and triggered the detonation of the Pillars of Creation. With this sacrifice, humanity was finally freed from the powers beyond their grasp."
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Four Piece Combo</b> ===
The user swings the Placeholder Sword for <b>1000 damage</b> 3 times before summoning 6x2 projectiles that deal <b>400 damage each</b>.
=== <b>F - Nova Punch</b> ===
The user charges up their right fist before charging forward, dealing <b>3000 damage</b> and dragging anyone who gets hit before creating an explosion that deals <b>3000 damage</b>.
=== <b>G - Trap and Pulsar</b> ===
The player will mark the position at their cursor for fist projectiles to fire in on from <b>8 different directions. </b>Two projectiles are fired from the same direction leading to a total of <b>16 projectiles.</b> Each projectile deals <b>500 damage</b> and <b>briefly stuns for about a quarter of a second.</b> Followed up after the fist trap, the player throws a Collapsar projectile which deals <b>4000 damage</b>.
== Crafting Uses ==
Used to craft the '''Hands of Clockwork (not released yet)'''
57cbdd1ca0811a1e4a0131ff29abc24e8641042a
File:Tank.png
6
85
339
2024-07-25T23:08:51Z
Thousand
11
wikitext
text/x-wiki
Tank Zombie
dc80f80c40ad930a826296d38b2bc9f8bbcf4a56
Combat Zombie
0
34
340
315
2024-07-25T23:09:30Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
| title = Combat Zombie
|image =
<gallery>
Combat Zombie.png|Default
Evolved CZ.png|Evolved
</gallery>
| health = 600
| debut = Chapter 2: Beginning of the End
| drops =
* Zombie Claw (10.5%)
}}
<blockquote>
"Basic hygiene must be a nightmare for these people now that they're dead."
</blockquote>
== Description ==
The once living basic lackeys of Ezoth, now transformed into undead abberations that feast on the flesh of the living. They could have been stronger if not for Ezoth's countless skill issues.
== Abilities ==
=== <b>Undead Punch</b> ===
The Combat Zombie punches you for <b>150 damage</b>.
Evolved variant deals <b>300 damage</b>.
fe91245f6c56eb11c81431ce201ebc64e9a3fa65
345
340
2024-07-25T23:10:11Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
| title = Combat Zombie
|image =
<gallery>
Combat Zombie.png|Default
Evolved CZ.png|Evolved
</gallery>
| health = 600
| debut = Chapter 2: Beginning of the End
| drops = Zombie Claw (10.5%)
}}
<blockquote>
"Basic hygiene must be a nightmare for these people now that they're dead."
</blockquote>
== Description ==
The once living basic lackeys of Ezoth, now transformed into undead abberations that feast on the flesh of the living. They could have been stronger if not for Ezoth's countless skill issues.
== Abilities ==
=== <b>Undead Punch</b> ===
The Combat Zombie punches you for <b>150 damage</b>.
Evolved variant deals <b>300 damage</b>.
915c85b04f072dab1ba388caa37f2da14c26dedb
346
345
2024-07-25T23:10:26Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
| title = Combat Zombie
|image =
<gallery>
Combat Zombie.png|Default
Evolved CZ.png|Evolved
</gallery>
| health = 600
| debut = Chapter 2: Beginning of the End
| drops = Zombie Claw (10.5%)
}}
<blockquote>
"Basic hygiene must be a nightmare for these people now that they're dead."
</blockquote>
== Description ==
The once living basic lackeys of Ezoth, now transformed into undead abberations that feast on the flesh of the living. They could have been stronger if not for Ezoth's countless skill issues.
== Abilities ==
=== <b>Undead Punch</b> ===
The Combat Zombie punches you for <b>150 damage</b>.
Evolved variant deals <b>300 damage</b>.
8ac770df4bfa06c7d0f16113f828c2b1d2830a94
File:Etank.png
6
86
341
2024-07-25T23:09:31Z
Thousand
11
wikitext
text/x-wiki
Evolved Tank Zombie
87c66ac071a637456333ddfb7a6ea3ef8666031b
Tank Zombie
0
43
342
261
2024-07-25T23:09:46Z
Thousand
11
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Tank.png|regular
Etank.png|evolved
</gallery>
|health = 1,000
|debut = Chapter 2:Beginning of the End
|drops =
* Nothing
}}
<blockquote>
"Reminds me of this one big guy who has oversized arms..."
</blockquote>
== Description ==
Tankier zombies that have been enhanced by necromancy whenever Ezoth occasionally doesn't have a skill issue (never).
== Passive ==
Zombie Variants - These zombies have different colors and body parts on spawn.
== Abilities ==
=== <b>Punch</b> ===
The Tank Zombie punches you for <b>65 damage</b>.
Evolved variant deals <b>400 damage</b>.
08d897d9c12a40e990830481f3ec6a895d7b81b6
344
342
2024-07-25T23:10:11Z
Thousand
11
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Tank.png|regular
Etank.png|evolved
</gallery>
|health = 1,000
|debut = Chapter 2:Beginning of the End
|drops =
* Zombie Claw (10%)
}}
<blockquote>
"Reminds me of this one big guy who has oversized arms..."
</blockquote>
== Description ==
Tankier zombies that have been enhanced by necromancy whenever Ezoth occasionally doesn't have a skill issue (never).
== Passive ==
Zombie Variants - These zombies have different colors and body parts on spawn.
== Abilities ==
=== <b>Punch</b> ===
The Tank Zombie punches you for <b>65 damage</b>.
Evolved variant deals <b>400 damage</b>.
641a6d5eb6ca2ce6d04e1dd339d8130671748594
347
344
2024-07-25T23:11:27Z
Thousand
11
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Tank.png|regular
Etank.png|evolved
</gallery>
|health = 1,000
|debut = Chapter 2: <b>Beginning of the End</b>
|drops =
* Zombie Claw (10%)
}}
<blockquote>
"Reminds me of this one big guy who has oversized arms..."
</blockquote>
== Description ==
Tankier zombies that have been enhanced by necromancy whenever Ezoth occasionally doesn't have a skill issue (never).
== Passive ==
Zombie Variants - These zombies have different colors and body parts on spawn.
== Abilities ==
=== <b>Punch</b> ===
The Tank Zombie punches you for <b>65 damage</b>.
Evolved variant deals <b>400 damage</b>.
fd93b2e564da3d0441294b6beb1cc0a652727c26
348
347
2024-07-25T23:12:09Z
Thousand
11
/* Passive */
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Tank.png|regular
Etank.png|evolved
</gallery>
|health = 1,000
|debut = Chapter 2: <b>Beginning of the End</b>
|drops =
* Zombie Claw (10%)
}}
<blockquote>
"Reminds me of this one big guy who has oversized arms..."
</blockquote>
== Description ==
Tankier zombies that have been enhanced by necromancy whenever Ezoth occasionally doesn't have a skill issue (never)
== Abilities ==
=== <b>Punch</b> ===
The Tank Zombie punches you for <b>65 damage</b>.
Evolved variant deals <b>400 damage</b>.
2dc14a73f150b057aaec56c0e4a3f0eebb91a6c7
Template:Enemy Template
10
10
343
237
2024-07-25T23:09:53Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword (100%)
* Placeholder Staff (50%)
|badges = Ballad of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
aa7dae579a0228afd316521e6d53fe2829bca147
Providian Scout
0
44
349
305
2024-07-25T23:12:35Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Scouter.png|Default
Zombiescout.png|Evolved
</gallery>
|health = 600
|debut = Chapter 2:Beginning of the End
|drops =
}}
<blockquote>
"If you order now, I'll throw in a second beatin', absolutely free!"
</blockquote>
== Description ==
One of the multiple soldier types in Vyrith's army, trained in many matters concerning speed and stealth to assassinate important targets.
== Abilities ==
=== <b>Stab</b> ===
The Providian Scout stabs you for <b>150 damage</b>.
Zombified counterpart deals <b>350 damage</b>.
a9c2c95233d562b644c6b813fc667faced162be0
350
349
2024-07-25T23:13:01Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Scouter.png|Default
Zombiescout.png|Evolved
</gallery>
|health = 600
|debut = Chapter 2: Beginning of the End
|drops =
}}
<blockquote>
"If you order now, I'll throw in a second beatin', absolutely free!"
</blockquote>
== Description ==
One of the multiple soldier types in Vyrith's army, trained in many matters concerning speed and stealth to assassinate important targets.
== Abilities ==
=== <b>Stab</b> ===
The Providian Scout stabs you for <b>150 damage</b>.
Zombified counterpart deals <b>350 damage</b>.
3ce880fd0bd02e1f32ebaacf859bc25e7c40be09
351
350
2024-07-25T23:13:14Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Scouter.png|Default
Zombiescout.png|Evolved
</gallery>
|health = 600
|debut = Chapter 2: The Beginning of the End
|drops =
}}
<blockquote>
"If you order now, I'll throw in a second beatin', absolutely free!"
</blockquote>
== Description ==
One of the multiple soldier types in Vyrith's army, trained in many matters concerning speed and stealth to assassinate important targets.
== Abilities ==
=== <b>Stab</b> ===
The Providian Scout stabs you for <b>150 damage</b>.
Zombified counterpart deals <b>350 damage</b>.
1200b468dd738c35529fa63221c5aaaad8266d0a
360
351
2024-07-25T23:19:45Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Scouter.png|Default
Zombiescout.png|Evolved
</gallery>
|health =
* Chapter 2: 600
* Chapter 4: Placeholder
|debut = Chapter 2: The Beginning of the End
|drops =
}}
<blockquote>
"If you order now, I'll throw in a second beatin', absolutely free!"
</blockquote>
== Description ==
One of the multiple soldier types in Vyrith's army, trained in many matters concerning speed and stealth to assassinate important targets.
== Abilities ==
=== <b>Stab</b> ===
The Providian Scout stabs you for <b>150 damage</b>.
Zombified counterpart deals <b>350 damage</b>.
89007b901fc055608b005e06076b0cb564c59aa5
Providian Marksman
0
46
352
294
2024-07-25T23:13:49Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Marksman.png|
</gallery>
|health = 700
|debut = Chapter 2: The Beginning of the End
|drops =
}}
<blockquote>
"I bet this guy has his sensitivity on 11."
</blockquote>
== Description ==
A unit of Providia's army that specializes more on the art of range and taking out foes from afar, where swords cannot reach them.
== Abilities ==
=== <b>Shot</b> ===
The Providian Marksman shoots an arrow at you for <b>175 damage</b> and inflicts <b>bleeding</b>.
Zombified counterpart deals <b>325 damage</b>.
b75d8fd7612cd52c0991230802445cb6e305d70d
Providian Squire
0
45
355
298
2024-07-25T23:16:40Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Screenshot 2024-07-25 172322.png
</gallery>
|health =
* Chapter 2: 700
* Chapter 4: Placeholder
|debut = Chapter 2: Beginning of the End
|drops =
*
}}
<blockquote>
"FOR THE LAND AND KING!!!!!!!"
</blockquote>
== Description ==
These combatants are warriors that are currently in training in the Providian Army to become Knights in the future.
== Abilities ==
=== <b>Slice</b> ===
The Squire slashes you for <b>150 damage</b>.
Zombified counterpart deals <b>450 damage</b>.
9cb6e6f96e39c1adf5598088541b0950ecf6d1ba
356
355
2024-07-25T23:16:55Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Screenshot 2024-07-25 172322.png
</gallery>
|health =
* Chapter 2: 700
* Chapter 4: Placeholder
|debut = Chapter 2: Beginning of the End
}}
<blockquote>
"FOR THE LAND AND KING!!!!!!!"
</blockquote>
== Description ==
These combatants are warriors that are currently in training in the Providian Army to become Knights in the future.
== Abilities ==
=== <b>Slice</b> ===
The Squire slashes you for <b>150 damage</b>.
Zombified counterpart deals <b>450 damage</b>.
a7b893939ac128aa61c765794ca85d7670451e53
Glashian
0
19
358
156
2024-07-25T23:18:26Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Glashian.png
|health =
* Chapter 1: 1,500
* Chapter 6: 13,500
|debut = Chapter 1: The Beast Within
|drops = Border of the Keep (85% chance)
|badges = None
}}
<blockquote>
"Eyem watching you."
</blockquote>
== Description ==
A pair of guardians that protect the entrance to the cave in '''Chapter 1'''.
First encountered elite enemy. Re-encountered in '''Chapter 6'''.
== Passive ==
Glashians have 50% passive damage reduction.
== Abilities ==
=== <b>Swing</b> ===
Just a regular swing, deals <b>125 damage.</b>
Evolved variant deals <b>500 damage.</b>
=== <b>Rage</b> ===
The Glashian roars, which will make its next attack deal <b>double the damage</b>
=== <b>Power Swing</b> ===
The Glashian charges up a swing while reeling back, then slams their sword down, <b>dealing 500 damage.</b>
Evolved variant deals <b>700 damage.</b>
=== <b>Triple lunge</b> ===
The Glashian dodges backward then charges forward at the player thrice, each charge deals <b>250 damage</b> and can be parried.
Evolved variant deals <b>500 damage.</b>
=== <b>Quick evasion</b> ===
The Glashian dodges backward and throws a dart at the player, dealing <b>150 damage</b> and inflicts bleed.
Evolved variant deals <b>300 damage.</b>
=== <b>Even quicker evasion</b> ===
The Glashian dodges backwards twice and throws three of the same darts, which each deal the same damage.
=== <b>Archery</b> ===
If the Glashian is far away from the player and cannot close the distance, it will switch to the bow and begin firing at the player. Each arrow deals <b>80 damage</b> and inflicts bleed.
Evolved variant deals <b>275 damage.</b>
ede8057f4cbc58a29f78f2b3393fdd7c619706d4
361
358
2024-07-25T23:19:52Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Glashian.png
|health =
* Chapter 1: 1,500
* Chapter 6: 13,500
|debut = Chapter 1: The Beast Within
|drops = Border of the Keep (85% chance)
}}
<blockquote>
"Eyem watching you."
</blockquote>
== Description ==
A pair of guardians that protect the entrance to the cave in '''Chapter 1'''.
First encountered elite enemy. Re-encountered in '''Chapter 6'''.
== Passive ==
Glashians have 50% passive damage reduction.
== Abilities ==
=== <b>Swing</b> ===
Just a regular swing, deals <b>125 damage.</b>
Evolved variant deals <b>500 damage.</b>
=== <b>Rage</b> ===
The Glashian roars, which will make its next attack deal <b>double the damage</b>
=== <b>Power Swing</b> ===
The Glashian charges up a swing while reeling back, then slams their sword down, <b>dealing 500 damage.</b>
Evolved variant deals <b>700 damage.</b>
=== <b>Triple lunge</b> ===
The Glashian dodges backward then charges forward at the player thrice, each charge deals <b>250 damage</b> and can be parried.
Evolved variant deals <b>500 damage.</b>
=== <b>Quick evasion</b> ===
The Glashian dodges backward and throws a dart at the player, dealing <b>150 damage</b> and inflicts bleed.
Evolved variant deals <b>300 damage.</b>
=== <b>Even quicker evasion</b> ===
The Glashian dodges backwards twice and throws three of the same darts, which each deal the same damage.
=== <b>Archery</b> ===
If the Glashian is far away from the player and cannot close the distance, it will switch to the bow and begin firing at the player. Each arrow deals <b>80 damage</b> and inflicts bleed.
Evolved variant deals <b>275 damage.</b>
ec5dc3179d87bd0355855b4412adc3651380aa13
362
361
2024-07-25T23:20:04Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Glashian.png
|health =
* Chapter 1: 1,500
* Chapter 6: 13,500
|debut = Chapter 1: The Beast Within
|drops = Border of the Keep (85%)
}}
<blockquote>
"Eyem watching you."
</blockquote>
== Description ==
A pair of guardians that protect the entrance to the cave in '''Chapter 1'''.
First encountered elite enemy. Re-encountered in '''Chapter 6'''.
== Passive ==
Glashians have 50% passive damage reduction.
== Abilities ==
=== <b>Swing</b> ===
Just a regular swing, deals <b>125 damage.</b>
Evolved variant deals <b>500 damage.</b>
=== <b>Rage</b> ===
The Glashian roars, which will make its next attack deal <b>double the damage</b>
=== <b>Power Swing</b> ===
The Glashian charges up a swing while reeling back, then slams their sword down, <b>dealing 500 damage.</b>
Evolved variant deals <b>700 damage.</b>
=== <b>Triple lunge</b> ===
The Glashian dodges backward then charges forward at the player thrice, each charge deals <b>250 damage</b> and can be parried.
Evolved variant deals <b>500 damage.</b>
=== <b>Quick evasion</b> ===
The Glashian dodges backward and throws a dart at the player, dealing <b>150 damage</b> and inflicts bleed.
Evolved variant deals <b>300 damage.</b>
=== <b>Even quicker evasion</b> ===
The Glashian dodges backwards twice and throws three of the same darts, which each deal the same damage.
=== <b>Archery</b> ===
If the Glashian is far away from the player and cannot close the distance, it will switch to the bow and begin firing at the player. Each arrow deals <b>80 damage</b> and inflicts bleed.
Evolved variant deals <b>275 damage.</b>
41d62d0a205d62bfaa8fadb96493f1963a9982e7
Cavern Guardian
0
28
363
157
2024-07-25T23:20:29Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Cavern Guardian.png
|health =
* Chapter 1: 1,500
* Chapter 6: 9,000
|debut = Chapter 1: The Beast Within
}}
<blockquote>
"HULK SMASH"
</blockquote>
== Description ==
Basic tanks present in '''Chapter 1''' and reappears in '''Chapter 6''', chases the player and attacks when close.
== Abilities ==
=== <b>Slam</b> ===
Slams down onto the ground, dealing <b>100 damage</b> in a small radius.
Evolved variant deals <b>400 damage.</b>
337418064870f2ce300caab914b216bab34c5dca
File:ArmedCZ.png
6
87
364
2024-07-25T23:20:30Z
Thousand
11
wikitext
text/x-wiki
Undead Traffic Cop
d6534e73bfcc4df8e480a9915b0fb4f15c3f410e
Cavern Leaper
0
26
365
154
2024-07-25T23:20:46Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Cavern Leaper.png
|health =
* Chapter 1: 500 HP
* Chapter 6: 6,666 HP
|debut = Chapter 1: The Beast Within
}}
<blockquote>
"Eyeball spring"
</blockquote>
== Description ==
Basic enemies present in '''Chapter 1''' and reappears in '''Chapter 6''', alternates between headbutting and shooting projectiles.
== Abilities ==
=== <b>Headbutt</b> ===
Headbutts the player for <b>75 damage.</b>
Evolved variant deals <b>300 damage.</b>
=== <b>Magic Missile</b> ===
Shoots a white orb towards the player for <b>125 damage.</b>
Evolved variant instead shoots a spread of three orbs which deal <b>200 damage each.</b>
4b4912b04e1b97369afd489a06ef66e99f9eedc6
Cavern Sentinel
0
24
366
151
2024-07-25T23:21:15Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Cavern Sentinel.png
|health =
* Chapter 1: 250
* Chapter 6: 2,500
|debut = Chapter 1: The Beast Within
}}
<blockquote>
"Insert funny eye pun here."
</blockquote>
== Description ==
Flying ranged enemies that predict and shoot at where the player is going, can be avoided by zigzagging. Present in '''Chapter 1''' and reappears in '''Chapter 6'''.
== Abilities ==
=== <b>Laser</b> ===
Shoots a laser in the direction where the player is moving, deals <b>125 damage.</b>
Evolved variant deals <b>333 damage.</b>
b576d4bd70826f053a59d2c07778d447cd7c8fa8
File:Evolved Armed CZ.png
6
88
367
2024-07-25T23:21:31Z
Thousand
11
wikitext
text/x-wiki
Evolved Traffic Cop
37e48c35b08ff3b5bc675974f8f17ebfffe49081
Cavern Sight
0
22
368
160
2024-07-25T23:21:56Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Cavern Sight.png
|health =
* Chapter 1: 150
* Chapter 6: 1500
|debut = Chapter 1: The Beast Within
}}
<blockquote>
"ay bro watch yo jet watch yo jet bro WATCH YO JE-"
</blockquote>
== Description ==
Cannon fodder enemies that chase the player to hit them, summoned in hordes by Glixi. Present in '''Chapter 1''' and reappears in '''Chapter 6'''.
== Abilities ==
=== <b>Ram</b> ===
Rams into the player for <b>125 damage.</b> After a period of time, the sight will crumble.
Evolved variant deals <b>450 damage.</b>
245d29800eeb057f5d4bc587090e411428d3a0db
Armed Combat Zombie
0
42
369
264
2024-07-25T23:22:21Z
Thousand
11
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
ArmedCZ.png|regular
Evolved Armed CZ.png|evolved
</gallery>
|health = 800
|debut = Chapter 2: Beginning of the End
|drops =
* Stop Sign(75%)
}}
<blockquote>
"I don't like where this is going. Stop. STOP. <b>STOP!!!</b>"
</blockquote>
== Description ==
Slightly more intelligent zombies that have decided to make use of the environment around them in the aspect that they started to use it as an armory.
== Abilities ==
=== <b>Stopping Strike</b> ===
The Armed Combat Zombie slams down their stop sign, <b> tripping players and dealing 70 damage</b>.
Evolved variant deals <b>400 damage</b>.
fed5c87aaf1534d5ffb3a877b90162d87d9cbba6
Glixi
0
38
370
240
2024-07-25T23:22:27Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
| title = Glixi
| image = Ezoth.png
| health = 8000
| debut = Chapter 1: The Beast Within
| drops = Ocular Exodus (100%)
}}
<blockquote>
"Has nobody told these guys that an eye for an eye leaves the world blind?"
</blockquote>
== Description ==
An amalgamation of the souls of dead miners that were forced to work day and night in the grueling and fatal conditions for citizenship. It still holds onto the resentment that came from the injustices of Velador and its government.
== Passive ==
The sentient eyeball is constantly flying, making it so that you can only use ranged weapons against it.
== Abilities ==
===<b>Collective Cavalry</b>===
Glixi will attempt to call upon the creatures of the mines, summoning a group of cavern sentinels.
Alt - Summons eyeballs that attack you constantly before exploding.
=== <b>Spiritual Stomp</b> ===
Glixi will summon a spirit to stomp you for <b>250 damage</b>.
=== <b>Eyem a helicopter</b> ===
Glixi will start spinning rapidly before flashbanging your screen, which is parriable.
=== <b>Ethereal Death Stare</b> ===
Mr. Placeholder punches for <b>100 damage</b> per tick.
acefb808419cf39c2a4acfb4ea4ebaa6d86af1a4
407
370
2024-07-25T23:54:14Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
| title = Glixi
| image = Ezoth.png
| health = 8000
| debut = Chapter 1: The Beast Within
| drops = Ocular Exodus (100%)
}}
<blockquote>
"Has nobody told these guys that an eye for an eye leaves the world blind?"
</blockquote>
== Description ==
An amalgamation of the souls of dead miners that were forced to work day and night in the grueling and fatal conditions for citizenship. It still holds onto the resentment that came from the injustices of Velador and its government.
== Passive ==
The sentient eyeball is constantly flying, making it so that you can only use ranged weapons against it.
== Abilities ==
=== Sentinel Guards ===
Glixi stops to summon a horde of cavern sentinels—those annoying flying eyeballs that shoot lasers at you.
=== Eye See You ===
Glixi stops to summon a horde of cavern sights—the eyeballs that try to hit you repeatedly before exploding.
=== Spirit Smash ===
Glixi summons a large cavern spirit which performs a stomp that deals <b>250 damage</b>. Can be parried.
=== Living in Spain Without the A ===
Glixi begins to spin very fast and then releases a very large explosion that deals <b>350 damage</b>. Can be parried, and getting hit by the explosion briefly flashes the screen yellow.
=== Big Beam Attack ===
Glixi fires a constantly damaging ray at a target that she pursues. Can be avoided by simply moving but can be very punishing if you take multiple hits from it. Deals <b>100 damage</b> per tick.
9684c2314b3eb13ae31f8398d78cd983e16a124e
408
407
2024-07-25T23:55:21Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
| title = Glixi
<gallery>
Ezoth.png|Default
Ezoth.png|Spirit of Glixi
<gallery>
| health = 8000
| debut = Chapter 1: The Beast Within
| drops = Ocular Exodus (100%)
}}
<blockquote>
"Has nobody told these guys that an eye for an eye leaves the world blind?"
</blockquote>
== Description ==
An amalgamation of the souls of dead miners that were forced to work day and night in the grueling and fatal conditions for citizenship. It still holds onto the resentment that came from the injustices of Velador and its government.
== Passive ==
The sentient eyeball is constantly flying, making it so that you can only use ranged weapons against it.
== Abilities ==
=== Sentinel Guards ===
Glixi stops to summon a horde of cavern sentinels—those annoying flying eyeballs that shoot lasers at you.
=== Eye See You ===
Glixi stops to summon a horde of cavern sights—the eyeballs that try to hit you repeatedly before exploding.
=== Spirit Smash ===
Glixi summons a large cavern spirit which performs a stomp that deals <b>250 damage</b>. Can be parried.
=== Living in Spain Without the A ===
Glixi begins to spin very fast and then releases a very large explosion that deals <b>350 damage</b>. Can be parried, and getting hit by the explosion briefly flashes the screen yellow.
=== Big Beam Attack ===
Glixi fires a constantly damaging ray at a target that she pursues. Can be avoided by simply moving but can be very punishing if you take multiple hits from it. Deals <b>100 damage</b> per tick.
c6d1c05716e8701c32f87d7308f9c508910bc1e7
409
408
2024-07-25T23:55:42Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
| title = Glixi
<gallery>
Ezoth.png|Default
Ezoth.png|Spirit of Glixi
</gallery>
| health = 8000
| debut = Chapter 1: The Beast Within
| drops = Ocular Exodus (100%)
}}
<blockquote>
"Has nobody told these guys that an eye for an eye leaves the world blind?"
</blockquote>
== Description ==
An amalgamation of the souls of dead miners that were forced to work day and night in the grueling and fatal conditions for citizenship. It still holds onto the resentment that came from the injustices of Velador and its government.
== Passive ==
The sentient eyeball is constantly flying, making it so that you can only use ranged weapons against it.
== Abilities ==
=== Sentinel Guards ===
Glixi stops to summon a horde of cavern sentinels—those annoying flying eyeballs that shoot lasers at you.
=== Eye See You ===
Glixi stops to summon a horde of cavern sights—the eyeballs that try to hit you repeatedly before exploding.
=== Spirit Smash ===
Glixi summons a large cavern spirit which performs a stomp that deals <b>250 damage</b>. Can be parried.
=== Living in Spain Without the A ===
Glixi begins to spin very fast and then releases a very large explosion that deals <b>350 damage</b>. Can be parried, and getting hit by the explosion briefly flashes the screen yellow.
=== Big Beam Attack ===
Glixi fires a constantly damaging ray at a target that she pursues. Can be avoided by simply moving but can be very punishing if you take multiple hits from it. Deals <b>100 damage</b> per tick.
ac71f2dc776513e6cab7fe17fd80501f10406553
410
409
2024-07-25T23:56:12Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
| title = Glixi
|image = <gallery>
Ezoth.png|Default
Ezoth.png|Spirit of Glixi
</gallery>
| health = 8000
| debut = Chapter 1: The Beast Within
| drops = Ocular Exodus (100%)
}}
<blockquote>
"Has nobody told these guys that an eye for an eye leaves the world blind?"
</blockquote>
== Description ==
An amalgamation of the souls of dead miners that were forced to work day and night in the grueling and fatal conditions for citizenship. It still holds onto the resentment that came from the injustices of Velador and its government.
== Passive ==
The sentient eyeball is constantly flying, making it so that you can only use ranged weapons against it.
== Abilities ==
=== Sentinel Guards ===
Glixi stops to summon a horde of cavern sentinels—those annoying flying eyeballs that shoot lasers at you.
=== Eye See You ===
Glixi stops to summon a horde of cavern sights—the eyeballs that try to hit you repeatedly before exploding.
=== Spirit Smash ===
Glixi summons a large cavern spirit which performs a stomp that deals <b>250 damage</b>. Can be parried.
=== Living in Spain Without the A ===
Glixi begins to spin very fast and then releases a very large explosion that deals <b>350 damage</b>. Can be parried, and getting hit by the explosion briefly flashes the screen yellow.
=== Big Beam Attack ===
Glixi fires a constantly damaging ray at a target that she pursues. Can be avoided by simply moving but can be very punishing if you take multiple hits from it. Deals <b>100 damage</b> per tick.
b1c703c01b8b3619e99a1e344cbb3af7bc81c7e7
412
410
2024-07-25T23:58:27Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
| title = Glixi
|image = <gallery>
Glixi.png|Default
Ezoth.png|Spirit of Glixi
</gallery>
| health = 8000
| debut = Chapter 1: The Beast Within
| drops = Ocular Exodus (100%)
}}
<blockquote>
"Has nobody told these guys that an eye for an eye leaves the world blind?"
</blockquote>
== Description ==
An amalgamation of the souls of dead miners that were forced to work day and night in the grueling and fatal conditions for citizenship. It still holds onto the resentment that came from the injustices of Velador and its government.
== Passive ==
The sentient eyeball is constantly flying, making it so that you can only use ranged weapons against it.
== Abilities ==
=== Sentinel Guards ===
Glixi stops to summon a horde of cavern sentinels—those annoying flying eyeballs that shoot lasers at you.
=== Eye See You ===
Glixi stops to summon a horde of cavern sights—the eyeballs that try to hit you repeatedly before exploding.
=== Spirit Smash ===
Glixi summons a large cavern spirit which performs a stomp that deals <b>250 damage</b>. Can be parried.
=== Living in Spain Without the A ===
Glixi begins to spin very fast and then releases a very large explosion that deals <b>350 damage</b>. Can be parried, and getting hit by the explosion briefly flashes the screen yellow.
=== Big Beam Attack ===
Glixi fires a constantly damaging ray at a target that she pursues. Can be avoided by simply moving but can be very punishing if you take multiple hits from it. Deals <b>100 damage</b> per tick.
8c57684c2f0592d363b1724cc360d0dc2b6c8f4e
413
412
2024-07-25T23:59:01Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
| title = Glixi
|image = <gallery>
Glixi.png|
</gallery>
| health = 8000
| debut = Chapter 1: The Beast Within
| drops = Ocular Exodus (100%)
}}
<blockquote>
"Has nobody told these guys that an eye for an eye leaves the world blind?"
</blockquote>
== Description ==
An amalgamation of the souls of dead miners that were forced to work day and night in the grueling and fatal conditions for citizenship. It still holds onto the resentment that came from the injustices of Velador and its government.
== Passive ==
The sentient eyeball is constantly flying, making it so that you can only use ranged weapons against it.
== Abilities ==
=== Sentinel Guards ===
Glixi stops to summon a horde of cavern sentinels—those annoying flying eyeballs that shoot lasers at you.
=== Eye See You ===
Glixi stops to summon a horde of cavern sights—the eyeballs that try to hit you repeatedly before exploding.
=== Spirit Smash ===
Glixi summons a large cavern spirit which performs a stomp that deals <b>250 damage</b>. Can be parried.
=== Living in Spain Without the A ===
Glixi begins to spin very fast and then releases a very large explosion that deals <b>350 damage</b>. Can be parried, and getting hit by the explosion briefly flashes the screen yellow.
=== Big Beam Attack ===
Glixi fires a constantly damaging ray at a target that she pursues. Can be avoided by simply moving but can be very punishing if you take multiple hits from it. Deals <b>100 damage</b> per tick.
007fd7341ed5084038ebc3a3af724ac947ff811d
414
413
2024-07-25T23:59:41Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
| title = Glixi
|image = Glixi.png
| health = 8000
| debut = Chapter 1: The Beast Within
| drops = Ocular Exodus (100%)
}}
<blockquote>
"Has nobody told these guys that an eye for an eye leaves the world blind?"
</blockquote>
== Description ==
An amalgamation of the souls of dead miners that were forced to work day and night in the grueling and fatal conditions for citizenship. It still holds onto the resentment that came from the injustices of Velador and its government.
== Passive ==
The sentient eyeball is constantly flying, making it so that you can only use ranged weapons against it.
== Abilities ==
=== Sentinel Guards ===
Glixi stops to summon a horde of cavern sentinels—those annoying flying eyeballs that shoot lasers at you.
=== Eye See You ===
Glixi stops to summon a horde of cavern sights—the eyeballs that try to hit you repeatedly before exploding.
=== Spirit Smash ===
Glixi summons a large cavern spirit which performs a stomp that deals <b>250 damage</b>. Can be parried.
=== Living in Spain Without the A ===
Glixi begins to spin very fast and then releases a very large explosion that deals <b>350 damage</b>. Can be parried, and getting hit by the explosion briefly flashes the screen yellow.
=== Big Beam Attack ===
Glixi fires a constantly damaging ray at a target that she pursues. Can be avoided by simply moving but can be very punishing if you take multiple hits from it. Deals <b>100 damage</b> per tick.
d83a5daf4f0e55a8c33d9e5fee684e206c2bedea
Palms of Creation
0
54
371
338
2024-07-25T23:23:47Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|
</gallery>
|type = Melee
|obtainability = Kill Soleil in 3 minutes or less
|scaling = Chapters 1-8
|badges = Rise and face the stars, given second life
}}
<blockquote>
"JUDGEMENT."
</blockquote>
== Description ==
"As the end drew close, Soleil struck a profound realization: The Overman had orchestrated every step, leading you to this moment. In a final act of salvation, he seized a fragment of The Overman's essence and triggered the detonation of the Pillars of Creation. With this sacrifice, humanity was finally freed from the powers beyond their grasp."
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Four Piece Combo</b> ===
The user swings the Placeholder Sword for <b>1000 damage</b> 3 times before summoning 6x2 projectiles that deal <b>400 damage each</b>.
=== <b>F - Nova Punch</b> ===
The user charges up their right fist before charging forward, dealing <b>3000 damage</b> and dragging anyone who gets hit before creating an explosion that deals <b>3000 damage</b>.
=== <b>G - Trap and Pulsar</b> ===
The player will mark the position at their cursor for fist projectiles to fire in on from <b>8 different directions. </b>Two projectiles are fired from the same direction leading to a total of <b>16 projectiles.</b> Each projectile deals <b>500 damage</b> and <b>briefly stuns for about a quarter of a second.</b> Followed up after the fist trap, the player throws a Collapsar projectile which deals <b>4000 damage</b>.
== Crafting Uses ==
Used to craft the '''Hands of Clockwork (not released yet)'''
40f09d42a7d9c69123373dab34b1be90ba5065dd
372
371
2024-07-25T23:23:55Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|
</gallery>
|type = Melee
|obtainability = Kill Soleil in 3 minutes or less
|scaling = Chapters 1-8
|badge = Rise and face the stars, given second life
}}
<blockquote>
"JUDGEMENT."
</blockquote>
== Description ==
"As the end drew close, Soleil struck a profound realization: The Overman had orchestrated every step, leading you to this moment. In a final act of salvation, he seized a fragment of The Overman's essence and triggered the detonation of the Pillars of Creation. With this sacrifice, humanity was finally freed from the powers beyond their grasp."
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Four Piece Combo</b> ===
The user swings the Placeholder Sword for <b>1000 damage</b> 3 times before summoning 6x2 projectiles that deal <b>400 damage each</b>.
=== <b>F - Nova Punch</b> ===
The user charges up their right fist before charging forward, dealing <b>3000 damage</b> and dragging anyone who gets hit before creating an explosion that deals <b>3000 damage</b>.
=== <b>G - Trap and Pulsar</b> ===
The player will mark the position at their cursor for fist projectiles to fire in on from <b>8 different directions. </b>Two projectiles are fired from the same direction leading to a total of <b>16 projectiles.</b> Each projectile deals <b>500 damage</b> and <b>briefly stuns for about a quarter of a second.</b> Followed up after the fist trap, the player throws a Collapsar projectile which deals <b>4000 damage</b>.
== Crafting Uses ==
Used to craft the '''Hands of Clockwork (not released yet)'''
a1b720eb838354f019c6dd8c6370f806ee9fabf3
373
372
2024-07-25T23:24:17Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|
</gallery>
|type = Melee
|obtainability = Kill Soleil in 3 minutes or less
|scaling = Chapters 1-8
}}
<blockquote>
"JUDGEMENT."
</blockquote>
== Description ==
"As the end drew close, Soleil struck a profound realization: The Overman had orchestrated every step, leading you to this moment. In a final act of salvation, he seized a fragment of The Overman's essence and triggered the detonation of the Pillars of Creation. With this sacrifice, humanity was finally freed from the powers beyond their grasp."
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Four Piece Combo</b> ===
The user swings the Placeholder Sword for <b>1000 damage</b> 3 times before summoning 6x2 projectiles that deal <b>400 damage each</b>.
=== <b>F - Nova Punch</b> ===
The user charges up their right fist before charging forward, dealing <b>3000 damage</b> and dragging anyone who gets hit before creating an explosion that deals <b>3000 damage</b>.
=== <b>G - Trap and Pulsar</b> ===
The player will mark the position at their cursor for fist projectiles to fire in on from <b>8 different directions. </b>Two projectiles are fired from the same direction leading to a total of <b>16 projectiles.</b> Each projectile deals <b>500 damage</b> and <b>briefly stuns for about a quarter of a second.</b> Followed up after the fist trap, the player throws a Collapsar projectile which deals <b>4000 damage</b>.
== Crafting Uses ==
Used to craft the '''Hands of Clockwork (not released yet)'''
79222beae963b063af20a93e6f58bf224dd3bd0c
375
373
2024-07-25T23:27:14Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|
</gallery>
|type = Melee
|obtainability = Kill Soleil in 3 minutes or less
|badges = Rise and face the stars, given second life
|scaling = Chapters 1-8
}}
<blockquote>
"JUDGEMENT."
</blockquote>
== Description ==
"As the end drew close, Soleil struck a profound realization: The Overman had orchestrated every step, leading you to this moment. In a final act of salvation, he seized a fragment of The Overman's essence and triggered the detonation of the Pillars of Creation. With this sacrifice, humanity was finally freed from the powers beyond their grasp."
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Four Piece Combo</b> ===
The user swings the Placeholder Sword for <b>1000 damage</b> 3 times before summoning 6x2 projectiles that deal <b>400 damage each</b>.
=== <b>F - Nova Punch</b> ===
The user charges up their right fist before charging forward, dealing <b>3000 damage</b> and dragging anyone who gets hit before creating an explosion that deals <b>3000 damage</b>.
=== <b>G - Trap and Pulsar</b> ===
The player will mark the position at their cursor for fist projectiles to fire in on from <b>8 different directions. </b>Two projectiles are fired from the same direction leading to a total of <b>16 projectiles.</b> Each projectile deals <b>500 damage</b> and <b>briefly stuns for about a quarter of a second.</b> Followed up after the fist trap, the player throws a Collapsar projectile which deals <b>4000 damage</b>.
== Crafting Uses ==
Used to craft the '''Hands of Clockwork (not released yet)'''
f5858ea706406779a708ec96c8dab85060d59c36
377
375
2024-07-25T23:29:28Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|
</gallery>
|type = Permanent Melee
|obtainability = Kill Soleil in 3 minutes or less
|badges = Rise and face the stars, given second life
|scaling = Chapters 1-8
}}
<blockquote>
"JUDGEMENT."
</blockquote>
== Description ==
"As the end drew close, Soleil struck a profound realization: The Overman had orchestrated every step, leading you to this moment. In a final act of salvation, he seized a fragment of The Overman's essence and triggered the detonation of the Pillars of Creation. With this sacrifice, humanity was finally freed from the powers beyond their grasp."
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Four Piece Combo</b> ===
The user swings the Placeholder Sword for <b>1000 damage</b> 3 times before summoning 6x2 projectiles that deal <b>400 damage each</b>.
=== <b>F - Nova Punch</b> ===
The user charges up their right fist before charging forward, dealing <b>3000 damage</b> and dragging anyone who gets hit before creating an explosion that deals <b>3000 damage</b>.
=== <b>G - Trap and Pulsar</b> ===
The player will mark the position at their cursor for fist projectiles to fire in on from <b>8 different directions. </b>Two projectiles are fired from the same direction leading to a total of <b>16 projectiles.</b> Each projectile deals <b>500 damage</b> and <b>briefly stuns for about a quarter of a second.</b> Followed up after the fist trap, the player throws a Collapsar projectile which deals <b>4000 damage</b>.
== Crafting Uses ==
Used to craft the '''Hands of Clockwork (not released yet)'''
b4e7fc27f44a8c75112e4813a46979b05d765620
378
377
2024-07-25T23:30:32Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|
</gallery>
|type = Permanent Melee
|obtainability = Kill Soleil in 3 minutes or less
|badges = Rise and face the stars, given second life
|scaling = Chapters 1-8
}}
<blockquote>
"SURRENDER NOW! ILLUMINATION! BLAST IT ALL! STRIKE! DIE! LET THE HEAVENS RAGE!"
</blockquote>
== Description ==
"As the end drew close, Soleil struck a profound realization: The Overman had orchestrated every step, leading you to this moment. In a final act of salvation, he seized a fragment of The Overman's essence and triggered the detonation of the Pillars of Creation. With this sacrifice, humanity was finally freed from the powers beyond their grasp."
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Four Piece Combo</b> ===
The user swings the Placeholder Sword for <b>1000 damage</b> 3 times before summoning 6x2 projectiles that deal <b>400 damage each</b>.
=== <b>F - Lunging nova punch</b> ===
The user charges up their right fist before charging forward, dealing <b>3000 damage</b> and dragging anyone who gets hit before creating an explosion that deals <b>3000 damage</b>.
=== <b>G - Fist trap & Collapsar</b> ===
The player will mark the position at their cursor for fist projectiles to fire in on from <b>8 different directions. </b>Two projectiles are fired from the same direction leading to a total of <b>16 projectiles.</b> Each projectile deals <b>500 damage</b> and <b>briefly stuns for about a quarter of a second.</b> Followed up after the fist trap, the player throws a Collapsar projectile which deals <b>4000 damage</b>.
== Crafting Uses ==
Used to craft the '''Hands of Clockwork (not released yet)'''
919ad7b422a60309398ec5150fb2053599f26774
379
378
2024-07-25T23:30:43Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|
</gallery>
|type = Permanent Melee
|obtainability = Kill Soleil in 3 minutes or less
|badges = Rise and face the stars, given second life
|scaling = Chapters 1-8
}}
<blockquote>
"SURRENDER NOW! ILLUMINATION! BLAST IT ALL! STRIKE! DIE! LET THE HEAVENS RAGE!"
</blockquote>
== Description ==
As the end drew close, Soleil struck a profound realization: The Overman had orchestrated every step, leading you to this moment. In a final act of salvation, he seized a fragment of The Overman's essence and triggered the detonation of the Pillars of Creation. With this sacrifice, humanity was finally freed from the powers beyond their grasp.
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Four Piece Combo</b> ===
The user swings the Placeholder Sword for <b>1000 damage</b> 3 times before summoning 6x2 projectiles that deal <b>400 damage each</b>.
=== <b>F - Lunging nova punch</b> ===
The user charges up their right fist before charging forward, dealing <b>3000 damage</b> and dragging anyone who gets hit before creating an explosion that deals <b>3000 damage</b>.
=== <b>G - Fist trap & Collapsar</b> ===
The player will mark the position at their cursor for fist projectiles to fire in on from <b>8 different directions. </b>Two projectiles are fired from the same direction leading to a total of <b>16 projectiles.</b> Each projectile deals <b>500 damage</b> and <b>briefly stuns for about a quarter of a second.</b> Followed up after the fist trap, the player throws a Collapsar projectile which deals <b>4000 damage</b>.
== Crafting Uses ==
Used to craft the '''Hands of Clockwork (not released yet)'''
6e1f6477cbde5305935f79025a5af471f994c147
380
379
2024-07-25T23:31:20Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|
</gallery>
|type = Permanent Melee
|obtainability = Kill Soleil in 3 minutes or less
|badges = Rise and face the stars, given second life
|scaling = Chapters 1-8
}}
<blockquote>
"SURRENDER NOW! ILLUMINATION! BLAST IT ALL! STRIKE! DIE! LET THE HEAVENS RAGE!"
</blockquote>
== Description ==
As the end drew close, Soleil struck a profound realization: The Overman had orchestrated every step, leading you to this moment. In a final act of salvation, he seized a fragment of The Overman's essence and triggered the detonation of the Pillars of Creation. With this sacrifice, humanity was finally freed from the powers beyond their grasp.
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Four Piece Combo</b> ===
The user swings the Placeholder Sword for <b>1000 damage</b> 3 times before summoning 6x2 projectiles that deal <b>400 damage each</b>.
=== <b>F - Lunging Nova Punch</b> ===
The user charges up their right fist before charging forward, dealing <b>3000 damage</b> and dragging anyone who gets hit before creating an explosion that deals <b>3000 damage</b>.
=== <b>G - Fist Trap & Collapsar</b> ===
The player will mark the position at their cursor for fist projectiles to fire in on from <b>8 different directions. </b>Two projectiles are fired from the same direction leading to a total of <b>16 projectiles.</b> Each projectile deals <b>500 damage</b> and <b>briefly stuns for about a quarter of a second.</b> Followed up after the fist trap, the player throws a Collapsar projectile which deals <b>4000 damage</b>.
== Crafting Uses ==
Used to craft the '''Hands of Clockwork (not released yet)'''
3030ff6f3ea00801c1e25af44d303395e23e571c
381
380
2024-07-25T23:31:37Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|
</gallery>
|type = Permanent Melee
|obtainability = Kill Soleil in 3 minutes or less
|badges = Rise and face the stars, given second life
|scaling = Chapters 1-8
}}
<blockquote>
"SURRENDER NOW! ILLUMINATION! BLAST IT ALL! STRIKE! DIE! LET THE HEAVENS RAGE!"
</blockquote>
== Description ==
As the end drew close, Soleil struck a profound realization: The Overman had orchestrated every step, leading you to this moment. In a final act of salvation, he seized a fragment of The Overman's essence and triggered the detonation of the Pillars of Creation. With this sacrifice, humanity was finally freed from the powers beyond their grasp.
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Four Piece Combo</b> ===
The user swings the Placeholder Sword for <b>1000 damage</b> 3 times before summoning 6x2 projectiles that deal <b>400 damage each</b>.
=== <b>F - Lunging Nova Punch</b> ===
The user charges up their right fist before charging forward, dealing <b>3000 damage</b> and dragging anyone who gets hit before creating an explosion that deals <b>3000 damage</b>.
=== <b>G - Fist Trap & Collapsar</b> ===
The player will mark the position at their cursor for fist projectiles to fire in on from <b>8 different directions. </b>Two projectiles are fired from the same direction leading to a total of <b>16 projectiles.</b> Each projectile deals <b>500 damage</b> and <b>briefly stuns for about a quarter of a second.</b> Followed up after the fist trap, the player throws a Collapsar projectile which deals <b>4000 damage</b>.
== Crafting Uses ==
Used to craft the '''Hands of Clockwork''' (not released yet)
d4577eff1a4f2b2f9efc6a717fa9693c3ab63f14
382
381
2024-07-25T23:32:01Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|
</gallery>
|type = Permanent Melee
|obtainability = Soleil, Emperor of the Stars when killed in 3 minutes or less
|badges = Rise and face the stars, given second life
|scaling = Chapters 1-8
}}
<blockquote>
"SURRENDER NOW! ILLUMINATION! BLAST IT ALL! STRIKE! DIE! LET THE HEAVENS RAGE!"
</blockquote>
== Description ==
As the end drew close, Soleil struck a profound realization: The Overman had orchestrated every step, leading you to this moment. In a final act of salvation, he seized a fragment of The Overman's essence and triggered the detonation of the Pillars of Creation. With this sacrifice, humanity was finally freed from the powers beyond their grasp.
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Four Piece Combo</b> ===
The user swings the Placeholder Sword for <b>1000 damage</b> 3 times before summoning 6x2 projectiles that deal <b>400 damage each</b>.
=== <b>F - Lunging Nova Punch</b> ===
The user charges up their right fist before charging forward, dealing <b>3000 damage</b> and dragging anyone who gets hit before creating an explosion that deals <b>3000 damage</b>.
=== <b>G - Fist Trap & Collapsar</b> ===
The player will mark the position at their cursor for fist projectiles to fire in on from <b>8 different directions. </b>Two projectiles are fired from the same direction leading to a total of <b>16 projectiles.</b> Each projectile deals <b>500 damage</b> and <b>briefly stuns for about a quarter of a second.</b> Followed up after the fist trap, the player throws a Collapsar projectile which deals <b>4000 damage</b>.
== Crafting Uses ==
Used to craft the '''Hands of Clockwork''' (not released yet)
b7e20da184f8a042c69d66ad14ccfe2e31aed2f4
383
382
2024-07-25T23:32:20Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|
</gallery>
|type = Permanent Melee
|obtainability = Killing Soleil in 3 minutes or less
|badges = Rise and face the stars, given second life
|scaling = Chapters 1-8
}}
<blockquote>
"SURRENDER NOW! ILLUMINATION! BLAST IT ALL! STRIKE! DIE! LET THE HEAVENS RAGE!"
</blockquote>
== Description ==
As the end drew close, Soleil struck a profound realization: The Overman had orchestrated every step, leading you to this moment. In a final act of salvation, he seized a fragment of The Overman's essence and triggered the detonation of the Pillars of Creation. With this sacrifice, humanity was finally freed from the powers beyond their grasp.
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Four Piece Combo</b> ===
The user swings the Placeholder Sword for <b>1000 damage</b> 3 times before summoning 6x2 projectiles that deal <b>400 damage each</b>.
=== <b>F - Lunging Nova Punch</b> ===
The user charges up their right fist before charging forward, dealing <b>3000 damage</b> and dragging anyone who gets hit before creating an explosion that deals <b>3000 damage</b>.
=== <b>G - Fist Trap & Collapsar</b> ===
The player will mark the position at their cursor for fist projectiles to fire in on from <b>8 different directions. </b>Two projectiles are fired from the same direction leading to a total of <b>16 projectiles.</b> Each projectile deals <b>500 damage</b> and <b>briefly stuns for about a quarter of a second.</b> Followed up after the fist trap, the player throws a Collapsar projectile which deals <b>4000 damage</b>.
== Crafting Uses ==
Used to craft the '''Hands of Clockwork''' (not released yet)
dea421f1bd0f9dd8b98ca91155276de55a38d078
Template:ItemInfobox
10
20
374
235
2024-07-25T23:26:50Z
NovaTheGreat
2
wikitext
text/x-wiki
<infobox>
<title source="title">
<default>{{PAGENAME}}</default>
</title>
<image source="image"/>
<header>Information</header>
<data source="type">
<label>Type</label>
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<label>Obtainability</label>
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<label>Badges</label>
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<label>Scaling</label>
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</infobox>
eda6f11a319ebb760ee96887353204c709f604ff
376
374
2024-07-25T23:28:27Z
NovaTheGreat
2
wikitext
text/x-wiki
<infobox>
<title source="title">
<default>{{PAGENAME}}</default>
</title>
<image source="image"/>
<header>Information</header>
<data source="type">
<label>Type</label>
</data>
<data source="obtainability">
<label>Obtainability</label>
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</data>
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<label>Scaling</label>
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bdc17d5fa012a462ac85f7540598a6ef304540e3
Reserved Sword
0
16
384
148
2024-07-25T23:32:59Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = Reserved sword.png
|type = Melee
|obtainability =
* Already in player inventory upon first starting the game
* Bought from the shopkeeper for free
}}
<blockquote>
"Oh wow this thing sucks."
</blockquote>
== Description ==
Duh.. It’s the first melee weapon you get. Of course it sucks!
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Basic</b> ===
You swing your sword for <b>80 damage.</b> Third swing deals <b>100 damage.</b> Attacks have a chance to inflict bleed on enemies.
== Crafting Uses ==
Used to craft '''Copper Sword'''.
757ac0809de44d279e7b6bac6336e0b46c661f06
394
384
2024-07-25T23:41:29Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image = Reserved sword.png
|type = Melee
|obtainability =
* Already in player inventory upon first starting the game
* Bought from the shopkeeper for free
}}
<blockquote>
"Oh wow this thing sucks."
</blockquote>
== Description ==
It’s the first melee weapon you get. Of course it sucks!
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Basic</b> ===
You swing your sword for <b>80 damage.</b> Third swing deals <b>100 damage.</b> Attacks have a chance to inflict bleed on enemies.
== Crafting Uses ==
Used to craft '''Copper Sword'''.
9cf629d0cb77f3f77c653187ecfa522c3b3d1f99
Lieutenant Zarol
0
49
385
265
2024-07-25T23:34:09Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 9,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Krugeron(100%/Guranteed)
}}
<blockquote>
"Screaming since 2020."
</blockquote>
== Description ==
A very angry and loud man who loves to run very fast. Oh wait, he’s a higher up in Vyrith’s army, yeah I forgot about that part.
== Passive ==
Heightened Movement - Zarol can dash from side to side while doing attacks and occasionally teleport to the player, which can be often fatal if they get hit by the lunge.
== Abilities ==
=== <b>Krugeron: Lunge</b> ===
Lieutenant Zarol gets ready to dash at you for <b>890 damage</b>, leaving behind afterimages and inflicting <b>Soulburn</b>.
=== <b>Krugeron: Legion</b> ===
Zarol shouts at the topic of his lungs, summoning several weak ghosts with basic swords that deal <b>90 damage</b> per slash.
=== <b>Jagerarch: Legion Shot</b> ===
Zarol pulls out his bow, Jagerarch, and shoots arrows at you for <b>50 damage</b> and inflicts <b>Soulburn</b> for every arrow.
4a552fd73fddec2095b8fa997ccd30c0330783ea
386
385
2024-07-25T23:35:02Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 9,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Krugeron(100%/Guranteed)
}}
<blockquote>
"Screaming since 2020."
</blockquote>
== Description ==
A very angry and loud man who loves to run very fast. Oh wait, he’s a higher up in Vyrith’s army, yeah I forgot about that part.
== Abilities ==
=== <b>Krugeron: Lunge</b> ===
Lieutenant Zarol gets ready to dash at you for <b>890 damage</b>, leaving behind afterimages and inflicting <b>Soulburn</b>.
=== <b>Krugeron: Legion</b> ===
Zarol shouts at the topic of his lungs, summoning several weak ghosts with basic swords that deal <b>90 damage</b> per slash.
=== <b>Jagerarch: Legion Shot</b> ===
Zarol pulls out his bow, Jagerarch, and shoots arrows at you for <b>50 damage</b> and inflicts <b>Soulburn</b> for every arrow.
=== <b>Heightened Movement</b> ===
Zarol can dash from side to side while doing attacks and occasionally teleport to the player, which can be often fatal if they get hit by the lunge.
2bcda26068c9a4a16357801403e2c353a8ed1225
387
386
2024-07-25T23:35:25Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 9,000
|debut = Chapter 2: The Beginning of the End
|drops = Krugeron(100%)
}}
<blockquote>
"Screaming since 2020."
</blockquote>
== Description ==
A very angry and loud man who loves to run very fast. Oh wait, he’s a higher up in Vyrith’s army, yeah I forgot about that part.
== Abilities ==
=== <b>Krugeron: Lunge</b> ===
Lieutenant Zarol gets ready to dash at you for <b>890 damage</b>, leaving behind afterimages and inflicting <b>Soulburn</b>.
=== <b>Krugeron: Legion</b> ===
Zarol shouts at the topic of his lungs, summoning several weak ghosts with basic swords that deal <b>90 damage</b> per slash.
=== <b>Jagerarch: Legion Shot</b> ===
Zarol pulls out his bow, Jagerarch, and shoots arrows at you for <b>50 damage</b> and inflicts <b>Soulburn</b> for every arrow.
=== <b>Heightened Movement</b> ===
Zarol can dash from side to side while doing attacks and occasionally teleport to the player, which can be often fatal if they get hit by the lunge.
44c2f82ac472af2401ccefdbbf62cb5df3f71879
388
387
2024-07-25T23:35:47Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 9,000
|debut = Chapter 2: The Beginning of the End
|drops = Krugeron (100%)
}}
<blockquote>
"Screaming since 2020."
</blockquote>
== Description ==
A very angry and loud man who loves to run very fast. Oh wait, he’s a higher up in Vyrith’s army, yeah I forgot about that part.
== Abilities ==
=== <b>Krugeron: Lunge</b> ===
Lieutenant Zarol gets ready to dash at you for <b>890 damage</b>, leaving behind afterimages and inflicting <b>Soulburn</b>.
=== <b>Krugeron: Legion</b> ===
Zarol shouts at the topic of his lungs, summoning several weak ghosts with basic swords that deal <b>90 damage</b> per slash.
=== <b>Jagerarch: Legion Shot</b> ===
Zarol pulls out his bow, Jagerarch, and shoots arrows at you for <b>50 damage</b> and inflicts <b>Soulburn</b> for every arrow.
=== <b>Heightened Movement</b> ===
Zarol can dash from side to side while doing attacks and occasionally teleport to the player, which can be often fatal if they get hit by the lunge.
270210bfce02f2e6800b60c2f1a263dcd70f9760
389
388
2024-07-25T23:36:25Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Default
Ezoth.png|Husk of Zarol
</gallery>
|health = 9,000
|debut = Chapter 2: The Beginning of the End
|drops = Krugeron (100%)
}}
<blockquote>
"Screaming since 2020."
</blockquote>
== Description ==
A very angry and loud man who loves to run very fast. Oh wait, he’s a higher up in Vyrith’s army, yeah I forgot about that part.
== Abilities ==
=== <b>Krugeron: Lunge</b> ===
Lieutenant Zarol gets ready to dash at you for <b>890 damage</b>, leaving behind afterimages and inflicting <b>Soulburn</b>.
=== <b>Krugeron: Legion</b> ===
Zarol shouts at the topic of his lungs, summoning several weak ghosts with basic swords that deal <b>90 damage</b> per slash.
=== <b>Jagerarch: Legion Shot</b> ===
Zarol pulls out his bow, Jagerarch, and shoots arrows at you for <b>50 damage</b> and inflicts <b>Soulburn</b> for every arrow.
=== <b>Heightened Movement</b> ===
Zarol can dash from side to side while doing attacks and occasionally teleport to the player, which can be often fatal if they get hit by the lunge.
b14b05c804f531d50d4d00a2b4e1b59b8b79939b
390
389
2024-07-25T23:36:53Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png
</gallery>
|health = 9,000
|debut = Chapter 2: The Beginning of the End
|drops = Krugeron (100%)
}}
<blockquote>
"Screaming since 2020."
</blockquote>
== Description ==
A very angry and loud man who loves to run very fast. Oh wait, he’s a higher up in Vyrith’s army, yeah I forgot about that part.
== Abilities ==
=== <b>Krugeron: Lunge</b> ===
Lieutenant Zarol gets ready to dash at you for <b>890 damage</b>, leaving behind afterimages and inflicting <b>Soulburn</b>.
=== <b>Krugeron: Legion</b> ===
Zarol shouts at the topic of his lungs, summoning several weak ghosts with basic swords that deal <b>90 damage</b> per slash.
=== <b>Jagerarch: Legion Shot</b> ===
Zarol pulls out his bow, Jagerarch, and shoots arrows at you for <b>50 damage</b> and inflicts <b>Soulburn</b> for every arrow.
=== <b>Heightened Movement</b> ===
Zarol can dash from side to side while doing attacks and occasionally teleport to the player, which can be often fatal if they get hit by the lunge.
87aa38b6055a3710136407f411bb65af102f6f2f
Voidon
0
70
391
328
2024-07-25T23:39:22Z
NovaTheGreat
2
wikitext
text/x-wiki
{{CharacterInfobox
|image=
<gallery>
Voidon.png|
</gallery>
|debut=Chapter 4.5: The Black Labyrinth
|age=Unknown
|titles=
* King of Nightmares
* God of the Void
* Supreme Titan
|species=God
}}
<blockquote>"The bigger they are..."</blockquote>
== Description ==
Colossal entity taking the appearance of a giant demon with a pitch black body shrouded in darkness with 2 glowing eyes. He will peer over the map every minute or so. Being in its direct line of sight (the hallway) will send you back if you don’t get out of the hallways fast enough. There is a sound cue. Can be ignored if you’re not in the long hallway. Extremely dangerous when paired with anything else.
== Lore ==
Voidon resides within the Void, the plane of non-existence and the realm of fantasy where all dreams are found. Voidon has partnered up with another God of the Void, Eridanus, and several enigmatic entities to construct an endless black labyrinth known as The Black Labyrinth, with himself acting as the ringleader and Eridanus spectating. Voidon wishes to test the limits of mortal perseverance and be entertained by both man's failures and success. Voidon will torture the souls of anyone shown to be a coward, meaning those that fail his trial. However, for those that do triumph over all odds and never-ending death, Voidon is impressed, allowing them to make contracts with both him and Eridanus. Those who contract powers of the Void gain the title Azurewrath and will have their souls given to Voidon and Eridanus upon death should they agree to the contract.
== Trivia ==
* Voidon is an original character made by the developer, diamondculture
* The weapon that represents Voidon is Void Wyvern
702cb074d45c77ae80ab4ce29c797ee804df885c
395
391
2024-07-25T23:42:19Z
Omardude8000
7
wikitext
text/x-wiki
{{CharacterInfobox
|image=
<gallery>
Voidon.png|
</gallery>
|debut=Chapter 4.5: The Black Labyrinth
|age=Unknown
|titles=
* King of Nightmares
* God of the Void
* Supreme Titan
|race=God
}}
<blockquote>"The bigger they are..."</blockquote>
== Description ==
Colossal entity taking the appearance of a giant demon with a pitch black body shrouded in darkness with 2 glowing eyes. He will peer over the map every minute or so. Being in its direct line of sight (the hallway) will send you back if you don’t get out of the hallways fast enough. There is a sound cue. Can be ignored if you’re not in the long hallway. Extremely dangerous when paired with anything else.
== Lore ==
Voidon resides within the Void, the plane of non-existence and the realm of fantasy where all dreams are found. Voidon has partnered up with another God of the Void, Eridanus, and several enigmatic entities to construct an endless black labyrinth known as The Black Labyrinth, with himself acting as the ringleader and Eridanus spectating. Voidon wishes to test the limits of mortal perseverance and be entertained by both man's failures and success. Voidon will torture the souls of anyone shown to be a coward, meaning those that fail his trial. However, for those that do triumph over all odds and never-ending death, Voidon is impressed, allowing them to make contracts with both him and Eridanus. Those who contract powers of the Void gain the title Azurewrath and will have their souls given to Voidon and Eridanus upon death should they agree to the contract.
== Trivia ==
* Voidon is an original character made by the developer, diamondculture
* The weapon that represents Voidon is Void Wyvern
7b33bfb10c1e6c377795fc07eb9ebd77a9ae2620
HF Murasama Blade
0
53
392
278
2024-07-25T23:40:40Z
NovaTheGreat
2
wikitext
text/x-wiki
{{ItemInfobox
|image=<gallery>
Murasama.png|Default
MGRMurasama.png|Source
</gallery>
|type=Cosmetic Ranged
|obtainability=* 1x Tsukuyomi
* 1x Cosmic Dye
* 1M Cash|scaling=Chapter 7}}
<blockquote>"Metal Gear Rising Revengeance memes are definitely funny." - Weakest Brazilian Male</blockquote>
== Description ==
A cosmetic of Tsukuyomi based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade from Metal Gear Rising: Revengeance. The sword is a crimson red katana reinforced by a powerful alternating current and resonating at extremely high vibration frequencies. This oscillation would weaken the molecular bonds of anything it cuts, significantly improving the katana's ability to cut through surfaces. Jetstream Sam utilises a rocket sheath that allows him to use high speed Iaido techniques.
== Passive ==
Grants damage reduction that melee weapons typically have
== Abilities ==
=== '''LMB - Cross Cut''' ===
Use a special technique to create localized slashes on your enemies, marked by circles which deals <b>1500 damage</b>. Attacks are bright red and have particle effects resembling red electricity.
=== '''F - Storm Front''' ===
Use the same technique to create a linear row of slashes on your enemies. Each slash deals <b>3000 damage</b>. Two slashes can hit one enemy. This ability is performed twice in a row. Attacks are bright red and have particle effects resembling red electricity.
=== '''G - Charging Slash''' ===
You wind up power in your katana, which summons red winds in the form of circles that deals <b>500 damage</b> per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals <b>9000 damage</b> and pierces through enemies. Your character flashes white for a short instance when you finish charging.
== Trivia ==
* The addition of this cosmetic is a reward designated for omardude8000 for being one of the event winners for an event held on the discord server
* This weapon is a direct reference to Jetstream Sam and his HF Murasama Blade from Metal Gear Rising: Revengeance if that wasn't obvious enough
25910e570b6fcacfbb31d44dde57898d35af07cd
Providian Scout
0
44
393
360
2024-07-25T23:40:58Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Scouter.png|Default
Zombiescout.png|Evolved
</gallery>
|health =
* Chapter 2: 600
* Chapter 4: 1,650
|debut = Chapter 2: The Beginning of the End
|drops =
}}
<blockquote>
"If you order now, I'll throw in a second beatin', absolutely free!"
</blockquote>
== Description ==
One of the multiple soldier types in Vyrith's army, trained in many matters concerning speed and stealth to assassinate important targets.
== Abilities ==
=== <b>Stab</b> ===
The Providian Scout stabs you for <b>150 damage</b>.
Zombified counterpart deals <b>350 damage</b>.
9aaa1255b0d82302505b592566e438f504a2d879
Ezoth
0
5
396
56
2024-07-25T23:43:32Z
NovaTheGreat
2
Replaced content with "{{Enemy Template}}"
wikitext
text/x-wiki
{{Enemy Template}}
5b4a30aefb84d289b92ab570e20a9272f263bad6
397
396
2024-07-25T23:47:13Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png
</gallery>
|health = 16,500
|debut = Chapter 2: The Beginning of the End
|drops = Scythe of Necromancy (100%)
}}
<blockquote>
"You could say he suffers from being a middle child, but he’s not ''actually'' a middle child..."
</blockquote>
== Description ==
A newbie necromancer who has been outcast by most of his family for his skill issues. Ezoth’s job is to bring corpses to life to be used as soldiers.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Attacks ==
=== Slash ===
Ezoth slashes nearby players with his scythe, dealing **250 damage**.
* Deals **300 damage** in phase 2.
=== Skull Shot ===
Fires a spread of gravity-affected exploding skull projectiles at the player, dealing **200 damage** per skull.
* Fires more skulls per shot in phase 2.
=== Slice N' Dice ===
Ezoth laughs evilly and begins spinning with his scythe toward a player, dealing **125 damage**. It can hit multiple times.
* Deals **150 damage** in phase 2.
=== Big Bang Attack ===
Ezoth charges up red energy within himself and releases it in a large explosion, dealing **400 damage**. This attack also fires off a ring of skull projectiles that deal **250 damage** each.
=== Red Storm ===
Ezoth tells you to run (although he should be telling you to stay still) as two bolts of red lightning strike each player's position one after another, dealing **262 damage** per strike.
=== Necromancy ===
Ezoth gains a red aura and begins summoning various zombies around him.
=== Dark Ray ===
Ezoth levitates in the air and prepares to fire multiple hitscan dark rays, each dealing **187 damage**. This attack should be avoided by hiding behind a solid object or jumping. It also lifesteals.
* Deals **225 damage** and fires quicker in phase 2.
b08e871ae9a38f596fbd7033073eacf49ecb00d5
399
397
2024-07-25T23:50:12Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png
</gallery>
|health = 16,500
|debut = Chapter 2: The Beginning of the End
|drops = Scythe of Necromancy (100%)
}}
<blockquote>
"You could say he suffers from being a middle child, but he’s not ''actually'' a middle child..."
</blockquote>
== Description ==
A newbie necromancer who has been outcast by most of his family for his skill issues. Ezoth’s job is to bring corpses to life to be used as soldiers.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== Slash ===
Ezoth slashes nearby players with his scythe, dealing <b>250 damage</b>.
* Deals <b>300 damage</b> in phase 2.
=== Skull Shot ===
Fires a spread of gravity-affected exploding skull projectiles at the player, dealing <b>200 damage</b> per skull.
* Fires more skulls per shot in phase 2.
=== Slice N' Dice ===
Ezoth laughs evilly and begins spinning with his scythe toward a player, dealing <b>125 damage</b>. It can hit multiple times.
* Deals <b>150 damage</b> in phase 2.
=== Big Bang Attack ===
Ezoth charges up red energy within himself and releases it in a large explosion, dealing <b>400 damage</b>. This attack also fires off a ring of skull projectiles that deal <b>250 damage</b> each.
=== Red Storm ===
Ezoth tells you to run (although he should be telling you to stay still) as two bolts of red lightning strike each player's position one after another, dealing <b>262 damage</b> per strike.
=== Necromancy ===
Ezoth gains a red aura and begins summoning various zombies around him.
=== Dark Ray ===
Ezoth levitates in the air and prepares to fire multiple hitscan dark rays, each dealing <b>187 damage</b>. This attack should be avoided by hiding behind a solid object or jumping. It also lifesteals.
* Deals <b>225 damage</b> and fires quicker in phase 2.
== Phase Two (50% Health) ==
Ezoth will yammer on about stuff and gain a red aura. His attacks will be enhanced.
b9d1bc8dcdab1c97a5c0fc61fca2eac73d8bc351
400
399
2024-07-25T23:50:27Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png
</gallery>
|health = 16,500
|debut = Chapter 2: The Beginning of the End
|drops = Scythe of Necromancy (100%)
}}
<blockquote>
"You could say he suffers from being a middle child, but he’s not ''actually'' a middle child..."
</blockquote>
== Description ==
A newbie necromancer who has been outcast by most of his family for his skill issues. Ezoth’s job is to bring corpses to life to be used as soldiers.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== Slash ===
Ezoth slashes nearby players with his scythe, dealing <b>250 damage</b>.
* Deals <b>300 damage</b> in phase 2.
=== Skull Shot ===
Fires a spread of gravity-affected exploding skull projectiles at the player, dealing <b>200 damage</b> per skull.
* Fires more skulls per shot in phase 2.
=== Slice N' Dice ===
Ezoth laughs evilly and begins spinning with his scythe toward a player, dealing <b>125 damage</b>. It can hit multiple times.
* Deals <b>150 damage</b> in phase 2.
=== Big Bang Attack ===
Ezoth charges up red energy within himself and releases it in a large explosion, dealing <b>400 damage</b>. This attack also fires off a ring of skull projectiles that deal <b>250 damage</b> each.
=== Red Storm ===
Ezoth tells you to run (although he should be telling you to stay still) as two bolts of red lightning strike each player's position one after another, dealing <b>262 damage</b> per strike.
=== Necromancy ===
Ezoth gains a red aura and begins summoning various zombies around him.
=== Dark Ray ===
Ezoth levitates in the air and prepares to fire multiple hitscan dark rays, each dealing <b>187 damage</b>. This attack should be avoided by hiding behind a solid object or jumping. It also lifesteals.
* Deals <b>225 damage</b> and fires quicker in phase 2.
== Phase 2 (50% Health) ==
Ezoth will yammer on about stuff and gain a red aura. His attacks will be enhanced.
b9bb80157af0af6ede870ba9d4307145062dadd2
401
400
2024-07-25T23:51:25Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png
</gallery>
|health = 16,500
|debut = Chapter 2: The Beginning of the End
|drops = Scythe of Necromancy (100%)
}}
<blockquote>
"You could say he suffers from being a middle child, but he’s not ''actually'' a middle child..."
</blockquote>
== Description ==
A newbie necromancer who has been outcast by most of his family for his skill issues. Ezoth’s job is to bring corpses to life to be used as soldiers.
== Abilities ==
=== Taunt ===
Ezoth taunts you. During the taunt, Ezoth stands still and can be damaged freely.
* In phase two, he will fire dark homing chained projectiles that drag players to him if they hit, dealing <b>225 damage<b/> while taunting.
=== Slash ===
Ezoth slashes nearby players with his scythe, dealing <b>250 damage</b>.
* Deals <b>300 damage</b> in phase 2.
=== Skull Shot ===
Fires a spread of gravity-affected exploding skull projectiles at the player, dealing <b>200 damage</b> per skull.
* Fires more skulls per shot in phase 2.
=== Slice N' Dice ===
Ezoth laughs evilly and begins spinning with his scythe toward a player, dealing <b>125 damage</b>. It can hit multiple times.
* Deals <b>150 damage</b> in phase 2.
=== Big Bang Attack ===
Ezoth charges up red energy within himself and releases it in a large explosion, dealing <b>400 damage</b>. This attack also fires off a ring of skull projectiles that deal <b>250 damage</b> each.
=== Red Storm ===
Ezoth tells you to run (although he should be telling you to stay still) as two bolts of red lightning strike each player's position one after another, dealing <b>262 damage</b> per strike.
=== Necromancy ===
Ezoth gains a red aura and begins summoning various zombies around him.
=== Dark Ray ===
Ezoth levitates in the air and prepares to fire multiple hitscan dark rays, each dealing <b>187 damage</b>. This attack should be avoided by hiding behind a solid object or jumping. It also lifesteals.
* Deals <b>225 damage</b> and fires quicker in phase 2.
== Phase 2 (50% Health) ==
Ezoth will yammer on about stuff and gain a red aura. His attacks will be enhanced.
e4812b1f63da12d59661f7443e3307c98260f04e
402
401
2024-07-25T23:51:59Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png
</gallery>
|health = 16,500
|debut = Chapter 2: The Beginning of the End
|drops = Scythe of Necromancy (100%)
}}
<blockquote>
"You could say he suffers from being a middle child, but he’s not ''actually'' a middle child..."
</blockquote>
== Description ==
A newbie necromancer who has been outcast by most of his family for his skill issues. Ezoth’s job is to bring corpses to life to be used as soldiers.
== Abilities ==
=== Taunt ===
Ezoth taunts you. During the taunt, Ezoth stands still and can be damaged freely.
=== Slash ===
Ezoth slashes nearby players with his scythe, dealing <b>250 damage</b>.
* Deals <b>300 damage</b> in phase 2.
=== Skull Shot ===
Fires a spread of gravity-affected exploding skull projectiles at the player, dealing <b>200 damage</b> per skull.
* Fires more skulls per shot in phase 2.
=== Slice N' Dice ===
Ezoth laughs evilly and begins spinning with his scythe toward a player, dealing <b>125 damage</b>. It can hit multiple times.
* Deals <b>150 damage</b> in phase 2.
=== Big Bang Attack ===
Ezoth charges up red energy within himself and releases it in a large explosion, dealing <b>400 damage</b>. This attack also fires off a ring of skull projectiles that deal <b>250 damage</b> each.
=== Red Storm ===
Ezoth tells you to run (although he should be telling you to stay still) as two bolts of red lightning strike each player's position one after another, dealing <b>262 damage</b> per strike.
=== Necromancy ===
Ezoth gains a red aura and begins summoning various zombies around him.
=== Dark Ray ===
Ezoth levitates in the air and prepares to fire multiple hitscan dark rays, each dealing <b>187 damage</b>. This attack should be avoided by hiding behind a solid object or jumping. It also lifesteals.
* Deals <b>225 damage</b> and fires quicker in phase 2.
== Phase 2 (50% Health) ==
Ezoth will yammer on about stuff and gain a red aura. His attacks will be enhanced.
6dbdb81c0b5543155a3ed6a370f61a3f9ae1fbb6
403
402
2024-07-25T23:52:13Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png
</gallery>
|health = 16,500
|debut = Chapter 2: The Beginning of the End
|drops = Scythe of Necromancy (100%)
}}
<blockquote>
"You could say he suffers from being a middle child, but he’s not ''actually'' a middle child..."
</blockquote>
== Description ==
A newbie necromancer who has been outcast by most of his family for his skill issues. Ezoth’s job is to bring corpses to life to be used as soldiers.
== Abilities ==
=== Taunt ===
Ezoth taunts you. During the taunt, Ezoth stands still and can be damaged freely.
* In phase two, he will fire dark homing chained projectiles that drag players to him if they hit, dealing <b>225 damage<b/> while taunting.
=== Slash ===
Ezoth slashes nearby players with his scythe, dealing <b>250 damage</b>.
* Deals <b>300 damage</b> in phase 2.
=== Skull Shot ===
Fires a spread of gravity-affected exploding skull projectiles at the player, dealing <b>200 damage</b> per skull.
* Fires more skulls per shot in phase 2.
=== Slice N' Dice ===
Ezoth laughs evilly and begins spinning with his scythe toward a player, dealing <b>125 damage</b>. It can hit multiple times.
* Deals <b>150 damage</b> in phase 2.
=== Big Bang Attack ===
Ezoth charges up red energy within himself and releases it in a large explosion, dealing <b>400 damage</b>. This attack also fires off a ring of skull projectiles that deal <b>250 damage</b> each.
=== Red Storm ===
Ezoth tells you to run (although he should be telling you to stay still) as two bolts of red lightning strike each player's position one after another, dealing <b>262 damage</b> per strike.
=== Necromancy ===
Ezoth gains a red aura and begins summoning various zombies around him.
=== Dark Ray ===
Ezoth levitates in the air and prepares to fire multiple hitscan dark rays, each dealing <b>187 damage</b>. This attack should be avoided by hiding behind a solid object or jumping. It also lifesteals.
* Deals <b>225 damage</b> and fires quicker in phase 2.
== Phase 2 (50% Health) ==
Ezoth will yammer on about stuff and gain a red aura. His attacks will be enhanced.
e4812b1f63da12d59661f7443e3307c98260f04e
404
403
2024-07-25T23:52:32Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png
</gallery>
|health = 16,500
|debut = Chapter 2: The Beginning of the End
|drops = Scythe of Necromancy (100%)
}}
<blockquote>
"You could say he suffers from being a middle child, but he’s not ''actually'' a middle child..."
</blockquote>
== Description ==
A newbie necromancer who has been outcast by most of his family for his skill issues. Ezoth’s job is to bring corpses to life to be used as soldiers.
== Abilities ==
=== Taunt ===
Ezoth taunts you. During the taunt, Ezoth stands still and can be damaged freely.
* In phase two, he will fire dark homing chained projectiles that drag players to him if they hit, dealing 225 damage while taunting.
=== Slash ===
Ezoth slashes nearby players with his scythe, dealing <b>250 damage</b>.
* Deals <b>300 damage</b> in phase 2.
=== Skull Shot ===
Fires a spread of gravity-affected exploding skull projectiles at the player, dealing <b>200 damage</b> per skull.
* Fires more skulls per shot in phase 2.
=== Slice N' Dice ===
Ezoth laughs evilly and begins spinning with his scythe toward a player, dealing <b>125 damage</b>. It can hit multiple times.
* Deals <b>150 damage</b> in phase 2.
=== Big Bang Attack ===
Ezoth charges up red energy within himself and releases it in a large explosion, dealing <b>400 damage</b>. This attack also fires off a ring of skull projectiles that deal <b>250 damage</b> each.
=== Red Storm ===
Ezoth tells you to run (although he should be telling you to stay still) as two bolts of red lightning strike each player's position one after another, dealing <b>262 damage</b> per strike.
=== Necromancy ===
Ezoth gains a red aura and begins summoning various zombies around him.
=== Dark Ray ===
Ezoth levitates in the air and prepares to fire multiple hitscan dark rays, each dealing <b>187 damage</b>. This attack should be avoided by hiding behind a solid object or jumping. It also lifesteals.
* Deals <b>225 damage</b> and fires quicker in phase 2.
== Phase 2 (50% Health) ==
Ezoth will yammer on about stuff and gain a red aura. His attacks will be enhanced.
d2696ad8dceea837799fe756780ef0f2f9485276
405
404
2024-07-25T23:52:50Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png
</gallery>
|health = 16,500
|debut = Chapter 2: The Beginning of the End
|drops = Scythe of Necromancy (100%)
}}
<blockquote>
"You could say he suffers from being a middle child, but he’s not ''actually'' a middle child..."
</blockquote>
== Description ==
A newbie necromancer who has been outcast by most of his family for his skill issues. Ezoth’s job is to bring corpses to life to be used as soldiers.
== Abilities ==
=== Taunt ===
Ezoth taunts you. During the taunt, Ezoth stands still and can be damaged freely.
* In phase two, he will fire dark homing chained projectiles that drag players to him if they hit, dealing <b>225 damage</b> while taunting.
=== Slash ===
Ezoth slashes nearby players with his scythe, dealing <b>250 damage</b>.
* Deals <b>300 damage</b> in phase 2.
=== Skull Shot ===
Fires a spread of gravity-affected exploding skull projectiles at the player, dealing <b>200 damage</b> per skull.
* Fires more skulls per shot in phase 2.
=== Slice N' Dice ===
Ezoth laughs evilly and begins spinning with his scythe toward a player, dealing <b>125 damage</b>. It can hit multiple times.
* Deals <b>150 damage</b> in phase 2.
=== Big Bang Attack ===
Ezoth charges up red energy within himself and releases it in a large explosion, dealing <b>400 damage</b>. This attack also fires off a ring of skull projectiles that deal <b>250 damage</b> each.
=== Red Storm ===
Ezoth tells you to run (although he should be telling you to stay still) as two bolts of red lightning strike each player's position one after another, dealing <b>262 damage</b> per strike.
=== Necromancy ===
Ezoth gains a red aura and begins summoning various zombies around him.
=== Dark Ray ===
Ezoth levitates in the air and prepares to fire multiple hitscan dark rays, each dealing <b>187 damage</b>. This attack should be avoided by hiding behind a solid object or jumping. It also lifesteals.
* Deals <b>225 damage</b> and fires quicker in phase 2.
== Phase 2 (50% Health) ==
Ezoth will yammer on about stuff and gain a red aura. His attacks will be enhanced.
3cdec8245283a1663a24a10afa7e37f50d70c252
406
405
2024-07-25T23:53:11Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png
</gallery>
|health = 16,500
|debut = Chapter 2: The Beginning of the End
|drops = Scythe of Necromancy (100%)
}}
<blockquote>
"You could say he suffers from being a middle child, but he’s not ''actually'' a middle child..."
</blockquote>
== Description ==
A newbie necromancer who has been outcast by most of his family for his skill issues. Ezoth’s job is to bring corpses to life to be used as soldiers.
== Abilities ==
=== Taunt ===
Ezoth taunts you. During the taunt, Ezoth stands still and can be damaged freely.
* In phase 2, he will fire dark homing chained projectiles that drag players to him if they hit, dealing <b>225 damage</b> while taunting.
=== Slash ===
Ezoth slashes nearby players with his scythe, dealing <b>250 damage</b>.
* Deals <b>300 damage</b> in phase 2.
=== Skull Shot ===
Fires a spread of gravity-affected exploding skull projectiles at the player, dealing <b>200 damage</b> per skull.
* Fires more skulls per shot in phase 2.
=== Slice N' Dice ===
Ezoth laughs evilly and begins spinning with his scythe toward a player, dealing <b>125 damage</b>. It can hit multiple times.
* Deals <b>150 damage</b> in phase 2.
=== Big Bang Attack ===
Ezoth charges up red energy within himself and releases it in a large explosion, dealing <b>400 damage</b>. This attack also fires off a ring of skull projectiles that deal <b>250 damage</b> each.
=== Red Storm ===
Ezoth tells you to run (although he should be telling you to stay still) as two bolts of red lightning strike each player's position one after another, dealing <b>262 damage</b> per strike.
=== Necromancy ===
Ezoth gains a red aura and begins summoning various zombies around him.
=== Dark Ray ===
Ezoth levitates in the air and prepares to fire multiple hitscan dark rays, each dealing <b>187 damage</b>. This attack should be avoided by hiding behind a solid object or jumping. It also lifesteals.
* Deals <b>225 damage</b> and fires quicker in phase 2.
== Phase 2 (50% Health) ==
Ezoth will yammer on about stuff and gain a red aura. His attacks will be enhanced.
d318e55651e1e67f29300a1bb9b2df89d93bf769
Template:Enemy Template
10
10
398
343
2024-07-25T23:49:27Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword (100%)
* Placeholder Staff (50%)
|badges = Ballad of the Placeholder
}}
<blockquote>
"Wow, what an odd fella."
</blockquote>
== Description ==
In the void between realms, there exists a concept known simply as "The Placeholder." Unlike other entities or anomalies in the multiverse, The Placeholder isn't a being or a force but rather an absence, a gap where something should be but isn't.
== Passive ==
Mr. Placeholder will have no information on him. Thus, his abilities will take players by the element of surprise.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 (50% health) ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
18b71f9b3b4cb118b8fdabd4ea81e486ee776a27
File:Glixi.png
6
89
411
2024-07-25T23:57:56Z
NovaTheGreat
2
wikitext
text/x-wiki
An image of the default Glixi.
eaa786f062aa11d0b2151baa583e4ca7f1a3fedf
Tank Zombie
0
43
415
348
2024-07-26T00:01:05Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Tank.png|Default
Etank.png|Evolved
</gallery>
|health =
* Chapter 2: 1,000
* Chapter 4: Placeholder
|debut = Chapter 2: The Beginning of the End
|drops = Zombie Claw (10%)
}}
<blockquote>
"Reminds me of this one big guy who has oversized arms..."
</blockquote>
== Description ==
Tankier zombies that have been enhanced by necromancy whenever Ezoth occasionally doesn't have a skill issue (never)
== Abilities ==
=== <b>Punch</b> ===
The Tank Zombie punches you for <b>65 damage</b>.
* Evolved variant deals <b>400 damage</b>.
a0e4cc5e00ba1cd114487f0d349fb87e0df9a3b5
416
415
2024-07-26T00:02:03Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Tank.png|Default
Etank.png|Evolved
</gallery>
|health =
* Chapter 2: 1,000
* Chapter 4: 4,000
|debut = Chapter 2: The Beginning of the End
|drops = Zombie Claw (10%)
}}
<blockquote>
"Reminds me of this one big guy who has oversized arms..."
</blockquote>
== Description ==
Tankier zombies that have been enhanced by necromancy whenever Ezoth occasionally doesn't have a skill issue (never)
== Abilities ==
=== <b>Punch</b> ===
The Tank Zombie punches you for <b>65 damage</b>.
* Evolved variant deals <b>400 damage</b>.
0d7db6b468fa33cf53659e975556488fa1fcd355
Providian Warlock
0
47
417
357
2024-07-26T00:02:34Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Warlock.png|Default
Zwarlock.png|Evolved
</gallery>
|health =
* Chapter 2: 750
* Chapter 4: 1850
|debut = Chapter 2: Beginning of the End
|drops =
}}
<blockquote>
"I think this guy should host a magic trick show."
</blockquote>
== Description ==
Vyrith started a program where he would teach humans magic before death, so that they served as more powerful undead soldiers to support him in the future.
== Passive ==
Warlocks are capable of switching between strafing and hovering.
== Abilities ==
=== <b>Magic Balls</b> ===
The Providian Warlock casts a sphere at you for <b>250 damage</b>.
* Zombified counterpart deals <b>425 damage</b>.
af757aa684525bf699f3cd63ae5eb0624c81a8e5
Knight
0
90
418
2024-07-26T00:03:04Z
Thousand
11
Created page with "{{EnemyInfobox |image = <gallery> Ezoth.png|Phase 1 Ezoth.png|Phase 2 </gallery> |health = 100,000 |debut = Chapter N/A: Placeholder Palace |drops = * Placeholder Sword (100%) * Placeholder Staff (50%) |badges = Ballad of the Placeholder }} <blockquote> "If I was real, I would solo the Oververse 100%." </blockquote> == Description == Knight is an imaginary construct created by The Overman from his vast knowledge of the universe of Overborne. He is there to teach th..."
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Phase 1
Ezoth.png|Phase 2
</gallery>
|health = 100,000
|debut = Chapter N/A: Placeholder Palace
|drops =
* Placeholder Sword (100%)
* Placeholder Staff (50%)
|badges = Ballad of the Placeholder
}}
<blockquote>
"If I was real, I would solo the Oververse 100%."
</blockquote>
== Description ==
Knight is an imaginary construct created by The Overman from his vast knowledge of the universe of Overborne. He is there to teach the player how to fight and what they will be encountering ahead, considering the fact that they have attacks from almost every single boss in the entire game. If you are level <50, he will momentarily be invincible until a certain point, in which he will say "Let's put what you have learned to the test."
== Passive ==
Overman's Scale - Knight has percentage based attacks, meaning you HAVE to dodge him or die. He also scales based on the player's health.
== Abilities ==
=== <b>Placeholder Punch</b> ===
Mr. Placeholder punches for <b>50 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Placeholder Projectile</b> ===
Mr. Placeholder fires a projectile for <b>25 damage</b>.
== Phase 2 (50% health) ==
=== <b>Placeholder Nuke</b> ===
Mr. Placeholder drops a nuke for <b>100,000 damage</b>, killing everything in its vicinity.
9b5f8c7d8584e8e0bcae1f5949a1efbd069c9c2d
Cavern Guardian
0
28
419
363
2024-07-26T00:03:36Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Cavern Guardian.png
|health =
* Chapter 1: 1,500
* Chapter 6: 9,000
|debut = Chapter 1: The Beast Within
}}
<blockquote>
"HULK SMASH"
</blockquote>
== Description ==
Basic tanks present in '''Chapter 1''' and reappears in '''Chapter 6''', chases the player and attacks when close.
== Abilities ==
=== <b>Slam</b> ===
Slams down onto the ground, dealing <b>100 damage</b> in a small radius.
* Evolved variant deals <b>400 damage.</b>
64905c8a3e77f515a299a693afece987ea7256a7
Combat Zombie
0
34
420
346
2024-07-26T00:06:04Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
| title = Combat Zombie
|image =
<gallery>
Combat Zombie.png|Default
Evolved CZ.png|Evolved
</gallery>
| health =
* Chapter 2: 600
* Chapter 4: 1,500
| debut = Chapter 2: Beginning of the End
| drops = Zombie Claw (10.5%)
}}
<blockquote>
"Basic hygiene must be a nightmare for these people now that they're dead."
</blockquote>
== Description ==
The once living basic lackeys of Ezoth, now transformed into undead abberations that feast on the flesh of the living. They could have been stronger if not for Ezoth's countless skill issues.
== Abilities ==
=== <b>Undead Punch</b> ===
The Combat Zombie punches you for <b>150 damage</b>.
Evolved variant deals <b>300 damage</b>.
220fd23e8f8af59d0cfa30436c33c545efc5b412
421
420
2024-07-26T00:06:21Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
| title = Combat Zombie
|image =
<gallery>
Combat Zombie.png|Default
Evolved CZ.png|Evolved
</gallery>
| health =
* Chapter 2: 600
* Chapter 4: 1,500
| debut = Chapter 2: Beginning of the End
| drops = Zombie Claw (10.5%)
}}
<blockquote>
"Basic hygiene must be a nightmare for these people now that they're dead."
</blockquote>
== Description ==
The once living basic lackeys of Ezoth, now transformed into undead abberations that feast on the flesh of the living. They could have been stronger if not for Ezoth's countless skill issues.
== Abilities ==
=== <b>Undead Punch</b> ===
The Combat Zombie punches you for <b>150 damage</b>.
* Evolved variant deals <b>300 damage</b>.
58e95b53774974ce79fe24de1aa1da45a7c7ef1a
444
421
2024-07-26T00:20:11Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
| title = Combat Zombie
|image =
<gallery>
Combat Zombie.png|Default
Evolved CZ.png|Evolved
</gallery>
| health =
* Chapter 2: 600
* Chapter 4: 1,500
| debut = Chapter 2: The Beginning of the End
| drops = Zombie Claw (10.5%)
}}
<blockquote>
"Basic hygiene must be a nightmare for these people now that they're dead."
</blockquote>
== Description ==
The once living basic lackeys of Ezoth, now transformed into undead abberations that feast on the flesh of the living. They could have been stronger if not for Ezoth's countless skill issues.
== Abilities ==
=== <b>Undead Punch</b> ===
The Combat Zombie punches you for <b>150 damage</b>.
* Evolved variant deals <b>300 damage</b>.
844b976445c1dc82a55790ee6d8ce4dd680fc38a
Skeleton
0
30
422
239
2024-07-26T00:06:43Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Skeleton.png
|health = 850
|debut = Chapter 2: The Beginning of the End
}}
<blockquote>
"Bruh. I’m dead."
</blockquote>
== Description ==
A fast and basic fodder enemy. Not really special.
== Abilities ==
=== <b>Swipe</b> ===
Claw the target, dealing <b>50 damage</b>.
1e52dc263d2ee54a5fc658a8a66037d3080fe7dc
Providian Scout
0
44
423
393
2024-07-26T00:07:10Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Scouter.png|Default
Zombiescout.png|Evolved
</gallery>
|health =
* Chapter 2: 600
* Chapter 4: 1,650
|debut = Chapter 2: The Beginning of the End
|drops =
}}
<blockquote>
"If you order now, I'll throw in a second beatin', absolutely free!"
</blockquote>
== Description ==
One of the multiple soldier types in Vyrith's army, trained in many matters concerning speed and stealth to assassinate important targets.
== Abilities ==
=== <b>Stab</b> ===
The Providian Scout stabs you for <b>150 damage</b>.
* Zombified counterpart deals <b>350 damage</b>.
cda697fad17241c6d9df6b3a8904a444b6cd2589
Glashian
0
19
424
362
2024-07-26T00:08:37Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Glashian.png|Normal
Glashian.png|Evolved
<gallery/>
|health =
* Chapter 1: 1,500
* Chapter 6: 13,500
|debut = Chapter 1: The Beast Within
|drops = Border of the Keep (85%)
}}
<blockquote>
"Eyem watching you."
</blockquote>
== Description ==
A pair of guardians that protect the entrance to the cave in '''Chapter 1'''. First encountered elite enemy. Re-encountered in '''Chapter 6'''.
== Passive ==
Glashians have 50% passive damage reduction.
== Abilities ==
=== <b>Swing</b> ===
Just a regular swing, deals <b>125 damage.</b>
* Evolved variant deals <b>500 damage.</b>
=== <b>Rage</b> ===
The Glashian roars, which will make its next attack deal <b>double the damage</b>
=== <b>Power Swing</b> ===
The Glashian charges up a swing while reeling back, then slams their sword down, <b>dealing 500 damage.</b>
* Evolved variant deals <b>700 damage.</b>
=== <b>Triple lunge</b> ===
The Glashian dodges backward then charges forward at the player thrice, each charge deals <b>250 damage</b> and can be parried.
* Evolved variant deals <b>500 damage.</b>
=== <b>Quick evasion</b> ===
The Glashian dodges backward and throws a dart at the player, dealing <b>150 damage</b> and inflicts <b>Bleed</b>.
* Evolved variant deals <b>300 damage.</b>
=== <b>Even quicker evasion</b> ===
The Glashian dodges backwards twice and throws three of the same darts, which each deal the same damage.
=== <b>Archery</b> ===
If the Glashian is far away from the player and cannot close the distance, it will switch to the bow and begin firing at the player. Each arrow deals <b>80 damage</b> and inflicts <b>Bleed</b>.
* Evolved variant deals <b>275 damage.</b>
bf5e41ac2ba6e46276ef9ca5b7406507a14999cf
425
424
2024-07-26T00:09:23Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Glashian.png|Normal
Glashian.png|Evolved
</gallery>
|health =
* Chapter 1: 1,500
* Chapter 6: 13,500
|debut = Chapter 1: The Beast Within
|drops = Border of the Keep (85%)
}}
<blockquote>
"Eyem watching you."
</blockquote>
== Description ==
A pair of guardians that protect the entrance to the cave in '''Chapter 1'''. First encountered elite enemy. Re-encountered in '''Chapter 6'''.
== Passive ==
Glashians have 50% passive damage reduction.
== Abilities ==
=== <b>Swing</b> ===
Just a regular swing, deals <b>125 damage.</b>
* Evolved variant deals <b>500 damage.</b>
=== <b>Rage</b> ===
The Glashian roars, which will make its next attack deal <b>double the damage</b>
=== <b>Power Swing</b> ===
The Glashian charges up a swing while reeling back, then slams their sword down, <b>dealing 500 damage.</b>
* Evolved variant deals <b>700 damage.</b>
=== <b>Triple lunge</b> ===
The Glashian dodges backward then charges forward at the player thrice, each charge deals <b>250 damage</b> and can be parried.
* Evolved variant deals <b>500 damage.</b>
=== <b>Quick evasion</b> ===
The Glashian dodges backward and throws a dart at the player, dealing <b>150 damage</b> and inflicts <b>Bleed</b>.
* Evolved variant deals <b>300 damage.</b>
=== <b>Even quicker evasion</b> ===
The Glashian dodges backwards twice and throws three of the same darts, which each deal the same damage.
=== <b>Archery</b> ===
If the Glashian is far away from the player and cannot close the distance, it will switch to the bow and begin firing at the player. Each arrow deals <b>80 damage</b> and inflicts <b>Bleed</b>.
* Evolved variant deals <b>275 damage.</b>
e249de1d9c5ca4c84398ac5820271ca4c979b115
426
425
2024-07-26T00:09:42Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Glashian.png|Normal
Glashian.png|Evolved
</gallery>
|health =
* Chapter 1: 1,500
* Chapter 6: 13,500
|debut = Chapter 1: The Beast Within
|drops = Border of the Keep (85%)
}}
<blockquote>
"Eyem watching you."
</blockquote>
== Description ==
A pair of guardians that protect the entrance to the cave in '''Chapter 1'''. First encountered elite enemy. Re-encountered in '''Chapter 6'''.
== Passive ==
Glashians have 50% passive damage reduction.
== Abilities ==
=== <b>Swing</b> ===
Just a regular swing, deals <b>125 damage.</b>
* Evolved variant deals <b>500 damage.</b>
=== <b>Rage</b> ===
The Glashian roars, which will make its next attack deal <b>double the damage.</b>
=== <b>Power Swing</b> ===
The Glashian charges up a swing while reeling back, then slams their sword down, <b>dealing 500 damage.</b>
* Evolved variant deals <b>700 damage.</b>
=== <b>Triple lunge</b> ===
The Glashian dodges backward then charges forward at the player thrice, each charge deals <b>250 damage</b> and can be parried.
* Evolved variant deals <b>500 damage.</b>
=== <b>Quick evasion</b> ===
The Glashian dodges backward and throws a dart at the player, dealing <b>150 damage</b> and inflicts <b>Bleed</b>.
* Evolved variant deals <b>300 damage.</b>
=== <b>Even quicker evasion</b> ===
The Glashian dodges backwards twice and throws three of the same darts, which each deal the same damage.
=== <b>Archery</b> ===
If the Glashian is far away from the player and cannot close the distance, it will switch to the bow and begin firing at the player. Each arrow deals <b>80 damage</b> and inflicts <b>Bleed</b>.
* Evolved variant deals <b>275 damage.</b>
89656be49b8c6e6534199304c459c6d03ee185f9
Providian Squire
0
45
427
356
2024-07-26T00:10:25Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Screenshot 2024-07-25 172322.png|
</gallery>
|health =
* Chapter 2: 700
* Chapter 4: Placeholder
|debut = Chapter 2: Beginning of the End
}}
<blockquote>
"FOR THE LAND AND KING!!!!!!!"
</blockquote>
== Description ==
These combatants are warriors that are currently in training in the Providian Army to become Knights in the future.
== Abilities ==
=== <b>Slice</b> ===
The Squire slashes you for <b>150 damage</b>.
Zombified counterpart deals <b>450 damage</b>.
3785560f7947c83a522c5b7951cb2e90e43ac0f2
442
427
2024-07-26T00:19:36Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Screenshot 2024-07-25 172322.png|Normal
Screenshot 2024-07-25 172322.png|Evolved
</gallery>
|health =
* Chapter 2: 700
* Chapter 4: Placeholder
|debut = Chapter 2: The Beginning of the End
}}
<blockquote>
"FOR THE LAND AND KING!!!!!!!"
</blockquote>
== Description ==
These combatants are warriors that are currently in training in the Providian Army to become Knights in the future.
== Abilities ==
=== <b>Slice</b> ===
The Squire slashes you for <b>150 damage</b>.
Zombified counterpart deals <b>450 damage</b>.
deeeea7a4b718c72f21e72d259eaafe1a4103718
459
442
2024-07-26T00:33:10Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Screenshot 2024-07-25 172322.png|Normal
Screenshot 2024-07-25 172322.png|Evolved
</gallery>
|health =
* Chapter 2: 700
* Chapter 4: Placeholder
|debut = Chapter 2: The Beginning of the End
}}
<blockquote>
"FOR THE LAND AND KING!!!!!!!"
</blockquote>
== Description ==
These combatants are warriors that are currently in training in the Providian Army to become Knights in the future.
== Abilities ==
=== <b>Slice</b> ===
The Squire slashes you for <b>150 damage</b>.
* Zombified counterpart deals <b>450 damage</b>.
dc8ce0eb22dd8b5a4dd701e7ca78281b89e23207
Rotting Zombie
0
40
428
262
2024-07-26T00:11:14Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Normal
Ezoth.png|Evolved
</gallery>
|health = 600
|debut = Chapter 2: The Beginning of the End
|drops =
* Zombie Claw (10%)
|
}}
<blockquote>
"Poor people. Hygiene is nonexistent and they're missing a part of themselves. Skeledeath's gotta pay for this."
</blockquote>
== Description ==
Zombies that are very well on their way to becoming skeletons. They will use their remaining blood as projectiles to stop anyone who gets in their way.
== Abilities ==
=== <b>Slash</b> ===
The rotting zombie slashes you for <b>150 damage</b>.
Evolved variant deals <b>175 damage</b>.
=== <b>Blood Toss</b> ===
The rotting zombie tosses their blood at you for <b>200 damage</b>.
Evolved variant deals <b>250 damage</b>.
e0cd96bbaeb56c91656396f93d41257e5000a629
429
428
2024-07-26T00:11:41Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png|Normal
Ezoth.png|Evolved
</gallery>
|health =
* Chapter 2: 600
* Chapter 4: Placeholder
|debut = Chapter 2: The Beginning of the End
|drops =
* Zombie Claw (10%)
|
}}
<blockquote>
"Poor people. Hygiene is nonexistent and they're missing a part of themselves. Skeledeath's gotta pay for this."
</blockquote>
== Description ==
Zombies that are very well on their way to becoming skeletons. They will use their remaining blood as projectiles to stop anyone who gets in their way.
== Abilities ==
=== <b>Slash</b> ===
The Rotting Zombie slashes you for <b>150 damage</b>.
* Evolved variant deals <b>175 damage</b>.
=== <b>Blood Toss</b> ===
The Rotting Zombie tosses their blood at you for <b>200 damage</b>.
* Evolved variant deals <b>250 damage</b>.
10cd1edc6ec7e6c2e94f10012aae2e6558866621
Armed Combat Zombie
0
42
430
369
2024-07-26T00:12:34Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
ArmedCZ.png|Normal
Evolved Armed CZ.png|Evolved
</gallery>
|health =
* Chapter 2: 800
* Chapter 4: Placeholder
|debut = Chapter 2: The Beginning of the End
|drops = Stop Sign (75%)
}}
<blockquote>
"I don't like where this is going. Stop. STOP. <b>STOP!!!</b>"
</blockquote>
== Description ==
Slightly more intelligent zombies that have decided to make use of the environment around them in the aspect that they started to use it as an armory.
== Abilities ==
=== <b>Stopping Strike</b> ===
The Armed Combat Zombie slams down their stop sign, <b> tripping players and dealing 70 damage</b>.
* Evolved variant deals <b>400 damage</b>.
0723f0dfce3a3cf064f71f6cc131b7dde9dc7013
431
430
2024-07-26T00:12:52Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
ArmedCZ.png|Normal
Evolved Armed CZ.png|Evolved
</gallery>
|health =
* Chapter 2: 800
* Chapter 4: 5,000
|debut = Chapter 2: The Beginning of the End
|drops = Stop Sign (75%)
}}
<blockquote>
"I don't like where this is going. Stop. STOP. <b>STOP!!!</b>"
</blockquote>
== Description ==
Slightly more intelligent zombies that have decided to make use of the environment around them in the aspect that they started to use it as an armory.
== Abilities ==
=== <b>Stopping Strike</b> ===
The Armed Combat Zombie slams down their stop sign, <b> tripping players and dealing 70 damage</b>.
* Evolved variant deals <b>400 damage</b>.
1dfac1ac43d6b06fab6cf2e4b396b81cc5e8926f
Agile Combat Zombie
0
84
432
330
2024-07-26T00:13:32Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
ACZ.png|Default
EACZ.png|Evolved
</gallery>
|health =
* Chapter 2: 600
* Chapter 4: Placeholder
|debut = Chapter 2: The Beginning of the End
|drops = Zombie Claw (10.5%)
}}
<blockquote>
"Running around at the speed of sound."
</blockquote>
== Description ==
Speedier zombies that Ezoth had made while he was experimenting in Muerte National Park. These zombies are much harder to escape than regular ones, making them just as prevalent as the regular combat zombies.
== Abilities ==
=== <b>Speedster Punch</b> ===
The zombie punches you for <b>100 damage</b>.
Evolved variant deals <b>200 damage</b>.
e4913f9d7f087005cddb9f9c1285e75265a39ce2
433
432
2024-07-26T00:13:45Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
ACZ.png|Default
EACZ.png|Evolved
</gallery>
|health =
* Chapter 2: 600
* Chapter 4: 1,750
|debut = Chapter 2: The Beginning of the End
|drops = Zombie Claw (10.5%)
}}
<blockquote>
"Running around at the speed of sound."
</blockquote>
== Description ==
Speedier zombies that Ezoth had made while he was experimenting in Muerte National Park. These zombies are much harder to escape than regular ones, making them just as prevalent as the regular combat zombies.
== Abilities ==
=== <b>Speedster Punch</b> ===
The zombie punches you for <b>100 damage</b>.
* Evolved variant deals <b>200 damage</b>.
9a510f5235386df50a3d5cb58cdfa1ba64a44aa1
Cavern Leaper
0
26
434
365
2024-07-26T00:14:00Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Cavern Leaper.png
|health =
* Chapter 1: 500
* Chapter 6: 6,666
|debut = Chapter 1: The Beast Within
}}
<blockquote>
"Eyeball spring"
</blockquote>
== Description ==
Basic enemies present in '''Chapter 1''' and reappears in '''Chapter 6''', alternates between headbutting and shooting projectiles.
== Abilities ==
=== <b>Headbutt</b> ===
Headbutts the player for <b>75 damage.</b>
Evolved variant deals <b>300 damage.</b>
=== <b>Magic Missile</b> ===
Shoots a white orb towards the player for <b>125 damage.</b>
Evolved variant instead shoots a spread of three orbs which deal <b>200 damage each.</b>
0417d0731de9f2acf61754dd718202e0e83ed1c5
435
434
2024-07-26T00:14:10Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image = Cavern Leaper.png
|health =
* Chapter 1: 500
* Chapter 6: 6,666
|debut = Chapter 1: The Beast Within
}}
<blockquote>
"Eyeball spring"
</blockquote>
== Description ==
Basic enemies present in '''Chapter 1''' and reappears in '''Chapter 6''', alternates between headbutting and shooting projectiles.
== Abilities ==
=== <b>Headbutt</b> ===
Headbutts the player for <b>75 damage.</b>
* Evolved variant deals <b>300 damage.</b>
=== <b>Magic Missile</b> ===
Shoots a white orb towards the player for <b>125 damage.</b>
* Evolved variant instead shoots a spread of three orbs which deal <b>200 damage each.</b>
a4e57a28771e68f1c514095e4c26b6f60fb7da1c
Skeleton Warrior
0
31
436
202
2024-07-26T00:16:19Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|main_image =
|health = 1,625
|debut = Chapter 3: Collective Consciousness
|drops = Skeleton Sword - (7.5%)
}}
<blockquote>
"Skeletons that have cold steel and shoulderbones, yet they have an even colder demeanor. Spooky."
</blockquote>
== Description ==
Skeleton variants that were lucky enough to be granted weapons to further Skeledeath's ambitions.
== Passive ==
Skeleton Warriors, due to holding a shield, have <b>50% damage reduction.</b>
== Abilities ==
=== <b>Skeleton Slash</b> ===
The skeleton warrior slashes you for <b>200 damage</b>.
5865705c7d8a412e137a680e1e6951e4317c5630
437
436
2024-07-26T00:16:27Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|main_image =
|health = 1,625
|debut = Chapter 3: Collective Consciousness
|drops = Skeleton Sword (7.5%)
}}
<blockquote>
"Skeletons that have cold steel and shoulderbones, yet they have an even colder demeanor. Spooky."
</blockquote>
== Description ==
Skeleton variants that were lucky enough to be granted weapons to further Skeledeath's ambitions.
== Passive ==
Skeleton Warriors, due to holding a shield, have <b>50% damage reduction.</b>
== Abilities ==
=== <b>Skeleton Slash</b> ===
The skeleton warrior slashes you for <b>200 damage</b>.
8cfcd22128abf70c37bbda31287b77b94a0be7e1
438
437
2024-07-26T00:16:40Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|main_image =
|health = 1,625
|debut = Chapter 3: Collective Consciousness
|drops = Skeleton Sword (7.5%)
}}
<blockquote>
"Skeletons that have cold steel and shoulderbones, yet they have an even colder demeanor. Spooky."
</blockquote>
== Description ==
Skeleton variants that were lucky enough to be granted weapons to further Skeledeath's ambitions.
== Passive ==
Skeleton Warriors, due to holding a shield, have 50% damage reduction.
== Abilities ==
=== <b>Skeleton Slash</b> ===
The skeleton warrior slashes you for <b>200 damage</b>.
07345e528868e7585bed2a35e2879f9b829ea44e
Project Soul Reaper
0
41
439
243
2024-07-26T00:18:04Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png
</gallery>
|health = 7,000
|debut = Chapter 2: Beginning of the End
|drop =
}}
<blockquote>
"Very handy vaccuum cleaner, he talks too!"
</blockquote>
== Description ==
Controlling the Muerte National Park and its corpses as Ezoth’s righthand man, this grim reaper is going to give you a hard time with a number of abilities.
== Passive ==
Project Soul Reaper will apply blood-red chains to whoever is standing near him which will occasionally deal <b>175 damage</b> to them if they’re standing still. Enemies that are chained will fire red <b>175 damage</b> projectiles at you. Enemies that are killed with these chains will heal the Project Soul Reaper by <b>10%</b> of his health.
== Abilities ==
=== <b>Slash</b> ===
Slashes nearby people for <b>200 damage</b>.
=== <b>Mortem Meatgrinder</b> ===
Spins in a circle with their scythe while moving forward, sucking in whoever gets too close and dealing <b>150 damage</b> in an AoE. It can hit multiple times too.
=== <b>Death's Downfall</b> ===
Charges up a red aura of death, laughing maniacally before shooting his target with a barrage of 10 red projectiles that deal <b>125 damage each</b>.
=== <b>Chained Life</b> ===
Casts 3 slowly traveling but homing black projectiles with chain trails. Getting hit by one will drag you closer to Soul Reaper and deals <b>175 damage each</b>.
6605f4d9076b40782b961d3e07946f940fe47fdd
440
439
2024-07-26T00:18:27Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png
</gallery>
|health = 7,000
|debut = Chapter 2: Beginning of the End
|drop =
}}
<blockquote>
"Very handy vaccuum cleaner, he talks too!"
</blockquote>
== Description ==
Controlling the Muerte National Park and its corpses as Ezoth’s righthand man, this grim reaper is going to give you a hard time with a number of abilities.
== Passive ==
Project Soul Reaper will apply blood-red chains to whoever is standing near him which will occasionally deal <b>175 damage</b> to them if they’re standing still. Enemies that are chained will fire red <b>175 damage</b> projectiles at you. Enemies that are killed with these chains will heal the Project Soul Reaper by 10% of his health.
== Abilities ==
=== <b>Slash</b> ===
Slashes nearby people for <b>200 damage</b>.
=== <b>Mortem Meatgrinder</b> ===
Spins in a circle with their scythe while moving forward, sucking in whoever gets too close and dealing <b>150 damage</b> in an AoE. It can hit multiple times too.
=== <b>Death's Downfall</b> ===
Charges up a red aura of death, laughing maniacally before shooting his target with a barrage of 10 red projectiles that deal <b>125 damage each</b>.
=== <b>Chained Life</b> ===
Casts 3 slowly traveling but homing black projectiles with chain trails. Getting hit by one will drag you closer to Soul Reaper and deals <b>175 damage each</b>.
0441c1dc39b27acd51a5b1c85959ab320973f49f
441
440
2024-07-26T00:18:54Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ezoth.png
</gallery>
|health = 7,000
|debut = Chapter 2: The Beginning of the End
|drop =
}}
<blockquote>
"Very handy vaccuum cleaner, he talks too!"
</blockquote>
== Description ==
Controlling the Muerte National Park and its corpses as Ezoth’s righthand man, this grim reaper is going to give you a hard time with a number of abilities.
== Passive ==
Project Soul Reaper will apply blood-red chains to whoever is standing near him which will occasionally deal <b>175 damage</b> to them if they’re standing still. Enemies that are chained will fire red <b>175 damage</b> projectiles at you. Enemies that are killed with these chains will heal the Project Soul Reaper by 10% of his health.
== Abilities ==
=== <b>Slash</b> ===
Slashes nearby people for <b>200 damage</b>.
=== <b>Mortem Meatgrinder</b> ===
Spins in a circle with their scythe while moving forward, sucking in whoever gets too close and dealing <b>150 damage</b> in an AoE. It can hit multiple times too.
=== <b>Death's Downfall</b> ===
Charges up a red aura of death, laughing maniacally before shooting his target with a barrage of 10 red projectiles that deal <b>125 damage each</b>.
=== <b>Chained Life</b> ===
Casts 3 slowly traveling but homing black projectiles with chain trails. Getting hit by one will drag you closer to Soul Reaper and deals <b>175 damage each</b>.
d0476103ef03cd88c19c75150d74cdc5b31b5fbc
Providian Warlock
0
47
443
417
2024-07-26T00:19:54Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Warlock.png|Default
Zwarlock.png|Evolved
</gallery>
|health =
* Chapter 2: 750
* Chapter 4: 1850
|debut = Chapter 2: The Beginning of the End
|drops =
}}
<blockquote>
"I think this guy should host a magic trick show."
</blockquote>
== Description ==
Vyrith started a program where he would teach humans magic before death, so that they served as more powerful undead soldiers to support him in the future.
== Passive ==
Warlocks are capable of switching between strafing and hovering.
== Abilities ==
=== <b>Magic Balls</b> ===
The Providian Warlock casts a sphere at you for <b>250 damage</b>.
* Zombified counterpart deals <b>425 damage</b>.
dd6abeea4f5f699af9ae4b1d424d756fcd5ae6d0
File:Overknight.png
6
91
445
2024-07-26T00:20:34Z
Thousand
11
wikitext
text/x-wiki
The Mentor
f9163ab3807689202b0f875a3666f2a047c773f4
Knight
0
90
446
418
2024-07-26T00:20:59Z
Thousand
11
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Overknight.png|Appearance
</gallery>
|health = ??? (scales on level)
|debut = Tutorial: In His Watch
|drops =
* Cosmic Dye (100% if level 50+)
}}
<blockquote>
"If I was real, I would solo the Oververse 100%."
</blockquote>
== Description ==
Knight is an imaginary construct created by The Overman from his vast knowledge of the universe of Overborne. He is there to teach the player how to fight and what they will be encountering ahead, considering the fact that they have attacks from almost every single boss in the entire game. If you are level <50, he will momentarily be invincible until a certain point, in which he will say "Let's put what you have learned to the test."
== Passive ==
Overman's Scale - Knight has percentage based attacks, meaning you HAVE to dodge him or die. He also scales based on the player's health.
== Abilities ==
=== <b>Slash</b> ===
The Knight slashes you with his blade.
=== <b>Placeholder Projectile</b> ===
The Knight holds up his shield, reducing damage for a short amount of time. <b>He can also slash you while he does this.</b>
=== <b>Parry</b> ===
The Knight will position his sword in front of him, <b>nullifying any damage he takes in the next few seconds</b>.
=== <b>Dodge</b> ===
The Knight can dash in any direction to get closer to or further from you.
=== <b>Triple Lunge</b> ===
The Knight starts an assault where he slashes forward 3 times, being lethal if you get hit all 3 times.
=== <b>Octuple Slash Barrage</b> ===
The Knight slashes the air 8 times, creating crescent projectiles flying at you.
=== <b>Hologram Maw</b> ===
The Knight raises his blade before slicing downwards, creating <b>5 vertical crescent shaped projectiles.</b>
=== <b>Foresight Lunge</b> ===
The Knight charges his sword while predicting the player's location, before charging forwards. This is used in conjunction with <b>Bluesteel Rush.</b>
=== <b>Bluesteel Rush</b> ===
The Knight charges at you without warning, creating projectiles while he dashes.
=== <b>Azure Annihilation</b> ===
The Knight starts flying in the air before mowing you down with <b>20 blue lazers</b>, which is a <b>guranteed instakill</b> if you are not hiding behind a pillar.
=== <b>Summoning</b> ===
The Knight summons several lesser and greater battle spirits that <b>you have 25 seconds to defeat, or else he will absorb them and heal back some of his health.</b>
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446
2024-07-26T00:21:30Z
Thousand
11
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Overknight.png|Appearance
</gallery>
|health = ??? (scales on level)
|debut = <b>Tutorial: In His Watch</b>
|drops =
* Cosmic Dye (100% if level 50+)
}}
<blockquote>
"If I was real, I would solo the Oververse 100%."
</blockquote>
== Description ==
Knight is an imaginary construct created by The Overman from his vast knowledge of the universe of Overborne. He is there to teach the player how to fight and what they will be encountering ahead, considering the fact that they have attacks from almost every single boss in the entire game. If you are level <50, he will momentarily be invincible until a certain point, in which he will say "Let's put what you have learned to the test."
== Passive ==
Overman's Scale - Knight has percentage based attacks, meaning you HAVE to dodge him or die. He also scales based on the player's health.
== Abilities ==
=== <b>Slash</b> ===
The Knight slashes you with his blade.
=== <b>Placeholder Projectile</b> ===
The Knight holds up his shield, reducing damage for a short amount of time. <b>He can also slash you while he does this.</b>
=== <b>Parry</b> ===
The Knight will position his sword in front of him, <b>nullifying any damage he takes in the next few seconds</b>.
=== <b>Dodge</b> ===
The Knight can dash in any direction to get closer to or further from you.
=== <b>Triple Lunge</b> ===
The Knight starts an assault where he slashes forward 3 times, being lethal if you get hit all 3 times.
=== <b>Octuple Slash Barrage</b> ===
The Knight slashes the air 8 times, creating crescent projectiles flying at you.
=== <b>Hologram Maw</b> ===
The Knight raises his blade before slicing downwards, creating <b>5 vertical crescent shaped projectiles.</b>
=== <b>Foresight Lunge</b> ===
The Knight charges his sword while predicting the player's location, before charging forwards. This is used in conjunction with <b>Bluesteel Rush.</b>
=== <b>Bluesteel Rush</b> ===
The Knight charges at you without warning, creating projectiles while he dashes.
=== <b>Azure Annihilation</b> ===
The Knight starts flying in the air before mowing you down with <b>20 blue lazers</b>, which is a <b>guranteed instakill</b> if you are not hiding behind a pillar.
=== <b>Summoning</b> ===
The Knight summons several lesser and greater battle spirits that <b>you have 25 seconds to defeat, or else he will absorb them and heal back some of his health.</b>
e3fbf91230c8456c5f91e04423c7c8041a6eae50
448
447
2024-07-26T00:21:55Z
Thousand
11
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Overknight.png|Appearance
</gallery>
|health = ??? (scales on level)
|debut = <b>Tutorial: In His Watch</b>
|drops =
* Cosmic Dye (100% if level 50+)
}}
<blockquote>
"If I was real, I would solo the Oververse 100%."
</blockquote>
== Description ==
Knight is an imaginary construct created by The Overman from his vast knowledge of the universe of Overborne. He is there to teach the player how to fight and what they will be encountering ahead, considering the fact that they have attacks from almost every single boss in the entire game. If you are level <50, he will momentarily be invincible until a certain point, in which he will say <b>"Let's put what you have learned to the test."</b>
== Passive ==
Overman's Scale - Knight has percentage based attacks, meaning you HAVE to dodge him or die. He also scales based on the player's health.
== Abilities ==
=== <b>Slash</b> ===
The Knight slashes you with his blade.
=== <b>Placeholder Projectile</b> ===
The Knight holds up his shield, reducing damage for a short amount of time. <b>He can also slash you while he does this.</b>
=== <b>Parry</b> ===
The Knight will position his sword in front of him, <b>nullifying any damage he takes in the next few seconds</b>.
=== <b>Dodge</b> ===
The Knight can dash in any direction to get closer to or further from you.
=== <b>Triple Lunge</b> ===
The Knight starts an assault where he slashes forward 3 times, being lethal if you get hit all 3 times.
=== <b>Octuple Slash Barrage</b> ===
The Knight slashes the air 8 times, creating crescent projectiles flying at you.
=== <b>Hologram Maw</b> ===
The Knight raises his blade before slicing downwards, creating <b>5 vertical crescent shaped projectiles.</b>
=== <b>Foresight Lunge</b> ===
The Knight charges his sword while predicting the player's location, before charging forwards. This is used in conjunction with <b>Bluesteel Rush.</b>
=== <b>Bluesteel Rush</b> ===
The Knight charges at you without warning, creating projectiles while he dashes.
=== <b>Azure Annihilation</b> ===
The Knight starts flying in the air before mowing you down with <b>20 blue lazers</b>, which is a <b>guranteed instakill</b> if you are not hiding behind a pillar.
=== <b>Summoning</b> ===
The Knight summons several lesser and greater battle spirits that <b>you have 25 seconds to defeat, or else he will absorb them and heal back some of his health.</b>
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460
448
2024-07-26T00:34:00Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Overknight.png|Appearance
</gallery>
|health = ??? (scales on level)
|debut = Chapter 0: In His Watch
|drops =
* Cosmic Dye (100% if level 50+)
}}
<blockquote>
"If I was real, I would solo the Oververse 100%."
</blockquote>
== Description ==
Knight is an imaginary construct created by The Overman from his vast knowledge of the universe of Overborne. He is there to teach the player how to fight and what they will be encountering ahead, considering the fact that they have attacks from almost every single boss in the entire game. If you are level <50, he will momentarily be invincible until a certain point, in which he will say <b>"Let's put what you have learned to the test."</b>
== Passive ==
Knight has percentage based attacks, meaning you HAVE to dodge him or die. He also scales based on the player's health.
== Abilities ==
=== <b>Slash</b> ===
The Knight slashes you with his blade.
=== <b>Placeholder Projectile</b> ===
The Knight holds up his shield, reducing damage for a short amount of time. <b>He can also slash you while he does this.</b>
=== <b>Parry</b> ===
The Knight will position his sword in front of him, <b>nullifying any damage he takes in the next few seconds</b>.
=== <b>Dodge</b> ===
The Knight can dash in any direction to get closer to or further from you.
=== <b>Triple Lunge</b> ===
The Knight starts an assault where he slashes forward 3 times, being lethal if you get hit all 3 times.
=== <b>Octuple Slash Barrage</b> ===
The Knight slashes the air 8 times, creating crescent projectiles flying at you.
=== <b>Hologram Maw</b> ===
The Knight raises his blade before slicing downwards, creating <b>5 vertical crescent shaped projectiles.</b>
=== <b>Foresight Lunge</b> ===
The Knight charges his sword while predicting the player's location, before charging forwards. This is used in conjunction with <b>Bluesteel Rush.</b>
=== <b>Bluesteel Rush</b> ===
The Knight charges at you without warning, creating projectiles while he dashes.
=== <b>Azure Annihilation</b> ===
The Knight starts flying in the air before mowing you down with <b>20 blue lazers</b>, which is a <b>guranteed instakill</b> if you are not hiding behind a pillar.
=== <b>Summoning</b> ===
The Knight summons several lesser and greater battle spirits that <b>you have 25 seconds to defeat, or else he will absorb them and heal back some of his health.</b>
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461
460
2024-07-26T00:34:10Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Overknight.png
</gallery>
|health = ??? (scales on level)
|debut = Chapter 0: In His Watch
|drops =
* Cosmic Dye (100% if level 50+)
}}
<blockquote>
"If I was real, I would solo the Oververse 100%."
</blockquote>
== Description ==
Knight is an imaginary construct created by The Overman from his vast knowledge of the universe of Overborne. He is there to teach the player how to fight and what they will be encountering ahead, considering the fact that they have attacks from almost every single boss in the entire game. If you are level <50, he will momentarily be invincible until a certain point, in which he will say <b>"Let's put what you have learned to the test."</b>
== Passive ==
Knight has percentage based attacks, meaning you HAVE to dodge him or die. He also scales based on the player's health.
== Abilities ==
=== <b>Slash</b> ===
The Knight slashes you with his blade.
=== <b>Placeholder Projectile</b> ===
The Knight holds up his shield, reducing damage for a short amount of time. <b>He can also slash you while he does this.</b>
=== <b>Parry</b> ===
The Knight will position his sword in front of him, <b>nullifying any damage he takes in the next few seconds</b>.
=== <b>Dodge</b> ===
The Knight can dash in any direction to get closer to or further from you.
=== <b>Triple Lunge</b> ===
The Knight starts an assault where he slashes forward 3 times, being lethal if you get hit all 3 times.
=== <b>Octuple Slash Barrage</b> ===
The Knight slashes the air 8 times, creating crescent projectiles flying at you.
=== <b>Hologram Maw</b> ===
The Knight raises his blade before slicing downwards, creating <b>5 vertical crescent shaped projectiles.</b>
=== <b>Foresight Lunge</b> ===
The Knight charges his sword while predicting the player's location, before charging forwards. This is used in conjunction with <b>Bluesteel Rush.</b>
=== <b>Bluesteel Rush</b> ===
The Knight charges at you without warning, creating projectiles while he dashes.
=== <b>Azure Annihilation</b> ===
The Knight starts flying in the air before mowing you down with <b>20 blue lazers</b>, which is a <b>guranteed instakill</b> if you are not hiding behind a pillar.
=== <b>Summoning</b> ===
The Knight summons several lesser and greater battle spirits that <b>you have 25 seconds to defeat, or else he will absorb them and heal back some of his health.</b>
ddb49ab92bad0c7a7a7a7d710ea140ede44662be
462
461
2024-07-26T00:34:14Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Overknight.png|Appearance
</gallery>
|health = ??? (scales on level)
|debut = Chapter 0: In His Watch
|drops =
* Cosmic Dye (100% if level 50+)
}}
<blockquote>
"If I was real, I would solo the Oververse 100%."
</blockquote>
== Description ==
Knight is an imaginary construct created by The Overman from his vast knowledge of the universe of Overborne. He is there to teach the player how to fight and what they will be encountering ahead, considering the fact that they have attacks from almost every single boss in the entire game. If you are level <50, he will momentarily be invincible until a certain point, in which he will say <b>"Let's put what you have learned to the test."</b>
== Passive ==
Knight has percentage based attacks, meaning you HAVE to dodge him or die. He also scales based on the player's health.
== Abilities ==
=== <b>Slash</b> ===
The Knight slashes you with his blade.
=== <b>Placeholder Projectile</b> ===
The Knight holds up his shield, reducing damage for a short amount of time. <b>He can also slash you while he does this.</b>
=== <b>Parry</b> ===
The Knight will position his sword in front of him, <b>nullifying any damage he takes in the next few seconds</b>.
=== <b>Dodge</b> ===
The Knight can dash in any direction to get closer to or further from you.
=== <b>Triple Lunge</b> ===
The Knight starts an assault where he slashes forward 3 times, being lethal if you get hit all 3 times.
=== <b>Octuple Slash Barrage</b> ===
The Knight slashes the air 8 times, creating crescent projectiles flying at you.
=== <b>Hologram Maw</b> ===
The Knight raises his blade before slicing downwards, creating <b>5 vertical crescent shaped projectiles.</b>
=== <b>Foresight Lunge</b> ===
The Knight charges his sword while predicting the player's location, before charging forwards. This is used in conjunction with <b>Bluesteel Rush.</b>
=== <b>Bluesteel Rush</b> ===
The Knight charges at you without warning, creating projectiles while he dashes.
=== <b>Azure Annihilation</b> ===
The Knight starts flying in the air before mowing you down with <b>20 blue lazers</b>, which is a <b>guranteed instakill</b> if you are not hiding behind a pillar.
=== <b>Summoning</b> ===
The Knight summons several lesser and greater battle spirits that <b>you have 25 seconds to defeat, or else he will absorb them and heal back some of his health.</b>
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463
462
2024-07-26T00:34:44Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Overknight.png|Appearance
</gallery>
|health = 2,000 x Player Health
|debut = Chapter 0: In His Watch
|drops =
* Cosmic Dye (100% if level 50+)
}}
<blockquote>
"If I was real, I would solo the Oververse 100%."
</blockquote>
== Description ==
Knight is an imaginary construct created by The Overman from his vast knowledge of the universe of Overborne. He is there to teach the player how to fight and what they will be encountering ahead, considering the fact that they have attacks from almost every single boss in the entire game. If you are level <50, he will momentarily be invincible until a certain point, in which he will say <b>"Let's put what you have learned to the test."</b>
== Passive ==
Knight has percentage based attacks, meaning you HAVE to dodge him or die. He also scales based on the player's health.
== Abilities ==
=== <b>Slash</b> ===
The Knight slashes you with his blade.
=== <b>Placeholder Projectile</b> ===
The Knight holds up his shield, reducing damage for a short amount of time. <b>He can also slash you while he does this.</b>
=== <b>Parry</b> ===
The Knight will position his sword in front of him, <b>nullifying any damage he takes in the next few seconds</b>.
=== <b>Dodge</b> ===
The Knight can dash in any direction to get closer to or further from you.
=== <b>Triple Lunge</b> ===
The Knight starts an assault where he slashes forward 3 times, being lethal if you get hit all 3 times.
=== <b>Octuple Slash Barrage</b> ===
The Knight slashes the air 8 times, creating crescent projectiles flying at you.
=== <b>Hologram Maw</b> ===
The Knight raises his blade before slicing downwards, creating <b>5 vertical crescent shaped projectiles.</b>
=== <b>Foresight Lunge</b> ===
The Knight charges his sword while predicting the player's location, before charging forwards. This is used in conjunction with <b>Bluesteel Rush.</b>
=== <b>Bluesteel Rush</b> ===
The Knight charges at you without warning, creating projectiles while he dashes.
=== <b>Azure Annihilation</b> ===
The Knight starts flying in the air before mowing you down with <b>20 blue lazers</b>, which is a <b>guranteed instakill</b> if you are not hiding behind a pillar.
=== <b>Summoning</b> ===
The Knight summons several lesser and greater battle spirits that <b>you have 25 seconds to defeat, or else he will absorb them and heal back some of his health.</b>
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464
463
2024-07-26T00:35:04Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Overknight.png|Appearance
</gallery>
|health = 2,000 x Player Health
|debut = Chapter 0: In His Watch
|drops = Cosmic Dye (100% if level 50+)
}}
<blockquote>
"If I was real, I would solo the Oververse 100%."
</blockquote>
== Description ==
Knight is an imaginary construct created by The Overman from his vast knowledge of the universe of Overborne. He is there to teach the player how to fight and what they will be encountering ahead, considering the fact that they have attacks from almost every single boss in the entire game. If you are level <50, he will momentarily be invincible until a certain point, in which he will say <b>"Let's put what you have learned to the test."</b>
== Passive ==
Knight has percentage based attacks, meaning you HAVE to dodge him or die. He also scales based on the player's health.
== Abilities ==
=== <b>Slash</b> ===
The Knight slashes you with his blade.
=== <b>Placeholder Projectile</b> ===
The Knight holds up his shield, reducing damage for a short amount of time. <b>He can also slash you while he does this.</b>
=== <b>Parry</b> ===
The Knight will position his sword in front of him, <b>nullifying any damage he takes in the next few seconds</b>.
=== <b>Dodge</b> ===
The Knight can dash in any direction to get closer to or further from you.
=== <b>Triple Lunge</b> ===
The Knight starts an assault where he slashes forward 3 times, being lethal if you get hit all 3 times.
=== <b>Octuple Slash Barrage</b> ===
The Knight slashes the air 8 times, creating crescent projectiles flying at you.
=== <b>Hologram Maw</b> ===
The Knight raises his blade before slicing downwards, creating <b>5 vertical crescent shaped projectiles.</b>
=== <b>Foresight Lunge</b> ===
The Knight charges his sword while predicting the player's location, before charging forwards. This is used in conjunction with <b>Bluesteel Rush.</b>
=== <b>Bluesteel Rush</b> ===
The Knight charges at you without warning, creating projectiles while he dashes.
=== <b>Azure Annihilation</b> ===
The Knight starts flying in the air before mowing you down with <b>20 blue lazers</b>, which is a <b>guranteed instakill</b> if you are not hiding behind a pillar.
=== <b>Summoning</b> ===
The Knight summons several lesser and greater battle spirits that <b>you have 25 seconds to defeat, or else he will absorb them and heal back some of his health.</b>
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465
464
2024-07-26T00:35:13Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Overknight.png|Appearance
</gallery>
|health = 2,000 x Player Level
|debut = Chapter 0: In His Watch
|drops = Cosmic Dye (100% if level 50+)
}}
<blockquote>
"If I was real, I would solo the Oververse 100%."
</blockquote>
== Description ==
Knight is an imaginary construct created by The Overman from his vast knowledge of the universe of Overborne. He is there to teach the player how to fight and what they will be encountering ahead, considering the fact that they have attacks from almost every single boss in the entire game. If you are level <50, he will momentarily be invincible until a certain point, in which he will say <b>"Let's put what you have learned to the test."</b>
== Passive ==
Knight has percentage based attacks, meaning you HAVE to dodge him or die. He also scales based on the player's health.
== Abilities ==
=== <b>Slash</b> ===
The Knight slashes you with his blade.
=== <b>Placeholder Projectile</b> ===
The Knight holds up his shield, reducing damage for a short amount of time. <b>He can also slash you while he does this.</b>
=== <b>Parry</b> ===
The Knight will position his sword in front of him, <b>nullifying any damage he takes in the next few seconds</b>.
=== <b>Dodge</b> ===
The Knight can dash in any direction to get closer to or further from you.
=== <b>Triple Lunge</b> ===
The Knight starts an assault where he slashes forward 3 times, being lethal if you get hit all 3 times.
=== <b>Octuple Slash Barrage</b> ===
The Knight slashes the air 8 times, creating crescent projectiles flying at you.
=== <b>Hologram Maw</b> ===
The Knight raises his blade before slicing downwards, creating <b>5 vertical crescent shaped projectiles.</b>
=== <b>Foresight Lunge</b> ===
The Knight charges his sword while predicting the player's location, before charging forwards. This is used in conjunction with <b>Bluesteel Rush.</b>
=== <b>Bluesteel Rush</b> ===
The Knight charges at you without warning, creating projectiles while he dashes.
=== <b>Azure Annihilation</b> ===
The Knight starts flying in the air before mowing you down with <b>20 blue lazers</b>, which is a <b>guranteed instakill</b> if you are not hiding behind a pillar.
=== <b>Summoning</b> ===
The Knight summons several lesser and greater battle spirits that <b>you have 25 seconds to defeat, or else he will absorb them and heal back some of his health.</b>
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465
2024-07-26T00:35:29Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Overknight.png|
</gallery>
|health = 2,000 x Player Level
|debut = Chapter 0: In His Watch
|drops = Cosmic Dye (100% if level 50+)
}}
<blockquote>
"If I was real, I would solo the Oververse 100%."
</blockquote>
== Description ==
Knight is an imaginary construct created by The Overman from his vast knowledge of the universe of Overborne. He is there to teach the player how to fight and what they will be encountering ahead, considering the fact that they have attacks from almost every single boss in the entire game. If you are level <50, he will momentarily be invincible until a certain point, in which he will say <b>"Let's put what you have learned to the test."</b>
== Passive ==
Knight has percentage based attacks, meaning you HAVE to dodge him or die. He also scales based on the player's health.
== Abilities ==
=== <b>Slash</b> ===
The Knight slashes you with his blade.
=== <b>Placeholder Projectile</b> ===
The Knight holds up his shield, reducing damage for a short amount of time. <b>He can also slash you while he does this.</b>
=== <b>Parry</b> ===
The Knight will position his sword in front of him, <b>nullifying any damage he takes in the next few seconds</b>.
=== <b>Dodge</b> ===
The Knight can dash in any direction to get closer to or further from you.
=== <b>Triple Lunge</b> ===
The Knight starts an assault where he slashes forward 3 times, being lethal if you get hit all 3 times.
=== <b>Octuple Slash Barrage</b> ===
The Knight slashes the air 8 times, creating crescent projectiles flying at you.
=== <b>Hologram Maw</b> ===
The Knight raises his blade before slicing downwards, creating <b>5 vertical crescent shaped projectiles.</b>
=== <b>Foresight Lunge</b> ===
The Knight charges his sword while predicting the player's location, before charging forwards. This is used in conjunction with <b>Bluesteel Rush.</b>
=== <b>Bluesteel Rush</b> ===
The Knight charges at you without warning, creating projectiles while he dashes.
=== <b>Azure Annihilation</b> ===
The Knight starts flying in the air before mowing you down with <b>20 blue lazers</b>, which is a <b>guranteed instakill</b> if you are not hiding behind a pillar.
=== <b>Summoning</b> ===
The Knight summons several lesser and greater battle spirits that <b>you have 25 seconds to defeat, or else he will absorb them and heal back some of his health.</b>
3c3524def75230c94c29dcfa3b8615bc0a6a975e
Main Page
0
1
449
25
2024-07-26T00:23:12Z
NovaTheGreat
2
wikitext
text/x-wiki
__NOTOC__
== Welcome to {{SITENAME}}! ==
We currently have this many pages:
<dpl>
count=1
</dpl>
[[File:Overborne Thumbnail 1.jpg|thumb]]
This Wiki explains '''EVERYTHING''' about the game. Don’t come here if you wish to experience everything on your own.<blockquote><big>“There’s always a bigger sword."</big></blockquote>
== Welcome to Overborne! ==
Follow the adventures of the Tophat in this multiplayer, story-oriented beat' em up game as he comes face to face with many powerful enemies. Expand your knowledge, develop your skills and expertise, get your hands on powerful equipment, and get stronger along the way!
And at the end of it all, forge a path to be remembered amongst the stars. Your mission is never over until you give up.
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2
wikitext
text/x-wiki
<dpl>
count=1
</dpl>
__NOTOC__
== Welcome to {{SITENAME}}! ==
[[File:Overborne Thumbnail 1.jpg|thumb]]
This Wiki explains '''EVERYTHING''' about the game. Don’t come here if you wish to experience everything on your own.<blockquote><big>“There’s always a bigger sword."</big></blockquote>
== Welcome to Overborne! ==
Follow the adventures of the Tophat in this multiplayer, story-oriented beat' em up game as he comes face to face with many powerful enemies. Expand your knowledge, develop your skills and expertise, get your hands on powerful equipment, and get stronger along the way!
And at the end of it all, forge a path to be remembered amongst the stars. Your mission is never over until you give up.
67f8427c6ad6e1980435120b704c71c7d30bab16
451
450
2024-07-26T00:24:11Z
NovaTheGreat
2
wikitext
text/x-wiki
== Page Count ==
The total number of pages on this wiki is:
<dpl>
count=1
</dpl>
__NOTOC__
== Welcome to {{SITENAME}}! ==
[[File:Overborne Thumbnail 1.jpg|thumb]]
This Wiki explains '''EVERYTHING''' about the game. Don’t come here if you wish to experience everything on your own.<blockquote><big>“There’s always a bigger sword."</big></blockquote>
== Welcome to Overborne! ==
Follow the adventures of the Tophat in this multiplayer, story-oriented beat' em up game as he comes face to face with many powerful enemies. Expand your knowledge, develop your skills and expertise, get your hands on powerful equipment, and get stronger along the way!
And at the end of it all, forge a path to be remembered amongst the stars. Your mission is never over until you give up.
efa45e4d01feb005586ad7d643a0319da00c033c
452
451
2024-07-26T00:25:34Z
NovaTheGreat
2
wikitext
text/x-wiki
__NOTOC__
== Welcome to {{SITENAME}}! ==
[[File:Overborne Thumbnail 1.jpg|thumb|center]]
This Wiki explains '''EVERYTHING''' about the game. Don’t come here if you wish to experience everything on your own. <blockquote><big>“There’s always a bigger sword."</big></blockquote>
== Welcome to Overborne! ==
Follow the adventures of Tophat in this multiplayer, story-oriented beat-'em-up game as he comes face to face with many powerful enemies. Expand your knowledge, develop your skills and expertise, get your hands on powerful equipment, and get stronger along the way!
Explore detailed lore, in-depth guides, and comprehensive strategies to master every aspect of the game. Discover hidden secrets, unlock new abilities, and challenge formidable foes. Our community is here to support you with tips, tricks, and discussions.
At the end of it all, forge a path to be remembered amongst the stars. Your mission is never over until you give up. So, gear up, step into the fray, and make your mark on the world of Overborne!
== Latest Updates ==
Check out the latest updates and announcements to stay informed about new content, features, and events. Don't miss out on important news and community highlights!
== Community Spotlight ==
Meet other players, share your experiences, and join discussions in our community forums. Your journey through Overborne is just beginning—let's embark on it together!
== Helpful Links ==
- [Getting Started Guide]
- [Character Builds and Strategies]
- [Equipment and Items]
- [Enemies and Bosses]
- [Lore and Story]
- [Community Forum]
Feel free to explore, contribute, and enjoy everything {{SITENAME}} has to offer. Happy adventuring!
ff83e1d02ee3e83931b8e85a9527115f370680c9
453
452
2024-07-26T00:25:54Z
NovaTheGreat
2
wikitext
text/x-wiki
__NOTOC__
== Welcome to the {{SITENAME}}! ==
[[File:Overborne Thumbnail 1.jpg|thumb|center]]
This Wiki explains '''EVERYTHING''' about the game. Don’t come here if you wish to experience everything on your own. <blockquote><big>“There’s always a bigger sword."</big></blockquote>
== Welcome to Overborne! ==
Follow the adventures of Tophat in this multiplayer, story-oriented beat-'em-up game as he comes face to face with many powerful enemies. Expand your knowledge, develop your skills and expertise, get your hands on powerful equipment, and get stronger along the way!
Explore detailed lore, in-depth guides, and comprehensive strategies to master every aspect of the game. Discover hidden secrets, unlock new abilities, and challenge formidable foes. Our community is here to support you with tips, tricks, and discussions.
At the end of it all, forge a path to be remembered amongst the stars. Your mission is never over until you give up. So, gear up, step into the fray, and make your mark on the world of Overborne!
== Latest Updates ==
Check out the latest updates and announcements to stay informed about new content, features, and events. Don't miss out on important news and community highlights!
== Community Spotlight ==
Feel free to explore, contribute, and enjoy everything {{SITENAME}} has to offer. Happy adventuring!
f6adb564e05aebe732c05ae30f35b6df121ce7d5
454
453
2024-07-26T00:29:36Z
NovaTheGreat
2
wikitext
text/x-wiki
__NOTOC__
== Welcome to {{SITENAME}}! ==
[[File:Overborne Thumbnail 1.jpg|thumb|center]]
This Wiki explains '''EVERYTHING''' about the game. Don’t come here if you wish to experience everything on your own. <blockquote><big>“There’s always a bigger sword."</big></blockquote>
== Welcome to Overborne! ==
Follow the adventures of Tophat in this multiplayer, story-oriented beat-'em-up game as he comes face to face with many powerful enemies. Expand your knowledge, develop your skills and expertise, get your hands on powerful equipment, and get stronger along the way!
Explore detailed lore, in-depth guides, and comprehensive strategies to master every aspect of the game. Discover hidden secrets, unlock new abilities, and challenge formidable foes. Our community is here to support you with tips, tricks, and discussions.
At the end of it all, forge a path to be remembered amongst the stars. Your mission is never over until you give up. So, gear up, step into the fray, and make your mark on the world of Overborne!
== Latest Updates ==
Stay informed about the latest changes and additions to the game and wiki:
* **New Patch Release:** Details on the latest game patch and what’s new.
* **Upcoming Events:** Information about upcoming in-game events and community activities.
* **Recent Wiki Edits:** Highlights of recent updates and additions to the wiki.
== Community Spotlight ==
Meet and interact with other players:
* **Player of the Month:** Recognizing outstanding contributions or achievements by players.
* **Featured Fan Art:** Showcasing amazing artwork created by the community.
* **Community Achievements:** Celebrating milestones and accomplishments of our members.
== Helpful Links ==
Navigate the wiki easily with these links:
* [Getting Started Guide]: A guide to help new players get started.
* [Character Builds and Strategies]: Tips and strategies for building effective characters.
* [Equipment and Items]: Detailed information on equipment, items, and their effects.
* [Enemies and Bosses]: Comprehensive guides on various enemies and bosses.
* [Lore and Story]: Explore the rich lore and narrative of Overborne.
* [Community Forum]: Engage with other players and discuss strategies and updates.
== Wiki Navigation ==
* [Main Page]: Return to the main page.
* [Recent Changes]: View the latest changes to the wiki.
* [Random Page]: Explore random content on the wiki.
== Join the Adventure! ==
Get involved with the Overborne community:
* **Contribute:** Help improve the wiki by adding or editing content.
* **Discuss:** Join conversations and share your insights in the community forums.
* **Connect:** Follow us on social media and stay updated with the latest news.
Feel free to explore, contribute, and enjoy everything {{SITENAME}} has to offer. Happy adventuring!
92fd2cd139d366d5f5af3d61b506bd98e86287ef
455
454
2024-07-26T00:31:19Z
NovaTheGreat
2
wikitext
text/x-wiki
__NOTOC__
== Welcome to {{SITENAME}}! ==
[[File:Overborne Thumbnail 1.jpg|thumb|center]]
This Wiki explains <b>EVERYTHING</b> about the game. Don’t come here if you wish to experience everything on your own. <blockquote><big>“There’s always a bigger sword."</big></blockquote>
== Welcome to Overborne! ==
Follow the adventures of Tophat in this multiplayer, story-oriented beat-'em-up game as he comes face to face with many powerful enemies. Expand your knowledge, develop your skills and expertise, get your hands on powerful equipment, and get stronger along the way!
Explore detailed lore, in-depth guides, and comprehensive strategies to master every aspect of the game. Discover hidden secrets, unlock new abilities, and challenge formidable foes. Our community is here to support you with tips, tricks, and discussions.
At the end of it all, forge a path to be remembered amongst the stars. Your mission is never over until you give up. So, gear up, step into the fray, and make your mark on the world of Overborne!
== Join us! ==
Get involved with the Overborne community:
* <b>Contribute:</b> Help improve the wiki by adding or editing content.
* <b>Discuss:</b> Join conversations and share your insights in the community forums.
* <b>Connect:</b> Follow us on social media and stay updated with the latest news.
Feel free to explore, contribute, and enjoy everything {{SITENAME}} has to offer. Happy adventuring!
b83184456e5fad9deb2c691d32fe453bf4899d86
Providian Marksman
0
46
456
352
2024-07-26T00:31:49Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Marksman.png|
</gallery>
|health = 700
|debut = Chapter 2: The Beginning of the End
|drops =
}}
<blockquote>
"I bet this guy has his sensitivity on 11."
</blockquote>
== Description ==
A unit of Providia's army that specializes more on the art of range and taking out foes from afar, where swords cannot reach them.
== Abilities ==
=== <b>Shot</b> ===
The Providian Marksman shoots an arrow at you for <b>175 damage</b> and inflicts <b>bleeding</b>.
* Zombified counterpart deals <b>325 damage</b>.
2af236d334cb369e17843cb04c3e2a197c6d896e
Providian Knight
0
48
457
359
2024-07-26T00:32:24Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Knight.png|Default
Zknight.png|Evolved
</gallery>
|health =
* Chapter 2: 1,850
* Chapter 4: Placeholder
|debut = Chapter 2: Beginning of the End
}}
<blockquote>
"Have at thee, wretch!"
</blockquote>
== Description ==
Sturdy soldiers that have been trained to the teeth and designed to protect Providia and its king by the sword, these fierce individuals holster a fortress that is comparable to that of a diamond.
== Abilities ==
=== <b>Slash</b> ===
The Providian Knight slashes you for <b>200 damage</b>.
* Zombified counterpart deals <b>725 damage</b>.
=== <b>Rest and Recovery</b> ===
The Providian Knight kneels down for a few seconds before healing a large amount of their health, <b>making them immune while the animation plays</b>.
b8193cd4281c210f1a222e20c69452d34c777619
458
457
2024-07-26T00:32:38Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Knight.png|Default
Zknight.png|Evolved
</gallery>
|health =
* Chapter 2: 1,850
* Chapter 4: 6,250
|debut = Chapter 2: Beginning of the End
}}
<blockquote>
"Have at thee, wretch!"
</blockquote>
== Description ==
Sturdy soldiers that have been trained to the teeth and designed to protect Providia and its king by the sword, these fierce individuals holster a fortress that is comparable to that of a diamond.
== Abilities ==
=== <b>Slash</b> ===
The Providian Knight slashes you for <b>200 damage</b>.
* Zombified counterpart deals <b>725 damage</b>.
=== <b>Rest and Recovery</b> ===
The Providian Knight kneels down for a few seconds before healing a large amount of their health, <b>making them immune while the animation plays</b>.
861783464ec2c243146c46e8f1d3031962ebdc74
Voidon
0
70
467
395
2024-07-26T00:35:44Z
NovaTheGreat
2
wikitext
text/x-wiki
{{CharacterInfobox
|image=
<gallery>
Voidon.png|...Only I reign supreme.
</gallery>
|debut=Chapter 4.5: The Black Labyrinth
|age=Unknown
|titles=
* King of Nightmares
* God of the Void
* Supreme Titan
|race=God
}}
<blockquote>"The bigger they are..."</blockquote>
== Description ==
Colossal entity taking the appearance of a giant demon with a pitch black body shrouded in darkness with 2 glowing eyes. He will peer over the map every minute or so. Being in its direct line of sight (the hallway) will send you back if you don’t get out of the hallways fast enough. There is a sound cue. Can be ignored if you’re not in the long hallway. Extremely dangerous when paired with anything else.
== Lore ==
Voidon resides within the Void, the plane of non-existence and the realm of fantasy where all dreams are found. Voidon has partnered up with another God of the Void, Eridanus, and several enigmatic entities to construct an endless black labyrinth known as The Black Labyrinth, with himself acting as the ringleader and Eridanus spectating. Voidon wishes to test the limits of mortal perseverance and be entertained by both man's failures and success. Voidon will torture the souls of anyone shown to be a coward, meaning those that fail his trial. However, for those that do triumph over all odds and never-ending death, Voidon is impressed, allowing them to make contracts with both him and Eridanus. Those who contract powers of the Void gain the title Azurewrath and will have their souls given to Voidon and Eridanus upon death should they agree to the contract.
== Trivia ==
* Voidon is an original character made by the developer, diamondculture
* The weapon that represents Voidon is Void Wyvern
cd91f52dc3d90f434f97142ed6f3fdebc1784233
468
467
2024-07-26T00:35:55Z
NovaTheGreat
2
wikitext
text/x-wiki
{{CharacterInfobox
|image=
<gallery>
Voidon.png|Only I reign supreme.
</gallery>
|debut=Chapter 4.5: The Black Labyrinth
|age=Unknown
|titles=
* King of Nightmares
* God of the Void
* Supreme Titan
|race=God
}}
<blockquote>"The bigger they are..."</blockquote>
== Description ==
Colossal entity taking the appearance of a giant demon with a pitch black body shrouded in darkness with 2 glowing eyes. He will peer over the map every minute or so. Being in its direct line of sight (the hallway) will send you back if you don’t get out of the hallways fast enough. There is a sound cue. Can be ignored if you’re not in the long hallway. Extremely dangerous when paired with anything else.
== Lore ==
Voidon resides within the Void, the plane of non-existence and the realm of fantasy where all dreams are found. Voidon has partnered up with another God of the Void, Eridanus, and several enigmatic entities to construct an endless black labyrinth known as The Black Labyrinth, with himself acting as the ringleader and Eridanus spectating. Voidon wishes to test the limits of mortal perseverance and be entertained by both man's failures and success. Voidon will torture the souls of anyone shown to be a coward, meaning those that fail his trial. However, for those that do triumph over all odds and never-ending death, Voidon is impressed, allowing them to make contracts with both him and Eridanus. Those who contract powers of the Void gain the title Azurewrath and will have their souls given to Voidon and Eridanus upon death should they agree to the contract.
== Trivia ==
* Voidon is an original character made by the developer, diamondculture
* The weapon that represents Voidon is Void Wyvern
e860f05a279cb4942fc677f8ea2d75d054b5bf33
File:Zombie Squire.png
6
92
469
2024-07-26T00:38:21Z
NovaTheGreat
2
wikitext
text/x-wiki
zambi
cd2c32a2c4469a00f5594de1378bebbb779e6743
Providian Squire
0
45
470
459
2024-07-26T00:38:34Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Screenshot 2024-07-25 172322.png|Normal
ZombieSquire.png|Evolved
</gallery>
|health =
* Chapter 2: 700
* Chapter 4: Placeholder
|debut = Chapter 2: The Beginning of the End
}}
<blockquote>
"FOR THE LAND AND KING!!!!!!!"
</blockquote>
== Description ==
These combatants are warriors that are currently in training in the Providian Army to become Knights in the future.
== Abilities ==
=== <b>Slice</b> ===
The Squire slashes you for <b>150 damage</b>.
* Zombified counterpart deals <b>450 damage</b>.
d14e0df1c09046531e99137fd7deaca17d48c214
471
470
2024-07-26T00:40:34Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Screenshot 2024-07-25 172322.png|Normal
Zombie_Squire.png|Evolved
</gallery>
|health =
* Chapter 2: 700
* Chapter 4: Placeholder
|debut = Chapter 2: The Beginning of the End
}}
<blockquote>
"FOR THE LAND AND KING!!!!!!!"
</blockquote>
== Description ==
These combatants are warriors that are currently in training in the Providian Army to become Knights in the future.
== Abilities ==
=== <b>Slice</b> ===
The Squire slashes you for <b>150 damage</b>.
* Zombified counterpart deals <b>450 damage</b>.
d75fc22b2caed0de4c18d1d9a39b05fd180d11ae
472
471
2024-07-26T00:40:56Z
NovaTheGreat
2
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Screenshot 2024-07-25 172322.png|Normal
Zombie_Squire.png|Evolved
</gallery>
|health =
* Chapter 2: 700
* Chapter 4: 1,750
|debut = Chapter 2: The Beginning of the End
}}
<blockquote>
"FOR THE LAND AND KING!!!!!!!"
</blockquote>
== Description ==
These combatants are warriors that are currently in training in the Providian Army to become Knights in the future.
== Abilities ==
=== <b>Slice</b> ===
The Squire slashes you for <b>150 damage</b>.
* Zombified counterpart deals <b>450 damage</b>.
e156d498c905dcb0b96581c554c3e15c2687ba47
HF Murasama Blade
0
53
473
392
2024-07-26T11:11:14Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image=<gallery>
Murasama.png|Default
MGRMurasama.png|Source
</gallery>
|type=Cosmetic Ranged
|obtainability=* 1x Tsukuyomi
* 1x Cosmic Dye
* 1M Cash|scaling=Chapter 7}}
<blockquote>"Metal Gear Rising Revengeance memes are definitely funny." - Weakest Brazilian Male</blockquote>
== Description ==
A cosmetic of Tsukuyomi based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade from Metal Gear Rising: Revengeance. The sword is a crimson red katana reinforced by a powerful alternating current and resonating at extremely high vibration frequencies. This oscillation would weaken the molecular bonds of anything it cuts, significantly improving the katana's ability to cut through surfaces. Jetstream Sam utilises a rocket sheath that allows him to use high speed Iaido techniques.
== Passive ==
Grants damage reduction that melee weapons typically have
== Abilities ==
=== '''LMB - Cross Cut''' ===
Use a special technique to create localized slashes on your enemies, marked by circles which deals <b>1500 damage</b>. Attacks are bright red and have particle effects resembling red electricity.
=== '''F - Storm Front''' ===
Use the same technique to create a linear row of slashes on your enemies. Each slash deals <b>3000 damage</b>. Two slashes can hit one enemy. This ability is performed twice in a row. Attacks are bright red and have particle effects resembling red electricity.
=== '''G - Charging Slash''' ===
You wind up power in your katana, which summons red winds in the form of circles that deals <b>500 damage</b> per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals <b>9000 damage</b> and pierces through enemies. Your character flashes white for a short instance when you finish charging.
== Trivia ==
* The addition of this cosmetic is a reward designated for omardude8000 for being one of the event winners for an event held on the discord server
* This weapon is a direct reference to Jetstream Sam and his HF Murasama Blade from Metal Gear Rising: Revengeance if that wasn't obvious enough
* The HF Murasama Blade was the first cosmetic to be made and added to the game
79d1c0485389a0c96ecace451c8136fd3d4518c8
File:SkeletonWarrior2.png
6
93
474
2024-07-26T13:47:15Z
Omardude8000
7
Skeleton Warrior in chapter 3
wikitext
text/x-wiki
== Summary ==
Skeleton Warrior in chapter 3
a1aaafb80eac7bf807a27041f4a620267987c68a
Skeleton Warrior
0
31
475
438
2024-07-26T13:47:44Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image=
<gallery>
SkeletonWarrior2.png|
</gallery>
|health = 1,625
|debut = Chapter 3: Collective Consciousness
|drops = Skeleton Sword (7.5%)
}}
<blockquote>
"Skeletons that have cold steel and shoulderbones, yet they have an even colder demeanor. Spooky."
</blockquote>
== Description ==
Skeleton variants that were lucky enough to be granted weapons to further Skeledeath's ambitions.
== Passive ==
Skeleton Warriors, due to holding a shield, have 50% damage reduction.
== Abilities ==
=== <b>Skeleton Slash</b> ===
The skeleton warrior slashes you for <b>200 damage</b>.
7e588cab1a75541f939c0c88d6a9cc6b0f2891fa
File:Skeletorisrex.png
6
94
476
2024-07-26T13:51:43Z
Omardude8000
7
Skeletorisrex in Chapter 3
wikitext
text/x-wiki
== Summary ==
Skeletorisrex in Chapter 3
80c743b1fefc957d307f87c10ccdcf0dda7a216a
Skeletorisrex
0
95
477
2024-07-26T13:55:30Z
Omardude8000
7
Created page with "{{EnemyInfobox |image= <gallery> Skeletorisrex.png| </gallery> |health = 5000 |debut = Chapter 3: Collective Consciousness |drops = None }} <blockquote> “BANZAI!!” </blockquote> == Description == Large fodder enemies that will bodyslam onto the player, damaging themselves in the process. They can be quite the threat due to their high damage. == Abilities == === <b>Suicidal bodyslam</b> === Skeletorisrexes will bodyslam onto the ground dealing <b>1000 damage</b>..."
wikitext
text/x-wiki
{{EnemyInfobox
|image=
<gallery>
Skeletorisrex.png|
</gallery>
|health = 5000
|debut = Chapter 3: Collective Consciousness
|drops = None
}}
<blockquote>
“BANZAI!!”
</blockquote>
== Description ==
Large fodder enemies that will bodyslam onto the player, damaging themselves in the process. They can be quite the threat due to their high damage.
== Abilities ==
=== <b>Suicidal bodyslam</b> ===
Skeletorisrexes will bodyslam onto the ground dealing <b>1000 damage</b> to the player in an AoE and <b>2500 damage</b> to themselves. Can be parried.
0c77ae9626609e3529950d759d4eabb3e6d6e052
File:AzureSkeleton.png
6
96
478
2024-07-26T13:57:39Z
Omardude8000
7
Azure Skeleton in Chapter 3
wikitext
text/x-wiki
== Summary ==
Azure Skeleton in Chapter 3
fe9240b8068ad801a68a9033b80f83f2e41e32cf
Azure Skeleton
0
97
479
2024-07-26T14:01:05Z
Omardude8000
7
Created page with "{{EnemyInfobox |image= <gallery> AzureSkeleton.png| </gallery> |health = 1,450 |debut = Chapter 3: Collective Consciousness |drops = None }} <blockquote> “Do not interrupt me while I am ascending.” </blockquote> == Description == Skeleton variants that were lucky enough to be enchanted by Ursa's void magic, boosting their power considerably. == Abilities == === <b>Azure Slash</b> === The Azure Skeleton slashes nearby players with its claws, dealing <b>250 damage..."
wikitext
text/x-wiki
{{EnemyInfobox
|image=
<gallery>
AzureSkeleton.png|
</gallery>
|health = 1,450
|debut = Chapter 3: Collective Consciousness
|drops = None
}}
<blockquote>
“Do not interrupt me while I am ascending.”
</blockquote>
== Description ==
Skeleton variants that were lucky enough to be enchanted by Ursa's void magic, boosting their power considerably.
== Abilities ==
=== <b>Azure Slash</b> ===
The Azure Skeleton slashes nearby players with its claws, dealing <b>250 damage.</b>
=== <b>Azure orb</b> ===
The Azure skeleton releases a slow but homing azure orb projectile that deals <b>135 damage.</b>
be116b275d11e4795d8e9dfd0835ee524e9d066e
File:AzureSkeletonWarrior.png
6
98
480
2024-07-26T14:03:02Z
Omardude8000
7
Azure Skeleton Warrior in Chapter 3
wikitext
text/x-wiki
== Summary ==
Azure Skeleton Warrior in Chapter 3
6df9755f424334f543246d0acb47c19f1f6b671a
Azure Skeleton Warrior
0
99
481
2024-07-26T14:08:17Z
Omardude8000
7
Created page with "{{EnemyInfobox |image= <gallery> AzureSkeletonWarrior.png| </gallery> |health = 3,000 |debut = Chapter 3: Collective Consciousness |drops = Azure Vanquisher (2.5%) }} <blockquote> “I’m so cool looking, now give me a gun and some chains.” </blockquote> == Description == Skeleton variants that were lucky enough to be to be enchanted with Ursa's void magic AND to receive an enchanted sword with healing properties, resulting in a reliable and bulky soldier. == Abili..."
wikitext
text/x-wiki
{{EnemyInfobox
|image=
<gallery>
AzureSkeletonWarrior.png|
</gallery>
|health = 3,000
|debut = Chapter 3: Collective Consciousness
|drops = Azure Vanquisher (2.5%)
}}
<blockquote>
“I’m so cool looking, now give me a gun and some chains.”
</blockquote>
== Description ==
Skeleton variants that were lucky enough to be to be enchanted with Ursa's void magic AND to receive an enchanted sword with healing properties, resulting in a reliable and bulky soldier.
== Abilities ==
=== <b>Azure Slash</b> ===
The Azure skeleton warrior uses its sword to slash enemies quickly, dealing <b>195 damage</b>.
=== <b>Slash crescent burst</b> ===
The Azure skeleton warrior dashes backwards and uses its sword to create a burst of three slash crescent wave projectiles that deal <b>350 damage</b> each.
=== <b>Self heal</b> ===
The Azure skeleton warrior uses magic to heal itself overtime, totalling to <b>2190 health</b> healed.
f8ada076a6d7eba5cd8829c488a92f5c4040e933
File:AzureSkeletorisrex.png
6
100
482
2024-07-26T14:28:16Z
Omardude8000
7
Azure Skeletorisrex in Chapter 3
wikitext
text/x-wiki
== Summary ==
Azure Skeletorisrex in Chapter 3
c3ee60a0fda63cc7e23e7c0a1bda9830d5d20789
Azure Skeletorisrex
0
101
483
2024-07-26T14:31:58Z
Omardude8000
7
Created page with "{{EnemyInfobox |image= <gallery> AzureSkeletorisrex.png| </gallery> |health = 7,000 |debut = Chapter 3: Collective Consciousness |drops = None }} <blockquote> “LEEAAAANNN!! I LOVE LEAN!” </blockquote> == Description == Skeletorisrexes that were enchanted by Ursa's void magic, granting them the ability to fire long ranged spit projectiles and gaining vastly improved strength and durability. == Abilities == === <b>Nutcracker</b> === Azure Skeletorisrexes can kick..."
wikitext
text/x-wiki
{{EnemyInfobox
|image=
<gallery>
AzureSkeletorisrex.png|
</gallery>
|health = 7,000
|debut = Chapter 3: Collective Consciousness
|drops = None
}}
<blockquote>
“LEEAAAANNN!! I LOVE LEAN!”
</blockquote>
== Description ==
Skeletorisrexes that were enchanted by Ursa's void magic, granting them the ability to fire long ranged spit projectiles and gaining vastly improved strength and durability.
== Abilities ==
=== <b>Nutcracker</b> ===
Azure Skeletorisrexes can kick nearby players, which deals <b>350 damage</b> and flings them. Can be parried.
=== <b>Azure spit</b> ===
Azure Skeletorisrexes will spit out an azure fireball which deals <b>1000 damage</b> in a small area. Projectile speed scales with distance.
2e9d797ad47833ba466594b8d68e41d8caca184a
484
483
2024-07-26T14:32:33Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image=
<gallery>
AzureSkeletorisrex.png|
</gallery>
|health = 7,000
|debut = Chapter 3: Collective Consciousness
|drops = None
}}
<blockquote>
“LEEAAAANNN!! I LOVE LEAN!”
</blockquote>
== Description ==
Skeletorisrexes that were enchanted by Ursa's void magic, granting them the ability to fire long ranged spit projectiles and gaining vastly improved strength and durability.
== Abilities ==
=== <b>Nutcracker</b> ===
Azure Skeletorisrexes can kick nearby players which deals <b>350 damage</b> and flings them. Can be parried.
=== <b>Azure spit</b> ===
Azure Skeletorisrexes will spit out an azure fireball which deals <b>1000 damage</b> in a small area. Projectile speed scales with distance.
80419cbdca4603f2b13af03af6802c94cd500d30
File:MutantSkeleton.png
6
102
485
2024-07-26T14:35:40Z
Omardude8000
7
Mutant Skeleton in Chapter 3
wikitext
text/x-wiki
== Summary ==
Mutant Skeleton in Chapter 3
4da2753b735c34e9fa22608b8bb5e1f35d5c2a98
Mutant Skeleton
0
103
486
2024-07-26T14:40:18Z
Omardude8000
7
Created page with "{{EnemyInfobox |image= <gallery> MutantSkeleton.png| </gallery> |health = 3,500 |debut = Chapter 3: Collective Consciousness |drops = None }} <blockquote> “Don’t even think about making that joke.” </blockquote> == Description == Malformed skeletons that were produced from Skeledeath's cruel and inhumane experiments, resulting in a skeleton with disproportional limbs that leaves the skeleton in constant pain == Abilities == === <b>Heavy Slash</b> === The Mutan..."
wikitext
text/x-wiki
{{EnemyInfobox
|image=
<gallery>
MutantSkeleton.png|
</gallery>
|health = 3,500
|debut = Chapter 3: Collective Consciousness
|drops = None
}}
<blockquote>
“Don’t even think about making that joke.”
</blockquote>
== Description ==
Malformed skeletons that were produced from Skeledeath's cruel and inhumane experiments, resulting in a skeleton with disproportional limbs that leaves the skeleton in constant pain
== Abilities ==
=== <b>Heavy Slash</b> ===
The Mutant skeleton uses its long appendages to slash nearby players for <b>500 damage</b>.
9e9f7ac7b16befb5e27ed31f7285811bbdebf679
Tyrant Mode
0
104
487
2024-07-26T14:41:12Z
Cherryboiforlife
19
Created page with "{{ItemInfobox |image = <gallery> Ezoth.png |obtainability = 1.36%~ chance from prowess gacha }} <blockquote> "A war on God himself… Is that what you desire?" </blockquote> == Description == The user will undergo a powerful transformation that boosts walkspeed and ability downtime. After initial usage, the user can create bursts of <b>lifestealing</b> dark lightning at their position. This transformation disables health regeneration and <b>consumes an extra life up..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png
|obtainability =
1.36%~ chance from prowess gacha
}}
<blockquote>
"A war on God himself… Is that what you desire?"
</blockquote>
== Description ==
The user will undergo a powerful transformation that boosts walkspeed and ability downtime. After initial usage, the user can create bursts of <b>lifestealing</b> dark lightning at their position. This transformation disables health regeneration and <b>consumes an extra life upon death</b>.
== Activation ==
If used without being at <b>50% health or lower</b>, it will display the message “Not yet.” and go on a cooldown for 8 seconds.
If used <b>under 50% health</b>, a red lightning strikes your position and transforms you, dealing <b>6666 damage</b> to nearby enemies. Any further activations causes red lightning to strike down at the position of your character, causing <b>6666 damage</b>, knockback, and heals <b>1000 health</b> if it lands on an enemy.
Passive effects:
- Cooldowns are <b>2x faster</b>.
- You gain a slight <b>walkspeed buff</b>.
- Amber’s Trinket is <b>less</b> effective.
- Surrounding enemies take <b>50 damage</b> every second.
- Natural regeneration is <b>disabled</b>.
cbbf4d63bf04d0aa61deb16597a74a6c7ceb01cc
507
487
2024-07-26T16:15:28Z
Cherryboiforlife
19
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
TyrantMode.gif
|obtainability =
1.36%~ chance from prowess gacha
}}
<blockquote>
"A war on God himself… Is that what you desire?"
</blockquote>
== Description ==
The user will undergo a powerful transformation that boosts walkspeed and ability downtime. After initial usage, the user can create bursts of <b>lifestealing</b> dark lightning at their position. This transformation disables health regeneration and <b>consumes an extra life upon death</b>.
== Activation ==
If used without being at <b>50% health or lower</b>, it will display the message “Not yet.” and go on a cooldown for 8 seconds.
If used <b>under 50% health</b>, a red lightning strikes your position and transforms you, dealing <b>6666 damage</b> to nearby enemies. Any further activations causes red lightning to strike down at the position of your character, causing <b>6666 damage</b>, knockback, and heals <b>1000 health</b> if it lands on an enemy.
Passive effects:
- Cooldowns are <b>2x faster</b>.
- You gain a slight <b>walkspeed buff</b>.
- Amber’s Trinket is <b>less</b> effective.
- Surrounding enemies take <b>50 damage</b> every second.
- Natural regeneration is <b>disabled</b>.
978034ab4ab5b14a4c1e71a614cd868b6cbf17fe
Interdimensional Travel
0
105
488
2024-07-26T14:52:01Z
Cherryboiforlife
19
Created page with "{{ItemInfobox |image = <gallery> Ezoth.png |obtainability = 1.36%~ chance from prowess gacha }} <blockquote> "“Throughout heaven and Earth, I alone am the honored one.”" </blockquote> == Description == Sends the user along with surrounding allies and enemies to a pocket dimension for <b>30 seconds</b>, where the user will recieve a multitude of stat buffs and call <b>allied Kankarras</b> to fight. == Activation == Upon use, you and any NPC or other player nearb..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png
|obtainability =
1.36%~ chance from prowess gacha
}}
<blockquote>
"“Throughout heaven and Earth, I alone am the honored one.”"
</blockquote>
== Description ==
Sends the user along with surrounding allies and enemies to a pocket dimension for <b>30 seconds</b>, where the user will recieve a multitude of stat buffs and call <b>allied Kankarras</b> to fight.
== Activation ==
Upon use, you and any NPC or other player nearby is teleported to an interstice. You are temporarily immune to damage for a short period of time after usage. In your dimension, you will have <b>increased walkspeed</b>, <b>regeneration rate</b>, and <b>three Kankarras</b> will attack your enemies for you. Kankarras have <b>twice your max health</b>, and deal the <b>same amount of damage</b> that the normal Kankarra enemies deal.
1cd01bffeca4ff4dc6103a9421fdcb9ed4b30adf
511
488
2024-07-26T16:23:40Z
Cherryboiforlife
19
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
InterdimensionalTravel.gif
|obtainability =
1.36%~ chance from prowess gacha
}}
<blockquote>
"“Throughout heaven and Earth, I alone am the honored one.”"
</blockquote>
== Description ==
Sends the user along with surrounding allies and enemies to a pocket dimension for <b>30 seconds</b>, where the user will recieve a multitude of stat buffs and call <b>allied Kankarras</b> to fight.
== Activation ==
Upon use, you and any NPC or other player nearby is teleported to an interstice. You are temporarily immune to damage for a short period of time after usage. In your dimension, you will have <b>increased walkspeed</b>, <b>regeneration rate</b>, and <b>three Kankarras</b> will attack your enemies for you. Kankarras have <b>twice your max health</b>, and deal the <b>same amount of damage</b> that the normal Kankarra enemies deal.
a786b56d3b91cce98c66df9d59627e5ed6b9dd68
File:SuperSkeleton.png
6
106
489
2024-07-26T14:56:58Z
Omardude8000
7
Super Skeleton in Chapter 3
wikitext
text/x-wiki
== Summary ==
Super Skeleton in Chapter 3
ce065dddce9c138dc55fb8d2d0744f83f60458d7
File:EnragedSuperSkeleton.png
6
107
490
2024-07-26T14:57:57Z
Omardude8000
7
Phase 2 Super Skeleton in Chapter 3
wikitext
text/x-wiki
== Summary ==
Phase 2 Super Skeleton in Chapter 3
0bb31f090234f96ffc065149bb66b27c176a5910
Soulbound
0
108
491
2024-07-26T14:59:47Z
Cherryboiforlife
19
Created page with "{{ItemInfobox |image = <gallery> Ezoth.png |obtainability = 9.09%~ chance from prowess gacha }} <blockquote> “You are lightning, the rain transformed.” </blockquote> == Description == Steals health from a selected enemy overtime for <b>10 seconds</b>. If no specific enemy is selected, the user will steal health from multiple enemies around them all at once. == Activation == === <b>Selected Enemy</b> === The user will invoke a particular Twitch streamer’s powe..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png
|obtainability =
9.09%~ chance from prowess gacha
}}
<blockquote>
“You are lightning, the rain transformed.”
</blockquote>
== Description ==
Steals health from a selected enemy overtime for <b>10 seconds</b>. If no specific enemy is selected, the user will steal health from multiple enemies around them all at once.
== Activation ==
=== <b>Selected Enemy</b> ===
The user will invoke a particular Twitch streamer’s power and repeatedly strike the same enemy for <b>750 damage 20 times</b>. Each strike heals for <b>175 health</b>.
=== <b>No selected Enemy</b> ===
This strikes nearby enemies for <b>5000 damage</b>. Heals about <b>a third of your health</b> if an enemy is struck.
0cd3965e0dd00453457d5dad9d09cd14e1c1819d
509
491
2024-07-26T16:22:32Z
Cherryboiforlife
19
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Soulbound.gif
|obtainability =
9.09%~ chance from prowess gacha
}}
<blockquote>
“You are lightning, the rain transformed.”
</blockquote>
== Description ==
Steals health from a selected enemy overtime for <b>10 seconds</b>. If no specific enemy is selected, the user will steal health from multiple enemies around them all at once.
== Activation ==
=== <b>Selected Enemy</b> ===
The user will invoke a particular Twitch streamer’s power and repeatedly strike the same enemy for <b>750 damage 20 times</b>. Each strike heals for <b>175 health</b>.
=== <b>No selected Enemy</b> ===
This strikes nearby enemies for <b>5000 damage</b>. Heals about <b>a third of your health</b> if an enemy is struck.
ae9836d640d331ee232004d433a923c22fca5aec
Overwrite
0
109
492
2024-07-26T15:03:51Z
Cherryboiforlife
19
Created page with "{{ItemInfobox |image = <gallery> Ezoth.png |obtainability = 9.09%~ chance from prowess gacha }} <blockquote> “Reality bends to your will.” </blockquote> == Description == <b>Instantly kills</b> any enemy that is around the user's <b>max health or lower</b>, and deals fixed damage to every other enemy. Overwritten enemies are lit on fire. == Activation == The player is able to instantly kill any enemy in a large area that has <b>under their relative max health</b..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png
|obtainability =
9.09%~ chance from prowess gacha
}}
<blockquote>
“Reality bends to your will.”
</blockquote>
== Description ==
<b>Instantly kills</b> any enemy that is around the user's <b>max health or lower</b>, and deals fixed damage to every other enemy. Overwritten enemies are lit on fire.
== Activation ==
The player is able to instantly kill any enemy in a large area that has <b>under their relative max health</b>. Otherwise it will deal <b>7500 damage</b> and inflict <b>Burn</b>.
264299654df128d7b3b3b3d00947744e54699012
515
492
2024-07-26T16:25:18Z
Cherryboiforlife
19
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Overwrite.gif
|obtainability =
9.09%~ chance from prowess gacha
}}
<blockquote>
“Reality bends to your will.”
</blockquote>
== Description ==
<b>Instantly kills</b> any enemy that is around the user's <b>max health or lower</b>, and deals fixed damage to every other enemy. Overwritten enemies are lit on fire.
== Activation ==
The player is able to instantly kill any enemy in a large area that has <b>under their relative max health</b>. Otherwise it will deal <b>7500 damage</b> and inflict <b>Burn</b>.
8b97ed8f9cd69a6b665720babc326d9b7d1d5746
Super Skeleton
0
110
493
2024-07-26T15:08:29Z
Omardude8000
7
Created page with "{{EnemyInfobox |image= <gallery> SuperSkeleton.png|Default EnragedSuperSkeleton.png|Phase 2 </gallery> |health = 16,500 |debut = Chapter 3: Collective Consciousness |drops = None }} <blockquote> “'Cause there’s magic in my bones…” </blockquote> == Description == One of Skeledeath’s many twisted experiments, where he would force skeletons to drink gasoline (with a popeyes biscuit) because he believed it would encourage them to kill Tophat faster. This one in..."
wikitext
text/x-wiki
{{EnemyInfobox
|image=
<gallery>
SuperSkeleton.png|Default
EnragedSuperSkeleton.png|Phase 2
</gallery>
|health = 16,500
|debut = Chapter 3: Collective Consciousness
|drops = None
}}
<blockquote>
“'Cause there’s magic in my bones…”
</blockquote>
== Description ==
One of Skeledeath’s many twisted experiments, where he would force skeletons to drink gasoline (with a popeyes biscuit) because he believed it would encourage them to kill Tophat faster. This one in particular may or may not be known as “Bones”.
== Abilities ==
=== <b>Slash</b> ===
Super skeleton slashes nearby players with its claws for <b>250 damage</b>.
Deals <b>300 damage</b> in phase two.
=== <b>Fire kick</b> ===
Super Skeleton launches itself at the player to perform an explosive fire kick which deals <b>650 damage</b>. Performed consecutively, and can be parried.
Deals <b>750 damage</b> in phase two.
=== <b>Flaming leap slam</b> ===
Super Skeleton blasts itself into the air and lands onto the player, dealing <b>600 damage</b> and inflicts <b>fire</b>.
Deals <b>675 damage</b> in phase two.
=== <b>Supercharged dashes</b> ===
Super Skeleton charges up before performing consecutive chain dashes which do <b>150 damage</b> and inflicts <b>fire</b>.
Deals <b>200 damage</b> in phase two.
== Phase two (50% health) ==
The Super Skeleton screams in pain as fire engulfs its body which empowers its current attacks and unlocks two new attacks.
=== <b>Aerial fireball barrage</b> ===
Super skeleton jumps in the air and begins rapidly shooting small explosive fireballs that deal <b>135 damage each</b>. Can hit multiple times and inflicts <b>fire</b>.
=== <b>Cinder scream</b> ===
Super skeleton begins releasing extreme amounts of heat, causing smoke to be released rapidly. Deals <b>200 damage</b> extremely quickly. Can hit multiple times and inflicts <b>fire</b>.
40ca3da8c23fbb78173b0b8977cd504e6b2f5af2
File:Osseous.png
6
111
494
2024-07-26T15:11:20Z
Omardude8000
7
Osseous in Chapter 3
wikitext
text/x-wiki
== Summary ==
Osseous in Chapter 3
46e6d21a5aba3befc788469bba793f2e6a119027
Vortex
0
112
495
2024-07-26T15:13:08Z
Cherryboiforlife
19
Created page with "{{ItemInfobox |image = <gallery> Ezoth.png |obtainability = 9.09%~ chance from prowess gacha }} <blockquote> “Do you believe in gravity?” </blockquote> == Description == Summons a vortex that pulls enemies in. It blows up after 10 seconds. == Activation == Summons a vortex that pulls nearby enemies in, locks them in place and repeatedly deals <b>100 damage 38 times</b> before exploding for <b>5000 damage</b>."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png
|obtainability =
9.09%~ chance from prowess gacha
}}
<blockquote>
“Do you believe in gravity?”
</blockquote>
== Description ==
Summons a vortex that pulls enemies in. It blows up after 10 seconds.
== Activation ==
Summons a vortex that pulls nearby enemies in, locks them in place and repeatedly deals <b>100 damage 38 times</b> before exploding for <b>5000 damage</b>.
0b82d5ee2552d47e33ed648ee362ae88f35e7d53
513
495
2024-07-26T16:24:34Z
Cherryboiforlife
19
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Vortex1.gif
|obtainability =
9.09%~ chance from prowess gacha
}}
<blockquote>
“Do you believe in gravity?”
</blockquote>
== Description ==
Summons a vortex that pulls enemies in. It blows up after 10 seconds.
== Activation ==
Summons a vortex that pulls nearby enemies in, locks them in place and repeatedly deals <b>100 damage 38 times</b> before exploding for <b>5000 damage</b>.
30224644dc6b31a7df254e42e94c8bc01813f194
Osseous
0
113
496
2024-07-26T15:17:19Z
Omardude8000
7
Created page with "{{EnemyInfobox |image= <gallery> Osseous.png| </gallery> |health = 45,000 |debut = Chapter 3: Collective Consciousness |drops = Dystopia (100%) 5-10x Essence of Evil (100%) }} <blockquote> “Knowledge through disintegration.” </blockquote> == Description == A dark skeletal knight that was engineered by Skeledeath to be perfectly ruthless with aggressive melee abilities. == Abilities == === <b>Ruinous Slash</b> === Osseous uses its sword to slash the player for <b>..."
wikitext
text/x-wiki
{{EnemyInfobox
|image=
<gallery>
Osseous.png|
</gallery>
|health = 45,000
|debut = Chapter 3: Collective Consciousness
|drops = Dystopia (100%)
5-10x Essence of Evil (100%)
}}
<blockquote>
“Knowledge through disintegration.”
</blockquote>
== Description ==
A dark skeletal knight that was engineered by Skeledeath to be perfectly ruthless with aggressive melee abilities.
== Abilities ==
=== <b>Ruinous Slash</b> ===
Osseous uses its sword to slash the player for <b>300 damage</b>.
=== <b>Dark spike skewer</b> ===
Osseous charges dark energy into a dark powered lunge which will cast a visual dark smite effect on players near the lunge. After a delay, a dark spike will skewer the ground any any player underneath where the dark smite hit, dealing <b>1000 damage</b> and launching them upwards.
=== <b>Black whirl</b> ===
Osseous roars and performs a spin which deals <b>800 damage</b> and creates a dark whirlwind which deals <b>650 damage</b>. You can get hit by both.
=== <b>Dark crescent slash barrage</b> ===
Osseous sparks with black electricity before quickly slashing 8 times, creating a crescent slash projectile for each slash, dealing <b>200 damage</b> per slash. Can hit multiple times.
=== <b>Savage assault</b> ===
Osseous initiates a grab attack. If a player is caught, Osseous kicks them into the air for <b>175 damage</b>, and begins repeatedly slashing them for <b>150 damage</b> and finishes off by slamming them into the ground for <b>500 damage</b>, inflicting <b>Doom</b> in the process. Osseous is immune to damage while performing the attack.
75385a37242146a190a3f4398a8bb3b110184d08
Absorption
0
114
497
2024-07-26T15:18:12Z
Cherryboiforlife
19
Created page with "{{ItemInfobox |image = <gallery> Ezoth.png |obtainability = 9.09%~ chance from prowess gacha }} <blockquote> “Your soul filters all that tries to taint it.” </blockquote> == Description == Converts all damage taken towards the user into health. Absorbed damage will be reflected back onto surrounding enemies after 10 seconds. == Activation == The player creates an aura of light around them. <b>Any damage taken is converted to healing</b> and will be added to the..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png
|obtainability =
9.09%~ chance from prowess gacha
}}
<blockquote>
“Your soul filters all that tries to taint it.”
</blockquote>
== Description ==
Converts all damage taken towards the user into health. Absorbed damage will be reflected back onto surrounding enemies after 10 seconds.
== Activation ==
The player creates an aura of light around them. <b>Any damage taken is converted to healing</b> and will be added to the amount of damage that a large explosion is created afterwards. The damage of the explosion is the <b>same as the amount of damage</b> you took while the aura was active, with a cap of <b>10000 damage</b>.
135a1ea1d1ffa6c9c397864868efdcf9faea921c
517
497
2024-07-26T16:26:14Z
Cherryboiforlife
19
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Absorption.gif
|obtainability =
9.09%~ chance from prowess gacha
}}
<blockquote>
“Your soul filters all that tries to taint it.”
</blockquote>
== Description ==
Converts all damage taken towards the user into health. Absorbed damage will be reflected back onto surrounding enemies after 10 seconds.
== Activation ==
The player creates an aura of light around them. <b>Any damage taken is converted to healing</b> and will be added to the amount of damage that a large explosion is created afterwards. The damage of the explosion is the <b>same as the amount of damage</b> you took while the aura was active, with a cap of <b>10000 damage</b>.
645079749e4656bec764c507b850216ef700c91a
File:Skelezilla.png
6
115
498
2024-07-26T15:19:02Z
Omardude8000
7
Skelezilla in Chapter 3
wikitext
text/x-wiki
== Summary ==
Skelezilla in Chapter 3
b4b7ea72cf9788347a2939b2656efeb4e0c622b8
Teleportation
0
116
499
2024-07-26T15:20:26Z
Cherryboiforlife
19
Created page with "{{ItemInfobox |image = <gallery> Ezoth.png |obtainability = 9.09%~ chance from prowess gacha }} <blockquote> “Choose where ever you need to be.” </blockquote> == Description == Teleports the user to where their cursor is. The user deals damage to nearby enemies upon winding up and teleporting. == Activation == Teleports to the cursor. Cannot teleport through walls. Teleporting from an enemy deals <b>2500 damage</b> and teleporting onto an enemy deals <b>5000 dam..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png
|obtainability =
9.09%~ chance from prowess gacha
}}
<blockquote>
“Choose where ever you need to be.”
</blockquote>
== Description ==
Teleports the user to where their cursor is. The user deals damage to nearby enemies upon winding up and teleporting.
== Activation ==
Teleports to the cursor. Cannot teleport through walls. Teleporting from an enemy deals <b>2500 damage</b> and teleporting onto an enemy deals <b>5000 damage</b>.
02c6dd2fb017397d544fc162160d2fc315bca7cd
519
499
2024-07-26T16:28:41Z
Cherryboiforlife
19
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Teleportation.gif
|obtainability =
9.09%~ chance from prowess gacha
}}
<blockquote>
“Choose where ever you need to be.”
</blockquote>
== Description ==
Teleports the user to where their cursor is. The user deals damage to nearby enemies upon winding up and teleporting.
== Activation ==
Teleports to the cursor. Cannot teleport through walls. Teleporting from an enemy deals <b>2500 damage</b> and teleporting onto an enemy deals <b>5000 damage</b>.
26946a993b5b15910c8f07cc36b3ac4f57cbf49f
Skelezilla
0
117
500
2024-07-26T15:22:38Z
Omardude8000
7
Created page with "{{EnemyInfobox |image= <gallery> Skelezilla.png| </gallery> |health = 135,000 |debut = Chapter 3: Collective Consciousness |drops = None }} <blockquote> “I am not responsible for any property damage.” </blockquote> == Description == A colossal skeleton that has been tortured by Skeledeath. Despite all the pain, it still rebels by purposely holding back and giving the player the opportunity to kill it and end its misery. If this thing was actually trying to kill yo..."
wikitext
text/x-wiki
{{EnemyInfobox
|image=
<gallery>
Skelezilla.png|
</gallery>
|health = 135,000
|debut = Chapter 3: Collective Consciousness
|drops = None
}}
<blockquote>
“I am not responsible for any property damage.”
</blockquote>
== Description ==
A colossal skeleton that has been tortured by Skeledeath. Despite all the pain, it still rebels by purposely holding back and giving the player the opportunity to kill it and end its misery. If this thing was actually trying to kill you, you’d be dead instantly.
== Abilities ==
=== <b>Avalanche shove </b> ===
Skelezilla shoves the snow from the ground into the air and onto the player. Each giant snowball deals <b>850 damage</b>. Multiple snowballs can hit the player.
=== <b>Uprooting</b> ===
Skelezilla uproots 3 trees and throws them into the air and onto the player. Each tree deals <b>1000 damage</b>. Multiple trees can hit the player.
=== <b>Raging trample</b> ===
Skelezilla begins running across the map, trampling anything beneath, dealing <b>2000 damage</b>. Only used when Skelezilla is far away from the player.
=== <b>Giant’s cry</b> ===
Skelezilla covers its face before letting out a loud roar which deals <b>1250 damage</b> in a large area. Can be parried.
=== <b>Mega leap</b> ===
Skelezilla jumps into the air and then attempts to land onto the player, dealing <b>950 damage</b> in an area.
48a85b987d1ea8c2948754fd42ea02e65599e0f7
Acceleration
0
118
501
2024-07-26T15:44:03Z
Cherryboiforlife
19
Created page with "{{ItemInfobox |image = <gallery> Ezoth.png |obtainability = 9.09%~ chance from prowess gacha }} <blockquote> “Not a second too late.” </blockquote> == Description == The user will gain a boost in <b>walkspeed, health regeneration, and ability downtime</b> for 10 seconds. Any movement from the user will produce afterimages that deals damage to nearby enemies. == Activation == The user becomes budget flash/sonic/any generic speedster and creates a bubble that dea..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png
|obtainability =
9.09%~ chance from prowess gacha
}}
<blockquote>
“Not a second too late.”
</blockquote>
== Description ==
The user will gain a boost in <b>walkspeed, health regeneration, and ability downtime</b> for 10 seconds. Any movement from the user will produce afterimages that deals damage to nearby enemies.
== Activation ==
The user becomes budget flash/sonic/any generic speedster and creates a bubble that deals <b>2000 damage</b> to nearby enemies and boost their <b>walkspeed</b>, regen <b>1% of their health</b> per 1/2 second and have <b>3x</b> faster cooldowns. As the user runs, they create several afterimages that damage nearby enemies for <b>500 damage</b>.
9d6c30d007177cf2e4519cc97f8722bd4b0c70af
Hyper Evasion
0
119
502
2024-07-26T15:49:16Z
Cherryboiforlife
19
Created page with "{{ItemInfobox |image = <gallery> Ezoth.png |obtainability = 9.09%~ chance from prowess gacha }} <blockquote> “Your reflexes are greater than ever.” </blockquote> == Description == Allows the user to perform damage-stacking dashes in quick succession for 7.5 seconds. == Activation == The player gains an aura upon activation which allows players to dash while using abilities and have overall much lower dash cooldowns. Dashing near an enemy deals <b>500 damage</b>..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png
|obtainability =
9.09%~ chance from prowess gacha
}}
<blockquote>
“Your reflexes are greater than ever.”
</blockquote>
== Description ==
Allows the user to perform damage-stacking dashes in quick succession for 7.5 seconds.
== Activation ==
The player gains an aura upon activation which allows players to dash while using abilities and have overall much lower dash cooldowns. Dashing near an enemy deals <b>500 damage</b> and each successive strike makes the next one deal an <b>additional 500 damage</b> up to a cap of <b>5000 damage per dash</b>.
9a4115c4e8816dfe647bac26711b2934a993ec32
Blessing
0
120
503
2024-07-26T15:53:22Z
Cherryboiforlife
19
Created page with "{{ItemInfobox |image = <gallery> Ezoth.png |obtainability = 9.09%~ chance from prowess gacha }} <blockquote> “Only you can save us now.” </blockquote> == Description == Creates rings around the user that heal surrounding allies. Any enemy caught within these rings will take damage instead. == Activation == The user releases 20 pulses in a large area which heals themselves for <b>50 health</b>, heals allies for <b>.25% of their max health</b>, and deals <b>200 d..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png
|obtainability =
9.09%~ chance from prowess gacha
}}
<blockquote>
“Only you can save us now.”
</blockquote>
== Description ==
Creates rings around the user that heal surrounding allies. Any enemy caught within these rings will take damage instead.
== Activation ==
The user releases 20 pulses in a large area which heals themselves for <b>50 health</b>, heals allies for <b>.25% of their max health</b>, and deals <b>200 damage</b> to enemies.
bb8532b503b855ffcea8670877bb45b2fd0f788a
Reversal
0
121
504
2024-07-26T15:57:33Z
Cherryboiforlife
19
Created page with "{{ItemInfobox |image = <gallery> Ezoth.png |obtainability = 9.09%~ chance from prowess gacha }} <blockquote> “Lighten the burden of the past.” </blockquote> == Description == Creates a marker at the user's position. When the marker is activated, the user will be teleported to its position and have their health set to whatever their health was at the time of the marking. == Activation == No explanation needed."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png
|obtainability =
9.09%~ chance from prowess gacha
}}
<blockquote>
“Lighten the burden of the past.”
</blockquote>
== Description ==
Creates a marker at the user's position. When the marker is activated, the user will be teleported to its position and have their health set to whatever their health was at the time of the marking.
== Activation ==
No explanation needed.
4f03ef5da81cde35eb71b8c502adc8101764e7b6
Prowesses
0
122
505
2024-07-26T16:09:24Z
Cherryboiforlife
19
Created page with " <blockquote> “YAY! Extra abilities!” </blockquote> == Description == Prowesses are a feature that can be unlocked by defeating various tough enemies. == Obtainability == Juggernauts and later chapter bosses will reward the player “Mastery” which once reached 100%, will allow players to roll a random prowess. Prowesses are permanent, and carry over each run. Mastery progress isn’t shown by a meter, but can be checked by interacting with Harpocrates. Prow..."
wikitext
text/x-wiki
<blockquote>
“YAY! Extra abilities!”
</blockquote>
== Description ==
Prowesses are a feature that can be unlocked by defeating various tough enemies.
== Obtainability ==
Juggernauts and later chapter bosses will reward the player “Mastery” which once reached 100%, will allow players to roll a random prowess. Prowesses are permanent, and carry over each run.
Mastery progress isn’t shown by a meter, but can be checked by interacting with Harpocrates.
Prowesses are stored in a bank which allow you to switch to different prowesses you’ve obtained, which can be accessed by interacting with Harpocrates.
Prowesses have scaled damaging/healing/whatever else that cover Chapters 1-8. These entries describe such values at their highest.
The Contractor prowess Contractor (W.I.P) is obtained from a badge The Harder They Fall, and is redeemed by interacting with Eridanus, who is hidden somewhere in the lobby.
== Prowess Chances ==
- [[Hyper Evasion]] (9.09%~)
- [[Blessing]] (9.09%~)
- [[Teleportation]] (9.09%~)
- [[Acceleration]] (9.09%~)
- [[Reversal]] (9.09%~)
- [[Absorption]] (9.09%~)
- [[Vortex]] (9.09%~)
- [[Soulbound]] (9.09%~)
- [[Overwrite]] (9.09%~)
- [[Tyrant Mode]] (1.36%~)
- [[Interdimensional Travel]] (1.36%~)
d93d3633fa13d09ddbac8729c06855b6ef78c6e3
File:TyrantMode.gif
6
123
506
2024-07-26T16:11:06Z
Cherryboiforlife
19
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Soulbound.gif
6
124
508
2024-07-26T16:21:41Z
Cherryboiforlife
19
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:InterdimensionalTravel.gif
6
125
510
2024-07-26T16:23:12Z
Cherryboiforlife
19
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Vortex1.gif
6
126
512
2024-07-26T16:24:19Z
Cherryboiforlife
19
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Overwrite.gif
6
127
514
2024-07-26T16:24:55Z
Cherryboiforlife
19
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Absorption.gif
6
128
516
2024-07-26T16:25:41Z
Cherryboiforlife
19
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Teleportation.gif
6
129
518
2024-07-26T16:27:49Z
Cherryboiforlife
19
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Acceleration.gif
6
130
520
2024-07-26T16:29:00Z
Cherryboiforlife
19
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Acceleration
0
118
521
501
2024-07-26T16:31:18Z
Cherryboiforlife
19
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Acceleration.gif
|obtainability =
9.09%~ chance from prowess gacha
}}
<blockquote>
“Not a second too late.”
</blockquote>
== Description ==
The user will gain a boost in <b>walkspeed, health regeneration, and ability downtime</b> for 10 seconds. Any movement from the user will produce afterimages that deals damage to nearby enemies.
== Activation ==
The user becomes budget flash/sonic/any generic speedster and creates a bubble that deals <b>2000 damage</b> to nearby enemies and boost their <b>walkspeed</b>, regen <b>1% of their health</b> per 1/2 second and have <b>3x</b> faster cooldowns. As the user runs, they create several afterimages that damage nearby enemies for <b>500 damage</b>.
ea9837c2cc8bdbedbbe5fd57ec84005f9283b7b0
Hyper Evasion
0
119
522
502
2024-07-26T16:31:59Z
Cherryboiforlife
19
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Hyper_Evasion.gif
|obtainability =
9.09%~ chance from prowess gacha
}}
<blockquote>
“Your reflexes are greater than ever.”
</blockquote>
== Description ==
Allows the user to perform damage-stacking dashes in quick succession for 7.5 seconds.
== Activation ==
The player gains an aura upon activation which allows players to dash while using abilities and have overall much lower dash cooldowns. Dashing near an enemy deals <b>500 damage</b> and each successive strike makes the next one deal an <b>additional 500 damage</b> up to a cap of <b>5000 damage per dash</b>.
c7621baf64d8396cd1c085c20ec079423d5722bb
File:Hyper Evasion.gif
6
131
523
2024-07-26T16:35:08Z
Cherryboiforlife
19
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Blessing.gif
6
132
524
2024-07-26T16:35:59Z
Cherryboiforlife
19
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Blessing
0
120
525
503
2024-07-26T16:36:54Z
Cherryboiforlife
19
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Blessing.gif
|obtainability =
9.09%~ chance from prowess gacha
}}
<blockquote>
“Only you can save us now.”
</blockquote>
== Description ==
Creates rings around the user that heal surrounding allies. Any enemy caught within these rings will take damage instead.
== Activation ==
The user releases 20 pulses in a large area which heals themselves for <b>50 health</b>, heals allies for <b>.25% of their max health</b>, and deals <b>200 damage</b> to enemies.
5f1a6b69ba2858bddf1c352943b7709576c56484
HF Murasama Blade
0
53
526
473
2024-07-26T16:42:07Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image=<gallery>
Murasama.png|Default
MGRMurasama.png|Source
</gallery>
|type=Cosmetic Ranged
|obtainability=* 1x Tsukuyomi
* 1x Cosmic Dye
* 1M Cash|scaling=Chapter 7}}
<blockquote>"Metal Gear Rising Revengeance memes are definitely funny." - Weakest Brazilian Male</blockquote>
== Description ==
A cosmetic of <b>Tsukuyomi</b> based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade from Metal Gear Rising: Revengeance. The sword is a crimson red katana reinforced by a powerful alternating current and resonating at extremely high vibration frequencies. This oscillation would weaken the molecular bonds of anything it cuts, significantly improving the katana's ability to cut through surfaces. Jetstream Sam utilises a rocket sheath that allows him to use high speed Iaido techniques.
== Passive ==
Grants damage reduction that melee weapons typically have
== Abilities ==
=== '''LMB - Cross Cut''' ===
Use a special technique to create localized slashes on your enemies, marked by circles which deals <b>1500 damage</b>. Attacks are bright red and have particle effects resembling red electricity.
=== '''F - Storm Front''' ===
Use the same technique to create a linear row of slashes on your enemies. Each slash deals <b>3000 damage</b>. Two slashes can hit one enemy. This ability is performed twice in a row. Attacks are bright red and have particle effects resembling red electricity.
=== '''G - Charging Slash''' ===
You wind up power in your katana, which summons red winds in the form of circles that deals <b>500 damage</b> per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals <b>9000 damage</b> and pierces through enemies. Your character flashes white for a short instance when you finish charging.
== Trivia ==
* The addition of this cosmetic is a reward designated for omardude8000 for being one of the event winners for an event held on the discord server
* This weapon is a direct reference to Jetstream Sam and his HF Murasama Blade from Metal Gear Rising: Revengeance if that wasn't obvious enough
* The HF Murasama Blade was the first cosmetic to be made and added to the game
625af6ff41ddcc356e4e085f64577a2c66dbe22f
Super Skeleton
0
110
527
493
2024-07-26T16:43:18Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image=
<gallery>
SuperSkeleton.png|Default
EnragedSuperSkeleton.png|Phase 2
</gallery>
|health = 16,500
|debut = Chapter 3: Collective Consciousness
|drops = None
}}
<blockquote>
“'Cause there’s magic in my bones…”
</blockquote>
== Description ==
One of Skeledeath’s many twisted experiments, where he would force skeletons to drink gasoline (with a popeyes biscuit) because he believed it would encourage them to kill Tophat faster. This one in particular may or may not be known as “Bones”.
== Abilities ==
=== <b>Slash</b> ===
Super skeleton slashes nearby players with its claws for <b>250 damage</b>.
* Deals <b>300 damage</b> in phase two.
=== <b>Fire kick</b> ===
Super Skeleton launches itself at the player to perform an explosive fire kick which deals <b>650 damage</b>. Performed consecutively, and can be parried.
* Deals <b>750 damage</b> in phase two.
=== <b>Flaming leap slam</b> ===
Super Skeleton blasts itself into the air and lands onto the player, dealing <b>600 damage</b> and inflicts <b>fire</b>.
* Deals <b>675 damage</b> in phase two.
=== <b>Supercharged dashes</b> ===
Super Skeleton charges up before performing consecutive chain dashes which do <b>150 damage</b> and inflicts <b>fire</b>.
* Deals <b>200 damage</b> in phase two.
== Phase two (50% health) ==
The Super Skeleton screams in pain as fire engulfs its body which empowers its current attacks and unlocks two new attacks.
=== <b>Aerial fireball barrage</b> ===
Super skeleton jumps in the air and begins rapidly shooting small explosive fireballs that deal <b>135 damage each</b>. Can hit multiple times and inflicts <b>fire</b>.
=== <b>Cinder scream</b> ===
Super skeleton begins releasing extreme amounts of heat, causing smoke to be released rapidly. Deals <b>200 damage</b> extremely quickly. Can hit multiple times and inflicts <b>fire</b>.
f38fe52a3e96a336a8fa1f400210260039986fb0
Tyrant Mode
0
104
528
507
2024-07-26T16:45:41Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
TyrantMode.gif
|obtainability =
1.36%~ chance from prowess gacha
}}
<blockquote>
"A war on God himself… Is that what you desire?"
</blockquote>
== Description ==
The user will undergo a powerful transformation that boosts walkspeed and ability downtime. After initial usage, the user can create bursts of <b>lifestealing</b> dark lightning at their position. This transformation disables health regeneration and <b>consumes an extra life upon death</b>.
== Activation ==
If used without being at <b>50% health or lower</b>, it will display the message “Not yet.” and go on a cooldown for 8 seconds.
If used <b>under 50% health</b>, a red lightning strikes your position and transforms you, dealing <b>6666 damage</b> to nearby enemies. Any further activations causes red lightning to strike down at the position of your character, causing <b>6666 damage</b>, knockback, and heals <b>1000 health</b> if it lands on an enemy.
Passive effects:
- Cooldowns are <b>2x faster</b>.
- You gain a slight <b>walkspeed buff</b>.
- Amber’s Trinket is <b>less</b> effective.
- Surrounding enemies take <b>50 damage</b> every second.
- Natural regeneration is <b>disabled</b>.
== Trivia ==
* Tyrant Mode is used by both Umber and Skeledeath. Umber in his prime and Skeledeath have mastered Tyrant mode to the point that it has no drawbacks for them
* Tyrant Mode is generally seen as the strongest prowess in the game
e15b21e705dea0e99698338731c6bd979971fd21
532
528
2024-07-26T16:51:32Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
TyrantMode.gif
|obtainability =
1.36%~ chance from prowess gacha
}}
<blockquote>
"A war on God himself… Is that what you desire?"
</blockquote>
== Description ==
The user will undergo a powerful transformation that boosts walkspeed and ability downtime. After initial usage, the user can create bursts of <b>lifestealing</b> dark lightning at their position. This transformation disables health regeneration and <b>consumes an extra life upon death</b>.
== Activation ==
If used without being at <b>50% health or lower</b>, it will display the message “Not yet.” and go on a cooldown for 8 seconds.
If used <b>under 50% health</b>, a red lightning strikes your position and transforms you, dealing <b>6666 damage</b> to nearby enemies. Any further activations causes red lightning to strike down at the position of your character, causing <b>6666 damage</b>, knockback, and heals <b>1000 health</b> if it lands on an enemy.
Passive effects:
- Cooldowns are <b>2x faster</b>.
- You gain a slight <b>walkspeed buff</b>.
- Amber’s Trinket is <b>less</b> effective.
- Surrounding enemies take <b>50 damage</b> every second.
- Natural regeneration is <b>disabled</b>.
== Trivia ==
* Tyrant Mode is used by both <b>Umber</b> and <b>Skeledeath</b>. Umber in his prime and Skeledeath have mastered Tyrant mode to the point that it has no drawbacks for them
* Tyrant Mode is generally seen as the strongest prowess in the game
da02e3dbacb24361cd74f7ca307681ed1da6bb24
534
532
2024-07-26T16:53:45Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
TyrantMode.gif
|obtainability =
1.36%~ chance from prowess gacha
}}
<blockquote>
"A war on God himself… Is that what you desire?"
</blockquote>
== Description ==
The user will undergo a powerful transformation that boosts walkspeed and ability downtime. After initial usage, the user can create bursts of <b>lifestealing</b> dark lightning at their position. This transformation disables health regeneration and <b>consumes an extra life upon death</b>.
== Activation ==
If used without being at <b>50% health or lower</b>, it will display the message “Not yet.” and go on a cooldown for 8 seconds.
If used <b>under 50% health</b>, a red lightning strikes your position and transforms you, dealing <b>6666 damage</b> to nearby enemies. Any further activations causes red lightning to strike down at the position of your character, causing <b>6666 damage</b>, knockback, and heals <b>1000 health</b> if it lands on an enemy.
Passive effects:
- Cooldowns are <b>2x faster</b>.
- You gain a slight <b>walkspeed buff</b>.
- Amber’s Trinket is <b>less</b> effective.
- Surrounding enemies take <b>50 damage</b> every second.
- Natural regeneration is <b>disabled</b>.
== Trivia ==
* Tyrant Mode is used by both <b>Umber</b> and <b>Skeledeath</b>. Umber in his prime and Skeledeath have mastered Tyrant mode to the point that it has no drawbacks for them.
* Tyrant Mode is generally seen as the strongest prowess in the game.
462ed5068f74c6a404025e64a215c42dbbdbb207
Interdimensional Travel
0
105
529
511
2024-07-26T16:48:58Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
InterdimensionalTravel.gif
|obtainability =
1.36%~ chance from prowess gacha
}}
<blockquote>
"“Throughout heaven and Earth, I alone am the honored one.”"
</blockquote>
== Description ==
Sends the user along with surrounding allies and enemies to a pocket dimension for <b>30 seconds</b>, where the user will recieve a multitude of stat buffs and call <b>allied Kankarras</b> to fight.
== Activation ==
Upon use, you and any NPC or other player nearby is teleported to an interstice. You are temporarily immune to damage for a short period of time after usage. In your dimension, you will have <b>increased walkspeed</b>, <b>regeneration rate</b>, and <b>three Kankarras</b> will attack your enemies for you. Kankarras have <b>twice your max health</b>, and deal the <b>same amount of damage</b> that the normal Kankarra enemies deal.
== Trivia ==
* Interdimensional Travel is a prowess used by Magius
* The quote that appears when you obtain the prowess is a direct reference to Jujutsu Kaisen
* Interdimensional Travel's concept is very similar to domain expansions found in Jujutsu Kaisen
26a965d6f889b4c8785f8a01a99858f19ff6abf2
533
529
2024-07-26T16:52:50Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
InterdimensionalTravel.gif
|obtainability =
1.36%~ chance from prowess gacha
}}
<blockquote>
"“Throughout heaven and Earth, I alone am the honored one.”"
</blockquote>
== Description ==
Sends the user along with surrounding allies and enemies to a pocket dimension for <b>30 seconds</b>, where the user will recieve a multitude of stat buffs and call <b>allied Kankarras</b> to fight.
== Activation ==
Upon use, you and any NPC or other player nearby is teleported to an interstice. You are temporarily immune to damage for a short period of time after usage. In your dimension, you will have <b>increased walkspeed</b>, <b>regeneration rate</b>, and <b>three Kankarras</b> will attack your enemies for you. Kankarras have <b>twice your max health</b>, and deal the <b>same amount of damage</b> that the normal Kankarra enemies deal.
== Trivia ==
* Interdimensional Travel is a prowess used by <b>Magius</b>.
* The quote that appears when you obtain the prowess is a direct reference to Jujutsu Kaisen.
* Interdimensional Travel's concept is very similar to domain expansions found in Jujutsu Kaisen.
88658a429c219ee3f35264d9348a1c5250a456e8
Soulbound
0
108
530
509
2024-07-26T16:50:05Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Soulbound.gif
|obtainability =
9.09%~ chance from prowess gacha
}}
<blockquote>
“You are lightning, the rain transformed.”
</blockquote>
== Description ==
Steals health from a selected enemy overtime for <b>10 seconds</b>. If no specific enemy is selected, the user will steal health from multiple enemies around them all at once.
== Activation ==
=== <b>Selected Enemy</b> ===
The user will invoke a particular Twitch streamer’s power and repeatedly strike the same enemy for <b>750 damage 20 times</b>. Each strike heals for <b>175 health</b>.
=== <b>No selected Enemy</b> ===
This strikes nearby enemies for <b>5000 damage</b>. Heals about <b>a third of your health</b> if an enemy is struck.
== Trivia ==
* Soulbound is a prowess used by the Deathspeaker
8f5690084b4f05dcf20756d9137a59155b6b5575
531
530
2024-07-26T16:50:47Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Soulbound.gif
|obtainability =
9.09%~ chance from prowess gacha
}}
<blockquote>
“You are lightning, the rain transformed.”
</blockquote>
== Description ==
Steals health from a selected enemy overtime for <b>10 seconds</b>. If no specific enemy is selected, the user will steal health from multiple enemies around them all at once.
== Activation ==
=== <b>Selected Enemy</b> ===
The user will invoke a particular Twitch streamer’s power and repeatedly strike the same enemy for <b>750 damage 20 times</b>. Each strike heals for <b>175 health</b>.
=== <b>No selected Enemy</b> ===
This strikes nearby enemies for <b>5000 damage</b>. Heals about <b>a third of your health</b> if an enemy is struck.
== Trivia ==
* Soulbound is a prowess used by the <b>Deathspeaker</b>.
ae53eded7f6eca72ae30ba885708886e573156bb
File:Soleil.png
6
133
535
2024-07-26T17:23:09Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Soleil, Emperor of the Stars
0
134
536
2024-07-26T17:57:46Z
Omardude8000
7
Created page with "{{EnemyInfobox |image= <gallery> Soleil.png|Default EnragedSuperSkeleton.png|Phase 2 </gallery> |health = 300,000 |debut = * Chapter 8: As the world caves in * True Chapter 7: The lonely way ahead |drops = * 3x Celestial Essence (100%) * Azurewrath's Revenge (100%, Ballad of the Overachiever) * Palms of Creation (100%, Rise and face the stars, given second life) }} <blockquote> “You've chosen your path, now is the hour!” </blockquote> == Description == A powerful..."
wikitext
text/x-wiki
{{EnemyInfobox
|image=
<gallery>
Soleil.png|Default
EnragedSuperSkeleton.png|Phase 2
</gallery>
|health = 300,000
|debut = * Chapter 8: As the world caves in
* True Chapter 7: The lonely way ahead
|drops = * 3x Celestial Essence (100%)
* Azurewrath's Revenge (100%, Ballad of the Overachiever)
* Palms of Creation (100%, Rise and face the stars, given second life)
}}
<blockquote>
“You've chosen your path, now is the hour!”
</blockquote>
== Description ==
A powerful Celestial that can wipe out entire armies. Being foolhardy against Soleil will only fasten your death. He’s an old man though at least, so he’s not nearly as difficult as he would be in his prime.
== Passives ==
Soleil has the ability to suddenly shift the course of his attacks towards the farthest player at any given moment, taking out squads of players strategically.
== Abilities ==
=== <b>Light Attack</b> ===
Soleil's body shines a flare. After half a second, he will punch two times, launching himself towards the player with each strike. This combo will then end with a turning kick that sends him farther than the previous strikes. Each strike deals <b>1500 damage</b>.
* Deals <b>1875 damage</b> in phase two.
=== <b>Axe Kick</b> ===
Soleil grunts, readying his left foot up behind him for some amount of time and perform an axe kick towards the player for <b>2000 damage</b>, radiating brief holographic fists off of his body which deal <b>333 damage</b> each. Multiple fists can hit you.
* Kick deals <b>2500 damage</b>, and fists deal <b>412 damage</b> in phase two.
=== <b>Collapsar</b> ===
Soleil will wind up something in his offhand and toss a tiny rainbow glint at the player with aim prediction. Upon touching a player or the ground, it will explode, creating a large mushroom cloud at its position that deals <b>2000 damage</b> and knocks back.
* Deals <b>2500 damage</b> in phase two.
=== <b>Nova Punch</b> ===
Soleil will station himself on the ground, and rise up with the assistance of his wings, yelling <b>“BLAST IT ALL.”</b> He will briefly track the player’s predicted position before a small red visual is indicated for the player to run the other direction and teleport to the location and create an explosion that deals <b>3500 damage</b>.
* Deals <b>4375 damage</b> in phase two.
=== <b>Limb Barrage</b> ===
Soleil will rise up about 30 studs from the ground with his wings. His body then disperses into small fragments, which then all launch themselves towards the player and explode for <b>1000 damage</b> each. The final fragment in the center will arc itself upwards at the player’s predicted position, and deal <b>1500 damage</b>. Soleil will reappear wherever the last blast hits and immediately follow up with a Nova Punch.
* Small projectiles deal <b>1250 damage</b> and the final projectile deals <b>1875 damage</b> in phase two.
=== <b>Spin</b> ===
Soleil will lift his right leg up and twirl, approaching the player’s predicted position. Players that are hit take <b>2500 damage</b> will get sucked in before he tosses them up into the air. This is performed twice. Soleil always follows this attack up with Nova Punch.
* This is performed three times in phase 2 and Soleil warps after each one.
=== <b>Rocket Strikes</b> ===
Soleil will pull his fist back before he rockets himself at incredible speeds at the player. He will alter the velocity of his charge about four times. The last charge sends him further off than the others, and is assisted with aim prediction. Each strike deals <b>1250 damage</b>.
* Deals <b>1562 damage</b> in phase two.
=== <b>Fist Trap</b> ===
Soleil will crouch and extend his hand, directing a circle of teleporting holographic fists at the player’s position that deal <b>1000 damage</b> and briefly stun the player.
* Deals <b>1250 damage</b> in phase two.
=== <b>Illumination</b> ===
Soleil will pull his fist back before teleporting to the player and punching them for <b>1500 damage</b> five times. Can be parried. He will always use Spin afterwards.
* Deals <b>1875 damage</b> in phase two.
=== <b>Surrender Now</b> ===
Soleil will ground his palms before delivering a kick for <b>1500 damage</b> three times. Can be parried, and the last kick will launch the player back in preparation of using Collapsar or Fist Trap.
* Deals <b>1875 damage</b> in phase two.
== Phase 2 (50% health) ==
Soleil get pretty mad, and goes ultra instinct and darkens the surroundings. He unlocks a new ability, and his ultimate.
=== <b>Warp</b> ===
Soleil will teleport around a 50 radius of the player after completing three combos.
=== <b>Overhead Slam</b> ===
Soleil will flash the screen. After a second, he will use Warp, and lunge at incredible speeds towards his preferred target with aim prediction. If there are any other players from afar, he will teleport himself 50 studs above that player with the player that got hit. He will then swing his hands overhead, calling out <b>“STRIKE,”</b> and slam the affected player towards the ground for <b>3750 damage</b> and sending them spiraling down towards their doom for an additional <b>675 damage</b>. When the player hits the ground, their bodies will induce a mushroom cloud at their position, dealing <b>5000 damage</b> to other players that happened to get slammed into.
=== <b>Borders of Reality</b> ===
Soleil will flash the screen and then disappear, and reappear at the center of the map. After a second, he will callout <b>“DIE,”</b> and destroy the whole map as he summons a tesseract at his position. The tesseract will repeatedly summon alternating beam patterns of 8, 16, 32, 64 that deal <b>3125 damage</b>, while firing Collapsars at the farthest player for 20 seconds.
Soleil will then callout <b>“LET THE HEAVENS RAGE”</b> and rain down explosive stars that deal <b>2500 damage</b> and target the area around each player for 20 more seconds. As stars rain down, an alternating holographic fist spiral will spew out from him, temporarily ensnaring any player upon getting hit. He will then return the map back to normal for a few seconds before he uses Overhead Slam towards the farthest player. Interdimensional traveling is disabled while this ability is active.
This ability has the highest damage potential in all of Overborne, excluding the Knight’s % damage based attacks. If you somehow managed to get hit by every laser, collapsar, star, and fist.. You can take over <b>2,500,000 damage</b> total.
== Trivia ==
* Soleil uses voicelines from Smite, specifically the character Zeus
* Soleil used to have voicelines from Ultrakill, specifically the character Minos Prime but was changed because people kept calling Soleil a Minos Prime knockoff for some reason
bd700a14ce07c68476cd603ff5002db27cb2e699
537
536
2024-07-26T17:59:51Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image=
<gallery>
Soleil.png|Default
EnragedSuperSkeleton.png|Placeholder image
</gallery>
|health = 300,000
|debut = * Chapter 8: As the world caves in
* True Chapter 7: The lonely way ahead
|drops = * 3x Celestial Essence (100%)
* Azurewrath's Revenge (100%, Ballad of the Overachiever)
* Palms of Creation (100%, Rise and face the stars, given second life)
}}
<blockquote>
“You've chosen your path, now is the hour!”
</blockquote>
== Description ==
A powerful Celestial that can wipe out entire armies. Being foolhardy against Soleil will only fasten your death. He’s an old man though at least, so he’s not nearly as difficult as he would be in his prime.
== Passives ==
Soleil has the ability to suddenly shift the course of his attacks towards the farthest player at any given moment, taking out squads of players strategically.
== Abilities ==
=== <b>Light Attack</b> ===
Soleil's body shines a flare. After half a second, he will punch two times, launching himself towards the player with each strike. This combo will then end with a turning kick that sends him farther than the previous strikes. Each strike deals <b>1500 damage</b>.
* Deals <b>1875 damage</b> in phase two.
=== <b>Axe Kick</b> ===
Soleil grunts, readying his left foot up behind him for some amount of time and perform an axe kick towards the player for <b>2000 damage</b>, radiating brief holographic fists off of his body which deal <b>333 damage</b> each. Multiple fists can hit you.
* Kick deals <b>2500 damage</b>, and fists deal <b>412 damage</b> in phase two.
=== <b>Collapsar</b> ===
Soleil will wind up something in his offhand and toss a tiny rainbow glint at the player with aim prediction. Upon touching a player or the ground, it will explode, creating a large mushroom cloud at its position that deals <b>2000 damage</b> and knocks back.
* Deals <b>2500 damage</b> in phase two.
=== <b>Nova Punch</b> ===
Soleil will station himself on the ground, and rise up with the assistance of his wings, yelling <b>“BLAST IT ALL.”</b> He will briefly track the player’s predicted position before a small red visual is indicated for the player to run the other direction and teleport to the location and create an explosion that deals <b>3500 damage</b>.
* Deals <b>4375 damage</b> in phase two.
=== <b>Limb Barrage</b> ===
Soleil will rise up about 30 studs from the ground with his wings. His body then disperses into small fragments, which then all launch themselves towards the player and explode for <b>1000 damage</b> each. The final fragment in the center will arc itself upwards at the player’s predicted position, and deal <b>1500 damage</b>. Soleil will reappear wherever the last blast hits and immediately follow up with a Nova Punch.
* Small projectiles deal <b>1250 damage</b> and the final projectile deals <b>1875 damage</b> in phase two.
=== <b>Spin</b> ===
Soleil will lift his right leg up and twirl, approaching the player’s predicted position. Players that are hit take <b>2500 damage</b> will get sucked in before he tosses them up into the air. This is performed twice. Soleil always follows this attack up with Nova Punch.
* This is performed three times in phase 2 and Soleil warps after each one.
=== <b>Rocket Strikes</b> ===
Soleil will pull his fist back before he rockets himself at incredible speeds at the player. He will alter the velocity of his charge about four times. The last charge sends him further off than the others, and is assisted with aim prediction. Each strike deals <b>1250 damage</b>.
* Deals <b>1562 damage</b> in phase two.
=== <b>Fist Trap</b> ===
Soleil will crouch and extend his hand, directing a circle of teleporting holographic fists at the player’s position that deal <b>1000 damage</b> and briefly stun the player.
* Deals <b>1250 damage</b> in phase two.
=== <b>Illumination</b> ===
Soleil will pull his fist back before teleporting to the player and punching them for <b>1500 damage</b> five times. Can be parried. He will always use Spin afterwards.
* Deals <b>1875 damage</b> in phase two.
=== <b>Surrender Now</b> ===
Soleil will ground his palms before delivering a kick for <b>1500 damage</b> three times. Can be parried, and the last kick will launch the player back in preparation of using Collapsar or Fist Trap.
* Deals <b>1875 damage</b> in phase two.
== Phase 2 (50% health) ==
Soleil get pretty mad, and goes ultra instinct and darkens the surroundings. He unlocks a new ability, and his ultimate.
=== <b>Warp</b> ===
Soleil will teleport around a 50 radius of the player after completing three combos.
=== <b>Overhead Slam</b> ===
Soleil will flash the screen. After a second, he will use Warp, and lunge at incredible speeds towards his preferred target with aim prediction. If there are any other players from afar, he will teleport himself 50 studs above that player with the player that got hit. He will then swing his hands overhead, calling out <b>“STRIKE,”</b> and slam the affected player towards the ground for <b>3750 damage</b> and sending them spiraling down towards their doom for an additional <b>675 damage</b>. When the player hits the ground, their bodies will induce a mushroom cloud at their position, dealing <b>5000 damage</b> to other players that happened to get slammed into.
=== <b>Borders of Reality</b> ===
Soleil will flash the screen and then disappear, and reappear at the center of the map. After a second, he will callout <b>“DIE,”</b> and destroy the whole map as he summons a tesseract at his position. The tesseract will repeatedly summon alternating beam patterns of 8, 16, 32, 64 that deal <b>3125 damage</b>, while firing Collapsars at the farthest player for 20 seconds.
Soleil will then callout <b>“LET THE HEAVENS RAGE”</b> and rain down explosive stars that deal <b>2500 damage</b> and target the area around each player for 20 more seconds. As stars rain down, an alternating holographic fist spiral will spew out from him, temporarily ensnaring any player upon getting hit. He will then return the map back to normal for a few seconds before he uses Overhead Slam towards the farthest player. Interdimensional traveling is disabled while this ability is active.
This ability has the highest damage potential in all of Overborne, excluding the Knight’s % damage based attacks. If you somehow managed to get hit by every laser, collapsar, star, and fist.. You can take over <b>2,500,000 damage</b> total.
== Trivia ==
* Soleil uses voicelines from Smite, specifically the character Zeus
* Soleil used to have voicelines from Ultrakill, specifically the character Minos Prime but was changed because people kept calling Soleil a Minos Prime knockoff for some reason
8a3125ab512ffd70578e867c3e41fb37b0699981
542
537
2024-07-26T18:17:27Z
Omardude8000
7
wikitext
text/x-wiki
For in depth lore regarding Soleil, visit [https://overborne.miraheze.org/wiki/Soleil/Lore here]
{{EnemyInfobox
|image=
<gallery>
Soleil.png|Default
EnragedSuperSkeleton.png|Placeholder image
</gallery>
|health = 300,000
|debut = * Chapter 8: As the world caves in
* True Chapter 7: The lonely way ahead
|drops = * 3x Celestial Essence (100%)
* Azurewrath's Revenge (100%, Ballad of the Overachiever)
* Palms of Creation (100%, Rise and face the stars, given second life)
}}
<blockquote>
“You've chosen your path, now is the hour!”
</blockquote>
== Description ==
A powerful Celestial that can wipe out entire armies. Being foolhardy against Soleil will only fasten your death. He’s an old man though at least, so he’s not nearly as difficult as he would be in his prime.
== Passives ==
Soleil has the ability to suddenly shift the course of his attacks towards the farthest player at any given moment, taking out squads of players strategically.
== Abilities ==
=== <b>Light Attack</b> ===
Soleil's body shines a flare. After half a second, he will punch two times, launching himself towards the player with each strike. This combo will then end with a turning kick that sends him farther than the previous strikes. Each strike deals <b>1500 damage</b>.
* Deals <b>1875 damage</b> in phase two.
=== <b>Axe Kick</b> ===
Soleil grunts, readying his left foot up behind him for some amount of time and perform an axe kick towards the player for <b>2000 damage</b>, radiating brief holographic fists off of his body which deal <b>333 damage</b> each. Multiple fists can hit you.
* Kick deals <b>2500 damage</b>, and fists deal <b>412 damage</b> in phase two.
=== <b>Collapsar</b> ===
Soleil will wind up something in his offhand and toss a tiny rainbow glint at the player with aim prediction. Upon touching a player or the ground, it will explode, creating a large mushroom cloud at its position that deals <b>2000 damage</b> and knocks back.
* Deals <b>2500 damage</b> in phase two.
=== <b>Nova Punch</b> ===
Soleil will station himself on the ground, and rise up with the assistance of his wings, yelling <b>“BLAST IT ALL.”</b> He will briefly track the player’s predicted position before a small red visual is indicated for the player to run the other direction and teleport to the location and create an explosion that deals <b>3500 damage</b>.
* Deals <b>4375 damage</b> in phase two.
=== <b>Limb Barrage</b> ===
Soleil will rise up about 30 studs from the ground with his wings. His body then disperses into small fragments, which then all launch themselves towards the player and explode for <b>1000 damage</b> each. The final fragment in the center will arc itself upwards at the player’s predicted position, and deal <b>1500 damage</b>. Soleil will reappear wherever the last blast hits and immediately follow up with a Nova Punch.
* Small projectiles deal <b>1250 damage</b> and the final projectile deals <b>1875 damage</b> in phase two.
=== <b>Spin</b> ===
Soleil will lift his right leg up and twirl, approaching the player’s predicted position. Players that are hit take <b>2500 damage</b> will get sucked in before he tosses them up into the air. This is performed twice. Soleil always follows this attack up with Nova Punch.
* This is performed three times in phase 2 and Soleil warps after each one.
=== <b>Rocket Strikes</b> ===
Soleil will pull his fist back before he rockets himself at incredible speeds at the player. He will alter the velocity of his charge about four times. The last charge sends him further off than the others, and is assisted with aim prediction. Each strike deals <b>1250 damage</b>.
* Deals <b>1562 damage</b> in phase two.
=== <b>Fist Trap</b> ===
Soleil will crouch and extend his hand, directing a circle of teleporting holographic fists at the player’s position that deal <b>1000 damage</b> and briefly stun the player.
* Deals <b>1250 damage</b> in phase two.
=== <b>Illumination</b> ===
Soleil will pull his fist back before teleporting to the player and punching them for <b>1500 damage</b> five times. Can be parried. He will always use Spin afterwards.
* Deals <b>1875 damage</b> in phase two.
=== <b>Surrender Now</b> ===
Soleil will ground his palms before delivering a kick for <b>1500 damage</b> three times. Can be parried, and the last kick will launch the player back in preparation of using Collapsar or Fist Trap.
* Deals <b>1875 damage</b> in phase two.
== Phase 2 (50% health) ==
Soleil get pretty mad, and goes ultra instinct and darkens the surroundings. He unlocks a new ability, and his ultimate.
=== <b>Warp</b> ===
Soleil will teleport around a 50 radius of the player after completing three combos.
=== <b>Overhead Slam</b> ===
Soleil will flash the screen. After a second, he will use Warp, and lunge at incredible speeds towards his preferred target with aim prediction. If there are any other players from afar, he will teleport himself 50 studs above that player with the player that got hit. He will then swing his hands overhead, calling out <b>“STRIKE,”</b> and slam the affected player towards the ground for <b>3750 damage</b> and sending them spiraling down towards their doom for an additional <b>675 damage</b>. When the player hits the ground, their bodies will induce a mushroom cloud at their position, dealing <b>5000 damage</b> to other players that happened to get slammed into.
=== <b>Borders of Reality</b> ===
Soleil will flash the screen and then disappear, and reappear at the center of the map. After a second, he will callout <b>“DIE,”</b> and destroy the whole map as he summons a tesseract at his position. The tesseract will repeatedly summon alternating beam patterns of 8, 16, 32, 64 that deal <b>3125 damage</b>, while firing Collapsars at the farthest player for 20 seconds.
Soleil will then callout <b>“LET THE HEAVENS RAGE”</b> and rain down explosive stars that deal <b>2500 damage</b> and target the area around each player for 20 more seconds. As stars rain down, an alternating holographic fist spiral will spew out from him, temporarily ensnaring any player upon getting hit. He will then return the map back to normal for a few seconds before he uses Overhead Slam towards the farthest player. Interdimensional traveling is disabled while this ability is active.
This ability has the highest damage potential in all of Overborne, excluding the Knight’s % damage based attacks. If you somehow managed to get hit by every laser, collapsar, star, and fist.. You can take over <b>2,500,000 damage</b> total.
== Trivia ==
* Soleil uses voicelines from Smite, specifically the character Zeus
* Soleil used to have voicelines from Ultrakill, specifically the character Minos Prime but was changed because people kept calling Soleil a Minos Prime knockoff for some reason
0cf577b0f0d2b055928d7bcf76e5d9caef884b90
545
542
2024-07-26T18:21:58Z
Omardude8000
7
wikitext
text/x-wiki
For in depth lore regarding Soleil, visit [https://overborne.miraheze.org/wiki/Soleil/Lore here]
{{EnemyInfobox
|image=
<gallery>
Soleil.png|Default
EnragedSuperSkeleton.png|Placeholder image
</gallery>
|health = 300,000
|debut = * Chapter 8: As the world caves in
* True Chapter 7: The lonely way ahead
|drops = * 3x Celestial Essence (100%)
* Azurewrath's Revenge (100%, Ballad of the Overachiever)
* [https://overborne.miraheze.org/wiki/Palms_Of_Creation Palms of Creation] (100%, Rise and face the stars, given second life)
}}
<blockquote>
“You've chosen your path, now is the hour!”
</blockquote>
== Description ==
A powerful Celestial that can wipe out entire armies. Being foolhardy against Soleil will only fasten your death. He’s an old man though at least, so he’s not nearly as difficult as he would be in his prime.
== Passives ==
Soleil has the ability to suddenly shift the course of his attacks towards the farthest player at any given moment, taking out squads of players strategically.
== Abilities ==
=== <b>Light Attack</b> ===
Soleil's body shines a flare. After half a second, he will punch two times, launching himself towards the player with each strike. This combo will then end with a turning kick that sends him farther than the previous strikes. Each strike deals <b>1500 damage</b>.
* Deals <b>1875 damage</b> in phase two.
=== <b>Axe Kick</b> ===
Soleil grunts, readying his left foot up behind him for some amount of time and perform an axe kick towards the player for <b>2000 damage</b>, radiating brief holographic fists off of his body which deal <b>333 damage</b> each. Multiple fists can hit you.
* Kick deals <b>2500 damage</b>, and fists deal <b>412 damage</b> in phase two.
=== <b>Collapsar</b> ===
Soleil will wind up something in his offhand and toss a tiny rainbow glint at the player with aim prediction. Upon touching a player or the ground, it will explode, creating a large mushroom cloud at its position that deals <b>2000 damage</b> and knocks back.
* Deals <b>2500 damage</b> in phase two.
=== <b>Nova Punch</b> ===
Soleil will station himself on the ground, and rise up with the assistance of his wings, yelling <b>“BLAST IT ALL.”</b> He will briefly track the player’s predicted position before a small red visual is indicated for the player to run the other direction and teleport to the location and create an explosion that deals <b>3500 damage</b>.
* Deals <b>4375 damage</b> in phase two.
=== <b>Limb Barrage</b> ===
Soleil will rise up about 30 studs from the ground with his wings. His body then disperses into small fragments, which then all launch themselves towards the player and explode for <b>1000 damage</b> each. The final fragment in the center will arc itself upwards at the player’s predicted position, and deal <b>1500 damage</b>. Soleil will reappear wherever the last blast hits and immediately follow up with a Nova Punch.
* Small projectiles deal <b>1250 damage</b> and the final projectile deals <b>1875 damage</b> in phase two.
=== <b>Spin</b> ===
Soleil will lift his right leg up and twirl, approaching the player’s predicted position. Players that are hit take <b>2500 damage</b> will get sucked in before he tosses them up into the air. This is performed twice. Soleil always follows this attack up with Nova Punch.
* This is performed three times in phase 2 and Soleil warps after each one.
=== <b>Rocket Strikes</b> ===
Soleil will pull his fist back before he rockets himself at incredible speeds at the player. He will alter the velocity of his charge about four times. The last charge sends him further off than the others, and is assisted with aim prediction. Each strike deals <b>1250 damage</b>.
* Deals <b>1562 damage</b> in phase two.
=== <b>Fist Trap</b> ===
Soleil will crouch and extend his hand, directing a circle of teleporting holographic fists at the player’s position that deal <b>1000 damage</b> and briefly stun the player.
* Deals <b>1250 damage</b> in phase two.
=== <b>Illumination</b> ===
Soleil will pull his fist back before teleporting to the player and punching them for <b>1500 damage</b> five times. Can be parried. He will always use Spin afterwards.
* Deals <b>1875 damage</b> in phase two.
=== <b>Surrender Now</b> ===
Soleil will ground his palms before delivering a kick for <b>1500 damage</b> three times. Can be parried, and the last kick will launch the player back in preparation of using Collapsar or Fist Trap.
* Deals <b>1875 damage</b> in phase two.
== Phase 2 (50% health) ==
Soleil get pretty mad, and goes ultra instinct and darkens the surroundings. He unlocks a new ability, and his ultimate.
=== <b>Warp</b> ===
Soleil will teleport around a 50 radius of the player after completing three combos.
=== <b>Overhead Slam</b> ===
Soleil will flash the screen. After a second, he will use Warp, and lunge at incredible speeds towards his preferred target with aim prediction. If there are any other players from afar, he will teleport himself 50 studs above that player with the player that got hit. He will then swing his hands overhead, calling out <b>“STRIKE,”</b> and slam the affected player towards the ground for <b>3750 damage</b> and sending them spiraling down towards their doom for an additional <b>675 damage</b>. When the player hits the ground, their bodies will induce a mushroom cloud at their position, dealing <b>5000 damage</b> to other players that happened to get slammed into.
=== <b>Borders of Reality</b> ===
Soleil will flash the screen and then disappear, and reappear at the center of the map. After a second, he will callout <b>“DIE,”</b> and destroy the whole map as he summons a tesseract at his position. The tesseract will repeatedly summon alternating beam patterns of 8, 16, 32, 64 that deal <b>3125 damage</b>, while firing Collapsars at the farthest player for 20 seconds.
Soleil will then callout <b>“LET THE HEAVENS RAGE”</b> and rain down explosive stars that deal <b>2500 damage</b> and target the area around each player for 20 more seconds. As stars rain down, an alternating holographic fist spiral will spew out from him, temporarily ensnaring any player upon getting hit. He will then return the map back to normal for a few seconds before he uses Overhead Slam towards the farthest player. Interdimensional traveling is disabled while this ability is active.
This ability has the highest damage potential in all of Overborne, excluding the Knight’s % damage based attacks. If you somehow managed to get hit by every laser, collapsar, star, and fist.. You can take over <b>2,500,000 damage</b> total.
== Trivia ==
* Soleil uses voicelines from Smite, specifically the character Zeus
* Soleil used to have voicelines from Ultrakill, specifically the character Minos Prime but was changed because people kept calling Soleil a Minos Prime knockoff for some reason
9ad3f2d23bc4b0093965b6d62987f3177960722e
546
545
2024-07-26T19:22:51Z
Omardude8000
7
wikitext
text/x-wiki
For in depth lore regarding Soleil, visit [https://overborne.miraheze.org/wiki/Soleil/Lore here]
{{EnemyInfobox
|image=
<gallery>
Soleil.png|Default
EnragedSuperSkeleton.png|Placeholder image
</gallery>
|health = 300,000
|debut = * Chapter 8: As the world caves in
* True Chapter 7: The lonely way ahead
|drops = * 3x Celestial Essence (100%)
* Azurewrath's Revenge (100%, Ballad of the Overachiever)
* [https://overborne.miraheze.org/wiki/Palms_Of_Creation <b>Palms of Creation</b>] (100%, Rise and face the stars, given second life)
}}
<blockquote>
“You've chosen your path, now is the hour!”
</blockquote>
== Description ==
A powerful Celestial that can wipe out entire armies. Being foolhardy against Soleil will only fasten your death. He’s an old man though at least, so he’s not nearly as difficult as he would be in his prime.
== Passives ==
Soleil has the ability to suddenly shift the course of his attacks towards the farthest player at any given moment, taking out squads of players strategically.
== Abilities ==
=== <b>Light Attack</b> ===
Soleil's body shines a flare. After half a second, he will punch two times, launching himself towards the player with each strike. This combo will then end with a turning kick that sends him farther than the previous strikes. Each strike deals <b>1500 damage</b>.
* Deals <b>1875 damage</b> in phase two.
=== <b>Axe Kick</b> ===
Soleil grunts, readying his left foot up behind him for some amount of time and perform an axe kick towards the player for <b>2000 damage</b>, radiating brief holographic fists off of his body which deal <b>333 damage</b> each. Multiple fists can hit you.
* Kick deals <b>2500 damage</b>, and fists deal <b>412 damage</b> in phase two.
=== <b>Collapsar</b> ===
Soleil will wind up something in his offhand and toss a tiny rainbow glint at the player with aim prediction. Upon touching a player or the ground, it will explode, creating a large mushroom cloud at its position that deals <b>2000 damage</b> and knocks back.
* Deals <b>2500 damage</b> in phase two.
=== <b>Nova Punch</b> ===
Soleil will station himself on the ground, and rise up with the assistance of his wings, yelling <b>“BLAST IT ALL.”</b> He will briefly track the player’s predicted position before a small red visual is indicated for the player to run the other direction and teleport to the location and create an explosion that deals <b>3500 damage</b>.
* Deals <b>4375 damage</b> in phase two.
=== <b>Limb Barrage</b> ===
Soleil will rise up about 30 studs from the ground with his wings. His body then disperses into small fragments, which then all launch themselves towards the player and explode for <b>1000 damage</b> each. The final fragment in the center will arc itself upwards at the player’s predicted position, and deal <b>1500 damage</b>. Soleil will reappear wherever the last blast hits and immediately follow up with a Nova Punch.
* Small projectiles deal <b>1250 damage</b> and the final projectile deals <b>1875 damage</b> in phase two.
=== <b>Spin</b> ===
Soleil will lift his right leg up and twirl, approaching the player’s predicted position. Players that are hit take <b>2500 damage</b> will get sucked in before he tosses them up into the air. This is performed twice. Soleil always follows this attack up with Nova Punch.
* This is performed three times in phase 2 and Soleil warps after each one.
=== <b>Rocket Strikes</b> ===
Soleil will pull his fist back before he rockets himself at incredible speeds at the player. He will alter the velocity of his charge about four times. The last charge sends him further off than the others, and is assisted with aim prediction. Each strike deals <b>1250 damage</b>.
* Deals <b>1562 damage</b> in phase two.
=== <b>Fist Trap</b> ===
Soleil will crouch and extend his hand, directing a circle of teleporting holographic fists at the player’s position that deal <b>1000 damage</b> and briefly stun the player.
* Deals <b>1250 damage</b> in phase two.
=== <b>Illumination</b> ===
Soleil will pull his fist back before teleporting to the player and punching them for <b>1500 damage</b> five times. Can be parried. He will always use Spin afterwards.
* Deals <b>1875 damage</b> in phase two.
=== <b>Surrender Now</b> ===
Soleil will ground his palms before delivering a kick for <b>1500 damage</b> three times. Can be parried, and the last kick will launch the player back in preparation of using Collapsar or Fist Trap.
* Deals <b>1875 damage</b> in phase two.
== Phase 2 (50% health) ==
Soleil get pretty mad, and goes ultra instinct and darkens the surroundings. He unlocks a new ability, and his ultimate.
=== <b>Warp</b> ===
Soleil will teleport around a 50 radius of the player after completing three combos.
=== <b>Overhead Slam</b> ===
Soleil will flash the screen. After a second, he will use Warp, and lunge at incredible speeds towards his preferred target with aim prediction. If there are any other players from afar, he will teleport himself 50 studs above that player with the player that got hit. He will then swing his hands overhead, calling out <b>“STRIKE,”</b> and slam the affected player towards the ground for <b>3750 damage</b> and sending them spiraling down towards their doom for an additional <b>675 damage</b>. When the player hits the ground, their bodies will induce a mushroom cloud at their position, dealing <b>5000 damage</b> to other players that happened to get slammed into.
=== <b>Borders of Reality</b> ===
Soleil will flash the screen and then disappear, and reappear at the center of the map. After a second, he will callout <b>“DIE,”</b> and destroy the whole map as he summons a tesseract at his position. The tesseract will repeatedly summon alternating beam patterns of 8, 16, 32, 64 that deal <b>3125 damage</b>, while firing Collapsars at the farthest player for 20 seconds.
Soleil will then callout <b>“LET THE HEAVENS RAGE”</b> and rain down explosive stars that deal <b>2500 damage</b> and target the area around each player for 20 more seconds. As stars rain down, an alternating holographic fist spiral will spew out from him, temporarily ensnaring any player upon getting hit. He will then return the map back to normal for a few seconds before he uses Overhead Slam towards the farthest player. Interdimensional traveling is disabled while this ability is active.
== Trivia ==
* Soleil uses voicelines from Smite, specifically the character Zeus
* Soleil used to have voicelines from Ultrakill, specifically the character Minos Prime but was changed because people kept calling Soleil a Minos Prime knockoff for some reason
* Borders of Reality has the highest damage potential in all of Overborne, excluding the Knight’s % damage based attacks. If you somehow managed to get hit by every laser, collapsar, star, and fist.. You can take over <b>2,500,000 damage</b> total.
a37f130ab4e1c52e145afbdf7170036f4dd94d37
547
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2024-07-26T20:18:26Z
Omardude8000
7
wikitext
text/x-wiki
For in depth lore regarding Soleil, visit [https://overborne.miraheze.org/wiki/Soleil/Lore here]
{{EnemyInfobox
|image=
<gallery>
Soleil.png|Default
EnragedSuperSkeleton.png|Placeholder image
</gallery>
|health = 300,000
|debut = * Chapter 8: As the world caves in
* True Chapter 7: The lonely way ahead
|drops = * 3x Celestial Essence (100%)
* Azurewrath's Revenge (100%, Ballad of the Overachiever)
* [https://overborne.miraheze.org/wiki/Palms_Of_Creation <b>Palms of Creation</b>] (100%, Rise and face the stars, given second life)
}}
<blockquote>
“You've chosen your path, now is the hour!”
</blockquote>
== Description ==
A powerful Celestial that can wipe out entire armies. Being foolhardy against Soleil will only fasten your death. He’s an old man though at least, so he’s not nearly as difficult as he would be in his prime.
== Passives ==
Soleil has the ability to suddenly shift the course of his attacks towards the farthest player at any given moment, taking out squads of players strategically.
== Abilities ==
=== <b>Light Attack</b> ===
Soleil's body shines a flare. After half a second, he will punch two times, launching himself towards the player with each strike. This combo will then end with a turning kick that sends him farther than the previous strikes. Each strike deals <b>1500 damage</b>.
* Deals <b>1875 damage</b> in phase two.
=== <b>Axe Kick</b> ===
Soleil grunts, readying his left foot up behind him for some amount of time and perform an axe kick towards the player for <b>2000 damage</b>, radiating brief holographic fists off of his body which deal <b>333 damage</b> each. Multiple fists can hit you.
* Kick deals <b>2500 damage</b>, and fists deal <b>412 damage</b> in phase two.
=== <b>Collapsar</b> ===
Soleil will wind up something in his offhand and toss a tiny rainbow glint at the player with aim prediction. Upon touching a player or the ground, it will explode, creating a large mushroom cloud at its position that deals <b>2000 damage</b> and knocks back.
* Deals <b>2500 damage</b> in phase two.
=== <b>Nova Punch</b> ===
Soleil will station himself on the ground, and rise up with the assistance of his wings, yelling <b>“BLAST IT ALL.”</b> He will briefly track the player’s predicted position before a small red visual is indicated for the player to run the other direction and teleport to the location and create an explosion that deals <b>3500 damage</b>.
* Deals <b>4375 damage</b> in phase two.
=== <b>Limb Barrage</b> ===
Soleil will rise up about 30 studs from the ground with his wings. His body then disperses into small fragments, which then all launch themselves towards the player and explode for <b>1000 damage</b> each. The final fragment in the center will arc itself upwards at the player’s predicted position, and deal <b>1500 damage</b>. Soleil will reappear wherever the last blast hits and tends to follow up with a Nova Punch.
* Small projectiles deal <b>1250 damage</b> and the final projectile deals <b>1875 damage</b> in phase two.
=== <b>Spin</b> ===
Soleil will lift his right leg up and twirl, approaching the player’s predicted position. Players that are hit take <b>2500 damage</b> will get sucked in before he tosses them up into the air. This is performed twice. Soleil tends to follow this attack up with Nova Punch or Light Attack
* This is performed three times in phase 2 and Soleil warps after each one.
=== <b>Rocket Strikes</b> ===
Soleil will pull his fist back before he rockets himself at incredible speeds at the player. He will alter the velocity of his charge about four times. The last charge sends him further off than the others, and is assisted with aim prediction. Each strike deals <b>1250 damage</b>.
* Deals <b>1562 damage</b> in phase two.
=== <b>Fist Trap</b> ===
Soleil will crouch and extend his hand, directing a circle of teleporting holographic fists at the player’s position that deal <b>1000 damage</b> and briefly stun the player.
* Deals <b>1250 damage</b> in phase two.
=== <b>Illumination</b> ===
Soleil will pull his fist back before teleporting to the player and punching them for <b>1500 damage</b> five times. Can be parried. He will always use Spin afterwards.
* Deals <b>1875 damage</b> in phase two.
=== <b>Surrender Now</b> ===
Soleil will ground his palms before delivering a kick for <b>1500 damage</b> three times. Can be parried, and the last kick will launch the player back in preparation of using Collapsar or Fist Trap.
* Deals <b>1875 damage</b> in phase two.
== Phase 2 (50% health) ==
Soleil get pretty mad, and goes ultra instinct and darkens the surroundings. He unlocks a new ability, and his ultimate.
=== <b>Warp</b> ===
Soleil will teleport around a 50 radius of the player after completing three combos.
=== <b>Overhead Slam</b> ===
Soleil will flash the screen. After a second, he will use Warp, and lunge at incredible speeds towards his preferred target with aim prediction. If there are any other players from afar, he will teleport himself 50 studs above that player with the player that got hit. He will then swing his hands overhead, calling out <b>“STRIKE,”</b> and slam the affected player towards the ground for <b>3750 damage</b> and sending them spiraling down towards their doom for an additional <b>675 damage</b>. When the player hits the ground, their bodies will induce a mushroom cloud at their position, dealing <b>5000 damage</b> to other players that happened to get slammed into.
=== <b>Borders of Reality</b> ===
Soleil will flash the screen and then disappear, and reappear at the center of the map. After a second, he will callout <b>“DIE,”</b> and destroy the whole map as he summons a tesseract at his position. The tesseract will repeatedly summon alternating beam patterns of 8, 16, 32, 64 that deal <b>3125 damage</b>, while firing Collapsars at the farthest player for 20 seconds. Soleil will then callout <b>“LET THE HEAVENS RAGE”</b> and rain down explosive stars that deal <b>2500 damage</b> and target the area around each player for 20 more seconds. As stars rain down, an alternating holographic fist spiral will spew out from him, temporarily ensnaring any player upon getting hit. He will then return the map back to normal for a few seconds before he uses Overhead Slam towards the farthest player. Interdimensional traveling is disabled while this ability is active.
== Trivia ==
* Soleil uses voicelines from Smite, specifically the character Zeus
* Soleil used to have voicelines from Ultrakill, specifically the character Minos Prime but was changed because people kept calling Soleil a Minos Prime knockoff for some reason
* Borders of Reality has the highest damage potential in all of Overborne, excluding the Knight’s% damage based attacks. If you somehow managed to get hit by every laser, collapsar, star, and fist.. You can take over <b>2,500,000 damage</b> total.
32c0d9e008b4041a82f31b5ff78361fb1de9e3e6
569
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2024-07-26T21:47:48Z
Omardude8000
7
wikitext
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For in depth lore regarding Soleil, visit [https://overborne.miraheze.org/wiki/Soleil/Lore here]
{{EnemyInfobox
|image=
<gallery>
Soleil.png|Phase 1
Soleil.png|Phase 2
</gallery>
|health = 300,000
|debut = * Chapter 8: As the world caves in
* True Chapter 7: The lonely way ahead
|drops = * 3x Celestial Essence (100%)
* Azurewrath's Revenge (100%, Ballad of the Overachiever)
* [https://overborne.miraheze.org/wiki/Palms_Of_Creation <b>Palms of Creation</b>] (100%, Rise and face the stars, given second life)
}}
<blockquote>
“You've chosen your path, now is the hour!”
</blockquote>
== Description ==
A powerful Celestial that can wipe out entire armies. Being foolhardy against Soleil will only fasten your death. He’s an old man though at least, so he’s not nearly as difficult as he would be in his prime.
== Passives ==
Soleil has the ability to suddenly shift the course of his attacks towards the farthest player at any given moment, taking out squads of players strategically.
== Abilities ==
=== <b>Light Attack</b> ===
Soleil's body shines a flare. After half a second, he will punch two times, launching himself towards the player with each strike. This combo will then end with a turning kick that sends him farther than the previous strikes. Each strike deals <b>1500 damage</b>.
* Deals <b>1875 damage</b> in phase two.
=== <b>Axe Kick</b> ===
Soleil grunts, readying his left foot up behind him for some amount of time and perform an axe kick towards the player for <b>2000 damage</b>, radiating brief holographic fists off of his body which deal <b>333 damage</b> each. Multiple fists can hit you.
* Kick deals <b>2500 damage</b>, and fists deal <b>412 damage</b> in phase two.
=== <b>Collapsar</b> ===
Soleil will wind up something in his offhand and toss a tiny rainbow glint at the player with aim prediction. Upon touching a player or the ground, it will explode, creating a large mushroom cloud at its position that deals <b>2000 damage</b> and knocks back.
* Deals <b>2500 damage</b> in phase two.
=== <b>Nova Punch</b> ===
Soleil will station himself on the ground, and rise up with the assistance of his wings, yelling <b>“BLAST IT ALL.”</b> He will briefly track the player’s predicted position before a small red visual is indicated for the player to run the other direction and teleport to the location and create an explosion that deals <b>3500 damage</b>.
* Deals <b>4375 damage</b> in phase two.
=== <b>Limb Barrage</b> ===
Soleil will rise up about 30 studs from the ground with his wings. His body then disperses into small fragments, which then all launch themselves towards the player and explode for <b>1000 damage</b> each. The final fragment in the center will arc itself upwards at the player’s predicted position, and deal <b>1500 damage</b>. Soleil will reappear wherever the last blast hits and tends to follow up with a Nova Punch.
* Small projectiles deal <b>1250 damage</b> and the final projectile deals <b>1875 damage</b> in phase two.
=== <b>Spin</b> ===
Soleil will lift his right leg up and twirl, approaching the player’s predicted position. Players that are hit take <b>2500 damage</b> will get sucked in before he tosses them up into the air. This is performed twice. Soleil tends to follow this attack up with Nova Punch or Light Attack
* This is performed three times in phase 2 and Soleil warps after each one.
=== <b>Rocket Strikes</b> ===
Soleil will pull his fist back before he rockets himself at incredible speeds at the player. He will alter the velocity of his charge about four times. The last charge sends him further off than the others, and is assisted with aim prediction. Each strike deals <b>1250 damage</b>.
* Deals <b>1562 damage</b> in phase two.
=== <b>Fist Trap</b> ===
Soleil will crouch and extend his hand, directing a circle of teleporting holographic fists at the player’s position that deal <b>1000 damage</b> and briefly stun the player.
* Deals <b>1250 damage</b> in phase two.
=== <b>Illumination</b> ===
Soleil will pull his fist back before teleporting to the player and punching them for <b>1500 damage</b> five times. Can be parried. He will always use Spin afterwards.
* Deals <b>1875 damage</b> in phase two.
=== <b>Surrender Now</b> ===
Soleil will ground his palms before delivering a kick for <b>1500 damage</b> three times. Can be parried, and the last kick will launch the player back in preparation of using Collapsar or Fist Trap.
* Deals <b>1875 damage</b> in phase two.
== Phase 2 (50% health) ==
Soleil get pretty mad, and goes ultra instinct and darkens the surroundings. He unlocks a new ability, and his ultimate.
=== <b>Warp</b> ===
Soleil will teleport around a 50 radius of the player after completing three combos.
=== <b>Overhead Slam</b> ===
Soleil will flash the screen. After a second, he will use Warp, and lunge at incredible speeds towards his preferred target with aim prediction. If there are any other players from afar, he will teleport himself 50 studs above that player with the player that got hit. He will then swing his hands overhead, calling out <b>“STRIKE,”</b> and slam the affected player towards the ground for <b>3750 damage</b> and sending them spiraling down towards their doom for an additional <b>675 damage</b>. When the player hits the ground, their bodies will induce a mushroom cloud at their position, dealing <b>5000 damage</b> to other players that happened to get slammed into.
=== <b>Borders of Reality</b> ===
Soleil will flash the screen and then disappear, and reappear at the center of the map. After a second, he will callout <b>“DIE,”</b> and destroy the whole map as he summons a tesseract at his position. The tesseract will repeatedly summon alternating beam patterns of 8, 16, 32, 64 that deal <b>3125 damage</b>, while firing Collapsars at the farthest player for 20 seconds. Soleil will then callout <b>“LET THE HEAVENS RAGE”</b> and rain down explosive stars that deal <b>2500 damage</b> and target the area around each player for 20 more seconds. As stars rain down, an alternating holographic fist spiral will spew out from him, temporarily ensnaring any player upon getting hit. He will then return the map back to normal for a few seconds before he uses Overhead Slam towards the farthest player. Interdimensional traveling is disabled while this ability is active.
== Trivia ==
* Soleil uses voicelines from Smite, specifically the character Zeus
* Soleil used to have voicelines from Ultrakill, specifically the character Minos Prime but was changed because people kept calling Soleil a Minos Prime knockoff for some reason
* Borders of Reality has the highest damage potential in all of Overborne, excluding the Knight’s% damage based attacks. If you somehow managed to get hit by every laser, collapsar, star, and fist.. You can take over <b>2,500,000 damage</b> total.
a82b96cd80692b4a2bd8c9ab4c45395ed7572b71
File:YoungSoleil.png
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Omardude8000
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Young Soleil discovering the Scourge
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== Summary ==
Young Soleil discovering the Scourge
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File:Image 2024-07-26 191128991.png
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Omardude8000
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Prime Soleil
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== Summary ==
Prime Soleil
8331056c05eba9ec749e7e521464af8358b905a9
File:PrimeSoleil.png
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Omardude8000
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Actual Prime Soleil
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text/x-wiki
== Summary ==
Actual Prime Soleil
731cdf485f82849492e9bdac9a9a51bc832694b1
Soleil/Lore
0
138
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2024-07-26T18:16:09Z
Omardude8000
7
Created page with "{{CharacterInfobox |image= <gallery> PrimeSoleil.png|Original YoungSoleil.png|Flashback </gallery> |debut=* Chapter 8: As the world caves in * True Chapter 7: The lonely way ahead |age=2000+ |titles= * Emperor of the Stars |race=Celestial }} == Description == Soleil is a pure celestial, and one of the most powerful beings in Overborne. He has pure white skin and glowing white eyes. Members of the royal family had a black and white colour scheme. He is soft-natured and e..."
wikitext
text/x-wiki
{{CharacterInfobox
|image=
<gallery>
PrimeSoleil.png|Original
YoungSoleil.png|Flashback
</gallery>
|debut=* Chapter 8: As the world caves in
* True Chapter 7: The lonely way ahead
|age=2000+
|titles=
* Emperor of the Stars
|race=Celestial
}}
== Description ==
Soleil is a pure celestial, and one of the most powerful beings in Overborne. He has pure white skin and glowing white eyes. Members of the royal family had a black and white colour scheme. He is soft-natured and extremely generous and forgiving of others, to a fault. This meant that he was spineless and gullible, unable to go against others in fear of upsetting them, even at the cost of his own family.
== Lore ==
The older brother of Umber, and a son of the Celestial royal family. The Celestials went nearly total extinct due to the rampage of a rogue celestial named Magnetar, another member of the royal family, two thousand years ago, which only Soleil and his younger brother survived. Soleil and Umber would go into hiding, train, and then return to defeat Magnetar.
Soleil descended to earth and despite his biological differences, he found a human woman which he married. Soleil had two children, which were Ursa and Amber. Though due to Ursa’s unique features, humans tried to witch hunt her, resulting in Soleil having to leave his wife behind who was still pregnant with Amber. Meanwhile at the time, Umber was running unethical experiments on human subjects in order to achieve immortality for himself and Soleil. Soleil released a stress signal, which Umber responded to and let Soleil live in his lair with, and Umber managed to constantly keep the experiments hidden from Soleil until he eventually discovered them. Soleil was horrified and decided he must destroy the object that Umber had developed- the Scourge. In the conflict, Soleil was killed by Umber despite his superior strength because he was a husband and a father to two children, and couldn’t bring himself to fight Umber with full strength.
The fight left Umber permanently crippled, and forced him to find a new vessel, and Umber had abandoned the Scourge after this and sealed Soleil’s body in a shrine on the moon known as the Pillars of Creation. Ursa joined Umber, while Amber was raised with her mother, without ever being able to see her father’s face.
c1637341cf9ce1df71e110c6462da6489158b875
File:PalmsOfCreationpng.png
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Omardude8000
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Palms of Creation
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== Summary ==
Palms of Creation
ad4f45c00cfb5359ece5d3d8f3e6824eef49ac18
Palms of Creation
0
54
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2024-07-26T18:21:20Z
Omardude8000
7
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{{ItemInfobox
|image = <gallery>
PalmsOfCreationpng.png|
</gallery>
|type = Permanent Melee
|obtainability = Killing [https://overborne.miraheze.org/wiki/Soleil Soleil] in 3 minutes or less
|badges = Rise and face the stars, given second life
|scaling = Chapters 1-8
}}
<blockquote>
"SURRENDER NOW! ILLUMINATION! BLAST IT ALL! STRIKE! DIE! LET THE HEAVENS RAGE!"
</blockquote>
== Description ==
As the end drew close, Soleil struck a profound realization: The Overman had orchestrated every step, leading you to this moment. In a final act of salvation, he seized a fragment of The Overman's essence and triggered the detonation of the Pillars of Creation. With this sacrifice, humanity was finally freed from the powers beyond their grasp.
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Four Piece Combo</b> ===
The user swings the Placeholder Sword for <b>1000 damage</b> 3 times before summoning 6x2 projectiles that deal <b>400 damage each</b>.
=== <b>F - Lunging Nova Punch</b> ===
The user charges up their right fist before charging forward, dealing <b>3000 damage</b> and dragging anyone who gets hit before creating an explosion that deals <b>3000 damage</b>.
=== <b>G - Fist Trap & Collapsar</b> ===
The player will mark the position at their cursor for fist projectiles to fire in on from <b>8 different directions. </b>Two projectiles are fired from the same direction leading to a total of <b>16 projectiles.</b> Each projectile deals <b>500 damage</b> and <b>briefly stuns for about a quarter of a second.</b> Followed up after the fist trap, the player throws a Collapsar projectile which deals <b>4000 damage</b>.
== Crafting Uses ==
Used to craft the '''Hands of Clockwork''' (not released yet)
a3dbf767bdd030dd5154f30365c5444e9d6b720a
File:SkeletonNecromancer.png
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Skeleton Necromancer in Chapter 4
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== Summary ==
Skeleton Necromancer in Chapter 4
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Omardude8000 uploaded a new version of [[File:SkeletonNecromancer.png]]
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== Summary ==
Skeleton Necromancer in Chapter 4
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Omardude8000 uploaded a new version of [[File:SkeletonNecromancer.png]]
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== Summary ==
Skeleton Necromancer in Chapter 4
60b6e5ae48d055809bbabd900eebdd576522ca99
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Omardude8000 reverted [[File:SkeletonNecromancer.png]] to an old version
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== Summary ==
Skeleton Necromancer in Chapter 4
60b6e5ae48d055809bbabd900eebdd576522ca99
Skeleton Necromancer
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Omardude8000
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Created page with "{{EnemyInfobox |image= <gallery> SkeletonNecromancer.png| </gallery> |health = 8,500 |debut = Chapter 4: Unforeseen Consequences |drops = Staff of Necromancy (25%) }} <blockquote> “Winner of 2020, 2021’s annual competition at being the most annoying enemy!” </blockquote> == Description == Elite enemies that can move very fast to avoid players, summon and support allies. These evil fellas only want to control others. They will always maintain their distance, actin..."
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text/x-wiki
{{EnemyInfobox
|image=
<gallery>
SkeletonNecromancer.png|
</gallery>
|health = 8,500
|debut = Chapter 4: Unforeseen Consequences
|drops = Staff of Necromancy (25%)
}}
<blockquote>
“Winner of 2020, 2021’s annual competition at being the most annoying enemy!”
</blockquote>
== Description ==
Elite enemies that can move very fast to avoid players, summon and support allies. These evil fellas only want to control others. They will always maintain their distance, acting as support by overwhelming players with skeletons and their magic projectiles.
== Abilities ==
=== <b>Teleportation</b> ===
Skeleton Necromancers will teleport to escape players, or confuse them.
=== <b>Heal</b> ===
The Skeleton Necromancer uses its staff and heals its allies for <b>1000 health</b> in a wide radius.
=== <b>Dark blasts</b> ===
Skeleton Necromancers fire bursts of 5 dark blasts for primary damage. Each blast deals <b>450 damage</b>.
=== <b>Necromancy</b> ===
Skeleton Necromancers will summon 4 skeletons or skeleton warriors to fight for them. Necromancers can have a total of <b>5 summons</b> alive at once.
9f1c36d4fe175816c6886bca3495804a5e145056
File:Kankarra.png
6
142
550
2024-07-26T20:30:47Z
Omardude8000
7
Bonnie hugging himself
wikitext
text/x-wiki
== Summary ==
Bonnie hugging himself
0bde5c9bbbaaab663219a1f9af39d88d4285833e
Kankarra
0
143
554
2024-07-26T20:44:04Z
Omardude8000
7
Created page with "{{EnemyInfobox |image= <gallery> Kankarra.png| </gallery> |health = 50,000 |debut = Chapter 4: Unforeseen Consequences |drops = * 10-25x Arcane Essence (100%) * 15-20x Essence of Evil (100%) }} <blockquote> “Bonnie, fueled by the power of the void. Har har har har har har har har har har.” </blockquote> == Description == A tall juggernaut enemy which can perform both melee and ranged attacks. It is a necromantic construct powered by Ursa’s magic and souls in her..."
wikitext
text/x-wiki
{{EnemyInfobox
|image=
<gallery>
Kankarra.png|
</gallery>
|health = 50,000
|debut = Chapter 4: Unforeseen Consequences
|drops = * 10-25x Arcane Essence (100%)
* 15-20x Essence of Evil (100%)
}}
<blockquote>
“Bonnie, fueled by the power of the void. Har har har har har har har har har har.”
</blockquote>
== Description ==
A tall juggernaut enemy which can perform both melee and ranged attacks. It is a necromantic construct powered by Ursa’s magic and souls in her possession.
== Abilities ==
=== <b>Sweeping soul ray</b> ===
The Kankarra roars, which emits a wave which applies the <b>stress effect</b>. The Kankarra will then charge up energy from its core to fire as a sweeping ray which deals several counts of <b>425 damage</b>.
=== <b>Soul barrage</b> ===
The Kankarra does the same roar that applies <b>stress</b>. The Kankarra will then rapidly fire 22 sharp homing souls which deal <b>333 damage</b>, but each can be parried. You better mash parry or you can take up to <b>7326 damage</b> (and another <b>1000</b> from <b>stress</b>)
=== <b>Nutcracker</b> ===
The Kankarra will kick any nearby player, sending them flying away and dealing <b>1500 damage</b>.
=== <b>Tantrum</b> ===
The Kankarra will perform 3 quick consecutive stomps with AoE. Must be parried. <b>1250 damage</b> per stomp.
=== <b>Double charge</b> ===
The Kankarra kicks the ground and prepares to charge at a player. It will make an either high pitched or low pitched sound to indicate which charge it will perform first.
* <b>High pitch:</b> Fiery charge which has a wide radius, should be dashed from. <b>850 x2 damage</b>.
* <b>Low pitch:</b> Fast charge with a smaller radius but predicts the player’s movement. <b>1350 damage</b>.
== Trivia ==
* The Kankarra used to be brown in colour with glowing orange eyes and a glowing orange core, resulting in the nickname Freddy
* After the colour change, Kankarra is now Bonnie
c00969e8e3e803fe614b60f2ef0917ace57334e5
File:Marshal.png
6
144
555
2024-07-26T20:47:32Z
Omardude8000
7
Menacing Marshal in Chapter 4
wikitext
text/x-wiki
== Summary ==
Menacing Marshal in Chapter 4
95537727a678dc2b5bf1a887af617b340e643a29
File:Zara.png
6
145
556
2024-07-26T20:49:25Z
Thousand
11
wikitext
text/x-wiki
Helmeted
885ed53dec2343b6a9c7eb04078ff2a669963910
Zara, Justice Betrayed
0
146
557
2024-07-26T20:51:29Z
Thousand
11
Created page with "{{EnemyInfobox |image = <gallery> Zara.png|phase 1 </gallery> |health = 90,000 |debut = Chapter 4: <b>Unforeseen Consequences</b> |drops = * Usurgarde (100%/Guranteed) }} <blockquote> "STAY RIGHT THERE!" </blockquote> == Description == Zarol's long lost sister who was captured by Umber and his undead army after failing to desert the Providian Army and being caught doing so. == Abilities == === <b>Slash</b> === Zara uses her sword to slash nearby players for <b>80..."
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Zara.png|phase 1
</gallery>
|health = 90,000
|debut = Chapter 4: <b>Unforeseen Consequences</b>
|drops =
* Usurgarde (100%/Guranteed)
}}
<blockquote>
"STAY RIGHT THERE!"
</blockquote>
== Description ==
Zarol's long lost sister who was captured by Umber and his undead army after failing to desert the Providian Army and being caught doing so.
== Abilities ==
=== <b>Slash</b> ===
Zara uses her sword to slash nearby players for <b>800 damage</b>. Can be parried.
=== <b>COME BACK</b> ===
Zara gains a blue aura and is able to move a lot faster while it is active and runs up to a player and performs a scream that pulses five times, with each pulse dealing <b>1000 damage</b> and knocking back which makes getting hit by all of them pretty much impossible. Can be parried.
=== <b>Super Lunge</b> ===
Zara briefly charges, and in an flash, performs an extremely fast lunge which deals <b>1000 damage</b> and releases a ring of projectiles which deal <b>1750 damage</b>.
=== <b>Beamrain</b> ===
Zara kneels and begins firing ten projectiles before summoning beams in a circle pattern around her. Projectiles and beams deal <b>900 damage</b>.
=== <b>Intercontinential Ballistic Maurader ===
Zara soars to the sky before flying towards your location, crashing into the ground for <b>1250 damage</b> and shooting multiple projectiles in all directions for <b>1250 damage per projectile</b>.
=== <b>Jumpscare</b> ===
Zara summons a large tanky ghost to slash the player for <b>666 damage</b>.
=== <b>Empty Bliss</b> ===
Zara starts yapping and charging an attack before shouting "<b>EMPTY BLISS!</b>" and sending down a nuclear ball that explodes multiple times. She can do this twice on phase 2.
== Phase 2 (50% health) ==
=== <b>Instant Transmission</b> ===
Zara teleports multiple times, creating blue flashes to blind the player.
=== <b>Hold Still!</b> ===
Zara tells you to stand still before shooting countless pillars of blue energy, which will prove fatal if you decide to stand still.
c2c58d6f383593b36fe3c2429b453feedaaac47a
559
557
2024-07-26T20:52:42Z
Thousand
11
wikitext
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{{EnemyInfobox
|image =
<gallery>
Zara.png|phase 1
</gallery>
|health = 90,000
|debut = Chapter 4: <b>Unforeseen Consequences</b>
|drops =
* Usurgarde (100%/Guranteed)
}}
<blockquote>
"STAY RIGHT THERE!"
</blockquote>
== Description ==
Zarol's long lost sister who was captured by Umber and his undead army after failing to desert the Providian Army and being caught doing so.
== Abilities ==
=== <b>Slash</b> ===
Zara uses her sword to slash nearby players for <b>800 damage</b>. Can be parried.
=== <b>COME BACK</b> ===
Zara gains a blue aura and is able to move a lot faster while it is active and runs up to a player and performs a scream that pulses five times, with each pulse dealing <b>1000 damage</b> and knocking back which makes getting hit by all of them pretty much impossible. Can be parried.
=== <b>Super Lunge</b> ===
Zara briefly charges, and in an flash, performs an extremely fast lunge which deals <b>1000 damage</b> and releases a ring of projectiles which deal <b>1750 damage</b>.
=== <b>Beamrain</b> ===
Zara kneels and begins firing ten projectiles before summoning beams in a circle pattern around her. Projectiles and beams deal <b>900 damage</b>.
=== <b>Intercontinential Ballistic Maurader</b> ===
Zara soars to the sky before flying towards your location, crashing into the ground for <b>1250 damage</b> and shooting multiple projectiles in all directions for <b>1250 damage per projectile</b>.
=== <b>Jumpscare</b> ===
Zara summons a large tanky ghost to slash the player for <b>666 damage</b>.
=== <b>Empty Bliss</b> ===
Zara starts yapping and charging an attack before shouting "<b>EMPTY BLISS!</b>" and sending down a nuclear ball that explodes multiple times. She can do this twice on phase 2.
== Phase 2 (50% health) ==
=== <b>Instant Transmission</b> ===
Zara teleports multiple times, creating blue flashes to blind the player.
=== <b>Hold Still!</b> ===
Zara tells you to stand still before shooting countless pillars of blue energy, which will prove fatal if you decide to stand still.
870575f73cb107ddc51c909980ddb0e88dff3fb0
562
559
2024-07-26T20:56:35Z
Thousand
11
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Zara.png|Phase 1
Zaera.png|Phase 2
</gallery>
|health = 90,000
|debut = Chapter 4: <b>Unforeseen Consequences</b>
|drops =
* Usurgarde (100%/Guranteed)
}}
<blockquote>
"STAY RIGHT THERE!"
</blockquote>
== Description ==
Zarol's long lost sister who was captured by Umber and his undead army after failing to desert the Providian Army and being caught doing so.
== Abilities ==
=== <b>Slash</b> ===
Zara uses her sword to slash nearby players for <b>800 damage</b>. Can be parried.
=== <b>COME BACK</b> ===
Zara gains a blue aura and is able to move a lot faster while it is active and runs up to a player and performs a scream that pulses five times, with each pulse dealing <b>1000 damage</b> and knocking back which makes getting hit by all of them pretty much impossible. Can be parried.
=== <b>Super Lunge</b> ===
Zara briefly charges, and in an flash, performs an extremely fast lunge which deals <b>1000 damage</b> and releases a ring of projectiles which deal <b>1750 damage</b>.
=== <b>Beamrain</b> ===
Zara kneels and begins firing ten projectiles before summoning beams in a circle pattern around her. Projectiles and beams deal <b>900 damage</b>.
=== <b>Intercontinential Ballistic Maurader</b> ===
Zara soars to the sky before flying towards your location, crashing into the ground for <b>1250 damage</b> and shooting multiple projectiles in all directions for <b>1250 damage per projectile</b>.
=== <b>Jumpscare</b> ===
Zara summons a large tanky ghost to slash the player for <b>666 damage</b>.
=== <b>Empty Bliss</b> ===
Zara starts yapping and charging an attack before shouting "<b>EMPTY BLISS!</b>" and sending down a nuclear ball that explodes multiple times. She can do this twice on phase 2.
== Phase 2 (50% health) ==
=== <b>Instant Transmission</b> ===
Zara teleports multiple times, creating blue flashes to blind the player.
=== <b>Hold Still!</b> ===
Zara tells you to stand still before shooting countless pillars of blue energy, which will prove fatal if you decide to stand still.
a406b2a4a598f651ae03dfd1ff5c9fd8403307a3
Marshal
0
147
558
2024-07-26T20:52:40Z
Omardude8000
7
Created page with "{{EnemyInfobox |image= <gallery> Marshal.png| </gallery> |health = 32,500 |debut = Chapter 4: Unforeseen Consequences |drops = None }} <blockquote> “I want to be a ballerina!” </blockquote> == Description == A giant, darkened knight equipped with a gigantic sword and shield. They are powered by Ursa’s magic. They used to look like a stereotypical boss from old roblox RPG games but now they have drip. == Abilities == === <b>Swing and kick</b> === If a player is..."
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text/x-wiki
{{EnemyInfobox
|image=
<gallery>
Marshal.png|
</gallery>
|health = 32,500
|debut = Chapter 4: Unforeseen Consequences
|drops = None
}}
<blockquote>
“I want to be a ballerina!”
</blockquote>
== Description ==
A giant, darkened knight equipped with a gigantic sword and shield. They are powered by Ursa’s magic. They used to look like a stereotypical boss from old roblox RPG games but now they have drip.
== Abilities ==
=== <b>Swing and kick</b> ===
If a player is nearby the marshal, it will cut them with their sword for <b>850 damage</b>, or kick them for <b>750 damage</b> and flinging them.
=== <b>On guard</b> ===
The marshal will use its giant shield to grant itself passive damage reduction while held out.
=== <b>Enrage</b> ===
The marshal screams in rage, and grant itself a substantial damage increase, but at the cost of the marshal taking more damage from attacks.
=== <b>Souls of the damned</b> ===
The marshal begins emitting the cries of the souls that it is fueled by, which will slow players in its radius and rapidly heal itself. Deals no direct damage, but it does damage your ears and blind you.
=== <b>Cleave</b> ===
The marshal slashes its sword downwards, creating a spread of 3 slash projectiles that deal <b>666 damage</b> and inflicts <b>bleed</b>.
=== <b>Beyblade Beyblade let it rip</b> ===
The marshal stops briefly and them begins rapidly spinning towards a player. It will be performed multiple times consecutively. Getting hit by a spin deals <b>550 damage</b> and inflicts <b>bleed</b>. Beware: it can hit multiple times.
dcbd443500a132d5adc98a1c5ca38a8ab97d84d7
File:Umberzoth.png
6
148
560
2024-07-26T20:54:06Z
Omardude8000
7
Please don't turn pink
wikitext
text/x-wiki
== Summary ==
Please don't turn pink
9129fe9488b302da9442530d5dbf01186d19b858
567
560
2024-07-26T21:34:46Z
Omardude8000
7
Omardude8000 uploaded a new version of [[File:Umberzoth.png]]
wikitext
text/x-wiki
== Summary ==
Please don't turn pink
9129fe9488b302da9442530d5dbf01186d19b858
568
567
2024-07-26T21:35:07Z
Omardude8000
7
Omardude8000 reverted [[File:Umberzoth.png]] to an old version
wikitext
text/x-wiki
== Summary ==
Please don't turn pink
9129fe9488b302da9442530d5dbf01186d19b858
File:Zaera.png
6
149
561
2024-07-26T20:56:13Z
Thousand
11
wikitext
text/x-wiki
Phase 2
330708acff87bb6907139071d5b459ded3e2d04a
Umberzoth
0
150
563
2024-07-26T21:02:52Z
Omardude8000
7
Created page with "{{EnemyInfobox |image= <gallery> Umberzoth.png| </gallery> |health = 70,000 |debut = Chapter 4: Unforeseen Consequences |drops = Vanguard (100%) }} <blockquote> “MUAHAHAHAHAHAHAH!!!” </blockquote> == Description == This is Umber, possessing the slain corpse of Ezoth as a vessel to commit devious acts of violence.. Too bad he’s kinda weak due to his vessel not being very powerful… but at least Umber has a body now. == Abilities == === <b>Leap and slam</b> ===..."
wikitext
text/x-wiki
{{EnemyInfobox
|image=
<gallery>
Umberzoth.png|
</gallery>
|health = 70,000
|debut = Chapter 4: Unforeseen Consequences
|drops = Vanguard (100%)
}}
<blockquote>
“MUAHAHAHAHAHAHAH!!!”
</blockquote>
== Description ==
This is Umber, possessing the slain corpse of Ezoth as a vessel to commit devious acts of violence.. Too bad he’s kinda weak due to his vessel not being very powerful… but at least Umber has a body now.
== Abilities ==
=== <b>Leap and slam</b> ===
Umberzoth leaps into the air and strikes the ground at the position of the player for <b>1000 damage</b> and a fling which additionally releases a spread of skull projectiles that deal <b>750 damage</b> if you weren’t hit by the initial slam.
=== <b>Chain lunges</b> ===
Umberzoth lunges 4 times consecutively with his scythe, dealing <b>900 damage</b> per lunge, which be parried. Finishes off by teleporting onto the player and performing a scythe spin which deals <b>1250 damage</b> and can also be parried.
=== <b>Exploding life</b> ===
Umberzoth fires gravity affected skulls with explode into red lightning on the ground that temporarily lingers, dealing <b>750 damage</b> per pulse before disappearing. Skulls are fired at the predicted location of the player but have inaccuracy.
=== <b>Skull eruption</b> ===
Umberzoth laughs and dashes, before summoning a linear eruption of exploding skulls which do <b>750 damage</b> per explosion. Can be parried. You can get hit by two explosions at once.
=== <b>Red storm</b> ===
Umberyth taunts the player as three bolts of red lightning strike each player’s positions one after another, dealing <b>750 damage</b> per strike.
=== <b>Dark ray</b> ===
Umberzoth tells you to take cover (he should be telling you to stand still so he can hit you) and levitates in the air and prepares to fire multiple <b>225 damage</b> hitscan dark rays. Avoid by hiding behind an object because these ones are more quicker and more accurate than Ezoth’s. This attack <b>lifesteals</b>.
d1f0b18a6338b6e8cd3eb1a11b6ddeca606d1bab
564
563
2024-07-26T21:06:01Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image=
<gallery>
Umberzoth.png|
</gallery>
|health = 70,000
|debut = Chapter 4: Unforeseen Consequences
|drops = Vanguard (100%)
}}
<blockquote>
“MUAHAHAHAHAHAHAH!!!”
</blockquote>
== Description ==
This is Umber, possessing the slain corpse of Ezoth as a vessel to commit devious acts of violence.. Too bad he’s kinda weak due to his vessel not being very powerful… but at least Umber has a body now.
== Abilities ==
=== <b>Leap and slam</b> ===
Umberzoth leaps into the air and strikes the ground at the position of the player for <b>1000 damage</b> and a fling which additionally releases a spread of skull projectiles that deal <b>750 damage</b> if you weren’t hit by the initial slam.
=== <b>Chain lunges</b> ===
Umberzoth lunges 4 times consecutively with his scythe, dealing <b>900 damage</b> per lunge, which be parried. Finishes off by teleporting onto the player and performing a scythe spin which deals <b>1250 damage</b> and can also be parried.
=== <b>Exploding life</b> ===
Umberzoth fires gravity affected skulls with explode into red lightning on the ground that temporarily lingers, dealing <b>750 damage</b> per pulse before disappearing. Skulls are fired at the predicted location of the player but have inaccuracy.
=== <b>Skull eruption</b> ===
Umberzoth laughs and dashes, before summoning a linear eruption of exploding skulls which do <b>750 damage</b> per explosion. Can be parried. You can get hit by two explosions at once.
=== <b>Red storm</b> ===
Umberzoth taunts the player as three bolts of red lightning strike each player’s positions one after another, dealing <b>750 damage</b> per strike.
=== <b>Dark ray</b> ===
Umberzoth tells you to take cover (he should be telling you to stand still so he can hit you) and levitates in the air and prepares to fire multiple <b>225 damage</b> hitscan dark rays. Avoid by hiding behind an object because these ones are more quicker and more accurate than Ezoth’s. This attack <b>lifesteals</b>.
4afb294f32a4113741cb12ea53880ebe7c1844c3
File:Korbloxian.png
6
151
565
2024-07-26T21:11:14Z
Thousand
11
wikitext
text/x-wiki
Old Man
b1f06886f2cc33545e0266c5b43dd7b766f0b52a
Korblox Elder
0
152
566
2024-07-26T21:11:45Z
Thousand
11
Created page with "{{EnemyInfobox |image = <gallery> Korbloxian.png|appearance </gallery> |health = 35,000 |debut = Chapter 5: <b>Metropolis Meltdown</b> |drops = }} <blockquote> "What if they decided to take construction in their free time?" </blockquote> == Description == Ancient Korbloxians so old that they have seen the lands change around them and kingdoms fall before their feet. == Passive == At half health, The Elder will get very angry and deal <b>1.25x more damage</b>. The..."
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Korbloxian.png|appearance
</gallery>
|health = 35,000
|debut = Chapter 5: <b>Metropolis Meltdown</b>
|drops =
}}
<blockquote>
"What if they decided to take construction in their free time?"
</blockquote>
== Description ==
Ancient Korbloxians so old that they have seen the lands change around them and kingdoms fall before their feet.
== Passive ==
At half health, The Elder will get very angry and deal <b>1.25x more damage</b>.
They also lifesteal on hit.
== Abilities ==
=== <b>Heavy swing</b> ===
The Elder swings his hammer at nearby players for <b>1000 damage</b>.
=== <b>Great slam</b> ===
The Elder raises his hammer to slam it into the ground, creating a large explosion which launches players upwards and deals <b>1500 damage</b>. Can be parried.
=== <b>Soul cannon</b> ===
The Elder charges up energy as a circle appears in the predicted location of a player that the Elder is aiming at. The Elder will fire a <b>2000 damage explosive beam</b> that inflicts <b>Soulburn</b> at the circle.
=== <b>big balls</b> ===
The Elder throws a spread of 4 explosive energy spheres at a player. Projectile speed scales with distance. Each sphere deals <b>1000 damage each</b> and inflicts <b>Soulburn.</b>
Attachments
51aa0cf0abf13219669c8a25137892ee801b79d3
File:Umberyth.png
6
153
570
2024-07-26T21:48:39Z
Omardude8000
7
why is everything pink
wikitext
text/x-wiki
== Summary ==
why is everything pink
cc7cae147b300caa6832cca56efa98b390ad2a94
Umberyth
0
154
571
2024-07-26T22:03:36Z
Omardude8000
7
Created page with "{{EnemyInfobox |image= <gallery> Umberyth.png|Phase 1 Umberyth.png|Phase 2 </gallery> |health = 90,000 |debut = Chapter 4: Unforeseen Consequences |drops = * 1x Celestial Essence (100%) * Freddy (100%, Reserved for the Finest) }} <blockquote> “FEAR ME!” </blockquote> == Description == Umber, now having taken the corpse of Vyrith, has modified it to fit his preferences, and it is a whole lot deadlier than Umberzoth. But due to this being his last spare body, he’s..."
wikitext
text/x-wiki
{{EnemyInfobox
|image=
<gallery>
Umberyth.png|Phase 1
Umberyth.png|Phase 2
</gallery>
|health = 90,000
|debut = Chapter 4: Unforeseen Consequences
|drops = * 1x Celestial Essence (100%)
* Freddy (100%, Reserved for the Finest)
}}
<blockquote>
“FEAR ME!”
</blockquote>
== Description ==
Umber, now having taken the corpse of Vyrith, has modified it to fit his preferences, and it is a whole lot deadlier than Umberzoth. But due to this being his last spare body, he’s out of options. You should be glad he isn’t possessing Magius.
== Abilities ==
=== <b>Slice and Dice</b> ===
Umberyth performs five quick slices at the player for <b>1125 damage</b> each. Can be parried.
* Each slice deals <b>1687 damage</b> and is faster in phase two.
=== <b>Slash and Dash</b> ===
Umberyth performs two quick slices at the player for <b>1250 damage</b> each, and then finishes with a quick movement predicting lunge for <b>1250 damage</b>. Slices can be parried, but the lunge can’t be parried.
* Each slice and the lunge deals <b>1687 damage</b> and is faster in phase two.
=== <b>Portal Slamdown</b> ===
Umberyth teleports and reappears above the player from a portal and groundpounds, creating an explosion that deals <b>1687 damage</b>.
* Deals <b>2531 damage</b> in phase two.
=== <b>Quintuple waves</b> ===
Umberyth creates five waves with his sword, which deal <b>812 damage</b> and knocks back. The same wave can hit you again due to knock back.
* Deals <b>1218 damage</b> in phase two.
=== <b>Lightning Arrows</b> ===
Umberyth summons a large lightning arrow above himself and fires it at the player three times. Each lightning arrow deals <b>1125 damage</b>.
* Deals <b>1687 damage</b> in phase two.
== Phase 2 (50% health) ==
Umberyth initiates [https://overborne.miraheze.org/wiki/Tyrant_Mode <b>Tyrant mode</b>], turning the environment red, and empowering his attacks while unlocking new ones. Umberyth’s health is set to <b>45000</b> and he gains <b>50% damage reduction</b>.
=== <b>Dark Lunge</b> ===
Umberyth charges up before performing a long distance lunge in the predicted location of the player, dealing <b>1875 damage</b>.
=== <b>Explosive Surprise</b> ===
Umberyth fires an orb in the predicted location of the player that explodes after a short delay, dealing <b>2812 damage</b>.
=== <b>Laser Bombardment</b> ===
Umberyth summons several black lasers around the player, which then turn red and deal <b>1875 damage</b>. Multiple lasers can hit you.
=== <b>Double waves</b> ===
Umberyth creates two waves with his sword, which deals <b>1875 damage</b> and knocks back. The waves are aimed at the player’s predicted location. The same wave can hit you again due to knock back.
7985fdb131b6322ed5011c233fcb00e46af87cf3
File:Magnetar.png
6
155
572
2024-07-26T22:11:18Z
Omardude8000
7
secret boss
wikitext
text/x-wiki
== Summary ==
secret boss
e2bd0cbfe7dc56ca34e07c787fa6d2b2547970f9
Magnetar
0
156
573
2024-07-26T22:12:17Z
Omardude8000
7
Created page with "{{EnemyInfobox |image= <gallery> Magnetar.png|Phase 1 Magnetar.png|Phase 2 </gallery> |health = ??? |debut = Chapter 6.5: ??? |drops = * ??? (100%) * ??? Plush (100%) }} <blockquote> “GIVE WAR A CHANCE!!!” </blockquote> == Description == A bloodthirsty and power hungry beast, this Celestial was the one responsible for wiping out the entire race, needing to be jumped by both Umber and Soleil in order to be put down. This guy would be unstoppable in his prime. == Ab..."
wikitext
text/x-wiki
{{EnemyInfobox
|image=
<gallery>
Magnetar.png|Phase 1
Magnetar.png|Phase 2
</gallery>
|health = ???
|debut = Chapter 6.5: ???
|drops = * ??? (100%)
* ??? Plush (100%)
}}
<blockquote>
“GIVE WAR A CHANCE!!!”
</blockquote>
== Description ==
A bloodthirsty and power hungry beast, this Celestial was the one responsible for wiping out the entire race, needing to be jumped by both Umber and Soleil in order to be put down. This guy would be unstoppable in his prime.
== Abilities ==
=== <b>Placeholder</b> ===
The enemy of all time.
== Phase 2 (50% health) ==
=== <b>Ultimate Placeholder</b> ===
Does this.. yeah
435d5baf20b6cc6cec5c9f9dd5e83d2bfebd4daf
574
573
2024-07-26T22:13:13Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image=
<gallery>
Magnetar.png|Phase 1
Magnetar.png|Phase 2
</gallery>
|health = ???
|debut = Chapter 6.5: ???
|drops = * ??? (100%)
* ??? Plush (100%)
}}
<blockquote>
“GIVE WAR A CHANCE!!!”
</blockquote>
== Description ==
A bloodthirsty and power hungry beast, this Celestial was the one responsible for wiping out nearly the entire race, needing to be jumped by both Umber and Soleil in order to be put down. This guy would be unstoppable in his prime.
== Abilities ==
=== <b>Placeholder</b> ===
The enemy of all time.
== Phase 2 (50% health) ==
=== <b>Ultimate Placeholder</b> ===
Does this.. yeah
c54ee61b5b8799f0c9bd31f0d3e49749eb081850
File:Arbiter.png
6
157
575
2024-07-26T22:21:14Z
Omardude8000
7
My eyes have been opened
wikitext
text/x-wiki
== Summary ==
My eyes have been opened
39a68e1effeb4ab12f0cb6c2f1cb039ebf842c87
Arbiter
0
158
576
2024-07-26T22:30:25Z
Omardude8000
7
Created page with "{{EnemyInfobox |image= <gallery> Arbiter.png| </gallery> |health = 75,000 |debut = Chapter 6: Ruler of Nothing |drops = 15-20x Arcane Essence (100%) }} <blockquote> “My eyes have been opened. Let me help you to see, Slayer.” </blockquote> == Description == Big bio engineered guy born from experimentation with Glashian DNA and designed to counter the Kankarras found amongst the legion of undead. He copied several lines from a video game character while he was watchi..."
wikitext
text/x-wiki
{{EnemyInfobox
|image=
<gallery>
Arbiter.png|
</gallery>
|health = 75,000
|debut = Chapter 6: Ruler of Nothing
|drops = 15-20x Arcane Essence (100%)
}}
<blockquote>
“My eyes have been opened. Let me help you to see, Slayer.”
</blockquote>
== Description ==
Big bio engineered guy born from experimentation with Glashian DNA and designed to counter the Kankarras found amongst the legion of undead. He copied several lines from a video game character while he was watching a scientist play DOOM in the laboratory.
== Abilities ==
=== <b>I applaud you</b> ===
The Arbiter claps its hands together, creating a linear chain explosion which deals <b>600 damage</b> and knocks players back. Can hit multiple times and can be parried.
=== <b>Cross blasts</b> ===
The Arbiter summons 4 orbs in each direction which explodes into 4 projectiles each. The arbiter will alternate the rotation in which it fires the orbs. Projectiles deal <b>1000 damage</b>.
=== <b>Smite</b> ===
The Arbiter calls upon a smite on the predicted location of the player. The initial blast deals <b>1850 damage</b>, and it explodes into a spread of projectiles that deal <b>1000 damage</b>.
=== <b>Barrage</b> ===
The Arbiter rapidly fires a barrage of 10 small projectiles that have small explosions that deal <b>800 damage</b> each. The last shot will predict the player’s location.
=== <b>Big bomb attack</b> ===
The Arbiter stops for a bit before releasing a gigantic projectile that travels at speeds that scale with the player’s distance at their predicted location. On impact, the projectile creates 5 explosions that deal <b>600 damage</b> each.
=== <b>Warp</b> ===
The Arbiter warps to a location nearby a player after every four attacks.
=== <b>Enrage</b> ===
Upon reaching half health, the Arbiter will get a <b>25% increase</b> in damage and will perform abilities more often.
24d924b7b5fd2829a0518e49125f8de60c3de56d
File:SoleilCampfire.png
6
159
577
2024-07-26T22:43:16Z
Omardude8000
7
Dark souls
wikitext
text/x-wiki
== Summary ==
Dark souls
6383fe4c1bb7887d187e2e9332b2d23a4c3e4f9e
Soleil/Lore
0
138
578
541
2024-07-26T22:44:48Z
Omardude8000
7
wikitext
text/x-wiki
{{CharacterInfobox
|image=
<gallery>
SoleilCampfire.png|Original
YoungSoleil.png|Flashback
</gallery>
|debut=* Chapter 8: As the world caves in
* True Chapter 7: The lonely way ahead
|age=2000+
|titles=
* Emperor of the Stars
|race=Celestial
}}
== Description ==
Soleil is a pure celestial, and one of the most powerful beings in Overborne. He has pure white skin and glowing white eyes. Members of the royal family had a black and white colour scheme. He is soft-natured and extremely generous and forgiving of others, to a fault. This meant that he was spineless and gullible, unable to go against others in fear of upsetting them, even at the cost of his own family.
== Lore ==
The older brother of Umber, and a son of the Celestial royal family. The Celestials went nearly total extinct due to the rampage of a rogue celestial named Magnetar, another member of the royal family, two thousand years ago, which only Soleil and his younger brother survived. Soleil and Umber would go into hiding, train, and then return to defeat Magnetar.
Soleil descended to earth and despite his biological differences, he found a human woman which he married. Soleil had two children, which were Ursa and Amber. Though due to Ursa’s unique features, humans tried to witch hunt her, resulting in Soleil having to leave his wife behind who was still pregnant with Amber. Meanwhile at the time, Umber was running unethical experiments on human subjects in order to achieve immortality for himself and Soleil. Soleil released a stress signal, which Umber responded to and let Soleil live in his lair with, and Umber managed to constantly keep the experiments hidden from Soleil until he eventually discovered them. Soleil was horrified and decided he must destroy the object that Umber had developed- the Scourge. In the conflict, Soleil was killed by Umber despite his superior strength because he was a husband and a father to two children, and couldn’t bring himself to fight Umber with full strength.
The fight left Umber permanently crippled, and forced him to find a new vessel, and Umber had abandoned the Scourge after this and sealed Soleil’s body in a shrine on the moon known as the Pillars of Creation. Ursa joined Umber, while Amber was raised with her mother, without ever being able to see her father’s face.
ef44c356e3e85d356da15fc6366f92eb5d3032b3
Zara, Justice Betrayed
0
146
579
562
2024-07-26T22:47:46Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Zara.png|Phase 1
Zaera.png|Phase 2
</gallery>
|health = 90,000
|debut = Chapter 4: <b>Unforeseen Consequences</b>
|drops =
* Usurgarde (100%)
}}
<blockquote>
"STAY RIGHT THERE!"
</blockquote>
== Description ==
Zarol's long lost sister who was captured by Umber and his undead army after failing to desert the Providian Army and being caught doing so.
== Abilities ==
=== <b>Slash</b> ===
Zara uses her sword to slash nearby players for <b>800 damage</b>. Can be parried.
=== <b>COME BACK</b> ===
Zara gains a blue aura and is able to move a lot faster while it is active and runs up to a player and performs a scream that pulses five times, with each pulse dealing <b>1000 damage</b> and knocking back which makes getting hit by all of them pretty much impossible. Can be parried.
=== <b>Super Lunge</b> ===
Zara briefly charges, and in an flash, performs an extremely fast lunge which deals <b>1000 damage</b> and releases a ring of projectiles which deal <b>1750 damage</b>.
=== <b>Beamrain</b> ===
Zara kneels and begins firing ten projectiles before summoning beams in a circle pattern around her. Projectiles and beams deal <b>900 damage</b>.
=== <b>Intercontinential Ballistic Maurader</b> ===
Zara soars to the sky before flying towards your location, crashing into the ground for <b>1250 damage</b> and shooting multiple projectiles in all directions for <b>1250 damage per projectile</b>.
=== <b>Jumpscare</b> ===
Zara summons a large tanky ghost to slash the player for <b>666 damage</b>.
=== <b>Empty Bliss</b> ===
Zara starts yapping and charging an attack before shouting "<b>EMPTY BLISS!</b>" and sending down a nuclear ball that explodes multiple times. She can do this twice on phase 2.
== Phase 2 (50% health) ==
=== <b>Instant Transmission</b> ===
Zara teleports multiple times, creating blue flashes to blind the player.
=== <b>Hold Still!</b> ===
Zara tells you to stand still before shooting countless pillars of blue energy, which will prove fatal if you decide to stand still.
92403f6f11834de7fe779a91909549089ea8a4e7
File:Hatamoto.png
6
160
580
2024-07-27T04:37:20Z
Thousand
11
wikitext
text/x-wiki
dop yes yes
354192de14e7f745081f6c7f35a34d8ce271055c
Hatamoto
0
161
581
2024-07-27T04:43:10Z
Thousand
11
Created page with "{{EnemyInfobox |image = <gallery> Hatamoto.png|Ninja </gallery> |health = 27,500 |debut = Chapter 7: <b>The Lonely Way Ahead</b> }} <blockquote> "WHOYAWWWWWWW!!!!!!" </blockquote> == Description == Highly trained soldiers of Akechi that went through rigorous training combined with Ursa's void magic, these ninjas are going to give you a hard time indeed. == Abilities == === <b>Shuriken barrage</b> === The Hatamoto throws three bursts of three shurikens. The shurike..."
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Hatamoto.png|Ninja
</gallery>
|health = 27,500
|debut = Chapter 7: <b>The Lonely Way Ahead</b>
}}
<blockquote>
"WHOYAWWWWWWW!!!!!!"
</blockquote>
== Description ==
Highly trained soldiers of Akechi that went through rigorous training combined with Ursa's void magic, these ninjas are going to give you a hard time indeed.
== Abilities ==
=== <b>Shuriken barrage</b> ===
The Hatamoto throws three bursts of three shurikens. The shuriken in the center homes in on players and can be parried, while the 2 shurikens that go outwards do not spread. Shurikens deal <b>1000 damage each</b>.
=== <b>Naginata lunge</b> ===
The Hatamoto performs a medium distance lunge with their naginata in the predicted location of the player, dealing <b>1500 damage</b> to any player hit by it.
=== <b>Naginata slashes</b> ===
The Hatamoto slashes with their naginata, creating 3 slash projectiles that deal <b>1000 damage</b> and knocks players back. The knockback can result in players getting hit by all three projectiles.
=== <b>Katana lunge</b> ===
The hatamoto performs two short distance lunges with their katana, dealing <b>1250 damage</b> to any player hit by it. Can hit twice if you’re stupid enough to stand still.
=== <b>Katana linear strike</b> ===
The Hatamoto strikes the ground in front of themself, creating multiple linear explosions that travel outwards and knock back. Each explosion deals 1000 damage, and can hit you multiple times by knocking you into the next explosion.
=== <b>Katana slam</b> ===
The Hatamoto leaps into the air and laughs before landing on the ground at the player’s position which creates 4 short linear explosions in all 4 directions. Each explosion deals 1000 damage and knocks back.
== Phase 2 (50% health) ==
The Hatamoto will enhance his blades, dishing out the <b>DOOM effect</b> as a bonus.
=== <b>Blink</b> ===
The Hatamoto teleports near the player's location.
0e744005aedbce8ee275aa35ecaa948b173cd100
File:Dye being held out.png
6
162
582
2024-07-27T04:52:31Z
Thousand
11
wikitext
text/x-wiki
Buttershredder holding the dye
b4f002165d54a46b73ab4bf3d9c3b09ae10a5836
Cosmic Dye
0
163
583
2024-07-27T04:53:26Z
Thousand
11
Created page with "{{ItemInfobox |image = <gallery> Dye being held out.png|Moai </gallery> |type = Material |obtainability = * Rob the Knight as a lvl 50 player }} <blockquote> "Makes for some great paint, also delicious food as a bonus!" </blockquote> == Description == This is a strange substance from the Overman's Sanctum that allows you to change the appearance of your weapons to your liking. Too bad Tophat doesn't have too many ideas to work with. == Crafting Uses == Used to cra..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Dye being held out.png|Moai
</gallery>
|type = Material
|obtainability =
* Rob the Knight as a lvl 50 player
}}
<blockquote>
"Makes for some great paint, also delicious food as a bonus!"
</blockquote>
== Description ==
This is a strange substance from the Overman's Sanctum that allows you to change the appearance of your weapons to your liking. Too bad Tophat doesn't have too many ideas to work with.
== Crafting Uses ==
Used to craft many <b>Cosmetics</b>.
cea851345685a55acbf4638bff10384ad1d520f6
File:Edgelord.png
6
164
584
2024-07-27T05:00:21Z
Thousand
11
wikitext
text/x-wiki
A wielder of the Raincatcher in a picture
0dd899224b7273b9d0b2c92317a9a4db9827bdc6
Tempest Bringer's Lantern
0
165
585
2024-07-27T05:13:14Z
Thousand
11
Created page with "{{ItemInfobox |image = <gallery> Edgelord.png|Appearance </gallery> |type = Ranged |obtainability = * 1x Cosmic Dye * 1x Tome of Death * 1,000,000 Cash }} <blockquote> "I REGRET NOTHING." </blockquote> == Description == Also known as the Raincatcher, this magical lantern gives its bearer precise control over the forces of the sky and is an artifact cautiously approached by spellcasters, for they know its true power when mastered (and doused in water). == Abilities..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Edgelord.png|Appearance
</gallery>
|type = Ranged
|obtainability =
* 1x Cosmic Dye
* 1x Tome of Death
* 1,000,000 Cash
}}
<blockquote>
"I REGRET NOTHING."
</blockquote>
== Description ==
Also known as the Raincatcher, this magical lantern gives its bearer precise control over the forces of the sky and is an artifact cautiously approached by spellcasters, for they know its true power when mastered (and doused in water).
== Abilities ==
=== <b> Wind LMB - Breeze Blades</b> ===
The user conjures wind blades from thin air to deal <b>900 damage</b>.
=== <b>F - Mode Swap</b> ===
The user swaps between Wind and Lightning mode.
=== <b>Wind G - Tormenting Tempest</b> ===
The user tosses out 3 magic orbs that explode into tornadoes accompanied by thunderbolts in their place. The storm balls deal <b>1350 damage</b> on hit and the lightning bolts deal <b>200 damage</b>.
=== <b> Lightning LMB - Surgeshock Strike</b> ===
The user casts explosive yellow thunderbolts, dealing <b>1400 damage</b>.
=== <b>Lightning G - Raincatcher's Projection</b> ===
The user does a backflip and summons an illusion of a phoenix before it flies forward, leaving a line of thunderbolts in its wake.
ad0d722ca11d508c5d31cafb87d110d5ef8f6ba1
586
585
2024-07-27T05:13:28Z
Thousand
11
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Edgelord.png|Appearance
</gallery>
|type = Ranged
|obtainability =
* 1x Cosmic Dye
* 1x Tome of Death
* 1,000,000 Cash
}}
<blockquote>
"I REGRET NOTHING." - Thousand
</blockquote>
== Description ==
Also known as the Raincatcher, this magical lantern gives its bearer precise control over the forces of the sky and is an artifact cautiously approached by spellcasters, for they know its true power when mastered (and doused in water).
== Abilities ==
=== <b> Wind LMB - Breeze Blades</b> ===
The user conjures wind blades from thin air to deal <b>900 damage</b>.
=== <b>F - Mode Swap</b> ===
The user swaps between Wind and Lightning mode.
=== <b>Wind G - Tormenting Tempest</b> ===
The user tosses out 3 magic orbs that explode into tornadoes accompanied by thunderbolts in their place. The storm balls deal <b>1350 damage</b> on hit and the lightning bolts deal <b>200 damage</b>.
=== <b> Lightning LMB - Surgeshock Strike</b> ===
The user casts explosive yellow thunderbolts, dealing <b>1400 damage</b>.
=== <b>Lightning G - Raincatcher's Projection</b> ===
The user does a backflip and summons an illusion of a phoenix before it flies forward, leaving a line of thunderbolts in its wake.
2a3fdf32520bfa81ddd3877bf105734c36a4a3c2
587
586
2024-07-27T05:13:45Z
Thousand
11
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Edgelord.png|Appearance
</gallery>
|type = Ranged
|obtainability =
* 1x Cosmic Dye
* 1x Tome of Death
* 1,000,000 Cash
}}
<blockquote>
"I REGRET NOTHING."
</blockquote>
== Description ==
Also known as the Raincatcher, this magical lantern gives its bearer precise control over the forces of the sky and is an artifact cautiously approached by spellcasters, for they know its true power when mastered (and doused in water).
== Abilities ==
=== <b> Wind LMB - Breeze Blades</b> ===
The user conjures wind blades from thin air to deal <b>900 damage</b>.
=== <b>F - Mode Swap</b> ===
The user swaps between Wind and Lightning mode.
=== <b>Wind G - Tormenting Tempest</b> ===
The user tosses out 3 magic orbs that explode into tornadoes accompanied by thunderbolts in their place. The storm balls deal <b>1350 damage</b> on hit and the lightning bolts deal <b>200 damage</b>.
=== <b> Lightning LMB - Surgeshock Strike</b> ===
The user casts explosive yellow thunderbolts, dealing <b>1400 damage</b>.
=== <b>Lightning G - Raincatcher's Projection</b> ===
The user does a backflip and summons an illusion of a phoenix before it flies forward, leaving a line of thunderbolts in its wake.
ad0d722ca11d508c5d31cafb87d110d5ef8f6ba1
File:Tsukuyomi.png
6
166
588
2024-07-27T05:20:42Z
Thousand
11
wikitext
text/x-wiki
The Tsukuyomi
9e9aea3363b17e6bcde9f03a8742405ffd25c87d
Tsukuyomi
0
167
589
2024-07-27T05:26:29Z
Thousand
11
Created page with "{{ItemInfobox |image = <gallery> Tsukuyomi.png|blade appearance </gallery> |type = Ranged |obtainability = * Drops from Akechi(100%) }} <blockquote> "I have the power of god and anime on my side!" </blockquote> == Description == Akechi had been missing in the eye of the public for years, but he did not put all of that time to waste. He spent much of that time amassing a coalition of rebels off the coasts of Velador, and the addition of Ursa's wanted aid could only m..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Tsukuyomi.png|blade appearance
</gallery>
|type = Ranged
|obtainability =
* Drops from Akechi(100%)
}}
<blockquote>
"I have the power of god and anime on my side!"
</blockquote>
== Description ==
Akechi had been missing in the eye of the public for years, but he did not put all of that time to waste. He spent much of that time amassing a coalition of rebels off the coasts of Velador, and the addition of Ursa's wanted aid could only make them stronger.
== Passive ==
Damage Reduction - self explanatory
== Abilities ==
=== <b>LMB - Judgement Cut</b> ===
The user slashes at their cursor's location for <b>1500</b>.
=== <b>F - Column Slashes</b> ===
The user a row of slashes twice, dealing <b>3000 damage</b> per slash.
=== <b>G - Roselight Slash</b> ===
The user charges a vortex for <b>500 damage per tick</b> before unleashing a wide slash for <b>9000 damage</b>.
== Crafting Uses ==
Used to craft the '''Memento Tempus.'''
a287f544048df7b381f6eaa91c24488beaa66e92
HF Murasama Blade
0
53
590
526
2024-07-27T05:30:13Z
Thousand
11
wikitext
text/x-wiki
[[Tsukuyomi]]{{ItemInfobox
|image=<gallery>
Murasama.png|Default
MGRMurasama.png|Source
</gallery>
|type=Cosmetic Ranged
|obtainability=* 1x Tsukuyomi
* 1x Cosmic Dye
* 1M Cash|scaling=Chapter 7}}
<blockquote>"Metal Gear Rising Revengeance memes are definitely funny." - Weakest Brazilian Male</blockquote>
== Description ==
A cosmetic of <b>Tsukuyomi</b> based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade from Metal Gear Rising: Revengeance. The sword is a crimson red katana reinforced by a powerful alternating current and resonating at extremely high vibration frequencies. This oscillation would weaken the molecular bonds of anything it cuts, significantly improving the katana's ability to cut through surfaces. Jetstream Sam utilises a rocket sheath that allows him to use high speed Iaido techniques.
== Passive ==
Grants damage reduction that melee weapons typically have
== Abilities ==
=== '''LMB - Cross Cut''' ===
Use a special technique to create localized slashes on your enemies, marked by circles which deals <b>1500 damage</b>. Attacks are bright red and have particle effects resembling red electricity.
=== '''F - Storm Front''' ===
Use the same technique to create a linear row of slashes on your enemies. Each slash deals <b>3000 damage</b>. Two slashes can hit one enemy. This ability is performed twice in a row. Attacks are bright red and have particle effects resembling red electricity.
=== '''G - Charging Slash''' ===
You wind up power in your katana, which summons red winds in the form of circles that deals <b>500 damage</b> per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals <b>9000 damage</b> and pierces through enemies. Your character flashes white for a short instance when you finish charging.
== Trivia ==
* The addition of this cosmetic is a reward designated for omardude8000 for being one of the event winners for an event held on the discord server
* This weapon is a direct reference to Jetstream Sam and his HF Murasama Blade from Metal Gear Rising: Revengeance if that wasn't obvious enough
* The HF Murasama Blade was the first cosmetic to be made and added to the game
0615a7e2b272b1fe2216f4e42b2e3d259bf60693
591
590
2024-07-27T05:31:08Z
Thousand
11
wikitext
text/x-wiki
{{ItemInfobox
|image=<gallery>
Murasama.png|Default
MGRMurasama.png|Source
</gallery>
|type=Cosmetic Ranged
|obtainability=* 1x Tsukuyomi
* 1x Cosmic Dye
* 1M Cash|scaling=Chapter 7}}
<blockquote>"Metal Gear Rising Revengeance memes are definitely funny." - Weakest Brazilian Male</blockquote>
== Description ==
A cosmetic of <b>[[Tsukuyomi]]</b> based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade from Metal Gear Rising: Revengeance. The sword is a crimson red katana reinforced by a powerful alternating current and resonating at extremely high vibration frequencies. This oscillation would weaken the molecular bonds of anything it cuts, significantly improving the katana's ability to cut through surfaces. Jetstream Sam utilises a rocket sheath that allows him to use high speed Iaido techniques.
== Passive ==
Grants damage reduction that melee weapons typically have
== Abilities ==
=== '''LMB - Cross Cut''' ===
Use a special technique to create localized slashes on your enemies, marked by circles which deals <b>1500 damage</b>. Attacks are bright red and have particle effects resembling red electricity.
=== '''F - Storm Front''' ===
Use the same technique to create a linear row of slashes on your enemies. Each slash deals <b>3000 damage</b>. Two slashes can hit one enemy. This ability is performed twice in a row. Attacks are bright red and have particle effects resembling red electricity.
=== '''G - Charging Slash''' ===
You wind up power in your katana, which summons red winds in the form of circles that deals <b>500 damage</b> per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals <b>9000 damage</b> and pierces through enemies. Your character flashes white for a short instance when you finish charging.
== Trivia ==
* The addition of this cosmetic is a reward designated for omardude8000 for being one of the event winners for an event held on the discord server
* This weapon is a direct reference to Jetstream Sam and his HF Murasama Blade from Metal Gear Rising: Revengeance if that wasn't obvious enough
* The HF Murasama Blade was the first cosmetic to be made and added to the game
e912bbd7328b76288f6abdb80ab5154b42c5e9e2
File:Tome of Death.png
6
168
592
2024-07-27T05:39:43Z
Thousand
11
wikitext
text/x-wiki
Moai holding tome
45670b5ee7cb5e0eb3f1fe618087a9f691fdeffd
Tome of Death
0
169
593
2024-07-27T05:41:47Z
Thousand
11
Created page with "{{ItemInfobox |image = <gallery> Tome of Death.png|Appearance </gallery> |type = Ranged |obtainability = * 100x Arcane Essence * 100x Essence of Evil * 1x Heart of the Redcliff * 1x Gold Bow * 667,000 Cash }} <blockquote> "Ice ice, baby too cold too cold" </blockquote> == Description == The Deathspeaker was known not for his strength, but for his great wisdom that outlived the eras of kingdoms. The lot of the Korblox were once lesser skeletons that admired his ambit..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Tome of Death.png|Appearance
</gallery>
|type = Ranged
|obtainability =
* 100x Arcane Essence
* 100x Essence of Evil
* 1x Heart of the Redcliff
* 1x Gold Bow
* 667,000 Cash
}}
<blockquote>
"Ice ice, baby too cold too cold"
</blockquote>
== Description ==
The Deathspeaker was known not for his strength, but for his great wisdom that outlived the eras of kingdoms. The lot of the Korblox were once lesser skeletons that admired his ambition and chose to serve him forever.
== Abilities ==
=== <b>Energy LMB - Blue Spheres</b> ===
The user conjures blue spheres and throws them at the target for <b>900 damage</b>.
=== <b>F - Mode Swap</b> ===
The user spins the Placeholder Sword for <b>25 damage</b> per tick.
=== <b>Energy G - Triple Korblox Bombs</b> ===
The user tosses 3 energy bombs that deal <b>1350 damage per bomb</b> and summon lightning strikes in their place for <b>2000 damage per lightning strike</b>.
=== <b>Lightning LMB - Lightning Strike</b> ===
The user casts an explosive lightning bolt for <b>1400 damage</b>.
=== <b>Lightning G - Azure Pillar</b> ===
The user does a backflip before summoning a pillar of blue lightning , dealing <b>2750 damage per hit</b>.
== Crafting Uses ==
Used to craft the '''Teapot Tome and Tempest Bringer's Lantern.'''
eaa6a9d41fd3d55a16134b673a2e49b2badf9ca5
594
593
2024-07-27T05:42:14Z
Thousand
11
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Tome of Death.png|Appearance
</gallery>
|type = Ranged
|obtainability =
* 100x Arcane Essence
* 100x Essence of Evil
* 1x Heart of the Redcliff
* 1x Gold Bow
* 667,000 Cash
}}
<blockquote>
"Ice ice, baby too cold too cold"
</blockquote>
== Description ==
The Deathspeaker was known not for his strength, but for his great wisdom that outlived the eras of kingdoms. The lot of the Korblox were once lesser skeletons that admired his ambition and chose to serve him forever.
== Abilities ==
=== <b>Energy LMB - Blue Spheres</b> ===
The user conjures blue spheres and throws them at the target for <b>900 damage</b>.
=== <b>F - Mode Swap</b> ===
The user spins the Placeholder Sword for <b>25 damage</b> per tick.
=== <b>Energy G - Triple Korblox Bombs</b> ===
The user tosses 3 energy bombs that deal <b>1350 damage per bomb</b> and summon lightning strikes in their place for <b>2000 damage per lightning strike</b>.
=== <b>Lightning LMB - Lightning Strike</b> ===
The user casts an explosive lightning bolt for <b>1400 damage</b>.
=== <b>Lightning G - Azure Pillar</b> ===
The user does a backflip before summoning a pillar of blue lightning , dealing <b>2750 damage per hit</b>.
== Crafting Uses ==
Used to craft the '''Teapot Tome''' and '''Tempest Bringer's Lantern.'''
e35cf21a0b6ab311912d80fd9f5e1eb324479fc6
595
594
2024-07-27T05:42:42Z
Thousand
11
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Tome of Death.png|Appearance
</gallery>
|type = Ranged
|obtainability =
* 100x Arcane Essence
* 100x Essence of Evil
* 1x Heart of the Redcliff
* 1x Gold Bow
* 667,000 Cash
}}
<blockquote>
"Ice ice, baby too cold too cold"
</blockquote>
== Description ==
The Deathspeaker was known not for his strength, but for his great wisdom that outlived the eras of kingdoms. The lot of the Korblox were once lesser skeletons that admired his ambition and chose to serve him forever.
== Abilities ==
=== <b>Energy LMB - Blue Spheres</b> ===
The user conjures blue spheres and throws them at the target for <b>900 damage</b>.
=== <b>F - Mode Swap</b> ===
The user swaps between Energy and Lightning mode.
=== <b>Energy G - Triple Korblox Bombs</b> ===
The user tosses 3 energy bombs that deal <b>1350 damage per bomb</b> and summon lightning strikes in their place for <b>2000 damage per lightning strike</b>.
=== <b>Lightning LMB - Lightning Strike</b> ===
The user casts an explosive lightning bolt for <b>1400 damage</b>.
=== <b>Lightning G - Azure Pillar</b> ===
The user does a backflip before summoning a pillar of blue lightning , dealing <b>2750 damage per hit</b>.
== Crafting Uses ==
Used to craft the '''Teapot Tome''' and '''Tempest Bringer's Lantern.'''
aa3e3c66c8a0540651833630b3bd4114a6dc6e35
Ranged
0
170
596
2024-07-27T05:57:00Z
Thousand
11
Created page with " ==These are all of the ranged weapons in the game that can be unlocked by their respective chapters.== === <b>Tutorial: In His Watch</b> === [[https://overborne.miraheze.org/wiki/Reserved_Sword]] [[AR_15]] === <b>Chapter 1: The Beast Within</b> === === <b>Chapter 2: Beginning of the End</b> === === <b>Chapter 3: Collective Consciousness</b> === === <b>Chapter 4: Unforeseen Consequences</b> === === <b>Chapter 5: Metropolis Meltdown</b> === === <b>Chapter 6: Ruler..."
wikitext
text/x-wiki
==These are all of the ranged weapons in the game that can be unlocked by their respective chapters.==
=== <b>Tutorial: In His Watch</b> ===
[[https://overborne.miraheze.org/wiki/Reserved_Sword]]
[[AR_15]]
=== <b>Chapter 1: The Beast Within</b> ===
=== <b>Chapter 2: Beginning of the End</b> ===
=== <b>Chapter 3: Collective Consciousness</b> ===
=== <b>Chapter 4: Unforeseen Consequences</b> ===
=== <b>Chapter 5: Metropolis Meltdown</b> ===
=== <b>Chapter 6: Ruler of Nothing</b> ===
=== <b>Chapter 7: The Lonely Way Ahead</b> ===
3e39ed14ed5992c49e03956454dbfb71f8ea94f5
597
596
2024-07-27T06:03:34Z
Thousand
11
/* Tutorial: In His Watch */
wikitext
text/x-wiki
==These are all of the ranged weapons in the game that can be unlocked by their respective chapters.==
=== <b>Tutorial: In His Watch</b> ===
[[https://overborne.miraheze.org/wiki/Reserved_Sword]]
=== <b>Chapter 1: The Beast Within</b> ===
=== <b>Chapter 2: Beginning of the End</b> ===
=== <b>Chapter 3: Collective Consciousness</b> ===
=== <b>Chapter 4: Unforeseen Consequences</b> ===
=== <b>Chapter 5: Metropolis Meltdown</b> ===
=== <b>Chapter 6: Ruler of Nothing</b> ===
=== <b>Chapter 7: The Lonely Way Ahead</b> ===
5cfb266e395331525124f88e77eb21829cb0d46a
598
597
2024-07-27T06:05:55Z
Thousand
11
wikitext
text/x-wiki
==These are all of the ranged weapons in the game that can be unlocked by their respective chapters.==
=== <b>Tutorial: In His Watch</b> ===
[[Reserved Sword]]
=== <b>Chapter 1: The Beast Within</b> ===
=== <b>Chapter 2: Beginning of the End</b> ===
=== <b>Chapter 3: Collective Consciousness</b> ===
=== <b>Chapter 4: Unforeseen Consequences</b> ===
=== <b>Chapter 5: Metropolis Meltdown</b> ===
[[Tome Of Death]]
=== <b>Chapter 6: Ruler of Nothing</b> ===
=== <b>Chapter 7: The Lonely Way Ahead</b> ===
094530a701bd50f33977129aede96f5d886977d5
599
598
2024-07-27T06:11:28Z
Thousand
11
/* Chapter 7: The Lonely Way Ahead */
wikitext
text/x-wiki
==These are all of the ranged weapons in the game that can be unlocked by their respective chapters.==
=== <b>Tutorial: In His Watch</b> ===
[[Reserved Sword]]
=== <b>Chapter 1: The Beast Within</b> ===
=== <b>Chapter 2: Beginning of the End</b> ===
=== <b>Chapter 3: Collective Consciousness</b> ===
=== <b>Chapter 4: Unforeseen Consequences</b> ===
=== <b>Chapter 5: Metropolis Meltdown</b> ===
[[Tome Of Death]]
=== <b>Chapter 6: Ruler of Nothing</b> ===
=== <b>Chapter 7: The Lonely Way Ahead</b> ===
[[Tsukuyomi]]
fc3201f6cda93963add17cda251be724cea4b0ee
File:CavernSight2.png
6
171
600
2024-07-27T12:14:32Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Cavern Sight
0
22
601
368
2024-07-27T12:16:13Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Cavern Sight.png|Default
CavernSight2.png|Evolved
</gallery>
|health =
* Chapter 1: 150
* Chapter 6: 1500
|debut = Chapter 1: The Beast Within
}}
<blockquote>
"ay bro watch yo jet watch yo jet bro WATCH YO JE-"
</blockquote>
== Description ==
Cannon fodder enemies that chase the player to hit them, summoned in hordes by Glixi. Present in '''Chapter 1''' and reappears in '''Chapter 6'''.
== Abilities ==
=== <b>Ram</b> ===
Rams into the player for <b>125 damage.</b> After a period of time, the sight will crumble.
Evolved variant deals <b>450 damage.</b>
de3974eab69d0171e7ea507c084b37851f0b596d
File:CavernGuardian2.png
6
172
602
2024-07-27T12:17:11Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Cavern Guardian
0
28
603
419
2024-07-27T12:18:56Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Cavern Guardian.png|Default
CavernGuardian2.png|Evolved
</gallery>
|health =
* Chapter 1: 1,500
* Chapter 6: 9,000
|debut = Chapter 1: The Beast Within
}}
<blockquote>
"HULK SMASH"
</blockquote>
== Description ==
Basic tanks present in '''Chapter 1''' and reappears in '''Chapter 6''', chases the player and attacks when close.
== Abilities ==
=== <b>Slam</b> ===
Slams down onto the ground, dealing <b>100 damage</b> in a small radius.
* Evolved variant deals <b>400 damage.</b>
ecaa7b2df0fe68f5731a0cde5a1e8ee5a34a5922
File:CavernLeaper2.png
6
173
604
2024-07-27T12:21:13Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Cavern Leaper
0
26
605
435
2024-07-27T12:22:21Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Cavern Leaper.png|Default
CavernLeaper2.png|Evolved
</gallery>
|health =
* Chapter 1: 500
* Chapter 6: 6,666
|debut = Chapter 1: The Beast Within
}}
<blockquote>
"Eyeball spring"
</blockquote>
== Description ==
Basic enemies present in '''Chapter 1''' and reappears in '''Chapter 6''', alternates between headbutting and shooting projectiles.
== Abilities ==
=== <b>Headbutt</b> ===
Headbutts the player for <b>75 damage.</b>
* Evolved variant deals <b>300 damage.</b>
=== <b>Magic Missile</b> ===
Shoots a white orb towards the player for <b>125 damage.</b>
* Evolved variant instead shoots a spread of three orbs which deal <b>200 damage each.</b>
2856e681b401868698db948a83fce34a0f45cb26
File:CavernSentinel.png
6
174
606
2024-07-27T12:23:28Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Cavern Sentinel
0
24
607
366
2024-07-27T12:24:33Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Cavern Sentinel.png|Default
CavernSentinel.png|Evolved
</gallery>
|health =
* Chapter 1: 250
* Chapter 6: 2,500
|debut = Chapter 1: The Beast Within
}}
<blockquote>
"Insert funny eye pun here."
</blockquote>
== Description ==
Flying ranged enemies that predict and shoot at where the player is going, can be avoided by zigzagging. Present in '''Chapter 1''' and reappears in '''Chapter 6'''.
== Abilities ==
=== <b>Laser</b> ===
Shoots a laser in the direction where the player is moving, deals <b>125 damage.</b>
Evolved variant deals <b>333 damage.</b>
8f66d227084cb5d7541c13cc9d263b02a134a1ac
File:Glashian2.png
6
175
608
2024-07-27T12:26:27Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Glashian
0
19
609
426
2024-07-27T12:27:04Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Glashian.png|Default
Glashian2.png|Evolved
</gallery>
|health =
* Chapter 1: 1,500
* Chapter 6: 13,500
|debut = Chapter 1: The Beast Within
|drops = Border of the Keep (85%)
}}
<blockquote>
"Eyem watching you."
</blockquote>
== Description ==
A pair of guardians that protect the entrance to the cave in '''Chapter 1'''. First encountered elite enemy. Re-encountered in '''Chapter 6'''.
== Passive ==
Glashians have 50% passive damage reduction.
== Abilities ==
=== <b>Swing</b> ===
Just a regular swing, deals <b>125 damage.</b>
* Evolved variant deals <b>500 damage.</b>
=== <b>Rage</b> ===
The Glashian roars, which will make its next attack deal <b>double the damage.</b>
=== <b>Power Swing</b> ===
The Glashian charges up a swing while reeling back, then slams their sword down, <b>dealing 500 damage.</b>
* Evolved variant deals <b>700 damage.</b>
=== <b>Triple lunge</b> ===
The Glashian dodges backward then charges forward at the player thrice, each charge deals <b>250 damage</b> and can be parried.
* Evolved variant deals <b>500 damage.</b>
=== <b>Quick evasion</b> ===
The Glashian dodges backward and throws a dart at the player, dealing <b>150 damage</b> and inflicts <b>Bleed</b>.
* Evolved variant deals <b>300 damage.</b>
=== <b>Even quicker evasion</b> ===
The Glashian dodges backwards twice and throws three of the same darts, which each deal the same damage.
=== <b>Archery</b> ===
If the Glashian is far away from the player and cannot close the distance, it will switch to the bow and begin firing at the player. Each arrow deals <b>80 damage</b> and inflicts <b>Bleed</b>.
* Evolved variant deals <b>275 damage.</b>
9a49ffe41510e0236e57ebbe08f562c642ef69f5
File:KorbloxElder2.png
6
176
610
2024-07-27T12:48:25Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Korblox Elder
0
152
611
566
2024-07-27T12:49:00Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
KorbloxElder2.png|
</gallery>
|health = 35,000
|debut = Chapter 5: <b>Metropolis Meltdown</b>
|drops =
}}
<blockquote>
"What if they decided to take construction in their free time?"
</blockquote>
== Description ==
Ancient Korbloxians so old that they have seen the lands change around them and kingdoms fall before their feet.
== Passive ==
At half health, The Elder will get very angry and deal <b>1.25x more damage</b>.
They also lifesteal on hit.
== Abilities ==
=== <b>Heavy swing</b> ===
The Elder swings his hammer at nearby players for <b>1000 damage</b>.
=== <b>Great slam</b> ===
The Elder raises his hammer to slam it into the ground, creating a large explosion which launches players upwards and deals <b>1500 damage</b>. Can be parried.
=== <b>Soul cannon</b> ===
The Elder charges up energy as a circle appears in the predicted location of a player that the Elder is aiming at. The Elder will fire a <b>2000 damage explosive beam</b> that inflicts <b>Soulburn</b> at the circle.
=== <b>big balls</b> ===
The Elder throws a spread of 4 explosive energy spheres at a player. Projectile speed scales with distance. Each sphere deals <b>1000 damage each</b> and inflicts <b>Soulburn.</b>
Attachments
95557fcf256d54e007c89d9fa30f03776fc12c87
614
611
2024-07-27T12:54:45Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
KorbloxElder2.png|
</gallery>
|health = 35,000
|debut = Chapter 5: <b>Metropolis Meltdown</b>
|drops =
}}
<blockquote>
"What if they decided to take construction in their free time?"
</blockquote>
== Description ==
Ancient Korbloxians so old that they have seen the lands change around them and kingdoms fall before their feet.
== Passive ==
At half health, The Elder will get very angry and deal <b>1.25x more damage</b>.
They also lifesteal on hit.
== Abilities ==
=== <b>Heavy swing</b> ===
The Elder swings his hammer at nearby players for <b>1000 damage</b>.
=== <b>Great slam</b> ===
The Elder raises his hammer to slam it into the ground, creating a large explosion which launches players upwards and deals <b>1500 damage</b>. Can be parried.
=== <b>Soul cannon</b> ===
The Elder charges up energy as a circle appears in the predicted location of a player that the Elder is aiming at. The Elder will fire a <b>2000 damage explosive beam</b> that inflicts <b>Soulburn</b> at the circle.
=== <b>big balls</b> ===
The Elder throws a spread of 4 explosive energy spheres at a player. Projectile speed scales with distance. Each sphere deals <b>1000 damage each</b> and inflicts <b>Soulburn.</b>
547e03ed4fe12642b31ba87d00b7e49c2e154c1b
File:KorbloxSkeleton.png
6
177
612
2024-07-27T12:51:20Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Korblox Skeleton
0
178
613
2024-07-27T12:54:10Z
Omardude8000
7
Created page with "{{EnemyInfobox |image = <gallery> KorbloxSkeleton.png| </gallery> |health = 3,250 |debut = Chapter 5: <b>Metropolis Meltdown</b> |drops = None }} <blockquote> “This s—- BURAUGHHHH~!!!” </blockquote> == Description == Fodder enemies with a ranged vomit barrage ability that can deal high damage if every spit lands. They are part of the Deathspeaker's personally trained army of magic soldiers. == Abilities == === <b>Slash</b> === The Korblox skeleton slashes a n..."
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
KorbloxSkeleton.png|
</gallery>
|health = 3,250
|debut = Chapter 5: <b>Metropolis Meltdown</b>
|drops = None
}}
<blockquote>
“This s—- BURAUGHHHH~!!!”
</blockquote>
== Description ==
Fodder enemies with a ranged vomit barrage ability that can deal high damage if every spit lands. They are part of the Deathspeaker's personally trained army of magic soldiers.
== Abilities ==
=== <b>Slash</b> ===
The Korblox skeleton slashes a nearby player with its claws for <b>250 damage</b>.
=== <b>Vomit barrage</b> ===
The Korblox skeleton will let out a stream of ice vomit into the air onto a player. Each individual bile deals <b>500 damage</b>. Multiple biles can hit, resulting in very high damage.
ee6d6831beb84d9ba44990ed3047871a5660d1f3
File:KorbloxWarrior.png
6
179
615
2024-07-27T12:55:36Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Korblox Warrior
0
180
616
2024-07-27T13:51:41Z
Omardude8000
7
Created page with "{{EnemyInfobox |image = <gallery> KorbloxWarrior.png| </gallery> |health = 5,000 |debut = Chapter 5: <b>Metropolis Meltdown</b> |drops = None }} <blockquote> “MORE SALT!!” </blockquote> == Description == Fodder enemies that can fire bursts of lasers at a range. Has a delayed small explosion on death. They are part of the Deathspeaker's personally trained army of magic soldiers. == Abilities == === <b>Slash</b> === The Korblox warrior slashes a nearby player wi..."
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
KorbloxWarrior.png|
</gallery>
|health = 5,000
|debut = Chapter 5: <b>Metropolis Meltdown</b>
|drops = None
}}
<blockquote>
“MORE SALT!!”
</blockquote>
== Description ==
Fodder enemies that can fire bursts of lasers at a range. Has a delayed small explosion on death. They are part of the Deathspeaker's personally trained army of magic soldiers.
== Abilities ==
=== <b>Slash</b> ===
The Korblox warrior slashes a nearby player with its claws for <b>350 damage</b>.
=== <b>Laser burst</b> ===
The Korblox warrior briefly charges up before firing a burst of 3 laser projectiles that deal <b>500 damage</b> each.
=== <b>Self destruct</b> ===
Upon dying, the Korblox will scream before exploding, which deals <b>1000 damage</b> in an area around it.
ff2e4e38103713cd9cab101bf21fa23320ea3fd1
File:KorbloxHunter.png
6
181
617
2024-07-27T13:53:13Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Korblox Hunter
0
182
618
2024-07-27T13:58:17Z
Omardude8000
7
Created page with "{{EnemyInfobox |image = <gallery> KorbloxHunter.png| </gallery> |health = 4,000 |debut = Chapter 5: <b>Metropolis Meltdown</b> |drops = None }} <blockquote> “Now imagine if they had aim prediction…” </blockquote> == Description == Ranged enemies that fire arrows that inflict Soulburn which deals high damage and lifestealing briefly. Switches to attacking with a cleaver based on a timer. They are part of the Deathspeaker's personally trained army of magic soldie..."
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
KorbloxHunter.png|
</gallery>
|health = 4,000
|debut = Chapter 5: <b>Metropolis Meltdown</b>
|drops = None
}}
<blockquote>
“Now imagine if they had aim prediction…”
</blockquote>
== Description ==
Ranged enemies that fire arrows that inflict Soulburn which deals high damage and lifestealing briefly. Switches to attacking with a cleaver based on a timer. They are part of the Deathspeaker's personally trained army of magic soldiers.
== Abilities ==
=== <b>Archery</b> ===
The Korblox Hunter fires arrows with its bow. Arrows deal <b>400 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Time to butcher!</b> ===
The Korblox Hunter begins to chase a player with their cleaver and will quickly slash, dealing <b>585 damage</b>.
bf3e8251ec06909ab3a67056eadcc7c0ac0caa9e
File:KorbloxGeneral.png
6
183
619
2024-07-27T13:59:30Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Korblox General
0
184
620
2024-07-27T14:09:17Z
Omardude8000
7
Created page with "{{EnemyInfobox |image = <gallery> KorbloxGeneral.png| </gallery> |health = 12,500 |debut = Chapter 5: <b>Metropolis Meltdown</b> |drops = None }} <blockquote> "Proceeds to dodge, block and parry your nuke" </blockquote> == Description == Elite enemies equipped with various techniques (and hax) at their disposal. They are the original parry gods. They are elite soldiers within the Deathspeaker's army of Korbloxian skeletons. == Passive == It will constantly summon [..."
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
KorbloxGeneral.png|
</gallery>
|health = 12,500
|debut = Chapter 5: <b>Metropolis Meltdown</b>
|drops = None
}}
<blockquote>
"Proceeds to dodge, block and parry your nuke"
</blockquote>
== Description ==
Elite enemies equipped with various techniques (and hax) at their disposal. They are the original parry gods. They are elite soldiers within the Deathspeaker's army of Korbloxian skeletons.
== Passive ==
It will constantly summon [https://overborne.miraheze.org/wiki/Korblox_Skeleton <b>Korblox Skeletons</b>] to their side. It can have up to three spawned at once.
== Abilities ==
=== <b>Side Dodge</b> ===
The General dodges to the side, attempting to avoid attacks.
=== <b>Parry</b> ===
The General holds their sword out to parry incoming attacks temporarily.
=== <b>Swing</b> ===
The General swings their sword at nearby players for <b>750 damage</b>.
=== <b>Leap</b> ===
The General leaps into the air to crash into the target’s position. They usually follow this up with a Frost Ripple.
=== <b>Frost Ripple</b> ===
The General winds its blade up and slams the ground, producing three explosions in a line for <b>700 damage</b>.
6e60c67183c682dee0c6e14fd460b1ab438a6235
File:KorbloxMage.png
6
185
621
2024-07-27T14:10:40Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Korblox Mage
0
186
622
2024-07-27T14:14:29Z
Omardude8000
7
Created page with "{{EnemyInfobox |image = <gallery> KorbloxMage.png| </gallery> |health = 10,000 |debut = Chapter 5: <b>Metropolis Meltdown</b> |drops = None }} <blockquote> “PRIEST FROM MONSTER ISLANDS!!!!” </blockquote> == Description == Elite ranged enemies that can hover and summon Korblox Skeletons with its staff. It is an elite magic user amongst the Deathspeaker's Korbloxian skeleton army. == Abilities == === <b>Hover</b> === The Korblox mage takes to the air and hovers...."
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{{EnemyInfobox
|image =
<gallery>
KorbloxMage.png|
</gallery>
|health = 10,000
|debut = Chapter 5: <b>Metropolis Meltdown</b>
|drops = None
}}
<blockquote>
“PRIEST FROM MONSTER ISLANDS!!!!”
</blockquote>
== Description ==
Elite ranged enemies that can hover and summon Korblox Skeletons with its staff. It is an elite magic user amongst the Deathspeaker's Korbloxian skeleton army.
== Abilities ==
=== <b>Hover</b> ===
The Korblox mage takes to the air and hovers. It will occasionally shift positions around the player and perform attacks.
=== <b>Warp</b> ===
The Korblox Mage creates a random flame nearby and warps to its position. Only used while on the ground.
=== <b>Ice Spread Burst</b> ===
The Korblox Mage fires three spread shots of 3 iceballs at the player, dealing <b>600 damage</b> per iceball. Can deal high damage if all 3 iceballs hit. Iceballs inflict <b>freeze</b>.
=== <b>Icicle Field</b> ===
The Korblox Mage summons a field of icicles to rise from the ground beneath it in an area, dealing <b>1025 damage</b> and launching the player up. Spikes linger for a while and you can be damaged by touching the spike again before it despawns. Only used while on the ground. This inflicts <b>freeze</b>.
=== <b>Korblox Necromancy</b> ===
The Korblox Mage fires 3 lightning beams which do no direct damage, but each spawns in a Korblox Skeleton. Only used while hovering.
=== <b>Heal</b> ===
The Korblox Mage fires 3 lightning beams to nearby allies, healing them for <b>100 health</b>. Only used while hovering. If the mage is low on health, it will heal itself for <b>1000 health</b> instead.
4a9c116c924a50cc6d03ade61c39dae6542424a3
Super Skeleton
0
110
623
527
2024-07-27T14:15:34Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image=
<gallery>
SuperSkeleton.png|Phase 1
EnragedSuperSkeleton.png|Phase 2
</gallery>
|health = 16,500
|debut = Chapter 3: Collective Consciousness
|drops = None
}}
<blockquote>
“'Cause there’s magic in my bones…”
</blockquote>
== Description ==
One of Skeledeath’s many twisted experiments, where he would force skeletons to drink gasoline (with a popeyes biscuit) because he believed it would encourage them to kill Tophat faster. This one in particular may or may not be known as “Bones”.
== Abilities ==
=== <b>Slash</b> ===
Super skeleton slashes nearby players with its claws for <b>250 damage</b>.
* Deals <b>300 damage</b> in phase two.
=== <b>Fire kick</b> ===
Super Skeleton launches itself at the player to perform an explosive fire kick which deals <b>650 damage</b>. Performed consecutively, and can be parried.
* Deals <b>750 damage</b> in phase two.
=== <b>Flaming leap slam</b> ===
Super Skeleton blasts itself into the air and lands onto the player, dealing <b>600 damage</b> and inflicts <b>fire</b>.
* Deals <b>675 damage</b> in phase two.
=== <b>Supercharged dashes</b> ===
Super Skeleton charges up before performing consecutive chain dashes which do <b>150 damage</b> and inflicts <b>fire</b>.
* Deals <b>200 damage</b> in phase two.
== Phase two (50% health) ==
The Super Skeleton screams in pain as fire engulfs its body which empowers its current attacks and unlocks two new attacks.
=== <b>Aerial fireball barrage</b> ===
Super skeleton jumps in the air and begins rapidly shooting small explosive fireballs that deal <b>135 damage each</b>. Can hit multiple times and inflicts <b>fire</b>.
=== <b>Cinder scream</b> ===
Super skeleton begins releasing extreme amounts of heat, causing smoke to be released rapidly. Deals <b>200 damage</b> extremely quickly. Can hit multiple times and inflicts <b>fire</b>.
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File:LordOfDeath.png
6
187
624
2024-07-27T14:17:12Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Lord of Death
0
188
625
2024-07-27T14:21:34Z
Omardude8000
7
Created page with "{{EnemyInfobox |image = <gallery> LordOfDeath.png| </gallery> |health = 45,000 |debut = Chapter 5: <b>Metropolis Meltdown</b> |drops = Flames of Death (50%) }} <blockquote> “Give me your bones.” </blockquote> == Description == Aggressive melee based boss duo with only one ranged attack. They used to be ordinary Korbloxians that rose the ranks due to their devotion to the Deathspeaker. == Abilities == === <b>Slash</b> === The Lord of Death uses its sword to sla..."
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{{EnemyInfobox
|image =
<gallery>
LordOfDeath.png|
</gallery>
|health = 45,000
|debut = Chapter 5: <b>Metropolis Meltdown</b>
|drops = Flames of Death (50%)
}}
<blockquote>
“Give me your bones.”
</blockquote>
== Description ==
Aggressive melee based boss duo with only one ranged attack. They used to be ordinary Korbloxians that rose the ranks due to their devotion to the Deathspeaker.
== Abilities ==
=== <b>Slash</b> ===
The Lord of Death uses its sword to slash a nearby player for <b>1000 damage</b>.
=== <b>Soulfire dash</b> ===
The Lord of Death dashes a long distance to catch up to the player. Does <b>no damage</b>.
=== <b>Die in vain</b> ===
The Lord of Death stops briefly and begins levitating, and then releases a large explosion which deals <b>1250 damage</b> and inflicts <b>Soulfire</b>.
=== <b>Taste my recoil</b> ===
The Lord of Death plunges its sword into the ground, and a noise will play. If the Lord of Death receives any damage during this period, it will instead <b>heal</b> for the amount of damage.
=== <b>Skull shots</b> ===
The Lord of Death kneels and points its sword outwards and shoots a burst of four skull projectiles which deal <b>850 damage</b> each.
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File:Deathspeaker.png
6
189
626
2024-07-27T14:27:35Z
Omardude8000
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text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Deathspeaker, Lord of the Maelstrom
0
190
627
2024-07-27T14:43:43Z
Omardude8000
7
Created page with "{{EnemyInfobox |image = <gallery> Deathspeaker.png| </gallery> |health = * Phase 1: 35,000 * Phase 2: 125,000 |debut = Chapter 5: <b>Metropolis Meltdown</b> |drops = * Heart of the Redcliff (100%) * 10-20x Arcane Essence (100%) * 10-20x Essence of Evil (100%) }} <blockquote> “👹 My child will dash at the right time for Thunderclap. 🧔🏻 Vanguard G” -ethannoodle1 </blockquote> == Description == A formidable son of Umber, exuding strength and possessing a..."
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text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Deathspeaker.png|
</gallery>
|health = * Phase 1: 35,000
* Phase 2: 125,000
|debut = Chapter 5: <b>Metropolis Meltdown</b>
|drops = * Heart of the Redcliff (100%)
* 10-20x Arcane Essence (100%)
* 10-20x Essence of Evil (100%)
}}
<blockquote>
“👹 My child will dash at the right time for Thunderclap. 🧔🏻 Vanguard G” -ethannoodle1
</blockquote>
== Description ==
A formidable son of Umber, exuding strength and possessing a fervent leadership spirit. He frequently ponders the untapped potential of humanity, envisioning the greatness they could achieve if they dared to venture beyond their shells.
Don’t accept any of his “kind offerings” though, he’s a flying summoner-based boss. He appears weak at first until phase two.
== Abilities ==
=== <b>Soulfire Bullets</b> ===
Deathspeaker will rapidly fire small fireballs that deal <b>750 damage</b> each. Fireballs are slightly unfocussed and can spread. After about 14 fireballs, he will fire a large, explosive distance-scaling fireball at the predicted location of the player that deal <b>900 damage</b>, which then additionally leaves behind lightning circles that explode ten times for <b>1000 damage</b> each.
* Fireballs deal <b>937 damage</b>, large fireballs deal <b>1125 damage</b>, and lightning circles deal <b>1250 damage</b> in phase two.
=== <b>Soulfire Bombardment</b> ===
Deathspeaker fires 5 large, explosive distance-scaling fireballs at the predicted location of the player which deal <b>900 damage</b> each. Fireballs leave lightning circles that explode three times and deal <b>1000 damage</b> each. The last fireball can leave lightning circles that explodes up to ten times.
* Large fireballs deal <b>1125 damage</b> and lightning circles deal <b>1250 damage</b> in phase two.
=== <b>Lightning Beams</b> ===
Deathspeaker fires lightning beams repeatedly at the player for <b>1000 damage</b> that then create additional small fireball projectiles in a circle for <b>1000 damage</b>.
* Beams and projectiles both deal <b>1250 damage</b> in phase two.
=== <b>Take this with you</b> ===
Deathspeaker lands on the ground and teleports to the player and summons an outward linear pattern of lightning strikes in eight directions, which deals <b>1000 damage</b> and can summon up to <b>4 Korblox Warriors</b> and <b>Hunters</b>.
* Deals <b>1250 damage</b> and summons up to <b>10 Korblox Warriors</b> and <b>Hunters</b> in phase two.
== Phase 2 (25% health) ==
Deathspeaker respects your fighting spirit and decides that it is finally time for him to get serious. He then kills all of his active summons and has his health set to <b>125,000</b>, gaining access to various general buffs in damage and cooldowns in the process. Additionally, he is given his title: <b>Deathspeaker, Lord of the Maelstrom</b>.
=== <b>Soulbound: Thunderclap</b> ===
Deathspeaker is temporarily grounded, warning the player as he rises back up to the air and forms a storm cloud above him. He will then stay in the air for 10 seconds as he charges up a powerful, lifestealing predicting beam that will strike every existing player and summon on the map for <b>3000 damage</b> and inflicts <b>Doom</b>. After this is finished, Deathspeaker is left on the ground.
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File:KeeperOfGlixi.png
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2024-07-27T14:51:11Z
Omardude8000
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text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:SpiritOfGlixi.png
6
192
629
2024-07-27T15:03:52Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Citrus Kai.png
6
193
630
2024-07-27T15:08:23Z
BoomerZoomer820
12
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Citrus Kai
0
194
631
2024-07-27T15:09:06Z
BoomerZoomer820
12
Created page with "{{EnemyInfobox |image = Citrus Kai.png |health = 5,000 HP |debut = Chapter 7: The Lonely Way Ahead |drops = * None |badges = None }} <blockquote> "*Heavy breathing*" </blockquote> == Description == The tortured souls of beings that Shia Kazing has enslaved, now stuffed into cans. They fizz up to extreme amounts of heat and will walk up to their enemies to explode, so they can put themselves and their enemy out of their misery. == Passive == Citrus Kai will move tow..."
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{{EnemyInfobox
|image = Citrus Kai.png
|health = 5,000 HP
|debut = Chapter 7: The Lonely Way Ahead
|drops =
* None
|badges = None
}}
<blockquote>
"*Heavy breathing*"
</blockquote>
== Description ==
The tortured souls of beings that Shia Kazing has enslaved, now stuffed into cans. They fizz up to extreme amounts of heat and will walk up to their enemies to explode, so they can put themselves and their enemy out of their misery.
== Passive ==
Citrus Kai will move towards the predicted location of the player, which can make them hard to maneuver away from. Citrus Kai will target the HIGHEST health target no matter how far away they are.
== Abilities ==
=== <b>Compressed soda bomb</b> ===
Upon getting close to a player, Citrus Kai will quickly fizz up and the lid of the soda pops and it explodes for <b>2000 damage</b> in an area. Can be parried.
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File:Shia Kazing.png
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195
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2024-07-27T15:12:43Z
BoomerZoomer820
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him
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== Summary ==
him
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File:Kazing Junior.png
6
196
633
2024-07-27T15:13:07Z
BoomerZoomer820
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him
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text/x-wiki
== Summary ==
him
967f877c60d61fff80ef654ddcf1443a41ab7217
Keeper of Glixi
0
197
634
2024-07-27T15:16:56Z
Omardude8000
7
Created page with "{{EnemyInfobox |image = <gallery> KeeperOfGlixi.png|Keeper SpiritOfGlixi.png|Spirit </gallery> |health = * Keeper's HP: 85,000 * Spirit's HP: 70,000 |debut = Chapter 6: <b>Ruler of Nothing</b> |drops = Keeper's Spear (100%) }} <blockquote> “I was the most difficult boss for a year or two!” </blockquote> == Description == A bio-engineered vessel of Glixi left in an abandoned lab. She’s a bullet hell based boss with passive damage reduction. == Passive == The K..."
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text/x-wiki
{{EnemyInfobox
|image =
<gallery>
KeeperOfGlixi.png|Keeper
SpiritOfGlixi.png|Spirit
</gallery>
|health = * Keeper's HP: 85,000
* Spirit's HP: 70,000
|debut = Chapter 6: <b>Ruler of Nothing</b>
|drops = Keeper's Spear (100%)
}}
<blockquote>
“I was the most difficult boss for a year or two!”
</blockquote>
== Description ==
A bio-engineered vessel of Glixi left in an abandoned lab. She’s a bullet hell based boss with passive damage reduction.
== Passive ==
The Keeper’s shield constantly provides her with 50% damage reduction.
== Abilities ==
=== <b>Jab</b> ===
The Keeper jabs nearby players with her spear for <b>650 damage</b>.
* Deals <b>700 damage</b> in phase two.
=== <b>Triple slash</b> ===
The Keeper performs three slashes with her spear, creating 3 projectiles. The projectiles are aimed at the player’s predicted location and deal <b>850 damage</b> each.
* Deals <b>956 damage</b> in phase two.
=== <b>Glassbreaker</b> ===
The Keeper briefly winds up before rocketing forward with her spear, launching projectiles in all directions. Each projectile deals <b>850 damage</b>.
* Deals <b>956 damage</b> in phase two.
=== <b>Soul release</b> ===
The Keeper stand still and gains a bright aura as she begins firing out several projectiles in a wide angle. More projectiles will fly in from the opposite direction too. Each projectile deals <b>700 damage</b>.
* Deals <b>787 damage</b> in phase two.
=== <b>Spirit barrage</b> ===
The Keeper summons an array of 16 projectiles in the air and then fires them after a delay in a large volley. Each projectile deals <b>850 damage</b>.
* Deals <b>956 damage</b> in phase two.
=== <b>GREENAAADDEE!!!</b> ===
The Keeper throws three projectiles into the air at random positions around her which explode on the ground and creates a spread of projectiles which do <b>850 damage</b> each.
* Deals <b>956 damage</b> in phase two.
=== <b>Inverse strike</b> ===
The Keeper summons an array of 12 beams onto the player, in which after a delay, 12 projectiles will fly in to the center and out. Each projectile deals <b>850 damage</b>.
* Deals <b>956 damage</b> in phase two.
=== <b>Disintegrate</b> ===
The Keeper briefly charges up before firing a concentrated ray of light which deals rapid damage that shreds you if unprepared. Each tick deals <b>250 damage</b>. Also known as “Piss beam”.
* Deals <b>500 damage</b> in phase two.
== Phase 2 (50% health) ==
The Keeper of Glixi says <b>"Avalon"</b> and gains a slight increase in damage reduction and damage.
== Desperation (33% health) ==
The Keeper summons the <b>Spirit of Glixi</b>. She is immune to all damage whilst the spirit is alive. The Keeper of Glixi reverts back to phase 2 after the Spirit of Glixi is compromised. <b>Spirit of Glixi abilities:</b>
=== <b>Sentinel guards</b> ===
Glixi stops to summon a horde of [https://overborne.miraheze.org/wiki/Cavern_Sentinel <b>Cavern Sentinels</b>] (Evolved form) - those annoying flying eyeballs that shoot lasers at you.
=== <b>Eye still see you</b> ===
Glixi stops to summon a horde of [https://overborne.miraheze.org/wiki/Cavern_Sight <b>Cavern Sights</b>] (Evolved form) - the eyeballs that try to hit you repeatedly before exploding.
=== <b>Spirit smash</b> ===
Glixi summons a large cavern spirit which will perform a stomp that deals <b>1000 damage</b>. Can to be parried.
=== <b>Rapid spin</b> ===
Glixi begins to spin very fast and then releases a very large explosion that deals <b>1750 damage</b>. Can be parried and getting hit by the explosion briefly flashes the screen yellow.
=== <b>Big beam attack</b> ===
Glixi fires a constantly damaging ray at a target that she pursues. Can be avoided by simply moving, but can be very punishing if you take multiple hits from it. Deals <b>250 damage</b> per tick.
6e55645a2f228b7bcc676abdd87b65490790d500
Soleil, Emperor of the Stars
0
134
635
569
2024-07-27T15:20:29Z
Omardude8000
7
wikitext
text/x-wiki
For in depth lore regarding Soleil, visit [https://overborne.miraheze.org/wiki/Soleil/Lore here]
{{EnemyInfobox
|image=
<gallery>
Soleil.png|Phase 1
Soleil.png|Phase 2
</gallery>
|health = 300,000
|debut = * Chapter 8: As the world caves in
* True Chapter 7: The lonely way ahead
|drops = * 3x Celestial Essence (100%)
* Azurewrath's Revenge (100%, Deathless True Chapter 7)
* [https://overborne.miraheze.org/wiki/Palms_Of_Creation <b>Palms of Creation</b>] (100%, Under 3 minutes kill)
|badges = * Ballad of the Overachiever
* Rise and face the stars, given second life
}}
<blockquote>
“You've chosen your path, now is the hour!”
</blockquote>
== Description ==
A powerful Celestial that can wipe out entire armies. Being foolhardy against Soleil will only fasten your death. He’s an old man though at least, so he’s not nearly as difficult as he would be in his prime.
== Passives ==
Soleil has the ability to suddenly shift the course of his attacks towards the farthest player at any given moment, taking out squads of players strategically.
== Abilities ==
=== <b>Light Attack</b> ===
Soleil's body shines a flare. After half a second, he will punch two times, launching himself towards the player with each strike. This combo will then end with a turning kick that sends him farther than the previous strikes. Each strike deals <b>1500 damage</b>.
* Deals <b>1875 damage</b> in phase two.
=== <b>Axe Kick</b> ===
Soleil grunts, readying his left foot up behind him for some amount of time and perform an axe kick towards the player for <b>2000 damage</b>, radiating brief holographic fists off of his body which deal <b>333 damage</b> each. Multiple fists can hit you.
* Kick deals <b>2500 damage</b>, and fists deal <b>412 damage</b> in phase two.
=== <b>Collapsar</b> ===
Soleil will wind up something in his offhand and toss a tiny rainbow glint at the player with aim prediction. Upon touching a player or the ground, it will explode, creating a large mushroom cloud at its position that deals <b>2000 damage</b> and knocks back.
* Deals <b>2500 damage</b> in phase two.
=== <b>Nova Punch</b> ===
Soleil will station himself on the ground, and rise up with the assistance of his wings, yelling <b>“BLAST IT ALL.”</b> He will briefly track the player’s predicted position before a small red visual is indicated for the player to run the other direction and teleport to the location and create an explosion that deals <b>3500 damage</b>.
* Deals <b>4375 damage</b> in phase two.
=== <b>Limb Barrage</b> ===
Soleil will rise up about 30 studs from the ground with his wings. His body then disperses into small fragments, which then all launch themselves towards the player and explode for <b>1000 damage</b> each. The final fragment in the center will arc itself upwards at the player’s predicted position, and deal <b>1500 damage</b>. Soleil will reappear wherever the last blast hits and tends to follow up with a Nova Punch.
* Small projectiles deal <b>1250 damage</b> and the final projectile deals <b>1875 damage</b> in phase two.
=== <b>Spin</b> ===
Soleil will lift his right leg up and twirl, approaching the player’s predicted position. Players that are hit take <b>2500 damage</b> will get sucked in before he tosses them up into the air. This is performed twice. Soleil tends to follow this attack up with Nova Punch or Light Attack
* This is performed three times in phase 2 and Soleil warps after each one.
=== <b>Rocket Strikes</b> ===
Soleil will pull his fist back before he rockets himself at incredible speeds at the player. He will alter the velocity of his charge about four times. The last charge sends him further off than the others, and is assisted with aim prediction. Each strike deals <b>1250 damage</b>.
* Deals <b>1562 damage</b> in phase two.
=== <b>Fist Trap</b> ===
Soleil will crouch and extend his hand, directing a circle of teleporting holographic fists at the player’s position that deal <b>1000 damage</b> and briefly stun the player.
* Deals <b>1250 damage</b> in phase two.
=== <b>Illumination</b> ===
Soleil will pull his fist back before teleporting to the player and punching them for <b>1500 damage</b> five times. Can be parried. He will always use Spin afterwards.
* Deals <b>1875 damage</b> in phase two.
=== <b>Surrender Now</b> ===
Soleil will ground his palms before delivering a kick for <b>1500 damage</b> three times. Can be parried, and the last kick will launch the player back in preparation of using Collapsar or Fist Trap.
* Deals <b>1875 damage</b> in phase two.
== Phase 2 (50% health) ==
Soleil get pretty mad, and goes ultra instinct and darkens the surroundings. He unlocks a new ability, and his ultimate.
=== <b>Warp</b> ===
Soleil will teleport around a 50 radius of the player after completing three combos.
=== <b>Overhead Slam</b> ===
Soleil will flash the screen. After a second, he will use Warp, and lunge at incredible speeds towards his preferred target with aim prediction. If there are any other players from afar, he will teleport himself 50 studs above that player with the player that got hit. He will then swing his hands overhead, calling out <b>“STRIKE,”</b> and slam the affected player towards the ground for <b>3750 damage</b> and sending them spiraling down towards their doom for an additional <b>675 damage</b>. When the player hits the ground, their bodies will induce a mushroom cloud at their position, dealing <b>5000 damage</b> to other players that happened to get slammed into.
=== <b>Borders of Reality</b> ===
Soleil will flash the screen and then disappear, and reappear at the center of the map. After a second, he will callout <b>“DIE,”</b> and destroy the whole map as he summons a tesseract at his position. The tesseract will repeatedly summon alternating beam patterns of 8, 16, 32, 64 that deal <b>3125 damage</b>, while firing Collapsars at the farthest player for 20 seconds. Soleil will then callout <b>“LET THE HEAVENS RAGE”</b> and rain down explosive stars that deal <b>2500 damage</b> and target the area around each player for 20 more seconds. As stars rain down, an alternating holographic fist spiral will spew out from him, temporarily ensnaring any player upon getting hit. He will then return the map back to normal for a few seconds before he uses Overhead Slam towards the farthest player. Interdimensional traveling is disabled while this ability is active.
== Trivia ==
* Soleil uses voicelines from Smite, specifically the character Zeus
* Soleil used to have voicelines from Ultrakill, specifically the character Minos Prime but was changed because people kept calling Soleil a Minos Prime knockoff for some reason
* Borders of Reality has the highest damage potential in all of Overborne, excluding the Knight’s% damage based attacks. If you somehow managed to get hit by every laser, collapsar, star, and fist.. You can take over <b>2,500,000 damage</b> total.
08bf260e5280d6e7d66142c07b0a8a791f4084af
637
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2024-07-27T15:22:46Z
Omardude8000
7
wikitext
text/x-wiki
For in depth lore regarding Soleil, visit [https://overborne.miraheze.org/wiki/Soleil/Lore here]
{{EnemyInfobox
|image=
<gallery>
Soleil.png|Phase 1
Soleil.png|Phase 2
</gallery>
|health = 300,000
|debut = * Chapter 8: As the world caves in
* True Chapter 7: The lonely way ahead
|drops = * 3x Celestial Essence (100%)
* Azurewrath's Revenge (100%, Deathless True Chapter 7)
* [https://overborne.miraheze.org/wiki/Palms_Of_Creation <b>Palms of Creation</b>] (100%, Under 3 minutes kill)
|badges = * A life without purpose, a tragic decree
* Ballad of the Overachiever
* Rise and face the stars, given second life
}}
<blockquote>
“You've chosen your path, now is the hour!”
</blockquote>
== Description ==
A powerful Celestial that can wipe out entire armies. Being foolhardy against Soleil will only fasten your death. He’s an old man though at least, so he’s not nearly as difficult as he would be in his prime.
== Passives ==
Soleil has the ability to suddenly shift the course of his attacks towards the farthest player at any given moment, taking out squads of players strategically.
== Abilities ==
=== <b>Light Attack</b> ===
Soleil's body shines a flare. After half a second, he will punch two times, launching himself towards the player with each strike. This combo will then end with a turning kick that sends him farther than the previous strikes. Each strike deals <b>1500 damage</b>.
* Deals <b>1875 damage</b> in phase two.
=== <b>Axe Kick</b> ===
Soleil grunts, readying his left foot up behind him for some amount of time and perform an axe kick towards the player for <b>2000 damage</b>, radiating brief holographic fists off of his body which deal <b>333 damage</b> each. Multiple fists can hit you.
* Kick deals <b>2500 damage</b>, and fists deal <b>412 damage</b> in phase two.
=== <b>Collapsar</b> ===
Soleil will wind up something in his offhand and toss a tiny rainbow glint at the player with aim prediction. Upon touching a player or the ground, it will explode, creating a large mushroom cloud at its position that deals <b>2000 damage</b> and knocks back.
* Deals <b>2500 damage</b> in phase two.
=== <b>Nova Punch</b> ===
Soleil will station himself on the ground, and rise up with the assistance of his wings, yelling <b>“BLAST IT ALL.”</b> He will briefly track the player’s predicted position before a small red visual is indicated for the player to run the other direction and teleport to the location and create an explosion that deals <b>3500 damage</b>.
* Deals <b>4375 damage</b> in phase two.
=== <b>Limb Barrage</b> ===
Soleil will rise up about 30 studs from the ground with his wings. His body then disperses into small fragments, which then all launch themselves towards the player and explode for <b>1000 damage</b> each. The final fragment in the center will arc itself upwards at the player’s predicted position, and deal <b>1500 damage</b>. Soleil will reappear wherever the last blast hits and tends to follow up with a Nova Punch.
* Small projectiles deal <b>1250 damage</b> and the final projectile deals <b>1875 damage</b> in phase two.
=== <b>Spin</b> ===
Soleil will lift his right leg up and twirl, approaching the player’s predicted position. Players that are hit take <b>2500 damage</b> will get sucked in before he tosses them up into the air. This is performed twice. Soleil tends to follow this attack up with Nova Punch or Light Attack
* This is performed three times in phase 2 and Soleil warps after each one.
=== <b>Rocket Strikes</b> ===
Soleil will pull his fist back before he rockets himself at incredible speeds at the player. He will alter the velocity of his charge about four times. The last charge sends him further off than the others, and is assisted with aim prediction. Each strike deals <b>1250 damage</b>.
* Deals <b>1562 damage</b> in phase two.
=== <b>Fist Trap</b> ===
Soleil will crouch and extend his hand, directing a circle of teleporting holographic fists at the player’s position that deal <b>1000 damage</b> and briefly stun the player.
* Deals <b>1250 damage</b> in phase two.
=== <b>Illumination</b> ===
Soleil will pull his fist back before teleporting to the player and punching them for <b>1500 damage</b> five times. Can be parried. He will always use Spin afterwards.
* Deals <b>1875 damage</b> in phase two.
=== <b>Surrender Now</b> ===
Soleil will ground his palms before delivering a kick for <b>1500 damage</b> three times. Can be parried, and the last kick will launch the player back in preparation of using Collapsar or Fist Trap.
* Deals <b>1875 damage</b> in phase two.
== Phase 2 (50% health) ==
Soleil get pretty mad, and goes ultra instinct and darkens the surroundings. He unlocks a new ability, and his ultimate.
=== <b>Warp</b> ===
Soleil will teleport around a 50 radius of the player after completing three combos.
=== <b>Overhead Slam</b> ===
Soleil will flash the screen. After a second, he will use Warp, and lunge at incredible speeds towards his preferred target with aim prediction. If there are any other players from afar, he will teleport himself 50 studs above that player with the player that got hit. He will then swing his hands overhead, calling out <b>“STRIKE,”</b> and slam the affected player towards the ground for <b>3750 damage</b> and sending them spiraling down towards their doom for an additional <b>675 damage</b>. When the player hits the ground, their bodies will induce a mushroom cloud at their position, dealing <b>5000 damage</b> to other players that happened to get slammed into.
=== <b>Borders of Reality</b> ===
Soleil will flash the screen and then disappear, and reappear at the center of the map. After a second, he will callout <b>“DIE,”</b> and destroy the whole map as he summons a tesseract at his position. The tesseract will repeatedly summon alternating beam patterns of 8, 16, 32, 64 that deal <b>3125 damage</b>, while firing Collapsars at the farthest player for 20 seconds. Soleil will then callout <b>“LET THE HEAVENS RAGE”</b> and rain down explosive stars that deal <b>2500 damage</b> and target the area around each player for 20 more seconds. As stars rain down, an alternating holographic fist spiral will spew out from him, temporarily ensnaring any player upon getting hit. He will then return the map back to normal for a few seconds before he uses Overhead Slam towards the farthest player. Interdimensional traveling is disabled while this ability is active.
== Trivia ==
* Soleil uses voicelines from Smite, specifically the character Zeus
* Soleil used to have voicelines from Ultrakill, specifically the character Minos Prime but was changed because people kept calling Soleil a Minos Prime knockoff for some reason
* Borders of Reality has the highest damage potential in all of Overborne, excluding the Knight’s% damage based attacks. If you somehow managed to get hit by every laser, collapsar, star, and fist.. You can take over <b>2,500,000 damage</b> total.
49227c0b60b73ac337e873730580094228121e69
Umberyth
0
154
636
571
2024-07-27T15:21:42Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image=
<gallery>
Umberyth.png|Phase 1
Umberyth.png|Phase 2
</gallery>
|health = 90,000
|debut = Chapter 4: Unforeseen Consequences
|drops = * 1x Celestial Essence (100%)
* Freddy (100%, 15k damage with reserved sword)
|badges = Reserved for the Finest
}}
<blockquote>
“FEAR ME!”
</blockquote>
== Description ==
Umber, now having taken the corpse of Vyrith, has modified it to fit his preferences, and it is a whole lot deadlier than Umberzoth. But due to this being his last spare body, he’s out of options. You should be glad he isn’t possessing Magius.
== Abilities ==
=== <b>Slice and Dice</b> ===
Umberyth performs five quick slices at the player for <b>1125 damage</b> each. Can be parried.
* Each slice deals <b>1687 damage</b> and is faster in phase two.
=== <b>Slash and Dash</b> ===
Umberyth performs two quick slices at the player for <b>1250 damage</b> each, and then finishes with a quick movement predicting lunge for <b>1250 damage</b>. Slices can be parried, but the lunge can’t be parried.
* Each slice and the lunge deals <b>1687 damage</b> and is faster in phase two.
=== <b>Portal Slamdown</b> ===
Umberyth teleports and reappears above the player from a portal and groundpounds, creating an explosion that deals <b>1687 damage</b>.
* Deals <b>2531 damage</b> in phase two.
=== <b>Quintuple waves</b> ===
Umberyth creates five waves with his sword, which deal <b>812 damage</b> and knocks back. The same wave can hit you again due to knock back.
* Deals <b>1218 damage</b> in phase two.
=== <b>Lightning Arrows</b> ===
Umberyth summons a large lightning arrow above himself and fires it at the player three times. Each lightning arrow deals <b>1125 damage</b>.
* Deals <b>1687 damage</b> in phase two.
== Phase 2 (50% health) ==
Umberyth initiates [https://overborne.miraheze.org/wiki/Tyrant_Mode <b>Tyrant mode</b>], turning the environment red, and empowering his attacks while unlocking new ones. Umberyth’s health is set to <b>45000</b> and he gains <b>50% damage reduction</b>.
=== <b>Dark Lunge</b> ===
Umberyth charges up before performing a long distance lunge in the predicted location of the player, dealing <b>1875 damage</b>.
=== <b>Explosive Surprise</b> ===
Umberyth fires an orb in the predicted location of the player that explodes after a short delay, dealing <b>2812 damage</b>.
=== <b>Laser Bombardment</b> ===
Umberyth summons several black lasers around the player, which then turn red and deal <b>1875 damage</b>. Multiple lasers can hit you.
=== <b>Double waves</b> ===
Umberyth creates two waves with his sword, which deals <b>1875 damage</b> and knocks back. The waves are aimed at the player’s predicted location. The same wave can hit you again due to knock back.
ec2e549da9802e2c95adf235eca619424597b2ca
Shia Kazing
0
198
638
2024-07-27T15:23:56Z
BoomerZoomer820
12
Created page with "{{EnemyInfobox |image = <gallery> Shia Kazing.png|Phase 1&2 Kazing Junior.png|Location </gallery> |health = Phase 1: Infinite Phase 2: 100,000 HP |debut = Chapter 7: The Lonely Way Ahead |drops = * Shia Kazing Plush (100%) * Ethan's Pool Noodle (100%) |badges = Agent of Chaos }} <blockquote> "I love spending time with you." </blockquote> == Description == A transcendent, limitless entity from another dimension, bound by a contract to Ursa herself. I sure as hell do..."
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Shia Kazing.png|Phase 1&2
Kazing Junior.png|Location
</gallery>
|health = Phase 1: Infinite
Phase 2: 100,000 HP
|debut = Chapter 7: The Lonely Way Ahead
|drops =
* Shia Kazing Plush (100%)
* Ethan's Pool Noodle (100%)
|badges = Agent of Chaos
}}
<blockquote>
"I love spending time with you."
</blockquote>
== Description ==
A transcendent, limitless entity from another dimension, bound by a contract to Ursa herself. I sure as hell don’t wanna spend time with this guy.
Spawn triggered by interacting with a hidden miniature version of itself besides a tree at Panoptica. Will spawn in the death wave after killing a few enemies.
== Passive ==
Invincible until all other enemies are dead.
== Abilities ==
=== <b>Wanna be friends?</b> ===
Shia Kazing slams the ground in front of itself, dealing <b>8000 damage</b> in an area. This is a guaranteed instant kill no matter which character you play as.
=== <b>Big shoe lol</b> ===
Shia Kazing stomps the ground, creating a massive red shockwave that deals <b>3000 damage</b> in a very wide area. Can be jumped over to avoid though.
=== <b>Nothing personal</b> ===
Shia Kazing teleports. Anything near the location it teleports to will take <b>2500 damage.</b> Can be performed multiple times and can be parried.
=== <b>Helicopter spin attack!!!</b> ===
Shia Kazing shakes before lunging forward in a vertical helicopter spin fashion, dealing <b>1250 damage</b> in a very wide area around itself which can hit you twice. Can be parried.
=== <b>Behold, my deadly laser</b> ===
Shia Kazing T-Poses and marks the predicted location of the player before firing a beam which deals <b>500 damage</b> per tick, and sends out extra projectiles in all directions which deal <b>2000 damage.</b> Shreds you if you get caught in it.
Outside of the Knight’s % based damage attacks, this ability has the second highest damage potential in all of overborne only being behind Soleil’s Borders of Reality, being able to deal <b>110,000 damage</b> if you get hit by every single projectile!
== Phase 2 - 99% objective completion/no enemies alive ==
Shia Kazing loses control of its invincibility and starts to become furious. Desperate not to lose a second time, Shia roars and calls in a Korblox Elder, Marshal, Kankarra, and Hatamoto to fight, albeit with only a quarter of their normal health. After roaring, Shia’s health is set to <b>100,000.</b>
=== <b>Soul Slaves</b> ===
Shia Kazing lets out a roar which summons several Citrus Kai.
Citrus Kai are suicide bomber type enemies with 5000 health that are summoned in swarms to chase the player and explode for <b>2000 damage.</b> Explosions can be parried.
=== <b>AUUUUUUUGGHHH!!!</b> ===
Upon death, Shia Kazing will begin screaming before blowing itself up, hitting anything that isn’t near itself for <b>12500 damage.</b> This is a guaranteed instant kill no matter which character you play as.
732c621e3e804c599fea4ca0f5a2fb7ab599d602
640
638
2024-07-27T15:26:02Z
BoomerZoomer820
12
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Shia Kazing.png|Phase 1&2
Kazing Junior.png|Location
</gallery>
|health = Phase 1: Infinite
Phase 2: 100,000 HP
|debut = Chapter 7: The Lonely Way Ahead
|drops =
* Shia Kazing Plush (100%)
* Ethan's Pool Noodle (100%)
|badges = Agent of Chaos
}}
<blockquote>
"I love spending time with you."
</blockquote>
== Description ==
A transcendent, limitless entity from another dimension, bound by a contract to Ursa herself. I sure as hell don’t wanna spend time with this guy.
Spawn triggered by interacting with a hidden miniature version of itself besides a tree at Panoptica. Will spawn in the death wave after killing a few enemies.
== Passive ==
Invincible until all other enemies are dead.
== Abilities ==
=== <b>Wanna be friends?</b> ===
Shia Kazing slams the ground in front of itself, dealing <b>8000 damage</b> in an area. This is a guaranteed instant kill no matter which character you play as.
=== <b>Big shoe lol</b> ===
Shia Kazing stomps the ground, creating a massive red shockwave that deals <b>3000 damage</b> in a very wide area. Can be jumped over to avoid though.
=== <b>Nothing personal</b> ===
Shia Kazing teleports. Anything near the location it teleports to will take <b>2500 damage.</b> Can be performed multiple times and can be parried.
=== <b>Helicopter spin attack!!!</b> ===
Shia Kazing shakes before lunging forward in a vertical helicopter spin fashion, dealing <b>1250 damage</b> in a very wide area around itself which can hit you twice. Can be parried.
=== <b>Behold, my deadly laser</b> ===
Shia Kazing T-Poses and marks the predicted location of the player before firing a beam which deals <b>500 damage</b> per tick, and sends out extra projectiles in all directions which deal <b>2000 damage.</b> Shreds you if you get caught in it.
Outside of the Knight’s % based damage attacks, this ability has the second highest damage potential in all of overborne only being behind Soleil’s Borders of Reality, being able to deal <b>110,000 damage</b> if you get hit by every single projectile!
== Phase 2 - 99% objective completion/no enemies alive ==
Shia Kazing loses control of its invincibility and starts to become furious. Desperate not to lose a second time, Shia roars and calls in a Korblox Elder, Marshal, Kankarra, and Hatamoto to fight, albeit with only a quarter of their normal health. After roaring, Shia’s health is set to <b>100,000.</b>
=== <b>Soul Slaves</b> ===
Shia Kazing lets out a roar which summons several Citrus Kai.
Citrus Kai are suicide bomber type enemies with <b>5000 health</b> that are summoned in swarms to chase the player and explode for <b>2000 damage.</b> Explosions can be parried.
=== <b>AUUUUUUUGGHHH!!!</b> ===
Upon death, Shia Kazing will begin screaming before blowing itself up, hitting anything that isn’t near itself for <b>12500 damage.</b> This is a guaranteed instant kill no matter which character you play as.
5ee2e0d8919451e4046ab991d6fa23e2da3da511
File:Ninja.png
6
199
639
2024-07-27T15:24:30Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Ninja
0
200
641
2024-07-27T15:29:14Z
Omardude8000
7
Created page with "{{EnemyInfobox |image = <gallery> Ninja.png| </gallery> |health = 2,750 |debut = Chapter 7: <b>The Lonely Way Ahead</b> |drops = None }} <blockquote> ”The phrase ‘it's just a game’ is such a weak mindset.” </blockquote> == Description == Fast enemies that can temporarily go invisible and throw shurikens. They are warriors serving under Akechi's mercenary brigade who were hired by Ursa. == Abilities == === <b>Slash</b> === Ninjas can slash with their katana..."
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{{EnemyInfobox
|image =
<gallery>
Ninja.png|
</gallery>
|health = 2,750
|debut = Chapter 7: <b>The Lonely Way Ahead</b>
|drops = None
}}
<blockquote>
”The phrase ‘it's just a game’ is such a weak mindset.”
</blockquote>
== Description ==
Fast enemies that can temporarily go invisible and throw shurikens. They are warriors serving under Akechi's mercenary brigade who were hired by Ursa.
== Abilities ==
=== <b>Slash</b> ===
Ninjas can slash with their katana at a very fast rate, dealing <b>250 damage</b>.
=== <b>Shuriken burst</b> ===
Ninjas can throw a burst of 3 shurikens which deal <b>350 damage</b> each and inflicts <b>bleed</b>.
=== <b>Stealth</b> ===
Ninjas can temporarily go invisible and sneak up on you. Ninjas are <b>immune to damage</b> while invisible.
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File:Samurai.png
6
201
642
2024-07-27T15:29:46Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Samurai
0
202
643
2024-07-27T15:33:08Z
Omardude8000
7
Created page with "{{EnemyInfobox |image = <gallery> Samurai.png| </gallery> |health = 5,000 |debut = Chapter 7: <b>The Lonely Way Ahead</b> |drops = None }} <blockquote> “My mission is noble, my heart is pure. I have nothing to fear.” </blockquote> == Description == Tanky enemies that can block with their katana, and even parry attacks, resulting in them teleporting to your position to slash. They are warriors trained by Akechi himself. == Abilities == === <b>Slash</b> === The..."
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Samurai.png|
</gallery>
|health = 5,000
|debut = Chapter 7: <b>The Lonely Way Ahead</b>
|drops = None
}}
<blockquote>
“My mission is noble, my heart is pure. I have nothing to fear.”
</blockquote>
== Description ==
Tanky enemies that can block with their katana, and even parry attacks, resulting in them teleporting to your position to slash. They are warriors trained by Akechi himself.
== Abilities ==
=== <b>Slash</b> ===
The Samurai slashes at a very quick rate with their katana, dealing <b>285 damage</b>.
=== <b>Block</b> ===
The Samurai holds their katana out, which will <b>block incoming damage</b> by a large percentage. Can perform Slash while blocking.
=== <b>Parry</b> ===
The Samurai takes a kneeling pose. Hitting the Samurai while it’s currently in the pose will make it teleport up to you and slash for <b>735 damage</b>. The slash can be parried.
e853678ef7e905bf0e2ce67a571ce99149fe6bcc
File:Ronin.png
6
203
644
2024-07-27T15:34:18Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Ronin
0
204
645
2024-07-27T15:37:11Z
Omardude8000
7
Created page with "{{EnemyInfobox |image = <gallery> Ronin.png| </gallery> |health = 2,250 |debut = Chapter 7: <b>The Lonely Way Ahead</b> |drops = None }} <blockquote> “FORCED TO WIPE.” </blockquote> == Description == A more glassy unit with lower health, but can deal a lot more damage. They are warriors taken in by Akechi's mercenary brigade after being masterless for a period of time. == Abilities == === <b>Slash</b> === The Ronin slashes with their katana as a very fast rate..."
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ronin.png|
</gallery>
|health = 2,250
|debut = Chapter 7: <b>The Lonely Way Ahead</b>
|drops = None
}}
<blockquote>
“FORCED TO WIPE.”
</blockquote>
== Description ==
A more glassy unit with lower health, but can deal a lot more damage. They are warriors taken in by Akechi's mercenary brigade after being masterless for a period of time.
== Abilities ==
=== <b>Slash</b> ===
The Ronin slashes with their katana as a very fast rate, dealing <b>385 damage</b>.
=== <b>Kunai burst</b> ===
The Ronin throws a three spreads of three kunais which deal <b>300 damage</b> each and inflicts <b>bleed</b>. Can be quite deadly if multiple kunais hit you.
=== <b>Dash</b> ===
The Ronin can perform a very quick and decent distance dash.
a17c7b4beee44bb577cff4b88d0637537b01f79a
File:Daimyo.png
6
205
646
2024-07-27T15:38:21Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Daimyo
0
206
647
2024-07-27T15:41:54Z
Omardude8000
7
Created page with "{{EnemyInfobox |image = <gallery> Daimyo.png| </gallery> |health = 20,000 |debut = Chapter 7: <b>The Lonely Way Ahead</b> |drops = None }} <blockquote> “Mitsuki will be missed (not really).” </blockquote> == Description == Elite enemies that can dash, lunge, throws bursts of shurikens and summon shadow clones. They have quite the arsenal of attacks, almost as if they’re a miniboss themself… == Abilities == === <b>Dash</b> === Daimyos can quickly dash in al..."
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Daimyo.png|
</gallery>
|health = 20,000
|debut = Chapter 7: <b>The Lonely Way Ahead</b>
|drops = None
}}
<blockquote>
“Mitsuki will be missed (not really).”
</blockquote>
== Description ==
Elite enemies that can dash, lunge, throws bursts of shurikens and summon shadow clones. They have quite the arsenal of attacks, almost as if they’re a miniboss themself…
== Abilities ==
=== <b>Dash</b> ===
Daimyos can quickly dash in all four directions in quick succession.
=== <b>Slash</b> ===
Daimyos can slash with their katana very quickly, dealing <b>350 damage</b>.
=== <b>Block</b> ===
The Daimyo holds their katana out, which will <b>block incoming damage</b> by a large percentage. Can perform Slash while blocking.
=== <b>Parry</b> ===
The Daimyo takes a kneeling pose. Hitting the Daimyo while it’s currently in the pose will make it teleport up to you and slash for <b>1000 damage</b>. The slash can be parried.
=== <b>Lunge</b> ===
The Daimyo performs a quick short distance shadow lunge which deals <b>1000 damage</b>. Can be parried
=== <b>Burst of burst shurikens</b> ===
Daimyos can throw three bursts of three shurikens which deal <b>300 damage</b> each and inflicts <b>bleed</b>. The second burst is thrown faster than the first, and the third burst is thrown faster than the second. The Daimyo predicts the player’s movement while throwing the shurikens.
=== <b>Dash and strike</b> ===
The Daimyo quickly dashes up to the player and performs a quick slash combo that deals multiple counts of <b>850 damage</b>. Can be parried.
=== <b>Shadow clones</b> ===
The Daimyo summons two shadow clones of itself. Shadow clones have less health but can perform the attacks that the Daimyo performs. The two shadow clones can also summon clones, but these clones cannot summon further.
db2ce0f507f406c373b39642640811004a1269d8
File:Akechi.png
6
207
648
2024-07-27T15:42:48Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
653
648
2024-07-27T16:02:10Z
Demolisher
18
Demolisher uploaded a new version of [[File:Akechi.png]]
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Akechi, Shogun of the Moon
0
208
649
2024-07-27T15:44:56Z
Demolisher
18
Created page with "{{EnemyInfobox}}"
wikitext
text/x-wiki
{{EnemyInfobox}}
204d487c43ea45d665c88884e317f0eeb334e631
650
649
2024-07-27T15:46:20Z
Demolisher
18
wikitext
text/x-wiki
{{EnemyInfobox|debut=Chapter 7: <b>The Lonely Way Ahead</b>|health=135,000}}
56696456c8ace9586caf007360ebb6d4b095ea6b
651
650
2024-07-27T15:51:51Z
Demolisher
18
Akechi
wikitext
text/x-wiki
{{EnemyInfobox|debut=Chapter 7: <b>The Lonely Way Ahead</b>|health=135,000}}<blockquote>“Metal gear rising revengeance memes are STILL not funny.”</blockquote>
== Description ==
An extremely aggressive melee based boss with some ranged attacks. A former islander miner who had survived and even thrived in such harsh conditions. He rescued other islander miners and trained them to be part of his group of mercenaries. He was hired by Ursa to guard the portals to the Moon and some of his forces were stationed at the moon too.
== Abilities ==
=== Slash ===
Akechi uses his katana to quickly slash a nearby player for 750 damage.
=== '''''Block''''' ===
Akechi holds his katana out in front of himself to block incoming damage by a large percentage. Can perform Slash while blocking.
=== '''''Dash''''' ===
Akechi dashes a varied distance, leaving pink afterimages. Deals no damage. Distance of the dash depends on how far away his target is, which can either be long or short.
=== '''''Slash storm''''' ===
Akechi uses a special technique to create localized slashes on the player, marked by circles with each one dealing '''1125 damage.''' This is performed 5 times and the last one will predict the movement of the player.
=== '''''Linear slash storm''''' ===
Akechi uses the same technique to instead create rows of linear slashes that are marked by circles with each one dealing '''1125 damage.''' This is either performed once or twice in a row, and its possible to get hit by two slashes at once.
=== '''''Death lunge''''' ===
Akechi briefly winds before dashing a long distance in the predicted location of the player, leaving pink afterimages. Getting caught in the dash will freeze the player, as a death symbol appears and they’re struck by '''1562 damage.'''
=== '''''Blade throw''''' ===
Akechi throws his katana as a projectile and will teleport to the location where it lands. Getting hit by the projectile deals '''1312 damage.'''
=== '''''Jump slam''''' ===
Akechi leaps into the air and slams onto the ground of the player for '''2812 damage on a direct hit, otherwise deals 937 damage.''' Can be jumped over or dashed from.
=== '''''Slash flurry''''' ===
Akechi creates 3 giant vertical slashes that deal '''1875 damage each''' and can be parried, and then spins, creating 6 slash waves in each direction that deals '''937 damage each.'''
=== '''''Slash pursuit''''' ===
Akechi says he’s just getting started and winds up before chasing the player while wildly slashing is katana which rapidly deals '''416 damage''' and knockbacks while additionally creating short range slash waves that deal '''625 damage each.''' Can shred you if you don’t get distance from him.
== Phase 2 (50% Health) ==
Akechi will drink a potion which grants him an aura as he then puts on a mask. Akechi will unlock a new passive which will shift the day and night cycle and have a passive damage increase. During the day, Akechi has 50% damage reduction, while during the night, he has increased damage output. Akechi will also unlock his ultimate ability.
=== Devastation wave ===
Akechi winds up power in his katana, which summons winds that drag nearby players in and deals 62 damage per tick, before creating a large wide and fast traveling slash that deals 5999 damage. Can be jumped over. Akechi targets the furthest player with the devastation wave projectile.
== Drops ==
Tsukuyomi (100%): [[Tsukuyomi]]
daaf36a02b76e17ae24a430723ce0d9f681306c1
654
651
2024-07-27T16:05:02Z
Demolisher
18
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Akechi.png
</gallery>
|debut=Chapter 7: <b>The Lonely Way Ahead</b>
|health=135,000}}
<blockquote>“Metal gear rising revengeance memes are STILL not funny.”</blockquote>
== Description ==
An extremely aggressive melee based boss with some ranged attacks. A former islander miner who had survived and even thrived in such harsh conditions. He rescued other islander miners and trained them to be part of his group of mercenaries. He was hired by Ursa to guard the portals to the Moon and some of his forces were stationed at the moon too.
== Abilities ==
=== Slash ===
Akechi uses his katana to quickly slash a nearby player for 750 damage.
=== '''''Block''''' ===
Akechi holds his katana out in front of himself to block incoming damage by a large percentage. Can perform Slash while blocking.
=== '''''Dash''''' ===
Akechi dashes a varied distance, leaving pink afterimages. Deals no damage. Distance of the dash depends on how far away his target is, which can either be long or short.
=== '''''Slash storm''''' ===
Akechi uses a special technique to create localized slashes on the player, marked by circles with each one dealing '''1125 damage.''' This is performed 5 times and the last one will predict the movement of the player.
=== '''''Linear slash storm''''' ===
Akechi uses the same technique to instead create rows of linear slashes that are marked by circles with each one dealing '''1125 damage.''' This is either performed once or twice in a row, and its possible to get hit by two slashes at once.
=== '''''Death lunge''''' ===
Akechi briefly winds before dashing a long distance in the predicted location of the player, leaving pink afterimages. Getting caught in the dash will freeze the player, as a death symbol appears and they’re struck by '''1562 damage.'''
=== '''''Blade throw''''' ===
Akechi throws his katana as a projectile and will teleport to the location where it lands. Getting hit by the projectile deals '''1312 damage.'''
=== '''''Jump slam''''' ===
Akechi leaps into the air and slams onto the ground of the player for '''2812 damage on a direct hit, otherwise deals 937 damage.''' Can be jumped over or dashed from.
=== '''''Slash flurry''''' ===
Akechi creates 3 giant vertical slashes that deal '''1875 damage each''' and can be parried, and then spins, creating 6 slash waves in each direction that deals '''937 damage each.'''
=== '''''Slash pursuit''''' ===
Akechi says he’s just getting started and winds up before chasing the player while wildly slashing is katana which rapidly deals '''416 damage''' and knockbacks while additionally creating short range slash waves that deal '''625 damage each.''' Can shred you if you don’t get distance from him.
== Phase 2 (50% Health) ==
Akechi will drink a potion which grants him an aura as he then puts on a mask. Akechi will unlock a new passive which will shift the day and night cycle and have a passive damage increase. During the day, Akechi has 50% damage reduction, while during the night, he has increased damage output. Akechi will also unlock his ultimate ability.
=== Devastation wave ===
Akechi winds up power in his katana, which summons winds that drag nearby players in and deals 62 damage per tick, before creating a large wide and fast traveling slash that deals 5999 damage. Can be jumped over. Akechi targets the furthest player with the devastation wave projectile.
== Drops ==
Tsukuyomi (100%): [[Tsukuyomi]]
f680eb530a6a77468b73da877f158fa030bf9c42
655
654
2024-07-27T16:12:41Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Akechi.png
</gallery>
|health=135,000
|debut=Chapter 7: <b>The Lonely Way Ahead</b>
|drops = Tsukuyomi (100%)
}}
<blockquote>“Metal gear rising revengeance memes are STILL not funny.”</blockquote>
== Description ==
An extremely aggressive melee based boss with some ranged attacks. A former islander miner who had survived and even thrived in such harsh conditions. He rescued other islander miners and trained them to be part of his group of mercenaries. He was hired by Ursa to guard the portals to the Moon and some of his forces were stationed at the moon too.
== Abilities ==
=== <b>Slash</b> ===
Akechi uses his katana to quickly slash a nearby player for <b>750 damage</b>.
=== '''''Block''''' ===
Akechi holds his katana out in front of himself to <b>block incoming damage</b> by a large percentage. Can perform Slash while blocking.
=== '''Dash''' ===
Akechi dashes a varied distance, leaving pink afterimages. <b>Deals no damage</b>. Distance of the dash depends on how far away his target is, which can either be long or short.
=== '''Slash storm''' ===
Akechi uses a special technique to create localized slashes on the player, marked by circles with each one dealing '''1125 damage.''' This is performed 5 times and the last one will predict the movement of the player.
=== '''Linear slash storm''' ===
Akechi uses the same technique to instead create rows of linear slashes that are marked by circles with each one dealing '''1125 damage.''' This is either performed once or twice in a row, and its possible to get hit by two slashes at once.
=== '''Death lunge''' ===
Akechi briefly winds before dashing a long distance in the predicted location of the player, leaving pink afterimages. Getting caught in the dash will freeze the player, as a death symbol appears and they’re struck by '''1562 damage.'''
=== '''Blade throw''' ===
Akechi throws his katana as a projectile and will teleport to the location where it lands. Getting hit by the projectile deals '''1312 damage.'''
=== '''Jump slam''' ===
Akechi leaps into the air and slams onto the ground of the player for '''2812 damage</b> on a direct hit, otherwise deals <b>937 damage</b>. Can be jumped over or dashed from.
=== '''Slash flurry''' ===
Akechi creates 3 giant vertical slashes that deal '''1875 damage</b> each and can be parried, and then spins, creating 6 slash waves in each direction that deals '''937 damage</b> each.
=== '''Slash pursuit''' ===
Akechi says he’s just getting started and winds up before chasing the player while wildly slashing is katana which rapidly deals '''416 damage''' and knockbacks while additionally creating short range slash waves that deal '''625 damage</b> each. Can shred you if you don’t get distance from him.
== Phase 2 (50% Health) ==
Akechi will drink a potion which grants him an aura as he then puts on a mask. Akechi will unlock a new passive which will shift the day and night cycle and have a passive damage increase. During the day, Akechi has <b>50% damage reduction</b>, while during the night, he has increased damage output. Akechi will also unlock his ultimate ability.
=== <b>Devastation wave</b> ===
Akechi winds up power in his katana, which summons winds that drag nearby players in and deals <b>62 damage per tick</b>, before creating a large wide and fast traveling slash that deals <b>5999 damage</b>. Can be jumped over. Akechi targets the furthest player with the devastation wave projectile.
2160179e347d2489dd960350065564181d8b7c20
656
655
2024-07-27T16:14:04Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Akechi.png
</gallery>
|health=135,000
|debut=Chapter 7: <b>The Lonely Way Ahead</b>
|drops = Tsukuyomi (100%)
}}
<blockquote>“Metal gear rising revengeance memes are STILL not funny.”</blockquote>
== Description ==
An extremely aggressive melee based boss with some ranged attacks. A former islander miner who had survived and even thrived in such harsh conditions. He rescued other islander miners and trained them to be part of his group of mercenaries. He was hired by Ursa to guard the portals to the Moon and some of his forces were stationed at the moon too. Although once a legend, unbeknownst to him, he was but a mere sacrificial pawn for Ursa.
== Abilities ==
=== <b>Slash</b> ===
Akechi uses his katana to quickly slash a nearby player for <b>750 damage</b>.
=== '''Block''' ===
Akechi holds his katana out in front of himself to <b>block incoming damage</b> by a large percentage. Can perform Slash while blocking.
=== '''Dash''' ===
Akechi dashes a varied distance, leaving pink afterimages. <b>Deals no damage</b>. Distance of the dash depends on how far away his target is, which can either be long or short.
=== '''Slash storm''' ===
Akechi uses a special technique to create localized slashes on the player, marked by circles with each one dealing '''1125 damage.''' This is performed 5 times and the last one will predict the movement of the player.
=== '''Linear slash storm''' ===
Akechi uses the same technique to instead create rows of linear slashes that are marked by circles with each one dealing '''1125 damage.''' This is either performed once or twice in a row, and its possible to get hit by two slashes at once.
=== '''Death lunge''' ===
Akechi briefly winds before dashing a long distance in the predicted location of the player, leaving pink afterimages. Getting caught in the dash will freeze the player, as a death symbol appears and they’re struck by '''1562 damage.'''
=== '''Blade throw''' ===
Akechi throws his katana as a projectile and will teleport to the location where it lands. Getting hit by the projectile deals '''1312 damage.'''
=== '''Jump slam''' ===
Akechi leaps into the air and slams onto the ground of the player for '''2812 damage</b> on a direct hit, otherwise deals <b>937 damage</b>. Can be jumped over or dashed from.
=== '''Slash flurry''' ===
Akechi creates 3 giant vertical slashes that deal '''1875 damage</b> each and can be parried, and then spins, creating 6 slash waves in each direction that deals '''937 damage</b> each.
=== '''Slash pursuit''' ===
Akechi says he’s just getting started and winds up before chasing the player while wildly slashing is katana which rapidly deals '''416 damage''' and knockbacks while additionally creating short range slash waves that deal '''625 damage</b> each. Can shred you if you don’t get distance from him.
== Phase 2 (50% Health) ==
Akechi will drink a potion which grants him an aura as he then puts on a mask. Akechi will unlock a new passive which will shift the day and night cycle and have a passive damage increase. During the day, Akechi has <b>50% damage reduction</b>, while during the night, he has increased damage output. Akechi will also unlock his ultimate ability.
=== <b>Devastation wave</b> ===
Akechi winds up power in his katana, which summons winds that drag nearby players in and deals <b>62 damage per tick</b>, before creating a large wide and fast traveling slash that deals <b>5999 damage</b>. Can be jumped over. Akechi targets the furthest player with the devastation wave projectile.
05a7932c7828ba05a64bbae103633e7f5009f836
658
656
2024-07-27T16:22:19Z
Demolisher
18
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Akechi.png|Phase 1
Akechiphase2.png|Phase 2
</gallery>
|health=135,000
|debut=Chapter 7: <b>The Lonely Way Ahead</b>
|drops = Tsukuyomi (100%)
}}
<blockquote>“Metal gear rising revengeance memes are STILL not funny.”</blockquote>
== Description ==
An extremely aggressive melee based boss with some ranged attacks. A former islander miner who had survived and even thrived in such harsh conditions. He rescued other islander miners and trained them to be part of his group of mercenaries. He was hired by Ursa to guard the portals to the Moon and some of his forces were stationed at the moon too. Although once a legend, unbeknownst to him, he was but a mere sacrificial pawn for Ursa.
== Abilities ==
=== <b>Slash</b> ===
Akechi uses his katana to quickly slash a nearby player for <b>750 damage</b>.
=== '''Block''' ===
Akechi holds his katana out in front of himself to <b>block incoming damage</b> by a large percentage. Can perform Slash while blocking.
=== '''Dash''' ===
Akechi dashes a varied distance, leaving pink afterimages. <b>Deals no damage</b>. Distance of the dash depends on how far away his target is, which can either be long or short.
=== '''Slash storm''' ===
Akechi uses a special technique to create localized slashes on the player, marked by circles with each one dealing '''1125 damage.''' This is performed 5 times and the last one will predict the movement of the player.
=== '''Linear slash storm''' ===
Akechi uses the same technique to instead create rows of linear slashes that are marked by circles with each one dealing '''1125 damage.''' This is either performed once or twice in a row, and its possible to get hit by two slashes at once.
=== '''Death lunge''' ===
Akechi briefly winds before dashing a long distance in the predicted location of the player, leaving pink afterimages. Getting caught in the dash will freeze the player, as a death symbol appears and they’re struck by '''1562 damage.'''
=== '''Blade throw''' ===
Akechi throws his katana as a projectile and will teleport to the location where it lands. Getting hit by the projectile deals '''1312 damage.'''
=== '''Jump slam''' ===
Akechi leaps into the air and slams onto the ground of the player for '''2812 damage</b> on a direct hit, otherwise deals <b>937 damage</b>. Can be jumped over or dashed from.
=== '''Slash flurry''' ===
Akechi creates 3 giant vertical slashes that deal '''1875 damage</b> each and can be parried, and then spins, creating 6 slash waves in each direction that deals '''937 damage</b> each.
=== '''Slash pursuit''' ===
Akechi says he’s just getting started and winds up before chasing the player while wildly slashing is katana which rapidly deals '''416 damage''' and knockbacks while additionally creating short range slash waves that deal '''625 damage</b> each. Can shred you if you don’t get distance from him.
== Phase 2 (50% Health) ==
Akechi will drink a potion which grants him an aura as he then puts on a mask. Akechi will unlock a new passive which will shift the day and night cycle and have a passive damage increase. During the day, Akechi has <b>50% damage reduction</b>, while during the night, he has increased damage output. Akechi will also unlock his ultimate ability.
=== <b>Devastation wave</b> ===
Akechi winds up power in his katana, which summons winds that drag nearby players in and deals <b>62 damage per tick</b>, before creating a large wide and fast traveling slash that deals <b>5999 damage</b>. Can be jumped over. Akechi targets the furthest player with the devastation wave projectile.
8d89ca9cc027ac1870cb430aa04df31566e1ba5f
660
658
2024-07-27T16:24:12Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Akechi.png|Phase 1
Akechi2.png|Phase 2
</gallery>
|health=135,000
|debut=Chapter 7: <b>The Lonely Way Ahead</b>
|drops = Tsukuyomi (100%)
}}
<blockquote>“Metal gear rising revengeance memes are STILL not funny.”</blockquote>
== Description ==
An extremely aggressive melee based boss with some ranged attacks. A former islander miner who had survived and even thrived in such harsh conditions. He rescued other islander miners and trained them to be part of his group of mercenaries. He was hired by Ursa to guard the portals to the Moon and some of his forces were stationed at the moon too. Although once a legend, unbeknownst to him, he was but a mere sacrificial pawn for Ursa.
== Abilities ==
=== <b>Slash</b> ===
Akechi uses his katana to quickly slash a nearby player for <b>750 damage</b>.
=== '''Block''' ===
Akechi holds his katana out in front of himself to <b>block incoming damage</b> by a large percentage. Can perform Slash while blocking.
=== '''Dash''' ===
Akechi dashes a varied distance, leaving pink afterimages. <b>Deals no damage</b>. Distance of the dash depends on how far away his target is, which can either be long or short.
=== '''Slash storm''' ===
Akechi uses a special technique to create localized slashes on the player, marked by circles with each one dealing '''1125 damage.''' This is performed 5 times and the last one will predict the movement of the player.
=== '''Linear slash storm''' ===
Akechi uses the same technique to instead create rows of linear slashes that are marked by circles with each one dealing '''1125 damage.''' This is either performed once or twice in a row, and its possible to get hit by two slashes at once.
=== '''Death lunge''' ===
Akechi briefly winds before dashing a long distance in the predicted location of the player, leaving pink afterimages. Getting caught in the dash will freeze the player, as a death symbol appears and they’re struck by '''1562 damage.'''
=== '''Blade throw''' ===
Akechi throws his katana as a projectile and will teleport to the location where it lands. Getting hit by the projectile deals '''1312 damage.'''
=== '''Jump slam''' ===
Akechi leaps into the air and slams onto the ground of the player for '''2812 damage</b> on a direct hit, otherwise deals <b>937 damage</b>. Can be jumped over or dashed from.
=== '''Slash flurry''' ===
Akechi creates 3 giant vertical slashes that deal '''1875 damage</b> each and can be parried, and then spins, creating 6 slash waves in each direction that deals '''937 damage</b> each.
=== '''Slash pursuit''' ===
Akechi says he’s just getting started and winds up before chasing the player while wildly slashing is katana which rapidly deals '''416 damage''' and knockbacks while additionally creating short range slash waves that deal '''625 damage</b> each. Can shred you if you don’t get distance from him.
== Phase 2 (50% Health) ==
Akechi will drink a potion which grants him an aura as he then puts on a mask. Akechi will unlock a new passive which will shift the day and night cycle and have a passive damage increase. During the day, Akechi has <b>50% damage reduction</b>, while during the night, he has increased damage output. Akechi will also unlock his ultimate ability.
=== <b>Devastation wave</b> ===
Akechi winds up power in his katana, which summons winds that drag nearby players in and deals <b>62 damage per tick</b>, before creating a large wide and fast traveling slash that deals <b>5999 damage</b>. Can be jumped over. Akechi targets the furthest player with the devastation wave projectile.
b52dffaecd98ba0d684eed91020c7b0a912141ba
File:Image 2024-07-27 165456783.png
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2024-07-27T15:54:59Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Akechiphase2.png
6
210
657
2024-07-27T16:20:50Z
Demolisher
18
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Akechi2.png
6
211
659
2024-07-27T16:23:54Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:HF Murasama gif.mkv
6
212
661
2024-07-27T16:43:12Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:HFMurasama.png
6
213
662
2024-07-27T16:44:39Z
Omardude8000
7
Epic new model
wikitext
text/x-wiki
== Summary ==
Epic new model
7bbb42176bfdffe7566c16c83a79b068884f8d21
HF Murasama Blade
0
53
663
591
2024-07-27T16:45:15Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image=<gallery>
HFMurasama.png|Default
MGRMurasama.png|Source
</gallery>
|type=Cosmetic Ranged
|obtainability=* 1x Tsukuyomi
* 1x Cosmic Dye
* 1M Cash|scaling=Chapter 7}}
<blockquote>"Metal Gear Rising Revengeance memes are definitely funny." - Weakest Brazilian Male</blockquote>
== Description ==
A cosmetic of <b>[[Tsukuyomi]]</b> based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade from Metal Gear Rising: Revengeance. The sword is a crimson red katana reinforced by a powerful alternating current and resonating at extremely high vibration frequencies. This oscillation would weaken the molecular bonds of anything it cuts, significantly improving the katana's ability to cut through surfaces. Jetstream Sam utilises a rocket sheath that allows him to use high speed Iaido techniques.
== Passive ==
Grants damage reduction that melee weapons typically have
== Abilities ==
=== '''LMB - Cross Cut''' ===
Use a special technique to create localized slashes on your enemies, marked by circles which deals <b>1500 damage</b>. Attacks are bright red and have particle effects resembling red electricity.
=== '''F - Storm Front''' ===
Use the same technique to create a linear row of slashes on your enemies. Each slash deals <b>3000 damage</b>. Two slashes can hit one enemy. This ability is performed twice in a row. Attacks are bright red and have particle effects resembling red electricity.
=== '''G - Charging Slash''' ===
You wind up power in your katana, which summons red winds in the form of circles that deals <b>500 damage</b> per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals <b>9000 damage</b> and pierces through enemies. Your character flashes white for a short instance when you finish charging.
== Trivia ==
* The addition of this cosmetic is a reward designated for omardude8000 for being one of the event winners for an event held on the discord server
* This weapon is a direct reference to Jetstream Sam and his HF Murasama Blade from Metal Gear Rising: Revengeance if that wasn't obvious enough
* The HF Murasama Blade was the first cosmetic to be made and added to the game
bed9458b0ae74cfb0e6ebd83e56018f56f3fe75d
666
663
2024-07-27T16:55:54Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image=<gallery>
HFMurasama.png|Default
MGRMurasama.png|Source
</gallery>
|type=Cosmetic Ranged
|obtainability=* 1x Tsukuyomi
* 1x Cosmic Dye
* 1M Cash|scaling=Chapter 7}}
<blockquote>"Metal Gear Rising Revengeance memes are definitely funny." - Weakest Brazilian Male</blockquote>
== Description ==
A cosmetic of <b>[[Tsukuyomi]]</b> based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade from Metal Gear Rising: Revengeance. The sword is a crimson red katana reinforced by a powerful alternating current and resonating at extremely high vibration frequencies. This oscillation would weaken the molecular bonds of anything it cuts, significantly improving the katana's ability to cut through surfaces. Jetstream Sam utilises a rocket sheath that allows him to use high speed Iaido techniques.
== Passive ==
Grants damage reduction that melee weapons typically have
== Abilities ==
=== '''LMB - Cross Cut''' ===
Use a special technique to create localized slashes on your enemies, marked by circles which deals <b>1500 damage</b>. Attacks are bright red and have particle effects resembling red electricity.
[[File:HFMurasamaLMB.mkv|thumb|220px|LMB - Cross Cut.]]
=== '''F - Storm Front''' ===
Use the same technique to create a linear row of slashes on your enemies. Each slash deals <b>3000 damage</b>. Two slashes can hit one enemy. This ability is performed twice in a row. Attacks are bright red and have particle effects resembling red electricity.
[[File:HFMurasamaF.mkv|thumb|220px|F - Storm Front.]]
=== '''G - Charging Slash''' ===
You wind up power in your katana, which summons red winds in the form of circles that deals <b>500 damage</b> per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals <b>9000 damage</b> and pierces through enemies. Your character flashes white for a short instance when you finish charging.
[[File:HF Murasama gif.mkv|thumb|220px|G - Charging Slash.]]
== Trivia ==
* The addition of this cosmetic is a reward designated for omardude8000 for being one of the event winners for an event held on the discord server
* This weapon is a direct reference to Jetstream Sam and his HF Murasama Blade from Metal Gear Rising: Revengeance if that wasn't obvious enough
* The HF Murasama Blade was the first cosmetic to be made and added to the game
* The HF Murasama Blade has been changed several times. It's first iteration was essentially just a red recolour of Tsukuyomi but it would go on to gain new effects. Later on it received a full model and vfx revamp.
17b383e28df575da8e72be5b063dde8e63f9fc97
File:HFMurasamaF.mkv
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214
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2024-07-27T16:51:16Z
Omardude8000
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wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:HFMurasamaLMB.mkv
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215
665
2024-07-27T16:54:07Z
Omardude8000
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wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Pickaxes
0
216
667
2024-07-27T17:15:53Z
Cherryboiforlife
19
Created page with "{{ItemInfobox |image = <gallery> Ezoth.png|Resered Pickaxe Ezoth.png|Copper Pickaxe Ezoth.png|Iron Pickaxe Ezoth.png|Silver Pickaxe Ezoth.png|Gold Pickaxe </gallery> |type = Others |obtainability = * Shopkeeper (Reserved Pickaxe) * Blacksmith: * 5/5.5/6/30k Cash * 2 Copper/Iron/Silver/Gold Crystals * Reserved/Copper/Iron/Silver Pickaxe |scaling = Chapters 1-8 }} <blockquote> “Jeez this thing is slow as hell. It’s like trying to mine stone with wood!” - Reserved..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|Resered Pickaxe
Ezoth.png|Copper Pickaxe
Ezoth.png|Iron Pickaxe
Ezoth.png|Silver Pickaxe
Ezoth.png|Gold Pickaxe
</gallery>
|type = Others
|obtainability =
* Shopkeeper (Reserved Pickaxe)
* Blacksmith:
* 5/5.5/6/30k Cash
* 2 Copper/Iron/Silver/Gold Crystals
* Reserved/Copper/Iron/Silver Pickaxe
|scaling = Chapters 1-8
}}
<blockquote>
“Jeez this thing is slow as hell. It’s like trying to mine stone with wood!” - Reserved Pickaxe
“I wonder if anyone even uses this.. Usually people just skip straight to gold tier.” - Copper Pickaxe
“Minin' away. I don't know what to mine. I'll mine this anyway.” - Iron Pickaxe
“Silver pickaxe actually is second best pickaxe.” - Silver Pickaxe
“Watch this this break in like .2 seconds lol.” - Gold Pickaxe
</blockquote>
== Description ==
Minecraft reference - Reserved Pickaxe
TRUE! Facts, brother! - Copper Pickaxe
MIIIINEEEE DIAAAAAMMOOOOONNDDDS!!! (There are no diamonds in this game.. idiot) - Iron Pickaxe
Ok, unlike the silver sword and silver bow, yes silver pickaxe does score #2.. if you exclude that pool noodle of course. - Silver Pickaxe
No it won’t. This isn’t minecraft, stupidhead. - Gold Pickaxe
== Passive ==
None
== Abilities ==
Mine
Swing your pickaxe down for <b>90/110/145/185/250 damage</b>. Can damage ores, and hit multiple things in a small area. It swings slightly faster than the previous pickaxe tier.(Doesn't apply to Reserved Pickaxe)
==Trivia==
* Technically both Stop Sign and Ethan's Pool Noodle can also damage ore so they're somewhat a pickaxe.
bb889863f6e56bb6573798eb7d4e80329ac6f7f0
Border of the Keep
0
217
668
2024-07-27T17:21:05Z
Cherryboiforlife
19
Created page with "{{ItemInfobox |image = <gallery> Ezoth.png|Default Ezoth.png|Epic Golden Shield </gallery> |type = Other Items |obtainability = * 85% drop from [[Glashian|Glashians]] }} <blockquote> “block block parry block block parry” </blockquote> == Description == Too bad you can’t throw it like a frisbee. == Held Passive == <b>75%</b> damage reduction == Crafting Uses == Used to craft '''Epic Golden Shield.'''"
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|Default
Ezoth.png|Epic Golden Shield
</gallery>
|type = Other Items
|obtainability =
* 85% drop from [[Glashian|Glashians]]
}}
<blockquote>
“block block parry block block parry”
</blockquote>
== Description ==
Too bad you can’t throw it like a frisbee.
== Held Passive ==
<b>75%</b> damage reduction
== Crafting Uses ==
Used to craft '''Epic Golden Shield.'''
21a9e190f75eeacafacfb131540de7111b71cc4e
Stop Sign
0
218
669
2024-07-27T17:25:05Z
Cherryboiforlife
19
Created page with "{{ItemInfobox |image = <gallery> Ezoth.png|Default </gallery> |type = Other Items |obtainability = * 75% drop from [[Armed Combat Zombie]] |scaling = Chapters 1-8 }} <blockquote> “STOP” </blockquote> == Description == Too bad it can’t freeze enemies in place entirely, or else that would be quite unbalanced. == Abilities == === <b>Slam</b> === Slam the sign down, dealing <b>100 damage</b> in a small area, and tripping NPCs in a small area. Can damage ores."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|Default
</gallery>
|type = Other Items
|obtainability =
* 75% drop from [[Armed Combat Zombie]]
|scaling = Chapters 1-8
}}
<blockquote>
“STOP”
</blockquote>
== Description ==
Too bad it can’t freeze enemies in place entirely, or else that would be quite unbalanced.
== Abilities ==
=== <b>Slam</b> ===
Slam the sign down, dealing <b>100 damage</b> in a small area, and tripping NPCs in a small area. Can damage ores.
d8e241c50be82259e0a58eaa227a0f6421ce6734
Pickaxes
0
216
670
667
2024-07-27T17:26:10Z
Cherryboiforlife
19
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|Resered Pickaxe
Ezoth.png|Copper Pickaxe
Ezoth.png|Iron Pickaxe
Ezoth.png|Silver Pickaxe
Ezoth.png|Gold Pickaxe
</gallery>
|type = Others
|obtainability =
* Shopkeeper (Reserved Pickaxe)
* Blacksmith:
* 5/5.5/6/30k Cash
* 2 Copper/Iron/Silver/Gold Crystals
* Reserved/Copper/Iron/Silver Pickaxe
|scaling = Chapters 1-8
}}
<blockquote>
“Jeez this thing is slow as hell. It’s like trying to mine stone with wood!” - Reserved Pickaxe
“I wonder if anyone even uses this.. Usually people just skip straight to gold tier.” - Copper Pickaxe
“Minin' away. I don't know what to mine. I'll mine this anyway.” - Iron Pickaxe
“Silver pickaxe actually is second best pickaxe.” - Silver Pickaxe
“Watch this this break in like .2 seconds lol.” - Gold Pickaxe
</blockquote>
== Description ==
Minecraft reference - Reserved Pickaxe
TRUE! Facts, brother! - Copper Pickaxe
MIIIINEEEE DIAAAAAMMOOOOONNDDDS!!! (There are no diamonds in this game.. idiot) - Iron Pickaxe
Ok, unlike the silver sword and silver bow, yes silver pickaxe does score #2.. if you exclude that pool noodle of course. - Silver Pickaxe
No it won’t. This isn’t minecraft, stupidhead. - Gold Pickaxe
== Passive ==
None
== Abilities ==
=== <b>Mine</b> ===
Swing your pickaxe down for <b>90/110/145/185/250 damage</b>. Can damage ores, and hit multiple things in a small area. It swings slightly faster than the previous pickaxe tier.(Doesn't apply to Reserved Pickaxe)
==Trivia==
* Technically both Stop Sign and Ethan's Pool Noodle can also damage ore so they're somewhat a pickaxe.
919d59f58eff60b003cb6a1c31e59a845018b115
706
670
2024-07-27T18:33:15Z
Cherryboiforlife
19
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
ReservedPickaxe.png|Reserved Pickaxe
CopperPickaxe.png|Copper Pickaxe
IronPickaxe.png|Iron Pickaxe
SilverPickaxe.png|Silver Pickaxe
GoldPickaxe.png|Gold Pickaxe
</gallery>
|type = Others
|obtainability =
* Shopkeeper (Reserved Pickaxe)
* Blacksmith:
* 5/5.5/6/30k Cash
* 2 Copper/Iron/Silver/Gold Crystals
* Reserved/Copper/Iron/Silver Pickaxe
|scaling = Chapters 1-8
}}
<blockquote>
“Jeez this thing is slow as hell. It’s like trying to mine stone with wood!” - Reserved Pickaxe
“I wonder if anyone even uses this.. Usually people just skip straight to gold tier.” - Copper Pickaxe
“Minin' away. I don't know what to mine. I'll mine this anyway.” - Iron Pickaxe
“Silver pickaxe actually is second best pickaxe.” - Silver Pickaxe
“Watch this this break in like .2 seconds lol.” - Gold Pickaxe
</blockquote>
== Description ==
Minecraft reference - Reserved Pickaxe
TRUE! Facts, brother! - Copper Pickaxe
MIIIINEEEE DIAAAAAMMOOOOONNDDDS!!! (There are no diamonds in this game.. idiot) - Iron Pickaxe
Ok, unlike the silver sword and silver bow, yes silver pickaxe does score #2.. if you exclude that pool noodle of course. - Silver Pickaxe
No it won’t. This isn’t minecraft, stupidhead. - Gold Pickaxe
== Passive ==
None
== Abilities ==
=== <b>Mine</b> ===
Swing your pickaxe down for <b>90/110/145/185/250 damage</b>. Can damage ores, and hit multiple things in a small area. It swings slightly faster than the previous pickaxe tier.(Doesn't apply to Reserved Pickaxe)
==Trivia==
* Technically both Stop Sign and Ethan's Pool Noodle can also damage ore so they're somewhat a pickaxe.
2b37d1c248f339238b9a10390d6ee0187d94d0f1
Ezoth Plush
0
219
671
2024-07-27T17:29:35Z
Cherryboiforlife
19
Created page with "{{ItemInfobox |image = <gallery> Ezoth.png|Default </gallery> |type = Other Items |obtainability = * Badge award - I was in my zone, before you came along |scaling = Chapters 1-8 }} <blockquote> “Not even my own dad remembers my name…” </blockquote> == Description == Poor fella... == Passive == Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest. == Held Passive == <b>50%</b> damage reduction + additiona..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|Default
</gallery>
|type = Other Items
|obtainability =
* Badge award - I was in my zone, before you came along
|scaling = Chapters 1-8
}}
<blockquote>
“Not even my own dad remembers my name…”
</blockquote>
== Description ==
Poor fella...
== Passive ==
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest.
== Held Passive ==
<b>50%</b> damage reduction + additional regeneration
== Abilities ==
=== <b>Trauma dumping</b> ===
The Ezoth Plush speaks to you about all the misfortunes Ezoth suffered in his life.
19ecf4cda7de532161daf0507ae087a99ed2d0ed
672
671
2024-07-27T17:30:19Z
Cherryboiforlife
19
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|Default
</gallery>
|type = Other Items
|obtainability =
* Badge award - I was in my zone, before you came along
|scaling = Chapters 1-8
}}
<blockquote>
“Not even my own dad remembers my name…”
</blockquote>
== Description ==
Poor fella...
== Passive ==
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest.
== Held Passive ==
<b>50%</b> damage reduction + additional regeneration
== Abilities ==
=== <b>Trauma dumping</b> ===
The Ezoth Plush speaks to you about all the misfortunes [[Ezoth]] suffered in his life.
67b8a9c26f083b52729ac142f0674bd58860f0b7
710
672
2024-07-27T18:38:09Z
Cherryboiforlife
19
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
EzothPlush.png|Default
</gallery>
|type = Other Items
|obtainability =
* Badge award - I was in my zone, before you came along
|scaling = Chapters 1-8
}}
<blockquote>
“Not even my own dad remembers my name…”
</blockquote>
== Description ==
Poor fella...
== Passive ==
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest.
== Held Passive ==
<b>50%</b> damage reduction + additional regeneration
== Abilities ==
=== <b>Trauma dumping</b> ===
The Ezoth Plush speaks to you about all the misfortunes [[Ezoth]] suffered in his life.
e8f68640e83fe6df41e9a9cefd43f29a5e5a4e44
Amber's Trinket
0
220
673
2024-07-27T17:34:22Z
Cherryboiforlife
19
Created page with "{{ItemInfobox |image = <gallery> Ezoth.png|Default Ezoth.png|Amber </gallery> |type = Other Items |obtainability = * 100% drop from Ambassador of the Light |scaling = Chapters 1-8 }} <blockquote> “What an old looking trinket. I bet it does nothing.” </blockquote> == Description == You’re wrong. It does something. == Passive == Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest. == Abilities == === <b>..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|Default
Ezoth.png|Amber
</gallery>
|type = Other Items
|obtainability =
* 100% drop from Ambassador of the Light
|scaling = Chapters 1-8
}}
<blockquote>
“What an old looking trinket. I bet it does nothing.”
</blockquote>
== Description ==
You’re wrong. It does something.
== Passive ==
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest.
== Abilities ==
=== <b>Call</b> ===
Summons Amber to your current position. Amber’s health and damage <b>scales</b> with your level and has a cap. Amber uses her <b>Slash, Flight, Spread slash, Light beam, Explosive light burst, Light barrage</b>. Amber has limited aggro range and will follow you if there are no enemies nearby.
=== <b>Heal</b> ===
If Amber is already spawned or you’re in a chapter that Amber cannot be spawned in, you will heal a small percentage of your health.
7d941ccc1be7b4a7ff175c5e4b2982fbdb183a06
704
673
2024-07-27T18:28:59Z
Cherryboiforlife
19
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
AmbersTrinket.png|Default
AmberSummon.png|Amber
</gallery>
|type = Other Items
|obtainability =
* 100% drop from Ambassador of the Light
|scaling = Chapters 1-8
}}
<blockquote>
“What an old looking trinket. I bet it does nothing.”
</blockquote>
== Description ==
You’re wrong. It does something.
== Passive ==
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest.
== Abilities ==
=== <b>Call</b> ===
Summons Amber to your current position. Amber’s health and damage <b>scales</b> with your level and has a cap. Amber uses her <b>Slash, Flight, Spread slash, Light beam, Explosive light burst, Light barrage</b>. Players and allies near Amber will be healed by <b>.5% of their total health</b> per second. This can stack with the player’s natural regeneration. Amber has limited aggro range and will follow you if there are no enemies nearby.
=== <b>Heal</b> ===
If Amber is already spawned or you’re in a chapter that Amber cannot be spawned in, you will heal a small percentage of your health.
deeab83bcdd287b5290821f5e86dfe7bffa711c8
Staff of Necromancy
0
221
674
2024-07-27T17:38:50Z
Cherryboiforlife
19
Created page with "{{ItemInfobox |image = <gallery> Ezoth.png|Default Ezoth.png|Zombie Flag Ezoth.png|Skeletons Ezoth.png|Zombis </gallery> |type = Other Items |obtainability = * 25% drop from [[Skeleton Necromancer|Skeleton Necromancers]] }} <blockquote> “Braaaaiiiinsss- oh wait Skeletons don’t say that, Zombies do.” </blockquote> == Description == Too bad it can’t shoot like the Necromancers do. == Abilities == === <b>Summon</b> === Summon a group of <b>485 health</b> skel..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|Default
Ezoth.png|Zombie Flag
Ezoth.png|Skeletons
Ezoth.png|Zombis
</gallery>
|type = Other Items
|obtainability =
* 25% drop from [[Skeleton Necromancer|Skeleton Necromancers]]
}}
<blockquote>
“Braaaaiiiinsss- oh wait Skeletons don’t say that, Zombies do.”
</blockquote>
== Description ==
Too bad it can’t shoot like the Necromancers do.
== Abilities ==
=== <b>Summon</b> ===
Summon a group of <b>485 health</b> skeletons. Skeletons move very fast and punch for <b>285 damage</b>. Skeletons have <b>infinite</b> aggro range and do not follow the player.
a6a38ec14b562a63deedb204309d2e2f6ad8e868
679
674
2024-07-27T17:43:43Z
Cherryboiforlife
19
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|Default
Ezoth.png|Zombie Flag
Ezoth.png|Skeletons
Ezoth.png|Zombis
</gallery>
|type = Other Items
|obtainability =
* 25% drop from [[Skeleton Necromancer|Skeleton Necromancers]]
}}
<blockquote>
“Braaaaiiiinsss- oh wait Skeletons don’t say that, Zombies do.”
</blockquote>
== Description ==
Too bad it can’t shoot like the Necromancers do.
== Abilities ==
=== <b>Summon</b> ===
Summon a group of <b>485 health</b> skeletons. Skeletons move very fast and punch for <b>285 damage</b>. Skeletons have <b>infinite</b> aggro range and do not follow the player.
==Crafting Uses==
Used to craft the <b>Zombie Flag</b>
4205fffd5bfb538e3115f06e5dddc7bf68dd2bd7
715
679
2024-07-27T18:41:33Z
Cherryboiforlife
19
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
StaffoftheNecromancer.png|Default
ZombieFlag.png|Zombie Flag
Skeletons.png|Skeletons
Zombi.png|Zombis
</gallery>
|type = Other Items
|obtainability =
* 25% drop from [[Skeleton Necromancer|Skeleton Necromancers]]
}}
<blockquote>
“Braaaaiiiinsss- oh wait Skeletons don’t say that, Zombies do.”
</blockquote>
== Description ==
Too bad it can’t shoot like the Necromancers do.
== Abilities ==
=== <b>Summon</b> ===
Summon a group of <b>485 health</b> skeletons. Skeletons move very fast and punch for <b>285 damage</b>. Skeletons have <b>infinite</b> aggro range and do not follow the player.
==Crafting Uses==
Used to craft the <b>Zombie Flag</b>
def9b37b71d741ee6395ab14935d185c14c3bb09
File:Ursa1.png
6
222
675
2024-07-27T17:42:18Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Freddy
0
223
676
2024-07-27T17:42:45Z
Cherryboiforlife
19
Created page with "{{ItemInfobox |image = <gallery> Ezoth.png|Default </gallery> |type = Other Items |obtainability = * Badge reward - Reserved for the Finest |scaling = Chapters 1-8 }} <blockquote> “The foxes do get a bit quirky at night.” </blockquote> == Description == IS THAT THE BITE OF '87??? Dedicated item to @PancakeLeaves == Held Passive == Passive damage reduction + increased walkspeed Has scaled damage/healing values that cover Chapters 1-8. This entry describes suc..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|Default
</gallery>
|type = Other Items
|obtainability =
* Badge reward - Reserved for the Finest
|scaling = Chapters 1-8
}}
<blockquote>
“The foxes do get a bit quirky at night.”
</blockquote>
== Description ==
IS THAT THE BITE OF '87??? Dedicated item to @PancakeLeaves
== Held Passive ==
Passive damage reduction + increased walkspeed
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest.
== Abilities ==
=== <b>LMB - Bark</b> ===
Freddy lets his voice be heard, dealing <b>2500 damage</b> and inflicting <b>Stress</b> onto nearby enemies in a large radius. It also <b>stuns</b> enemies for 0.66~ seconds.
=== <b>F - Ram</b> ===
Freddy will charge very quickly, knocking enemies out of the way which deals <b>5000 damage</b> and inflicts <b>Bleed</b>.
=== <b>G - Sonic Boom</b> ===
Freddy uses sorcery to cause a loud sonic boom which deals <b>2000 damage</b> and inflicts <b>Burn</b>. Its likely that an enemy will be hit by multiple explosions in the linear pattern which results in higher than usual damage.
96cc667497cfaaa1d98adf19eb6e431888729913
716
676
2024-07-27T18:42:37Z
Cherryboiforlife
19
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
THEBITEOF87.png|Default
</gallery>
|type = Other Items
|obtainability =
* Badge reward - Reserved for the Finest
|scaling = Chapters 1-8
}}
<blockquote>
“The foxes do get a bit quirky at night.”
</blockquote>
== Description ==
IS THAT THE BITE OF '87??? Dedicated item to @PancakeLeaves
== Held Passive ==
Passive damage reduction + increased walkspeed
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest.
== Abilities ==
=== <b>LMB - Bark</b> ===
Freddy lets his voice be heard, dealing <b>2500 damage</b> and inflicting <b>Stress</b> onto nearby enemies in a large radius. It also <b>stuns</b> enemies for 0.66~ seconds.
=== <b>F - Ram</b> ===
Freddy will charge very quickly, knocking enemies out of the way which deals <b>5000 damage</b> and inflicts <b>Bleed</b>.
=== <b>G - Sonic Boom</b> ===
Freddy uses sorcery to cause a loud sonic boom which deals <b>2000 damage</b> and inflicts <b>Burn</b>. Its likely that an enemy will be hit by multiple explosions in the linear pattern which results in higher than usual damage.
b854affa27d4b93dfb3dcfe514f5917c5d03dbb8
File:Ursa2.png
6
224
677
2024-07-27T17:42:58Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:EyeOE.png
6
225
678
2024-07-27T17:43:37Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Heart of the Redcliff
0
226
680
2024-07-27T17:48:43Z
Cherryboiforlife
19
Created page with "{{ItemInfobox |image = <gallery> Ezoth.png|Default Ezoth.png|Overseer Short Sword Ezoth.png|Redcliff Knights Ezoth.png|Overseers </gallery> |type = Other Items |obtainability = * 100% drop from [[Deathspeaker|Deathspeaker, Lord of the Maelstrom]] }} <blockquote> “Badump badump” </blockquote> == Description == Glad it isn’t an actual heart.. that would be kinda gross right? == Abilities == === <b>Basic</b> === Summon a group of Redcliff knights that have <b>5..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|Default
Ezoth.png|Overseer Short Sword
Ezoth.png|Redcliff Knights
Ezoth.png|Overseers
</gallery>
|type = Other Items
|obtainability =
* 100% drop from [[Deathspeaker|Deathspeaker, Lord of the Maelstrom]]
}}
<blockquote>
“Badump badump”
</blockquote>
== Description ==
Glad it isn’t an actual heart.. that would be kinda gross right?
== Abilities ==
=== <b>Basic</b> ===
Summon a group of Redcliff knights that have <b>5000 health</b>. Knights will slash nearby enemies for <b>650 damage</b>. Knights can also block with their shield to grant themselves <b>50%</b> damage reduction while blocking and leap towards enemies.
Knights have limited aggro range and follow you when they aren’t after an enemy.
== Crafting Uses ==
Used to craft the <b>Overseer Short Sword</b>
92ea8ecf1058eff178a56393137c15e3a4879bc7
Shia Kazing Plush
0
227
681
2024-07-27T17:51:37Z
Cherryboiforlife
19
Created page with "{{ItemInfobox |image = <gallery> Ezoth.png|Default </gallery> |type = Other Items |obtainability = * 100% drop from [[Shia Kazing]] |scaling = Chapters 1-8 }} <blockquote> “Will you be my friend?” </blockquote> == Description == At least this one isn’t harmful, right? == Passive == Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest. ==Held Passive== <b>50%</b> damage reduction + additional regeneration..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|Default
</gallery>
|type = Other Items
|obtainability =
* 100% drop from [[Shia Kazing]]
|scaling = Chapters 1-8
}}
<blockquote>
“Will you be my friend?”
</blockquote>
== Description ==
At least this one isn’t harmful, right?
== Passive ==
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest.
==Held Passive==
<b>50%</b> damage reduction + additional regeneration
== Abilities ==
=== <b>He speaks</b> ===
Shia Kazing talks about being friends.
5cbcbf88d2638171b07bba39c3ccc154224c6091
Ursa, Ambassador of the Void
0
228
682
2024-07-27T17:53:23Z
Omardude8000
7
Created page with "{{EnemyInfobox |image = <gallery> Ursa1.png|Phase 1 Ursa2.png|Phase 2 EyeOE.png|Eye </gallery> |health= * Phase 1: 135,000 *Phase 2: 101,250 *Eye of Eridanus: 12,500 |debut=Chapter 7: <b>The Lonely Way Ahead</b> |drops = None }} <blockquote> “Azalea? Who’s that?” </blockquote> == Description == A half celestial and sister of Amber who has tried to retrieve Tophat’s soul in an attempt to revive her father, Soleil. Her mysterious powers stems from a contract w..."
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ursa1.png|Phase 1
Ursa2.png|Phase 2
EyeOE.png|Eye
</gallery>
|health= * Phase 1: 135,000
*Phase 2: 101,250
*Eye of Eridanus: 12,500
|debut=Chapter 7: <b>The Lonely Way Ahead</b>
|drops = None
}}
<blockquote>
“Azalea? Who’s that?”
</blockquote>
== Description ==
A half celestial and sister of Amber who has tried to retrieve Tophat’s soul in an attempt to revive her father, Soleil. Her mysterious powers stems from a contract with what only could be described as an alien god.
== Abilities ==
=== <b>Twinblast barrage</b> ===
Ursa floats and casts two types of projectiles at once. Normal traveling purple projects that deal <b>825 damage</b> and gravity affected black projectiles that deal <b>1125 damage</b>.
* Purple projectiles deal <b>980 damage</b> and black projectiles deal <b>1260 damage</b> in phase two.
=== <b>Groundpound</b> ===
Ursa flies above the player on her star and will groundpound, dealing <b>1000 damage</b>, and sending out purple and black projectiles in all directions. Purple projectiles travel faster and deal <b>825 damage</b>, while black projectiles travel slower and deal <b>1250 damage</b>.
* Purple projectiles deal <b>980 damage</b> and black projectiles deal <b>1400 damage</b> in phase two.
=== <b>Constant beam assault</b> ===
Ursa begins passively firing orbs to the air which then fire a beam at the player, with each beam dealing <b>1250 damage</b>.
* Deals <b>1400 damage</b> in phase two.
=== <b>Swarming beam barrage</b> ===
Ursa fires off a swarm of orbs to the air which then all fires beams after a short delay, with each beam dealing <b>1250 damage</b>. Some beams will attempt to predict player movement.
* Deals <b>1400 damage</b> in phase two.
=== <b>Black hole</b> ===
Ursa summons a black hole in front of her which drags in players and locks them in place which constantly deals <b>106 damage per tick</b>, and then explodes for <b>1250 damage</b>.
* Black hole deals <b>119 damage per tick</b>, and <b>1400 damage</b> on explosion in phase two.
=== <b>Star throw</b> ===
Ursa throws her star at the player as a fast homing projectile which deals <b>1400 damage</b>. Ursa teleports to the player after the impact. Can be parried.
=== <b>Getting dizzy</b> ===
Ursa will briefly wind up to spin at the player’s predicted location, dealing <b>1375 damage</b> to any player hit on the way.
* Deals <b>1540 damage</b> in phase two.
=== <b>Getting even dizzier</b> ===
Ursa will begin spinning at the player, and will change directions 6 times. Getting hit by her while she’s spinning deals <b>1375 damage</b>. The last spin which is indicated by Ursa glowing will explode for <b>1875 damage</b> into purple and black projectiles. Purple projectiles travel faster and deal <b>825 damage</b>, while black projectiles travel slower and deal <b>1250 damage</b>.
* Getting hit by a spin deals <b>1540 damage</b>, purple projectiles deal <b>980 damage</b> and black projectiles deal <b>1400 damage</b> in phase two.
== Phase 2 (25% Health) ==
Ursa will darken the screen briefly before healing to <b>101250 health</b> and unlock her <b>two ultimate abilities</b>.
=== <b>Voidrain</b> ===
Ursa warns the player before jumping in the air and levitating while firing 16 large and slow traveling projectiles that explode on impact for <b>1650 damag</b>e. Every fourth projectile shot is aimed at the player’s predicted location and each explosion has a chance to spawn an [https://overborne.miraheze.org/wiki/Azure_Skeleton_Warrior <b>Azure Skeleton Warrior</b>].
=== <b>Eye of Eridanus</b> ===
Ursa tells you that you wont stop her and summons an Eye of Eridanus which will passively heal Ursa for <b>675 health per 2 seconds</b>, while also firing a ray which deals <b>250 damage per tick</b> to players, which can shred them, and lifesteal for the eye. Upon the Eye’s death, it will rapidly shake and implode on itself, dealing <b>8000 damage</b> to any losers in the small blast radius.
9473651a413f8656d384a5bcf6d8de30b7552b16
Ethan's Pool Noodle
0
229
683
2024-07-27T17:56:21Z
Cherryboiforlife
19
Created page with "{{ItemInfobox |image = <gallery> Ezoth.png|Default Ezoth.png|Metal Pipe </gallery> |type = Other Items |obtainability = * 100% drop from [[Shia Kazing]] |scaling = Chapters 1-8 }} <blockquote> “Wait where’s the pool?” </blockquote> == Description == There are no pools in Overborne because if there were, this weapon would get wet.. and that means the end of the world. == Passive == Has scaled damage/healing values that cover Chapters 1-8. This entry describes..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|Default
Ezoth.png|Metal Pipe
</gallery>
|type = Other Items
|obtainability =
* 100% drop from [[Shia Kazing]]
|scaling = Chapters 1-8
}}
<blockquote>
“Wait where’s the pool?”
</blockquote>
== Description ==
There are no pools in Overborne because if there were, this weapon would get wet.. and that means the end of the world.
== Passive ==
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest.
== Held Passive ==
Greater melee damage reduction
== Abilities ==
=== <b>LMB - Smack</b> ===
Slam the pool noodle into the ground, creating a small red explosion that deals <b>4000 damage</b> in a small area, and <b>can damage ores.</b>
=== <b>F - Joe Demise</b> ===
Begin spinning with the pool noodle, creating a whirl that deals <b>2000 damage</b> and repeatedly deal <b>500 damage whirls 20 times.</b> This also fires 10 <b>150 damage</b> projectiles in all 6 directions around the player while spinning.
This ability has the highest damage potential of all weapon abilities in the game so far, at a total of <b>21000 damage</b> if you can land everything!
=== <b>G - AMONG US ICBM</b> ===
Summon an among us crewmate at the position of your cursor which fires a missile up into the sky, which then aims back down and hits the ground for <b>7500 damage</b> in a massive radius. The resulting explosion also inflicts <b>Burn</b>.
== Crafting Uses ==
Used to craft the '''Metal Pipe.'''
7486214dc0db9a6029de85f72c908233f054199d
Monster Mash Dance Party Potion
0
230
684
2024-07-27T17:59:39Z
Cherryboiforlife
19
Created page with "{{ItemInfobox |image = <gallery> Ezoth.png|Default Ezoth.png|Tyrant Monster Mash Dance Party Potion </gallery> |type = Other Items |obtainability = * Only obtainable during the month of April at a 0.2% drop from ANY enemy. Obtaining this item also awards Mash to the Past. }} <blockquote> “This takes me to the past.” </blockquote> == Description == We’re mashing to the past with this one for sure. == Held Passive == Bonus swaggery. == Abilities == === <b>LMB..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|Default
Ezoth.png|Tyrant Monster Mash Dance Party Potion
</gallery>
|type = Other Items
|obtainability =
* Only obtainable during the month of April at a 0.2% drop from ANY enemy.
Obtaining this item also awards Mash to the Past.
}}
<blockquote>
“This takes me to the past.”
</blockquote>
== Description ==
We’re mashing to the past with this one for sure.
== Held Passive ==
Bonus swaggery.
== Abilities ==
=== <b>LMB - Dance!</b> ===
Performs the <b>Monster Mash dance</b>.
== Crafting Uses ==
Used to craft the '''Tyrant Monster Mash Dance Party Potion.'''
8da83fae65163101ec90cbf7dddcb01f72b12dcf
Soleil, Emperor of the Stars
0
134
685
637
2024-07-27T18:00:32Z
Omardude8000
7
wikitext
text/x-wiki
For in depth lore regarding Soleil, visit [https://overborne.miraheze.org/wiki/Soleil/Lore here]
{{EnemyInfobox
|image=
<gallery>
Soleil.png|Phase 1
Soleil.png|Phase 2
</gallery>
|health = 300,000
|debut = * Chapter 8: As the world caves in
* True Chapter 7: The lonely way ahead
|drops = * 3x Celestial Essence (100%)
* Azurewrath's Revenge (100%, Deathless True Chapter 7)
* [https://overborne.miraheze.org/wiki/Palms_Of_Creation <b>Palms of Creation</b>] (100%, Under 3 minutes kill)
|badges = * A life without purpose, a tragic decree
* Ballad of the Overachiever
* Rise and face the stars, given second life
}}
<blockquote>
“You've chosen your path, now is the hour!”
</blockquote>
== Description ==
A powerful Celestial that can wipe out entire armies. Being foolhardy against Soleil will only fasten your death. He’s an old man though at least, so he’s not nearly as difficult as he would be in his prime.
== Passives ==
Soleil has the ability to suddenly shift the course of his attacks towards the farthest player at any given moment, taking out squads of players strategically.
== Abilities ==
=== <b>Light Attack</b> ===
Soleil's body shines a flare. After half a second, he will punch two times, launching himself towards the player with each strike. This combo will then end with a turning kick that sends him farther than the previous strikes. Each strike deals <b>1500 damage</b>.
* Deals <b>1875 damage</b> in phase two.
=== <b>Axe Kick</b> ===
Soleil grunts, readying his left foot up behind him for some amount of time and perform an axe kick towards the player for <b>2000 damage</b>, radiating brief holographic fists off of his body which deal <b>333 damage</b> each. Multiple fists can hit you.
* Kick deals <b>2500 damage</b>, and fists deal <b>412 damage</b> in phase two.
=== <b>Collapsar</b> ===
Soleil will wind up something in his offhand and toss a tiny rainbow glint at the player with aim prediction. Upon touching a player or the ground, it will explode, creating a large mushroom cloud at its position that deals <b>2000 damage</b> and knocks back.
* Deals <b>2500 damage</b> in phase two.
=== <b>Nova Punch</b> ===
Soleil will station himself on the ground, and rise up with the assistance of his wings, yelling <b>“BLAST IT ALL.”</b> He will briefly track the player’s predicted position before a small red visual is indicated for the player to run the other direction and teleport to the location and create an explosion that deals <b>3500 damage</b>.
* Deals <b>4375 damage</b> in phase two.
=== <b>Limb Barrage</b> ===
Soleil will rise up about 30 studs from the ground with his wings. His body then disperses into small fragments, which then all launch themselves towards the player and explode for <b>1000 damage</b> each. The final fragment in the center will arc itself upwards at the player’s predicted position, and deal <b>1500 damage</b>. Soleil will reappear wherever the last blast hits and tends to follow up with a Nova Punch.
* Small projectiles deal <b>1250 damage</b> and the final projectile deals <b>1875 damage</b> in phase two.
=== <b>Spin</b> ===
Soleil will lift his right leg up and twirl, approaching the player’s predicted position. Players that are hit take <b>2500 damage</b> will get sucked in before he tosses them up into the air. This is performed twice. Soleil tends to follow this attack up with Nova Punch or Light Attack
* This is performed three times in phase 2 and Soleil warps after each one.
=== <b>Rocket Strikes</b> ===
Soleil will pull his fist back before he rockets himself at incredible speeds at the player. He will alter the velocity of his charge about four times. The last charge sends him further off than the others, and is assisted with aim prediction. Each strike deals <b>1250 damage</b>.
* Deals <b>1562 damage</b> in phase two.
=== <b>Fist Trap</b> ===
Soleil will crouch and extend his hand, directing a circle of teleporting holographic fists at the player’s position that deal <b>1000 damage</b> and briefly stun the player.
* Deals <b>1250 damage</b> in phase two.
=== <b>Illumination</b> ===
Soleil will pull his fist back before teleporting to the player and punching them for <b>1500 damage</b> five times. Can be parried. He will always use Spin afterwards.
* Deals <b>1875 damage</b> in phase two.
=== <b>Surrender Now</b> ===
Soleil will ground his palms before delivering a kick for <b>1500 damage</b> three times. Can be parried, and the last kick will launch the player back in preparation of using Collapsar or Fist Trap.
* Deals <b>1875 damage</b> in phase two.
== Phase 2 (50% health) ==
Soleil get pretty mad, and goes ultra instinct and darkens the surroundings. He unlocks a new ability, and his ultimate.
=== <b>Warp</b> ===
Soleil will teleport around a 50 radius of the player after completing three combos.
=== <b>Overhead Slam</b> ===
Soleil will flash the screen. After a second, he will use Warp, and lunge at incredible speeds towards his preferred target with aim prediction. If there are any other players from afar, he will teleport himself 50 studs above that player with the player that got hit. He will then swing his hands overhead, calling out <b>“STRIKE,”</b> and slam the affected player towards the ground for <b>3750 damage</b> and sending them spiraling down towards their doom for an additional <b>675 damage</b>. When the player hits the ground, their bodies will induce a mushroom cloud at their position, dealing <b>5000 damage</b> to other players that happened to get slammed into.
=== <b>Borders of Reality</b> ===
Soleil will flash the screen and then disappear, and reappear at the center of the map. After a second, he will callout <b>“DIE,”</b> and destroy the whole map as he summons a tesseract at his position. The tesseract will repeatedly summon alternating beam patterns of 8, 16, 32, 64 that deal <b>3125 damage</b>, while firing Collapsars at the farthest player for 20 seconds. Soleil will then callout <b>“LET THE HEAVENS RAGE”</b> and rain down explosive stars that deal <b>2500 damage</b> and target the area around each player for 20 more seconds. As stars rain down, an alternating holographic fist spiral will spew out from him, temporarily ensnaring any player upon getting hit. He will then return the map back to normal for a few seconds before he uses Overhead Slam towards the farthest player. Interdimensional traveling is disabled while this ability is active.
== Trivia ==
* Soleil uses voicelines from Smite, specifically the character Zeus
* Soleil used to have voicelines from Ultrakill, specifically the character Minos Prime but was changed because people kept calling Soleil a Minos Prime knockoff for some reason
* Borders of Reality has the highest damage potential in all of Overborne, excluding the Knight’s% damage based attacks. If you somehow managed to get hit by every laser, collapsar, star, and fist.. You can take over <b>2,500,000 damage</b> total.
* The music that plays before Soleil spawns is [https://www.youtube.com/watch?v=6dcZutEDmNE <b>Ancient Mysteries</b>]
* Soleil's phase 1 theme is [https://www.youtube.com/watch?v=6dcZutEDmNE <b>rePrologue</b>] and his phase 2 theme is [https://www.youtube.com/watch?v=389jGFDsHhY <b>Storia</b>]
* The ending theme is [https://www.youtube.com/watch?v=enPUGIzyB98 <b>Keep Walking</b>]
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File:ReservedPickaxe.png
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Cherryboiforlife
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File:IronPickaxe.png
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File:SilverPickaxe.png
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Cherryboiforlife
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Omardude8000
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File:BorderoftheKeep.png
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:StopSign.png
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:EzothPlush.jpg
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:AmbersTrinket.png
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:StaffoftheNecromancer.png
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Cherryboiforlife
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:THEBITEOF87.png
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Cherryboiforlife
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:HeartoftheRedcliff.png
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Cherryboiforlife
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:ShiaKazingPlush.png
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Cherryboiforlife
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:EthansPoolNoodle.png
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Cherryboiforlife
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Image (11).png
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Cherryboiforlife
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da39a3ee5e6b4b0d3255bfef95601890afd80709
Sticks, Stones and Words
0
247
702
2024-07-27T18:23:48Z
Omardude8000
7
Created page with "{{EnemyInfobox |image = <gallery> SuperSkeletons.png|Sticks, Stones and Words </gallery> |health=* Sticks: 50,000 * Stones: 50,000 * Words: 100,000 |debut=Chapter 7: <b>The Lonely Way Ahead</b> |drops = Quantum Computer Chip: * 13.75% from Sticks and Stones * 50% from Words }} <blockquote> “We are not responsible for any property damage.” </blockquote> == Description == Super Skeleton Words was a “successful” experiment, created after the failure of Osseous. S..."
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
SuperSkeletons.png|Sticks, Stones and Words
</gallery>
|health=* Sticks: 50,000
* Stones: 50,000
* Words: 100,000
|debut=Chapter 7: <b>The Lonely Way Ahead</b>
|drops = Quantum Computer Chip:
* 13.75% from Sticks and Stones
* 50% from Words
}}
<blockquote>
“We are not responsible for any property damage.”
</blockquote>
== Description ==
Super Skeleton Words was a “successful” experiment, created after the failure of Osseous. Skeledeath attempted to create something extremely powerful, but what Words lacked was control. This led to Words having to be physically restrained and sealed on the moon with the other two experiments, Sticks and Stones.
Rumor has it that they used to be very American.
== Passives ==
Super Skeleton Words is immune to all damage whilst both Super Skeleton Sticks and Super Skeleton Stones are alive. Super Skeleton Sticks' attacks inflict <b>burn</b>, Super Skeleton Stones' attacks inflict <b>freeze</b> and Super Skeleton Words' attacks inflict <b>Soulburn</b>.
== Sticks and Stones Abilities ==
=== <b>Slash</b> ===
Sticks/Stones slashes nearby players with its claws for <b>250 damage</b>.
* Deals <b>300 damage</b> in phase two.
=== <b>Super kick</b> ===
Sticks/stones launches itself at the player to perform an explosive fire kick which deals <b>650 damage</b> and inflicts <b>burn</b> or <b>freeze</b> depending on the skeleton. Performed consecutively, and can be parried.
* Deals <b>750 damage</b> in phase two.
=== <b>Leap slam</b> ===
Sticks/stones blasts itself into the air and lands onto the player, dealing <b>600 damage</b>.
* Deals <b>675 damage</b> in phase two.
=== <b>Supercharged dashes</b> ===
Sticks/stones charges up before performing consecutive chain dashes which do <b>150 damage</b> and inflicts <b>burn</b> or <b>freeze</b> depending on the skeleton.
* Deals <b>200 damage</b> in phase two.
== Phase 2 (50% Health) ==
Sticks/stones screams in pain as it empowers its current attacks and unlocks <b>two new attacks</b>.
=== <b>Aerial barrage</b> ===
Sticks/stones leaps up into the air and begins rapidly firing fireballs that deal <b>135 damage</b> each. Can hit multiple times and inflicts <b>burn</b> or <b>freeze</b> depending on the skeleton.
=== <b>Agony scream</b> ===
Sticks/stones begins releasing extreme amounts of heat or cold, causing smoke/mist to be released rapidly. Deals <b>200 damage</b> extremely quickly. Can hit multiple times and inflicts <b>burn</b> or <b>freeze</b> depending on the skeleton.
== Words Abilities ==
=== <b>TEAR APART</b> ===
Words slashes nearby players for <b>800 damage</b>. Only ability used by Words before Sticks and Stones are defeated.
* Deals <b>1500 damage</b> after Sticks and Stones are defeated.
=== <b>COME BACK HERE</b> ===
Words blasts itself into the air and lands onto the player, dealing <b>2700 damage</b> and inflicts <b>Soulburn</b> which additionally creates a ring of fireballs that deal <b>675 damage</b> each.
* Deals <b>500 damage</b> to itself upon slamming.
=== <b>HELL TO YOU</b> ===
Words charges up before performing consecutive chain dashes which do <b>1425 damage</b> and inflicts <b>Soulburn</b> that additionally sends out fireball projectiles in all directions per change of direction which deal <b>675 damage</b>.
* Deals <b>500 damage</b> to itself per dash.
=== <b>PAY</b> ===
Words launches itself at the player to perform an explosive fire kick which deals <b>2700 damage</b>. Performed consecutively, and can be parried.
* Deals <b>500 damage</b> to itself per kick.
=== <b>FILTH</b> ===
Words leaps up into the air and begins rapidly firing fireballs that deal <b>1050 damage</b> each. Can hit multiple times and inflicts <b>Soulburn</b>.
* Deals <b>100 damage</b> to itself per round.
=== <b>SWEEP</b> ===
Words screams before sending out waves of several gravity affected fireballs which each explode and deals <b>1125 damage</b> and inflicts <b>Soulburn</b>.
* Deals <b>100 damage</b> to itself per round.
=== <b>PERISH</b> ===
Super skeleton begins to spin and shoot spreads of explosive fireballs slowly but then gradually begins firing them rapidly. Each fireball deals <b>675 damage</b> and inflicts <b>Soulburn</b>. Can hit multiple times.
* Deals <b>100 damage</b> to itself per round.
=== <b>INCINERATE</b> ===
Words begins releasing extreme amounts of heat, causing smoke to be released rapidly. Deals <b>900 damage</b> extremely quickly. Can hit multiple times and inflicts <b>Soulburn</b>. Additionally sends out fireball projectiles in all directions.
* Deals <b>100 damage</b> to itself per tick.
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File:AmberSummon.png
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2024-07-27T18:27:47Z
Cherryboiforlife
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text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Soleil/Lore
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138
705
578
2024-07-27T18:29:35Z
Omardude8000
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wikitext
text/x-wiki
{{CharacterInfobox
|image=
<gallery>
SoleilCampfire.png|Original
YoungSoleil.png|Flashback
</gallery>
|debut=* Chapter 8: As the world caves in
* True Chapter 7: The lonely way ahead
|age=2000+
|titles=
* Emperor of the Stars
|race=Celestial
}}
== Description ==
Soleil is a pure celestial, and one of the most powerful beings in Overborne. He has pure white skin and glowing white eyes. Members of the royal family had a black and white colour scheme. He is soft-natured and extremely generous and forgiving of others, to a fault. This meant that he was spineless and gullible, unable to go against others in fear of upsetting them, even at the cost of his own family.
== Lore ==
The older brother of Umber, and a son of the Celestial royal family. The Celestials went nearly total extinct due to the rampage of a rogue celestial named [https://overborne.miraheze.org/wiki/Magnetar <b>Magnetar</b>], another member of the royal family, two thousand years ago, which only Soleil and his younger brother survived. Soleil and Umber would go into hiding, train, and then return to defeat Magnetar.
Soleil descended to earth and despite his biological differences, he found a human woman which he married. Soleil had two children, which were Ursa and Amber. Though due to Ursa’s unique features, humans tried to witch hunt her, resulting in Soleil having to leave his wife behind who was still pregnant with Amber. Meanwhile at the time, Umber was running unethical experiments on human subjects in order to achieve immortality for himself and Soleil. Soleil released a stress signal, which Umber responded to and let Soleil live in his lair with, and Umber managed to constantly keep the experiments hidden from Soleil until he eventually discovered them. Soleil was horrified and decided he must destroy the object that Umber had developed- the Scourge. In the conflict, Soleil was killed by Umber despite his superior strength because he was a husband and a father to two children, and couldn’t bring himself to fight Umber with full strength.
The fight left Umber permanently crippled, and forced him to find a new vessel, and Umber had abandoned the Scourge after this and sealed Soleil’s body in a shrine on the moon known as the Pillars of Creation. Ursa joined Umber, while Amber was raised with her mother, without ever being able to see her father’s face.
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2024-07-27T18:41:22Z
Omardude8000
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wikitext
text/x-wiki
{{CharacterInfobox
|image=
<gallery>
SoleilCampfire.png|Original
YoungSoleil.png|Flashback
</gallery>
|debut=* Chapter 8: As the world caves in
* True Chapter 7: The lonely way ahead
|age=2000+
|titles=
* Emperor of the Stars
|race=Celestial
}}
== Description ==
Soleil is a pure celestial, and one of the most powerful beings in Overborne. He has pure white skin and glowing white eyes. Members of the royal family had a black and white colour scheme. He is soft-natured and extremely generous and forgiving of others, to a fault. This meant that he was spineless and gullible, unable to go against others in fear of upsetting them, even at the cost of his own family.
== Lore ==
The older brother of Umber, and a son of the Celestial royal family. The Celestials went nearly total extinct due to the rampage of a rogue celestial named [https://overborne.miraheze.org/wiki/Magnetar <b>Magnetar</b>], another member of the royal family, two thousand years ago. Only Soleil and his younger brother survived. Soleil and Umber would go into hiding, train, and then return to defeat Magnetar.
Soleil descended to earth and despite his biological differences, he found a human woman which he married. Soleil had two children, which were Ursa and Amber. Though due to Ursa’s unique features, humans tried to witch hunt her, resulting in Soleil having to leave his wife behind who was still pregnant with Amber. Meanwhile at the time, Umber was running unethical experiments on human subjects in order to achieve immortality for himself and Soleil. Soleil released a stress signal, which Umber responded to and let Soleil live in his lair with, and Umber managed to constantly keep the experiments hidden from Soleil until he eventually discovered them. Soleil was horrified and decided he must destroy the object that Umber had developed- the Scourge. In the conflict, Soleil was killed by Umber despite his superior strength because he was a husband and a father to two children, and couldn’t bring himself to fight Umber with full strength.
The fight left Umber permanently crippled, and forced him to find a new vessel, and Umber had abandoned the Scourge after this and sealed Soleil’s body in a shrine on the moon known as the Pillars of Creation. Ursa joined Umber, while Amber was raised with her mother, without ever being able to see her father’s face.
b945a3b6186ed5784200fe91ef94e5387d076732
File:EpicGoldenShield.png
6
249
707
2024-07-27T18:35:15Z
Cherryboiforlife
19
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Border of the Keep
0
217
708
668
2024-07-27T18:35:49Z
Cherryboiforlife
19
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
BorderoftheKeep.png|Default
EpicGoldenShield.png|Epic Golden Shield
</gallery>
|type = Other Items
|obtainability =
* 85% drop from [[Glashian|Glashians]]
}}
<blockquote>
“block block parry block block parry”
</blockquote>
== Description ==
Too bad you can’t throw it like a frisbee.
== Held Passive ==
<b>75%</b> damage reduction
== Crafting Uses ==
Used to craft '''Epic Golden Shield.'''
8b1fa1a28bf3c2e4c69fc7b1fc24f2f75214c114
Stop Sign
0
218
709
669
2024-07-27T18:36:13Z
Cherryboiforlife
19
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
StopSign.png|Default
</gallery>
|type = Other Items
|obtainability =
* 75% drop from [[Armed Combat Zombie]]
|scaling = Chapters 1-8
}}
<blockquote>
“STOP”
</blockquote>
== Description ==
Too bad it can’t freeze enemies in place entirely, or else that would be quite unbalanced.
== Abilities ==
=== <b>Slam</b> ===
Slam the sign down, dealing <b>100 damage</b> in a small area, and tripping NPCs in a small area. Can damage ores.
b22ce97292b9ab0af36e5fc9b1ef3173467ad68d
File:Skeletons.png
6
250
711
2024-07-27T18:39:20Z
Cherryboiforlife
19
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:ZombieFlag.png
6
251
712
2024-07-27T18:40:16Z
Cherryboiforlife
19
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Zombi.png
6
252
713
2024-07-27T18:40:36Z
Cherryboiforlife
19
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Keeper of Glixi
0
197
717
634
2024-07-27T18:43:00Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
KeeperOfGlixi.png|Keeper
SpiritOfGlixi.png|Spirit
</gallery>
|health = * Keeper: 85,000
* Spirit: 70,000
|debut = Chapter 6: <b>Ruler of Nothing</b>
|drops = Keeper's Spear (100%)
}}
<blockquote>
“I was the most difficult boss for a year or two!”
</blockquote>
== Description ==
A bio-engineered vessel of Glixi left in an abandoned lab. She’s a bullet hell based boss with passive damage reduction.
== Passive ==
The Keeper’s shield constantly provides her with 50% damage reduction.
== Abilities ==
=== <b>Jab</b> ===
The Keeper jabs nearby players with her spear for <b>650 damage</b>.
* Deals <b>700 damage</b> in phase two.
=== <b>Triple slash</b> ===
The Keeper performs three slashes with her spear, creating 3 projectiles. The projectiles are aimed at the player’s predicted location and deal <b>850 damage</b> each.
* Deals <b>956 damage</b> in phase two.
=== <b>Glassbreaker</b> ===
The Keeper briefly winds up before rocketing forward with her spear, launching projectiles in all directions. Each projectile deals <b>850 damage</b>.
* Deals <b>956 damage</b> in phase two.
=== <b>Soul release</b> ===
The Keeper stand still and gains a bright aura as she begins firing out several projectiles in a wide angle. More projectiles will fly in from the opposite direction too. Each projectile deals <b>700 damage</b>.
* Deals <b>787 damage</b> in phase two.
=== <b>Spirit barrage</b> ===
The Keeper summons an array of 16 projectiles in the air and then fires them after a delay in a large volley. Each projectile deals <b>850 damage</b>.
* Deals <b>956 damage</b> in phase two.
=== <b>GREENAAADDEE!!!</b> ===
The Keeper throws three projectiles into the air at random positions around her which explode on the ground and creates a spread of projectiles which do <b>850 damage</b> each.
* Deals <b>956 damage</b> in phase two.
=== <b>Inverse strike</b> ===
The Keeper summons an array of 12 beams onto the player, in which after a delay, 12 projectiles will fly in to the center and out. Each projectile deals <b>850 damage</b>.
* Deals <b>956 damage</b> in phase two.
=== <b>Disintegrate</b> ===
The Keeper briefly charges up before firing a concentrated ray of light which deals rapid damage that shreds you if unprepared. Each tick deals <b>250 damage</b>. Also known as “Piss beam”.
* Deals <b>500 damage</b> in phase two.
== Phase 2 (50% health) ==
The Keeper of Glixi says <b>"Avalon"</b> and gains a slight increase in damage reduction and damage.
== Desperation (33% health) ==
The Keeper summons the <b>Spirit of Glixi</b>. She is immune to all damage whilst the spirit is alive. The Keeper of Glixi reverts back to phase 2 after the Spirit of Glixi is compromised. <b>Spirit of Glixi abilities:</b>
=== <b>Sentinel guards</b> ===
Glixi stops to summon a horde of [https://overborne.miraheze.org/wiki/Cavern_Sentinel <b>Cavern Sentinels</b>] (Evolved form) - those annoying flying eyeballs that shoot lasers at you.
=== <b>Eye still see you</b> ===
Glixi stops to summon a horde of [https://overborne.miraheze.org/wiki/Cavern_Sight <b>Cavern Sights</b>] (Evolved form) - the eyeballs that try to hit you repeatedly before exploding.
=== <b>Spirit smash</b> ===
Glixi summons a large cavern spirit which will perform a stomp that deals <b>1000 damage</b>. Can to be parried.
=== <b>Rapid spin</b> ===
Glixi begins to spin very fast and then releases a very large explosion that deals <b>1750 damage</b>. Can be parried and getting hit by the explosion briefly flashes the screen yellow.
=== <b>Big beam attack</b> ===
Glixi fires a constantly damaging ray at a target that she pursues. Can be avoided by simply moving, but can be very punishing if you take multiple hits from it. Deals <b>250 damage</b> per tick.
63dbef3718f6808f0e9cf7f9b3745481ede10439
File:RedKnights.png
6
253
718
2024-07-27T18:43:26Z
Cherryboiforlife
19
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:OverseerShortSword.png
6
254
719
2024-07-27T18:43:52Z
Cherryboiforlife
19
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Overseer.png
6
255
720
2024-07-27T18:45:26Z
Cherryboiforlife
19
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Heart of the Redcliff
0
226
721
680
2024-07-27T18:46:58Z
Cherryboiforlife
19
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
HeartoftheRedcliff.png|Default
OverseerShortSword.png|Overseer Short Sword
RedKnights.png|Redcliff Knights
Overseer.png|Overseers
</gallery>
|type = Other Items
|obtainability =
* 100% drop from [[Deathspeaker|Deathspeaker, Lord of the Maelstrom]]
}}
<blockquote>
“Badump badump”
</blockquote>
== Description ==
Glad it isn’t an actual heart.. that would be kinda gross right?
== Abilities ==
=== <b>Basic</b> ===
Summon a group of Redcliff knights that have <b>5000 health</b>. Knights will slash nearby enemies for <b>650 damage</b>. Knights can also block with their shield to grant themselves <b>50%</b> damage reduction while blocking and leap towards enemies.
Knights have limited aggro range and follow you when they aren’t after an enemy.
== Crafting Uses ==
Used to craft the <b>Overseer Short Sword</b>
977440dd65cdb6444726954d964e4f2b09d69d1c
Shia Kazing Plush
0
227
722
681
2024-07-27T18:47:23Z
Cherryboiforlife
19
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
ShiaKazingPlush.png|Default
</gallery>
|type = Other Items
|obtainability =
* 100% drop from [[Shia Kazing]]
|scaling = Chapters 1-8
}}
<blockquote>
“Will you be my friend?”
</blockquote>
== Description ==
At least this one isn’t harmful, right?
== Passive ==
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest.
==Held Passive==
<b>50%</b> damage reduction + additional regeneration
== Abilities ==
=== <b>He speaks</b> ===
Shia Kazing talks about being friends.
24f2df86de2fce7ff99ba90b4293fb9a32c5615a
Playable Characters
0
256
723
2024-07-27T18:47:37Z
Demolisher
18
Created page with "{{EnemyInfobox}}"
wikitext
text/x-wiki
{{EnemyInfobox}}
204d487c43ea45d665c88884e317f0eeb334e631
728
723
2024-07-27T18:50:42Z
Demolisher
18
wikitext
text/x-wiki
=== Tophat ===
<blockquote>'''“I’m gaining self awareness. Give me your money.”'''</blockquote>
=== Description ===
The main character with the unique ability to interact with forces of both light and dark. Has no limits when using weapons aside from being unable to use them to their fullest potential due to balance problems.
a233a12fa02d4f0f3d7fed46da5015acd4d4a317
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2024-07-27T18:58:32Z
Demolisher
18
wikitext
text/x-wiki
=== Tophat ===
<blockquote>[[File:Tophat.png|thumb|Shouldn't tophats be bigger?]]'''“I’m gaining self awareness. Give me your money.”''' </blockquote>
=== Description ===
The main character with the unique ability to interact with forces of both light and dark. Has no limits when using weapons aside from being unable to use them to their fullest potential due to balance problems.
=== Passives ===
==== Normal Conditioned ====
* No changes to health
==== Experienced ====
* No changes to ability cooldown, but prowess cooldowns are faster.
==== Humble ====
* XP, cash, and droprates are normal.
==== Healthy ====
* Health regeneration is normal.
ec368a87e62387fe98ca6c9caaecb7d1dfc4f2b6
738
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2024-07-27T18:59:15Z
Demolisher
18
wikitext
text/x-wiki
== Tophat/Default ==
<blockquote>[[File:Tophat.png|thumb|Shouldn't tophats be bigger?]]'''“I’m gaining self awareness. Give me your money.”''' </blockquote>
== Description ==
The main character with the unique ability to interact with forces of both light and dark. Has no limits when using weapons aside from being unable to use them to their fullest potential due to balance problems.
=== Passives ===
==== Normal Conditioned ====
* No changes to health
==== Experienced ====
* No changes to ability cooldown, but prowess cooldowns are faster.
==== Humble ====
* XP, cash, and droprates are normal.
==== Healthy ====
* Health regeneration is normal.
1763c16c4e39ec0169a96f1c0d98d55097b8b4aa
747
738
2024-07-27T19:14:48Z
Demolisher
18
wikitext
text/x-wiki
== Tophat/Default ==
<blockquote>[[File:Tophat.png|thumb|Shouldn't tophats be bigger?]]'''“I’m gaining self awareness. Give me your money.”''' </blockquote>
== Description ==
The main character with the unique ability to interact with forces of both light and dark. Has no limits when using weapons aside from being unable to use them to their fullest potential due to balance problems.
=== Passives ===
==== Normal Conditioned ====
* No changes to health
==== Experienced ====
* No changes to ability cooldown, but prowess cooldowns are faster.
==== Humble ====
* XP, cash, and droprates are normal.
==== Healthy ====
* Health regeneration is normal
== Tainted Tophat ==
<blockquote>[[File:Tainted Tophat.png|thumb|Maybe you should get that checked out?]]'''“Only real ones remember the flashlight torso…”''' </blockquote>
== Description ==
Warning! You are currently playing on Tainted Mode! The game will be significantly harder!
=== Passives ===
==== -Fragile ====
* Health is reduced by '''50%'''.
==== +Enlightened ====
* You gain more XP and mastery '''(2x)'''. Drop rates are increased. '''(1.5x)'''
== Soulless Tophat ==
<blockquote>[[File:Soulless.png|thumb|Makes the game 100x easier!]]'''"Baby mode for new players"''' </blockquote>
== Description ==
...Are you just asking for death right now? You're currently playing on Soulless Mode!
=== Passives ===
==== -Unbearable Weakness ====
* Your health is reduced by '''-60%.'''
==== -Irremediable ====
* Health regeneration is 2x slower
==== +True Understanding ====
* You gain an insane amount of XP and mastery '''(3x)'''. Drop rates are very high. '''(2x)'''
== Umber ==
<blockquote>[[File:Umber.png|thumb|'''Abandonment issues really hit hard, huh?''']]'''“Play as Umber to get dumber.”''' </blockquote>
== Description ==
Your dexterity allows you to be ruthless in combat, but you are easily able to break under pressure..
=== '''Passives''' ===
==== -Glassy ====
* Less health. '''(33% less health)'''
==== '''+ Flying dash''' ====
* Dashes travel further and grant brief immunity frames.
==== '''+ Ruthless''' ====
* Cooldowns are faster.
==== '''+ Rapid recovery''' ====
* Health regeneration is 2x more efficient and 2x faster.
==== '''+ Desperate Escape''' ====
* When at low health (50%), dashing has a significantly lower cooldown.
624fea7f0e5e8347d4d5d64dd61c006fb0e93d4b
750
747
2024-07-27T19:21:18Z
Demolisher
18
wikitext
text/x-wiki
== Tophat/Default ==
<blockquote>[[File:Tophat.png|thumb|Shouldn't tophats be bigger?]]'''“I’m gaining self awareness. Give me your money.”''' </blockquote>
== Description ==
The main character with the unique ability to interact with forces of both light and dark. Has no limits when using weapons aside from being unable to use them to their fullest potential due to balance problems.
=== Passives ===
==== Normal Conditioned ====
* No changes to health
==== Experienced ====
* No changes to ability cooldown, but prowess cooldowns are faster.
==== Humble ====
* XP, cash, and droprates are normal.
==== Healthy ====
* Health regeneration is normal
== Tainted Tophat ==
<blockquote>[[File:Tainted Tophat.png|thumb|Maybe you should get that checked out?]]'''“Only real ones remember the flashlight torso…”''' </blockquote>
== Description ==
Warning! You are currently playing on Tainted Mode! The game will be significantly harder!
=== Passives ===
==== -Fragile ====
* Health is reduced by '''50%'''.
==== +Enlightened ====
* You gain more XP and mastery '''(2x)'''. Drop rates are increased. '''(1.5x)'''
== Soulless Tophat ==
<blockquote>[[File:Soulless.png|thumb|Makes the game 100x easier!]]'''"Baby mode for new players"''' </blockquote>
== Description ==
...Are you just asking for death right now? You're currently playing on Soulless Mode!
=== Passives ===
==== -Unbearable Weakness ====
* Your health is reduced by '''-60%.'''
==== -Irremediable ====
* Health regeneration is 2x slower
==== +True Understanding ====
* You gain an insane amount of XP and mastery '''(3x)'''. Drop rates are very high. '''(2x)'''
== Umber ==
<blockquote>[[File:Umber.png|thumb|'''Abandonment issues really hit hard, huh?''']]'''“Play as Umber to get dumber.”''' </blockquote>
== Description ==
Your dexterity allows you to be ruthless in combat, but you are easily able to break under pressure..
=== '''Passives''' ===
==== -Glassy ====
* Less health. '''(33% less health)'''
==== '''+ Flying dash''' ====
* Dashes travel further and grant brief immunity frames.
==== '''+ Ruthless''' ====
* Cooldowns are faster.
==== '''+ Rapid recovery''' ====
* Health regeneration is 2x more efficient and 2x faster.
==== '''+ Desperate Escape''' ====
* When at low health (50%), dashing has a significantly lower cooldown.
== Soleil ==
<blockquote>[[File:Image (2).png|thumb|'''YOU'VE CHOSEN THIS PATH''' ]]'''“Play as Soleil to exce- That doesn't rhyme"''' </blockquote>
== Description ==
Your ability allows you to be quick on your feet, but you lack initiative to fight.
=== '''Passives''' ===
==== +Tanky ====
* More health '''(33% more health)'''
==== '''+ Teleport Dash''' ====
* Soleil is able to instantly teleport a short distance to where he wishes to dash. Also deals damage to nearby enemies which scales for Chapters 1-8.
==== '''- Weary''' ====
* Health regeneration is 2x slower.
==== '''- Old as hell''' ====
* Slower ability cooldowns.
==== '''+ Last Stand''' ====
* When at low health '''(50%)''', you are able to use abilities 3 times consecutively before normal cooldown.
9b1d1d68bb6b7aeaf77c580374a4e43c89362c74
File:MetalPipexd.png
6
257
724
2024-07-27T18:48:20Z
Cherryboiforlife
19
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:TyrantMonsterMashDancePartyPotion.png
6
258
725
2024-07-27T18:49:27Z
Cherryboiforlife
19
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Ethan's Pool Noodle
0
229
726
683
2024-07-27T18:49:42Z
Cherryboiforlife
19
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
EthansPoolNoodle.png|Default
MetalPipe.png|Metal Pipe
</gallery>
|type = Other Items
|obtainability =
* 100% drop from [[Shia Kazing]]
|scaling = Chapters 1-8
}}
<blockquote>
“Wait where’s the pool?”
</blockquote>
== Description ==
There are no pools in Overborne because if there were, this weapon would get wet.. and that means the end of the world.
== Passive ==
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest.
== Held Passive ==
Greater melee damage reduction
== Abilities ==
=== <b>LMB - Smack</b> ===
Slam the pool noodle into the ground, creating a small red explosion that deals <b>4000 damage</b> in a small area, and <b>can damage ores.</b>
=== <b>F - Joe Demise</b> ===
Begin spinning with the pool noodle, creating a whirl that deals <b>2000 damage</b> and repeatedly deal <b>500 damage whirls 20 times.</b> This also fires 10 <b>150 damage</b> projectiles in all 6 directions around the player while spinning.
This ability has the highest damage potential of all weapon abilities in the game so far, at a total of <b>21000 damage</b> if you can land everything!
=== <b>G - AMONG US ICBM</b> ===
Summon an among us crewmate at the position of your cursor which fires a missile up into the sky, which then aims back down and hits the ground for <b>7500 damage</b> in a massive radius. The resulting explosion also inflicts <b>Burn</b>.
== Crafting Uses ==
Used to craft the '''Metal Pipe.'''
69b3a01b02c67d1a586288f58d1e51b61283575a
727
726
2024-07-27T18:50:24Z
Cherryboiforlife
19
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
EthansPoolNoodle.png|Default
MetalPipexd.png|Metal Pipe
</gallery>
|type = Other Items
|obtainability =
* 100% drop from [[Shia Kazing]]
|scaling = Chapters 1-8
}}
<blockquote>
“Wait where’s the pool?”
</blockquote>
== Description ==
There are no pools in Overborne because if there were, this weapon would get wet.. and that means the end of the world.
== Passive ==
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest.
== Held Passive ==
Greater melee damage reduction
== Abilities ==
=== <b>LMB - Smack</b> ===
Slam the pool noodle into the ground, creating a small red explosion that deals <b>4000 damage</b> in a small area, and <b>can damage ores.</b>
=== <b>F - Joe Demise</b> ===
Begin spinning with the pool noodle, creating a whirl that deals <b>2000 damage</b> and repeatedly deal <b>500 damage whirls 20 times.</b> This also fires 10 <b>150 damage</b> projectiles in all 6 directions around the player while spinning.
This ability has the highest damage potential of all weapon abilities in the game so far, at a total of <b>21000 damage</b> if you can land everything!
=== <b>G - AMONG US ICBM</b> ===
Summon an among us crewmate at the position of your cursor which fires a missile up into the sky, which then aims back down and hits the ground for <b>7500 damage</b> in a massive radius. The resulting explosion also inflicts <b>Burn</b>.
== Crafting Uses ==
Used to craft the '''Metal Pipe.'''
eb5a7496081991c88fc412c7247fbea409970729
Monster Mash Dance Party Potion
0
230
729
684
2024-07-27T18:51:01Z
Cherryboiforlife
19
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
MonsterMashDancePartyPotion.png|Default
TyrantMonsterMashDancePartyPotion.png|Tyrant Monster Mash Dance Party Potion
</gallery>
|type = Other Items
|obtainability =
* Only obtainable during the month of April at a 0.2% drop from ANY enemy.
Obtaining this item also awards Mash to the Past.
}}
<blockquote>
“This takes me to the past.”
</blockquote>
== Description ==
We’re mashing to the past with this one for sure.
== Held Passive ==
Bonus swaggery.
== Abilities ==
=== <b>LMB - Dance!</b> ===
Performs the <b>Monster Mash dance</b>.
== Crafting Uses ==
Used to craft the '''Tyrant Monster Mash Dance Party Potion.'''
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File:MonsterMashDancePartyPotion.png
6
259
730
2024-07-27T18:52:39Z
Cherryboiforlife
19
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Ranged
0
170
731
599
2024-07-27T18:52:52Z
Thousand
11
wikitext
text/x-wiki
==These are all of the ranged weapons in the game that can be unlocked by their respective chapters.==
=== <b>Tutorial: In His Watch</b> ===
=== <b>Chapter 1: The Beast Within</b> ===
=== <b>Chapter 2: Beginning of the End</b> ===
=== <b>Chapter 3: Collective Consciousness</b> ===
=== <b>Chapter 4: Unforeseen Consequences</b> ===
=== <b>Chapter 5: Metropolis Meltdown</b> ===
[[Tome Of Death]]
=== <b>Chapter 6: Ruler of Nothing</b> ===
=== <b>Chapter 7: The Lonely Way Ahead</b> ===
[[Tsukuyomi]]
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File:Tophat.png
6
260
732
2024-07-27T18:52:56Z
Demolisher
18
wikitext
text/x-wiki
The hats kinda small...
d114fba9661631a9d077e45ffcf8d84fc4a8ed45
Pickaxes
0
216
733
706
2024-07-27T18:54:17Z
Cherryboiforlife
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{{ItemInfobox
|image = <gallery>
ReservedPickaxe.png|Reserved Pickaxe
CopperPickaxe.png|Copper Pickaxe
IronPickaxe.png|Iron Pickaxe
SilverPickaxe.png|Silver Pickaxe
GoldPickaxe.png|Gold Pickaxe
</gallery>
|type = Others
|obtainability =
* Shopkeeper (Reserved Pickaxe)
* Blacksmith:
* 5/5.5/6/30k Cash
* 2 Copper/Iron/Silver/Gold Crystals
* Reserved/Copper/Iron/Silver Pickaxe
|scaling = Chapters 1-8
}}
<blockquote>
“Jeez this thing is slow as hell. It’s like trying to mine stone with wood!” - Reserved Pickaxe
“I wonder if anyone even uses this.. Usually people just skip straight to gold tier.” - Copper Pickaxe
“Minin' away. I don't know what to mine. I'll mine this anyway.” - Iron Pickaxe
“Silver pickaxe actually is second best pickaxe.” - Silver Pickaxe
“Watch this this break in like .2 seconds lol.” - Gold Pickaxe
</blockquote>
== Description ==
Minecraft reference - Reserved Pickaxe
TRUE! Facts, brother! - Copper Pickaxe
MIIIINEEEE DIAAAAAMMOOOOONNDDDS!!! (There are no diamonds in this game.. idiot) - Iron Pickaxe
Ok, unlike the silver sword and silver bow, yes silver pickaxe does score #2.. if you exclude that pool noodle of course. - Silver Pickaxe
No it won’t. This isn’t minecraft, stupidhead. - Gold Pickaxe
== Passive ==
None
== Abilities ==
=== <b>Mine</b> ===
Swing your pickaxe down for <b>90/110/145/185/250 damage</b>. Can damage ores, and hit multiple things in a small area. It swings slightly faster than the previous pickaxe tier.(Doesn't apply to Reserved Pickaxe)
==Trivia==
* Technically both [[Stop Sign]] and [[Ethan's Pool Noodle]] can also damage ore so they're somewhat a pickaxe.
5631cf26b130489958439fa0a77a51aa4bd4da86
Melee
0
261
734
2024-07-27T18:55:05Z
Thousand
11
Created page with "==These are all of the melee weapons in the game that can be unlocked by their respective chapters.== === <b>Tutorial: In His Watch</b> === [[https://overborne.miraheze.org/wiki/Reserved_Sword|Reserved Sword]] === <b>Chapter 1: The Beast Within</b> === === <b>Chapter 2: Beginning of the End</b> === === <b>Chapter 3: Collective Consciousness</b> === === <b>Chapter 4: Unforeseen Consequences</b> === === <b>Chapter 5: Metropolis Meltdown</b> === === <b>Chapter 6: Ru..."
wikitext
text/x-wiki
==These are all of the melee weapons in the game that can be unlocked by their respective chapters.==
=== <b>Tutorial: In His Watch</b> ===
[[https://overborne.miraheze.org/wiki/Reserved_Sword|Reserved Sword]]
=== <b>Chapter 1: The Beast Within</b> ===
=== <b>Chapter 2: Beginning of the End</b> ===
=== <b>Chapter 3: Collective Consciousness</b> ===
=== <b>Chapter 4: Unforeseen Consequences</b> ===
=== <b>Chapter 5: Metropolis Meltdown</b> ===
=== <b>Chapter 6: Ruler of Nothing</b> ===
=== <b>Chapter 7: The Lonely Way Ahead</b> ===
=== <b> Extras </b> ===
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742
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2024-07-27T19:06:12Z
Thousand
11
/* Chapter 2: Beginning of the End */
wikitext
text/x-wiki
==These are all of the melee weapons in the game that can be unlocked by their respective chapters.==
=== <b>Tutorial: In His Watch</b> ===
[[https://overborne.miraheze.org/wiki/Reserved_Sword|Reserved Sword]]
=== <b>Chapter 1: The Beast Within</b> ===
=== <b>Chapter 2: Beginning of the End</b> ===
[[Stop Sign]]
=== <b>Chapter 3: Collective Consciousness</b> ===
=== <b>Chapter 4: Unforeseen Consequences</b> ===
=== <b>Chapter 5: Metropolis Meltdown</b> ===
=== <b>Chapter 6: Ruler of Nothing</b> ===
=== <b>Chapter 7: The Lonely Way Ahead</b> ===
=== <b> Extras </b> ===
ba2b6bfc6ee09a27ff4c2f81f03f883f6cd1c4f2
743
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2024-07-27T19:06:54Z
Thousand
11
/* Tutorial: In His Watch */
wikitext
text/x-wiki
==These are all of the melee weapons in the game that can be unlocked by their respective chapters.==
=== <b>Tutorial: In His Watch</b> ===
[[Reserved Sword]]
=== <b>Chapter 1: The Beast Within</b> ===
=== <b>Chapter 2: Beginning of the End</b> ===
[[Stop Sign]]
=== <b>Chapter 3: Collective Consciousness</b> ===
=== <b>Chapter 4: Unforeseen Consequences</b> ===
=== <b>Chapter 5: Metropolis Meltdown</b> ===
=== <b>Chapter 6: Ruler of Nothing</b> ===
=== <b>Chapter 7: The Lonely Way Ahead</b> ===
=== <b> Extras </b> ===
25e75675750e7eb4ca96c59027e3dea33fa1b414
File:Soleil2.png
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262
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2024-07-27T18:56:29Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Soleil, Emperor of the Stars
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134
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2024-07-27T18:56:43Z
Omardude8000
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wikitext
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For in depth lore regarding Soleil, visit [https://overborne.miraheze.org/wiki/Soleil/Lore here]
{{EnemyInfobox
|image=
<gallery>
Soleil.png|Phase 1
Soleil2.png|Phase 2
</gallery>
|health = 300,000
|debut = * Chapter 8: As the world caves in
* True Chapter 7: The lonely way ahead
|drops = * 3x Celestial Essence (100%)
* Azurewrath's Revenge (100%, Deathless True Chapter 7)
* [https://overborne.miraheze.org/wiki/Palms_Of_Creation <b>Palms of Creation</b>] (100%, Under 3 minutes kill)
|badges = * A life without purpose, a tragic decree
* Ballad of the Overachiever
* Rise and face the stars, given second life
}}
<blockquote>
“You've chosen your path, now is the hour!”
</blockquote>
== Description ==
A powerful Celestial that can wipe out entire armies. Being foolhardy against Soleil will only fasten your death. He’s an old man though at least, so he’s not nearly as difficult as he would be in his prime.
== Passives ==
Soleil has the ability to suddenly shift the course of his attacks towards the farthest player at any given moment, taking out squads of players strategically.
== Abilities ==
=== <b>Light Attack</b> ===
Soleil's body shines a flare. After half a second, he will punch two times, launching himself towards the player with each strike. This combo will then end with a turning kick that sends him farther than the previous strikes. Each strike deals <b>1500 damage</b>.
* Deals <b>1875 damage</b> in phase two.
=== <b>Axe Kick</b> ===
Soleil grunts, readying his left foot up behind him for some amount of time and perform an axe kick towards the player for <b>2000 damage</b>, radiating brief holographic fists off of his body which deal <b>333 damage</b> each. Multiple fists can hit you.
* Kick deals <b>2500 damage</b>, and fists deal <b>412 damage</b> in phase two.
=== <b>Collapsar</b> ===
Soleil will wind up something in his offhand and toss a tiny rainbow glint at the player with aim prediction. Upon touching a player or the ground, it will explode, creating a large mushroom cloud at its position that deals <b>2000 damage</b> and knocks back.
* Deals <b>2500 damage</b> in phase two.
=== <b>Nova Punch</b> ===
Soleil will station himself on the ground, and rise up with the assistance of his wings, yelling <b>“BLAST IT ALL.”</b> He will briefly track the player’s predicted position before a small red visual is indicated for the player to run the other direction and teleport to the location and create an explosion that deals <b>3500 damage</b>.
* Deals <b>4375 damage</b> in phase two.
=== <b>Limb Barrage</b> ===
Soleil will rise up about 30 studs from the ground with his wings. His body then disperses into small fragments, which then all launch themselves towards the player and explode for <b>1000 damage</b> each. The final fragment in the center will arc itself upwards at the player’s predicted position, and deal <b>1500 damage</b>. Soleil will reappear wherever the last blast hits and tends to follow up with a Nova Punch.
* Small projectiles deal <b>1250 damage</b> and the final projectile deals <b>1875 damage</b> in phase two.
=== <b>Spin</b> ===
Soleil will lift his right leg up and twirl, approaching the player’s predicted position. Players that are hit take <b>2500 damage</b> will get sucked in before he tosses them up into the air. This is performed twice. Soleil tends to follow this attack up with Nova Punch or Light Attack
* This is performed three times in phase 2 and Soleil warps after each one.
=== <b>Rocket Strikes</b> ===
Soleil will pull his fist back before he rockets himself at incredible speeds at the player. He will alter the velocity of his charge about four times. The last charge sends him further off than the others, and is assisted with aim prediction. Each strike deals <b>1250 damage</b>.
* Deals <b>1562 damage</b> in phase two.
=== <b>Fist Trap</b> ===
Soleil will crouch and extend his hand, directing a circle of teleporting holographic fists at the player’s position that deal <b>1000 damage</b> and briefly stun the player.
* Deals <b>1250 damage</b> in phase two.
=== <b>Illumination</b> ===
Soleil will pull his fist back before teleporting to the player and punching them for <b>1500 damage</b> five times. Can be parried. He will always use Spin afterwards.
* Deals <b>1875 damage</b> in phase two.
=== <b>Surrender Now</b> ===
Soleil will ground his palms before delivering a kick for <b>1500 damage</b> three times. Can be parried, and the last kick will launch the player back in preparation of using Collapsar or Fist Trap.
* Deals <b>1875 damage</b> in phase two.
== Phase 2 (50% health) ==
Soleil get pretty mad, and goes ultra instinct and darkens the surroundings. He unlocks a new ability, and his ultimate.
=== <b>Warp</b> ===
Soleil will teleport around a 50 radius of the player after completing three combos.
=== <b>Overhead Slam</b> ===
Soleil will flash the screen. After a second, he will use Warp, and lunge at incredible speeds towards his preferred target with aim prediction. If there are any other players from afar, he will teleport himself 50 studs above that player with the player that got hit. He will then swing his hands overhead, calling out <b>“STRIKE,”</b> and slam the affected player towards the ground for <b>3750 damage</b> and sending them spiraling down towards their doom for an additional <b>675 damage</b>. When the player hits the ground, their bodies will induce a mushroom cloud at their position, dealing <b>5000 damage</b> to other players that happened to get slammed into.
=== <b>Borders of Reality</b> ===
Soleil will flash the screen and then disappear, and reappear at the center of the map. After a second, he will callout <b>“DIE,”</b> and destroy the whole map as he summons a tesseract at his position. The tesseract will repeatedly summon alternating beam patterns of 8, 16, 32, 64 that deal <b>3125 damage</b>, while firing Collapsars at the farthest player for 20 seconds. Soleil will then callout <b>“LET THE HEAVENS RAGE”</b> and rain down explosive stars that deal <b>2500 damage</b> and target the area around each player for 20 more seconds. As stars rain down, an alternating holographic fist spiral will spew out from him, temporarily ensnaring any player upon getting hit. He will then return the map back to normal for a few seconds before he uses Overhead Slam towards the farthest player. Interdimensional traveling is disabled while this ability is active.
== Trivia ==
* Soleil uses voicelines from Smite, specifically the character Zeus
* Soleil used to have voicelines from Ultrakill, specifically the character Minos Prime but was changed because people kept calling Soleil a Minos Prime knockoff for some reason
* Borders of Reality has the highest damage potential in all of Overborne, excluding the Knight’s% damage based attacks. If you somehow managed to get hit by every laser, collapsar, star, and fist.. You can take over <b>2,500,000 damage</b> total.
* The music that plays before Soleil spawns is [https://www.youtube.com/watch?v=6dcZutEDmNE <b>Ancient Mysteries</b>]
* Soleil's phase 1 theme is [https://www.youtube.com/watch?v=6dcZutEDmNE <b>rePrologue</b>] and his phase 2 theme is [https://www.youtube.com/watch?v=389jGFDsHhY <b>Storia</b>]
* The ending theme is [https://www.youtube.com/watch?v=enPUGIzyB98 <b>Keep Walking</b>]
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File:Tainted Tophat.png
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263
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2024-07-27T19:02:00Z
Demolisher
18
wikitext
text/x-wiki
tophat but tainted
7d98eeba1c30c3769483889e678b4b65e9373000
File:Stop Sign.png
6
264
740
2024-07-27T19:03:42Z
Thousand
11
wikitext
text/x-wiki
Yes
5397e0583f14f6c88de06b1ef28f460a1fb5b0ae
Stop Sign
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2024-07-27T19:03:56Z
Thousand
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wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Stop Sign.png|Stopper
</gallery>
|type = Other Items
|obtainability =
* 75% drop from [[Armed Combat Zombie]]
|scaling = Chapters 1-8
}}
<blockquote>
“STOP”
</blockquote>
== Description ==
Too bad it can’t freeze enemies in place entirely, or else that would be quite unbalanced.
== Abilities ==
=== <b>Slam</b> ===
Slam the sign down, dealing <b>100 damage</b> in a small area, and tripping NPCs in a small area. Can damage ores.
a9cecdff699b7e86d3f2fe1942348733ae90d502
Magnetar
0
156
744
574
2024-07-27T19:08:30Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image=
<gallery>
Magnetar.png|Phase 1
Magnetar.png|Phase 2
</gallery>
|health = ???
|debut = Chapter 6.5: ???
|drops = * ??? (100%)
* ??? Plush (100%)
|badges = ???
}}
<blockquote>
“GIVE WAR A CHANCE!!!”
</blockquote>
== Description ==
A bloodthirsty and power hungry beast, this Celestial was the one responsible for wiping out nearly the entire race, needing to be jumped by both Umber and Soleil in order to be put down. This guy would be unstoppable in his prime.
== Abilities ==
=== <b>Placeholder</b> ===
The enemy of all time.
== Phase 2 (50% health) ==
=== <b>Ultimate Placeholder</b> ===
Does this.. yeah
4a33d632a11472bdcda061024360cc51feee47d3
File:Soulless.png
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265
745
2024-07-27T19:10:41Z
Demolisher
18
wikitext
text/x-wiki
tophat sold his soul for droprates
worth it
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File:Umber.png
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2024-07-27T19:12:18Z
Demolisher
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wikitext
text/x-wiki
umber
bfa23b047cc6371d7ad069c7baa4b6b537872a51
File:Ambassador.png
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2024-07-27T19:15:59Z
Omardude8000
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text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Image (2).png
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2024-07-27T19:17:27Z
Demolisher
18
wikitext
text/x-wiki
blast it all
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Ambassador of the Light
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269
751
2024-07-27T19:24:10Z
Omardude8000
7
Created page with "{{EnemyInfobox |image = <gallery> Ambassador.png|Phase 1 Ambassador.png|Phase 2 </gallery> |health=* Phase 1: 20,000 * Phase 2: 30,000 |debut=Chapter 2: <b>The Beginning of the End</b> |drops = * [https://overborne.miraheze.org/wiki/Amber%27s_Trinket <b>Amber's Trinket</b>] (100%) * Astra (100%, WIP) }} <blockquote> “Now you shall perish!” </blockquote> == Description == A celestial-human hybrid woman plotting to eradicate every single last member of the Undead A..."
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ambassador.png|Phase 1
Ambassador.png|Phase 2
</gallery>
|health=* Phase 1: 20,000
* Phase 2: 30,000
|debut=Chapter 2: <b>The Beginning of the End</b>
|drops = * [https://overborne.miraheze.org/wiki/Amber%27s_Trinket <b>Amber's Trinket</b>] (100%)
* Astra (100%, WIP)
}}
<blockquote>
“Now you shall perish!”
</blockquote>
== Description ==
A celestial-human hybrid woman plotting to eradicate every single last member of the Undead Army. Bears a deep grudge towards her uncle, Umber. She’s the butt of many “fatherless” jokes.
== Abilities ==
=== <b>Slash</b> ===
Amber uses her sword to slash nearby players for <b>78 damage</b>.
=== <b>Flight</b> ===
Amber sprouts wings to fly to or away from the player.
* In phase two, upon taking flight, Amber creates 6 projectiles in all directions that deal <b>420 damage</b> and knock back.
=== <b>Light Barrage</b> ===
Amber casts a barrage of small light projectiles that deal <b>168 damage</b> each. Can be used while Amber is flying.
* Deals <b>210 damage</b> in phase two.
=== <b>Spread slash</b> ===
Amber slices horizontally, creating two slash waves out of light which knocks players back and deals <b>263 damage</b>. It is possible to get hit by both slashes at once.
* In phase two, there are three projectiles instead of two, and it deals <b>329 damage</b>.
=== <b>Light beam</b> ===
Amber flashes and then fires an explosive beam of light which deals <b>448 damage</b>. Can be parried.
* Deals <b>560 damage</b> in phase two.
=== <b>Explosive light burst</b> ===
Amber charges up for a while and releases a large explosion of light which knocks players back and deals <b>448 damage</b>. Can be parried.
* Deals <b>560 damage</b> in phase two and fires off projectiles in all directions which deal <b>350 damage</b>.
== Phase 2 (50% Health) ==
The sky darkens, and the Ambassador begins to glow. Her health is now <b>30000</b>. She unlocks an array of new abilities and improves her current abilities.
=== <b>Piercing lunge</b> ===
Amber performs a very fast and long distance lunge with her sword, dealing <b>560 damage</b> to any players hit by it.
=== <b>No escape</b> ===
Amber teleports around the player while creating slow moving slash wave projectiles in spreads of 4 that deal <b>329 damage</b> each and knock back. Can be avoided by standing still funnily enough (unless she’s using a different ability too).
=== <b>Illusion shatter</b> ===
Amber charges up power into large sphere of light and then fires a much larger light beam, which is aimed at the player and deals <b>700 damage</b> in a large area. For her harder variant that’s only seen in <b>Infinite Death</b>, this ability has aim prediction.
=== <b>Turn to oblivion</b> ===
Amber summons a portal of light which rapidly fires small blades of light that deal <b>245 damage</b> each. After a while, the portal stops firing, moves to the position of the player and explodes for <b>630 damage</b>.
* Can either be summoned above Amber, or summoned above a player. If the former is chosen, Amber will stand still for the attack. If the latter is chosen, Amber can perform other attacks while the portal is firing projectiles.
=== <b>Dancing light</b> ===
Amber summons a swirling aura which will constantly fire several small light blade projectiles that deal <b>280 damage</b> each. Can shred you to bits if you’re close to it.
5e76d74289dbd1de9a5bbf5a7afed3910fde38ca
752
751
2024-07-27T19:27:13Z
Omardude8000
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wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Ambassador.png|Phase 1
Ambassador.png|Phase 2
</gallery>
|health=* Phase 1: 20,000
* Phase 2: 30,000
* Infinite Death Phase 1: 60,000
* Infinite Death Phase 2: 100,500
|debut=Chapter 2: <b>The Beginning of the End</b>
|drops = * [https://overborne.miraheze.org/wiki/Amber%27s_Trinket <b>Amber's Trinket</b>] (100%)
* Astra (100%, WIP)
}}
<blockquote>
“Now you shall perish!”
</blockquote>
== Description ==
A celestial-human hybrid woman plotting to eradicate every single last member of the Undead Army. Bears a deep grudge towards her uncle, Umber. She’s the butt of many “fatherless” jokes.
== Abilities ==
=== <b>Slash</b> ===
Amber uses her sword to slash nearby players for <b>78 damage</b>.
=== <b>Flight</b> ===
Amber sprouts wings to fly to or away from the player.
* In phase two, upon taking flight, Amber creates 6 projectiles in all directions that deal <b>420 damage</b> and knock back.
=== <b>Light Barrage</b> ===
Amber casts a barrage of small light projectiles that deal <b>168 damage</b> each. Can be used while Amber is flying.
* Deals <b>210 damage</b> in phase two.
=== <b>Spread slash</b> ===
Amber slices horizontally, creating two slash waves out of light which knocks players back and deals <b>263 damage</b>. It is possible to get hit by both slashes at once.
* In phase two, there are three projectiles instead of two, and it deals <b>329 damage</b>.
=== <b>Light beam</b> ===
Amber flashes and then fires an explosive beam of light which deals <b>448 damage</b>. Can be parried.
* Deals <b>560 damage</b> in phase two.
=== <b>Explosive light burst</b> ===
Amber charges up for a while and releases a large explosion of light which knocks players back and deals <b>448 damage</b>. Can be parried.
* Deals <b>560 damage</b> in phase two and fires off projectiles in all directions which deal <b>350 damage</b>.
== Phase 2 (50% Health) ==
The sky darkens, and the Ambassador begins to glow. Her health is now <b>30000</b>. She unlocks an array of new abilities and improves her current abilities.
=== <b>Piercing lunge</b> ===
Amber performs a very fast and long distance lunge with her sword, dealing <b>560 damage</b> to any players hit by it.
=== <b>No escape</b> ===
Amber teleports around the player while creating slow moving slash wave projectiles in spreads of 4 that deal <b>329 damage</b> each and knock back. Can be avoided by standing still funnily enough (unless she’s using a different ability too).
=== <b>Illusion shatter</b> ===
Amber charges up power into large sphere of light and then fires a much larger light beam, which is aimed at the player and deals <b>700 damage</b> in a large area. For her harder variant that’s only seen in <b>Infinite Death</b>, this ability has aim prediction.
=== <b>Turn to oblivion</b> ===
Amber summons a portal of light which rapidly fires small blades of light that deal <b>245 damage</b> each. After a while, the portal stops firing, moves to the position of the player and explodes for <b>630 damage</b>.
* Can either be summoned above Amber, or summoned above a player. If the former is chosen, Amber will stand still for the attack. If the latter is chosen, Amber can perform other attacks while the portal is firing projectiles.
=== <b>Dancing light</b> ===
Amber summons a swirling aura which will constantly fire several small light blade projectiles that deal <b>280 damage</b> each. Can shred you to bits if you’re close to it.
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File:Image (3).png
6
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2024-07-27T19:43:17Z
Demolisher
18
wikitext
text/x-wiki
A mysterious altar that appeared from a different universe long ago.
b055ab523ecbf7ace61ec7d8718be8c1d7e6559b
Cosmetics
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271
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2024-07-27T19:43:35Z
Demolisher
18
Created page with "== The Altar == <blockquote>[[File:Image (3).png|thumb|A mysterious altar that appeared from a different universe long ago]]'''“I’ve been here since the fall of Domus Refuge”'''</blockquote> == Description == Interact with the altar to get a menu to craft various cosmetic weapons. Cosmetic weapons are based off of submissions from winners of community hosted events. All cosmetics require their original item + 1m cash + [[Cosmic Dye]] which is dropped by The Knigh..."
wikitext
text/x-wiki
== The Altar ==
<blockquote>[[File:Image (3).png|thumb|A mysterious altar that appeared from a different universe long ago]]'''“I’ve been here since the fall of Domus Refuge”'''</blockquote>
== Description ==
Interact with the altar to get a menu to craft various cosmetic weapons. Cosmetic weapons are based off of submissions from winners of community hosted events. All cosmetics require their original item + 1m cash + [[Cosmic Dye]] which is dropped by The Knight at level 50+. If you reset your run, you wont be able to use the cosmetic until you unlock the original item again and you’re at level 50+.
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755
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2024-07-27T19:45:01Z
Demolisher
18
wikitext
text/x-wiki
== The Altar ==
<blockquote>[[File:Image (3).png|thumb|A mysterious altar that appeared from a different universe long ago]]'''“I’ve been here since the fall of Domus Refuge”'''</blockquote>
== Description ==
Interact with the altar to get a menu to craft various cosmetic weapons. Cosmetic weapons are based off of submissions from winners of community hosted events. All cosmetics require their original item + 1m cash + [[Cosmic Dye]] which is dropped by The Knight at level 50+. If you reset your run, you wont be able to use the cosmetic until you unlock the original item again and you’re at level 50+.
= In-game Cosmetics =
876c6e48284cdbd2b9b9f86a35dea1b5414ea3ec
761
755
2024-07-27T20:01:43Z
Demolisher
18
added cosmetics; altar info
wikitext
text/x-wiki
== The Altar ==
<blockquote>[[File:Image (3).png|thumb|A mysterious altar that appeared from a different universe long ago]]'''“I’ve been here since the fall of Domus Refuge”'''</blockquote>
== Description ==
Interact with the altar to get a menu to craft various cosmetic weapons. Cosmetic weapons are based off of submissions from winners of community hosted events. All cosmetics require their original item + 1m cash + [[Cosmic Dye]] which is dropped by The Knight at level 50+. If you reset your run, you wont be able to use the cosmetic until you unlock the original item again and you’re at level 50+.
= In-game Cosmetics =
=== Teapot Tome ===
<blockquote>[[File:Screenshot 2023-10-29 162635.png|alt=This book is nuts. There’s no way the “Tomepot” is a real thing.|thumb|This book is nuts. There’s no way the “Tomepot” is a real thing.]]“THE TOMEPOT!!!! THE TOMEPOT IS REALLLLL!!!!”</blockquote>
=== Abilities ===
==== Exploding pottery ====
Casts flaming teapots that shatter in a small radius that deal 900 damage at a decently fast rate.
==== Fire beams ====
Casts explosive fire beams that explode in a medium radius that deals 1400 damage at a slow rate.
==== F- Mode switch ====
Switches from exploding pottery to fire beams. Also changes the G ability.
==== G- Mega fireballs ====
Your tome briefly flashes before you send three gravity affected fireballs that explode for 1350 damage each. Each fireball also leaves a rune, in which a delayed flame pillar will erupt for 2000 damage and knock enemies upwards. It may be difficult to land every possible hit because of the knockback.
==== Alt G- Linear flame eruptions ====
Perform a backflip that travels far before summoning a linear row of runes which flame erupts from that deal 2750 damage each. Multiple eruptions can hit one enemy, resulting in extra damage.
=== Memento Tempus ===
<blockquote>[[File:Remember, you will time.png|alt=|thumb|Feel free to screenshot]]“This cosmetic goes hard.”</blockquote>
=== Abilities ===
==== '''Ticking end''' ====
Use a special technique to create a ticking clock on your enemies, marked by circles which deals '''1500 damage.'''
==== '''F- Linear ticking end''' ====
Use the same technique to create a linear row of ticking clocks on your enemies. Each clock deals '''3000 damage.''' Two clocks can hit one enemy. This ability is performed twice in a row.
==== '''G- Time’s up.''' ====
You wind up power in your katana, which summons black and white swirls that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast traveling slash that deals '''9000''' damage and pierces through enemies.
==== '''Held passive''' ====
Melee damage reduction.
=== Banisher ===
<blockquote>[[File:I banish thee!!.png|alt=|thumb|'''A revolver with an incredibly long barrel, a gear that spins, and the end of the barrel being on fire. It was originally based off of one of those 2016 scripts where it would stop you from respawning if you got shot by it.''']]“Uhhh.. I wasn’t exploiting, I swear! Don’t ban me!”[[File:Banished.png|thumb|A soul sentenced to the banlands for all eternity ]]</blockquote>
=== Abilities ===
==== Shoot ====
Fire an explosive red orb that deals 1000 damage twice in an area. Direct hits make the first hit deal 2000 damage.
==== F- Banishment ====
Briefly charge up before fire a spread of 3 explosive beams that deal 1500 damage each. You can try to land all 3 beams at once for more damage. Each beam spawns in a Banished.
==== G- DIE! ====
Shout out “DIE!” and summon a large red sphere that flies into the air, and then towards the cursor, creating a massive explosion that deals 6000 damage and inflicts Burn.
==== '''Passive''' ====
Enemies killed by this weapon get “BANISHED”. (Cosmetic visual effect)
=== Banished abilities ===
Banished(s) have 2000 health and strafe from closeby enemies to fire their rocket launcher at a slow rate of fire. Rockets deal 325 damage in a medium radius. Banished will explode and deal 1250 damage to nearby enemies on death.
221a151cc416975f8d75e0ca52a4fd158bdf0e84
764
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2024-07-27T20:09:13Z
Demolisher
18
wikitext
text/x-wiki
== The Altar ==
<blockquote>[[File:Image (3).png|thumb|A mysterious altar that appeared from a different universe long ago]]'''“I’ve been here since the fall of Domus Refuge”'''</blockquote>
== Description ==
Interact with the altar to get a menu to craft various cosmetic weapons. Cosmetic weapons are based off of submissions from winners of community hosted events. All cosmetics require their original item + 1m cash + [[Cosmic Dye]] which is dropped by The Knight at level 50+. If you reset your run, you wont be able to use the cosmetic until you unlock the original item again and you’re at level 50+.
= In-game Cosmetics =
=== Teapot Tome ===
<blockquote>[[File:Screenshot 2023-10-29 162635.png|alt=This book is nuts. There’s no way the “Tomepot” is a real thing.|thumb|This book is nuts. There’s no way the “Tomepot” is a real thing.]]“THE TOMEPOT!!!! THE TOMEPOT IS REALLLLL!!!!”</blockquote>
=== Abilities ===
==== Exploding pottery ====
Casts flaming teapots that shatter in a small radius that deal 900 damage at a decently fast rate.
==== Fire beams ====
Casts explosive fire beams that explode in a medium radius that deals 1400 damage at a slow rate.
==== F- Mode switch ====
Switches from exploding pottery to fire beams. Also changes the G ability.
==== G- Mega fireballs ====
Your tome briefly flashes before you send three gravity affected fireballs that explode for 1350 damage each. Each fireball also leaves a rune, in which a delayed flame pillar will erupt for 2000 damage and knock enemies upwards. It may be difficult to land every possible hit because of the knockback.
==== Alt G- Linear flame eruptions ====
Perform a backflip that travels far before summoning a linear row of runes which flame erupts from that deal 2750 damage each. Multiple eruptions can hit one enemy, resulting in extra damage.
=== Memento Tempus ===
<blockquote>[[File:Remember, you will time.png|alt=|thumb|Feel free to screenshot]]“This cosmetic goes hard.”</blockquote>
=== Abilities ===
==== '''Ticking end''' ====
Use a special technique to create a ticking clock on your enemies, marked by circles which deals '''1500 damage.'''
==== '''F- Linear ticking end''' ====
Use the same technique to create a linear row of ticking clocks on your enemies. Each clock deals '''3000 damage.''' Two clocks can hit one enemy. This ability is performed twice in a row.
==== '''G- Time’s up.''' ====
You wind up power in your katana, which summons black and white swirls that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast traveling slash that deals '''9000''' damage and pierces through enemies.
==== '''Held passive''' ====
Melee damage reduction.
=== Banisher ===
<blockquote>[[File:I banish thee!!.png|alt=|thumb|'''A revolver with an incredibly long barrel, a gear that spins, and the end of the barrel being on fire. It was originally based off of one of those 2016 scripts where it would stop you from respawning if you got shot by it.''']]“Uhhh.. I wasn’t exploiting, I swear! Don’t ban me!”[[File:Banished.png|thumb|A soul sentenced to the banlands for all eternity ]]</blockquote>
=== Abilities ===
==== Shoot ====
Fire an explosive red orb that deals 1000 damage twice in an area. Direct hits make the first hit deal 2000 damage.
==== F- Banishment ====
Briefly charge up before fire a spread of 3 explosive beams that deal 1500 damage each. You can try to land all 3 beams at once for more damage. Each beam spawns in a Banished.
==== G- DIE! ====
Shout out “DIE!” and summon a large red sphere that flies into the air, and then towards the cursor, creating a massive explosion that deals 6000 damage and inflicts Burn.
==== Passive ====
Enemies killed by this weapon get “BANISHED”. (Cosmetic visual effect)
=== Banished abilities ===
Banished(s) have 2000 health and strafe from closeby enemies to fire their rocket launcher at a slow rate of fire. Rockets deal 325 damage in a medium radius. Banished will explode and deal 1250 damage to nearby enemies on death.
=== Cerulean Catseye ===
<blockquote>[[File:Catseye.png|alt=|thumb|You’re creeping me out. Also quit making eye puns. They’re not funny.]]“Eye can always see you. You cannot run, you cannot hide.”</blockquote>
=== Abilities ===
==== Eye-ball ====
Fires a sphere of energy at a decently fast rate which explodes in a small area, dealing '''1012 damage.''' Direct hits deal '''1350 damage.'''
==== F- Monster’s calling ====
Make the eye roar, hitting everything around you for '''3000 damage''' which stops nearby enemies briefly and inflicts stressed.
==== G- Cerulean chaos ====
Summon a large cavern spirit behind you which will fire a large explosive beam that deals '''2400 damage in an area.''' This lasts briefly, but long enough to shoot three to four beams before it disappears if you spam click it.
=== HF Murasama Blade ===
<blockquote>[[File:Image (4).png|alt=|thumb|Weakest Brazilian male. A cosmetic of Tsukuyomi based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade and family heirloom from Metal Gear Rising: Revengeance.]]“Metal Gear Rising Revengeance memes are definitely funny.</blockquote>
=== Abilities ===
==== Cross cut ====
Use a special technique to create localized slashes on your enemies, marked by circles which deals 1500 damage. Attacks are bright red and have particle effects resembling red electricity.
==== F- Storm front ====
Use the same technique to create a linear row of slashes on your enemies. Each slash deals 3000 damage. Two slashes can hit one enemy. This ability is performed twice in a row. Attacks are bright red and have particle effects resembling red electricity.
==== G- Charging slash ====
You wind up power in your katana, which summons red winds in the form of circles that deals 500 damage per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals 9000 damage and pierces through enemies. Your character flashes white for a short instance when you finish charging.
==== '''Held passive''' ====
Melee damage reduction.
48b0d236a406dd082483f0225f9d8fe1053a4a28
765
764
2024-07-27T20:10:12Z
Demolisher
18
wikitext
text/x-wiki
== The Altar ==
<blockquote>[[File:Image (3).png|thumb|A mysterious altar that appeared from a different universe long ago]]'''“I’ve been here since the fall of Domus Refuge”'''</blockquote>
== Description ==
Interact with the altar to get a menu to craft various cosmetic weapons. Cosmetic weapons are based off of submissions from winners of community hosted events. All cosmetics require their original item + 1m cash + [[Cosmic Dye]] which is dropped by The Knight at level 50+. If you reset your run, you wont be able to use the cosmetic until you unlock the original item again and you’re at level 50+.
= In-game Cosmetics =
== Teapot Tome ==
<blockquote>[[File:Screenshot 2023-10-29 162635.png|alt=This book is nuts. There’s no way the “Tomepot” is a real thing.|thumb|This book is nuts. There’s no way the “Tomepot” is a real thing.]]“THE TOMEPOT!!!! THE TOMEPOT IS REALLLLL!!!!”</blockquote>
=== Abilities ===
==== Exploding pottery ====
Casts flaming teapots that shatter in a small radius that deal 900 damage at a decently fast rate.
==== Fire beams ====
Casts explosive fire beams that explode in a medium radius that deals 1400 damage at a slow rate.
==== F- Mode switch ====
Switches from exploding pottery to fire beams. Also changes the G ability.
==== G- Mega fireballs ====
Your tome briefly flashes before you send three gravity affected fireballs that explode for 1350 damage each. Each fireball also leaves a rune, in which a delayed flame pillar will erupt for 2000 damage and knock enemies upwards. It may be difficult to land every possible hit because of the knockback.
==== Alt G- Linear flame eruptions ====
Perform a backflip that travels far before summoning a linear row of runes which flame erupts from that deal 2750 damage each. Multiple eruptions can hit one enemy, resulting in extra damage.
== Memento Tempus ==
<blockquote>[[File:Remember, you will time.png|alt=|thumb|Feel free to screenshot]]“This cosmetic goes hard.”</blockquote>
=== Abilities ===
==== '''Ticking end''' ====
Use a special technique to create a ticking clock on your enemies, marked by circles which deals '''1500 damage.'''
==== '''F- Linear ticking end''' ====
Use the same technique to create a linear row of ticking clocks on your enemies. Each clock deals '''3000 damage.''' Two clocks can hit one enemy. This ability is performed twice in a row.
==== '''G- Time’s up.''' ====
You wind up power in your katana, which summons black and white swirls that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast traveling slash that deals '''9000''' damage and pierces through enemies.
==== '''Held passive''' ====
Melee damage reduction.
== Banisher ==
<blockquote>[[File:I banish thee!!.png|alt=|thumb|'''A revolver with an incredibly long barrel, a gear that spins, and the end of the barrel being on fire. It was originally based off of one of those 2016 scripts where it would stop you from respawning if you got shot by it.''']]“Uhhh.. I wasn’t exploiting, I swear! Don’t ban me!”[[File:Banished.png|thumb|A soul sentenced to the banlands for all eternity ]]</blockquote>
=== Abilities ===
==== Shoot ====
Fire an explosive red orb that deals 1000 damage twice in an area. Direct hits make the first hit deal 2000 damage.
==== F- Banishment ====
Briefly charge up before fire a spread of 3 explosive beams that deal 1500 damage each. You can try to land all 3 beams at once for more damage. Each beam spawns in a Banished.
==== G- DIE! ====
Shout out “DIE!” and summon a large red sphere that flies into the air, and then towards the cursor, creating a massive explosion that deals 6000 damage and inflicts Burn.
==== Passive ====
Enemies killed by this weapon get “BANISHED”. (Cosmetic visual effect)
=== Banished abilities ===
Banished(s) have 2000 health and strafe from closeby enemies to fire their rocket launcher at a slow rate of fire. Rockets deal 325 damage in a medium radius. Banished will explode and deal 1250 damage to nearby enemies on death.
== Cerulean Catseye ==
<blockquote>[[File:Catseye.png|alt=|thumb|You’re creeping me out. Also quit making eye puns. They’re not funny.]]“Eye can always see you. You cannot run, you cannot hide.”</blockquote>
=== Abilities ===
==== Eye-ball ====
Fires a sphere of energy at a decently fast rate which explodes in a small area, dealing '''1012 damage.''' Direct hits deal '''1350 damage.'''
==== F- Monster’s calling ====
Make the eye roar, hitting everything around you for '''3000 damage''' which stops nearby enemies briefly and inflicts stressed.
==== G- Cerulean chaos ====
Summon a large cavern spirit behind you which will fire a large explosive beam that deals '''2400 damage in an area.''' This lasts briefly, but long enough to shoot three to four beams before it disappears if you spam click it.
== HF Murasama Blade ==
<blockquote>[[File:Image (4).png|alt=|thumb|Weakest Brazilian male. A cosmetic of Tsukuyomi based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade and family heirloom from Metal Gear Rising: Revengeance.]]“Metal Gear Rising Revengeance memes are definitely funny.</blockquote>
=== Abilities ===
==== Cross cut ====
Use a special technique to create localized slashes on your enemies, marked by circles which deals 1500 damage. Attacks are bright red and have particle effects resembling red electricity.
==== F- Storm front ====
Use the same technique to create a linear row of slashes on your enemies. Each slash deals 3000 damage. Two slashes can hit one enemy. This ability is performed twice in a row. Attacks are bright red and have particle effects resembling red electricity.
==== G- Charging slash ====
You wind up power in your katana, which summons red winds in the form of circles that deals 500 damage per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals 9000 damage and pierces through enemies. Your character flashes white for a short instance when you finish charging.
==== '''Held passive''' ====
Melee damage reduction.
5913773b2b866d27e2e5efd3f92a2845b5cb6146
769
765
2024-07-27T20:23:13Z
Demolisher
18
wikitext
text/x-wiki
== The Altar ==
<blockquote>[[File:Image (3).png|thumb|A mysterious altar that appeared from a different universe long ago]]'''“I’ve been here since the fall of Domus Refuge”'''</blockquote>
== Description ==
Interact with the altar to get a menu to craft various cosmetic weapons. Cosmetic weapons are based off of submissions from winners of community hosted events. All cosmetics require their original item + 1m cash + [[Cosmic Dye]] which is dropped by The Knight at level 50+. If you reset your run, you wont be able to use the cosmetic until you unlock the original item again and you’re at level 50+.
= In-game Cosmetics =
== Teapot Tome ==
<blockquote>[[File:Screenshot 2023-10-29 162635.png|alt=This book is nuts. There’s no way the “Tomepot” is a real thing.|thumb|This book is nuts. There’s no way the “Tomepot” is a real thing.]]“THE TOMEPOT!!!! THE TOMEPOT IS REALLLLL!!!!”</blockquote>
=== Abilities ===
==== Exploding pottery ====
Casts flaming teapots that shatter in a small radius that deal 900 damage at a decently fast rate.
==== Fire beams ====
Casts explosive fire beams that explode in a medium radius that deals 1400 damage at a slow rate.
==== F- Mode switch ====
Switches from exploding pottery to fire beams. Also changes the G ability.
==== G- Mega fireballs ====
Your tome briefly flashes before you send three gravity affected fireballs that explode for 1350 damage each. Each fireball also leaves a rune, in which a delayed flame pillar will erupt for 2000 damage and knock enemies upwards. It may be difficult to land every possible hit because of the knockback.
==== Alt G- Linear flame eruptions ====
Perform a backflip that travels far before summoning a linear row of runes which flame erupts from that deal 2750 damage each. Multiple eruptions can hit one enemy, resulting in extra damage.
== Memento Tempus ==
<blockquote>[[File:Remember, you will time.png|alt=|thumb|Feel free to screenshot]]“This cosmetic goes hard.”</blockquote>
=== Abilities ===
==== '''Ticking end''' ====
Use a special technique to create a ticking clock on your enemies, marked by circles which deals '''1500 damage.'''
==== '''F- Linear ticking end''' ====
Use the same technique to create a linear row of ticking clocks on your enemies. Each clock deals '''3000 damage.''' Two clocks can hit one enemy. This ability is performed twice in a row.
==== '''G- Time’s up.''' ====
You wind up power in your katana, which summons black and white swirls that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast traveling slash that deals '''9000''' damage and pierces through enemies.
==== '''Held passive''' ====
Melee damage reduction.
== Banisher ==
<blockquote>[[File:I banish thee!!.png|alt=|thumb|'''A revolver with an incredibly long barrel, a gear that spins, and the end of the barrel being on fire. It was originally based off of one of those 2016 scripts where it would stop you from respawning if you got shot by it.''']]“Uhhh.. I wasn’t exploiting, I swear! Don’t ban me!”[[File:Banished.png|thumb|A soul sentenced to the banlands for all eternity ]]</blockquote>
=== Abilities ===
==== Shoot ====
Fire an explosive red orb that deals 1000 damage twice in an area. Direct hits make the first hit deal 2000 damage.
==== F- Banishment ====
Briefly charge up before fire a spread of 3 explosive beams that deal 1500 damage each. You can try to land all 3 beams at once for more damage. Each beam spawns in a Banished.
==== G- DIE! ====
Shout out “DIE!” and summon a large red sphere that flies into the air, and then towards the cursor, creating a massive explosion that deals 6000 damage and inflicts Burn.
==== Passive ====
Enemies killed by this weapon get “BANISHED”. (Cosmetic visual effect)
=== Banished abilities ===
Banished(s) have 2000 health and strafe from closeby enemies to fire their rocket launcher at a slow rate of fire. Rockets deal 325 damage in a medium radius. Banished will explode and deal 1250 damage to nearby enemies on death.
== Cerulean Catseye ==
<blockquote>[[File:Catseye.png|alt=|thumb|You’re creeping me out. Also quit making eye puns. They’re not funny.]]“Eye can always see you. You cannot run, you cannot hide.”</blockquote>
=== Abilities ===
==== Eye-ball ====
Fires a sphere of energy at a decently fast rate which explodes in a small area, dealing '''1012 damage.''' Direct hits deal '''1350 damage.'''
==== F- Monster’s calling ====
Make the eye roar, hitting everything around you for '''3000 damage''' which stops nearby enemies briefly and inflicts stressed.
==== G- Cerulean chaos ====
Summon a large cavern spirit behind you which will fire a large explosive beam that deals '''2400 damage in an area.''' This lasts briefly, but long enough to shoot three to four beams before it disappears if you spam click it.
== HF Murasama Blade ==
<blockquote>[[File:Image (4).png|alt=|thumb|Weakest Brazilian male. A cosmetic of Tsukuyomi based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade and family heirloom from Metal Gear Rising: Revengeance.]]“Metal Gear Rising Revengeance memes are definitely funny.</blockquote>
=== Abilities ===
==== Cross cut ====
Use a special technique to create localized slashes on your enemies, marked by circles which deals 1500 damage. Attacks are bright red and have particle effects resembling red electricity.
==== F- Storm front ====
Use the same technique to create a linear row of slashes on your enemies. Each slash deals 3000 damage. Two slashes can hit one enemy. This ability is performed twice in a row. Attacks are bright red and have particle effects resembling red electricity.
==== G- Charging slash ====
You wind up power in your katana, which summons red winds in the form of circles that deals 500 damage per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals 9000 damage and pierces through enemies. Your character flashes white for a short instance when you finish charging.
==== '''Held passive''' ====
Melee damage reduction.
== Epic Golden Shield ==
<blockquote>[[File:Epicgoldensheild.png|alt=|thumb|So useful]]“I’m ####ing invincible!!!”</blockquote>
==== '''Held passive''' ====
75% damage reduction, but cooler looking than Border of the Keep
== Epic Katana ==
<blockquote>[[File:Epic katana.png|alt=|thumb|If you look at the lunge animation, you actually dance.]]“Now this goes really hard. You definitely can screenshot this one.”</blockquote>
=== Abilities ===
==== Basic ====
You swing your katana for 750 damage. Third swing deals 2250 damage and visually drops a katana on the enemy. Attacks are guaranteed to inflict Soulburn on enemies. Swings additionally create a purple slash wave that deals 375 damage. Direct slashes heal you for 93 health per hit.
==== F- Epic lunge ====
You charge up purple energy before performing a long distance lunge which deals 7000 damage to any enemies in your way.
==== G- Epic slashes ====
You perform five quick slashes that create purple slash wave projectiles that deal 2222 damage per wave. Can be quite damaging if you land all five!
==== '''Held passive''' ====
Melee damage reduction.
== Chaos's Dignity ==
<blockquote>[[File:Chaos dignity.jpg|alt=|thumb|The best cosmetic in-game, no bias.]]“This one sounds pretty peak"</blockquote>
=== Abilities ===
==== '''Stab''' ====
Thrust your spear forward, dealing '''500 damage''', and creating a slash of dark and light that deals an additional '''500 damage.''' Melee strikes have a chance to inflict bleed on enemies.
==== '''F- Chaos lunge''' ====
You briefly winds up before rocketing forward with your spear, launching projectiles in all directions that deal '''2750 damage''' each. Multiple projectiles can hit an enemy in a single lunge.
==== '''G- Glitch barrage''' ====
You summon an array of 9 projectiles above you and fires them after a short delay in a volley. Projectiles automatically aim at the closest enemies and predict their movement. Each projectile deals '''925 damage.'''
==== '''Held passive''' ====
Melee damage reduction.
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File:Screenshot 2023-10-29 162635.png
6
272
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2024-07-27T19:48:49Z
Demolisher
18
wikitext
text/x-wiki
POT
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File:Remember, you will time.png
6
273
757
2024-07-27T19:54:52Z
Demolisher
18
wikitext
text/x-wiki
tempus de momento
f40a90f997f1fa9adfcc82991ff6ef521594e919
File:I banish thee!!.png
6
274
758
2024-07-27T19:57:09Z
Demolisher
18
wikitext
text/x-wiki
banisher
de70e0369d39cbfab03dc337cfe0f2ba4a27f9f9
Amber's Trinket
0
220
759
704
2024-07-27T19:57:19Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
AmbersTrinket.png|Default
AmberSummon.png|Amber
</gallery>
|type = Other Items
|obtainability =
* 100% drop from [https://overborne.miraheze.org/wiki/Ambassador_of_the_Light <b>Ambassador of the Light</b>]
|scaling = Chapters 1-8
}}
<blockquote>
“What an old looking trinket. I bet it does nothing.”
</blockquote>
== Description ==
You’re wrong. It does something.
== Passive ==
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest.
== Abilities ==
=== <b>Call</b> ===
Summons Amber to your current position. Amber’s health and damage <b>scales</b> with your level and has a cap. Amber uses her <b>Slash, Flight, Spread slash, Light beam, Explosive light burst, Light barrage</b>. Players and allies near Amber will be healed by <b>.5% of their total health</b> per second. This can stack with the player’s natural regeneration. Amber has limited aggro range and will follow you if there are no enemies nearby.
=== <b>Heal</b> ===
If Amber is already spawned or you’re in a chapter that Amber cannot be spawned in, you will heal a small percentage of your health.
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File:Banished.png
6
275
760
2024-07-27T20:00:21Z
Demolisher
18
wikitext
text/x-wiki
banished
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File:Catseye.png
6
276
762
2024-07-27T20:05:48Z
Demolisher
18
wikitext
text/x-wiki
Catseye
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File:Image (4).png
6
277
763
2024-07-27T20:07:41Z
Demolisher
18
wikitext
text/x-wiki
HF murasama blade
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File:Epicgoldensheild.png
6
278
766
2024-07-27T20:15:21Z
Demolisher
18
wikitext
text/x-wiki
epic
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File:Epic katana.png
6
279
767
2024-07-27T20:18:09Z
Demolisher
18
wikitext
text/x-wiki
epic kantana
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File:Chaos dignity.jpg
6
280
768
2024-07-27T20:22:19Z
Demolisher
18
wikitext
text/x-wiki
best cosmetic in the game
Chaos dignity
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File:Skeledeath.png
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2024-07-27T20:24:13Z
Omardude8000
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wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Sword of Death
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282
771
2024-07-27T20:24:24Z
Thousand
11
Created page with "{{ItemInfobox |image = <gallery> Ezoth.png|Default </gallery> |type = Ranged |obtainability = * Flames of Death * Azure Vanquisher * 3x Skeleton Swords * 50,000 Cash }} <blockquote> "Making avoiding damage easier, one button at a time!" </blockquote> == Description == "The lords of death were powerful enforcers, once measly skeletons that have earned their way up to the top. They embody the pride of the Korbloxian Division." == Passive == Melee Damage Reduction. =..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|Default
</gallery>
|type = Ranged
|obtainability =
* Flames of Death
* Azure Vanquisher
* 3x Skeleton Swords
* 50,000 Cash
}}
<blockquote>
"Making avoiding damage easier, one button at a time!"
</blockquote>
== Description ==
"The lords of death were powerful enforcers, once measly skeletons that have earned their way up to the top. They embody the pride of the Korbloxian Division."
== Passive ==
Melee Damage Reduction.
== Abilities ==
=== <b>LMB - Soulfire Skulls</b> ===
You fire a projectile skull out of your sword that explodes on impact to deal 800 damage and inflict <b>Soulburn</b>. Fires at a pretty decent rate and explosions have small AoE.
=== <b>F - Soulfire Slammer</b> ===
Leap into the air, creating a shockwave that deals <b>2000 damage</b> to nearby enemies and once you land, create a larger explosion which deals <b>3250 damage</b> to nearby enemies and inflicts <b>Soulburn</b>. Landing both does pretty good damage.
=== <b>G - Soulfire Blast Dash</b> ===
This one actually does damage. You will quickly surround yourself in blue flames and dash a medium distance, dealing a few counts of <b>750 damage</b> to enemies you go past and inflict <b>Soulburn</b>. After the brief dash, you will create a large explosion that deals <b>3250 damage</b> and inflict <b>Soulburn</b>. If you get stuck while dashing, you could get more hits on an enemy.
== Crafting Uses ==
Used to craft the
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{{ItemInfobox
|image = <gallery>
Sword of Death.png|moai holding the blade
</gallery>
|type = Ranged
|obtainability =
* Flames of Death
* Azure Vanquisher
* 3x Skeleton Swords
* 50,000 Cash
}}
<blockquote>
"Making avoiding damage easier, one button at a time!"
</blockquote>
== Description ==
"The lords of death were powerful enforcers, once measly skeletons that have earned their way up to the top. They embody the pride of the Korbloxian Division."
== Passive ==
Melee Damage Reduction.
== Abilities ==
=== <b>LMB - Soulfire Skulls</b> ===
You fire a projectile skull out of your sword that explodes on impact to deal 800 damage and inflict <b>Soulburn</b>. Fires at a pretty decent rate and explosions have small AoE.
=== <b>F - Soulfire Slammer</b> ===
Leap into the air, creating a shockwave that deals <b>2000 damage</b> to nearby enemies and once you land, create a larger explosion which deals <b>3250 damage</b> to nearby enemies and inflicts <b>Soulburn</b>. Landing both does pretty good damage.
=== <b>G - Soulfire Blast Dash</b> ===
This one actually does damage. You will quickly surround yourself in blue flames and dash a medium distance, dealing a few counts of <b>750 damage</b> to enemies you go past and inflict <b>Soulburn</b>. After the brief dash, you will create a large explosion that deals <b>3250 damage</b> and inflict <b>Soulburn</b>. If you get stuck while dashing, you could get more hits on an enemy.
== Crafting Uses ==
Used to craft the
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File:Skeledeath2.png
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da39a3ee5e6b4b0d3255bfef95601890afd80709
Tempest Bringer's Lantern
0
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/* Lightning LMB - Surgeshock Strike */
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{{ItemInfobox
|image = <gallery>
Edgelord.png|Appearance
</gallery>
|type = Ranged
|obtainability =
* 1x Cosmic Dye
* 1x Tome of Death
* 1,000,000 Cash
}}
<blockquote>
"I REGRET NOTHING."
</blockquote>
== Description ==
Also known as the Raincatcher, this magical lantern gives its bearer precise control over the forces of the sky and is an artifact cautiously approached by spellcasters, for they know its true power when mastered (and doused in water).
== Abilities ==
=== <b> Wind LMB - Breeze Blades</b> ===
The user conjures wind blades from thin air to deal <b>900 damage</b>.
=== <b>F - Mode Swap</b> ===
The user swaps between Wind and Lightning mode.
=== <b>Wind G - Tormenting Tempest</b> ===
The user tosses out 3 magic orbs that explode into tornadoes accompanied by thunderbolts in their place. The storm balls deal <b>1350 damage</b> on hit and the lightning bolts deal <b>200 damage</b>.
=== <b> Lightning LMB - Lightning Strike</b> ===
The user casts explosive yellow thunderbolts, dealing <b>1400 damage</b>.
=== <b>Lightning G - Raincatcher's Projection</b> ===
The user does a backflip and summons an illusion of a phoenix before it flies forward, leaving a line of thunderbolts in its wake.
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File:Zombie flag.png
6
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Demolisher
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flag
112f3a99b283a4e1788dedd8e0e5d35375c33747
Cosmetics
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== The Altar ==
<blockquote>[[File:Image (3).png|thumb|A mysterious altar that appeared from a different universe long ago]]'''“I’ve been here since the fall of Domus Refuge”'''</blockquote>
== Description ==
Interact with the altar to get a menu to craft various cosmetic weapons. Cosmetic weapons are based off of submissions from winners of community hosted events. All cosmetics require their original item + 1m cash + [[Cosmic Dye]] which is dropped by The Knight at level 50+. If you reset your run, you wont be able to use the cosmetic until you unlock the original item again and you’re at level 50+.
= In-game Cosmetics =
== Teapot Tome ==
<blockquote>[[File:Screenshot 2023-10-29 162635.png|alt=This book is nuts. There’s no way the “Tomepot” is a real thing.|thumb|This book is nuts. There’s no way the “Tomepot” is a real thing.]]“THE TOMEPOT!!!! THE TOMEPOT IS REALLLLL!!!!”</blockquote>
=== Abilities ===
==== Exploding pottery ====
Casts flaming teapots that shatter in a small radius that deal 900 damage at a decently fast rate.
==== Fire beams ====
Casts explosive fire beams that explode in a medium radius that deals 1400 damage at a slow rate.
==== F- Mode switch ====
Switches from exploding pottery to fire beams. Also changes the G ability.
==== G- Mega fireballs ====
Your tome briefly flashes before you send three gravity affected fireballs that explode for 1350 damage each. Each fireball also leaves a rune, in which a delayed flame pillar will erupt for 2000 damage and knock enemies upwards. It may be difficult to land every possible hit because of the knockback.
==== Alt G- Linear flame eruptions ====
Perform a backflip that travels far before summoning a linear row of runes which flame erupts from that deal 2750 damage each. Multiple eruptions can hit one enemy, resulting in extra damage.
== Memento Tempus ==
<blockquote>[[File:Remember, you will time.png|alt=|thumb|Feel free to screenshot]]“This cosmetic goes hard.”</blockquote>
=== Abilities ===
==== '''Ticking end''' ====
Use a special technique to create a ticking clock on your enemies, marked by circles which deals '''1500 damage.'''
==== '''F- Linear ticking end''' ====
Use the same technique to create a linear row of ticking clocks on your enemies. Each clock deals '''3000 damage.''' Two clocks can hit one enemy. This ability is performed twice in a row.
==== '''G- Time’s up.''' ====
You wind up power in your katana, which summons black and white swirls that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast traveling slash that deals '''9000''' damage and pierces through enemies.
==== '''Held passive''' ====
Melee damage reduction.
== Banisher ==
<blockquote>[[File:I banish thee!!.png|alt=|thumb|'''A revolver with an incredibly long barrel, a gear that spins, and the end of the barrel being on fire. It was originally based off of one of those 2016 scripts where it would stop you from respawning if you got shot by it.''']]“Uhhh.. I wasn’t exploiting, I swear! Don’t ban me!”[[File:Banished.png|thumb|A soul sentenced to the banlands for all eternity ]]</blockquote>
=== Abilities ===
==== Shoot ====
Fire an explosive red orb that deals 1000 damage twice in an area. Direct hits make the first hit deal 2000 damage.
==== F- Banishment ====
Briefly charge up before fire a spread of 3 explosive beams that deal 1500 damage each. You can try to land all 3 beams at once for more damage. Each beam spawns in a Banished.
==== G- DIE! ====
Shout out “DIE!” and summon a large red sphere that flies into the air, and then towards the cursor, creating a massive explosion that deals 6000 damage and inflicts Burn.
==== Passive ====
Enemies killed by this weapon get “BANISHED”. (Cosmetic visual effect)
=== Banished abilities ===
Banished(s) have 2000 health and strafe from closeby enemies to fire their rocket launcher at a slow rate of fire. Rockets deal 325 damage in a medium radius. Banished will explode and deal 1250 damage to nearby enemies on death.
== Cerulean Catseye ==
<blockquote>[[File:Catseye.png|alt=|thumb|You’re creeping me out. Also quit making eye puns. They’re not funny.]]“Eye can always see you. You cannot run, you cannot hide.”</blockquote>
=== Abilities ===
==== Eye-ball ====
Fires a sphere of energy at a decently fast rate which explodes in a small area, dealing '''1012 damage.''' Direct hits deal '''1350 damage.'''
==== F- Monster’s calling ====
Make the eye roar, hitting everything around you for '''3000 damage''' which stops nearby enemies briefly and inflicts stressed.
==== G- Cerulean chaos ====
Summon a large cavern spirit behind you which will fire a large explosive beam that deals '''2400 damage in an area.''' This lasts briefly, but long enough to shoot three to four beams before it disappears if you spam click it.
== HF Murasama Blade ==
<blockquote>[[File:Image (4).png|alt=|thumb|Weakest Brazilian male. A cosmetic of Tsukuyomi based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade and family heirloom from Metal Gear Rising: Revengeance.]]“Metal Gear Rising Revengeance memes are definitely funny.</blockquote>
=== Abilities ===
==== Cross cut ====
Use a special technique to create localized slashes on your enemies, marked by circles which deals 1500 damage. Attacks are bright red and have particle effects resembling red electricity.
==== F- Storm front ====
Use the same technique to create a linear row of slashes on your enemies. Each slash deals 3000 damage. Two slashes can hit one enemy. This ability is performed twice in a row. Attacks are bright red and have particle effects resembling red electricity.
==== G- Charging slash ====
You wind up power in your katana, which summons red winds in the form of circles that deals 500 damage per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals 9000 damage and pierces through enemies. Your character flashes white for a short instance when you finish charging.
==== '''Held passive''' ====
Melee damage reduction.
== Epic Golden Shield ==
<blockquote>[[File:Epicgoldensheild.png|alt=|thumb|So useful]]“I’m ####ing invincible!!!”</blockquote>
=== Abilites ===
==== '''Held passive''' ====
75% damage reduction, but cooler looking than Border of the Keep
== Epic Katana ==
<blockquote>[[File:Epic katana.png|alt=|thumb|If you look at the lunge animation, you actually dance.]]“Now this goes really hard. You definitely can screenshot this one.”</blockquote>
=== Abilities ===
==== Basic ====
You swing your katana for 750 damage. Third swing deals 2250 damage and visually drops a katana on the enemy. Attacks are guaranteed to inflict Soulburn on enemies. Swings additionally create a purple slash wave that deals 375 damage. Direct slashes heal you for 93 health per hit.
==== F- Epic lunge ====
You charge up purple energy before performing a long distance lunge which deals 7000 damage to any enemies in your way.
==== G- Epic slashes ====
You perform five quick slashes that create purple slash wave projectiles that deal 2222 damage per wave. Can be quite damaging if you land all five!
==== '''Held passive''' ====
Melee damage reduction.
== Chaos's Dignity ==
<blockquote>[[File:Chaos dignity.jpg|alt=|thumb|The best cosmetic in-game, no bias.]]“This one sounds pretty peak"</blockquote>
=== Abilities ===
==== '''Stab''' ====
Thrust your spear forward, dealing '''500 damage''', and creating a slash of dark and light that deals an additional '''500 damage.''' Melee strikes have a chance to inflict bleed on enemies.
==== '''F- Chaos lunge''' ====
You briefly winds up before rocketing forward with your spear, launching projectiles in all directions that deal '''2750 damage''' each. Multiple projectiles can hit an enemy in a single lunge.
==== '''G- Glitch barrage''' ====
You summon an array of 9 projectiles above you and fires them after a short delay in a volley. Projectiles automatically aim at the closest enemies and predict their movement. Each projectile deals '''925 damage.'''
==== '''Held passive''' ====
Melee damage reduction.
== Zombie Flag ==
<blockquote>[[File:Zombie flag.png|alt=|thumb|Ok now the quote is correct. These zombies do in fact say “Braaaaiinss”.]]“Braaaaiiiinsss..”</blockquote>
=== Abilities ===
==== Summon ====
Zombis move very fast and punch for 400 damage. Zombis have infinite aggro range and do not follow the player.
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== The Altar ==
<blockquote>[[File:Image (3).png|thumb|A mysterious altar that appeared from a different universe long ago]]'''“I’ve been here since the fall of Domus Refuge”'''</blockquote>
== Description ==
Interact with the altar to get a menu to craft various cosmetic weapons. Cosmetic weapons are based off of submissions from winners of community hosted events. All cosmetics require their original item + 1m cash + [[Cosmic Dye]] which is dropped by The Knight at level 50+. If you reset your run, you wont be able to use the cosmetic until you unlock the original item again and you’re at level 50+.
= In-game Cosmetics =
== Teapot Tome ==
<blockquote>[[File:Screenshot 2023-10-29 162635.png|alt=This book is nuts. There’s no way the “Tomepot” is a real thing.|thumb|This book is nuts. There’s no way the “Tomepot” is a real thing.]]“THE TOMEPOT!!!! THE TOMEPOT IS REALLLLL!!!!”</blockquote>
=== Abilities ===
==== Exploding pottery ====
Casts flaming teapots that shatter in a small radius that deal 900 damage at a decently fast rate.
==== Fire beams ====
Casts explosive fire beams that explode in a medium radius that deals 1400 damage at a slow rate.
==== F- Mode switch ====
Switches from exploding pottery to fire beams. Also changes the G ability.
==== G- Mega fireballs ====
Your tome briefly flashes before you send three gravity affected fireballs that explode for 1350 damage each. Each fireball also leaves a rune, in which a delayed flame pillar will erupt for 2000 damage and knock enemies upwards. It may be difficult to land every possible hit because of the knockback.
==== Alt G- Linear flame eruptions ====
Perform a backflip that travels far before summoning a linear row of runes which flame erupts from that deal 2750 damage each. Multiple eruptions can hit one enemy, resulting in extra damage.
== Memento Tempus ==
<blockquote>[[File:Remember, you will time.png|alt=|thumb|Feel free to screenshot]]“This cosmetic goes hard.”</blockquote>
=== Abilities ===
==== '''Ticking end''' ====
Use a special technique to create a ticking clock on your enemies, marked by circles which deals '''1500 damage.'''
==== '''F- Linear ticking end''' ====
Use the same technique to create a linear row of ticking clocks on your enemies. Each clock deals '''3000 damage.''' Two clocks can hit one enemy. This ability is performed twice in a row.
==== '''G- Time’s up.''' ====
You wind up power in your katana, which summons black and white swirls that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast traveling slash that deals '''9000''' damage and pierces through enemies.
==== '''Held passive''' ====
Melee damage reduction.
== Banisher ==
<blockquote>[[File:I banish thee!!.png|alt=|thumb|'''A revolver with an incredibly long barrel, a gear that spins, and the end of the barrel being on fire. It was originally based off of one of those 2016 scripts where it would stop you from respawning if you got shot by it.''']]“Uhhh.. I wasn’t exploiting, I swear! Don’t ban me!”[[File:Banished.png|thumb|A soul sentenced to the banlands for all eternity ]]</blockquote>
=== Abilities ===
==== Shoot ====
Fire an explosive red orb that deals 1000 damage twice in an area. Direct hits make the first hit deal 2000 damage.
==== F- Banishment ====
Briefly charge up before fire a spread of 3 explosive beams that deal 1500 damage each. You can try to land all 3 beams at once for more damage. Each beam spawns in a Banished.
==== G- DIE! ====
Shout out “DIE!” and summon a large red sphere that flies into the air, and then towards the cursor, creating a massive explosion that deals 6000 damage and inflicts Burn.
==== Passive ====
Enemies killed by this weapon get “BANISHED”. (Cosmetic visual effect)
=== Banished abilities ===
Banished(s) have 2000 health and strafe from closeby enemies to fire their rocket launcher at a slow rate of fire. Rockets deal 325 damage in a medium radius. Banished will explode and deal 1250 damage to nearby enemies on death.
== Cerulean Catseye ==
<blockquote>[[File:Catseye.png|alt=|thumb|You’re creeping me out. Also quit making eye puns. They’re not funny.]]“Eye can always see you. You cannot run, you cannot hide.”</blockquote>
=== Abilities ===
==== Eye-ball ====
Fires a sphere of energy at a decently fast rate which explodes in a small area, dealing '''1012 damage.''' Direct hits deal '''1350 damage.'''
==== F- Monster’s calling ====
Make the eye roar, hitting everything around you for '''3000 damage''' which stops nearby enemies briefly and inflicts stressed.
==== G- Cerulean chaos ====
Summon a large cavern spirit behind you which will fire a large explosive beam that deals '''2400 damage in an area.''' This lasts briefly, but long enough to shoot three to four beams before it disappears if you spam click it.
== HF Murasama Blade ==
<blockquote>[[File:Image (4).png|alt=|thumb|Sword of the Weakest Brazilian male. A cosmetic of Tsukuyomi based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade and family heirloom from Metal Gear Rising: Revengeance.]]“Metal Gear Rising Revengeance memes are definitely funny.</blockquote>
=== Abilities ===
==== Cross cut ====
Use a special technique to create localized slashes on your enemies, marked by circles which deals 1500 damage. Attacks are bright red and have particle effects resembling red electricity.
==== F- Storm front ====
Use the same technique to create a linear row of slashes on your enemies. Each slash deals 3000 damage. Two slashes can hit one enemy. This ability is performed twice in a row. Attacks are bright red and have particle effects resembling red electricity.
==== G- Charging slash ====
You wind up power in your katana, which summons red winds in the form of circles that deals 500 damage per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals 9000 damage and pierces through enemies. Your character flashes white for a short instance when you finish charging.
==== '''Held passive''' ====
Melee damage reduction.
== Epic Golden Shield ==
<blockquote>[[File:Epicgoldensheild.png|alt=|thumb|So useful]]“I’m ####ing invincible!!!”</blockquote>
=== Abilites ===
==== '''Held passive''' ====
75% damage reduction, but cooler looking than Border of the Keep
== Epic Katana ==
<blockquote>[[File:Epic katana.png|alt=|thumb|If you look at the lunge animation, you actually dance.]]“Now this goes really hard. You definitely can screenshot this one.”</blockquote>
=== Abilities ===
==== Basic ====
You swing your katana for 750 damage. Third swing deals 2250 damage and visually drops a katana on the enemy. Attacks are guaranteed to inflict Soulburn on enemies. Swings additionally create a purple slash wave that deals 375 damage. Direct slashes heal you for 93 health per hit.
==== F- Epic lunge ====
You charge up purple energy before performing a long distance lunge which deals 7000 damage to any enemies in your way.
==== G- Epic slashes ====
You perform five quick slashes that create purple slash wave projectiles that deal 2222 damage per wave. Can be quite damaging if you land all five!
==== '''Held passive''' ====
Melee damage reduction.
== Chaos's Dignity ==
<blockquote>[[File:Chaos dignity.jpg|alt=|thumb|The best cosmetic in-game, no bias.]]“This one sounds pretty peak"</blockquote>
=== Abilities ===
==== '''Stab''' ====
Thrust your spear forward, dealing '''500 damage''', and creating a slash of dark and light that deals an additional '''500 damage.''' Melee strikes have a chance to inflict bleed on enemies.
==== '''F- Chaos lunge''' ====
You briefly winds up before rocketing forward with your spear, launching projectiles in all directions that deal '''2750 damage''' each. Multiple projectiles can hit an enemy in a single lunge.
==== '''G- Glitch barrage''' ====
You summon an array of 9 projectiles above you and fires them after a short delay in a volley. Projectiles automatically aim at the closest enemies and predict their movement. Each projectile deals '''925 damage.'''
==== '''Held passive''' ====
Melee damage reduction.
== Zombie Flag ==
<blockquote>[[File:Zombie flag.png|alt=|thumb|Ok now the quote is correct. These zombies do in fact say “Braaaaiinss”.]]“Braaaaiiiinsss..”</blockquote>
=== Abilities ===
==== Summon ====
Zombis move very fast and punch for 400 damage. Zombis have infinite aggro range and do not follow the player.
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== The Altar ==
<blockquote>[[File:Image (3).png|thumb|A mysterious altar that appeared from a different universe long ago]]'''“I’ve been here since the fall of Domus Refuge”'''</blockquote>
== Description ==
Interact with the altar to get a menu to craft various cosmetic weapons. Cosmetic weapons are based off of submissions from winners of community hosted events. All cosmetics require their original item + 1m cash + [[Cosmic Dye]] which is dropped by The Knight at level 50+. If you reset your run, you wont be able to use the cosmetic until you unlock the original item again and you’re at level 50+.
= In-game Cosmetics =
== Teapot Tome ==
<blockquote>[[File:Screenshot 2023-10-29 162635.png|alt=This book is nuts. There’s no way the “Tomepot” is a real thing.|thumb|This book is nuts. There’s no way the “Tomepot” is a real thing.]]“THE TOMEPOT!!!! THE TOMEPOT IS REALLLLL!!!!”</blockquote>
=== Abilities ===
==== Exploding pottery ====
Casts flaming teapots that shatter in a small radius that deal 900 damage at a decently fast rate.
==== Fire beams ====
Casts explosive fire beams that explode in a medium radius that deals 1400 damage at a slow rate.
==== F- Mode switch ====
Switches from exploding pottery to fire beams. Also changes the G ability.
==== G- Mega fireballs ====
Your tome briefly flashes before you send three gravity affected fireballs that explode for 1350 damage each. Each fireball also leaves a rune, in which a delayed flame pillar will erupt for 2000 damage and knock enemies upwards. It may be difficult to land every possible hit because of the knockback.
==== Alt G- Linear flame eruptions ====
Perform a backflip that travels far before summoning a linear row of runes which flame erupts from that deal 2750 damage each. Multiple eruptions can hit one enemy, resulting in extra damage.
== Memento Tempus ==
<blockquote>[[File:Remember, you will time.png|alt=|thumb|Feel free to screenshot]]“This cosmetic goes hard.”</blockquote>
=== Abilities ===
==== '''Ticking end''' ====
Use a special technique to create a ticking clock on your enemies, marked by circles which deals '''1500 damage.'''
==== '''F- Linear ticking end''' ====
Use the same technique to create a linear row of ticking clocks on your enemies. Each clock deals '''3000 damage.''' Two clocks can hit one enemy. This ability is performed twice in a row.
==== '''G- Time’s up.''' ====
You wind up power in your katana, which summons black and white swirls that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast traveling slash that deals '''9000''' damage and pierces through enemies.
==== '''Held passive''' ====
Melee damage reduction.
== Banisher ==
<blockquote>[[File:I banish thee!!.png|alt=|thumb|'''A revolver with an incredibly long barrel, a gear that spins, and the end of the barrel being on fire. It was originally based off of one of those 2016 scripts where it would stop you from respawning if you got shot by it.''']]“Uhhh.. I wasn’t exploiting, I swear! Don’t ban me!”[[File:Banished.png|thumb|A soul sentenced to the banlands for all eternity ]]</blockquote>
=== Abilities ===
==== Shoot ====
Fire an explosive red orb that deals 1000 damage twice in an area. Direct hits make the first hit deal 2000 damage.
==== F- Banishment ====
Briefly charge up before fire a spread of 3 explosive beams that deal 1500 damage each. You can try to land all 3 beams at once for more damage. Each beam spawns in a Banished.
==== G- DIE! ====
Shout out “DIE!” and summon a large red sphere that flies into the air, and then towards the cursor, creating a massive explosion that deals 6000 damage and inflicts Burn.
==== Passive ====
Enemies killed by this weapon get “BANISHED”. (Cosmetic visual effect)
=== Banished abilities ===
Banished(s) have 2000 health and strafe from closeby enemies to fire their rocket launcher at a slow rate of fire. Rockets deal 325 damage in a medium radius. Banished will explode and deal 1250 damage to nearby enemies on death.
== Cerulean Catseye ==
<blockquote>[[File:Catseye.png|alt=|thumb|You’re creeping me out. Also quit making eye puns. They’re not funny.]]“Eye can always see you. You cannot run, you cannot hide.”</blockquote>
=== Abilities ===
==== Eye-ball ====
Fires a sphere of energy at a decently fast rate which explodes in a small area, dealing '''1012 damage.''' Direct hits deal '''1350 damage.'''
==== F- Monster’s calling ====
Make the eye roar, hitting everything around you for '''3000 damage''' which stops nearby enemies briefly and inflicts stressed.
==== G- Cerulean chaos ====
Summon a large cavern spirit behind you which will fire a large explosive beam that deals '''2400 damage in an area.''' This lasts briefly, but long enough to shoot three to four beams before it disappears if you spam click it.
== HF Murasama Blade ==
<blockquote>[[File:Image (4).png|alt=|thumb|Sword of the Weakest Brazilian male. A cosmetic of Tsukuyomi based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade and family heirloom from Metal Gear Rising: Revengeance.]]“Metal Gear Rising Revengeance memes are definitely funny.</blockquote>
=== Abilities ===
==== Cross cut ====
Use a special technique to create localized slashes on your enemies, marked by circles which deals 1500 damage. Attacks are bright red and have particle effects resembling red electricity.
==== F- Storm front ====
Use the same technique to create a linear row of slashes on your enemies. Each slash deals 3000 damage. Two slashes can hit one enemy. This ability is performed twice in a row. Attacks are bright red and have particle effects resembling red electricity.
==== G- Charging slash ====
You wind up power in your katana, which summons red winds in the form of circles that deals 500 damage per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals 9000 damage and pierces through enemies. Your character flashes white for a short instance when you finish charging.
==== '''Held passive''' ====
Melee damage reduction.
== Epic Golden Shield ==
<blockquote>[[File:Epicgoldensheild.png|alt=|thumb|So useful]]“I’m ####ing invincible!!!”</blockquote>
=== Abilites ===
==== '''Held passive''' ====
75% damage reduction, but cooler looking than Border of the Keep
== Epic Katana ==
<blockquote>[[File:Epic katana.png|alt=|thumb|If you look at the lunge animation, you actually dance.]]“Now this goes really hard. You definitely can screenshot this one.”</blockquote>
=== Abilities ===
==== Basic ====
You swing your katana for 750 damage. Third swing deals 2250 damage and visually drops a katana on the enemy. Attacks are guaranteed to inflict Soulburn on enemies. Swings additionally create a purple slash wave that deals 375 damage. Direct slashes heal you for 93 health per hit.
==== F- Epic lunge ====
You charge up purple energy before performing a long distance lunge which deals 7000 damage to any enemies in your way.
==== G- Epic slashes ====
You perform five quick slashes that create purple slash wave projectiles that deal 2222 damage per wave. Can be quite damaging if you land all five!
==== '''Held passive''' ====
Melee damage reduction.
== Chaos's Dignity ==
<blockquote>[[File:Chaos dignity.jpg|alt=|thumb|The best cosmetic in-game, no bias.]]“This one sounds pretty peak"</blockquote>
=== Abilities ===
==== '''Stab''' ====
Thrust your spear forward, dealing '''500 damage''', and creating a slash of dark and light that deals an additional '''500 damage.''' Melee strikes have a chance to inflict bleed on enemies.
==== '''F- Chaos lunge''' ====
You briefly winds up before rocketing forward with your spear, launching projectiles in all directions that deal '''2750 damage''' each. Multiple projectiles can hit an enemy in a single lunge.
==== '''G- Glitch barrage''' ====
You summon an array of 9 projectiles above you and fires them after a short delay in a volley. Projectiles automatically aim at the closest enemies and predict their movement. Each projectile deals '''925 damage.'''
==== '''Held passive''' ====
Melee damage reduction.
== Zombie Flag ==
<blockquote>[[File:Zombie flag.png|alt=|thumb|Ok now the quote is correct. These zombies do in fact say “Braaaaiinss”.]]“Braaaaiiiinsss..”</blockquote>
=== Abilities ===
==== Summon ====
Zombis move very fast and punch for 400 damage. Zombis have infinite aggro range and do not follow the player.
== Lead Thousand's Revolver ==
<blockquote>
"The revolver of a certain resident from Bricksville, now with a new funky counter."
</blockquote>
==== '''Passive''' ====
Lead Thousand's Revolver has lifesteal on all its moves.
=== Abilities ===
==== Shooting ====
The user shoots the revolver at their target for 225 damage, healing 11 health back with a chance to summon a 600 damage beam.
==== Altar Beams ====
The user shoots upwards, summoning an array of 12 beams of light to strike from your position, dealing 1000 damage per beam.
==== Electrifying Counter ===
The user kneels as if to rest, before faking out whoever hit them and sending a line of blue explosions towards them, granting lifesteal and dealing 1685 damage. If nobody procs this, you take 25% of your health as damage.
d1b9f570bec4ef748447ac204c413540578e7d47
786
781
2024-07-27T20:47:18Z
Thousand
11
/* = Electrifying Counter */
wikitext
text/x-wiki
== The Altar ==
<blockquote>[[File:Image (3).png|thumb|A mysterious altar that appeared from a different universe long ago]]'''“I’ve been here since the fall of Domus Refuge”'''</blockquote>
== Description ==
Interact with the altar to get a menu to craft various cosmetic weapons. Cosmetic weapons are based off of submissions from winners of community hosted events. All cosmetics require their original item + 1m cash + [[Cosmic Dye]] which is dropped by The Knight at level 50+. If you reset your run, you wont be able to use the cosmetic until you unlock the original item again and you’re at level 50+.
= In-game Cosmetics =
== Teapot Tome ==
<blockquote>[[File:Screenshot 2023-10-29 162635.png|alt=This book is nuts. There’s no way the “Tomepot” is a real thing.|thumb|This book is nuts. There’s no way the “Tomepot” is a real thing.]]“THE TOMEPOT!!!! THE TOMEPOT IS REALLLLL!!!!”</blockquote>
=== Abilities ===
==== Exploding pottery ====
Casts flaming teapots that shatter in a small radius that deal 900 damage at a decently fast rate.
==== Fire beams ====
Casts explosive fire beams that explode in a medium radius that deals 1400 damage at a slow rate.
==== F- Mode switch ====
Switches from exploding pottery to fire beams. Also changes the G ability.
==== G- Mega fireballs ====
Your tome briefly flashes before you send three gravity affected fireballs that explode for 1350 damage each. Each fireball also leaves a rune, in which a delayed flame pillar will erupt for 2000 damage and knock enemies upwards. It may be difficult to land every possible hit because of the knockback.
==== Alt G- Linear flame eruptions ====
Perform a backflip that travels far before summoning a linear row of runes which flame erupts from that deal 2750 damage each. Multiple eruptions can hit one enemy, resulting in extra damage.
== Memento Tempus ==
<blockquote>[[File:Remember, you will time.png|alt=|thumb|Feel free to screenshot]]“This cosmetic goes hard.”</blockquote>
=== Abilities ===
==== '''Ticking end''' ====
Use a special technique to create a ticking clock on your enemies, marked by circles which deals '''1500 damage.'''
==== '''F- Linear ticking end''' ====
Use the same technique to create a linear row of ticking clocks on your enemies. Each clock deals '''3000 damage.''' Two clocks can hit one enemy. This ability is performed twice in a row.
==== '''G- Time’s up.''' ====
You wind up power in your katana, which summons black and white swirls that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast traveling slash that deals '''9000''' damage and pierces through enemies.
==== '''Held passive''' ====
Melee damage reduction.
== Banisher ==
<blockquote>[[File:I banish thee!!.png|alt=|thumb|'''A revolver with an incredibly long barrel, a gear that spins, and the end of the barrel being on fire. It was originally based off of one of those 2016 scripts where it would stop you from respawning if you got shot by it.''']]“Uhhh.. I wasn’t exploiting, I swear! Don’t ban me!”[[File:Banished.png|thumb|A soul sentenced to the banlands for all eternity ]]</blockquote>
=== Abilities ===
==== Shoot ====
Fire an explosive red orb that deals 1000 damage twice in an area. Direct hits make the first hit deal 2000 damage.
==== F- Banishment ====
Briefly charge up before fire a spread of 3 explosive beams that deal 1500 damage each. You can try to land all 3 beams at once for more damage. Each beam spawns in a Banished.
==== G- DIE! ====
Shout out “DIE!” and summon a large red sphere that flies into the air, and then towards the cursor, creating a massive explosion that deals 6000 damage and inflicts Burn.
==== Passive ====
Enemies killed by this weapon get “BANISHED”. (Cosmetic visual effect)
=== Banished abilities ===
Banished(s) have 2000 health and strafe from closeby enemies to fire their rocket launcher at a slow rate of fire. Rockets deal 325 damage in a medium radius. Banished will explode and deal 1250 damage to nearby enemies on death.
== Cerulean Catseye ==
<blockquote>[[File:Catseye.png|alt=|thumb|You’re creeping me out. Also quit making eye puns. They’re not funny.]]“Eye can always see you. You cannot run, you cannot hide.”</blockquote>
=== Abilities ===
==== Eye-ball ====
Fires a sphere of energy at a decently fast rate which explodes in a small area, dealing '''1012 damage.''' Direct hits deal '''1350 damage.'''
==== F- Monster’s calling ====
Make the eye roar, hitting everything around you for '''3000 damage''' which stops nearby enemies briefly and inflicts stressed.
==== G- Cerulean chaos ====
Summon a large cavern spirit behind you which will fire a large explosive beam that deals '''2400 damage in an area.''' This lasts briefly, but long enough to shoot three to four beams before it disappears if you spam click it.
== HF Murasama Blade ==
<blockquote>[[File:Image (4).png|alt=|thumb|Sword of the Weakest Brazilian male. A cosmetic of Tsukuyomi based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade and family heirloom from Metal Gear Rising: Revengeance.]]“Metal Gear Rising Revengeance memes are definitely funny.</blockquote>
=== Abilities ===
==== Cross cut ====
Use a special technique to create localized slashes on your enemies, marked by circles which deals 1500 damage. Attacks are bright red and have particle effects resembling red electricity.
==== F- Storm front ====
Use the same technique to create a linear row of slashes on your enemies. Each slash deals 3000 damage. Two slashes can hit one enemy. This ability is performed twice in a row. Attacks are bright red and have particle effects resembling red electricity.
==== G- Charging slash ====
You wind up power in your katana, which summons red winds in the form of circles that deals 500 damage per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals 9000 damage and pierces through enemies. Your character flashes white for a short instance when you finish charging.
==== '''Held passive''' ====
Melee damage reduction.
== Epic Golden Shield ==
<blockquote>[[File:Epicgoldensheild.png|alt=|thumb|So useful]]“I’m ####ing invincible!!!”</blockquote>
=== Abilites ===
==== '''Held passive''' ====
75% damage reduction, but cooler looking than Border of the Keep
== Epic Katana ==
<blockquote>[[File:Epic katana.png|alt=|thumb|If you look at the lunge animation, you actually dance.]]“Now this goes really hard. You definitely can screenshot this one.”</blockquote>
=== Abilities ===
==== Basic ====
You swing your katana for 750 damage. Third swing deals 2250 damage and visually drops a katana on the enemy. Attacks are guaranteed to inflict Soulburn on enemies. Swings additionally create a purple slash wave that deals 375 damage. Direct slashes heal you for 93 health per hit.
==== F- Epic lunge ====
You charge up purple energy before performing a long distance lunge which deals 7000 damage to any enemies in your way.
==== G- Epic slashes ====
You perform five quick slashes that create purple slash wave projectiles that deal 2222 damage per wave. Can be quite damaging if you land all five!
==== '''Held passive''' ====
Melee damage reduction.
== Chaos's Dignity ==
<blockquote>[[File:Chaos dignity.jpg|alt=|thumb|The best cosmetic in-game, no bias.]]“This one sounds pretty peak"</blockquote>
=== Abilities ===
==== '''Stab''' ====
Thrust your spear forward, dealing '''500 damage''', and creating a slash of dark and light that deals an additional '''500 damage.''' Melee strikes have a chance to inflict bleed on enemies.
==== '''F- Chaos lunge''' ====
You briefly winds up before rocketing forward with your spear, launching projectiles in all directions that deal '''2750 damage''' each. Multiple projectiles can hit an enemy in a single lunge.
==== '''G- Glitch barrage''' ====
You summon an array of 9 projectiles above you and fires them after a short delay in a volley. Projectiles automatically aim at the closest enemies and predict their movement. Each projectile deals '''925 damage.'''
==== '''Held passive''' ====
Melee damage reduction.
== Zombie Flag ==
<blockquote>[[File:Zombie flag.png|alt=|thumb|Ok now the quote is correct. These zombies do in fact say “Braaaaiinss”.]]“Braaaaiiiinsss..”</blockquote>
=== Abilities ===
==== Summon ====
Zombis move very fast and punch for 400 damage. Zombis have infinite aggro range and do not follow the player.
== Lead Thousand's Revolver ==
<blockquote>
"The revolver of a certain resident from Bricksville, now with a new funky counter."
</blockquote>
==== '''Passive''' ====
Lead Thousand's Revolver has lifesteal on all its moves.
=== Abilities ===
==== Shooting ====
The user shoots the revolver at their target for 225 damage, healing 11 health back with a chance to summon a 600 damage beam.
==== Altar Beams ====
The user shoots upwards, summoning an array of 12 beams of light to strike from your position, dealing 1000 damage per beam.
===Electrifying Counter ===
The user kneels as if to rest, before faking out whoever hit them and sending a line of blue explosions towards them, granting lifesteal and dealing 1685 damage. If nobody procs this, you take 25% of your health as damage.
c40116ecb1064c4b704b3dafc478bc905b1adffc
787
786
2024-07-27T20:52:08Z
Thousand
11
wikitext
text/x-wiki
== The Altar ==
<blockquote>[[File:Image (3).png|thumb|A mysterious altar that appeared from a different universe long ago]]'''“I’ve been here since the fall of Domus Refuge”'''</blockquote>
== Description ==
Interact with the altar to get a menu to craft various cosmetic weapons. Cosmetic weapons are based off of submissions from winners of community hosted events. All cosmetics require their original item + 1m cash + [[Cosmic Dye]] which is dropped by The Knight at level 50+. If you reset your run, you wont be able to use the cosmetic until you unlock the original item again and you’re at level 50+.
= In-game Cosmetics =
== Teapot Tome ==
<blockquote>[[File:Screenshot 2023-10-29 162635.png|alt=This book is nuts. There’s no way the “Tomepot” is a real thing.|thumb|This book is nuts. There’s no way the “Tomepot” is a real thing.]]“THE TOMEPOT!!!! THE TOMEPOT IS REALLLLL!!!!”</blockquote>
=== Abilities ===
==== Exploding pottery ====
Casts flaming teapots that shatter in a small radius that deal 900 damage at a decently fast rate.
==== Fire beams ====
Casts explosive fire beams that explode in a medium radius that deals 1400 damage at a slow rate.
==== F- Mode switch ====
Switches from exploding pottery to fire beams. Also changes the G ability.
==== G- Mega fireballs ====
Your tome briefly flashes before you send three gravity affected fireballs that explode for 1350 damage each. Each fireball also leaves a rune, in which a delayed flame pillar will erupt for 2000 damage and knock enemies upwards. It may be difficult to land every possible hit because of the knockback.
==== Alt G- Linear flame eruptions ====
Perform a backflip that travels far before summoning a linear row of runes which flame erupts from that deal 2750 damage each. Multiple eruptions can hit one enemy, resulting in extra damage.
== Memento Tempus ==
<blockquote>[[File:Remember, you will time.png|alt=|thumb|Feel free to screenshot]]“This cosmetic goes hard.”</blockquote>
=== Abilities ===
==== '''Ticking end''' ====
Use a special technique to create a ticking clock on your enemies, marked by circles which deals '''1500 damage.'''
==== '''F- Linear ticking end''' ====
Use the same technique to create a linear row of ticking clocks on your enemies. Each clock deals '''3000 damage.''' Two clocks can hit one enemy. This ability is performed twice in a row.
==== '''G- Time’s up.''' ====
You wind up power in your katana, which summons black and white swirls that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast traveling slash that deals '''9000''' damage and pierces through enemies.
==== '''Held passive''' ====
Melee damage reduction.
== Banisher ==
<blockquote>[[File:I banish thee!!.png|alt=|thumb|'''A revolver with an incredibly long barrel, a gear that spins, and the end of the barrel being on fire. It was originally based off of one of those 2016 scripts where it would stop you from respawning if you got shot by it.''']]“Uhhh.. I wasn’t exploiting, I swear! Don’t ban me!”[[File:Banished.png|thumb|A soul sentenced to the banlands for all eternity ]]</blockquote>
=== Abilities ===
==== Shoot ====
Fire an explosive red orb that deals 1000 damage twice in an area. Direct hits make the first hit deal 2000 damage.
==== F- Banishment ====
Briefly charge up before fire a spread of 3 explosive beams that deal 1500 damage each. You can try to land all 3 beams at once for more damage. Each beam spawns in a Banished.
==== G- DIE! ====
Shout out “DIE!” and summon a large red sphere that flies into the air, and then towards the cursor, creating a massive explosion that deals 6000 damage and inflicts Burn.
==== Passive ====
Enemies killed by this weapon get “BANISHED”. (Cosmetic visual effect)
=== Banished abilities ===
Banished(s) have 2000 health and strafe from closeby enemies to fire their rocket launcher at a slow rate of fire. Rockets deal 325 damage in a medium radius. Banished will explode and deal 1250 damage to nearby enemies on death.
== Cerulean Catseye ==
<blockquote>[[File:Catseye.png|alt=|thumb|You’re creeping me out. Also quit making eye puns. They’re not funny.]]“Eye can always see you. You cannot run, you cannot hide.”</blockquote>
=== Abilities ===
==== Eye-ball ====
Fires a sphere of energy at a decently fast rate which explodes in a small area, dealing '''1012 damage.''' Direct hits deal '''1350 damage.'''
==== F- Monster’s calling ====
Make the eye roar, hitting everything around you for '''3000 damage''' which stops nearby enemies briefly and inflicts stressed.
==== G- Cerulean chaos ====
Summon a large cavern spirit behind you which will fire a large explosive beam that deals '''2400 damage in an area.''' This lasts briefly, but long enough to shoot three to four beams before it disappears if you spam click it.
== HF Murasama Blade ==
<blockquote>[[File:Image (4).png|alt=|thumb|Sword of the Weakest Brazilian male. A cosmetic of Tsukuyomi based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade and family heirloom from Metal Gear Rising: Revengeance.]]“Metal Gear Rising Revengeance memes are definitely funny.</blockquote>
=== Abilities ===
==== Cross cut ====
Use a special technique to create localized slashes on your enemies, marked by circles which deals 1500 damage. Attacks are bright red and have particle effects resembling red electricity.
==== F- Storm front ====
Use the same technique to create a linear row of slashes on your enemies. Each slash deals 3000 damage. Two slashes can hit one enemy. This ability is performed twice in a row. Attacks are bright red and have particle effects resembling red electricity.
==== G- Charging slash ====
You wind up power in your katana, which summons red winds in the form of circles that deals 500 damage per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals 9000 damage and pierces through enemies. Your character flashes white for a short instance when you finish charging.
==== '''Held passive''' ====
Melee damage reduction.
== Epic Golden Shield ==
<blockquote>[[File:Epicgoldensheild.png|alt=|thumb|So useful]]“I’m ####ing invincible!!!”</blockquote>
=== Abilites ===
==== '''Held passive''' ====
75% damage reduction, but cooler looking than Border of the Keep
== Epic Katana ==
<blockquote>[[File:Epic katana.png|alt=|thumb|If you look at the lunge animation, you actually dance.]]“Now this goes really hard. You definitely can screenshot this one.”</blockquote>
=== Abilities ===
==== Basic ====
You swing your katana for 750 damage. Third swing deals 2250 damage and visually drops a katana on the enemy. Attacks are guaranteed to inflict Soulburn on enemies. Swings additionally create a purple slash wave that deals 375 damage. Direct slashes heal you for 93 health per hit.
==== F- Epic lunge ====
You charge up purple energy before performing a long distance lunge which deals 7000 damage to any enemies in your way.
==== G- Epic slashes ====
You perform five quick slashes that create purple slash wave projectiles that deal 2222 damage per wave. Can be quite damaging if you land all five!
==== '''Held passive''' ====
Melee damage reduction.
== Chaos's Dignity ==
<blockquote>[[File:Chaos dignity.jpg|alt=|thumb|The best cosmetic in-game, no bias.]]“This one sounds pretty peak"</blockquote>
=== Abilities ===
==== '''Stab''' ====
Thrust your spear forward, dealing '''500 damage''', and creating a slash of dark and light that deals an additional '''500 damage.''' Melee strikes have a chance to inflict bleed on enemies.
==== '''F- Chaos lunge''' ====
You briefly winds up before rocketing forward with your spear, launching projectiles in all directions that deal '''2750 damage''' each. Multiple projectiles can hit an enemy in a single lunge.
==== '''G- Glitch barrage''' ====
You summon an array of 9 projectiles above you and fires them after a short delay in a volley. Projectiles automatically aim at the closest enemies and predict their movement. Each projectile deals '''925 damage.'''
==== '''Held passive''' ====
Melee damage reduction.
== Zombie Flag ==
<blockquote>[[File:Zombie flag.png|alt=|thumb|Ok now the quote is correct. These zombies do in fact say “Braaaaiinss”.]]“Braaaaiiiinsss..”</blockquote>
=== Abilities ===
==== Summon ====
Zombis move very fast and punch for 400 damage. Zombis have infinite aggro range and do not follow the player.
== Lead Thousand's Revolver ==
<blockquote>
[[File:Lead_Thousand's_Revolver.png|alt=|thumb|"The revolver of a certain resident from Bricksville, now with a new funky counter."]]
</blockquote>
==== '''Passive''' ====
Lead Thousand's Revolver has lifesteal on all its moves.
=== Abilities ===
==== Shooting ====
The user shoots the revolver at their target for 225 damage, healing 11 health back with a chance to summon a 600 damage beam.
==== Altar Beams ====
The user shoots upwards, summoning an array of 12 beams of light to strike from your position, dealing 1000 damage per beam.
==== Electrifying Counter ===
The user kneels as if to rest, before faking out whoever hit them and sending a line of blue explosions towards them, granting lifesteal and dealing 1685 damage. If nobody procs this, you take 25% of your health as damage.
056ffce3b5686d4e26cc8b0875e9a1fce3fdccf0
788
787
2024-07-27T20:53:30Z
Thousand
11
wikitext
text/x-wiki
== The Altar ==
<blockquote>[[File:Image (3).png|thumb|A mysterious altar that appeared from a different universe long ago]]'''“I’ve been here since the fall of Domus Refuge”'''</blockquote>
== Description ==
Interact with the altar to get a menu to craft various cosmetic weapons. Cosmetic weapons are based off of submissions from winners of community hosted events. All cosmetics require their original item + 1m cash + [[Cosmic Dye]] which is dropped by The Knight at level 50+. If you reset your run, you wont be able to use the cosmetic until you unlock the original item again and you’re at level 50+.
= In-game Cosmetics =
== Teapot Tome ==
<blockquote>[[File:Screenshot 2023-10-29 162635.png|alt=This book is nuts. There’s no way the “Tomepot” is a real thing.|thumb|This book is nuts. There’s no way the “Tomepot” is a real thing.]]“THE TOMEPOT!!!! THE TOMEPOT IS REALLLLL!!!!”</blockquote>
=== Abilities ===
==== Exploding pottery ====
Casts flaming teapots that shatter in a small radius that deal 900 damage at a decently fast rate.
==== Fire beams ====
Casts explosive fire beams that explode in a medium radius that deals 1400 damage at a slow rate.
==== F- Mode switch ====
Switches from exploding pottery to fire beams. Also changes the G ability.
==== G- Mega fireballs ====
Your tome briefly flashes before you send three gravity affected fireballs that explode for 1350 damage each. Each fireball also leaves a rune, in which a delayed flame pillar will erupt for 2000 damage and knock enemies upwards. It may be difficult to land every possible hit because of the knockback.
==== Alt G- Linear flame eruptions ====
Perform a backflip that travels far before summoning a linear row of runes which flame erupts from that deal 2750 damage each. Multiple eruptions can hit one enemy, resulting in extra damage.
== Memento Tempus ==
<blockquote>[[File:Remember, you will time.png|alt=|thumb|Feel free to screenshot]]“This cosmetic goes hard.”</blockquote>
=== Abilities ===
==== '''Ticking end''' ====
Use a special technique to create a ticking clock on your enemies, marked by circles which deals '''1500 damage.'''
==== '''F- Linear ticking end''' ====
Use the same technique to create a linear row of ticking clocks on your enemies. Each clock deals '''3000 damage.''' Two clocks can hit one enemy. This ability is performed twice in a row.
==== '''G- Time’s up.''' ====
You wind up power in your katana, which summons black and white swirls that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast traveling slash that deals '''9000''' damage and pierces through enemies.
==== '''Held passive''' ====
Melee damage reduction.
== Banisher ==
<blockquote>[[File:I banish thee!!.png|alt=|thumb|'''A revolver with an incredibly long barrel, a gear that spins, and the end of the barrel being on fire. It was originally based off of one of those 2016 scripts where it would stop you from respawning if you got shot by it.''']]“Uhhh.. I wasn’t exploiting, I swear! Don’t ban me!”[[File:Banished.png|thumb|A soul sentenced to the banlands for all eternity ]]</blockquote>
=== Abilities ===
==== Shoot ====
Fire an explosive red orb that deals 1000 damage twice in an area. Direct hits make the first hit deal 2000 damage.
==== F- Banishment ====
Briefly charge up before fire a spread of 3 explosive beams that deal 1500 damage each. You can try to land all 3 beams at once for more damage. Each beam spawns in a Banished.
==== G- DIE! ====
Shout out “DIE!” and summon a large red sphere that flies into the air, and then towards the cursor, creating a massive explosion that deals 6000 damage and inflicts Burn.
==== Passive ====
Enemies killed by this weapon get “BANISHED”. (Cosmetic visual effect)
=== Banished abilities ===
Banished(s) have 2000 health and strafe from closeby enemies to fire their rocket launcher at a slow rate of fire. Rockets deal 325 damage in a medium radius. Banished will explode and deal 1250 damage to nearby enemies on death.
== Cerulean Catseye ==
<blockquote>[[File:Catseye.png|alt=|thumb|You’re creeping me out. Also quit making eye puns. They’re not funny.]]“Eye can always see you. You cannot run, you cannot hide.”</blockquote>
=== Abilities ===
==== Eye-ball ====
Fires a sphere of energy at a decently fast rate which explodes in a small area, dealing '''1012 damage.''' Direct hits deal '''1350 damage.'''
==== F- Monster’s calling ====
Make the eye roar, hitting everything around you for '''3000 damage''' which stops nearby enemies briefly and inflicts stressed.
==== G- Cerulean chaos ====
Summon a large cavern spirit behind you which will fire a large explosive beam that deals '''2400 damage in an area.''' This lasts briefly, but long enough to shoot three to four beams before it disappears if you spam click it.
== HF Murasama Blade ==
<blockquote>[[File:Image (4).png|alt=|thumb|Sword of the Weakest Brazilian male. A cosmetic of Tsukuyomi based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade and family heirloom from Metal Gear Rising: Revengeance.]]“Metal Gear Rising Revengeance memes are definitely funny.</blockquote>
=== Abilities ===
==== Cross cut ====
Use a special technique to create localized slashes on your enemies, marked by circles which deals 1500 damage. Attacks are bright red and have particle effects resembling red electricity.
==== F- Storm front ====
Use the same technique to create a linear row of slashes on your enemies. Each slash deals 3000 damage. Two slashes can hit one enemy. This ability is performed twice in a row. Attacks are bright red and have particle effects resembling red electricity.
==== G- Charging slash ====
You wind up power in your katana, which summons red winds in the form of circles that deals 500 damage per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals 9000 damage and pierces through enemies. Your character flashes white for a short instance when you finish charging.
==== '''Held passive''' ====
Melee damage reduction.
== Epic Golden Shield ==
<blockquote>[[File:Epicgoldensheild.png|alt=|thumb|So useful]]“I’m ####ing invincible!!!”</blockquote>
=== Abilites ===
==== '''Held passive''' ====
75% damage reduction, but cooler looking than Border of the Keep
== Epic Katana ==
<blockquote>[[File:Epic katana.png|alt=|thumb|If you look at the lunge animation, you actually dance.]]“Now this goes really hard. You definitely can screenshot this one.”</blockquote>
=== Abilities ===
==== Basic ====
You swing your katana for 750 damage. Third swing deals 2250 damage and visually drops a katana on the enemy. Attacks are guaranteed to inflict Soulburn on enemies. Swings additionally create a purple slash wave that deals 375 damage. Direct slashes heal you for 93 health per hit.
==== F- Epic lunge ====
You charge up purple energy before performing a long distance lunge which deals 7000 damage to any enemies in your way.
==== G- Epic slashes ====
You perform five quick slashes that create purple slash wave projectiles that deal 2222 damage per wave. Can be quite damaging if you land all five!
==== '''Held passive''' ====
Melee damage reduction.
== Chaos's Dignity ==
<blockquote>[[File:Chaos dignity.jpg|alt=|thumb|The best cosmetic in-game, no bias.]]“This one sounds pretty peak"</blockquote>
=== Abilities ===
==== '''Stab''' ====
Thrust your spear forward, dealing '''500 damage''', and creating a slash of dark and light that deals an additional '''500 damage.''' Melee strikes have a chance to inflict bleed on enemies.
==== '''F- Chaos lunge''' ====
You briefly winds up before rocketing forward with your spear, launching projectiles in all directions that deal '''2750 damage''' each. Multiple projectiles can hit an enemy in a single lunge.
==== '''G- Glitch barrage''' ====
You summon an array of 9 projectiles above you and fires them after a short delay in a volley. Projectiles automatically aim at the closest enemies and predict their movement. Each projectile deals '''925 damage.'''
==== '''Held passive''' ====
Melee damage reduction.
== Zombie Flag ==
<blockquote>[[File:Zombie flag.png|alt=|thumb|Ok now the quote is correct. These zombies do in fact say “Braaaaiinss”.]]“Braaaaiiiinsss..”</blockquote>
=== Abilities ===
==== Summon ====
Zombis move very fast and punch for 400 damage. Zombis have infinite aggro range and do not follow the player.
== Lead Thousand's Revolver ==
<blockquote>
"BANG BANG BANG! And it sparkles like new!"
</blockquote>
<blockquote>
[[File:Lead_Thousand's_Revolver.png|alt=|thumb|"The revolver of a certain resident from Bricksville, now with a new funky counter."]]
</blockquote>
==== '''Passive''' ====
Lead Thousand's Revolver has lifesteal on all its moves.
=== Abilities ===
==== Shooting ====
The user shoots the revolver at their target for 225 damage, healing 11 health back with a chance to summon a 600 damage beam.
==== Altar Beams ====
The user shoots upwards, summoning an array of 12 beams of light to strike from your position, dealing 1000 damage per beam.
==== Electrifying Counter ===
The user kneels as if to rest, before faking out whoever hit them and sending a line of blue explosions towards them, granting lifesteal and dealing 1685 damage. If nobody procs this, you take 25% of your health as damage.
74366e3137151c5043354d062d5cfde95f76babe
791
788
2024-07-27T21:01:26Z
Thousand
11
wikitext
text/x-wiki
== The Altar ==
<blockquote>[[File:Image (3).png|thumb|A mysterious altar that appeared from a different universe long ago]]'''“I’ve been here since the fall of Domus Refuge”'''</blockquote>
== Description ==
Interact with the altar to get a menu to craft various cosmetic weapons. Cosmetic weapons are based off of submissions from winners of community hosted events. All cosmetics require their original item + 1m cash + [[Cosmic Dye]] which is dropped by The Knight at level 50+. If you reset your run, you wont be able to use the cosmetic until you unlock the original item again and you’re at level 50+.
= In-game Cosmetics =
== Teapot Tome ==
<blockquote>[[File:Screenshot 2023-10-29 162635.png|alt=This book is nuts. There’s no way the “Tomepot” is a real thing.|thumb|This book is nuts. There’s no way the “Tomepot” is a real thing.]]“THE TOMEPOT!!!! THE TOMEPOT IS REALLLLL!!!!”</blockquote>
=== Abilities ===
==== Exploding pottery ====
Casts flaming teapots that shatter in a small radius that deal 900 damage at a decently fast rate.
==== Fire beams ====
Casts explosive fire beams that explode in a medium radius that deals 1400 damage at a slow rate.
==== F- Mode switch ====
Switches from exploding pottery to fire beams. Also changes the G ability.
==== G- Mega fireballs ====
Your tome briefly flashes before you send three gravity affected fireballs that explode for 1350 damage each. Each fireball also leaves a rune, in which a delayed flame pillar will erupt for 2000 damage and knock enemies upwards. It may be difficult to land every possible hit because of the knockback.
==== Alt G- Linear flame eruptions ====
Perform a backflip that travels far before summoning a linear row of runes which flame erupts from that deal 2750 damage each. Multiple eruptions can hit one enemy, resulting in extra damage.
== Memento Tempus ==
<blockquote>[[File:Remember, you will time.png|alt=|thumb|Feel free to screenshot]]“This cosmetic goes hard.”</blockquote>
=== Abilities ===
==== '''Ticking end''' ====
Use a special technique to create a ticking clock on your enemies, marked by circles which deals '''1500 damage.'''
==== '''F- Linear ticking end''' ====
Use the same technique to create a linear row of ticking clocks on your enemies. Each clock deals '''3000 damage.''' Two clocks can hit one enemy. This ability is performed twice in a row.
==== '''G- Time’s up.''' ====
You wind up power in your katana, which summons black and white swirls that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast traveling slash that deals '''9000''' damage and pierces through enemies.
==== '''Held passive''' ====
Melee damage reduction.
== Banisher ==
<blockquote>[[File:I banish thee!!.png|alt=|thumb|'''A revolver with an incredibly long barrel, a gear that spins, and the end of the barrel being on fire. It was originally based off of one of those 2016 scripts where it would stop you from respawning if you got shot by it.''']]“Uhhh.. I wasn’t exploiting, I swear! Don’t ban me!”[[File:Banished.png|thumb|A soul sentenced to the banlands for all eternity ]]</blockquote>
=== Abilities ===
==== Shoot ====
Fire an explosive red orb that deals 1000 damage twice in an area. Direct hits make the first hit deal 2000 damage.
==== F- Banishment ====
Briefly charge up before fire a spread of 3 explosive beams that deal 1500 damage each. You can try to land all 3 beams at once for more damage. Each beam spawns in a Banished.
==== G- DIE! ====
Shout out “DIE!” and summon a large red sphere that flies into the air, and then towards the cursor, creating a massive explosion that deals 6000 damage and inflicts Burn.
==== Passive ====
Enemies killed by this weapon get “BANISHED”. (Cosmetic visual effect)
=== Banished abilities ===
Banished(s) have 2000 health and strafe from closeby enemies to fire their rocket launcher at a slow rate of fire. Rockets deal 325 damage in a medium radius. Banished will explode and deal 1250 damage to nearby enemies on death.
== Cerulean Catseye ==
<blockquote>[[File:Catseye.png|alt=|thumb|You’re creeping me out. Also quit making eye puns. They’re not funny.]]“Eye can always see you. You cannot run, you cannot hide.”</blockquote>
=== Abilities ===
==== Eye-ball ====
Fires a sphere of energy at a decently fast rate which explodes in a small area, dealing '''1012 damage.''' Direct hits deal '''1350 damage.'''
==== F- Monster’s calling ====
Make the eye roar, hitting everything around you for '''3000 damage''' which stops nearby enemies briefly and inflicts stressed.
==== G- Cerulean chaos ====
Summon a large cavern spirit behind you which will fire a large explosive beam that deals '''2400 damage in an area.''' This lasts briefly, but long enough to shoot three to four beams before it disappears if you spam click it.
== HF Murasama Blade ==
<blockquote>[[File:Image (4).png|alt=|thumb|Sword of the Weakest Brazilian male. A cosmetic of Tsukuyomi based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade and family heirloom from Metal Gear Rising: Revengeance.]]“Metal Gear Rising Revengeance memes are definitely funny.</blockquote>
=== Abilities ===
==== Cross cut ====
Use a special technique to create localized slashes on your enemies, marked by circles which deals 1500 damage. Attacks are bright red and have particle effects resembling red electricity.
==== F- Storm front ====
Use the same technique to create a linear row of slashes on your enemies. Each slash deals 3000 damage. Two slashes can hit one enemy. This ability is performed twice in a row. Attacks are bright red and have particle effects resembling red electricity.
==== G- Charging slash ====
You wind up power in your katana, which summons red winds in the form of circles that deals 500 damage per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals 9000 damage and pierces through enemies. Your character flashes white for a short instance when you finish charging.
==== '''Held passive''' ====
Melee damage reduction.
== Epic Golden Shield ==
<blockquote>[[File:Epicgoldensheild.png|alt=|thumb|So useful]]“I’m ####ing invincible!!!”</blockquote>
=== Abilites ===
==== '''Held passive''' ====
75% damage reduction, but cooler looking than Border of the Keep
== Epic Katana ==
<blockquote>[[File:Epic katana.png|alt=|thumb|If you look at the lunge animation, you actually dance.]]“Now this goes really hard. You definitely can screenshot this one.”</blockquote>
=== Abilities ===
==== Basic ====
You swing your katana for 750 damage. Third swing deals 2250 damage and visually drops a katana on the enemy. Attacks are guaranteed to inflict Soulburn on enemies. Swings additionally create a purple slash wave that deals 375 damage. Direct slashes heal you for 93 health per hit.
==== F- Epic lunge ====
You charge up purple energy before performing a long distance lunge which deals 7000 damage to any enemies in your way.
==== G- Epic slashes ====
You perform five quick slashes that create purple slash wave projectiles that deal 2222 damage per wave. Can be quite damaging if you land all five!
==== '''Held passive''' ====
Melee damage reduction.
== Chaos's Dignity ==
<blockquote>[[File:Chaos dignity.jpg|alt=|thumb|The best cosmetic in-game, no bias.]]“This one sounds pretty peak"</blockquote>
=== Abilities ===
==== '''Stab''' ====
Thrust your spear forward, dealing '''500 damage''', and creating a slash of dark and light that deals an additional '''500 damage.''' Melee strikes have a chance to inflict bleed on enemies.
==== '''F- Chaos lunge''' ====
You briefly winds up before rocketing forward with your spear, launching projectiles in all directions that deal '''2750 damage''' each. Multiple projectiles can hit an enemy in a single lunge.
==== '''G- Glitch barrage''' ====
You summon an array of 9 projectiles above you and fires them after a short delay in a volley. Projectiles automatically aim at the closest enemies and predict their movement. Each projectile deals '''925 damage.'''
==== '''Held passive''' ====
Melee damage reduction.
== Zombie Flag ==
<blockquote>[[File:Zombie flag.png|alt=|thumb|Ok now the quote is correct. These zombies do in fact say “Braaaaiinss”.]]“Braaaaiiiinsss..”</blockquote>
=== Abilities ===
==== Summon ====
Zombis move very fast and punch for 400 damage. Zombis have infinite aggro range and do not follow the player.
== Lead Thousand's Revolver ==
<blockquote>
"BANG BANG BANG! And it sparkles like new!"
</blockquote>
<blockquote>
[[File:Lead_Thousand's_Revolver.png|alt=|thumb|"The revolver of a certain resident from Bricksville, now with a new funky counter."]]
</blockquote>
==== '''Passive''' ====
Lead Thousand's Revolver has lifesteal on all its moves.
=== Abilities ===
==== Shooting ====
The user shoots the revolver at their target for 225 damage, healing 11 health back with a chance to summon a 600 damage beam.
==== Altar Beams ====
The user shoots upwards, summoning an array of 12 beams of light to strike from your position, dealing 1000 damage per beam.
==== Electrifying Counter ===
The user kneels as if to rest, before faking out whoever hit them and sending a line of blue explosions towards them, granting lifesteal and dealing 1685 damage. If nobody procs this, you take 25% of your health as damage.
=== Tempest Bringer's Lantern ===
<blockquote>
"I REGRET NOTHING."
</blockquote>
<blockquote>
[[File:Edgelord.png|alt=|thumb|The final boss of cosmetics]]Also known as the Raincatcher, this magical lantern gives its bearer precise control over the forces of the sky and is an artifact cautiously approached by spellcasters, for they know its true power when mastered (and doused in water).
</blockquote>
== Abilities ==
==== Wind LMB - Breeze Blades ====
The user conjures wind blades from thin air to deal <b>900 damage</b>.
==== F - Mode Swap ====
The user swaps between Wind and Lightning mode.
==== Wind G - Tormenting Tempest ====
The user tosses out 3 magic orbs that explode into tornadoes accompanied by thunderbolts in their place. The storm balls deal <b>1350 damage</b> on hit and the lightning bolts deal <b>200 damage</b>.
==== Lightning LMB - Lightning Strike ====
The user casts explosive yellow thunderbolts, dealing <b>1400 damage</b>.
==== Lightning G - Raincatcher's Projection ====
The user does a backflip and summons an illusion of a phoenix before it flies forward, leaving a line of thunderbolts in its wake.
a0e4e782d66ceaf71940429105c83cd1c0df6531
792
791
2024-07-27T21:06:35Z
Demolisher
18
wikitext
text/x-wiki
== The Altar ==
<blockquote>[[File:Image (3).png|thumb|A mysterious altar that appeared from a different universe long ago]]'''“I’ve been here since the fall of Domus Refuge”'''</blockquote>
== Description ==
Interact with the altar to get a menu to craft various cosmetic weapons. Cosmetic weapons are based off of submissions from winners of community hosted events. All cosmetics require their original item + 1m cash + [[Cosmic Dye]] which is dropped by The Knight at level 50+. If you reset your run, you wont be able to use the cosmetic until you unlock the original item again and you’re at level 50+.
= In-game Cosmetics =
== Teapot Tome ==
<blockquote>[[File:Screenshot 2023-10-29 162635.png|alt=This book is nuts. There’s no way the “Tomepot” is a real thing.|thumb|This book is nuts. There’s no way the “Tomepot” is a real thing.]]“THE TOMEPOT!!!! THE TOMEPOT IS REALLLLL!!!!”</blockquote>
=== Abilities ===
==== Exploding pottery ====
Casts flaming teapots that shatter in a small radius that deal 900 damage at a decently fast rate.
==== Fire beams ====
Casts explosive fire beams that explode in a medium radius that deals 1400 damage at a slow rate.
==== F- Mode switch ====
Switches from exploding pottery to fire beams. Also changes the G ability.
==== G- Mega fireballs ====
Your tome briefly flashes before you send three gravity affected fireballs that explode for 1350 damage each. Each fireball also leaves a rune, in which a delayed flame pillar will erupt for 2000 damage and knock enemies upwards. It may be difficult to land every possible hit because of the knockback.
==== Alt G- Linear flame eruptions ====
Perform a backflip that travels far before summoning a linear row of runes which flame erupts from that deal 2750 damage each. Multiple eruptions can hit one enemy, resulting in extra damage.
== Memento Tempus ==
<blockquote>[[File:Remember, you will time.png|alt=|thumb|Feel free to screenshot]]“This cosmetic goes hard.”</blockquote>
=== Abilities ===
==== '''Ticking end''' ====
Use a special technique to create a ticking clock on your enemies, marked by circles which deals '''1500 damage.'''
==== '''F- Linear ticking end''' ====
Use the same technique to create a linear row of ticking clocks on your enemies. Each clock deals '''3000 damage.''' Two clocks can hit one enemy. This ability is performed twice in a row.
==== '''G- Time’s up.''' ====
You wind up power in your katana, which summons black and white swirls that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast traveling slash that deals '''9000''' damage and pierces through enemies.
==== '''Held passive''' ====
Melee damage reduction.
== Banisher ==
<blockquote>[[File:I banish thee!!.png|alt=|thumb|'''A revolver with an incredibly long barrel, a gear that spins, and the end of the barrel being on fire. It was originally based off of one of those 2016 scripts where it would stop you from respawning if you got shot by it.''']]“Uhhh.. I wasn’t exploiting, I swear! Don’t ban me!”[[File:Banished.png|thumb|A soul sentenced to the banlands for all eternity ]]</blockquote>
=== Abilities ===
==== Shoot ====
Fire an explosive red orb that deals 1000 damage twice in an area. Direct hits make the first hit deal 2000 damage.
==== F- Banishment ====
Briefly charge up before fire a spread of 3 explosive beams that deal 1500 damage each. You can try to land all 3 beams at once for more damage. Each beam spawns in a Banished.
==== G- DIE! ====
Shout out “DIE!” and summon a large red sphere that flies into the air, and then towards the cursor, creating a massive explosion that deals 6000 damage and inflicts Burn.
==== Passive ====
Enemies killed by this weapon get “BANISHED”. (Cosmetic visual effect)
=== Banished abilities ===
Banished(s) have 2000 health and strafe from closeby enemies to fire their rocket launcher at a slow rate of fire. Rockets deal 325 damage in a medium radius. Banished will explode and deal 1250 damage to nearby enemies on death.
== Cerulean Catseye ==
<blockquote>[[File:Catseye.png|alt=|thumb|You’re creeping me out. Also quit making eye puns. They’re not funny.]]“Eye can always see you. You cannot run, you cannot hide.”</blockquote>
=== Abilities ===
==== Eye-ball ====
Fires a sphere of energy at a decently fast rate which explodes in a small area, dealing '''1012 damage.''' Direct hits deal '''1350 damage.'''
==== F- Monster’s calling ====
Make the eye roar, hitting everything around you for '''3000 damage''' which stops nearby enemies briefly and inflicts stressed.
==== G- Cerulean chaos ====
Summon a large cavern spirit behind you which will fire a large explosive beam that deals '''2400 damage in an area.''' This lasts briefly, but long enough to shoot three to four beams before it disappears if you spam click it.
== HF Murasama Blade ==
<blockquote>[[File:Image (4).png|alt=|thumb|Sword of the Weakest Brazilian male. A cosmetic of Tsukuyomi based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade and family heirloom from Metal Gear Rising: Revengeance.]]“Metal Gear Rising Revengeance memes are definitely funny.</blockquote>
=== Abilities ===
==== Cross cut ====
Use a special technique to create localized slashes on your enemies, marked by circles which deals 1500 damage. Attacks are bright red and have particle effects resembling red electricity.
==== F- Storm front ====
Use the same technique to create a linear row of slashes on your enemies. Each slash deals 3000 damage. Two slashes can hit one enemy. This ability is performed twice in a row. Attacks are bright red and have particle effects resembling red electricity.
==== G- Charging slash ====
You wind up power in your katana, which summons red winds in the form of circles that deals 500 damage per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals 9000 damage and pierces through enemies. Your character flashes white for a short instance when you finish charging.
==== '''Held passive''' ====
Melee damage reduction.
== Epic Golden Shield ==
<blockquote>[[File:Epicgoldensheild.png|alt=|thumb|So useful]]“I’m ####ing invincible!!!”</blockquote>
=== Abilites ===
==== '''Held passive''' ====
75% damage reduction, but cooler looking than Border of the Keep
== Epic Katana ==
<blockquote>[[File:Epic katana.png|alt=|thumb|If you look at the lunge animation, you actually dance.]]“Now this goes really hard. You definitely can screenshot this one.”</blockquote>
=== Abilities ===
==== Basic ====
You swing your katana for 750 damage. Third swing deals 2250 damage and visually drops a katana on the enemy. Attacks are guaranteed to inflict Soulburn on enemies. Swings additionally create a purple slash wave that deals 375 damage. Direct slashes heal you for 93 health per hit.
==== F- Epic lunge ====
You charge up purple energy before performing a long distance lunge which deals 7000 damage to any enemies in your way.
==== G- Epic slashes ====
You perform five quick slashes that create purple slash wave projectiles that deal 2222 damage per wave. Can be quite damaging if you land all five!
==== '''Held passive''' ====
Melee damage reduction.
== Chaos's Dignity ==
<blockquote>[[File:Chaos dignity.jpg|alt=|thumb|The best cosmetic in-game, no bias.]]“This one sounds pretty peak"</blockquote>
=== Abilities ===
==== '''Stab''' ====
Thrust your spear forward, dealing '''500 damage''', and creating a slash of dark and light that deals an additional '''500 damage.''' Melee strikes have a chance to inflict bleed on enemies.
==== '''F- Chaos lunge''' ====
You briefly winds up before rocketing forward with your spear, launching projectiles in all directions that deal '''2750 damage''' each. Multiple projectiles can hit an enemy in a single lunge.
==== '''G- Glitch barrage''' ====
You summon an array of 9 projectiles above you and fires them after a short delay in a volley. Projectiles automatically aim at the closest enemies and predict their movement. Each projectile deals '''925 damage.'''
==== '''Held passive''' ====
Melee damage reduction.
== Zombie Flag ==
<blockquote>[[File:Zombie flag.png|alt=|thumb|Ok now the quote is correct. These zombies do in fact say “Braaaaiinss”.]]“Braaaaiiiinsss..”</blockquote>
=== Abilities ===
==== Summon ====
Zombis move very fast and punch for 400 damage. Zombis have infinite aggro range and do not follow the player.
== Lead Thousand's Revolver ==
<blockquote>
"BANG BANG BANG! And it sparkles like new!"
</blockquote>[[File:Lead_Thousand's_Revolver.png|alt=|thumb|"The revolver of a certain resident from Bricksville, now with a new funky counter."]]
==== '''Passive''' ====
Lead Thousand's Revolver has lifesteal on all its moves.
=== Abilities ===
==== Shooting ====
The user shoots the revolver at their target for 225 damage, healing 11 health back with a chance to summon a 600 damage beam.
==== Altar Beams ====
The user shoots upwards, summoning an array of 12 beams of light to strike from your position, dealing 1000 damage per beam.
==== Electrifying Counter ===
The user kneels as if to rest, before faking out whoever hit them and sending a line of blue explosions towards them, granting lifesteal and dealing 1685 damage. If nobody procs this, you take 25% of your health as damage.
== Tempest Bringer's Lantern ==
<blockquote>
[[File:Edgelord.png|alt=|thumb|The final boss of cosmetics]]Also known as the Raincatcher, this magical lantern gives its bearer precise control over the forces of the sky and is an artifact cautiously approached by spellcasters, for they know its true power when mastered (and doused in water).
</blockquote>
== Abilities ==
==== Wind LMB - Breeze Blades ====
The user conjures wind blades from thin air to deal <b>900 damage</b>.
==== F - Mode Swap ====
The user swaps between Wind and Lightning mode.
==== Wind G - Tormenting Tempest ====
The user tosses out 3 magic orbs that explode into tornadoes accompanied by thunderbolts in their place. The storm balls deal <b>1350 damage</b> on hit and the lightning bolts deal <b>200 damage</b>.
==== Lightning LMB - Lightning Strike ====
The user casts explosive yellow thunderbolts, dealing <b>1400 damage</b>.
==== Lightning G - Raincatcher's Projection ====
The user does a backflip and summons an illusion of a phoenix before it flies forward, leaving a line of thunderbolts in its wake.
55fee72605bacd676709c1c2b5bbe5971c117dd3
793
792
2024-07-27T21:06:55Z
Demolisher
18
/* Abilities */
wikitext
text/x-wiki
== The Altar ==
<blockquote>[[File:Image (3).png|thumb|A mysterious altar that appeared from a different universe long ago]]'''“I’ve been here since the fall of Domus Refuge”'''</blockquote>
== Description ==
Interact with the altar to get a menu to craft various cosmetic weapons. Cosmetic weapons are based off of submissions from winners of community hosted events. All cosmetics require their original item + 1m cash + [[Cosmic Dye]] which is dropped by The Knight at level 50+. If you reset your run, you wont be able to use the cosmetic until you unlock the original item again and you’re at level 50+.
= In-game Cosmetics =
== Teapot Tome ==
<blockquote>[[File:Screenshot 2023-10-29 162635.png|alt=This book is nuts. There’s no way the “Tomepot” is a real thing.|thumb|This book is nuts. There’s no way the “Tomepot” is a real thing.]]“THE TOMEPOT!!!! THE TOMEPOT IS REALLLLL!!!!”</blockquote>
=== Abilities ===
==== Exploding pottery ====
Casts flaming teapots that shatter in a small radius that deal 900 damage at a decently fast rate.
==== Fire beams ====
Casts explosive fire beams that explode in a medium radius that deals 1400 damage at a slow rate.
==== F- Mode switch ====
Switches from exploding pottery to fire beams. Also changes the G ability.
==== G- Mega fireballs ====
Your tome briefly flashes before you send three gravity affected fireballs that explode for 1350 damage each. Each fireball also leaves a rune, in which a delayed flame pillar will erupt for 2000 damage and knock enemies upwards. It may be difficult to land every possible hit because of the knockback.
==== Alt G- Linear flame eruptions ====
Perform a backflip that travels far before summoning a linear row of runes which flame erupts from that deal 2750 damage each. Multiple eruptions can hit one enemy, resulting in extra damage.
== Memento Tempus ==
<blockquote>[[File:Remember, you will time.png|alt=|thumb|Feel free to screenshot]]“This cosmetic goes hard.”</blockquote>
=== Abilities ===
==== '''Ticking end''' ====
Use a special technique to create a ticking clock on your enemies, marked by circles which deals '''1500 damage.'''
==== '''F- Linear ticking end''' ====
Use the same technique to create a linear row of ticking clocks on your enemies. Each clock deals '''3000 damage.''' Two clocks can hit one enemy. This ability is performed twice in a row.
==== '''G- Time’s up.''' ====
You wind up power in your katana, which summons black and white swirls that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast traveling slash that deals '''9000''' damage and pierces through enemies.
==== '''Held passive''' ====
Melee damage reduction.
== Banisher ==
<blockquote>[[File:I banish thee!!.png|alt=|thumb|'''A revolver with an incredibly long barrel, a gear that spins, and the end of the barrel being on fire. It was originally based off of one of those 2016 scripts where it would stop you from respawning if you got shot by it.''']]“Uhhh.. I wasn’t exploiting, I swear! Don’t ban me!”[[File:Banished.png|thumb|A soul sentenced to the banlands for all eternity ]]</blockquote>
=== Abilities ===
==== Shoot ====
Fire an explosive red orb that deals 1000 damage twice in an area. Direct hits make the first hit deal 2000 damage.
==== F- Banishment ====
Briefly charge up before fire a spread of 3 explosive beams that deal 1500 damage each. You can try to land all 3 beams at once for more damage. Each beam spawns in a Banished.
==== G- DIE! ====
Shout out “DIE!” and summon a large red sphere that flies into the air, and then towards the cursor, creating a massive explosion that deals 6000 damage and inflicts Burn.
==== Passive ====
Enemies killed by this weapon get “BANISHED”. (Cosmetic visual effect)
=== Banished abilities ===
Banished(s) have 2000 health and strafe from closeby enemies to fire their rocket launcher at a slow rate of fire. Rockets deal 325 damage in a medium radius. Banished will explode and deal 1250 damage to nearby enemies on death.
== Cerulean Catseye ==
<blockquote>[[File:Catseye.png|alt=|thumb|You’re creeping me out. Also quit making eye puns. They’re not funny.]]“Eye can always see you. You cannot run, you cannot hide.”</blockquote>
=== Abilities ===
==== Eye-ball ====
Fires a sphere of energy at a decently fast rate which explodes in a small area, dealing '''1012 damage.''' Direct hits deal '''1350 damage.'''
==== F- Monster’s calling ====
Make the eye roar, hitting everything around you for '''3000 damage''' which stops nearby enemies briefly and inflicts stressed.
==== G- Cerulean chaos ====
Summon a large cavern spirit behind you which will fire a large explosive beam that deals '''2400 damage in an area.''' This lasts briefly, but long enough to shoot three to four beams before it disappears if you spam click it.
== HF Murasama Blade ==
<blockquote>[[File:Image (4).png|alt=|thumb|Sword of the Weakest Brazilian male. A cosmetic of Tsukuyomi based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade and family heirloom from Metal Gear Rising: Revengeance.]]“Metal Gear Rising Revengeance memes are definitely funny.</blockquote>
=== Abilities ===
==== Cross cut ====
Use a special technique to create localized slashes on your enemies, marked by circles which deals 1500 damage. Attacks are bright red and have particle effects resembling red electricity.
==== F- Storm front ====
Use the same technique to create a linear row of slashes on your enemies. Each slash deals 3000 damage. Two slashes can hit one enemy. This ability is performed twice in a row. Attacks are bright red and have particle effects resembling red electricity.
==== G- Charging slash ====
You wind up power in your katana, which summons red winds in the form of circles that deals 500 damage per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals 9000 damage and pierces through enemies. Your character flashes white for a short instance when you finish charging.
==== '''Held passive''' ====
Melee damage reduction.
== Epic Golden Shield ==
<blockquote>[[File:Epicgoldensheild.png|alt=|thumb|So useful]]“I’m ####ing invincible!!!”</blockquote>
=== Abilites ===
==== '''Held passive''' ====
75% damage reduction, but cooler looking than Border of the Keep
== Epic Katana ==
<blockquote>[[File:Epic katana.png|alt=|thumb|If you look at the lunge animation, you actually dance.]]“Now this goes really hard. You definitely can screenshot this one.”</blockquote>
=== Abilities ===
==== Basic ====
You swing your katana for 750 damage. Third swing deals 2250 damage and visually drops a katana on the enemy. Attacks are guaranteed to inflict Soulburn on enemies. Swings additionally create a purple slash wave that deals 375 damage. Direct slashes heal you for 93 health per hit.
==== F- Epic lunge ====
You charge up purple energy before performing a long distance lunge which deals 7000 damage to any enemies in your way.
==== G- Epic slashes ====
You perform five quick slashes that create purple slash wave projectiles that deal 2222 damage per wave. Can be quite damaging if you land all five!
==== '''Held passive''' ====
Melee damage reduction.
== Chaos's Dignity ==
<blockquote>[[File:Chaos dignity.jpg|alt=|thumb|The best cosmetic in-game, no bias.]]“This one sounds pretty peak"</blockquote>
=== Abilities ===
==== '''Stab''' ====
Thrust your spear forward, dealing '''500 damage''', and creating a slash of dark and light that deals an additional '''500 damage.''' Melee strikes have a chance to inflict bleed on enemies.
==== '''F- Chaos lunge''' ====
You briefly winds up before rocketing forward with your spear, launching projectiles in all directions that deal '''2750 damage''' each. Multiple projectiles can hit an enemy in a single lunge.
==== '''G- Glitch barrage''' ====
You summon an array of 9 projectiles above you and fires them after a short delay in a volley. Projectiles automatically aim at the closest enemies and predict their movement. Each projectile deals '''925 damage.'''
==== '''Held passive''' ====
Melee damage reduction.
== Zombie Flag ==
<blockquote>[[File:Zombie flag.png|alt=|thumb|Ok now the quote is correct. These zombies do in fact say “Braaaaiinss”.]]“Braaaaiiiinsss..”</blockquote>
=== Abilities ===
==== Summon ====
Zombis move very fast and punch for 400 damage. Zombis have infinite aggro range and do not follow the player.
== Lead Thousand's Revolver ==
<blockquote>
"BANG BANG BANG! And it sparkles like new!"
</blockquote>[[File:Lead_Thousand's_Revolver.png|alt=|thumb|"The revolver of a certain resident from Bricksville, now with a new funky counter."]]
==== '''Passive''' ====
Lead Thousand's Revolver has lifesteal on all its moves.
=== Abilities ===
==== Shooting ====
The user shoots the revolver at their target for 225 damage, healing 11 health back with a chance to summon a 600 damage beam.
==== Altar Beams ====
The user shoots upwards, summoning an array of 12 beams of light to strike from your position, dealing 1000 damage per beam.
==== Electrifying Counter ===
The user kneels as if to rest, before faking out whoever hit them and sending a line of blue explosions towards them, granting lifesteal and dealing 1685 damage. If nobody procs this, you take 25% of your health as damage.
== Tempest Bringer's Lantern ==
<blockquote>
[[File:Edgelord.png|alt=|thumb|The final boss of cosmetics]]Also known as the Raincatcher, this magical lantern gives its bearer precise control over the forces of the sky and is an artifact cautiously approached by spellcasters, for they know its true power when mastered (and doused in water).
</blockquote>
=== Abilities ===
==== Wind LMB - Breeze Blades ====
The user conjures wind blades from thin air to deal <b>900 damage</b>.
==== F - Mode Swap ====
The user swaps between Wind and Lightning mode.
==== Wind G - Tormenting Tempest ====
The user tosses out 3 magic orbs that explode into tornadoes accompanied by thunderbolts in their place. The storm balls deal <b>1350 damage</b> on hit and the lightning bolts deal <b>200 damage</b>.
==== Lightning LMB - Lightning Strike ====
The user casts explosive yellow thunderbolts, dealing <b>1400 damage</b>.
==== Lightning G - Raincatcher's Projection ====
The user does a backflip and summons an illusion of a phoenix before it flies forward, leaving a line of thunderbolts in its wake.
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== The Altar ==
<blockquote>[[File:Image (3).png|thumb|A mysterious altar that appeared from a different universe long ago]]'''“I’ve been here since the fall of Domus Refuge”'''</blockquote>
== Description ==
Interact with the altar to get a menu to craft various cosmetic weapons. Cosmetic weapons are based off of submissions from winners of community hosted events. All cosmetics require their original item + 1m cash + [[Cosmic Dye]] which is dropped by The Knight at level 50+. If you reset your run, you wont be able to use the cosmetic until you unlock the original item again and you’re at level 50+.
= In-game Cosmetics =
== Teapot Tome ==
<blockquote>[[File:Screenshot 2023-10-29 162635.png|alt=This book is nuts. There’s no way the “Tomepot” is a real thing.|thumb|This book is nuts. There’s no way the “Tomepot” is a real thing.]]“THE TOMEPOT!!!! THE TOMEPOT IS REALLLLL!!!!”</blockquote>
=== Abilities ===
==== Exploding pottery ====
Casts flaming teapots that shatter in a small radius that deal 900 damage at a decently fast rate.
==== Fire beams ====
Casts explosive fire beams that explode in a medium radius that deals 1400 damage at a slow rate.
==== F- Mode switch ====
Switches from exploding pottery to fire beams. Also changes the G ability.
==== G- Mega fireballs ====
Your tome briefly flashes before you send three gravity affected fireballs that explode for 1350 damage each. Each fireball also leaves a rune, in which a delayed flame pillar will erupt for 2000 damage and knock enemies upwards. It may be difficult to land every possible hit because of the knockback.
==== Alt G- Linear flame eruptions ====
Perform a backflip that travels far before summoning a linear row of runes which flame erupts from that deal 2750 damage each. Multiple eruptions can hit one enemy, resulting in extra damage.
== Memento Tempus ==
<blockquote>[[File:Remember, you will time.png|alt=|thumb|Feel free to screenshot]]“This cosmetic goes hard.”</blockquote>
=== Abilities ===
==== '''Ticking end''' ====
Use a special technique to create a ticking clock on your enemies, marked by circles which deals '''1500 damage.'''
==== '''F- Linear ticking end''' ====
Use the same technique to create a linear row of ticking clocks on your enemies. Each clock deals '''3000 damage.''' Two clocks can hit one enemy. This ability is performed twice in a row.
==== '''G- Time’s up.''' ====
You wind up power in your katana, which summons black and white swirls that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast traveling slash that deals '''9000''' damage and pierces through enemies.
==== '''Held passive''' ====
Melee damage reduction.
== Banisher ==
<blockquote>[[File:I banish thee!!.png|alt=|thumb|'''A revolver with an incredibly long barrel, a gear that spins, and the end of the barrel being on fire. It was originally based off of one of those 2016 scripts where it would stop you from respawning if you got shot by it.''']]“Uhhh.. I wasn’t exploiting, I swear! Don’t ban me!”[[File:Banished.png|thumb|A soul sentenced to the banlands for all eternity ]]</blockquote>
=== Abilities ===
==== Shoot ====
Fire an explosive red orb that deals 1000 damage twice in an area. Direct hits make the first hit deal 2000 damage.
==== F- Banishment ====
Briefly charge up before fire a spread of 3 explosive beams that deal 1500 damage each. You can try to land all 3 beams at once for more damage. Each beam spawns in a Banished.
==== G- DIE! ====
Shout out “DIE!” and summon a large red sphere that flies into the air, and then towards the cursor, creating a massive explosion that deals 6000 damage and inflicts Burn.
==== Passive ====
Enemies killed by this weapon get “BANISHED”. (Cosmetic visual effect)
=== Banished abilities ===
Banished(s) have 2000 health and strafe from closeby enemies to fire their rocket launcher at a slow rate of fire. Rockets deal 325 damage in a medium radius. Banished will explode and deal 1250 damage to nearby enemies on death.
== Cerulean Catseye ==
<blockquote>[[File:Catseye.png|alt=|thumb|You’re creeping me out. Also quit making eye puns. They’re not funny.]]“Eye can always see you. You cannot run, you cannot hide.”</blockquote>
=== Abilities ===
==== Eye-ball ====
Fires a sphere of energy at a decently fast rate which explodes in a small area, dealing '''1012 damage.''' Direct hits deal '''1350 damage.'''
==== F- Monster’s calling ====
Make the eye roar, hitting everything around you for '''3000 damage''' which stops nearby enemies briefly and inflicts stressed.
==== G- Cerulean chaos ====
Summon a large cavern spirit behind you which will fire a large explosive beam that deals '''2400 damage in an area.''' This lasts briefly, but long enough to shoot three to four beams before it disappears if you spam click it.
== HF Murasama Blade ==
<blockquote>[[File:Image (4).png|alt=|thumb|Sword of the Weakest Brazilian male. A cosmetic of Tsukuyomi based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade and family heirloom from Metal Gear Rising: Revengeance.]]“Metal Gear Rising Revengeance memes are definitely funny.</blockquote>
=== Abilities ===
==== Cross cut ====
Use a special technique to create localized slashes on your enemies, marked by circles which deals 1500 damage. Attacks are bright red and have particle effects resembling red electricity.
==== F- Storm front ====
Use the same technique to create a linear row of slashes on your enemies. Each slash deals 3000 damage. Two slashes can hit one enemy. This ability is performed twice in a row. Attacks are bright red and have particle effects resembling red electricity.
==== G- Charging slash ====
You wind up power in your katana, which summons red winds in the form of circles that deals 500 damage per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals 9000 damage and pierces through enemies. Your character flashes white for a short instance when you finish charging.
==== '''Held passive''' ====
Melee damage reduction.
== Epic Golden Shield ==
<blockquote>[[File:Epicgoldensheild.png|alt=|thumb|So useful]]“I’m ####ing invincible!!!”</blockquote>
=== Abilites ===
==== '''Held passive''' ====
75% damage reduction, but cooler looking than Border of the Keep
== Epic Katana ==
<blockquote>[[File:Epic katana.png|alt=|thumb|If you look at the lunge animation, you actually dance.]]“Now this goes really hard. You definitely can screenshot this one.”</blockquote>
=== Abilities ===
==== Basic ====
You swing your katana for 750 damage. Third swing deals 2250 damage and visually drops a katana on the enemy. Attacks are guaranteed to inflict Soulburn on enemies. Swings additionally create a purple slash wave that deals 375 damage. Direct slashes heal you for 93 health per hit.
==== F- Epic lunge ====
You charge up purple energy before performing a long distance lunge which deals 7000 damage to any enemies in your way.
==== G- Epic slashes ====
You perform five quick slashes that create purple slash wave projectiles that deal 2222 damage per wave. Can be quite damaging if you land all five!
==== '''Held passive''' ====
Melee damage reduction.
== Chaos's Dignity ==
<blockquote>[[File:Chaos dignity.jpg|alt=|thumb|The best cosmetic in-game, no bias.]]“This one sounds pretty peak"</blockquote>
=== Abilities ===
==== '''Stab''' ====
Thrust your spear forward, dealing '''500 damage''', and creating a slash of dark and light that deals an additional '''500 damage.''' Melee strikes have a chance to inflict bleed on enemies.
==== '''F- Chaos lunge''' ====
You briefly winds up before rocketing forward with your spear, launching projectiles in all directions that deal '''2750 damage''' each. Multiple projectiles can hit an enemy in a single lunge.
==== '''G- Glitch barrage''' ====
You summon an array of 9 projectiles above you and fires them after a short delay in a volley. Projectiles automatically aim at the closest enemies and predict their movement. Each projectile deals '''925 damage.'''
==== '''Held passive''' ====
Melee damage reduction.
== Zombie Flag ==
<blockquote>[[File:Zombie flag.png|alt=|thumb|Ok now the quote is correct. These zombies do in fact say “Braaaaiinss”.]]“Braaaaiiiinsss..”</blockquote>
=== Abilities ===
==== Summon ====
Zombis move very fast and punch for 400 damage. Zombis have infinite aggro range and do not follow the player.
== Lead Thousand's Revolver ==
<blockquote>
"BANG BANG BANG! And it sparkles like new!"
</blockquote>[[File:Lead_Thousand's_Revolver.png|alt=|thumb|"The revolver of a certain resident from Bricksville, now with a new funky counter."]]
==== '''Passive''' ====
Lead Thousand's Revolver has lifesteal on all its moves.
=== Abilities ===
==== Shooting ====
The user shoots the revolver at their target for 225 damage, healing 11 health back with a chance to summon a 600 damage beam.
==== Altar Beams ====
The user shoots upwards, summoning an array of 12 beams of light to strike from your position, dealing 1000 damage per beam.
===== Electrifying Counter =====
The user kneels as if to rest, before faking out whoever hit them and sending a line of blue explosions towards them, granting lifesteal and dealing 1685 damage. If nobody procs this, you take 25% of your health as damage.
== Tempest Bringer's Lantern ==
<blockquote>
[[File:Edgelord.png|alt=|thumb|The final boss of cosmetics]]Also known as the Raincatcher, this magical lantern gives its bearer precise control over the forces of the sky and is an artifact cautiously approached by spellcasters, for they know its true power when mastered (and doused in water).
</blockquote>
=== Abilities ===
==== Wind LMB - Breeze Blades ====
The user conjures wind blades from thin air to deal <b>900 damage</b>.
==== F - Mode Swap ====
The user swaps between Wind and Lightning mode.
==== Wind G - Tormenting Tempest ====
The user tosses out 3 magic orbs that explode into tornadoes accompanied by thunderbolts in their place. The storm balls deal <b>1350 damage</b> on hit and the lightning bolts deal <b>200 damage</b>.
==== Lightning LMB - Lightning Strike ====
The user casts explosive yellow thunderbolts, dealing <b>1400 damage</b>.
==== Lightning G - Raincatcher's Projection ====
The user does a backflip and summons an illusion of a phoenix before it flies forward, leaving a line of thunderbolts in its wake.
== Metal Pipe ==
<blockquote>[[File:Screenshot 2024-07-27 175018.png|alt=|thumb|“*Metal pipe falling*”]]Bruh this weapon is so loud and annoying. Who would ever use this cosmetic?</blockquote>
=== Abilities ===
==== '''Smack''' ====
Slam the pipe into the ground, creating a small explosion that deals '''4000 damage''' in a small area, and can damage ores.
==== F- Whirlwind ====
Begin spinning with the pipe, creating a whirl that deals '''2000 damage''' and repeatedly deal '''500 damage''' whirls 20 times. This also fires 10 '''150 damage''' projectiles in all 6 directions around the player while spinning.
This ability has the highest damage potential of all weapon abilities in the game so far, at a total of '''21000 damage''' if you can land everything!
==== G- AMONG US METAL PIPE MISSILE ====
Summon an among us crewmate at the position of your cursor which fires a giant metal pipe up into the sky, which then aims back down and hits the ground for '''7500 damage''' in a massive radius. The resulting explosion also inflicts Burn.
==== Passive ====
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest.
==== '''Held passive''' ====
Melee damage reduction.
== Terra Blade ==
<blockquote>[[File:Image (5).png|alt=|thumb|Couldn’t be more obvious of a reference. Don't play Terraria. This is a command, not a request.]]“Now it’s literally just a Terraria melee weapon.”</blockquote>
=== Abilities ===
==== Sword beams ====
You fire a projectile skull out of your sword that explodes on impact to deal '''800 damage''' and inflict Soulburn. Fires at a pretty decent rate and explosions have small AoE.
==== F- Terraslammer ====
Leap into the air, creating a shockwave that deals '''2000 damage''' to nearby enemies and once you land, create a larger explosion which deals '''3250 damage''' to nearby enemies and inflicts Soulburn. Landing both does pretty good damage…
==== G- Spinning dash ====
This one actually does damage. You will quickly surround yourself in terra energy and spin a medium distance, dealing a few counts of '''750 damage''' to enemies you go past and inflict Soulburn. After the brief dash, you will create a large explosion that deals '''3250 damage''' and inflict Soulburn. If you get stuck while dashing, you could get more hits on an enemy.
==== '''Held passive''' ====
Melee damage reduction.
== Sword of Cola ==
<blockquote>[[File:Sword of cola.png|alt=|thumb|It probably was dropped on the ground several times, so there’s probably bits of dirt, hairs, dust stuck to it. Wouldn’t lick it if I were you.]]“Can I lick it?”</blockquote>
=== Abilities ===
==== Cola can shots ====
You fire a can of Bloxy cola out of your sword that explodes on impact to deal 800 damage and inflict Soulburn. Fires at a pretty decent rate and explosions have small AoE.
==== F- Soda slammer ====
Leap into the air, creating a shockwave that deals 2000 damage to nearby enemies and once you land, create a larger explosion which deals 3250 damage to nearby enemies and inflicts Soulburn. Landing both does pretty good damage…
==== G- Soda blast dash ====
This one actually does damage. You will quickly surround yourself in Bloxy Cola and dash a medium distance, dealing a few counts of 750 damage to enemies you go past and inflict Soulburn. After the brief dash, you will create a large explosion that deals 3250 damage and inflict Soulburn. If you get stuck while dashing, you could get more hits on an enemy.
==== '''Held passive''' ====
Melee damage reduction.
== Overseer Short Sword ==
<blockquote>[[File:Screenshot 2024-07-27 180302.png|alt=|thumb|This game has so many eye based things.]]“Hey guys, so the giant eyeball that has been staring at me through the window is back…”</blockquote>
=== Abilities ===
Summon a group of Overseers that have 5000 health. Overseers will slash nearby enemies for 650 damage. Overseers can also block with their shield to grant themselves 50% damage reduction while blocking and leap towards enemies. Overseers have limited aggro range and follow you when they aren’t after an enemy.
== Inglaciator -6000 ==
<blockquote>[[File:Inglaciator.png|alt=|thumb|Cheery garland boa PTSD incarnate. The IFRAMES… THE IFRAMES!!!]]“This cosmetic goes hard.”</blockquote>
=== Abilities ===
==== Subzero spray ====
Freeze all enemies in an angle infront of yourself, rapidly dealing 200 damage and inflicting Soulburn on enemies. (This probably should inflict freeze but it’s just a cosmetic after all)
== Sword of Darkness ==
<blockquote>[[File:Swordofdarkness.png|alt=|thumb|Library of Ruina players will surely love this one!]]“This goes even darker.”</blockquote>
=== Abilities ===
==== Basic ====
You swing your sword for 750 damage. Third swing deals 2250 damage and visually drops a sword of darkness on the enemy. Attacks are guaranteed to inflict Soulburn on enemies. Swings additionally create a dark slash wave that deals 375 damage. Direct slashes heal you for 93 health per hit.
==== F- Dark lunge ====
You charge up dark energy before performing a long distance lunge which deals 7000 damage to any enemies in your way.
==== G- Quintuple waves ====
You perform five quick slashes that create dark slash wave projectiles that deal 2222 damage per slash. Can be quite damaging if you land all five!
==== '''Held passive''' ====
Melee damage reduction.
== Overloaded Greatsword ==
<blockquote>[[File:Overloadedgreatsword.png|alt=|thumb|framerate tanker 3000]]“This is a cool sword for cool people 100%.” - Kormeam
Nuh uh. Only stupid people would wield this.
To all my fellow low end hardware players, good luck tanking framerates under 20. - nova
Shut up, I have a crappy PC and I do completely fine - buttershredder</blockquote>
=== Abilities ===
==== Crescent slash ====
You swing your sword for 750 damage. Third swing deals 1612.5 damage. Swings additionally create a dark crescent slash projectile that deals 400 damage. The swing itself inflicts Doom on enemies.
==== F- Shining light ====
You do a funny scream and perform a spin which deals 4000 damage and creates a dark whirlwind which deals 4750 damage. If you line it up correctly, you can land both hits on an enemy.
==== G- Bright spike skewer ====
You charge white flames into a soul powered lunge which will cast a light smite effect that locks enemies in place near the lunge. After a delay, a glowing spike will skewer the ground any any enemy underneath where the light smite hit, dealing 6000 damage and launching them upwards.
== Nemesis Arch's Spear ==
<blockquote>[[File:Nemesis'sarchspear.png|alt=|thumb|cling cling cling]]“History Repeats.”</blockquote>
=== Abilities ===
==== Smack ====
Slam the spear into the ground, creating a small explosion that deals 4000 damage in a small area, and can damage ores.
==== F- You’re Nothing ====
Begin spinning with the spear, creating a whirl that deals 2000 damage and repeatedly deal 500 damage whirls 20 times. This also fires 10 150 damage projectiles in all 6 directions around the player while spinning.
This ability has the highest damage potential of all weapon abilities in the game so far, at a total of 21000 damage if you can land everything!
==== G- Chaos Advent ====
Summon a projection of Nemesis Arch himself at the position of your cursor and he’ll throw his spear up into the sky, which then aims back down and hits the ground for 7500 damage in a massive radius. The resulting explosion also inflicts Burn.
==== Passive ====
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest.
==== '''Held passive''' ====
Melee damage reduction.
== Darkage Katana ==
<blockquote>[[File:Swordofdarkness.png|alt=|thumb|You are all weak! You are all bleeders!]]“You are a spineless worm! You are a mistake of nature! You are walking vomit!”</blockquote>
=== Abilities ===
==== Darkstorm ====
Use a special technique to create a dark flurry of slashes on your enemies, marked by circles which deals 1500 damage.
==== F- Linear Darkstorm ====
Use the same technique to create a linear row of slashes on your enemies. Each slash deals 3000 damage. Two slashes can hit one enemy. This ability is performed twice in a row.
==== G- This is my world ====
You wind up power in your katana, which summons black and purple swirls that deals 500 damage per tick at a quick rate, before creating a large wide and fast traveling slash that deals 9000 damage and pierces through enemies.
==== '''Held passive''' ====
Melee damage reduction.
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== The Altar ==
<blockquote>[[File:Image (3).png|thumb|A mysterious altar that appeared from a different universe long ago]]'''“I’ve been here since the fall of Domus Refuge”'''</blockquote>
== Description ==
Interact with the altar to get a menu to craft various cosmetic weapons. Cosmetic weapons are based off of submissions from winners of community hosted events. All cosmetics require their original item + 1m cash + [[Cosmic Dye]] which is dropped by The Knight at level 50+. If you reset your run, you wont be able to use the cosmetic until you unlock the original item again and you’re at level 50+.
= Obtainable Cosmetics =
== Teapot Tome ==
<blockquote>[[File:Screenshot 2023-10-29 162635.png|alt=This book is nuts. There’s no way the “Tomepot” is a real thing.|thumb|This book is nuts. There’s no way the “Tomepot” is a real thing.]]“THE TOMEPOT!!!! THE TOMEPOT IS REALLLLL!!!!”</blockquote>
=== Abilities ===
==== Exploding pottery ====
Casts flaming teapots that shatter in a small radius that deal 900 damage at a decently fast rate.
==== Fire beams ====
Casts explosive fire beams that explode in a medium radius that deals 1400 damage at a slow rate.
==== F- Mode switch ====
Switches from exploding pottery to fire beams. Also changes the G ability.
==== G- Mega fireballs ====
Your tome briefly flashes before you send three gravity affected fireballs that explode for 1350 damage each. Each fireball also leaves a rune, in which a delayed flame pillar will erupt for 2000 damage and knock enemies upwards. It may be difficult to land every possible hit because of the knockback.
==== Alt G- Linear flame eruptions ====
Perform a backflip that travels far before summoning a linear row of runes which flame erupts from that deal 2750 damage each. Multiple eruptions can hit one enemy, resulting in extra damage.
== Memento Tempus ==
<blockquote>[[File:Remember, you will time.png|alt=|thumb|Feel free to screenshot]]“This cosmetic goes hard.”</blockquote>
=== Abilities ===
==== '''Ticking end''' ====
Use a special technique to create a ticking clock on your enemies, marked by circles which deals '''1500 damage.'''
==== '''F- Linear ticking end''' ====
Use the same technique to create a linear row of ticking clocks on your enemies. Each clock deals '''3000 damage.''' Two clocks can hit one enemy. This ability is performed twice in a row.
==== '''G- Time’s up.''' ====
You wind up power in your katana, which summons black and white swirls that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast traveling slash that deals '''9000''' damage and pierces through enemies.
==== '''Held passive''' ====
Melee damage reduction.
== Banisher ==
<blockquote>[[File:I banish thee!!.png|alt=|thumb|'''A revolver with an incredibly long barrel, a gear that spins, and the end of the barrel being on fire. It was originally based off of one of those 2016 scripts where it would stop you from respawning if you got shot by it.''']]“Uhhh.. I wasn’t exploiting, I swear! Don’t ban me!”[[File:Banished.png|thumb|A soul sentenced to the banlands for all eternity ]]</blockquote>
=== Abilities ===
==== Shoot ====
Fire an explosive red orb that deals 1000 damage twice in an area. Direct hits make the first hit deal 2000 damage.
==== F- Banishment ====
Briefly charge up before fire a spread of 3 explosive beams that deal 1500 damage each. You can try to land all 3 beams at once for more damage. Each beam spawns in a Banished.
==== G- DIE! ====
Shout out “DIE!” and summon a large red sphere that flies into the air, and then towards the cursor, creating a massive explosion that deals 6000 damage and inflicts Burn.
==== Passive ====
Enemies killed by this weapon get “BANISHED”. (Cosmetic visual effect)
=== Banished abilities ===
Banished(s) have 2000 health and strafe from closeby enemies to fire their rocket launcher at a slow rate of fire. Rockets deal 325 damage in a medium radius. Banished will explode and deal 1250 damage to nearby enemies on death.
== Cerulean Catseye ==
<blockquote>[[File:Catseye.png|alt=|thumb|You’re creeping me out. Also quit making eye puns. They’re not funny.]]“Eye can always see you. You cannot run, you cannot hide.”</blockquote>
=== Abilities ===
==== Eye-ball ====
Fires a sphere of energy at a decently fast rate which explodes in a small area, dealing '''1012 damage.''' Direct hits deal '''1350 damage.'''
==== F- Monster’s calling ====
Make the eye roar, hitting everything around you for '''3000 damage''' which stops nearby enemies briefly and inflicts stressed.
==== G- Cerulean chaos ====
Summon a large cavern spirit behind you which will fire a large explosive beam that deals '''2400 damage in an area.''' This lasts briefly, but long enough to shoot three to four beams before it disappears if you spam click it.
== HF Murasama Blade ==
<blockquote>[[File:Image (4).png|alt=|thumb|Sword of the Weakest Brazilian male. A cosmetic of Tsukuyomi based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade and family heirloom from Metal Gear Rising: Revengeance.]]“Metal Gear Rising Revengeance memes are definitely funny.</blockquote>
=== Abilities ===
==== Cross cut ====
Use a special technique to create localized slashes on your enemies, marked by circles which deals 1500 damage. Attacks are bright red and have particle effects resembling red electricity.
==== F- Storm front ====
Use the same technique to create a linear row of slashes on your enemies. Each slash deals 3000 damage. Two slashes can hit one enemy. This ability is performed twice in a row. Attacks are bright red and have particle effects resembling red electricity.
==== G- Charging slash ====
You wind up power in your katana, which summons red winds in the form of circles that deals 500 damage per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals 9000 damage and pierces through enemies. Your character flashes white for a short instance when you finish charging.
==== '''Held passive''' ====
Melee damage reduction.
== Epic Golden Shield ==
<blockquote>[[File:Epicgoldensheild.png|alt=|thumb|So useful]]“I’m ####ing invincible!!!”</blockquote>
=== Abilites ===
==== '''Held passive''' ====
75% damage reduction, but cooler looking than Border of the Keep
== Epic Katana ==
<blockquote>[[File:Epic katana.png|alt=|thumb|If you look at the lunge animation, you actually dance.]]“Now this goes really hard. You definitely can screenshot this one.”</blockquote>
=== Abilities ===
==== Basic ====
You swing your katana for 750 damage. Third swing deals 2250 damage and visually drops a katana on the enemy. Attacks are guaranteed to inflict Soulburn on enemies. Swings additionally create a purple slash wave that deals 375 damage. Direct slashes heal you for 93 health per hit.
==== F- Epic lunge ====
You charge up purple energy before performing a long distance lunge which deals 7000 damage to any enemies in your way.
==== G- Epic slashes ====
You perform five quick slashes that create purple slash wave projectiles that deal 2222 damage per wave. Can be quite damaging if you land all five!
==== '''Held passive''' ====
Melee damage reduction.
== Chaos's Dignity ==
<blockquote>[[File:Chaos dignity.jpg|alt=|thumb|The best cosmetic in-game, no bias.]]“This one sounds pretty peak"</blockquote>
=== Abilities ===
==== '''Stab''' ====
Thrust your spear forward, dealing '''500 damage''', and creating a slash of dark and light that deals an additional '''500 damage.''' Melee strikes have a chance to inflict bleed on enemies.
==== '''F- Chaos lunge''' ====
You briefly winds up before rocketing forward with your spear, launching projectiles in all directions that deal '''2750 damage''' each. Multiple projectiles can hit an enemy in a single lunge.
==== '''G- Glitch barrage''' ====
You summon an array of 9 projectiles above you and fires them after a short delay in a volley. Projectiles automatically aim at the closest enemies and predict their movement. Each projectile deals '''925 damage.'''
==== '''Held passive''' ====
Melee damage reduction.
== Zombie Flag ==
<blockquote>[[File:Zombie flag.png|alt=|thumb|Ok now the quote is correct. These zombies do in fact say “Braaaaiinss”.]]“Braaaaiiiinsss..”</blockquote>
=== Abilities ===
==== Summon ====
Zombis move very fast and punch for 400 damage. Zombis have infinite aggro range and do not follow the player.
== Lead Thousand's Revolver ==
<blockquote>
"BANG BANG BANG! And it sparkles like new!"
</blockquote>[[File:Lead_Thousand's_Revolver.png|alt=|thumb|"The revolver of a certain resident from Bricksville, now with a new funky counter."]]
==== '''Passive''' ====
Lead Thousand's Revolver has lifesteal on all its moves.
=== Abilities ===
==== Shooting ====
The user shoots the revolver at their target for 225 damage, healing 11 health back with a chance to summon a 600 damage beam.
==== Altar Beams ====
The user shoots upwards, summoning an array of 12 beams of light to strike from your position, dealing 1000 damage per beam.
===== Electrifying Counter =====
The user kneels as if to rest, before faking out whoever hit them and sending a line of blue explosions towards them, granting lifesteal and dealing 1685 damage. If nobody procs this, you take 25% of your health as damage.
== Tempest Bringer's Lantern ==
<blockquote>
[[File:Edgelord.png|alt=|thumb|The final boss of cosmetics]]Also known as the Raincatcher, this magical lantern gives its bearer precise control over the forces of the sky and is an artifact cautiously approached by spellcasters, for they know its true power when mastered (and doused in water).
</blockquote>
=== Abilities ===
==== Wind LMB - Breeze Blades ====
The user conjures wind blades from thin air to deal <b>900 damage</b>.
==== F - Mode Swap ====
The user swaps between Wind and Lightning mode.
==== Wind G - Tormenting Tempest ====
The user tosses out 3 magic orbs that explode into tornadoes accompanied by thunderbolts in their place. The storm balls deal <b>1350 damage</b> on hit and the lightning bolts deal <b>200 damage</b>.
==== Lightning LMB - Lightning Strike ====
The user casts explosive yellow thunderbolts, dealing <b>1400 damage</b>.
==== Lightning G - Raincatcher's Projection ====
The user does a backflip and summons an illusion of a phoenix before it flies forward, leaving a line of thunderbolts in its wake.
== Metal Pipe ==
<blockquote>[[File:Screenshot 2024-07-27 175018.png|alt=|thumb|“*Metal pipe falling*”]]Bruh this weapon is so loud and annoying. Who would ever use this cosmetic?</blockquote>
=== Abilities ===
==== '''Smack''' ====
Slam the pipe into the ground, creating a small explosion that deals '''4000 damage''' in a small area, and can damage ores.
==== F- Whirlwind ====
Begin spinning with the pipe, creating a whirl that deals '''2000 damage''' and repeatedly deal '''500 damage''' whirls 20 times. This also fires 10 '''150 damage''' projectiles in all 6 directions around the player while spinning.
This ability has the highest damage potential of all weapon abilities in the game so far, at a total of '''21000 damage''' if you can land everything!
==== G- AMONG US METAL PIPE MISSILE ====
Summon an among us crewmate at the position of your cursor which fires a giant metal pipe up into the sky, which then aims back down and hits the ground for '''7500 damage''' in a massive radius. The resulting explosion also inflicts Burn.
==== Passive ====
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest.
==== '''Held passive''' ====
Melee damage reduction.
== Terra Blade ==
<blockquote>[[File:Image (5).png|alt=|thumb|Couldn’t be more obvious of a reference. Don't play Terraria. This is a command, not a request.]]“Now it’s literally just a Terraria melee weapon.”</blockquote>
=== Abilities ===
==== Sword beams ====
You fire a projectile skull out of your sword that explodes on impact to deal '''800 damage''' and inflict Soulburn. Fires at a pretty decent rate and explosions have small AoE.
==== F- Terraslammer ====
Leap into the air, creating a shockwave that deals '''2000 damage''' to nearby enemies and once you land, create a larger explosion which deals '''3250 damage''' to nearby enemies and inflicts Soulburn. Landing both does pretty good damage…
==== G- Spinning dash ====
This one actually does damage. You will quickly surround yourself in terra energy and spin a medium distance, dealing a few counts of '''750 damage''' to enemies you go past and inflict Soulburn. After the brief dash, you will create a large explosion that deals '''3250 damage''' and inflict Soulburn. If you get stuck while dashing, you could get more hits on an enemy.
==== '''Held passive''' ====
Melee damage reduction.
== Sword of Cola ==
<blockquote>[[File:Sword of cola.png|alt=|thumb|It probably was dropped on the ground several times, so there’s probably bits of dirt, hairs, dust stuck to it. Wouldn’t lick it if I were you.]]“Can I lick it?”</blockquote>
=== Abilities ===
==== Cola can shots ====
You fire a can of Bloxy cola out of your sword that explodes on impact to deal 800 damage and inflict Soulburn. Fires at a pretty decent rate and explosions have small AoE.
==== F- Soda slammer ====
Leap into the air, creating a shockwave that deals 2000 damage to nearby enemies and once you land, create a larger explosion which deals 3250 damage to nearby enemies and inflicts Soulburn. Landing both does pretty good damage…
==== G- Soda blast dash ====
This one actually does damage. You will quickly surround yourself in Bloxy Cola and dash a medium distance, dealing a few counts of 750 damage to enemies you go past and inflict Soulburn. After the brief dash, you will create a large explosion that deals 3250 damage and inflict Soulburn. If you get stuck while dashing, you could get more hits on an enemy.
==== '''Held passive''' ====
Melee damage reduction.
== Overseer Short Sword ==
<blockquote>[[File:Screenshot 2024-07-27 180302.png|alt=|thumb|This game has so many eye based things.]]“Hey guys, so the giant eyeball that has been staring at me through the window is back…”</blockquote>
=== Abilities ===
Summon a group of Overseers that have 5000 health. Overseers will slash nearby enemies for 650 damage. Overseers can also block with their shield to grant themselves 50% damage reduction while blocking and leap towards enemies. Overseers have limited aggro range and follow you when they aren’t after an enemy.
== Inglaciator -6000 ==
<blockquote>[[File:Inglaciator.png|alt=|thumb|Cheery garland boa PTSD incarnate. The IFRAMES… THE IFRAMES!!!]]“This cosmetic goes hard.”</blockquote>
=== Abilities ===
==== Subzero spray ====
Freeze all enemies in an angle infront of yourself, rapidly dealing 200 damage and inflicting Soulburn on enemies. (This probably should inflict freeze but it’s just a cosmetic after all)
== Sword of Darkness ==
<blockquote>[[File:Swordofdarkness.png|alt=|thumb|Library of Ruina players will surely love this one!]]“This goes even darker.”</blockquote>
=== Abilities ===
==== Basic ====
You swing your sword for 750 damage. Third swing deals 2250 damage and visually drops a sword of darkness on the enemy. Attacks are guaranteed to inflict Soulburn on enemies. Swings additionally create a dark slash wave that deals 375 damage. Direct slashes heal you for 93 health per hit.
==== F- Dark lunge ====
You charge up dark energy before performing a long distance lunge which deals 7000 damage to any enemies in your way.
==== G- Quintuple waves ====
You perform five quick slashes that create dark slash wave projectiles that deal 2222 damage per slash. Can be quite damaging if you land all five!
==== '''Held passive''' ====
Melee damage reduction.
== Overloaded Greatsword ==
<blockquote>[[File:Overloadedgreatsword.png|alt=|thumb|framerate tanker 3000]]“This is a cool sword for cool people 100%.” - Kormeam
Nuh uh. Only stupid people would wield this.
To all my fellow low end hardware players, good luck tanking framerates under 20. - nova
Shut up, I have a crappy PC and I do completely fine - buttershredder</blockquote>
=== Abilities ===
==== Crescent slash ====
You swing your sword for 750 damage. Third swing deals 1612.5 damage. Swings additionally create a dark crescent slash projectile that deals 400 damage. The swing itself inflicts Doom on enemies.
==== F- Shining light ====
You do a funny scream and perform a spin which deals 4000 damage and creates a dark whirlwind which deals 4750 damage. If you line it up correctly, you can land both hits on an enemy.
==== G- Bright spike skewer ====
You charge white flames into a soul powered lunge which will cast a light smite effect that locks enemies in place near the lunge. After a delay, a glowing spike will skewer the ground any any enemy underneath where the light smite hit, dealing 6000 damage and launching them upwards.
== Nemesis Arch's Spear ==
<blockquote>[[File:Nemesis'sarchspear.png|alt=|thumb|cling cling cling]]“History Repeats.”</blockquote>
=== Abilities ===
==== Smack ====
Slam the spear into the ground, creating a small explosion that deals 4000 damage in a small area, and can damage ores.
==== F- You’re Nothing ====
Begin spinning with the spear, creating a whirl that deals 2000 damage and repeatedly deal 500 damage whirls 20 times. This also fires 10 150 damage projectiles in all 6 directions around the player while spinning.
This ability has the highest damage potential of all weapon abilities in the game so far, at a total of 21000 damage if you can land everything!
==== G- Chaos Advent ====
Summon a projection of Nemesis Arch himself at the position of your cursor and he’ll throw his spear up into the sky, which then aims back down and hits the ground for 7500 damage in a massive radius. The resulting explosion also inflicts Burn.
==== Passive ====
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest.
==== '''Held passive''' ====
Melee damage reduction.
== Darkage Katana ==
<blockquote>[[File:Swordofdarkness.png|alt=|thumb|You are all weak! You are all bleeders!]]“You are a spineless worm! You are a mistake of nature! You are walking vomit!”</blockquote>
=== Abilities ===
==== Darkstorm ====
Use a special technique to create a dark flurry of slashes on your enemies, marked by circles which deals 1500 damage.
==== F- Linear Darkstorm ====
Use the same technique to create a linear row of slashes on your enemies. Each slash deals 3000 damage. Two slashes can hit one enemy. This ability is performed twice in a row.
==== G- This is my world ====
You wind up power in your katana, which summons black and purple swirls that deals 500 damage per tick at a quick rate, before creating a large wide and fast traveling slash that deals 9000 damage and pierces through enemies.
==== '''Held passive''' ====
Melee damage reduction.
== Limited Cosmetics ==
== Tyrant Monster Mash Dance Party Potion ==
<blockquote>[[File:Screenshot 2024-07-27 182800.png|alt=|thumb|No longer mashing to the past, we’re now mashing your skull to the ground with this beat!]]“I want to KILL you.”</blockquote>
=== Abilities ===
==== Evil dance! ====
Plays a remix of the Monster Mash theme and dances faster than usual.
==== '''Held passive''' ====
EXTRA evil swag
95b866620ed55490eee85498c4baf13ac0c731cc
Skeledeath
0
285
776
2024-07-27T20:28:00Z
Omardude8000
7
Created page with "{{EnemyInfobox |image= <gallery> Skeledeath.png|Phase 1 Skeledeath2.png|Phase 2 </gallery> |health = ??? |debut = Chapter 5: <b>Metropolis Meltdown</b> |drops = Doomsday (100%) }} <blockquote> “Cartoonish villain laughter” </blockquote> == Description == This guy is pure unbridled evil. SO evil in fact he MASTERED tyrant mode! He would cannibalize his own brothers and father to steal their powers. Luckily most of their bodies were stolen when they were defeated. =..."
wikitext
text/x-wiki
{{EnemyInfobox
|image=
<gallery>
Skeledeath.png|Phase 1
Skeledeath2.png|Phase 2
</gallery>
|health = ???
|debut = Chapter 5: <b>Metropolis Meltdown</b>
|drops = Doomsday (100%)
}}
<blockquote>
“Cartoonish villain laughter”
</blockquote>
== Description ==
This guy is pure unbridled evil. SO evil in fact he MASTERED tyrant mode! He would cannibalize his own brothers and father to steal their powers. Luckily most of their bodies were stolen when they were defeated.
== Abilities ==
=== <b>Placeholder</b> ===
The enemy of all time.
== Phase 2 (50% health) ==
=== <b>Ultimate Placeholder</b> ===
Does this.. yeah
74d56e5414abdb69a22e008c5e60039ee1ae2408
File:Sword of Death.png
6
286
777
2024-07-27T20:29:20Z
Thousand
11
wikitext
text/x-wiki
sword of death
d7309955d339c2996f03209e9a3605bd3ca154d1
File:UmberFlashback.png
6
287
780
2024-07-27T20:39:17Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Lead Thousand's Revolver.png
6
288
782
2024-07-27T20:43:09Z
Thousand
11
wikitext
text/x-wiki
The Revolver
1f7ddb68b0188d4ce1e97fd9397003932e18d1a9
784
782
2024-07-27T20:46:36Z
Thousand
11
Thousand uploaded a new version of [[File:Lead Thousand's Revolver.png]]
wikitext
text/x-wiki
The Revolver
1f7ddb68b0188d4ce1e97fd9397003932e18d1a9
Umber/Lore
0
289
783
2024-07-27T20:45:32Z
Omardude8000
7
Created page with "< [https://overborne.miraheze.org/wiki/Umberyth Umberyth] < [https://overborne.miraheze.org/wiki/Umberzoth Umberzoth] {{CharacterInfobox |image= <gallery> Umber.png|Original UmberFlashback.png|Flashback </gallery> |debut=* Chapter 4: Unforeseen Consequences |age=2000+ |race=Celestial |titles= * The Soul King * Lord }} == Description == Umber is a pure celestial, and one of the most powerful beings in Overborne. This dude has an obsession with evil laughter. He has pure..."
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< [https://overborne.miraheze.org/wiki/Umberyth Umberyth]
< [https://overborne.miraheze.org/wiki/Umberzoth Umberzoth]
{{CharacterInfobox
|image=
<gallery>
Umber.png|Original
UmberFlashback.png|Flashback
</gallery>
|debut=* Chapter 4: Unforeseen Consequences
|age=2000+
|race=Celestial
|titles=
* The Soul King
* Lord
}}
== Description ==
Umber is a pure celestial, and one of the most powerful beings in Overborne. This dude has an obsession with evil laughter. He has pure white skin and glowing white eyes. Members of the royal family had a black and white colour scheme. Umber believes humans to be so vastly inferior that they are not even worthy of his consideration and are merely test subjects for his unethical experiments. After seeing the death of his people in such a small span of time, Umber was driven to obsession with the idea of immortality for both himself and his brother, something he will stop at nothing to accomplish, even at the cost of his own family.
== Lore ==
One of the pure blooded Celestials of Overborne.
The younger brother of Soleil, and a son of the Celestial royal family. The Celestials went nearly total extinct due to the rampage of a rogue celestial named [https://overborne.miraheze.org/wiki/Magnetar <b>Magnetar</b>], another member of the royal family, two thousand years ago. Only Umber and his older brother survived. Soleil and Umber would go into hiding, train, and then return to defeat Magnetar.
Upon descending upon earth, Umber began developing a tool called the “Scourge” which was made to have him and Soleil achieve immortality because he was terrified of the concept of death. Later on, Umber recieved a distress signal from Soleil who was escaping human persecution with his daughter, Ursa. Umber let Soleil in but he made sure to hide the experiments away from Soleil. Unfortunately for Umber, Soleil would eventually discover the experiments and which lead to a conflict where Soleil attempted to destroy the Scourge. Umber killed Soleil despite the latter’s superior strength because Soleil was a husband and a father to two children, and couldn’t bring himself to fight Umber with full strength. Despite this, Umber sustained mortal damage and his original body was left permanently crippled. Umber went on to bioengineer bodies, and he had five products which were Skeledeath, Deathspeaker, Magius, Vyrith, Ezoth. Umber was unable to possess them because they had living souls within them, which led to Umber abandoning them and living in a desolate mansion on a barren planet with Ursa.
Ursa after a long period of time recovered the five products, and found that Skeledeath and Deathspeaker broke containment, so she convinced them and brought them to Umber. The other three would be released much later on close to the current times.
3d6ae5956079a8ad468c05ecb29a4dad83a33123
785
783
2024-07-27T20:47:05Z
Omardude8000
7
wikitext
text/x-wiki
< [https://overborne.miraheze.org/wiki/Umberyth Umberyth]
< [https://overborne.miraheze.org/wiki/Umberzoth Umberzoth]
{{CharacterInfobox
|image=
<gallery>
Umber.png|Original
UmberFlashback.png|Flashback
</gallery>
|debut=* Chapter 4: Unforeseen Consequences
|age=2000+
|race=Celestial
|titles=
* The Soul King
* Lord
}}
== Description ==
Umber is a pure celestial, and one of the most powerful beings in Overborne. This dude has an obsession with evil laughter. He has pure white skin and glowing white eyes. Members of the royal family had a black and white colour scheme. Umber believes humans to be so vastly inferior that they are not even worthy of his consideration and are merely test subjects for his unethical experiments. After seeing the death of his people in such a short span of time, Umber was driven to obsession with the idea of immortality for both himself and his brother, something he will stop at nothing to accomplish, even at the cost of his own family.
== Lore ==
One of the pure blooded Celestials of Overborne.
The younger brother of Soleil, and a son of the Celestial royal family. The Celestials went nearly total extinct due to the rampage of a rogue celestial named [https://overborne.miraheze.org/wiki/Magnetar <b>Magnetar</b>], another member of the royal family, two thousand years ago. Only Umber and his older brother survived. Soleil and Umber would go into hiding, train, and then return to defeat Magnetar.
Upon descending upon earth, Umber began developing a tool called the “Scourge” which was made to have him and Soleil achieve immortality because he was terrified of the concept of death. Later on, Umber recieved a distress signal from Soleil who was escaping human persecution with his daughter, Ursa. Umber let Soleil in but he made sure to hide the experiments away from Soleil. Unfortunately for Umber, Soleil would eventually discover the experiments and which lead to a conflict where Soleil attempted to destroy the Scourge. Umber killed Soleil despite the latter’s superior strength because Soleil was a husband and a father to two children, and couldn’t bring himself to fight Umber with full strength. Despite this, Umber sustained mortal damage and his original body was left permanently crippled. Umber went on to bioengineer bodies, and he had five products which were Skeledeath, Deathspeaker, Magius, Vyrith, Ezoth. Umber was unable to possess them because they had living souls within them, which led to Umber abandoning them and living in a desolate mansion on a barren planet with Ursa.
Ursa after a long period of time recovered the five products, and found that Skeledeath and Deathspeaker broke containment, so she convinced them and brought them to Umber. The other three would be released much later on close to the current times.
d1b71c20b818cd3c9f552bc630680155293d7974
Umberyth
0
154
789
636
2024-07-27T20:54:20Z
Omardude8000
7
wikitext
text/x-wiki
For the boss of a similar name, visit [https://overborne.miraheze.org/wiki/Umberzoth here.]
For in depth lore regarding Umber, visit [https://overborne.miraheze.org/wiki/Umber/Lore here]
{{EnemyInfobox
|image=
<gallery>
Umberyth.png|Phase 1
Umberyth.png|Phase 2
</gallery>
|health = 90,000
|debut = Chapter 4: Unforeseen Consequences
|drops = * 1x Celestial Essence (100%)
* Freddy (100%, 15k damage with reserved sword)
|badges = Reserved for the Finest
}}
<blockquote>
“FEAR ME!”
</blockquote>
== Description ==
Umber, now having taken the corpse of Vyrith, has modified it to fit his preferences, and it is a whole lot deadlier than Umberzoth. But due to this being his last spare body, he’s out of options. You should be glad he isn’t possessing Magius.
== Abilities ==
=== <b>Slice and Dice</b> ===
Umberyth performs five quick slices at the player for <b>1125 damage</b> each. Can be parried.
* Each slice deals <b>1687 damage</b> and is faster in phase two.
=== <b>Slash and Dash</b> ===
Umberyth performs two quick slices at the player for <b>1250 damage</b> each, and then finishes with a quick movement predicting lunge for <b>1250 damage</b>. Slices can be parried, but the lunge can’t be parried.
* Each slice and the lunge deals <b>1687 damage</b> and is faster in phase two.
=== <b>Portal Slamdown</b> ===
Umberyth teleports and reappears above the player from a portal and groundpounds, creating an explosion that deals <b>1687 damage</b>.
* Deals <b>2531 damage</b> in phase two.
=== <b>Quintuple waves</b> ===
Umberyth creates five waves with his sword, which deal <b>812 damage</b> and knocks back. The same wave can hit you again due to knock back.
* Deals <b>1218 damage</b> in phase two.
=== <b>Lightning Arrows</b> ===
Umberyth summons a large lightning arrow above himself and fires it at the player three times. Each lightning arrow deals <b>1125 damage</b>.
* Deals <b>1687 damage</b> in phase two.
== Phase 2 (50% health) ==
Umberyth initiates [https://overborne.miraheze.org/wiki/Tyrant_Mode <b>Tyrant mode</b>], turning the environment red, and empowering his attacks while unlocking new ones. Umberyth’s health is set to <b>45000</b> and he gains <b>50% damage reduction</b>.
=== <b>Dark Lunge</b> ===
Umberyth charges up before performing a long distance lunge in the predicted location of the player, dealing <b>1875 damage</b>.
=== <b>Explosive Surprise</b> ===
Umberyth fires an orb in the predicted location of the player that explodes after a short delay, dealing <b>2812 damage</b>.
=== <b>Laser Bombardment</b> ===
Umberyth summons several black lasers around the player, which then turn red and deal <b>1875 damage</b>. Multiple lasers can hit you.
=== <b>Double waves</b> ===
Umberyth creates two waves with his sword, which deals <b>1875 damage</b> and knocks back. The waves are aimed at the player’s predicted location. The same wave can hit you again due to knock back.
0121668c08c7533234d2c3fd8a9aa9647ab2dd29
Umberzoth
0
150
790
564
2024-07-27T20:55:30Z
Omardude8000
7
wikitext
text/x-wiki
For the boss of a similar name, visit [https://overborne.miraheze.org/wiki/Umberyth here.]
For in depth lore regarding Umber, visit [https://overborne.miraheze.org/wiki/Umber/Lore here]
{{EnemyInfobox
|image=
<gallery>
Umberzoth.png|
</gallery>
|health = 70,000
|debut = Chapter 4: Unforeseen Consequences
|drops = Vanguard (100%)
}}
<blockquote>
“MUAHAHAHAHAHAHAH!!!”
</blockquote>
== Description ==
This is Umber, possessing the slain corpse of Ezoth as a vessel to commit devious acts of violence.. Too bad he’s kinda weak due to his vessel not being very powerful… but at least Umber has a body now.
== Abilities ==
=== <b>Leap and slam</b> ===
Umberzoth leaps into the air and strikes the ground at the position of the player for <b>1000 damage</b> and a fling which additionally releases a spread of skull projectiles that deal <b>750 damage</b> if you weren’t hit by the initial slam.
=== <b>Chain lunges</b> ===
Umberzoth lunges 4 times consecutively with his scythe, dealing <b>900 damage</b> per lunge, which be parried. Finishes off by teleporting onto the player and performing a scythe spin which deals <b>1250 damage</b> and can also be parried.
=== <b>Exploding life</b> ===
Umberzoth fires gravity affected skulls with explode into red lightning on the ground that temporarily lingers, dealing <b>750 damage</b> per pulse before disappearing. Skulls are fired at the predicted location of the player but have inaccuracy.
=== <b>Skull eruption</b> ===
Umberzoth laughs and dashes, before summoning a linear eruption of exploding skulls which do <b>750 damage</b> per explosion. Can be parried. You can get hit by two explosions at once.
=== <b>Red storm</b> ===
Umberzoth taunts the player as three bolts of red lightning strike each player’s positions one after another, dealing <b>750 damage</b> per strike.
=== <b>Dark ray</b> ===
Umberzoth tells you to take cover (he should be telling you to stand still so he can hit you) and levitates in the air and prepares to fire multiple <b>225 damage</b> hitscan dark rays. Avoid by hiding behind an object because these ones are more quicker and more accurate than Ezoth’s. This attack <b>lifesteals</b>.
dc3f4893688f251d6599988a6b6f18aba24c2041
File:UrsaMaze.png
6
290
795
2024-07-27T21:35:22Z
Omardude8000
7
this is gonna turn pink isn't it
wikitext
text/x-wiki
== Summary ==
this is gonna turn pink isn't it
2cce4507d530ab8dbcb8123b4ae9e86e01ee49c3
File:UrsaLore.png
6
291
796
2024-07-27T21:37:02Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
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796
2024-07-27T21:38:14Z
Omardude8000
7
Omardude8000 uploaded a new version of [[File:UrsaLore.png]]
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da39a3ee5e6b4b0d3255bfef95601890afd80709
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2024-07-27T21:38:50Z
Omardude8000
7
Omardude8000 uploaded a new version of [[File:UrsaLore.png]]
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Ursa/Lore
0
292
799
2024-07-27T21:43:46Z
Omardude8000
7
Created page with "< {{CharacterInfobox |image= <gallery> UrsaLore.png|Original UrsaMaze.png|Flashback </gallery> |debut=* Chapter 7: <b>The Lonely Way Ahead</b> |age=2000+ |race=Half-Celestial |titles= * Ambassador of the Void * Azurewrath }} <blockquote> “Wait if Ursa wore glasses, would she be a spider?” </blockquote> == Description == Hahaha! Eight eyes! Ursa is a half-celestial but she did inherit celestial features unlike Amber. As a result, she was bullied and persecuted by h..."
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text/x-wiki
<
{{CharacterInfobox
|image=
<gallery>
UrsaLore.png|Original
UrsaMaze.png|Flashback
</gallery>
|debut=* Chapter 7: <b>The Lonely Way Ahead</b>
|age=2000+
|race=Half-Celestial
|titles=
* Ambassador of the Void
* Azurewrath
}}
<blockquote>
“Wait if Ursa wore glasses, would she be a spider?”
</blockquote>
== Description ==
Hahaha! Eight eyes! Ursa is a half-celestial but she did inherit celestial features unlike Amber. As a result, she was bullied and persecuted by humans for her differences. This led her to become estranged, lacking emotion and even being fascinated by Umber's unethical experiments as opposed to being appalled like her father. She was not overtly cruel, but she did not hesitate to manipulate or sacrifice others for her own benefit.
== Lore ==
Two thousand years ago, Soleil descended to Earth after the Celestial massacre, he settled down and married a human. He had two children, which were Ursa and Amber.
Ursa was the first child of Soleil. By all means she looked human, but she inherited two common Celestial traits- having glowing eyes and having more than two eyes. Because Ursa had four eyes, humans that she interacted with would either run away in fear or outright try to kill her. Ursa never got to experience a childhood because if she ever tried to interact with peers her age, they would throw stones at her or run away. Despite all of this, Soleil barely did anything because he did not have much of a backbone and was too soft. He always forgiven the humans for whatever they did to him or is daughter and would never fight back. After long enough, the humans began a witch hunt and wanted Ursa and Soleil dead so instead of fighting back, Soleil chose to take Ursa with him and flee away, leaving behind his wife in the process who was pregnant with Amber at the time. Soleil and Ursa never got to see Amber, and Amber never got to see them either.
Eventually, Umber would recieve Soleil’s distress call and take Soleil and Ursa in. Due to Umber managing extremely inhumane experiments whilst knowing that Soleil sympathized for humans, Umber made sure to hide away anything from Soleil’s eyes. Ursa as a curious child wandered around and discovered the hidden experiments that Umber was performing, and instead of being terrified, she was fascinated and thrilled. Her disdain for humanity made her completely unaffected by the horrific experiments that were going on. Ursa would agree with Umber on many things about humans, and she would grow close to her uncle, and would go out of her way to help Umber manage his experiments. It wouldn’t be until a few years that Soleil would eventually discover the experiments that Umber was hiding and Soleil was horrified. Soleil decided he must put a stop to it immediately, and in the process, Umber killed Soleil. After the incident, Umber’s body was left permanently crippled and Ursa chose to be Umber’s caretaker and went on to train herself how to fight while he tried to find a suitable body.
One day, Ursa would have a strange dream, where she woke up in a dark labyrinth in the void. She was completely defenseless and monsters who were countless leagues above her were out to kill her. Even in the situation she was in, she managed to pull through despite her fears and she managed to escape the inescapable and endless labyrinth. Ursa was able to gain the respect of the ringleader of the labyrinth- Voidon, the King of Nightmares, a god from a different universe. After this strange incident, she made a contract with another strange god- Eridanus, and gained otherworldly powers.
Ursa with her newfound powers would travel back to where Umber’s lab and she found that two of the subjects that Umber was developing had freed themselves due to the deterioration of the lab, so she convinced them to come along with her to Umber’s residence. She brought the other three which were still frozen, and they were only freed until modern days.
Ursa would manage the army of the undead in their assault on Velador for control over the Scourge which they lost thousands of years ago. The Azure legion which Ursa directly commands are neither dead or alive, as they are empty bodies with no soul being controlled by Ursa’s void magic which she obtained from Eridanus. Ursa is able to see out of her units and mainly uses them for assisting invasions or managing Umber’s ridiculously large palace.
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<
{{CharacterInfobox
|image=
<gallery>
UrsaLore.png|Original
UrsaMaze.png|Flashback
</gallery>
|debut=* Chapter 7: <b>The Lonely Way Ahead</b>
|age=2000+
|race=Half-Celestial
|titles=
* Ambassador of the Void
* Azurewrath
}}
<blockquote>
“In my escape, I was alone. There were only faint hints of an exit from transient voices. But that wasn't the worst part about it, I was fine being alone here. What I truly feared was the truth about this place: I was not alone here.”
</blockquote>
== Description ==
Ursa is a half-celestial but she did inherit celestial features unlike Amber. As a result, she was bullied and persecuted by humans for her differences. This led her to become estranged, lacking emotion and even being fascinated by Umber's unethical experiments as opposed to being appalled like her father. She was not overtly cruel, but she did not hesitate to manipulate or sacrifice others for her own benefit.
== Lore ==
Two thousand years ago, Soleil descended to Earth after the Celestial massacre, he settled down and married a human. He had two children, which were Ursa and Amber.
Ursa was the first child of Soleil. By all means she looked human, but she inherited two common Celestial traits- having glowing eyes and having more than two eyes. Because Ursa had four eyes, humans that she interacted with would either run away in fear or outright try to kill her. Ursa never got to experience a childhood because if she ever tried to interact with peers her age, they would throw stones at her or run away. Despite all of this, Soleil barely did anything because he did not have much of a backbone and was too soft. He always forgiven the humans for whatever they did to him or is daughter and would never fight back. After long enough, the humans began a witch hunt and wanted Ursa and Soleil dead so instead of fighting back, Soleil chose to take Ursa with him and flee away, leaving behind his wife in the process who was pregnant with Amber at the time. Soleil and Ursa never got to see Amber, and Amber never got to see them either.
Eventually, Umber would recieve Soleil’s distress call and take Soleil and Ursa in. Due to Umber managing extremely inhumane experiments whilst knowing that Soleil sympathized for humans, Umber made sure to hide away anything from Soleil’s eyes. Ursa as a curious child wandered around and discovered the hidden experiments that Umber was performing, and instead of being terrified, she was fascinated and thrilled. Her disdain for humanity made her completely unaffected by the horrific experiments that were going on. Ursa would agree with Umber on many things about humans, and she would grow close to her uncle, and would go out of her way to help Umber manage his experiments. It wouldn’t be until a few years that Soleil would eventually discover the experiments that Umber was hiding and Soleil was horrified. Soleil decided he must put a stop to it immediately, and in the process, Umber killed Soleil. After the incident, Umber’s body was left permanently crippled and Ursa chose to be Umber’s caretaker and went on to train herself how to fight while he tried to find a suitable body.
One day, Ursa would have a strange dream, where she woke up in a dark labyrinth in the void. She was completely defenseless and monsters who were countless leagues above her were out to kill her. Even in the situation she was in, she managed to pull through despite her fears and she managed to escape the inescapable and endless labyrinth. Ursa was able to gain the respect of the ringleader of the labyrinth- Voidon, the King of Nightmares, a god from a different universe. After this strange incident, she made a contract with another strange god- Eridanus, and gained otherworldly powers.
Ursa with her newfound powers would travel back to where Umber’s lab and she found that two of the subjects that Umber was developing had freed themselves due to the deterioration of the lab, so she convinced them to come along with her to Umber’s residence. She brought the other three which were still frozen, and they were only freed until modern days.
Ursa would manage the army of the undead in their assault on Velador for control over the Scourge which they lost thousands of years ago. The Azure legion which Ursa directly commands are neither dead or alive, as they are empty bodies with no soul being controlled by Ursa’s void magic which she obtained from Eridanus. Ursa is able to see out of her units and mainly uses them for assisting invasions or managing Umber’s ridiculously large palace.
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2024-07-27T21:48:37Z
Omardude8000
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text/x-wiki
{{CharacterInfobox
|image=
<gallery>
UrsaLore.png|Original
UrsaMaze.png|Flashback
</gallery>
|debut=* Chapter 7: <b>The Lonely Way Ahead</b>
|age=2000+
|race=Half-Celestial
|titles=
* Ambassador of the Void
* Azurewrath
}}
<blockquote>
“In my escape, I was alone. There were only faint hints of an exit from transient voices. But that wasn't the worst part about it, I was fine being alone here. What I truly feared was the truth about this place: I was not alone here.”
</blockquote>
== Description ==
Ursa is a half-celestial but she did inherit celestial features unlike Amber. As a result, she was bullied and persecuted by humans for her differences. This led her to become estranged, lacking emotion and even being fascinated by Umber's unethical experiments as opposed to being appalled like her father. She was not overtly cruel, but she did not hesitate to manipulate or sacrifice others for her own benefit.
== Lore ==
Two thousand years ago, Soleil descended to Earth after the Celestial massacre, he settled down and married a human. He had two children, which were Ursa and Amber.
Ursa was the first child of Soleil. By all means she looked human, but she inherited two common Celestial traits- having glowing eyes and having more than two eyes. Because Ursa had four eyes, humans that she interacted with would either run away in fear or outright try to kill her. Ursa never got to experience a childhood because if she ever tried to interact with peers her age, they would throw stones at her or run away. Despite all of this, Soleil barely did anything because he did not have much of a backbone and was too soft. He always forgiven the humans for whatever they did to him or is daughter and would never fight back. After long enough, the humans began a witch hunt and wanted Ursa and Soleil dead so instead of fighting back, Soleil chose to take Ursa with him and flee away, leaving behind his wife in the process who was pregnant with Amber at the time. Soleil and Ursa never got to see Amber, and Amber never got to see them either.
Eventually, Umber would recieve Soleil’s distress call and take Soleil and Ursa in. Due to Umber managing extremely inhumane experiments whilst knowing that Soleil sympathized for humans, Umber made sure to hide away anything from Soleil’s eyes. Ursa as a curious child wandered around and discovered the hidden experiments that Umber was performing, and instead of being terrified, she was fascinated and thrilled. Her disdain for humanity made her completely unaffected by the horrific experiments that were going on. Ursa would agree with Umber on many things about humans, and she would grow close to her uncle, and would go out of her way to help Umber manage his experiments. It wouldn’t be until a few years that Soleil would eventually discover the experiments that Umber was hiding and Soleil was horrified. Soleil decided he must put a stop to it immediately, and in the process, Umber killed Soleil. After the incident, Umber’s body was left permanently crippled and Ursa chose to be Umber’s caretaker and went on to train herself how to fight while he tried to find a suitable body.
One day, Ursa would have a strange dream, where she woke up in a dark labyrinth in the void. She was completely defenseless and monsters who were countless leagues above her were out to kill her. Even in the situation she was in, she managed to pull through despite her fears and she managed to escape the inescapable and endless labyrinth. Ursa was able to gain the respect of the ringleader of the labyrinth- Voidon, the King of Nightmares, a god from a different universe. After this strange incident, she made a contract with another strange god- Eridanus, and gained otherworldly powers.
Ursa with her newfound powers would travel back to where Umber’s lab and she found that two of the subjects that Umber was developing had freed themselves due to the deterioration of the lab, so she convinced them to come along with her to Umber’s residence. She brought the other three which were still frozen, and they were only freed until modern days.
Ursa would manage the army of the undead in their assault on Velador for control over the Scourge which they lost thousands of years ago. The Azure legion which Ursa directly commands are neither dead or alive, as they are empty bodies with no soul being controlled by Ursa’s void magic which she obtained from Eridanus. Ursa is able to see out of her units and mainly uses them for assisting invasions or managing Umber’s ridiculously large palace.
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Ursa, Ambassador of the Void
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For in depth lore regarding Ursa, visit [https://overborne.miraheze.org/wiki/Ursa/Lore here]
{{EnemyInfobox
|image =
<gallery>
Ursa1.png|Phase 1
Ursa2.png|Phase 2
EyeOE.png|Eye
</gallery>
|health= * Phase 1: 135,000
*Phase 2: 101,250
*Eye of Eridanus: 12,500
|debut=Chapter 7: <b>The Lonely Way Ahead</b>
|drops = None
}}
<blockquote>
“Azalea? Who’s that?”
</blockquote>
== Description ==
A half celestial and sister of Amber who has tried to retrieve Tophat’s soul in an attempt to revive her father, Soleil. Her mysterious powers stems from a contract with what only could be described as an alien god.
== Abilities ==
=== <b>Twinblast barrage</b> ===
Ursa floats and casts two types of projectiles at once. Normal traveling purple projects that deal <b>825 damage</b> and gravity affected black projectiles that deal <b>1125 damage</b>.
* Purple projectiles deal <b>980 damage</b> and black projectiles deal <b>1260 damage</b> in phase two.
=== <b>Groundpound</b> ===
Ursa flies above the player on her star and will groundpound, dealing <b>1000 damage</b>, and sending out purple and black projectiles in all directions. Purple projectiles travel faster and deal <b>825 damage</b>, while black projectiles travel slower and deal <b>1250 damage</b>.
* Purple projectiles deal <b>980 damage</b> and black projectiles deal <b>1400 damage</b> in phase two.
=== <b>Constant beam assault</b> ===
Ursa begins passively firing orbs to the air which then fire a beam at the player, with each beam dealing <b>1250 damage</b>.
* Deals <b>1400 damage</b> in phase two.
=== <b>Swarming beam barrage</b> ===
Ursa fires off a swarm of orbs to the air which then all fires beams after a short delay, with each beam dealing <b>1250 damage</b>. Some beams will attempt to predict player movement.
* Deals <b>1400 damage</b> in phase two.
=== <b>Black hole</b> ===
Ursa summons a black hole in front of her which drags in players and locks them in place which constantly deals <b>106 damage per tick</b>, and then explodes for <b>1250 damage</b>.
* Black hole deals <b>119 damage per tick</b>, and <b>1400 damage</b> on explosion in phase two.
=== <b>Star throw</b> ===
Ursa throws her star at the player as a fast homing projectile which deals <b>1400 damage</b>. Ursa teleports to the player after the impact. Can be parried.
=== <b>Getting dizzy</b> ===
Ursa will briefly wind up to spin at the player’s predicted location, dealing <b>1375 damage</b> to any player hit on the way.
* Deals <b>1540 damage</b> in phase two.
=== <b>Getting even dizzier</b> ===
Ursa will begin spinning at the player, and will change directions 6 times. Getting hit by her while she’s spinning deals <b>1375 damage</b>. The last spin which is indicated by Ursa glowing will explode for <b>1875 damage</b> into purple and black projectiles. Purple projectiles travel faster and deal <b>825 damage</b>, while black projectiles travel slower and deal <b>1250 damage</b>.
* Getting hit by a spin deals <b>1540 damage</b>, purple projectiles deal <b>980 damage</b> and black projectiles deal <b>1400 damage</b> in phase two.
== Phase 2 (25% Health) ==
Ursa will darken the screen briefly before healing to <b>101250 health</b> and unlock her <b>two ultimate abilities</b>.
=== <b>Voidrain</b> ===
Ursa warns the player before jumping in the air and levitating while firing 16 large and slow traveling projectiles that explode on impact for <b>1650 damag</b>e. Every fourth projectile shot is aimed at the player’s predicted location and each explosion has a chance to spawn an [https://overborne.miraheze.org/wiki/Azure_Skeleton_Warrior <b>Azure Skeleton Warrior</b>].
=== <b>Eye of Eridanus</b> ===
Ursa tells you that you wont stop her and summons an Eye of Eridanus which will passively heal Ursa for <b>675 health per 2 seconds</b>, while also firing a ray which deals <b>250 damage per tick</b> to players, which can shred them, and lifesteal for the eye. Upon the Eye’s death, it will rapidly shake and implode on itself, dealing <b>8000 damage</b> to any losers in the small blast radius.
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swordofdarkness
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VOID
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Created page with "Not to be confused with [https://overborne.miraheze.org/wiki/Voidon Voidon] {{EnemyInfobox |image= <gallery> VOID1.png| </gallery> |health = ??? |debut = Chapter 8.5: ??? |drops = *??? }} <blockquote> “...” </blockquote> == Description == A godlike being from a destroyed universe in the past which bears an uncanny resemblance to Umber. == Abilities == === <b>Placeholder</b> === The enemy of all time. == Phase 2 (50% health) == === <b>Ultimate Placeholder</b>..."
wikitext
text/x-wiki
Not to be confused with [https://overborne.miraheze.org/wiki/Voidon Voidon]
{{EnemyInfobox
|image=
<gallery>
VOID1.png|
</gallery>
|health = ???
|debut = Chapter 8.5: ???
|drops = *???
}}
<blockquote>
“...”
</blockquote>
== Description ==
A godlike being from a destroyed universe in the past which bears an uncanny resemblance to Umber.
== Abilities ==
=== <b>Placeholder</b> ===
The enemy of all time.
== Phase 2 (50% health) ==
=== <b>Ultimate Placeholder</b> ===
Does this.. yeah
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Not to be confused with [https://overborne.miraheze.org/wiki/Voidon Voidon]
{{EnemyInfobox
|image=
<gallery>
VOID1.png|
</gallery>
|health = ???
|debut = Chapter 8.5: ???
|drops = ???
}}
<blockquote>
“...”
</blockquote>
== Description ==
A godlike being from a destroyed universe in the past which bears an uncanny resemblance to Umber.
== Abilities ==
=== <b>Placeholder</b> ===
The enemy of all time.
== Phase 2 (50% health) ==
=== <b>Ultimate Placeholder</b> ===
Does this.. yeah
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tyrant monster mash party dance potion
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Scythe of Necromancy
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Created page with "{{ItemInfobox |image = <gallery> SON.png|Weapon Charger.png|Summon </gallery> |type = Melee |obtainability = [https://overborne.miraheze.org/wiki/Ezoth <b>Ezoth</b>] (100%) }} <blockquote> “Geez, Ezoth must’ve SUCKED at necromancy if he couldn’t summon these zombies and the player could.” </blockquote> == Description == Wait a minute, I feel like I’ve seen these types of zombies before now that I think of it.. Project… Hulk..? == Passive == Has scaled da..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
SON.png|Weapon
Charger.png|Summon
</gallery>
|type = Melee
|obtainability = [https://overborne.miraheze.org/wiki/Ezoth <b>Ezoth</b>] (100%)
}}
<blockquote>
“Geez, Ezoth must’ve SUCKED at necromancy if he couldn’t summon these zombies and the player could.”
</blockquote>
== Description ==
Wait a minute, I feel like I’ve seen these types of zombies before now that I think of it.. Project… Hulk..?
== Passive ==
Has scaled damage that covers Chapters 2-4. This entry describes the damage values at their highest. Melee damage reduction.
== Abilities ==
=== <b>LMB - Reap</b> ===
You swing the scythe for <b>925 damage</b>. Attacks have a chance to inflict <b>Soulburn</b> on enemies.
=== <b>F - Ghoulish Screech</b> ===
You drag in nearby enemies let out an explosion of negative energy that deals <b>2750 damage</b> to anything around you in a large radius.
=== <b>G - Necromancy</b> ===
You summon a group of <b>Charger Zombies</b> with <b>1500 health</b>. Charger Zombies attack anything nearby by charging into them, dealing <b>1350 damage</b>. Charger Zombies may also occasionally swipe at enemies for <b>675 damage</b>. Charger Zombies do not follow the player and have infinite aggro range. Charger Zombies automatically die after <b>10 seconds</b>.
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Ezoth
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{{EnemyInfobox
|image =
<gallery>
Ezoth.png
</gallery>
|health = 16,500
|debut = Chapter 2: The Beginning of the End
|drops = [https://overborne.miraheze.org/wiki/Scythe_of_Necromancy <b>Scythe of Necromancy</b>] (100%)
}}
<blockquote>
"You could say he suffers from being a middle child, but he’s not ''actually'' a middle child..."
</blockquote>
== Description ==
A newbie necromancer who has been outcast by most of his family for his skill issues. Ezoth’s job is to bring corpses to life to be used as soldiers.
== Abilities ==
=== Taunt ===
Ezoth taunts you. During the taunt, Ezoth stands still and can be damaged freely.
* In phase 2, he will fire dark homing chained projectiles that drag players to him if they hit, dealing <b>225 damage</b> while taunting.
=== Slash ===
Ezoth slashes nearby players with his scythe, dealing <b>250 damage</b>.
* Deals <b>300 damage</b> in phase 2.
=== Skull Shot ===
Fires a spread of gravity-affected exploding skull projectiles at the player, dealing <b>200 damage</b> per skull.
* Fires more skulls per shot in phase 2.
=== Slice N' Dice ===
Ezoth laughs evilly and begins spinning with his scythe toward a player, dealing <b>125 damage</b>. It can hit multiple times.
* Deals <b>150 damage</b> in phase 2.
=== Big Bang Attack ===
Ezoth charges up red energy within himself and releases it in a large explosion, dealing <b>400 damage</b>. This attack also fires off a ring of skull projectiles that deal <b>250 damage</b> each.
=== Red Storm ===
Ezoth tells you to run (although he should be telling you to stay still) as two bolts of red lightning strike each player's position one after another, dealing <b>262 damage</b> per strike.
=== Necromancy ===
Ezoth gains a red aura and begins summoning various zombies around him.
=== Dark Ray ===
Ezoth levitates in the air and prepares to fire multiple hitscan dark rays, each dealing <b>187 damage</b>. This attack should be avoided by hiding behind a solid object or jumping. It also lifesteals.
* Deals <b>225 damage</b> and fires quicker in phase 2.
== Phase 2 (50% Health) ==
Ezoth will yammer on about stuff and gain a red aura. His attacks will be enhanced.
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File:ZombieClaw.png
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Zombie Claw
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Created page with "{{ItemInfobox |image = <gallery> ZombieClaw.png| </gallery> |type = Melee |obtainability =* Combat Zombie (10%) * Agile Combat Zombie (10%) * Rotting Zombie (10%) * Tank Zombie (10%) }} <blockquote> “You’re kidding, right?” </blockquote> == Description == Hold up where did these come from? I didn’t see the Zombies using them.. == Passive == Melee damage reduction. == Abilities == === <b>LMB - Slash</b> === Slash with your claw for <b>90 damage</b>. Third s..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
ZombieClaw.png|
</gallery>
|type = Melee
|obtainability =* Combat Zombie (10%)
* Agile Combat Zombie (10%)
* Rotting Zombie (10%)
* Tank Zombie (10%)
}}
<blockquote>
“You’re kidding, right?”
</blockquote>
== Description ==
Hold up where did these come from? I didn’t see the Zombies using them..
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Slash</b> ===
Slash with your claw for <b>90 damage</b>. Third swing deals <b>135 damage</b>. Has a chance to inflict <b>bleed</b>.
8c716a62f4a3d0b5c61332be77253fe67297ac3e
824
822
2024-07-27T22:43:43Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
ZombieClaw.png|
</gallery>
|type = Melee
|obtainability =* [https://overborne.miraheze.org/wiki/Combat_Zombie <b>Combat Zombie</b>] (10%)
* [https://overborne.miraheze.org/wiki/Agile_Combat_Zombie <b>Agile Combat Zombie</b>] (10%)
* [https://overborne.miraheze.org/wiki/Rotting_Zombie <b>Rotting Zombie</b>] (10%)
* [https://overborne.miraheze.org/wiki/Tank_Zombie <b>Tank Zombie</b>] (10%)
}}
<blockquote>
“You’re kidding, right?”
</blockquote>
== Description ==
Hold up where did these come from? I didn’t see the Zombies using them...
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Slash</b> ===
Slash with your claw for <b>90 damage</b>. Third swing deals <b>135 damage</b>. Has a chance to inflict <b>bleed</b>.
452a0feab3208617abcd1424d84ece30bfacf16a
File:Harpocrates.png
6
309
823
2024-07-27T22:41:10Z
Demolisher
18
wikitext
text/x-wiki
weareharpocrates
15aa8637991d9f80f9deb08f4f4148085ab53fc7
Tank Zombie
0
43
825
416
2024-07-27T22:44:25Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Tank.png|Default
Etank.png|Evolved
</gallery>
|health =
* Chapter 2: 1,000
* Chapter 4: 4,000
|debut = Chapter 2: The Beginning of the End
|drops = [https://overborne.miraheze.org/wiki/Zombie_Claw <b>Zombie Claw</b>] (10%)
}}
<blockquote>
"Reminds me of this one big guy who has oversized arms..."
</blockquote>
== Description ==
Tankier zombies that have been enhanced by necromancy whenever Ezoth occasionally doesn't have a skill issue (never)
== Abilities ==
=== <b>Punch</b> ===
The Tank Zombie punches you for <b>65 damage</b>.
* Evolved variant deals <b>400 damage</b>.
dc7b94dc4fffa0bcf7375c867ed1d32e5c05f9af
Combat Zombie
0
34
826
444
2024-07-27T22:45:06Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
| title = Combat Zombie
|image =
<gallery>
Combat Zombie.png|Default
Evolved CZ.png|Evolved
</gallery>
| health =
* Chapter 2: 600
* Chapter 4: 1,500
| debut = Chapter 2: The Beginning of the End
| drops = [https://overborne.miraheze.org/wiki/Zombie_Claw <b>Zombie Claw</b>] (10%)
}}
<blockquote>
"Basic hygiene must be a nightmare for these people now that they're dead."
</blockquote>
== Description ==
The once living basic lackeys of Ezoth, now transformed into undead abberations that feast on the flesh of the living. They could have been stronger if not for Ezoth's countless skill issues.
== Abilities ==
=== <b>Undead Punch</b> ===
The Combat Zombie punches you for <b>150 damage</b>.
* Evolved variant deals <b>300 damage</b>.
6c79a599acfc219b649eb66789f6f6e39147c4ee
Agile Combat Zombie
0
84
827
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2024-07-27T22:45:38Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
ACZ.png|Default
EACZ.png|Evolved
</gallery>
|health =
* Chapter 2: 600
* Chapter 4: 1,750
|debut = Chapter 2: The Beginning of the End
|drops = [https://overborne.miraheze.org/wiki/Zombie_Claw <b>Zombie Claw</b>] (10.5%)
}}
<blockquote>
"Running around at the speed of sound."
</blockquote>
== Description ==
Speedier zombies that Ezoth had made while he was experimenting in Muerte National Park. These zombies are much harder to escape than regular ones, making them just as prevalent as the regular combat zombies.
== Abilities ==
=== <b>Speedster Punch</b> ===
The zombie punches you for <b>100 damage</b>.
* Evolved variant deals <b>200 damage</b>.
d880139cfba3602de17f7102798248959c976ad4
File:Rotting.png
6
310
828
2024-07-27T22:46:40Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:ERotting.png
6
311
829
2024-07-27T22:47:11Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Rotting Zombie
0
40
830
429
2024-07-27T22:48:01Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Rotting.png|Normal
ERotting.png|Evolved
</gallery>
|health =
* Chapter 2: 600
* Chapter 4: Placeholder
|debut = Chapter 2: The Beginning of the End
|drops =
* [https://overborne.miraheze.org/wiki/Zombie_Claw <b>Zombie Claw</b>] (10%)
|
}}
<blockquote>
"Poor people. Hygiene is nonexistent and they're missing a part of themselves. Skeledeath's gotta pay for this."
</blockquote>
== Description ==
Zombies that are very well on their way to becoming skeletons. They will use their remaining blood as projectiles to stop anyone who gets in their way.
== Abilities ==
=== <b>Slash</b> ===
The Rotting Zombie slashes you for <b>150 damage</b>.
* Evolved variant deals <b>175 damage</b>.
=== <b>Blood Toss</b> ===
The Rotting Zombie tosses their blood at you for <b>200 damage</b>.
* Evolved variant deals <b>250 damage</b>.
c176e2cb1f1412278a88a793c3b702a4183e7b29
831
830
2024-07-27T22:48:27Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Rotting.png|Normal
ERotting.png|Evolved
</gallery>
|health =
* Chapter 2: 600
* Chapter 4: 1,666
|debut = Chapter 2: The Beginning of the End
|drops =
* [https://overborne.miraheze.org/wiki/Zombie_Claw <b>Zombie Claw</b>] (10%)
|
}}
<blockquote>
"Poor people. Hygiene is nonexistent and they're missing a part of themselves. Skeledeath's gotta pay for this."
</blockquote>
== Description ==
Zombies that are very well on their way to becoming skeletons. They will use their remaining blood as projectiles to stop anyone who gets in their way.
== Abilities ==
=== <b>Slash</b> ===
The Rotting Zombie slashes you for <b>150 damage</b>.
* Evolved variant deals <b>175 damage</b>.
=== <b>Blood Toss</b> ===
The Rotting Zombie tosses their blood at you for <b>200 damage</b>.
* Evolved variant deals <b>250 damage</b>.
dda061f52193d9c1aa9966e7d174f1890556513b
Prowesses
0
122
832
505
2024-07-27T22:52:37Z
Demolisher
18
wikitext
text/x-wiki
<blockquote>
“YAY! Extra abilities!”
</blockquote>
== Description ==
Prowesses are a feature that can be unlocked by defeating various tough enemies. Juggernauts and later chapter bosses will reward the player “Mastery” which once reached 100%, will allow players to roll a random prowess. Prowesses are permanent, and carry over each run. Prowesses have scaled damaging/healing/whatever else that cover Chapters 1-8. These entries describe such values at their highest.
== Harpocrates ==
[[File:Harpocrates.png|thumb|“We’re gonna take all your jobs, Human.”]]
<blockquote>An advanced AI, cultivated with power that could sustain a city. </blockquote>
You can interact with Harpocrates to peer into your prowess mastery, or interact with your prowess storage, which contains every different prowess you’ve obtained throughout the game. Through it, you can also toggle prowess rolling. (dialogue here)
== Common Prowesses ==
== Soulbound ==
<blockquote>[[File:Soulbound.gif|thumb|User procing soulbound]]“You are lightning, the rain transformed.”</blockquote>
=== '''Steals health from a selected enemy overtime for 10 seconds. If no specific enemy is selected, the user will steal health from multiple enemies around them all at once.''' ===
==== Selected enemy ====
The user will invoke a particular Twitch streamer’s power and repeatedly strike the same enemy for 750 damage 20 times. Each strike heals for 175 health.
==== No selected enemy ====
This strikes nearby enemies for 5000 damage. Heals about a third of your health if an enemy is struck.
cc7d2abc4d931ae108ce32f2bc83d603ce33f321
File:ZandA.png
6
312
833
2024-07-27T22:58:33Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Husk of Zarol and Malvorice
0
313
834
2024-07-27T23:04:55Z
Omardude8000
7
Created page with "{{EnemyInfobox |image= <gallery> ZandA.png| </gallery> |health =* Zarol: 30,000 * Malvorice: 30,000 |debut = Chapter 4: <b>Unforeseen Consequences</b> |drops = None }} <blockquote> “HAHAHAHAHAHA!!! GRAAAAH!!! HAHAHAHA!!!” </blockquote> == Description == A duo that consists of the zombified Lieutenant Zarol and Lieutenant Malvorice, who didn’t make an appearance before... One of them screams a lot (or used to) and the other laughs a lot. == Malvorice's Abilities..."
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{{EnemyInfobox
|image=
<gallery>
ZandA.png|
</gallery>
|health =* Zarol: 30,000
* Malvorice: 30,000
|debut = Chapter 4: <b>Unforeseen Consequences</b>
|drops = None
}}
<blockquote>
“HAHAHAHAHAHA!!! GRAAAAH!!! HAHAHAHA!!!”
</blockquote>
== Description ==
A duo that consists of the zombified Lieutenant Zarol and Lieutenant Malvorice, who didn’t make an appearance before... One of them screams a lot (or used to) and the other laughs a lot.
== Malvorice's Abilities ==
=== <b>Slash</b> ===
Malvorice uses his sword to slash nearby players for <b>750 damage</b>.
=== <b>Storm of blades</b> ===
Malvorice summons his blade above him, and has it fire clones of itself rapidly which deal <b>300 damage</b> per blade as a white glowing sphere grows and is launched as the player which deals <b>900 damage</b>.
=== <b>Triple linear eruptions</b> ===
Malvorice laughs maniacally as he slams his blade into the ground, and causes 3 lines of explosions that deals <b>625 damage</b> per explosion, which is telegraphed by a lightning effect. You can get hit by two explosions.
=== <b>Smoke scatter bombs</b> ===
Malvorice fires a burst of 3 scattered gravity smoke bomb projectiles which deal <b>250 damage</b> each and 3 are fired per burst. You can get hit by multiple bombs.
== Zarol’s Abilities ==
=== <b>Krugeron: Lunge</b> ===
Zarol lunges with his blade, which leaves a trail of his afterimages. Deals <b>1050 damage</b> if you’re dumb enough to get hit by it.
=== <b>Krugeron: Legion</b> ===
Zarol levitates and lets out an ungodly screech, which summons several weak ghosts which wield basic swords and attack. Ghosts deal <b>350 damage</b> per slash.
=== <b>Jagerarch: Legion shot</b> ===
Zarol summons several ghosts which wield bows. Each ghost will fire at the player at the same time. Each arrow deals <b>312 damage</b> and inflicts <b>Soulburn</b>.
=== <b>Heightened movement</b> ===
Zarol can dash from side to side after performing attacks.
Upon reaching lower health, Zarol occasionally can teleport near a player after performing an attack. Usually he will lunge after teleporting to catch the player offguard.
64463ce3bf38f6156469c6d7c98192b12287faa7
File:Zarol.png
6
314
835
2024-07-27T23:05:53Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Krugeron.png
6
315
836
2024-07-27T23:07:42Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Krugeron
0
316
837
2024-07-27T23:12:31Z
Omardude8000
7
Created page with "{{ItemInfobox |image = <gallery> Krugeron.png| </gallery> |type = Melee |obtainability = [https://overborne.miraheze.org/wiki/Lieutenant_Zarol <b>Zarol</b>] (100%) }} <blockquote> “GRRRUUUUUAAAAAGGGHHH!!!” </blockquote> == Description == Hah, too bad you can’t scream like Zarol. == Passive == Has scaled damage that covers Chapters 2-4. This entry describes the damage values at their highest. Melee damage reduction. == Abilities == === <b>LMB - Ghost slash</b..."
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{{ItemInfobox
|image = <gallery>
Krugeron.png|
</gallery>
|type = Melee
|obtainability = [https://overborne.miraheze.org/wiki/Lieutenant_Zarol <b>Zarol</b>] (100%)
}}
<blockquote>
“GRRRUUUUUAAAAAGGGHHH!!!”
</blockquote>
== Description ==
Hah, too bad you can’t scream like Zarol.
== Passive ==
Has scaled damage that covers Chapters 2-4. This entry describes the damage values at their highest. Melee damage reduction.
== Abilities ==
=== <b>LMB - Ghost slash</b> ===
Slash with your sword for for <b>475 damage</b>. Third swing deals <b>1662 damage</b> and lifesteal <b>95 health</b>. Melee swings creates a ghost which dashes in front of the direction the player is facing and deals <b>400 damage</b> when going out, and another <b>400 damage</b> when returning.
=== <b>F - Lunge</b> ===
Performs a brief windup before charging straight ahead, hitting anything in the way for <b>3000 damage</b>.
=== <b>G - Stab</b> ===
You thrust the sword forward, dealing <b>4000 damage</b> in a small radius in front of yourself and also inflicting <b>Soulburn</b>.
f3d2ba83add1eb0d9e9b5289e6c469b78d183d39
843
837
2024-07-28T10:29:46Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Krugeron.png|
</gallery>
|type = Melee
|obtainability = [https://overborne.miraheze.org/wiki/Lieutenant_Zarol <b>Zarol</b>] (100%)
}}
<blockquote>
“GRRRUUUUUAAAAAGGGHHH!!!”
</blockquote>
== Description ==
Hah, too bad you can’t scream like Zarol.
== Passive ==
Has scaled damage that covers Chapters 2-4. This entry describes the damage values at their highest. Melee damage reduction.
== Abilities ==
=== <b>LMB - Ghost slash</b> ===
Slash with your sword for for <b>475 damage</b>. Third swing deals <b>1662 damage</b> and lifesteal <b>95 health</b>. Melee swings creates a ghost which dashes in front of the direction the player is facing and deals <b>400 damage</b> when going out, and another <b>400 damage</b> when returning.
=== <b>F - Lunge</b> ===
Performs a brief windup before charging straight ahead, hitting anything in the way for <b>3000 damage</b>.
=== <b>G - Stab</b> ===
You thrust the sword forward, dealing <b>4000 damage</b> in a small radius in front of yourself and also inflicting <b>Soulburn</b>.
== Crafting Uses ==
* Used to craft Jagerarch
* Used to craft Black Death
3cf69d53cbe50a27eaa07158ac693228c0fbc74b
Lieutenant Zarol
0
49
838
390
2024-07-27T23:12:56Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Zarol.png
</gallery>
|health = 9,000
|debut = Chapter 2: <b>The Beginning of the End</b>
|drops = [https://overborne.miraheze.org/wiki/Krugeron <b>Krugeron</b>] (100%)
}}
<blockquote>
"Screaming since 2020."
</blockquote>
== Description ==
A very angry and loud man who loves to run very fast. Oh wait, he’s a higher up in Vyrith’s army, yeah I forgot about that part.
== Abilities ==
=== <b>Krugeron: Lunge</b> ===
Lieutenant Zarol gets ready to dash at you for <b>890 damage</b>, leaving behind afterimages and inflicting <b>Soulburn</b>.
=== <b>Krugeron: Legion</b> ===
Zarol shouts at the topic of his lungs, summoning several weak ghosts with basic swords that deal <b>90 damage</b> per slash.
=== <b>Jagerarch: Legion Shot</b> ===
Zarol pulls out his bow, Jagerarch, and shoots arrows at you for <b>50 damage</b> and inflicts <b>Soulburn</b> for every arrow.
=== <b>Heightened Movement</b> ===
Zarol can dash from side to side while doing attacks and occasionally teleport to the player, which can be often fatal if they get hit by the lunge.
fc41dfa3966deab34e5e02b900f6b50041e716c2
Darkheart
0
317
839
2024-07-28T10:22:13Z
Gabol1
10
Created page with "{{ItemInfobox|image=<gallery> Ezoth.png|Default Ezoth.png|Pretend this is a skin </gallery>|type=Melee|obtainability=* 5x Placeholder Shards * 100,000 Cash|scaling=Chapters 1-8}}<blockquote>"Wow, what a powerful weapon!"</blockquote> == Description == The Placeholder Sword is an ancient and enigmatic weapon in the world of Overborne, whose true origins remain shrouded in mystery. Legends say it was forged in the heart of a dying star by an unknown celestial smith, i..."
wikitext
text/x-wiki
{{ItemInfobox|image=<gallery>
Ezoth.png|Default
Ezoth.png|Pretend this is a skin
</gallery>|type=Melee|obtainability=* 5x Placeholder Shards
* 100,000 Cash|scaling=Chapters 1-8}}<blockquote>"Wow, what a powerful weapon!"</blockquote>
== Description ==
The Placeholder Sword is an ancient and enigmatic weapon in the world of Overborne, whose true origins remain shrouded in mystery. Legends say it was forged in the heart of a dying star by an unknown celestial smith, imbued with both incredible power and an unfinished, ever-changing form. The sword is unique in that it appears incomplete, its blade often flickering and shifting as if it has yet to find its final shape.
== Passive ==
The Placeholder Sword grants the user an aura of ambiguity around them.
== Abilities ==
=== '''LMB - Placeholder Swings''' ===
The user swings the Placeholder Sword for '''50 damage''' and '''Soulburn'''.
=== '''F - Placeholder Spin''' ===
The user spins the Placeholder Sword for '''25 damage''' per tick.
=== '''G - Placeholder Lunge''' ===
The user lunges the Placeholder Sword for '''75 damage'''
== Crafting Uses ==
Used to craft the '''Legendary Placeholder Sword.'''
e10be1336f96908fa2751ae3926ac974d3433e5a
840
839
2024-07-28T10:28:10Z
Gabol1
10
wikitext
text/x-wiki
{{ItemInfobox|image=<gallery>
Ezoth.png|Pretend this is a skin
</gallery>|type=Melee|obtainability=* Crafted at the Blacksmith for 100k cash, Linked Sword, 30 Arcane Essence, 30 Essence of Evil, Celestial Essence
* 100,000 Cash|scaling=Chapters 1-8}}<blockquote>"Wow, what a powerful weapon!"</blockquote>
== Description ==
An extremely high burst damage weapon that requires skill to use.
== Passive ==
Melee damage reduction..
== Abilities ==
=== '''LMB''' ===
You swing your sword for 750 damage. Third swing deals 2250 damage and visually drops a sword of darkness on the enemy. Attacks are guaranteed to inflict Soulburn on enemies. Swings additionally create a wave of red blood that deals 375 damage. Direct slashes heal you for 93 health per hit.
=== '''F - Placeholder Spin''' ===
You charge up dark energy before performing a long distance lunge which deals '''7000 damage''' to any enemies in your way.
=== '''G - Quintuple waves''' ===
You perform five quick slashes that create blood wave projectiles that deal '''2222''' damage per wave. Can be quite damaging if you land all five!
== Crafting Uses ==
'''Used to craft Epic Katana'''
'''Used to craft Sword of Darkness'''
8915032bb581344f33f0dc9d5c0274ccd69aa50c
841
840
2024-07-28T10:28:51Z
Gabol1
10
wikitext
text/x-wiki
{{ItemInfobox|image=<gallery>
Ezoth.png|
Ezoth.png|Pretend this is a skin
</gallery>|type=Melee|obtainability=* Crafted at the Blacksmith for 100k cash, Linked Sword, 30 Arcane Essence, 30 Essence of Evil, Celestial Essence
* 100,000 Cash|scaling=Chapters 1-8}}<blockquote>"Wow, what a powerful weapon!"</blockquote>
== Description ==
An extremely high burst damage weapon that requires skill to use.
== Passive ==
Melee damage reduction..
== Abilities ==
=== '''LMB''' ===
You swing your sword for 750 damage. Third swing deals 2250 damage and visually drops a sword of darkness on the enemy. Attacks are guaranteed to inflict Soulburn on enemies. Swings additionally create a wave of red blood that deals 375 damage. Direct slashes heal you for 93 health per hit.
=== '''F - Placeholder Spin''' ===
You charge up dark energy before performing a long distance lunge which deals '''7000 damage''' to any enemies in your way.
=== '''G - Quintuple waves''' ===
You perform five quick slashes that create blood wave projectiles that deal '''2222''' damage per wave. Can be quite damaging if you land all five!
== Crafting Uses ==
'''Used to craft Epic Katana'''
'''Used to craft Sword of Darkness'''
2ae87e198513fa5d06f2098d040d06162b4dbeae
845
841
2024-07-28T10:33:23Z
Gabol1
10
wikitext
text/x-wiki
{{ItemInfobox|image=<gallery>
Ezoth.png|
Ezoth.png|Pretend this is a skin
</gallery>|type=Melee|obtainability=* Crafted at the Blacksmith for 100k cash, Linked Sword, 30 Arcane Essence, 30 Essence of Evil, Celestial Essence
* 100,000 Cash|scaling=Chapters 1-8}}<blockquote>"This goes so dark."</blockquote>
== Description ==
An extremely high burst damage weapon that requires skill to use.
== Passive ==
Melee damage reduction..
== Abilities ==
=== '''LMB''' ===
You swing your sword for 750 damage. Third swing deals 2250 damage and visually drops a sword of darkness on the enemy. Attacks are guaranteed to inflict Soulburn on enemies. Swings additionally create a wave of red blood that deals 375 damage. Direct slashes heal you for 93 health per hit.
=== '''F - Placeholder Spin''' ===
You charge up dark energy before performing a long distance lunge which deals '''7000 damage''' to any enemies in your way.
=== '''G - Quintuple waves''' ===
You perform five quick slashes that create blood wave projectiles that deal '''2222''' damage per wave. Can be quite damaging if you land all five!
== Crafting Uses ==
'''Used to craft Epic Katana'''
'''Used to craft Sword of Darkness'''
bb8600aadae0852180063346c068ff3fb03441a1
850
845
2024-07-28T10:40:43Z
Gabol1
10
wikitext
text/x-wiki
{{ItemInfobox|image=<gallery>
Ezoth.png|
Ezoth.png|Pretend this is a skin
</gallery>|type=Melee|obtainability=* Crafted at the Blacksmith for 100k cash, Linked Sword, 30 Arcane Essence, 30 Essence of Evil, Celestial Essence
* 100,000 Cash|scaling=Chapters 1-8}}<blockquote>"This goes so dark."</blockquote>
== Description ==
An extremely high burst damage weapon that requires skill to use.
== Passive ==
Melee damage reduction..
== Abilities ==
=== '''LMB''' ===
You swing your sword for 750 damage. Third swing deals 2250 damage and visually drops a sword of darkness on the enemy. Attacks are guaranteed to inflict Soulburn on enemies. Swings additionally create a wave of red blood that deals 375 damage. Direct slashes heal you for 93 health per hit.
=== '''F - Dark lunge''' ===
You charge up dark energy before performing a long distance lunge which deals '''7000 damage''' to any enemies in your way.
=== '''G - Quintuple waves''' ===
You perform five quick slashes that create blood wave projectiles that deal '''2222''' damage per wave. Can be quite damaging if you land all five!
== Crafting Uses ==
'''Used to craft Epic Katana'''
'''Used to craft Sword of Darkness'''
23a0fe9ccfa333125d9a3269fd82f2c572149107
854
850
2024-07-28T10:45:14Z
Gabol1
10
wikitext
text/x-wiki
{{ItemInfobox|image=<gallery>
Ezoth.png|
Ezoth.png|Pretend this is a skin
</gallery>|type=Melee|obtainability=* Crafted at the Blacksmith for 100k cash, Linked Sword, 30 Arcane Essence, 30 Essence of Evil, Celestial Essence
* 100,000 Cash|scaling=Chapters 4-8}}<blockquote>"This goes so dark."</blockquote>
== Description ==
An extremely high burst damage weapon that requires skill to use.
== Passive ==
Melee damage reduction..
== Abilities ==
=== '''LMB''' ===
You swing your sword for 750 damage. Third swing deals 2250 damage and visually drops a sword of darkness on the enemy. Attacks are guaranteed to inflict Soulburn on enemies. Swings additionally create a wave of red blood that deals 375 damage. Direct slashes heal you for 93 health per hit.
=== '''F - Dark lunge''' ===
You charge up dark energy before performing a long distance lunge which deals '''7000 damage''' to any enemies in your way.
=== '''G - Quintuple waves''' ===
You perform five quick slashes that create blood wave projectiles that deal '''2222''' damage per wave. Can be quite damaging if you land all five!
== Crafting Uses ==
'''Used to craft Epic Katana'''
'''Used to craft Sword of Darkness'''
bd7430599fa0b877d2dddcaa75adf87660942290
File:Ezoth.png
6
4
842
175
2024-07-28T10:29:30Z
Gabol1
10
Gabol1 uploaded a new version of [[File:Ezoth.png]]
wikitext
text/x-wiki
“You could say he suffers from being a middle child, but he’s not actually a middle child…”
A newbie necromancer who has been outcast by most of his family for his skill issues. Ezoth’s job is to bring corpses to life to be used as soldiers
1302b512d3b8f1cd1cf7e89b2a4279462b1d2bc8
844
842
2024-07-28T10:31:44Z
Gabol1
10
Gabol1 reverted [[File:Ezoth.png]] to an old version
wikitext
text/x-wiki
“You could say he suffers from being a middle child, but he’s not actually a middle child…”
A newbie necromancer who has been outcast by most of his family for his skill issues. Ezoth’s job is to bring corpses to life to be used as soldiers
1302b512d3b8f1cd1cf7e89b2a4279462b1d2bc8
File:Linked.png
6
318
846
2024-07-28T10:34:37Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Linked Sword
0
319
847
2024-07-28T10:37:19Z
Omardude8000
7
Created page with "{{ItemInfobox |image = <gallery> Linked.png| </gallery> |type = Melee |obtainability = <b>King Vyrith</b> (100%) }} <blockquote> “Is this the real Linked Sword?” </blockquote> == Description == Is it? Is it really? == Passive == Has scaled damage that covers Chapters 2-4. This entry describes the damage values at their highest. Melee damage reduction. == Abilities == === <b>L<B - Slash</b> === You swing your sword for <b>675 damage</b>. Third swing deals <b>20..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Linked.png|
</gallery>
|type = Melee
|obtainability = <b>King Vyrith</b> (100%)
}}
<blockquote>
“Is this the real Linked Sword?”
</blockquote>
== Description ==
Is it? Is it really?
== Passive ==
Has scaled damage that covers Chapters 2-4. This entry describes the damage values at their highest. Melee damage reduction.
== Abilities ==
=== <b>L<B - Slash</b> ===
You swing your sword for <b>675 damage</b>. Third swing deals <b>2025 damage</b> and visually drops a sword of light on the enemy. Attacks have a chance to inflict <b>bleed</b> on enemies. Swings rather quick.
=== <b>F - Portal opening</b> ===
With a snap of your fingers, you summon a portal above yourself which automatically aims and fires a barrage of 20 projectiles that deal <b>675 damage</b> each.
=== <b>G - Wave spread</b> ===
You conjure 8 small waves and fire them in all directions. Each wave deals <b>1000 damage</b> but you could walk straight up to an enemy and perform the ability on them, causing all 8 waves to hit them for insane damage.
== Crafting Uses ==
Used to craft Darkheart
ad5c0b23b852670610ea8926dab138011a74d9bd
848
847
2024-07-28T10:37:38Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Linked.png|
</gallery>
|type = Melee
|obtainability = <b>King Vyrith</b> (100%)
}}
<blockquote>
“Is this the real Linked Sword?”
</blockquote>
== Description ==
Is it? Is it really?
== Passive ==
Has scaled damage that covers Chapters 2-4. This entry describes the damage values at their highest. Melee damage reduction.
== Abilities ==
=== <b>LMB - Slash</b> ===
You swing your sword for <b>675 damage</b>. Third swing deals <b>2025 damage</b> and visually drops a sword of light on the enemy. Attacks have a chance to inflict <b>bleed</b> on enemies. Swings rather quick.
=== <b>F - Portal opening</b> ===
With a snap of your fingers, you summon a portal above yourself which automatically aims and fires a barrage of 20 projectiles that deal <b>675 damage</b> each.
=== <b>G - Wave spread</b> ===
You conjure 8 small waves and fire them in all directions. Each wave deals <b>1000 damage</b> but you could walk straight up to an enemy and perform the ability on them, causing all 8 waves to hit them for insane damage.
== Crafting Uses ==
Used to craft Darkheart
3da69cd4b4a1d816a18690a65829c1a0308dc438
Skeledeath
0
285
849
776
2024-07-28T10:38:47Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image=
<gallery>
Skeledeath.png|Phase 1
Skeledeath2.png|Phase 2
</gallery>
|health = ???
|debut = Chapter 5: <b>Metropolis Meltdown</b>
|drops = Tyrant's Skull (100%)
}}
<blockquote>
“Cartoonish villain laughter”
</blockquote>
== Description ==
This guy is pure unbridled evil. SO evil in fact he MASTERED tyrant mode! He would cannibalize his own brothers and father to steal their powers. Luckily most of their bodies were stolen when they were defeated.
== Abilities ==
=== <b>Placeholder</b> ===
The enemy of all time.
== Phase 2 (50% health) ==
=== <b>Ultimate Placeholder</b> ===
Does this.. yeah
d459fda87fd12cc0a4941eeaf6af8be0209f504c
File:OverborneSkeleton.png
6
320
851
2024-07-28T10:41:16Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Skeleton
0
30
852
422
2024-07-28T10:42:59Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image = OverborneSkeleton.png
|health = 850
|debut = Chapter 2: <b>The Beginning of the End</b>
}}
<blockquote>
"Bruh. I’m dead."
</blockquote>
== Description ==
A fast and basic fodder enemy. Not really special.
== Abilities ==
=== <b>Swipe</b> ===
Claw the target, dealing <b>50 damage</b>.
1a0b0a4842e21e07645b719499cf701c0485bf2f
File:SkeletonSword.png
6
321
853
2024-07-28T10:44:50Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Skeleton Sword
0
322
855
2024-07-28T10:47:28Z
Omardude8000
7
Created page with "{{ItemInfobox |image = <gallery> SkeletonSword.png| </gallery> |type = Melee |obtainability = [https://overborne.miraheze.org/wiki/Skeleton_Warrior <b>Skeleton Warrior</b>] (7.5%) }} <blockquote> “I’m so glad normal skeleton warriors don’t inflict doom!” </blockquote> == Description == The earliest obtainable weapon to inflict <b>Doom</b> on an enemy. == Passive == Melee damage reduction. == Abilities == === <b>Slash</b> === You swing your sword for <b>325..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
SkeletonSword.png|
</gallery>
|type = Melee
|obtainability = [https://overborne.miraheze.org/wiki/Skeleton_Warrior <b>Skeleton Warrior</b>] (7.5%)
}}
<blockquote>
“I’m so glad normal skeleton warriors don’t inflict doom!”
</blockquote>
== Description ==
The earliest obtainable weapon to inflict <b>Doom</b> on an enemy.
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>Slash</b> ===
You swing your sword for <b>325 damage</b>. Third swing deals <b>812 damage</b>. Attacks have a chance to inflict <b>Doom</b> on enemies.
== Crafting Uses ==
Used to craft Sword of Death
3d5f31e664c0c8d6cb41d47105e79fc59450bf92
Skeleton Warrior
0
31
856
475
2024-07-28T10:48:43Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image=
<gallery>
SkeletonWarrior2.png|
</gallery>
|health = 1,625
|debut = Chapter 3: Collective Consciousness
|drops = [https://overborne.miraheze.org/wiki/Skeleton_Sword <b>Skeleton Sword</b>] (7.5%)
}}
<blockquote>
"Skeletons that have cold steel and shoulderbones, yet they have an even colder demeanor. Spooky."
</blockquote>
== Description ==
Skeleton variants that were lucky enough to be granted weapons to further Skeledeath's ambitions.
== Passive ==
Skeleton Warriors, due to holding a shield, have 50% damage reduction.
== Abilities ==
=== <b>Skeleton Slash</b> ===
The skeleton warrior slashes you for <b>200 damage</b>.
ccf7a16a16b8e6d4467ecb9ab6c27097ed757bd3
857
856
2024-07-28T10:48:58Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image=
<gallery>
SkeletonWarrior2.png|
</gallery>
|health = 1,625
|debut = Chapter 3: <b>Collective Consciousness</b>
|drops = [https://overborne.miraheze.org/wiki/Skeleton_Sword <b>Skeleton Sword</b>] (7.5%)
}}
<blockquote>
"Skeletons that have cold steel and shoulderbones, yet they have an even colder demeanor. Spooky."
</blockquote>
== Description ==
Skeleton variants that were lucky enough to be granted weapons to further Skeledeath's ambitions.
== Passive ==
Skeleton Warriors, due to holding a shield, have 50% damage reduction.
== Abilities ==
=== <b>Skeleton Slash</b> ===
The skeleton warrior slashes you for <b>200 damage</b>.
23f622322063be7362074cfca88567a2e8e73626
File:AzureVanquisher.png
6
323
858
2024-07-28T10:50:48Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Azure Vanquisher
0
324
859
2024-07-28T10:54:19Z
Omardude8000
7
Created page with "{{ItemInfobox |image = <gallery> AzureVanquisher.png| </gallery> |type = Melee |obtainability = [https://overborne.miraheze.org/wiki/Azure_Skeleton_Warrior <b>Azure Skeleton Warrior</b>] (2.5%) }} <blockquote> “This thing used to be absolutely busted.” </blockquote> == Description == True true.. It could’ve healed you to full in one go! == Passive == Melee damage reduction. == Abilities == === <b>LMB - Crescent slash</b> === You swing your sword for <b>400 d..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
AzureVanquisher.png|
</gallery>
|type = Melee
|obtainability = [https://overborne.miraheze.org/wiki/Azure_Skeleton_Warrior <b>Azure Skeleton Warrior</b>] (2.5%)
}}
<blockquote>
“This thing used to be absolutely busted.”
</blockquote>
== Description ==
True true.. It could’ve healed you to full in one go!
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Crescent slash</b> ===
You swing your sword for <b>400 damage</b>. Third swing deals <b>800 damage</b>. Has a chance to inflict <b>bleed</b>. Attacks additionally create crescent slash projectiles that deal <b>300 damage</b> which heals you a measly <b>5 health</b> upon hitting an enemy.
=== <b>F - Self heal</b> ===
Use magic in the sword which will grant you an aura which heals you about a third of your health. The amount of health that can be recovered caps out at <b>975</b> health</b>.
== Crafting Uses ==
Used to craft Crimson Flamerend (Cosmetic)
19dea4586f4e099c150fce73e2dee2205b3d69df
Azure Skeleton Warrior
0
99
860
481
2024-07-28T10:55:28Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image=
<gallery>
AzureSkeletonWarrior.png|
</gallery>
|health = 3,000
|debut = Chapter 3: <b>Collective Consciousness</b>
|drops = [https://overborne.miraheze.org/wiki/Azure_Vanquisher <b>Azure Vanquisher</b>] (2.5%)
}}
<blockquote>
“I’m so cool looking, now give me a gun and some chains.”
</blockquote>
== Description ==
Skeleton variants that were lucky enough to be to be enchanted with Ursa's void magic AND to receive an enchanted sword with healing properties, resulting in a reliable and bulky soldier.
== Abilities ==
=== <b>Azure Slash</b> ===
The Azure skeleton warrior uses its sword to slash enemies quickly, dealing <b>195 damage</b>.
=== <b>Slash crescent burst</b> ===
The Azure skeleton warrior dashes backwards and uses its sword to create a burst of three slash crescent wave projectiles that deal <b>350 damage</b> each.
=== <b>Self heal</b> ===
The Azure skeleton warrior uses magic to heal itself overtime, totalling to <b>2190 health</b> healed.
ffa60fa8f792340ea0863281506cdc92031d3280
File:BlackDeath.png
6
325
861
2024-07-28T11:00:57Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
The Black Death
0
326
862
2024-07-28T11:01:54Z
Omardude8000
7
Created page with "{{ItemInfobox |image = <gallery> BlackDeath.png| </gallery> |type = Melee |obtainability =* 1x Krugeron * 1x Iron Sword * 20k Cash }} <blockquote> “Guahahahahah!” </blockquote> == Description == Nope. Can’t laugh like Malvorice either. Too bad, too sad. You can hurl it like a javelin though despite its considerable weight. == Passive == Has scaled damage that covers Chapters 2-4. This entry describes the damage values at their highest. Melee damage reduction...."
wikitext
text/x-wiki
{{ItemInfobox
|image =
<gallery>
BlackDeath.png|
</gallery>
|type = Melee
|obtainability =* 1x Krugeron
* 1x Iron Sword
* 20k Cash
}}
<blockquote>
“Guahahahahah!”
</blockquote>
== Description ==
Nope. Can’t laugh like Malvorice either. Too bad, too sad. You can hurl it like a javelin though despite its considerable weight.
== Passive ==
Has scaled damage that covers Chapters 2-4. This entry describes the damage values at their highest. Melee damage reduction.
== Abilities ==
=== <b>LMB - Heavy slash</b> ===
You spin your sword for <b>1200 damage</b>. Third swing is a brief spin that deals <b>3000 damage</b>. Attacks have a chance to inflict <b>Soulburn</b> on enemies. Swings rather slow, but can hit multiple enemies at once.
=== <b>F - Linear slam</b> ===
You wind up before slamming your sword into the ground, creating a line of explosions that deal <b>2000 damage</b> each. Typically two explosions can hit a normal sized enemy, resulting in double the damage. This attack inflicts <b>Soulburn</b>.
=== <b>G - Sword throw</b> ===
You somehow throw the 100+ kg sword that Malvorice usually drags on the ground at your cursor. It will deal <b>3000 damage</b> to enemies in an area. A direct hit on an enemy deals <b>4500 damage</b>. This attack inflicts <b>Soulburn</b>.
3ba83587098d5d18df6d1ef0d95aba24316a5a09
File:OverborneDystopia.png
6
327
863
2024-07-28T11:06:45Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Dystopia
0
328
864
2024-07-28T11:07:07Z
Omardude8000
7
Created page with "{{ItemInfobox |image = <gallery> OverborneDystopia.png| </gallery> |type = Melee |obtainability = [https://overborne.miraheze.org/wiki/Osseous <b>Osseous</b>] (100%) }} <blockquote> “Guess he didn’t gain any knowledge from being disintegrated.” </blockquote> == Description == He did manage to Wackyland his last Warfare, though. == Passive == Melee damage reduction and bonus health regeneration. == Abilities == === <b>LMB - Crescent slash</b> === You swing yo..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
OverborneDystopia.png|
</gallery>
|type = Melee
|obtainability = [https://overborne.miraheze.org/wiki/Osseous <b>Osseous</b>] (100%)
}}
<blockquote>
“Guess he didn’t gain any knowledge from being disintegrated.”
</blockquote>
== Description ==
He did manage to Wackyland his last Warfare, though.
== Passive ==
Melee damage reduction and bonus health regeneration.
== Abilities ==
=== <b>LMB - Crescent slash</b> ===
You swing your sword for <b>600 damage</b>. Third swing deals <b>1290 damage</b>. Swings additionally create a dark crescent slash projectile that deals <b>250 damage</b>. The swing itself inflicts <b>Soulburn</b> on enemies.
=== <b>F - Black whirl</b> ===
You roar and perform a spin which deals <b>2500 damage</b> and creates a dark whirlwind which deals <b>2850 damage</b>. If you line it up correctly, you can land both hits on an enemy.
=== <b>G - Dark spike skewer</b> ===
You charge dark energy into a dark powered lunge which will cast a dark smite effect which locks enemies in place near the lunge. After a delay, a dark spike will skewer the ground any any enemy underneath where the dark smite hit, dealing <b>4000 damage</b> and launching them upwards.
== Crafting Uses ==
Used to craft Overloaded Greatsword (Cosmetic)
a4b0799ed676a4af21c2e99661c2cf3db9f492c4
File:SwordBehemoth.png
6
329
865
2024-07-28T11:08:44Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Sword of the Behemoth
0
330
866
2024-07-28T11:11:24Z
Omardude8000
7
Created page with "{{ItemInfobox |image = <gallery> SwordBehemoth.png| </gallery> |type = Melee |obtainability =* 1x Silver Sword * 20x Arcane Essence * 20k Cash }} <blockquote> “REEAAUUGHUHAUHAGUAGGHHHH!!!” </blockquote> == Description == Bro thinks he’s a semitruck. == Passive == Melee damage reduction. == Abilities == === <b>LMB - Heavy slash</b> === You spin your sword for <b>1000 damage</b>. Third swing is a heavy downwards swing that deals <b>2000 damage</b>. Attacks hav..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
SwordBehemoth.png|
</gallery>
|type = Melee
|obtainability =* 1x Silver Sword
* 20x Arcane Essence
* 20k Cash
}}
<blockquote>
“REEAAUUGHUHAUHAGUAGGHHHH!!!”
</blockquote>
== Description ==
Bro thinks he’s a semitruck.
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Heavy slash</b> ===
You spin your sword for <b>1000 damage</b>. Third swing is a heavy downwards swing that deals <b>2000 damage</b>. Attacks have a chance to inflict <b>bleed</b> on enemies. Swings rather slow, but can hit multiple enemies at once.
=== <b>F - Surmounting Slam</b> ===
Raise your blade upwards a second before slamming it down, dealing <b>4000 damage</b> and flinging nearby enemies upwards.
=== <b>G- Unstoppable Ram</b> ===
Start charging forwards, giving you short invincibility and dealing <b>5000 damage</b> to anyone you hit on the way. It may be hard to land though.
907c3a10928b6008b98ca964bf949f149eba1549
867
866
2024-07-28T11:11:54Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
SwordBehemoth.png|
</gallery>
|type = Melee
|obtainability =* 1x Silver Sword
* 20x Arcane Essence
* 20k Cash
}}
<blockquote>
“REEAAUUGHUHAUHAGUAGGHHHH!!!”
</blockquote>
== Description ==
Bro thinks he’s a semitruck.
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Heavy slash</b> ===
You spin your sword for <b>1000 damage</b>. Third swing is a heavy downwards swing that deals <b>2000 damage</b>. Attacks have a chance to inflict <b>bleed</b> on enemies. Swings rather slow, but can hit multiple enemies at once.
=== <b>F - Surmounting Slam</b> ===
Raise your blade upwards a second before slamming it down, dealing <b>4000 damage</b> and flinging nearby enemies upwards.
=== <b>G - Unstoppable Ram</b> ===
Start charging forwards, giving you short invincibility and dealing <b>5000 damage</b> to anyone you hit on the way. It may be hard to land though.
31011653314f3ec996f7327a8eb347fbd2919f5d
File:Usurgarde.png
6
331
868
2024-07-28T11:13:06Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Usurgarde
0
332
869
2024-07-28T11:16:16Z
Omardude8000
7
Created page with "{{ItemInfobox |image = <gallery> Usurgarde.png| </gallery> |type = Melee |obtainability = [https://overborne.miraheze.org/wiki/Zara,_Justice_Betrayed <b>Zara</b>] (100%) }} <blockquote> “Wanna fly, kid?” </blockquote> == Description == If you’re playing as Umber and use Tyrant mode, you can essentially infinitely fly with this weapon. == Passive == Melee damage reduction. == Abilities == === <b>LMB - Ghost slash</b> === Slash with your sword for for <b>650 d..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Usurgarde.png|
</gallery>
|type = Melee
|obtainability = [https://overborne.miraheze.org/wiki/Zara,_Justice_Betrayed <b>Zara</b>] (100%)
}}
<blockquote>
“Wanna fly, kid?”
</blockquote>
== Description ==
If you’re playing as Umber and use Tyrant mode, you can essentially infinitely fly with this weapon.
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Ghost slash</b> ===
Slash with your sword for for <b>650 damage</b>. Third swing deals <b>1950 damage</b> and lifesteal <b>130 health</b>. Has a chance to inflict <b>bleed</b>. Melee swings creates a ghost which dashes in front of the direction the player is facing and deals <b>300 damage</b> when going out, and another <b>300 damage</b> when returning.
=== <b>F - Guided Underworld Missile</b> ===
Soar to the sky for a single second before charging at your cursor as a blue meteor, dealing <b>3000 damage</b> in a medium area on impact. Has a limited flight time.
=== <b>G - Ferocious Shout</b> ===
Performs a shout which releases 5 <b>850 damage</b> shockwaves which knocks back enemies and spawns temporary blue ghost allies which deal <b>175 damage</b> per slash.
fd170752dea9564c59cb8a220ee924a447943b0a
Zara, Justice Betrayed
0
146
870
579
2024-07-28T11:17:01Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Zara.png|Phase 1
Zaera.png|Phase 2
</gallery>
|health = 90,000
|debut = Chapter 4: <b>Unforeseen Consequences</b>
|drops = [https://overborne.miraheze.org/wiki/Usurgarde Usurgarde] (100%)
}}
<blockquote>
"STAY RIGHT THERE!"
</blockquote>
== Description ==
Zarol's long lost sister who was captured by Umber and his undead army after failing to desert the Providian Army and being caught doing so.
== Abilities ==
=== <b>Slash</b> ===
Zara uses her sword to slash nearby players for <b>800 damage</b>. Can be parried.
=== <b>COME BACK</b> ===
Zara gains a blue aura and is able to move a lot faster while it is active and runs up to a player and performs a scream that pulses five times, with each pulse dealing <b>1000 damage</b> and knocking back which makes getting hit by all of them pretty much impossible. Can be parried.
=== <b>Super Lunge</b> ===
Zara briefly charges, and in an flash, performs an extremely fast lunge which deals <b>1000 damage</b> and releases a ring of projectiles which deal <b>1750 damage</b>.
=== <b>Beamrain</b> ===
Zara kneels and begins firing ten projectiles before summoning beams in a circle pattern around her. Projectiles and beams deal <b>900 damage</b>.
=== <b>Intercontinential Ballistic Maurader</b> ===
Zara soars to the sky before flying towards your location, crashing into the ground for <b>1250 damage</b> and shooting multiple projectiles in all directions for <b>1250 damage per projectile</b>.
=== <b>Jumpscare</b> ===
Zara summons a large tanky ghost to slash the player for <b>666 damage</b>.
=== <b>Empty Bliss</b> ===
Zara starts yapping and charging an attack before shouting "<b>EMPTY BLISS!</b>" and sending down a nuclear ball that explodes multiple times. She can do this twice on phase 2.
== Phase 2 (50% health) ==
=== <b>Instant Transmission</b> ===
Zara teleports multiple times, creating blue flashes to blind the player.
=== <b>Hold Still!</b> ===
Zara tells you to stand still before shooting countless pillars of blue energy, which will prove fatal if you decide to stand still.
ab182591a5bd7191391759f44accb351fd1a7b8b
File:Darkheart.png
6
333
871
2024-07-28T11:17:51Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Darkheart
0
317
872
854
2024-07-28T11:22:05Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image=
<gallery>
Darkheart.png|
</gallery>
|type=Melee
|obtainability=* 1x Linked Sword
* 30x Arcane Essence
* 30x Essence of Evil
* 1x Celestial Essence
* 100k Cash
}}
<blockquote>
"This goes so dark."
</blockquote>
== Description ==
An extremely high burst damage weapon that requires skill to use.
== Passive ==
Melee damage reduction.
== Abilities ==
=== '''LMB - Dark Slash''' ===
You swing your sword for <b>750 damage</b>. Third swing deals <b>2250 damage</b> and visually drops a sword of darkness on the enemy. Attacks are guaranteed to inflict <b>Soulburn</b> on enemies. Swings additionally create a wave of red blood that deals <b>375 damage</b>. Direct slashes heal you for <b>93 health</b> per hit.
=== '''F - Dark lunge''' ===
You charge up dark energy before performing a long distance lunge which deals '''7000 damage''' to any enemies in your way.
=== '''G - Quintuple waves''' ===
You perform five quick slashes that create blood wave projectiles that deal '''2222''' damage per wave. Can be quite damaging if you land all five!
== Crafting Uses ==
Used to craft Epic Katana (Cosmetic)
Used to craft Sword of Darkness (Cosmetic)
3d011b073e3a46bd6033f74e7a6e2054fe368c83
File:KeeperSpear.png
6
334
873
2024-07-28T11:24:55Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Keeper's Spear
0
335
874
2024-07-28T11:27:11Z
Omardude8000
7
Created page with "{{ItemInfobox |image = <gallery> KeeperSpear.png| </gallery> |type = Melee |obtainability = [https://overborne.miraheze.org/wiki/Keeper_of_Glixi <b>Keeper of Glixi</b>] (100%) }} <blockquote> “I wish I could pair it with the Keeper’s shield.” </blockquote> == Description == LOL! That would be unbalanced as hell! == Passive == Melee damage reduction. == Abilities == === <b>LMB - Stab</b> === Thrust your spear forward, dealing <b>500 damage</b>, and creating a..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
KeeperSpear.png|
</gallery>
|type = Melee
|obtainability = [https://overborne.miraheze.org/wiki/Keeper_of_Glixi <b>Keeper of Glixi</b>] (100%)
}}
<blockquote>
“I wish I could pair it with the Keeper’s shield.”
</blockquote>
== Description ==
LOL! That would be unbalanced as hell!
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Stab</b> ===
Thrust your spear forward, dealing <b>500 damage</b>, and creating a slash of light that deals an additional <b>500 damage</b>. Melee strikes have a chance to inflict <b>bleed</b> on enemies.
=== <b>F - Glassbreaker</b> ===
You briefly winds up before rocketing forward with your spear, launching projectiles in all directions that deal <b>2750 damage</b> each. Multiple projectiles can hit an enemy in a single lunge.
=== <b>G - Spirit barrage</b> ===
You summon an array of 9 projectiles above you and fires them after a short delay in a volley. Projectiles automatically aim at the closest enemies and predict their movement. Each projectile deals <b>925 damage</b>.
== Crafting Uses ==
Used to craft Chaos' Dignity (Cosmetic)
d85fddcd11fd72eebdf1ebe6e22ac85911d442ce
875
874
2024-07-28T11:29:07Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
KeeperSpear.png|
</gallery>
|type = Melee
|obtainability = [https://overborne.miraheze.org/wiki/Keeper_of_Glixi <b>Keeper of Glixi</b>] (100%)
}}
<blockquote>
“I wish I could pair it with the Keeper’s shield.”
</blockquote>
== Description ==
LOL! That would be unbalanced as hell!
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Stab</b> ===
Thrust your spear forward, dealing <b>500 damage</b>, and creating a slash of light that deals an additional <b>500 damage</b>. Melee strikes have a chance to inflict <b>bleed</b> on enemies.
=== <b>F - Glassbreaker</b> ===
You briefly winds up before rocketing forward with your spear, launching projectiles in all directions that deal <b>2750 damage</b> each. Multiple projectiles can hit an enemy in a single lunge.
=== <b>G - Spirit barrage</b> ===
You summon an array of 9 projectiles above you and fires them after a short delay in a volley. Projectiles automatically aim at the closest enemies and predict their movement. Each projectile deals <b>925 damage</b>.
== Crafting Uses ==
Used to craft [https://overborne.miraheze.org/wiki/Cosmetics#Chaos's_Dignity <b>Chaos' Dignity</b>] (Cosmetic)
22c44abd8c874bfbd155b389f6cd01760948400e
File:AzurewrathRevenge.png
6
336
876
2024-07-28T11:31:04Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
878
876
2024-07-28T11:35:10Z
Omardude8000
7
Omardude8000 uploaded a new version of [[File:AzurewrathRevenge.png]]
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Azurewrath's Revenge
0
337
877
2024-07-28T11:34:04Z
Omardude8000
7
Created page with "{{ItemInfobox |image = <gallery> AzurewrathRevenge.png| </gallery> |type = Melee |obtainability = [https://overborne.miraheze.org/wiki/Soleil <b>Soleil</b>] (100%, Ballad of the Overachiever) }} <blockquote> “Grr!!! Why isn’t Ursa dropping her scythe?” </blockquote> == Description == Read the obtainment. == Passive == Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest. == Abilities == === <b>LMB - Slas..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
AzurewrathRevenge.png|
</gallery>
|type = Melee
|obtainability = [https://overborne.miraheze.org/wiki/Soleil <b>Soleil</b>] (100%, Ballad of the Overachiever)
}}
<blockquote>
“Grr!!! Why isn’t Ursa dropping her scythe?”
</blockquote>
== Description ==
Read the obtainment.
== Passive ==
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest.
== Abilities ==
=== <b>LMB - Slash and slam</b> ===
Slash your scythe for <b>800 damage</b> and additionally fire a <b>400 damage</b> projectile in front of you. The third swing is instead a slam which deals <b>1600 damage</b> and sends a linear pattern of explosions in front of you. Each explosion deals <b>1100 damage</b>. Multiple explosions can hit a normal sized target for extra damage. True melee slashes can inflict <b>bleed</b>.
=== <b>F - Getting dizzy</b> ===
Briefly wind up and then spin. You can change the direction of where you spin and hitting any enemy in your way stuns them and deals <b>2500 damage</b>. At the end of the spin, you explode for <b>5000 damage</b> into purple and black projectiles. Purple projectiles travel faster and deal <b>250 damage</b>, while black projectiles travel slower and deal <b>500 damage</b>.
This ability can do a lot of damage as the stun can set an enemy up for a direct explosion where every projectile hits them.
=== <b>G - Voidrain</b> ===
You summon a purple hologram into the air which then fires 10 large explosive projectiles that deal <b>1350 damage</b> each. The projectiles are automatically aimed at your nearest enemies and their speed scales with enemy distance.
c4f1f49ff062d641835b604cbeb1da22c3e0e79c
Copper Sword
0
338
879
2024-07-28T11:40:41Z
Omardude8000
7
Created page with "{{ItemInfobox |image = Reserved sword.png |type = Melee |obtainability =* 1x Reserved Sword * 5x Copper Crystals * 5.5k Cash }} <blockquote> “Can it conduct electricity and become powerful?” </blockquote> == Description == No, it cannot conduct electricity. == Passive == Melee damage reduction. == Abilities == === <b>LMB - Basic</b> === You swing your sword for <b>105 damage</b>. Third swing deals <b>136 damage</b>. Attacks have a chance to inflict <b>bleed</b..."
wikitext
text/x-wiki
{{ItemInfobox
|image = Reserved sword.png
|type = Melee
|obtainability =* 1x Reserved Sword
* 5x Copper Crystals
* 5.5k Cash
}}
<blockquote>
“Can it conduct electricity and become powerful?”
</blockquote>
== Description ==
No, it cannot conduct electricity.
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Basic</b> ===
You swing your sword for <b>105 damage</b>. Third swing deals <b>136 damage</b>. Attacks have a chance to inflict <b>bleed</b> on enemies. Swings rather slow.
== Crafting Uses ==
Used to craft '''Iron Sword'''.
55e821497f36cfe6783d6ae7a6954c80137b981b
881
879
2024-07-28T11:41:28Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = CopperSword.png
|type = Melee
|obtainability =* 1x Reserved Sword
* 5x Copper Crystals
* 5.5k Cash
}}
<blockquote>
“Can it conduct electricity and become powerful?”
</blockquote>
== Description ==
No, it cannot conduct electricity.
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Basic</b> ===
You swing your sword for <b>105 damage</b>. Third swing deals <b>136 damage</b>. Attacks have a chance to inflict <b>bleed</b> on enemies. Swings rather slow.
== Crafting Uses ==
Used to craft '''Iron Sword'''.
ee4a5871a398a318bb3d1f349637f74efc656f62
895
881
2024-07-28T11:56:35Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = CopperSword.png
|type = Melee
|obtainability =* 1x [https://overborne.miraheze.org/wiki/Reserved_Sword <b>Reserved Sword</b>]
* 5x Copper Crystals
* 5.5k Cash
}}
<blockquote>
“Can it conduct electricity and become powerful?”
</blockquote>
== Description ==
No, it cannot conduct electricity.
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Basic</b> ===
You swing your sword for <b>105 damage</b>. Third swing deals <b>136 damage</b>. Attacks have a chance to inflict <b>bleed</b> on enemies. Swings rather slow.
== Crafting Uses ==
Used to craft [https://overborne.miraheze.org/wiki/Iron_Sword <b>Iron Sword<b>.
cfb6d901e0eb637ad0c2cf810b98eea98a728424
896
895
2024-07-28T11:56:50Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = CopperSword.png
|type = Melee
|obtainability =* 1x [https://overborne.miraheze.org/wiki/Reserved_Sword <b>Reserved Sword</b>]
* 5x Copper Crystals
* 5.5k Cash
}}
<blockquote>
“Can it conduct electricity and become powerful?”
</blockquote>
== Description ==
No, it cannot conduct electricity.
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Basic</b> ===
You swing your sword for <b>105 damage</b>. Third swing deals <b>136 damage</b>. Attacks have a chance to inflict <b>bleed</b> on enemies. Swings rather slow.
== Crafting Uses ==
Used to craft [https://overborne.miraheze.org/wiki/Iron_Sword <b>Iron Sword<b>].
a34c3b15b603a70d04cf775dc08e88bf62154bc3
File:CopperSword.png
6
339
880
2024-07-28T11:41:10Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:IronSword.png
6
340
882
2024-07-28T11:42:24Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Krugeron
0
316
883
843
2024-07-28T11:44:58Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Krugeron.png|
</gallery>
|type = Melee
|obtainability = [https://overborne.miraheze.org/wiki/Lieutenant_Zarol <b>Zarol</b>] (100%)
}}
<blockquote>
“GRRRUUUUUAAAAAGGGHHH!!!”
</blockquote>
== Description ==
Hah, too bad you can’t scream like Zarol.
== Passive ==
Has scaled damage that covers Chapters 2-4. This entry describes the damage values at their highest. Melee damage reduction.
== Abilities ==
=== <b>LMB - Ghost slash</b> ===
Slash with your sword for for <b>475 damage</b>. Third swing deals <b>1662 damage</b> and lifesteal <b>95 health</b>. Melee swings creates a ghost which dashes in front of the direction the player is facing and deals <b>400 damage</b> when going out, and another <b>400 damage</b> when returning.
=== <b>F - Lunge</b> ===
Performs a brief windup before charging straight ahead, hitting anything in the way for <b>3000 damage</b>.
=== <b>G - Stab</b> ===
You thrust the sword forward, dealing <b>4000 damage</b> in a small radius in front of yourself and also inflicting <b>Soulburn</b>.
== Crafting Uses ==
* Used to craft Jagerarch
* Used to craft The Black Death
56fa9e58555731416d6d018dcb98bec48d435ad9
Iron Sword
0
341
884
2024-07-28T11:45:14Z
Omardude8000
7
Created page with "{{ItemInfobox |image = <gallery> Krugeron.png| </gallery> |type = Melee |obtainability =* 1x Copper Sword * 5x Iron Crystals * 6k Cash <blockquote> “<b>Slash</b> Ooh!” </blockquote> == Description == No, this isn’t Minecraft. Enemies don’t turn red or turn to dust when killed. == Passive == Melee damage reduction. == Abilities == You swing your sword for <b>145 damage</b>. Third swing deals <b>195 damage</b>. Attacks have a chance to inflict <b>bleed</b> o..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Krugeron.png|
</gallery>
|type = Melee
|obtainability =* 1x Copper Sword
* 5x Iron Crystals
* 6k Cash
<blockquote>
“<b>Slash</b> Ooh!”
</blockquote>
== Description ==
No, this isn’t Minecraft. Enemies don’t turn red or turn to dust when killed.
== Passive ==
Melee damage reduction.
== Abilities ==
You swing your sword for <b>145 damage</b>. Third swing deals <b>195 damage</b>. Attacks have a chance to inflict <b>bleed</b> on enemies. Swings rather slow.
== Crafting Uses ==
* Used to craft Silver Sword
* Used to craft The Black Death
f020494a64000574be9d68309b3420a0766cb851
885
884
2024-07-28T11:45:34Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
IronSword.png|
</gallery>
|type = Melee
|obtainability =* 1x Copper Sword
* 5x Iron Crystals
* 6k Cash
}}
<blockquote>
“<b>Slash</b> Ooh!”
</blockquote>
== Description ==
No, this isn’t Minecraft. Enemies don’t turn red or turn to dust when killed.
== Passive ==
Melee damage reduction.
== Abilities ==
You swing your sword for <b>145 damage</b>. Third swing deals <b>195 damage</b>. Attacks have a chance to inflict <b>bleed</b> on enemies. Swings rather slow.
== Crafting Uses ==
* Used to craft Silver Sword
* Used to craft The Black Death
173a3dda25026ad7ccffa356229989db72ffeb23
894
885
2024-07-28T11:55:20Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
IronSword.png|
</gallery>
|type = Melee
|obtainability =* 1x [https://overborne.miraheze.org/wiki/Copper_Sword <b>Copper Sword</b>]
* 5x Iron Crystals
* 6k Cash
}}
<blockquote>
“<b>Slash</b> Ooh!”
</blockquote>
== Description ==
No, this isn’t Minecraft. Enemies don’t turn red or turn to dust when killed.
== Passive ==
Melee damage reduction.
== Abilities ==
You swing your sword for <b>145 damage</b>. Third swing deals <b>195 damage</b>. Attacks have a chance to inflict <b>bleed</b> on enemies. Swings rather slow.
== Crafting Uses ==
* Used to craft [https://overborne.miraheze.org/wiki/Silver_Sword <b>Silver Sword</b>]
* Used to craft [https://overborne.miraheze.org/wiki/The_Black_Death <b>The Black Death</b>]
bf44419000f0e3e3c93d8b92c536f6e3978f8c22
File:SilverSword.png
6
342
886
2024-07-28T11:46:07Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Silver Sword
0
343
887
2024-07-28T11:48:09Z
Omardude8000
7
Created page with "{{ItemInfobox |image = <gallery> SilverSword.png| </gallery> |type = Melee |obtainability =* 1x Iron Sword * 5x Silver Crystals * 6.5k Cash }} <blockquote> “It’s silver, so it must be the second best sword in the game!” </blockquote> == Description == No, it isn’t. == Passive == Melee damage reduction. == Abilities == You swing your sword for <b>225 damage</b>. Third swing deals <b>351 damage</b>. Attacks have a chance to inflict <b>bleed</b> on enemies. Sw..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
SilverSword.png|
</gallery>
|type = Melee
|obtainability =* 1x Iron Sword
* 5x Silver Crystals
* 6.5k Cash
}}
<blockquote>
“It’s silver, so it must be the second best sword in the game!”
</blockquote>
== Description ==
No, it isn’t.
== Passive ==
Melee damage reduction.
== Abilities ==
You swing your sword for <b>225 damage</b>. Third swing deals <b>351 damage</b>. Attacks have a chance to inflict <b>bleed</b> on enemies. Swings rather slow.
== Crafting Uses ==
* Used to craft Gold Sword
* Used to craft Sword of the Behemoth
30099aa864cd89ed061c2d812880e7255142c477
891
887
2024-07-28T11:53:12Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
SilverSword.png|
</gallery>
|type = Melee
|obtainability =* 1x [https://overborne.miraheze.org/wiki/Iron_Sword <b>Iron Sword</b>]
* 5x Silver Crystals
* 6.5k Cash
}}
<blockquote>
“It’s silver, so it must be the second best sword in the game!”
</blockquote>
== Description ==
No, it isn’t.
== Passive ==
Melee damage reduction.
== Abilities ==
You swing your sword for <b>225 damage</b>. Third swing deals <b>351 damage</b>. Attacks have a chance to inflict <b>bleed</b> on enemies. Swings rather slow.
== Crafting Uses ==
* Used to craft [https://overborne.miraheze.org/wiki/Gold_Sword <b>Gold Sword</b>]
* Used to craft [https://overborne.miraheze.org/wiki/Sword_of_the_Behemoth <b>Sword of the Behemoth</b>]
a53712d926560fa3a1e7fa240e6ee19cc31ba0d9
File:GoldSword.png
6
344
888
2024-07-28T11:49:50Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Gold Sword
0
345
889
2024-07-28T11:50:34Z
Omardude8000
7
Created page with "{{ItemInfobox |image = <gallery> GoldSword.png| </gallery> |type = Melee |obtainability =* 1x Silver Sword * 5x Gold Crystals * 35k Cash }} <blockquote> “Is it made out of butter?” </blockquote> == Description == No it is not made out of butter, you dummy. It’s made out of a special gold alloy. == Passive == Melee damage reduction. == Abilities == You swing your sword for <b>350 damage</b>. Third swing deals <b>1050 damage</b>. Attacks have a chance to inflic..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
GoldSword.png|
</gallery>
|type = Melee
|obtainability =* 1x Silver Sword
* 5x Gold Crystals
* 35k Cash
}}
<blockquote>
“Is it made out of butter?”
</blockquote>
== Description ==
No it is not made out of butter, you dummy. It’s made out of a special gold alloy.
== Passive ==
Melee damage reduction.
== Abilities ==
You swing your sword for <b>350 damage</b>. Third swing deals <b>1050 damage</b>. Attacks have a chance to inflict <b>bleed</b> on enemies. Swings rather slow.
== Crafting Uses ==
* Used to craft Sovereignty (WIP)
6d3bff580528e3b9e2b531492cf22615c502bf80
890
889
2024-07-28T11:51:51Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
GoldSword.png|
</gallery>
|type = Melee
|obtainability =* 1x [https://overborne.miraheze.org/wiki/Silver_Sword <b>Silver Sword</b>]
* 5x Gold Crystals
* 35k Cash
}}
<blockquote>
“Is it made out of butter?”
</blockquote>
== Description ==
No it is not made out of butter, you dummy. It’s made out of a special gold alloy.
== Passive ==
Melee damage reduction.
== Abilities ==
You swing your sword for <b>350 damage</b>. Third swing deals <b>1050 damage</b>. Attacks have a chance to inflict <b>bleed</b> on enemies. Swings rather slow.
== Crafting Uses ==
* Used to craft Sovereignty (WIP)
925bc3435f65dd1bac0524c87180beb43355f039
Sword of the Behemoth
0
330
892
867
2024-07-28T11:53:40Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
SwordBehemoth.png|
</gallery>
|type = Melee
|obtainability =* 1x https://overborne.miraheze.org/wiki/Silver_Sword <b>Silver Sword</b>]
* 20x Arcane Essence
* 20k Cash
}}
<blockquote>
“REEAAUUGHUHAUHAGUAGGHHHH!!!”
</blockquote>
== Description ==
Bro thinks he’s a semitruck.
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Heavy slash</b> ===
You spin your sword for <b>1000 damage</b>. Third swing is a heavy downwards swing that deals <b>2000 damage</b>. Attacks have a chance to inflict <b>bleed</b> on enemies. Swings rather slow, but can hit multiple enemies at once.
=== <b>F - Surmounting Slam</b> ===
Raise your blade upwards a second before slamming it down, dealing <b>4000 damage</b> and flinging nearby enemies upwards.
=== <b>G - Unstoppable Ram</b> ===
Start charging forwards, giving you short invincibility and dealing <b>5000 damage</b> to anyone you hit on the way. It may be hard to land though.
524d9bf1dc17c6769513da0480aa04a316719a77
893
892
2024-07-28T11:53:52Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
SwordBehemoth.png|
</gallery>
|type = Melee
|obtainability =* 1x [https://overborne.miraheze.org/wiki/Silver_Sword <b>Silver Sword</b>]
* 20x Arcane Essence
* 20k Cash
}}
<blockquote>
“REEAAUUGHUHAUHAGUAGGHHHH!!!”
</blockquote>
== Description ==
Bro thinks he’s a semitruck.
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Heavy slash</b> ===
You spin your sword for <b>1000 damage</b>. Third swing is a heavy downwards swing that deals <b>2000 damage</b>. Attacks have a chance to inflict <b>bleed</b> on enemies. Swings rather slow, but can hit multiple enemies at once.
=== <b>F - Surmounting Slam</b> ===
Raise your blade upwards a second before slamming it down, dealing <b>4000 damage</b> and flinging nearby enemies upwards.
=== <b>G - Unstoppable Ram</b> ===
Start charging forwards, giving you short invincibility and dealing <b>5000 damage</b> to anyone you hit on the way. It may be hard to land though.
e02bca2498f93841d3334b9aa57717becadbf0d2
The Black Death
0
326
897
862
2024-07-28T11:57:43Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image =
<gallery>
BlackDeath.png|
</gallery>
|type = Melee
|obtainability =* 1x [https://overborne.miraheze.org/wiki/Krugeron <b>Krugeron</b>]
* 1x {https://overborne.miraheze.org/wiki/Iron_Sword <b>Iron Sword</b>]
* 20k Cash
}}
<blockquote>
“Guahahahahah!”
</blockquote>
== Description ==
Nope. Can’t laugh like Malvorice either. Too bad, too sad. You can hurl it like a javelin though despite its considerable weight.
== Passive ==
Has scaled damage that covers Chapters 2-4. This entry describes the damage values at their highest. Melee damage reduction.
== Abilities ==
=== <b>LMB - Heavy slash</b> ===
You spin your sword for <b>1200 damage</b>. Third swing is a brief spin that deals <b>3000 damage</b>. Attacks have a chance to inflict <b>Soulburn</b> on enemies. Swings rather slow, but can hit multiple enemies at once.
=== <b>F - Linear slam</b> ===
You wind up before slamming your sword into the ground, creating a line of explosions that deal <b>2000 damage</b> each. Typically two explosions can hit a normal sized enemy, resulting in double the damage. This attack inflicts <b>Soulburn</b>.
=== <b>G - Sword throw</b> ===
You somehow throw the 100+ kg sword that Malvorice usually drags on the ground at your cursor. It will deal <b>3000 damage</b> to enemies in an area. A direct hit on an enemy deals <b>4500 damage</b>. This attack inflicts <b>Soulburn</b>.
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2024-07-28T11:57:59Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image =
<gallery>
BlackDeath.png|
</gallery>
|type = Melee
|obtainability =* 1x [https://overborne.miraheze.org/wiki/Krugeron <b>Krugeron</b>]
* 1x [https://overborne.miraheze.org/wiki/Iron_Sword <b>Iron Sword</b>]
* 20k Cash
}}
<blockquote>
“Guahahahahah!”
</blockquote>
== Description ==
Nope. Can’t laugh like Malvorice either. Too bad, too sad. You can hurl it like a javelin though despite its considerable weight.
== Passive ==
Has scaled damage that covers Chapters 2-4. This entry describes the damage values at their highest. Melee damage reduction.
== Abilities ==
=== <b>LMB - Heavy slash</b> ===
You spin your sword for <b>1200 damage</b>. Third swing is a brief spin that deals <b>3000 damage</b>. Attacks have a chance to inflict <b>Soulburn</b> on enemies. Swings rather slow, but can hit multiple enemies at once.
=== <b>F - Linear slam</b> ===
You wind up before slamming your sword into the ground, creating a line of explosions that deal <b>2000 damage</b> each. Typically two explosions can hit a normal sized enemy, resulting in double the damage. This attack inflicts <b>Soulburn</b>.
=== <b>G - Sword throw</b> ===
You somehow throw the 100+ kg sword that Malvorice usually drags on the ground at your cursor. It will deal <b>3000 damage</b> to enemies in an area. A direct hit on an enemy deals <b>4500 damage</b>. This attack inflicts <b>Soulburn</b>.
6a87efe4df347e0943cb9bb251d7e735bdf23122
Reserved Sword
0
16
899
394
2024-07-28T11:59:04Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = Reserved sword.png
|type = Melee
|obtainability =
* Already in player inventory upon first starting the game
* Bought from the shopkeeper for free
}}
<blockquote>
"Oh wow this thing sucks."
</blockquote>
== Description ==
It’s the first melee weapon you get. Of course it sucks!
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Basic</b> ===
You swing your sword for <b>80 damage.</b> Third swing deals <b>100 damage.</b> Attacks have a chance to inflict bleed on enemies.
== Crafting Uses ==
Used to craft [https://overborne.miraheze.org/wiki/Copper_Sword <b>Copper Sword</b>].
e4b6e4de57440d3170fff72296cc46c7b4dbc708
Soleil, Emperor of the Stars
0
134
900
736
2024-07-28T12:01:38Z
Omardude8000
7
wikitext
text/x-wiki
For in depth lore regarding Soleil, visit [https://overborne.miraheze.org/wiki/Soleil/Lore here]
{{EnemyInfobox
|image=
<gallery>
Soleil.png|Phase 1
Soleil2.png|Phase 2
</gallery>
|health = 300,000
|debut = * Chapter 8: As the world caves in
* True Chapter 7: The lonely way ahead
|drops = * 3x Celestial Essence (100%)
* [https://overborne.miraheze.org/wiki/Azurewrath%27s_Revenge <b>Azurewrath's Revenge</b>] (100%, Deathless True Chapter 7)
* [https://overborne.miraheze.org/wiki/Palms_Of_Creation <b>Palms of Creation</b>] (100%, Under 3 minutes kill)
|badges = * A life without purpose, a tragic decree
* Ballad of the Overachiever
* Rise and face the stars, given second life
}}
<blockquote>
“You've chosen your path, now is the hour!”
</blockquote>
== Description ==
A powerful Celestial that can wipe out entire armies. Being foolhardy against Soleil will only fasten your death. He’s an old man though at least, so he’s not nearly as difficult as he would be in his prime.
== Passives ==
Soleil has the ability to suddenly shift the course of his attacks towards the farthest player at any given moment, taking out squads of players strategically.
== Abilities ==
=== <b>Light Attack</b> ===
Soleil's body shines a flare. After half a second, he will punch two times, launching himself towards the player with each strike. This combo will then end with a turning kick that sends him farther than the previous strikes. Each strike deals <b>1500 damage</b>.
* Deals <b>1875 damage</b> in phase two.
=== <b>Axe Kick</b> ===
Soleil grunts, readying his left foot up behind him for some amount of time and perform an axe kick towards the player for <b>2000 damage</b>, radiating brief holographic fists off of his body which deal <b>333 damage</b> each. Multiple fists can hit you.
* Kick deals <b>2500 damage</b>, and fists deal <b>412 damage</b> in phase two.
=== <b>Collapsar</b> ===
Soleil will wind up something in his offhand and toss a tiny rainbow glint at the player with aim prediction. Upon touching a player or the ground, it will explode, creating a large mushroom cloud at its position that deals <b>2000 damage</b> and knocks back.
* Deals <b>2500 damage</b> in phase two.
=== <b>Nova Punch</b> ===
Soleil will station himself on the ground, and rise up with the assistance of his wings, yelling <b>“BLAST IT ALL.”</b> He will briefly track the player’s predicted position before a small red visual is indicated for the player to run the other direction and teleport to the location and create an explosion that deals <b>3500 damage</b>.
* Deals <b>4375 damage</b> in phase two.
=== <b>Limb Barrage</b> ===
Soleil will rise up about 30 studs from the ground with his wings. His body then disperses into small fragments, which then all launch themselves towards the player and explode for <b>1000 damage</b> each. The final fragment in the center will arc itself upwards at the player’s predicted position, and deal <b>1500 damage</b>. Soleil will reappear wherever the last blast hits and tends to follow up with a Nova Punch.
* Small projectiles deal <b>1250 damage</b> and the final projectile deals <b>1875 damage</b> in phase two.
=== <b>Spin</b> ===
Soleil will lift his right leg up and twirl, approaching the player’s predicted position. Players that are hit take <b>2500 damage</b> will get sucked in before he tosses them up into the air. This is performed twice. Soleil tends to follow this attack up with Nova Punch or Light Attack
* This is performed three times in phase 2 and Soleil warps after each one.
=== <b>Rocket Strikes</b> ===
Soleil will pull his fist back before he rockets himself at incredible speeds at the player. He will alter the velocity of his charge about four times. The last charge sends him further off than the others, and is assisted with aim prediction. Each strike deals <b>1250 damage</b>.
* Deals <b>1562 damage</b> in phase two.
=== <b>Fist Trap</b> ===
Soleil will crouch and extend his hand, directing a circle of teleporting holographic fists at the player’s position that deal <b>1000 damage</b> and briefly stun the player.
* Deals <b>1250 damage</b> in phase two.
=== <b>Illumination</b> ===
Soleil will pull his fist back before teleporting to the player and punching them for <b>1500 damage</b> five times. Can be parried. He will always use Spin afterwards.
* Deals <b>1875 damage</b> in phase two.
=== <b>Surrender Now</b> ===
Soleil will ground his palms before delivering a kick for <b>1500 damage</b> three times. Can be parried, and the last kick will launch the player back in preparation of using Collapsar or Fist Trap.
* Deals <b>1875 damage</b> in phase two.
== Phase 2 (50% health) ==
Soleil get pretty mad, and goes ultra instinct and darkens the surroundings. He unlocks a new ability, and his ultimate.
=== <b>Warp</b> ===
Soleil will teleport around a 50 radius of the player after completing three combos.
=== <b>Overhead Slam</b> ===
Soleil will flash the screen. After a second, he will use Warp, and lunge at incredible speeds towards his preferred target with aim prediction. If there are any other players from afar, he will teleport himself 50 studs above that player with the player that got hit. He will then swing his hands overhead, calling out <b>“STRIKE,”</b> and slam the affected player towards the ground for <b>3750 damage</b> and sending them spiraling down towards their doom for an additional <b>675 damage</b>. When the player hits the ground, their bodies will induce a mushroom cloud at their position, dealing <b>5000 damage</b> to other players that happened to get slammed into.
=== <b>Borders of Reality</b> ===
Soleil will flash the screen and then disappear, and reappear at the center of the map. After a second, he will callout <b>“DIE,”</b> and destroy the whole map as he summons a tesseract at his position. The tesseract will repeatedly summon alternating beam patterns of 8, 16, 32, 64 that deal <b>3125 damage</b>, while firing Collapsars at the farthest player for 20 seconds. Soleil will then callout <b>“LET THE HEAVENS RAGE”</b> and rain down explosive stars that deal <b>2500 damage</b> and target the area around each player for 20 more seconds. As stars rain down, an alternating holographic fist spiral will spew out from him, temporarily ensnaring any player upon getting hit. He will then return the map back to normal for a few seconds before he uses Overhead Slam towards the farthest player. Interdimensional traveling is disabled while this ability is active.
== Trivia ==
* Soleil uses voicelines from Smite, specifically the character Zeus
* Soleil used to have voicelines from Ultrakill, specifically the character Minos Prime but was changed because people kept calling Soleil a Minos Prime knockoff for some reason
* Borders of Reality has the highest damage potential in all of Overborne, excluding the Knight’s% damage based attacks. If you somehow managed to get hit by every laser, collapsar, star, and fist.. You can take over <b>2,500,000 damage</b> total.
* The music that plays before Soleil spawns is [https://www.youtube.com/watch?v=6dcZutEDmNE <b>Ancient Mysteries</b>]
* Soleil's phase 1 theme is [https://www.youtube.com/watch?v=6dcZutEDmNE <b>rePrologue</b>] and his phase 2 theme is [https://www.youtube.com/watch?v=389jGFDsHhY <b>Storia</b>]
* The ending theme is [https://www.youtube.com/watch?v=enPUGIzyB98 <b>Keep Walking</b>]
a88e6ed6ff6cddc1acbd99e5d86bf887802d8112
Prowesses
0
122
901
832
2024-07-28T12:50:57Z
Demolisher
18
wikitext
text/x-wiki
<blockquote>
“YAY! Extra abilities!”
</blockquote>
== Description ==
Prowesses are a feature that can be unlocked by defeating various tough enemies. Juggernauts and later chapter bosses will reward the player “Mastery” which once reached 100%, will allow players to roll a random prowess. Prowesses are permanent, and carry over each run. Prowesses have scaled damaging/healing/whatever else that cover Chapters 1-8. These entries describe such values at their highest.
== Harpocrates ==
[[File:Harpocrates.png|thumb|“We’re gonna take all your jobs, Human.”]]
<blockquote>An advanced AI, cultivated with power that could sustain a city. </blockquote>
You can interact with Harpocrates to peer into your prowess mastery, or interact with your prowess storage, which contains every different prowess you’ve obtained throughout the game. Through it, you can also toggle prowess rolling. (dialogue here)
== Common Prowesses (9.09%~) ==
== Soulbound ==
<blockquote>[[File:Soulbound.gif|thumb|User procing soulbound]]“You are lightning, the rain transformed.”</blockquote>
=== '''Steals health from a selected enemy overtime for 10 seconds. If no specific enemy is selected, the user will steal health from multiple enemies around them all at once.''' ===
==== Selected enemy ====
The user will invoke a particular Twitch streamer’s power and repeatedly strike the same enemy for 750 damage 20 times. Each strike heals for 175 health.
==== No selected enemy ====
This strikes nearby enemies for 5000 damage. Heals about a third of your health if an enemy is struck.
== Vortex ==
<blockquote>[[File:Vortex1.gif|alt=Vortex in action|thumb|Vortex in action]]“Do you believe in gravity?”</blockquote>
=== '''Summons a vortex that pulls enemies in. It blows up after 10 seconds.''' ===
Summons a vortex that pulls nearby enemies in, locks them in place and repeatedly deals 100 damage 38 times before exploding for 5000 damage.
== Overwrite ==
<blockquote>[[File:Overwrite.gif|alt=|thumb|Overwrite's execution ability]]“Reality bends to your will.”</blockquote>
=== '''Instantly kills any enemy that is around the user's max health or lower, and deals fixed damage to every other enemy. Overwritten enemies are lit on fire.''' ===
The player is able to instantly kill any enemy in a large area that has under their relative max health. Otherwise it will deal 7500 damage and inflict Burn.
== Absorption ==
<blockquote>[[File:Absorption.gif|alt=|thumb|No skill needed, the absolute crutch]]“Your soul filters all that tries to taint it.”</blockquote>
=== '''Converts all damage taken towards the user into health. Absorbed damage will be reflected back onto surrounding enemies after 10 seconds.''' ===
The player creates an aura of light around them. Any damage taken is converted to healing and will be added to the amount of damage that a large explosion is created afterwards. The damage of the explosion is the same as the amount of damage you took while the aura was active, with a cap of 10000 damage.
== Teleportation ==
<blockquote>[[File:Teleportation.gif|alt=|thumb|Most useful overborne prowess:]]“Choose where ever you need to be.”</blockquote>
=== '''Teleports the user to where their cursor is. The user deals damage to nearby enemies upon winding up and teleporting.''' ===
Teleports to the cursor. Cannot teleport through walls. Teleporting from an enemy deals '''2500 damage''' and teleporting onto an enemy deals damage '''5000 damage.'''
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905
901
2024-07-28T13:12:38Z
Demolisher
18
wikitext
text/x-wiki
<blockquote>
“YAY! Extra abilities!”
</blockquote>
== Description ==
Prowesses are a feature that can be unlocked by defeating various tough enemies. Juggernauts and later chapter bosses will reward the player “Mastery” which once reached 100%, will allow players to roll a random prowess. Prowesses are permanent, and carry over each run. Prowesses have scaled damaging/healing/whatever else that cover Chapters 1-8. These entries describe such values at their highest.
== Harpocrates ==
[[File:Harpocrates.png|thumb|“We’re gonna take all your jobs, Human.”]]
<blockquote>An advanced AI, cultivated with power that could sustain a city. </blockquote>
You can interact with Harpocrates to peer into your prowess mastery, or interact with your prowess storage, which contains every different prowess you’ve obtained throughout the game. Through it, you can also toggle prowess rolling. (dialogue here)
== Common Prowesses (9.09%~) ==
== Soulbound ==
<blockquote>[[File:Soulbound.gif|thumb|(THUNDER) STRIKE!!]]“You are lightning, the rain transformed.”</blockquote>
=== '''Steals health from a selected enemy overtime for 10 seconds. If no specific enemy is selected, the user will steal health from multiple enemies around them all at once.''' ===
==== Selected enemy ====
The user will invoke a particular Twitch streamer’s power and repeatedly strike the same enemy for 750 damage 20 times. Each strike heals for 175 health.
==== No selected enemy ====
This strikes nearby enemies for 5000 damage. Heals about a third of your health if an enemy is struck.
== Vortex ==
<blockquote>[[File:Vortex1.gif|alt=Vortex in action|thumb|Better than it looks]]“Do you believe in gravity?”</blockquote>
=== '''Summons a vortex that pulls enemies in. It blows up after 10 seconds.''' ===
Summons a vortex that pulls nearby enemies in, locks them in place and repeatedly deals 100 damage 38 times before exploding for 5000 damage.
== Overwrite ==
<blockquote>[[File:Overwrite.gif|alt=|thumb|Peak]]“Reality bends to your will.”</blockquote>
=== '''Instantly kills any enemy that is around the user's max health or lower, and deals fixed damage to every other enemy. Overwritten enemies are lit on fire.''' ===
The player is able to instantly kill any enemy in a large area that has under their relative max health. Otherwise it will deal 7500 damage and inflict Burn.
== Absorption ==
<blockquote>[[File:Absorption.gif|alt=|thumb|No skill needed, the absolute crutch]]“Your soul filters all that tries to taint it.”</blockquote>
=== '''Converts all damage taken towards the user into health. Absorbed damage will be reflected back onto surrounding enemies after 10 seconds.''' ===
The player creates an aura of light around them. Any damage taken is converted to healing and will be added to the amount of damage that a large explosion is created afterwards. The damage of the explosion is the same as the amount of damage you took while the aura was active, with a cap of 10000 damage.
== Teleportation ==
<blockquote>[[File:Teleportation.gif|alt=|thumb|Most useful overborne prowess:]]“Choose where ever you need to be.”</blockquote>
=== '''Teleports the user to where their cursor is. The user deals damage to nearby enemies upon winding up and teleporting.''' ===
Teleports to the cursor. Cannot teleport through walls. Teleporting from an enemy deals 2500 damage and teleporting onto an enemy deals damage 5000 damage.
== Acceleration ==
<blockquote>[[File:Acceleration.gif|alt=|thumb|The Meta.]]“Not a second too late.”</blockquote>
=== '''The user will gain a boost in walkspeed, health regeneration, and ability downtime for 10 seconds. Any movement from the user will produce afterimages that deals damage to nearby enemies.''' ===
The user becomes budget flash/sonic/any generic speedster and creates a bubble that deals 2000 damage to nearby enemies and boost their walkspeed, regen 1% of their health per 1/2 second and have 3x faster cooldowns. As the user runs, they create several afterimages that damage nearby enemies for 500 damage.
== Hyper Evasion ==
<blockquote>[[File:Hyper Evasion.gif|alt=|thumb|Overborne - Soleil, Emperor Of The Stars [NO DEATH, NO WEAPONS, 2:15]]]“Your reflexes are greater than ever.”</blockquote>
=== '''Allows the user to perform damage-stacking dashes in quick succession for 7.5 seconds.''' ===
The player gains an aura upon activation which allows players to dash while using abilities and have overall much lower dash cooldowns. Dashing near an enemy deals 500 damage and each successive strike makes the next one deal an additional 500 damage up to a cap of 5000 damage per dash.
== Blessing ==
<blockquote>[[File:Blessing.gif|alt=|thumb|Somehow more useless than teleportation]]“Only you can save us now.”</blockquote>
=== '''Creates rings around the user that heal surrounding allies. Any enemy caught within these rings will take damage instead.''' ===
The user releases 20 pulses in a large area which heals themself for 50 health, heals allies for .25% of their max health, and deals 200 damage to enemies.
== Reversal ==
<blockquote>[[File:Reversal.gif|alt=|thumb|Phoenix from the hit game counter strike]]“Lighten the burden of the past.”</blockquote>
=== '''Creates a marker at the user's position. When the marker is activated, the user will be teleported to its position and have their health set to whatever their health was at the time of the marking.''' ===
No explanation needed.
ad1d0725def6ebd3f831dcb4a2b4919250bde59a
906
905
2024-07-28T13:25:04Z
Demolisher
18
wikitext
text/x-wiki
<blockquote>
“YAY! Extra abilities!”
</blockquote>
== Description ==
Prowesses are a feature that can be unlocked by defeating various tough enemies. Juggernauts and later chapter bosses will reward the player “Mastery” which once reached 100%, will allow players to roll a random prowess. Prowesses are permanent, and carry over each run. Prowesses have scaled damaging/healing/whatever else that cover Chapters 1-8. These entries describe such values at their highest.
== Harpocrates ==
[[File:Harpocrates.png|thumb|“We’re gonna take all your jobs, Human.”]]
<blockquote>An advanced AI, cultivated with power that could sustain a city. </blockquote>
You can interact with Harpocrates to peer into your prowess mastery, or interact with your prowess storage, which contains every different prowess you’ve obtained throughout the game. Through it, you can also toggle prowess rolling. (dialogue here)
== Common Prowesses (9.09%~) ==
== Soulbound ==
<blockquote>[[File:Soulbound.gif|thumb|(THUNDER) STRIKE!!]]“You are lightning, the rain transformed.”</blockquote>
=== '''Steals health from a selected enemy overtime for 10 seconds. If no specific enemy is selected, the user will steal health from multiple enemies around them all at once.''' ===
==== Selected enemy ====
The user will invoke a particular Twitch streamer’s power and repeatedly strike the same enemy for 750 damage 20 times. Each strike heals for 175 health.
==== No selected enemy ====
This strikes nearby enemies for 5000 damage. Heals about a third of your health if an enemy is struck.
== Vortex ==
<blockquote>[[File:Vortex1.gif|alt=Vortex in action|thumb|Better than it looks]]“Do you believe in gravity?”</blockquote>
=== '''Summons a vortex that pulls enemies in. It blows up after 10 seconds.''' ===
Summons a vortex that pulls nearby enemies in, locks them in place and repeatedly deals 100 damage 38 times before exploding for 5000 damage.
== Overwrite ==
<blockquote>[[File:Overwrite.gif|alt=|thumb|Peak]]“Reality bends to your will.”</blockquote>
=== '''Instantly kills any enemy that is around the user's max health or lower, and deals fixed damage to every other enemy. Overwritten enemies are lit on fire.''' ===
The player is able to instantly kill any enemy in a large area that has under their relative max health. Otherwise it will deal 7500 damage and inflict Burn.
== Absorption ==
<blockquote>[[File:Absorption.gif|alt=|thumb|No skill needed, the absolute crutch]]“Your soul filters all that tries to taint it.”</blockquote>
=== '''Converts all damage taken towards the user into health. Absorbed damage will be reflected back onto surrounding enemies after 10 seconds.''' ===
The player creates an aura of light around them. Any damage taken is converted to healing and will be added to the amount of damage that a large explosion is created afterwards. The damage of the explosion is the same as the amount of damage you took while the aura was active, with a cap of 10000 damage.
== Teleportation ==
<blockquote>[[File:Teleportation.gif|alt=|thumb|Most useful overborne prowess:]]“Choose where ever you need to be.”</blockquote>
=== '''Teleports the user to where their cursor is. The user deals damage to nearby enemies upon winding up and teleporting.''' ===
Teleports to the cursor. Cannot teleport through walls. Teleporting from an enemy deals 2500 damage and teleporting onto an enemy deals damage 5000 damage.
== Acceleration ==
<blockquote>[[File:Acceleration.gif|alt=|thumb|The Meta.]]“Not a second too late.”</blockquote>
=== '''The user will gain a boost in walkspeed, health regeneration, and ability downtime for 10 seconds. Any movement from the user will produce afterimages that deals damage to nearby enemies.''' ===
The user becomes budget flash/sonic/any generic speedster and creates a bubble that deals 2000 damage to nearby enemies and boost their walkspeed, regen 1% of their health per 1/2 second and have 3x faster cooldowns. As the user runs, they create several afterimages that damage nearby enemies for 500 damage.
== Hyper Evasion ==
<blockquote>[[File:Hyper Evasion.gif|alt=|thumb|Overborne - Soleil, Emperor Of The Stars [NO DEATH, NO WEAPONS, 2:15]]]“Your reflexes are greater than ever.”</blockquote>
=== '''Allows the user to perform damage-stacking dashes in quick succession for 7.5 seconds.''' ===
The player gains an aura upon activation which allows players to dash while using abilities and have overall much lower dash cooldowns. Dashing near an enemy deals 500 damage and each successive strike makes the next one deal an additional 500 damage up to a cap of 5000 damage per dash.
== Blessing ==
<blockquote>[[File:Blessing.gif|alt=|thumb|Somehow more useless than teleportation]]“Only you can save us now.”</blockquote>
=== '''Creates rings around the user that heal surrounding allies. Any enemy caught within these rings will take damage instead.''' ===
The user releases 20 pulses in a large area which heals themself for 50 health, heals allies for .25% of their max health, and deals 200 damage to enemies.
== Reversal ==
<blockquote>[[File:Reversal.gif|alt=|thumb|Phoenix from the hit game counter strike]]“Lighten the burden of the past.”</blockquote>
=== '''Creates a marker at the user's position. When the marker is activated, the user will be teleported to its position and have their health set to whatever their health was at the time of the marking.''' ===
No explanation needed.
== Legendary Prowesses (1.36%~) ==
== Interdimensional Travel ==
<blockquote>[[File:InterdimensionalTravel.gif|alt=|thumb|Chapter 236]]“Throughout heaven and Earth, I alone am the honored one.”</blockquote>
=== '''Sends the user along with surrounding allies and enemies to a pocket dimension for 30 seconds, where the user will recieve a multitude of stat buffs and call allied Kankarras to fight.''' ===
Upon use, you and any NPC or other player nearby is teleported to an interstice. You are temporarily immune to damage for a short period of time after usage. In your dimension, you will have increased walkspeed, regeneration rate, and three Kankarras will attack your enemies for you. Kankarras have twice your max health, and deal the same amount of damage that the normal Kankarra enemies deal.
== Tyrant Mode ==
<blockquote>[[File:InterdimensionalTravel.gif|alt=|thumb|Chapter 236]]“A war on God himself… Is that what you desire?”</blockquote>
=== '''The user will undergo a powerful transformation that boosts walkspeed and ability downtime. After initial usage, the user can create bursts of lifestealing dark lightning at their position. This transformation disables health regeneration and consumes an extra life upon death.''' ===
If used without being at 50% health or lower, it will display the message “Not yet.” and go on a cooldown for 8 seconds.
If used under 50% health, a red lightning strikes your position and transforms you, dealing 6666 damage to nearby enemies. Any further activations causes red lightning to strike down at the position of your character, causing 6666 damage, knockback, and heals 1000 health if it lands on an enemy.
==== Passive effects: ====
* Cooldowns are 2x faster.
* You gain a slight walkspeed buff.
* Amber’s Trinket is less effective.
* Surrounding enemies take 50 damage every second.
* Natural regeneration is disabled.
== W.I.P Prowesses ==
== Contractor ==
<blockquote>[[File:Ezoth.png|alt=|thumb|DEEPWOKEN???]]“Call upon an unknown god to annihilate your enemies.”</blockquote>
=== '''A concentrated nuking prowess which is obtained by beating the Last Stand Labyrinth, the more difficult version of the Black Labyrinth.''' ===
Uhh does this for ????? damage.
== Trivia ==
f591fdd91efb5c10c777bded9cb8593967a43a41
907
906
2024-07-28T13:30:52Z
Demolisher
18
wikitext
text/x-wiki
<blockquote>
“YAY! Extra abilities!”
</blockquote>
== Description ==
Prowesses are a feature that can be unlocked by defeating various tough enemies. Juggernauts and later chapter bosses will reward the player “Mastery” which once reached 100%, will allow players to roll a random prowess. Prowesses are permanent, and carry over each run. Prowesses have scaled damaging/healing/whatever else that cover Chapters 1-8. These entries describe such values at their highest.
== Harpocrates ==
[[File:Harpocrates.png|thumb|“We’re gonna take all your jobs, Human.”]]
<blockquote>An advanced AI, cultivated with power that could sustain a city. </blockquote>
You can interact with Harpocrates to peer into your prowess mastery, or interact with your prowess storage, which contains every different prowess you’ve obtained throughout the game. Through it, you can also toggle prowess rolling. (dialogue here)
== Common Prowesses (9.09%~) ==
== Soulbound ==
<blockquote>[[File:Soulbound.gif|thumb|(THUNDER) STRIKE!!]]“You are lightning, the rain transformed.”</blockquote>
=== '''Steals health from a selected enemy overtime for 10 seconds. If no specific enemy is selected, the user will steal health from multiple enemies around them all at once.''' ===
==== Selected enemy ====
The user will invoke a particular Twitch streamer’s power and repeatedly strike the same enemy for 750 damage 20 times. Each strike heals for 175 health.
==== No selected enemy ====
This strikes nearby enemies for 5000 damage. Heals about a third of your health if an enemy is struck.
== Vortex ==
<blockquote>[[File:Vortex1.gif|alt=Vortex in action|thumb|Better than it looks]]“Do you believe in gravity?”</blockquote>
=== '''Summons a vortex that pulls enemies in. It blows up after 10 seconds.''' ===
Summons a vortex that pulls nearby enemies in, locks them in place and repeatedly deals 100 damage 38 times before exploding for 5000 damage.
== Overwrite ==
<blockquote>[[File:Overwrite.gif|alt=|thumb|Peak]]“Reality bends to your will.”</blockquote>
=== '''Instantly kills any enemy that is around the user's max health or lower, and deals fixed damage to every other enemy. Overwritten enemies are lit on fire.''' ===
The player is able to instantly kill any enemy in a large area that has under their relative max health. Otherwise it will deal 7500 damage and inflict Burn.
== Absorption ==
<blockquote>[[File:Absorption.gif|alt=|thumb|No skill needed, the absolute crutch]]“Your soul filters all that tries to taint it.”</blockquote>
=== '''Converts all damage taken towards the user into health. Absorbed damage will be reflected back onto surrounding enemies after 10 seconds.''' ===
The player creates an aura of light around them. Any damage taken is converted to healing and will be added to the amount of damage that a large explosion is created afterwards. The damage of the explosion is the same as the amount of damage you took while the aura was active, with a cap of 10000 damage.
== Teleportation ==
<blockquote>[[File:Teleportation.gif|alt=|thumb|Most useful overborne prowess:]]“Choose where ever you need to be.”</blockquote>
=== '''Teleports the user to where their cursor is. The user deals damage to nearby enemies upon winding up and teleporting.''' ===
Teleports to the cursor. Cannot teleport through walls. Teleporting from an enemy deals 2500 damage and teleporting onto an enemy deals damage 5000 damage.
== Acceleration ==
<blockquote>[[File:Acceleration.gif|alt=|thumb|The Meta.]]“Not a second too late.”</blockquote>
=== '''The user will gain a boost in walkspeed, health regeneration, and ability downtime for 10 seconds. Any movement from the user will produce afterimages that deals damage to nearby enemies.''' ===
The user becomes budget flash/sonic/any generic speedster and creates a bubble that deals 2000 damage to nearby enemies and boost their walkspeed, regen 1% of their health per 1/2 second and have 3x faster cooldowns. As the user runs, they create several afterimages that damage nearby enemies for 500 damage.
== Hyper Evasion ==
<blockquote>[[File:Hyper Evasion.gif|alt=|thumb|Overborne - Soleil, Emperor Of The Stars [NO DEATH, NO WEAPONS, 2:15]]]“Your reflexes are greater than ever.”</blockquote>
=== '''Allows the user to perform damage-stacking dashes in quick succession for 7.5 seconds.''' ===
The player gains an aura upon activation which allows players to dash while using abilities and have overall much lower dash cooldowns. Dashing near an enemy deals 500 damage and each successive strike makes the next one deal an additional 500 damage up to a cap of 5000 damage per dash.
== Blessing ==
<blockquote>[[File:Blessing.gif|alt=|thumb|Somehow more useless than teleportation]]“Only you can save us now.”</blockquote>
=== '''Creates rings around the user that heal surrounding allies. Any enemy caught within these rings will take damage instead.''' ===
The user releases 20 pulses in a large area which heals themself for 50 health, heals allies for .25% of their max health, and deals 200 damage to enemies.
== Reversal ==
<blockquote>[[File:Reversal.gif|alt=|thumb|Phoenix from the hit game counter strike]]“Lighten the burden of the past.”</blockquote>
=== '''Creates a marker at the user's position. When the marker is activated, the user will be teleported to its position and have their health set to whatever their health was at the time of the marking.''' ===
No explanation needed.
== Legendary Prowesses (1.36%~) ==
== Interdimensional Travel ==
<blockquote>[[File:InterdimensionalTravel.gif|alt=|thumb|Chapter 236]]“Throughout heaven and Earth, I alone am the honored one.”</blockquote>
=== '''Sends the user along with surrounding allies and enemies to a pocket dimension for 30 seconds, where the user will recieve a multitude of stat buffs and call allied Kankarras to fight.''' ===
Upon use, you and any NPC or other player nearby is teleported to an interstice. You are temporarily immune to damage for a short period of time after usage. In your dimension, you will have increased walkspeed, regeneration rate, and three Kankarras will attack your enemies for you. Kankarras have twice your max health, and deal the same amount of damage that the normal Kankarra enemies deal.
== Tyrant Mode ==
<blockquote>[[File:InterdimensionalTravel.gif|alt=|thumb|You don't want to see me infuriated...]]“A war on God himself… Is that what you desire?”</blockquote>
=== '''The user will undergo a powerful transformation that boosts walkspeed and ability downtime. After initial usage, the user can create bursts of lifestealing dark lightning at their position. This transformation disables health regeneration and consumes an extra life upon death.''' ===
If used without being at 50% health or lower, it will display the message “Not yet.” and go on a cooldown for 8 seconds.
If used under 50% health, a red lightning strikes your position and transforms you, dealing 6666 damage to nearby enemies. Any further activations causes red lightning to strike down at the position of your character, causing 6666 damage, knockback, and heals 1000 health if it lands on an enemy.
==== Passive effects: ====
* Cooldowns are 2x faster.
* You gain a slight walkspeed buff.
* Amber’s Trinket is less effective.
* Surrounding enemies take 50 damage every second.
* Natural regeneration is disabled.
== W.I.P Prowesses ==
== Contractor ==
<blockquote>[[File:Ezoth.png|alt=|thumb|DEEPWOKEN???]]“Call upon an unknown god to annihilate your enemies.”</blockquote>
=== '''A concentrated nuking prowess which is obtained by beating the Last Stand Labyrinth, the more difficult version of the Black Labyrinth.''' ===
Uhh does this for ????? damage.
== Trivia ==
2217ea16785ae7d6c7269ab85ab152a74cc59540
908
907
2024-07-28T13:38:46Z
Demolisher
18
wikitext
text/x-wiki
<blockquote>
“YAY! Extra abilities!”
</blockquote>
== Description ==
Prowesses are a feature that can be unlocked by defeating various tough enemies. Juggernauts and later chapter bosses will reward the player “Mastery” which once reached 100%, will allow players to roll a random prowess. Prowesses are permanent, and carry over each run. Prowesses have scaled damaging/healing/whatever else that cover '''Chapters 1-8.''' These entries describe such values at their highest.
== Harpocrates ==
[[File:Harpocrates.png|thumb|“We’re gonna take all your jobs, Human.”]]
<blockquote>An advanced AI, cultivated with power that could sustain a city. </blockquote>
You can interact with Harpocrates to peer into your prowess mastery, or interact with your prowess storage, which contains every different prowess you’ve obtained throughout the game. Through it, you can also toggle prowess rolling. (dialogue here)
== Common Prowesses (9.09%~) ==
== Soulbound ==
<blockquote>[[File:Soulbound.gif|thumb|(THUNDER) STRIKE!!]]“You are lightning, the rain transformed.”</blockquote>
=== '''Steals health from a selected enemy overtime for 10 seconds. If no specific enemy is selected, the user will steal health from multiple enemies around them all at once.''' ===
==== Selected enemy ====
The user will invoke a particular Twitch streamer’s power and repeatedly strike the same enemy for '''750''' damage '''20''' times. Each strike heals for '''175''' health.
==== No selected enemy ====
This strikes nearby enemies for '''5000''' damage. Heals about a third of your health if an enemy is struck.
== Vortex ==
<blockquote>[[File:Vortex1.gif|alt=Vortex in action|thumb|Better than it looks]]“Do you believe in gravity?”</blockquote>
=== '''Summons a vortex that pulls enemies in. It blows up after 10 seconds.''' ===
Summons a vortex that pulls nearby enemies in, locks them in place and repeatedly deals '''100''' damage '''38''' times before exploding for '''5000''' damage.
== Overwrite ==
<blockquote>[[File:Overwrite.gif|alt=|thumb|Peak]]“Reality bends to your will.”</blockquote>
=== '''Instantly kills any enemy that is around the user's max health or lower, and deals fixed damage to every other enemy. Overwritten enemies are lit on fire.''' ===
The player is able to instantly kill any enemy in a large area that has under their relative max health. Otherwise it will deal '''7500''' damage and inflict '''Burn'''.
== Absorption ==
<blockquote>[[File:Absorption.gif|alt=|thumb|No skill needed, the absolute crutch]]“Your soul filters all that tries to taint it.”</blockquote>
=== '''Converts all damage taken towards the user into health. Absorbed damage will be reflected back onto surrounding enemies after 10 seconds.''' ===
The player creates an aura of light around them. Any damage taken is converted to healing and will be added to the amount of damage that a large explosion is created afterwards. The damage of the explosion is the same as the amount of damage you took while the aura was active, with a cap of '''10000''' damage.
== Teleportation ==
<blockquote>[[File:Teleportation.gif|alt=|thumb|Most useful overborne prowess:]]“Choose where ever you need to be.”</blockquote>
=== '''Teleports the user to where their cursor is. The user deals damage to nearby enemies upon winding up and teleporting.''' ===
Teleports to the cursor. Cannot teleport through walls. Teleporting from an enemy deals '''2500''' damage and teleporting onto an enemy deals damage '''5000''' damage.
== Acceleration ==
<blockquote>[[File:Acceleration.gif|alt=|thumb|The Meta.]]“Not a second too late.”</blockquote>
=== '''The user will gain a boost in walkspeed, health regeneration, and ability downtime for 10 seconds. Any movement from the user will produce afterimages that deals damage to nearby enemies.''' ===
The user becomes budget flash/sonic/any generic speedster and creates a bubble that deals '''2000''' damage to nearby enemies and boost their walkspeed, regen '''1%''' of their health per '''1/2''' second and have '''3x''' faster cooldowns. As the user runs, they create several afterimages that damage nearby enemies for '''500''' damage.
== Hyper Evasion ==
<blockquote>[[File:Hyper Evasion.gif|alt=|thumb|Overborne - Soleil, Emperor Of The Stars [NO DEATH, NO WEAPONS, 2:15]]]“Your reflexes are greater than ever.”</blockquote>
=== '''Allows the user to perform damage-stacking dashes in quick succession for 7.5 seconds.''' ===
The player gains an aura upon activation which allows players to dash while using abilities and have overall much lower dash cooldowns. Dashing near an enemy deals '''500''' damage and each successive strike makes the next one deal an additional '''500''' damage up to a cap of '''5000''' damage per dash.
== Blessing ==
<blockquote>[[File:Blessing.gif|alt=|thumb|Somehow more useless than teleportation]]“Only you can save us now.”</blockquote>
=== '''Creates rings around the user that heal surrounding allies. Any enemy caught within these rings will take damage instead.''' ===
The user releases '''20''' pulses in a large area which heals themself for '''50''' health, heals allies for '''.25%''' of their max health, and deals '''200''' damage to enemies.
== Reversal ==
<blockquote>[[File:Reversal.gif|alt=|thumb|Phoenix from the hit game counter strike]]“Lighten the burden of the past.”</blockquote>
=== '''Creates a marker at the user's position. When the marker is activated, the user will be teleported to its position and have their health set to whatever their health was at the time of the marking.''' ===
No explanation needed.
== Legendary Prowesses (1.36%~) ==
== Interdimensional Travel ==
<blockquote>[[File:InterdimensionalTravel.gif|alt=|thumb|Chapter 236]]“Throughout heaven and Earth, I alone am the honored one.”</blockquote>
=== '''Sends the user along with surrounding allies and enemies to a pocket dimension for 30 seconds, where the user will recieve a multitude of stat buffs and call allied Kankarras to fight.''' ===
Upon use, you and any NPC or other player nearby is teleported to an interstice. You are temporarily immune to damage for a short period of time after usage. In your dimension, you will have increased walkspeed, regeneration rate, and three Kankarras will attack your enemies for you. Kankarras have twice your max health, and deal the same amount of damage that the normal Kankarra enemies deal.
== Tyrant Mode ==
<blockquote>[[File:InterdimensionalTravel.gif|alt=|thumb|You don't want to see me infuriated...]]“A war on God himself… Is that what you desire?”</blockquote>
=== '''The user will undergo a powerful transformation that boosts walkspeed and ability downtime. After initial usage, the user can create bursts of lifestealing dark lightning at their position. This transformation disables health regeneration and consumes an extra life upon death.''' ===
If used without being at '''50%''' health or lower, it will display the message “Not yet.” and go on a cooldown for '''8''' seconds.
If used under '''50%''' health, a red lightning strikes your position and transforms you, dealing '''6666''' damage to nearby enemies. Any further activations causes red lightning to strike down at the position of your character, causing '''6666''' damage, knockback, and heals '''1000''' health if it lands on an enemy.
==== Passive effects: ====
* Cooldowns are '''2x''' faster.
* You gain a slight walkspeed buff.
* Amber’s Trinket is less effective.
* Surrounding enemies take '''50''' damage every second.
* Natural regeneration is disabled.
== W.I.P Prowesses ==
== Contractor ==
<blockquote>[[File:Ezoth.png|alt=|thumb|DEEPWOKEN???]]“Call upon an unknown god to annihilate your enemies.”</blockquote>
=== '''A concentrated nuking prowess which is obtained by beating the Last Stand Labyrinth, the more difficult version of the Black Labyrinth.''' ===
Uhh does this for '''?????''' damage.
== Trivia ==
f1282b3780457321059a405667ce8f6bf221820e
910
908
2024-07-28T13:46:00Z
Omardude8000
7
wikitext
text/x-wiki
<blockquote>
“YAY! Extra abilities!”
</blockquote>
== Description ==
Prowesses are a feature that can be unlocked by defeating various tough enemies. Juggernauts and later chapter bosses will reward the player “Mastery” which once reached 100%, will allow players to roll a random prowess. Prowesses are permanent, and carry over each run. Prowesses have scaled damaging/healing/whatever else that cover '''Chapters 1-8.''' These entries describe such values at their highest.
== Harpocrates ==
[[File:Harpocrates.png|thumb|“We’re gonna take all your jobs, Human.”]]
<blockquote>An advanced AI, cultivated with power that could sustain a city. </blockquote>
You can interact with Harpocrates to peer into your prowess mastery, or interact with your prowess storage, which contains every different prowess you’ve obtained throughout the game. Through it, you can also toggle prowess rolling. (dialogue here)
== Common Prowesses (9.09%~) ==
== Soulbound ==
<blockquote>[[File:Soulbound.gif|thumb|(THUNDER) STRIKE!!]]“You are lightning, the rain transformed.”</blockquote>
=== '''Steals health from a selected enemy overtime for 10 seconds. If no specific enemy is selected, the user will steal health from multiple enemies around them all at once.''' ===
==== Selected enemy ====
The user will invoke a particular Twitch streamer’s power and repeatedly strike the same enemy for '''750''' damage '''20''' times. Each strike heals for '''175''' health.
==== No selected enemy ====
This strikes nearby enemies for '''5000''' damage. Heals about a third of your health if an enemy is struck.
== Vortex ==
<blockquote>[[File:Vortex1.gif|alt=Vortex in action|thumb|Better than it looks]]“Do you believe in gravity?”</blockquote>
=== '''Summons a vortex that pulls enemies in. It blows up after 10 seconds.''' ===
Summons a vortex that pulls nearby enemies in, locks them in place and repeatedly deals '''100''' damage '''38''' times before exploding for '''5000''' damage.
== Overwrite ==
<blockquote>[[File:Overwrite.gif|alt=|thumb|Peak]]“Reality bends to your will.”</blockquote>
=== '''Instantly kills any enemy that is around the user's max health or lower, and deals fixed damage to every other enemy. Overwritten enemies are lit on fire.''' ===
The player is able to instantly kill any enemy in a large area that has under their relative max health. Otherwise it will deal '''7500''' damage and inflict '''Burn'''.
== Absorption ==
<blockquote>[[File:Absorption.gif|alt=|thumb|No skill needed, the absolute crutch]]“Your soul filters all that tries to taint it.”</blockquote>
=== '''Converts all damage taken towards the user into health. Absorbed damage will be reflected back onto surrounding enemies after 10 seconds.''' ===
The player creates an aura of light around them. Any damage taken is converted to healing and will be added to the amount of damage that a large explosion is created afterwards. The damage of the explosion is the same as the amount of damage you took while the aura was active, with a cap of '''10000''' damage.
== Teleportation ==
<blockquote>[[File:Teleportation.gif|alt=|thumb|Most useful overborne prowess:]]“Choose where ever you need to be.”</blockquote>
=== '''Teleports the user to where their cursor is. The user deals damage to nearby enemies upon winding up and teleporting.''' ===
Teleports to the cursor. Cannot teleport through walls. Teleporting from an enemy deals '''2500''' damage and teleporting onto an enemy deals damage '''5000''' damage.
== Acceleration ==
<blockquote>[[File:Acceleration.gif|alt=|thumb|The Meta.]]“Not a second too late.”</blockquote>
=== '''The user will gain a boost in walkspeed, health regeneration, and ability downtime for 10 seconds. Any movement from the user will produce afterimages that deals damage to nearby enemies.''' ===
The user becomes budget flash/sonic/any generic speedster and creates a bubble that deals '''2000''' damage to nearby enemies and boost their walkspeed, regen '''1%''' of their health per '''1/2''' second and have '''3x''' faster cooldowns. As the user runs, they create several afterimages that damage nearby enemies for '''500''' damage.
== Hyper Evasion ==
<blockquote>[[File:Hyper Evasion.gif|alt=|thumb|Overborne - Soleil, Emperor Of The Stars [NO DEATH, NO WEAPONS, 2:15]]]“Your reflexes are greater than ever.”</blockquote>
=== '''Allows the user to perform damage-stacking dashes in quick succession for 7.5 seconds.''' ===
The player gains an aura upon activation which allows players to dash while using abilities and have overall much lower dash cooldowns. Dashing near an enemy deals '''500''' damage and each successive strike makes the next one deal an additional '''500''' damage up to a cap of '''5000''' damage per dash.
== Blessing ==
<blockquote>[[File:Blessing.gif|alt=|thumb|Somehow more useless than teleportation]]“Only you can save us now.”</blockquote>
=== '''Creates rings around the user that heal surrounding allies. Any enemy caught within these rings will take damage instead.''' ===
The user releases '''20''' pulses in a large area which heals themself for '''50''' health, heals allies for '''.25%''' of their max health, and deals '''200''' damage to enemies.
== Reversal ==
<blockquote>[[File:Reversal.gif|alt=|thumb|Phoenix from the hit game counter strike]]“Lighten the burden of the past.”</blockquote>
=== '''Creates a marker at the user's position. When the marker is activated, the user will be teleported to its position and have their health set to whatever their health was at the time of the marking.''' ===
No explanation needed.
== Legendary Prowesses (1.36%~) ==
== Interdimensional Travel ==
<blockquote>[[File:InterdimensionalTravel.gif|alt=|thumb|Chapter 236]]“Throughout heaven and Earth, I alone am the honored one.”</blockquote>
=== '''Sends the user along with surrounding allies and enemies to a pocket dimension for 30 seconds, where the user will recieve a multitude of stat buffs and call allied Kankarras to fight.''' ===
Upon use, you and any NPC or other player nearby is teleported to an interstice. You are temporarily immune to damage for a short period of time after usage. In your dimension, you will have increased walkspeed, regeneration rate, and three Kankarras will attack your enemies for you. Kankarras have twice your max health, and deal the same amount of damage that the normal Kankarra enemies deal.
== Tyrant Mode ==
<blockquote>[[File:InterdimensionalTravel.gif|alt=|thumb|You don't want to see me infuriated...]]“A war on God himself… Is that what you desire?”</blockquote>
=== '''The user will undergo a powerful transformation that boosts walkspeed and ability downtime. After initial usage, the user can create bursts of lifestealing dark lightning at their position. This transformation disables health regeneration and consumes an extra life upon death.''' ===
If used without being at '''50%''' health or lower, it will display the message “Not yet.” and go on a cooldown for '''8''' seconds.
If used under '''50%''' health, a red lightning strikes your position and transforms you, dealing '''6666''' damage to nearby enemies. Any further activations causes red lightning to strike down at the position of your character, causing '''6666''' damage, knockback, and heals '''1000''' health if it lands on an enemy.
==== Passive effects: ====
* Cooldowns are '''2x''' faster.
* You gain a slight walkspeed buff.
* Amber’s Trinket is less effective.
* Surrounding enemies take '''50''' damage every second.
* Natural regeneration is disabled.
== W.I.P Prowesses ==
== Contractor ==
<blockquote>[[File:Contractor.png|alt=|thumb|DEEPWOKEN???]]“Call upon an unknown god to annihilate your enemies.”</blockquote>
=== '''A concentrated nuking prowess which is obtained by beating the Last Stand Labyrinth, the more difficult version of the Black Labyrinth.''' ===
Uhh does this for '''?????''' damage.
== Trivia ==
46c3648c2917c12e855ebc38d8c43ecc4465c18f
911
910
2024-07-28T19:02:56Z
Tsubolasta,
13
idk how to explain it
wikitext
text/x-wiki
<blockquote>
“YAY! Extra abilities!”
</blockquote>
== Description ==
Prowesses are a feature that can be unlocked by defeating various tough enemies. Juggernauts and later chapter bosses will reward the player “Mastery” which once reached 100%, will allow players to roll a random prowess. Prowesses are permanent, and carry over each run. Prowesses have scaled damaging/healing/whatever else that cover '''Chapters 1-8.''' These entries describe such values at their highest.
== Harpocrates ==
[[File:Harpocrates.png|thumb|“We’re gonna take all your jobs, Human.”]]
<blockquote>An advanced AI, cultivated with power that could sustain a city. </blockquote>
You can interact with Harpocrates to peer into your prowess mastery, or interact with your prowess storage, which contains every different prowess you’ve obtained throughout the game. Through it, you can also toggle prowess rolling. (dialogue here)
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Common Prowesses (9.09%~) ==
<div class="mw-collapsible-content">
{| class = "article-table"
!Prowesses
!<blockquote>Description</blockquote>
!Media
|-
|Soulbound <br> '''“You are lightning, the rain transformed.”'''
|<blockquote>
'''Steals health from a selected enemy overtime for 10 seconds. If no specific enemy is selected, the user will steal health from multiple enemies around them all at once.'''
<div class="mw-collapsible">
'''Selected enemy'''
The user will invoke a particular Twitch streamer’s power and repeatedly strike the same enemy for '''750 damage 20''' times. Each strike heals for '''175''' health.
<br>
'''No selected enemy'''
This strikes nearby enemies for '''5000 damage'''. Heals about a third of your health if an enemy is struck.
</div></blockquote>
|[[File:Soulbound.gif|thumb|(THUNDER) STRIKE!!]]
|-
|Vortex <br> '''“Do you believe in gravity?”'''
|<blockquote>
'''Summons a vortex that pulls enemies in. It blows up after 10 seconds.'''
<div class="mw-collapsible">
Summons a vortex that pulls nearby enemies in, locks them in place and repeatedly deals '''100''' damage '''38''' times before exploding for '''5000''' damage.
</div></blockquote>
|[[File:Vortex1.gif|alt=Vortex in action|thumb|Better than it looks]]
|-
|Overwrite <br> '''“Reality bends to your will.”'''
|<blockquote>
'''Instantly kills any enemy that is around the user's max health or lower, and deals fixed damage to every other enemy. Overwritten enemies are lit on fire.'''
<div class="mw-collapsible">
The player is able to instantly kill any enemy in a large area that has under their relative max health. Otherwise it will deal '''7500''' damage and inflict '''Burn'''.
</div></blockquote>
|<[[File:Overwrite.gif|alt=|thumb|Peak]]
|-
|Absorption <br> '''“Your soul filters all that tries to taint it.”'''
|<blockquote>
'''Converts all damage taken towards the user into health. Absorbed damage will be reflected back onto surrounding enemies after 10 seconds.'''
<div class="mw-collapsible">
The player creates an aura of light around them. Any damage taken is converted to healing and will be added to the amount of damage that a large explosion is created afterwards. The damage of the explosion is the same as the amount of damage you took while the aura was active, with a cap of '''10000''' damage.
</div></blockquote>
|[[File:Absorption.gif|alt=|thumb|No skill needed, the absolute crutch]]
|-
|Teleportation <br> '''“Choose where ever you need to be.”'''
|<blockquote>
'''Teleports the user to where their cursor is. The user deals damage to nearby enemies upon winding up and teleporting.'''
<div class="mw-collapsible">
Teleports to the cursor. Cannot teleport through walls. Teleporting from an enemy deals '''2500''' damage and teleporting onto an enemy deals damage '''5000''' damage.
</div></blockquote>
|[[File:Teleportation.gif|alt=|thumb|Most useful overborne prowess]]
|-
|Acceleration <br> '''“Not a second too late.”'''
|<blockquote>
'''The user will gain a boost in walkspeed, health regeneration, and ability downtime for 10 seconds. Any movement from the user will produce afterimages that deals damage to nearby enemies.'''
<div class="mw-collapsible">
The user becomes budget flash/sonic/any generic speedster and creates a bubble that deals '''2000''' damage to nearby enemies and boost their walkspeed, regen '''1%''' of their health per '''1/2''' second and have '''3x''' faster cooldowns. As the user runs, they create several afterimages that damage nearby enemies for '''500''' damage.
</div></blockquote>
|[[File:Acceleration.gif|alt=|thumb|The Meta.]]
|-
|Hyper Evasion <br> '''“Your reflexes are greater than ever.”'''
|<blockquote>
'''Allows the user to perform damage-stacking dashes in quick succession for 7.5 seconds.'''
<div class="mw-collapsible">
The player gains an aura upon activation which allows players to dash while using abilities and have overall much lower dash cooldowns. Dashing near an enemy deals '''500''' damage and each successive strike makes the next one deal an additional '''500''' damage up to a cap of '''5000''' damage per dash.
</div></blockquote>
|[[File:Hyper Evasion.gif|alt=|thumb|Overborne - Soleil, Emperor Of The Stars [NO DEATH, NO WEAPONS, 2:15]]]
|-
|Blessing <br> '''“Only you can save us now.”'''
|<blockquote>
'''Creates rings around the user that heal surrounding allies. Any enemy caught within these rings will take damage instead.'''
<div class="mw-collapsible">
The user releases '''20''' pulses in a large area which heals themself for '''50''' health, heals allies for '''.25%''' of their max health, and deals '''200''' damage to enemies.
</div></blockquote>
|[[File:Blessing.gif|alt=|thumb|Somehow more useless than teleportation]]
|-
|Reversal <br> '''“Lighten the burden of the past.”'''
|<blockquote>
'''Creates a marker at the user's position. When the marker is activated, the user will be teleported to its position and have their health set to whatever their health was at the time of the marking.'''
</blockquote>
|[[File:Reversal.gif|alt=|thumb|Phoenix from the hit game counter strike]]
|}
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
==Legendary Prowesses (1.36%~)==
<div class="mw-collapsible-content">
{| class = "article-table"
!Prowesses
!<blockquote>Description</blockquote>
!Media
|-
|Interdimensional Travel <br> '''“Throughout heaven and Earth, I alone am the honored one.”'''
|<blockquote>
'''Sends the user along with surrounding allies and enemies to a pocket dimension for 30 seconds, where the user will recieve a multitude of stat buffs and call allied Kankarras to fight.'''
<div class="mw-collapsible">
Upon use, you and any NPC or other player nearby is teleported to an interstice. You are temporarily immune to damage for a short period of time after usage. In your dimension, you will have increased walkspeed, regeneration rate, and three Kankarras will attack your enemies for you. Kankarras have twice your max health, and deal the same amount of damage that the normal Kankarra enemies deal.
</div></blockquote>
|[[File:InterdimensionalTravel.gif|alt=|thumb|Chapter 236]]
|-
|Tyrant Mode <br> '''“A war on God himself… Is that what you desire?”'''
|<blockquote>
'''The user will undergo a powerful transformation that boosts walkspeed and ability downtime. After initial usage, the user can create bursts of lifestealing dark lightning at their position. This transformation disables health regeneration and consumes an extra life upon death.'''
<div class="mw-collapsible mw-collapsed" style="width:100%">
<div class="mw-collapsible-content">
If used without being at '''50%''' health or lower, it will display the message “Not yet.” and go on a cooldown for '''8''' seconds.
If used under '''50%''' health, a red lightning strikes your position and transforms you, dealing '''6666''' damage to nearby enemies. Any further activations causes red lightning to strike down at the position of your character, causing '''6666''' damage, knockback, and heals '''1000''' health if it lands on an enemy.
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
==== Passive effects: ====
<div class="mw-collapsible-content">
* Cooldowns are '''2x''' faster.
* You gain a slight walkspeed buff.
* Amber’s Trinket is less effective.
* Surrounding enemies take '''50''' damage every second.
* Natural regeneration is disabled.
</div></blockquote>
|<!--Replace this with the missing media please-->
|}
== Trivia ==
a5aeb6e03b6b1625e28f7ef02a099e89e1be9bec
912
911
2024-07-28T19:56:35Z
Tsubolasta,
13
wikitext
text/x-wiki
<blockquote>
“YAY! Extra abilities!”
</blockquote>
== Description ==
Prowesses are a feature that can be unlocked by defeating various tough enemies. Juggernauts and later chapter bosses will reward the player “Mastery” which once reached 100%, will allow players to roll a random prowess. Prowesses are permanent, and carry over each run. Prowesses have scaled damaging/healing/whatever else that cover '''Chapters 1-8.''' These entries describe such values at their highest.
== Harpocrates ==
[[File:Harpocrates.png|thumb|“We’re gonna take all your jobs, Human.”]]
<blockquote>An advanced AI, cultivated with power that could sustain a city. </blockquote>
You can interact with Harpocrates to peer into your prowess mastery, or interact with your prowess storage, which contains every different prowess you’ve obtained throughout the game. Through it, you can also toggle prowess rolling. (dialogue here)
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Common Prowesses (9.09%~) ==
<div class="mw-collapsible-content">
{| class = "article-table"
!Prowesses
!<blockquote>Description</blockquote>
!Media
|-
|Soulbound <br> '''“You are lightning, the rain transformed.”'''
|<blockquote>
'''Steals health from a selected enemy overtime for 10 seconds. If no specific enemy is selected, the user will steal health from multiple enemies around them all at once.'''
<div class="mw-collapsible">
'''Selected enemy'''
The user will invoke a particular Twitch streamer’s power and repeatedly strike the same enemy for '''750 damage 20''' times. Each strike heals for '''175''' health.
<br>
'''No selected enemy'''
This strikes nearby enemies for '''5000 damage'''. Heals about a third of your health if an enemy is struck.
</div></blockquote>
|[[File:Soulbound.gif|thumb|(THUNDER) STRIKE!!]]
|-
|Vortex <br> '''“Do you believe in gravity?”'''
|<blockquote>
'''Summons a vortex that pulls enemies in. It blows up after 10 seconds.'''
<div class="mw-collapsible">
Summons a vortex that pulls nearby enemies in, locks them in place and repeatedly deals '''100''' damage '''38''' times before exploding for '''5000''' damage.
</div></blockquote>
|[[File:Vortex1.gif|alt=Vortex in action|thumb|Better than it looks]]
|-
|Overwrite <br> '''“Reality bends to your will.”'''
|<blockquote>
'''Instantly kills any enemy that is around the user's max health or lower, and deals fixed damage to every other enemy. Overwritten enemies are lit on fire.'''
<div class="mw-collapsible">
The player is able to instantly kill any enemy in a large area that has under their relative max health. Otherwise it will deal '''7500''' damage and inflict '''Burn'''.
</div></blockquote>
|<[[File:Overwrite.gif|alt=|thumb|Peak]]
|-
|Absorption <br> '''“Your soul filters all that tries to taint it.”'''
|<blockquote>
'''Converts all damage taken towards the user into health. Absorbed damage will be reflected back onto surrounding enemies after 10 seconds.'''
<div class="mw-collapsible">
The player creates an aura of light around them. Any damage taken is converted to healing and will be added to the amount of damage that a large explosion is created afterwards. The damage of the explosion is the same as the amount of damage you took while the aura was active, with a cap of '''10000''' damage.
</div></blockquote>
|[[File:Absorption.gif|alt=|thumb|No skill needed, the absolute crutch]]
|-
|Teleportation <br> '''“Choose where ever you need to be.”'''
|<blockquote>
'''Teleports the user to where their cursor is. The user deals damage to nearby enemies upon winding up and teleporting.'''
<div class="mw-collapsible">
Teleports to the cursor. Cannot teleport through walls. Teleporting from an enemy deals '''2500''' damage and teleporting onto an enemy deals damage '''5000''' damage.
</div></blockquote>
|[[File:Teleportation.gif|alt=|thumb|Most useful overborne prowess]]
|-
|Acceleration <br> '''“Not a second too late.”'''
|<blockquote>
'''The user will gain a boost in walkspeed, health regeneration, and ability downtime for 10 seconds. Any movement from the user will produce afterimages that deals damage to nearby enemies.'''
<div class="mw-collapsible">
The user becomes budget flash/sonic/any generic speedster and creates a bubble that deals '''2000''' damage to nearby enemies and boost their walkspeed, regen '''1%''' of their health per '''1/2''' second and have '''3x''' faster cooldowns. As the user runs, they create several afterimages that damage nearby enemies for '''500''' damage.
</div></blockquote>
|[[File:Acceleration.gif|alt=|thumb|The Meta.]]
|-
|Hyper Evasion <br> '''“Your reflexes are greater than ever.”'''
|<blockquote>
'''Allows the user to perform damage-stacking dashes in quick succession for 7.5 seconds.'''
<div class="mw-collapsible">
The player gains an aura upon activation which allows players to dash while using abilities and have overall much lower dash cooldowns. Dashing near an enemy deals '''500''' damage and each successive strike makes the next one deal an additional '''500''' damage up to a cap of '''5000''' damage per dash.
</div></blockquote>
|[[File:Hyper Evasion.gif|alt=|thumb|Overborne - Soleil, Emperor Of The Stars [NO DEATH, NO WEAPONS, 2:15]]]
|-
|Blessing <br> '''“Only you can save us now.”'''
|<blockquote>
'''Creates rings around the user that heal surrounding allies. Any enemy caught within these rings will take damage instead.'''
<div class="mw-collapsible">
The user releases '''20''' pulses in a large area which heals themself for '''50''' health, heals allies for '''.25%''' of their max health, and deals '''200''' damage to enemies.
</div></blockquote>
|[[File:Blessing.gif|alt=|thumb|Somehow more useless than teleportation]]
|-
|Reversal <br> '''“Lighten the burden of the past.”'''
|<blockquote>
'''Creates a marker at the user's position. When the marker is activated, the user will be teleported to its position and have their health set to whatever their health was at the time of the marking.'''
</blockquote>
|[[File:Reversal.gif|alt=|thumb|Phoenix from the hit game counter strike]]
|}
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
==Legendary Prowesses (1.36%~)==
<div class="mw-collapsible-content">
{| class = "article-table"
!Prowesses
!<blockquote>Description</blockquote>
!Media
|-
|Interdimensional Travel <br> '''“Throughout heaven and Earth, I alone am the honored one.”'''
|<blockquote>
'''Sends the user along with surrounding allies and enemies to a pocket dimension for 30 seconds, where the user will recieve a multitude of stat buffs and call allied Kankarras to fight.'''
<div class="mw-collapsible">
Upon use, you and any NPC or other player nearby is teleported to an interstice. You are temporarily immune to damage for a short period of time after usage. In your dimension, you will have increased walkspeed, regeneration rate, and three Kankarras will attack your enemies for you. Kankarras have twice your max health, and deal the same amount of damage that the normal Kankarra enemies deal.
</div></blockquote>
|[[File:InterdimensionalTravel.gif|alt=|thumb|Chapter 236]]
|-
|Tyrant Mode <br> '''“A war on God himself… Is that what you desire?”'''
|<blockquote>
'''The user will undergo a powerful transformation that boosts walkspeed and ability downtime. After initial usage, the user can create bursts of lifestealing dark lightning at their position. This transformation disables health regeneration and consumes an extra life upon death.'''
<div class="mw-collapsible mw-collapsed" style="width:100%">
<div class="mw-collapsible-content">
If used without being at '''50%''' health or lower, it will display the message “Not yet.” and go on a cooldown for '''8''' seconds.
If used under '''50%''' health, a red lightning strikes your position and transforms you, dealing '''6666''' damage to nearby enemies. Any further activations causes red lightning to strike down at the position of your character, causing '''6666''' damage, knockback, and heals '''1000''' health if it lands on an enemy.
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
==== Passive effects: ====
<div class="mw-collapsible-content">
* Cooldowns are '''2x''' faster.
* You gain a slight walkspeed buff.
* Amber’s Trinket is less effective.
* Surrounding enemies take '''50''' damage every second.
* Natural regeneration is disabled.
</div></blockquote>
|<!--Replace this with the missing media please-->
|}
</div>
== Trivia ==
04050329920fe800ca9d34f000cebbf9a07188a4
913
912
2024-07-28T20:01:33Z
Tsubolasta,
13
wikitext
text/x-wiki
<blockquote>
“YAY! Extra abilities!”
</blockquote>
== Description ==
Prowesses are a feature that can be unlocked by defeating various tough enemies. Juggernauts and later chapter bosses will reward the player “Mastery” which once reached 100%, will allow players to roll a random prowess. Prowesses are permanent, and carry over each run. Prowesses have scaled damaging/healing/whatever else that cover '''Chapters 1-8.''' These entries describe such values at their highest.
== Harpocrates ==
[[File:Harpocrates.png|thumb|“We’re gonna take all your jobs, Human.”]]
<blockquote>An advanced AI, cultivated with power that could sustain a city. </blockquote>
You can interact with Harpocrates to peer into your prowess mastery, or interact with your prowess storage, which contains every different prowess you’ve obtained throughout the game. Through it, you can also toggle prowess rolling. (dialogue here)
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Common Prowesses (9.09%~) ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!Prowesses
!Description
!Media
|-
|Soulbound <br> '''“You are lightning, the rain transformed.”'''
|<blockquote>
'''Steals health from a selected enemy overtime for 10 seconds. If no specific enemy is selected, the user will steal health from multiple enemies around them all at once.'''
<div class="mw-collapsible">
'''Selected enemy'''
The user will invoke a particular Twitch streamer’s power and repeatedly strike the same enemy for '''750 damage 20''' times. Each strike heals for '''175''' health.
<br>
'''No selected enemy'''
This strikes nearby enemies for '''5000 damage'''. Heals about a third of your health if an enemy is struck.
</div></blockquote>
|[[File:Soulbound.gif|thumb|(THUNDER) STRIKE!!]]
|-
|Vortex <br> '''“Do you believe in gravity?”'''
|<blockquote>
'''Summons a vortex that pulls enemies in. It blows up after 10 seconds.'''
<div class="mw-collapsible">
Summons a vortex that pulls nearby enemies in, locks them in place and repeatedly deals '''100''' damage '''38''' times before exploding for '''5000''' damage.
</div></blockquote>
|[[File:Vortex1.gif|alt=Vortex in action|thumb|Better than it looks]]
|-
|Overwrite <br> '''“Reality bends to your will.”'''
|<blockquote>
'''Instantly kills any enemy that is around the user's max health or lower, and deals fixed damage to every other enemy. Overwritten enemies are lit on fire.'''
<div class="mw-collapsible">
The player is able to instantly kill any enemy in a large area that has under their relative max health. Otherwise it will deal '''7500''' damage and inflict '''Burn'''.
</div></blockquote>
|<[[File:Overwrite.gif|alt=|thumb|Peak]]
|-
|Absorption <br> '''“Your soul filters all that tries to taint it.”'''
|<blockquote>
'''Converts all damage taken towards the user into health. Absorbed damage will be reflected back onto surrounding enemies after 10 seconds.'''
<div class="mw-collapsible">
The player creates an aura of light around them. Any damage taken is converted to healing and will be added to the amount of damage that a large explosion is created afterwards. The damage of the explosion is the same as the amount of damage you took while the aura was active, with a cap of '''10000''' damage.
</div></blockquote>
|[[File:Absorption.gif|alt=|thumb|No skill needed, the absolute crutch]]
|-
|Teleportation <br> '''“Choose where ever you need to be.”'''
|<blockquote>
'''Teleports the user to where their cursor is. The user deals damage to nearby enemies upon winding up and teleporting.'''
<div class="mw-collapsible">
Teleports to the cursor. Cannot teleport through walls. Teleporting from an enemy deals '''2500''' damage and teleporting onto an enemy deals damage '''5000''' damage.
</div></blockquote>
|[[File:Teleportation.gif|alt=|thumb|Most useful overborne prowess]]
|-
|Acceleration <br> '''“Not a second too late.”'''
|<blockquote>
'''The user will gain a boost in walkspeed, health regeneration, and ability downtime for 10 seconds. Any movement from the user will produce afterimages that deals damage to nearby enemies.'''
<div class="mw-collapsible">
The user becomes budget flash/sonic/any generic speedster and creates a bubble that deals '''2000''' damage to nearby enemies and boost their walkspeed, regen '''1%''' of their health per '''1/2''' second and have '''3x''' faster cooldowns. As the user runs, they create several afterimages that damage nearby enemies for '''500''' damage.
</div></blockquote>
|[[File:Acceleration.gif|alt=|thumb|The Meta.]]
|-
|Hyper Evasion <br> '''“Your reflexes are greater than ever.”'''
|<blockquote>
'''Allows the user to perform damage-stacking dashes in quick succession for 7.5 seconds.'''
<div class="mw-collapsible">
The player gains an aura upon activation which allows players to dash while using abilities and have overall much lower dash cooldowns. Dashing near an enemy deals '''500''' damage and each successive strike makes the next one deal an additional '''500''' damage up to a cap of '''5000''' damage per dash.
</div></blockquote>
|[[File:Hyper Evasion.gif|alt=|thumb|Overborne - Soleil, Emperor Of The Stars [NO DEATH, NO WEAPONS, 2:15]]]
|-
|Blessing <br> '''“Only you can save us now.”'''
|<blockquote>
'''Creates rings around the user that heal surrounding allies. Any enemy caught within these rings will take damage instead.'''
<div class="mw-collapsible">
The user releases '''20''' pulses in a large area which heals themself for '''50''' health, heals allies for '''.25%''' of their max health, and deals '''200''' damage to enemies.
</div></blockquote>
|[[File:Blessing.gif|alt=|thumb|Somehow more useless than teleportation]]
|-
|Reversal <br> '''“Lighten the burden of the past.”'''
|<blockquote>
'''Creates a marker at the user's position. When the marker is activated, the user will be teleported to its position and have their health set to whatever their health was at the time of the marking.'''
</blockquote>
|[[File:Reversal.gif|alt=|thumb|Phoenix from the hit game counter strike]]
|}
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
==Legendary Prowesses (1.36%~)==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!Prowesses
!Description
!Media
|-
|Interdimensional Travel <br> '''“Throughout heaven and Earth, I alone am the honored one.”'''
|<blockquote>
'''Sends the user along with surrounding allies and enemies to a pocket dimension for 30 seconds, where the user will recieve a multitude of stat buffs and call allied Kankarras to fight.'''
<div class="mw-collapsible">
Upon use, you and any NPC or other player nearby is teleported to an interstice. You are temporarily immune to damage for a short period of time after usage. In your dimension, you will have increased walkspeed, regeneration rate, and three Kankarras will attack your enemies for you. Kankarras have twice your max health, and deal the same amount of damage that the normal Kankarra enemies deal.
</div></blockquote>
|[[File:InterdimensionalTravel.gif|alt=|thumb|Chapter 236]]
|-
|Tyrant Mode <br> '''“A war on God himself… Is that what you desire?”'''
|<blockquote>
'''The user will undergo a powerful transformation that boosts walkspeed and ability downtime. After initial usage, the user can create bursts of lifestealing dark lightning at their position. This transformation disables health regeneration and consumes an extra life upon death.'''
<div class="mw-collapsible mw-collapsed" style="width:100%">
<div class="mw-collapsible-content">
If used without being at '''50%''' health or lower, it will display the message “Not yet.” and go on a cooldown for '''8''' seconds.
If used under '''50%''' health, a red lightning strikes your position and transforms you, dealing '''6666''' damage to nearby enemies. Any further activations causes red lightning to strike down at the position of your character, causing '''6666''' damage, knockback, and heals '''1000''' health if it lands on an enemy.
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
==== Passive effects: ====
<div class="mw-collapsible-content">
* Cooldowns are '''2x''' faster.
* You gain a slight walkspeed buff.
* Amber’s Trinket is less effective.
* Surrounding enemies take '''50''' damage every second.
* Natural regeneration is disabled.
</div></blockquote>
|<!--Replace this with the missing media please-->
|}
</div>
== Trivia ==
fd28f75432d871fbd34a48fa89cd26ec4fe91479
914
913
2024-07-28T20:39:19Z
Tsubolasta,
13
wikitext
text/x-wiki
<blockquote>
“YAY! Extra abilities!”
</blockquote>
== Description ==
Prowesses are a feature that can be unlocked by defeating various tough enemies. Juggernauts and later chapter bosses will reward the player “Mastery” which once reached 100%, will allow players to roll a random prowess. Prowesses are permanent, and carry over each run. Prowesses have scaled damaging/healing/whatever else that cover '''Chapters 1-8.''' These entries describe such values at their highest.
== Harpocrates ==
[[File:Harpocrates.png|thumb|“We’re gonna take all your jobs, Human.”]]
<blockquote>An advanced AI, cultivated with power that could sustain a city. </blockquote>
You can interact with Harpocrates to peer into your prowess mastery, or interact with your prowess storage, which contains every different prowess you’ve obtained throughout the game. Through it, you can also toggle prowess rolling. (dialogue here)
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Common Prowesses (9.09%~) ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!Prowesses
!Description
!Media
|-
|Soulbound <br> '''“You are lightning, the rain transformed.”'''
|'''Steals health from a selected enemy overtime for 10 seconds. If no specific enemy is selected, the user will steal health from multiple enemies around them all at once.'''
<div class="mw-collapsible">
'''Selected enemy'''
The user will invoke a particular Twitch streamer’s power and repeatedly strike the same enemy for '''750 damage 20''' times. Each strike heals for '''175''' health.
<br>
'''No selected enemy'''
This strikes nearby enemies for '''5000 damage'''. Heals about a third of your health if an enemy is struck.
</div>
|[[File:Soulbound.gif|thumb|(THUNDER) STRIKE!!]]
|-
|Vortex <br> '''“Do you believe in gravity?”'''
|'''Summons a vortex that pulls enemies in. It blows up after 10 seconds.'''
<div class="mw-collapsible">
Summons a vortex that pulls nearby enemies in, locks them in place and repeatedly deals '''100''' damage '''38''' times before exploding for '''5000''' damage.
</div>
|[[File:Vortex1.gif|alt=Vortex in action|thumb|Better than it looks]]
|-
|Overwrite <br> '''“Reality bends to your will.”'''
|'''Instantly kills any enemy that is around the user's max health or lower, and deals fixed damage to every other enemy. Overwritten enemies are lit on fire.'''
<div class="mw-collapsible">
The player is able to instantly kill any enemy in a large area that has under their relative max health. Otherwise it will deal '''7500''' damage and inflict '''Burn'''.
</div>
|<[[File:Overwrite.gif|alt=|thumb|Peak]]
|-
|Absorption <br> '''“Your soul filters all that tries to taint it.”'''
|'''Converts all damage taken towards the user into health. Absorbed damage will be reflected back onto surrounding enemies after 10 seconds.'''
<div class="mw-collapsible">
The player creates an aura of light around them. Any damage taken is converted to healing and will be added to the amount of damage that a large explosion is created afterwards. The damage of the explosion is the same as the amount of damage you took while the aura was active, with a cap of '''10000''' damage.
</div>
|[[File:Absorption.gif|alt=|thumb|No skill needed, the absolute crutch]]
|-
|Teleportation <br> '''“Choose where ever you need to be.”'''
|'''Teleports the user to where their cursor is. The user deals damage to nearby enemies upon winding up and teleporting.'''
<div class="mw-collapsible">
Teleports to the cursor. Cannot teleport through walls. Teleporting from an enemy deals '''2500''' damage and teleporting onto an enemy deals damage '''5000''' damage.
</div>
|[[File:Teleportation.gif|alt=|thumb|Most useful overborne prowess]]
|-
|Acceleration <br> '''“Not a second too late.”'''
|'''The user will gain a boost in walkspeed, health regeneration, and ability downtime for 10 seconds. Any movement from the user will produce afterimages that deals damage to nearby enemies.'''
<div class="mw-collapsible">
The user becomes budget flash/sonic/any generic speedster and creates a bubble that deals '''2000''' damage to nearby enemies and boost their walkspeed, regen '''1%''' of their health per '''1/2''' second and have '''3x''' faster cooldowns. As the user runs, they create several afterimages that damage nearby enemies for '''500''' damage.
</div>
|[[File:Acceleration.gif|alt=|thumb|The Meta.]]
|-
|Hyper Evasion <br> '''“Your reflexes are greater than ever.”'''
|'''Allows the user to perform damage-stacking dashes in quick succession for 7.5 seconds.'''
<div class="mw-collapsible">
The player gains an aura upon activation which allows players to dash while using abilities and have overall much lower dash cooldowns. Dashing near an enemy deals '''500''' damage and each successive strike makes the next one deal an additional '''500''' damage up to a cap of '''5000''' damage per dash.
</div>
|[[File:Hyper Evasion.gif|alt=|thumb|Overborne - Soleil, Emperor Of The Stars [NO DEATH, NO WEAPONS, 2:15]]]
|-
|Blessing <br> '''“Only you can save us now.”'''
|'''Creates rings around the user that heal surrounding allies. Any enemy caught within these rings will take damage instead.'''
<div class="mw-collapsible">
The user releases '''20''' pulses in a large area which heals themself for '''50''' health, heals allies for '''.25%''' of their max health, and deals '''200''' damage to enemies.
</div>
|[[File:Blessing.gif|alt=|thumb|Somehow more useless than teleportation]]
|-
|Reversal <br> '''“Lighten the burden of the past.”'''
|'''Creates a marker at the user's position. When the marker is activated, the user will be teleported to its position and have their health set to whatever their health was at the time of the marking.'''
|[[File:Reversal.gif|alt=|thumb|Phoenix from the hit game counter strike]]
|}
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
==Legendary Prowesses (1.36%~)==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!Prowesses
!Description
!Media
|-
|Interdimensional Travel <br> '''“Throughout heaven and Earth, I alone am the honored one.”'''
|'''Sends the user along with surrounding allies and enemies to a pocket dimension for 30 seconds, where the user will recieve a multitude of stat buffs and call allied Kankarras to fight.'''
<div class="mw-collapsible">
Upon use, you and any NPC or other player nearby is teleported to an interstice. You are temporarily immune to damage for a short period of time after usage. In your dimension, you will have increased walkspeed, regeneration rate, and three Kankarras will attack your enemies for you. Kankarras have twice your max health, and deal the same amount of damage that the normal Kankarra enemies deal.
</div>
|[[File:InterdimensionalTravel.gif|alt=|thumb|Chapter 236]]
|-
|Tyrant Mode <br> '''“A war on God himself… Is that what you desire?”'''
|'''The user will undergo a powerful transformation that boosts walkspeed and ability downtime. After initial usage, the user can create bursts of lifestealing dark lightning at their position. This transformation disables health regeneration and consumes an extra life upon death.'''
<div class="mw-collapsible mw-collapsed" style="width:100%">
<div class="mw-collapsible-content">
If used without being at '''50%''' health or lower, it will display the message “Not yet.” and go on a cooldown for '''8''' seconds.
If used under '''50%''' health, a red lightning strikes your position and transforms you, dealing '''6666''' damage to nearby enemies. Any further activations causes red lightning to strike down at the position of your character, causing '''6666''' damage, knockback, and heals '''1000''' health if it lands on an enemy.
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
==== Passive effects: ====
<div class="mw-collapsible-content">
* Cooldowns are '''2x''' faster.
* You gain a slight walkspeed buff.
* Amber’s Trinket is less effective.
* Surrounding enemies take '''50''' damage every second.
* Natural regeneration is disabled.
</div>
|<!--Replace this with the missing media please-->
|}
</div>
== Trivia ==
b63f65c9854759688ae8937e7d3bcaceb3136393
915
914
2024-07-28T21:33:47Z
Tsubolasta,
13
Undo revision [[Special:Diff/914|914]] by [[Special:Contributions/Tsubolasta,|Tsubolasta,]] ([[User talk:Tsubolasta,|talk]])
wikitext
text/x-wiki
<blockquote>
“YAY! Extra abilities!”
</blockquote>
== Description ==
Prowesses are a feature that can be unlocked by defeating various tough enemies. Juggernauts and later chapter bosses will reward the player “Mastery” which once reached 100%, will allow players to roll a random prowess. Prowesses are permanent, and carry over each run. Prowesses have scaled damaging/healing/whatever else that cover '''Chapters 1-8.''' These entries describe such values at their highest.
== Harpocrates ==
[[File:Harpocrates.png|thumb|“We’re gonna take all your jobs, Human.”]]
<blockquote>An advanced AI, cultivated with power that could sustain a city. </blockquote>
You can interact with Harpocrates to peer into your prowess mastery, or interact with your prowess storage, which contains every different prowess you’ve obtained throughout the game. Through it, you can also toggle prowess rolling. (dialogue here)
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Common Prowesses (9.09%~) ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!Prowesses
!Description
!Media
|-
|Soulbound <br> '''“You are lightning, the rain transformed.”'''
|<blockquote>
'''Steals health from a selected enemy overtime for 10 seconds. If no specific enemy is selected, the user will steal health from multiple enemies around them all at once.'''
<div class="mw-collapsible">
'''Selected enemy'''
The user will invoke a particular Twitch streamer’s power and repeatedly strike the same enemy for '''750 damage 20''' times. Each strike heals for '''175''' health.
<br>
'''No selected enemy'''
This strikes nearby enemies for '''5000 damage'''. Heals about a third of your health if an enemy is struck.
</div></blockquote>
|[[File:Soulbound.gif|thumb|(THUNDER) STRIKE!!]]
|-
|Vortex <br> '''“Do you believe in gravity?”'''
|<blockquote>
'''Summons a vortex that pulls enemies in. It blows up after 10 seconds.'''
<div class="mw-collapsible">
Summons a vortex that pulls nearby enemies in, locks them in place and repeatedly deals '''100''' damage '''38''' times before exploding for '''5000''' damage.
</div></blockquote>
|[[File:Vortex1.gif|alt=Vortex in action|thumb|Better than it looks]]
|-
|Overwrite <br> '''“Reality bends to your will.”'''
|<blockquote>
'''Instantly kills any enemy that is around the user's max health or lower, and deals fixed damage to every other enemy. Overwritten enemies are lit on fire.'''
<div class="mw-collapsible">
The player is able to instantly kill any enemy in a large area that has under their relative max health. Otherwise it will deal '''7500''' damage and inflict '''Burn'''.
</div></blockquote>
|<[[File:Overwrite.gif|alt=|thumb|Peak]]
|-
|Absorption <br> '''“Your soul filters all that tries to taint it.”'''
|<blockquote>
'''Converts all damage taken towards the user into health. Absorbed damage will be reflected back onto surrounding enemies after 10 seconds.'''
<div class="mw-collapsible">
The player creates an aura of light around them. Any damage taken is converted to healing and will be added to the amount of damage that a large explosion is created afterwards. The damage of the explosion is the same as the amount of damage you took while the aura was active, with a cap of '''10000''' damage.
</div></blockquote>
|[[File:Absorption.gif|alt=|thumb|No skill needed, the absolute crutch]]
|-
|Teleportation <br> '''“Choose where ever you need to be.”'''
|<blockquote>
'''Teleports the user to where their cursor is. The user deals damage to nearby enemies upon winding up and teleporting.'''
<div class="mw-collapsible">
Teleports to the cursor. Cannot teleport through walls. Teleporting from an enemy deals '''2500''' damage and teleporting onto an enemy deals damage '''5000''' damage.
</div></blockquote>
|[[File:Teleportation.gif|alt=|thumb|Most useful overborne prowess]]
|-
|Acceleration <br> '''“Not a second too late.”'''
|<blockquote>
'''The user will gain a boost in walkspeed, health regeneration, and ability downtime for 10 seconds. Any movement from the user will produce afterimages that deals damage to nearby enemies.'''
<div class="mw-collapsible">
The user becomes budget flash/sonic/any generic speedster and creates a bubble that deals '''2000''' damage to nearby enemies and boost their walkspeed, regen '''1%''' of their health per '''1/2''' second and have '''3x''' faster cooldowns. As the user runs, they create several afterimages that damage nearby enemies for '''500''' damage.
</div></blockquote>
|[[File:Acceleration.gif|alt=|thumb|The Meta.]]
|-
|Hyper Evasion <br> '''“Your reflexes are greater than ever.”'''
|<blockquote>
'''Allows the user to perform damage-stacking dashes in quick succession for 7.5 seconds.'''
<div class="mw-collapsible">
The player gains an aura upon activation which allows players to dash while using abilities and have overall much lower dash cooldowns. Dashing near an enemy deals '''500''' damage and each successive strike makes the next one deal an additional '''500''' damage up to a cap of '''5000''' damage per dash.
</div></blockquote>
|[[File:Hyper Evasion.gif|alt=|thumb|Overborne - Soleil, Emperor Of The Stars [NO DEATH, NO WEAPONS, 2:15]]]
|-
|Blessing <br> '''“Only you can save us now.”'''
|<blockquote>
'''Creates rings around the user that heal surrounding allies. Any enemy caught within these rings will take damage instead.'''
<div class="mw-collapsible">
The user releases '''20''' pulses in a large area which heals themself for '''50''' health, heals allies for '''.25%''' of their max health, and deals '''200''' damage to enemies.
</div></blockquote>
|[[File:Blessing.gif|alt=|thumb|Somehow more useless than teleportation]]
|-
|Reversal <br> '''“Lighten the burden of the past.”'''
|<blockquote>
'''Creates a marker at the user's position. When the marker is activated, the user will be teleported to its position and have their health set to whatever their health was at the time of the marking.'''
</blockquote>
|[[File:Reversal.gif|alt=|thumb|Phoenix from the hit game counter strike]]
|}
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
==Legendary Prowesses (1.36%~)==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!Prowesses
!Description
!Media
|-
|Interdimensional Travel <br> '''“Throughout heaven and Earth, I alone am the honored one.”'''
|<blockquote>
'''Sends the user along with surrounding allies and enemies to a pocket dimension for 30 seconds, where the user will recieve a multitude of stat buffs and call allied Kankarras to fight.'''
<div class="mw-collapsible">
Upon use, you and any NPC or other player nearby is teleported to an interstice. You are temporarily immune to damage for a short period of time after usage. In your dimension, you will have increased walkspeed, regeneration rate, and three Kankarras will attack your enemies for you. Kankarras have twice your max health, and deal the same amount of damage that the normal Kankarra enemies deal.
</div></blockquote>
|[[File:InterdimensionalTravel.gif|alt=|thumb|Chapter 236]]
|-
|Tyrant Mode <br> '''“A war on God himself… Is that what you desire?”'''
|<blockquote>
'''The user will undergo a powerful transformation that boosts walkspeed and ability downtime. After initial usage, the user can create bursts of lifestealing dark lightning at their position. This transformation disables health regeneration and consumes an extra life upon death.'''
<div class="mw-collapsible mw-collapsed" style="width:100%">
<div class="mw-collapsible-content">
If used without being at '''50%''' health or lower, it will display the message “Not yet.” and go on a cooldown for '''8''' seconds.
If used under '''50%''' health, a red lightning strikes your position and transforms you, dealing '''6666''' damage to nearby enemies. Any further activations causes red lightning to strike down at the position of your character, causing '''6666''' damage, knockback, and heals '''1000''' health if it lands on an enemy.
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
==== Passive effects: ====
<div class="mw-collapsible-content">
* Cooldowns are '''2x''' faster.
* You gain a slight walkspeed buff.
* Amber’s Trinket is less effective.
* Surrounding enemies take '''50''' damage every second.
* Natural regeneration is disabled.
</div></blockquote>
|<!--Replace this with the missing media please-->
|}
</div>
== Trivia ==
fd28f75432d871fbd34a48fa89cd26ec4fe91479
File:Celestials.png
6
346
902
2024-07-28T12:57:12Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Magnetar2.png
6
347
903
2024-07-28T12:58:11Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Reversal.gif
6
348
904
2024-07-28T13:12:12Z
Demolisher
18
wikitext
text/x-wiki
Reversal
9bcbe9f08ece2736bee9f8bfd44aa52194a78563
File:Contractor.png
6
349
909
2024-07-28T13:45:24Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Skeledeath
0
285
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849
2024-07-28T23:23:58Z
Omardude8000
7
Blanked the page
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Fluke Nuke
0
350
917
2024-07-29T02:09:15Z
Gabol1
10
Created page with "{{ItemInfobox |image = <gallery> Ezoth.png|Default Ezoth.png|Pretend this is a skin </gallery> |type = Ranged |obtainability = * Crafted at the Blacksmith for 500k cash, Quantum Computer Chip, 150 Arcane Essence, Bazooka * 500,000 Cash |scaling = Chapters 7-8 }} <blockquote> "Oof!" </blockquote> == Description == We have an Orbital Flute incoming. == Passive == The Placeholder Sword grants the user an aura of ambiguity around them. == Abilities == === <b>LMB - Pl..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|Default
Ezoth.png|Pretend this is a skin
</gallery>
|type = Ranged
|obtainability =
* Crafted at the Blacksmith for 500k cash, Quantum Computer Chip, 150 Arcane Essence, Bazooka
* 500,000 Cash
|scaling = Chapters 7-8
}}
<blockquote>
"Oof!"
</blockquote>
== Description ==
We have an Orbital Flute incoming.
== Passive ==
The Placeholder Sword grants the user an aura of ambiguity around them.
== Abilities ==
=== <b>LMB - Placeholder Swings</b> ===
Fire an explosive noob head that deals <b>1000 damage</b> twice in an area. Direct hits makes the first hit deal <b>2000 damage</b>.
=== <b>F - Noobtube</b> ===
Briefly charge up before fire a spread of 3 explosive beams that deal <b>1500 damage</b> each. You can try to land all 3 beams at once for more damage. Each beam spawns in a Noob.
=== <b>G - Orbital flute strike</b> ===
Summon a large missile that flies into the air, and then towards the cursor, creating a massive explosion that deals <b>6000 damage</b> and inflicts <b>Burn</b>.
== Crafting Uses ==
Used to craft the '''Legendary Placeholder Sword.'''
696ce3cee063a54a70d6adc8ab5e7f1c54887f9c
918
917
2024-07-29T02:11:05Z
Gabol1
10
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Ezoth.png|Default
Ezoth.png|Pretend this is a skin
</gallery>
|type = Ranged
|obtainability =
* Crafted at the Blacksmith for 500k cash, Quantum Computer Chip, 150 Arcane Essence, Bazooka
* 500,000 Cash
|scaling = Chapters 7-8
}}
<blockquote>
"Oof!"
</blockquote>
== Description ==
We have an Orbital Flute incoming.
== Passive ==
Non.
== Abilities ==
=== <b>Head launcher</b> ===
Fire an explosive noob head that deals <b>1000 damage</b> twice in an area. Direct hits makes the first hit deal <b>2000 damage</b>.
=== <b>F - Noobtube</b> ===
Briefly charge up before fire a spread of 3 explosive beams that deal <b>1500 damage</b> each. You can try to land all 3 beams at once for more damage. Each beam spawns in a Noob.
=== <b>G - Orbital flute strike</b> ===
Summon a large missile that flies into the air, and then towards the cursor, creating a massive explosion that deals <b>6000 damage</b> and inflicts <b>Burn</b>.
== Crafting Uses ==
Used to craft the '''Banisher.'''
923d56d4b54ff9089063861b68d8e2e3d646a825
File:Glock 17.png
6
351
919
2024-07-29T05:03:41Z
Thousand
11
wikitext
text/x-wiki
it go pew pew
01457a085406032a37e509046cddd0be6fe8edef
Glock 17
0
352
920
2024-07-29T05:06:45Z
Thousand
11
Created page with "{{ItemInfobox |image = <gallery> Glock 17.png|Handgun </gallery> |type = Ranged |obtainability = * 300 Cash }} <blockquote> "FREEZE! YOU ARE UNDER ARREST FOR 8 COUNTS OF ASSAULT!" </blockquote> == Description == This is a civilian level handgun that is able to be purchased by the citizens of Velador that were able to be controlled by The Scourge. Islanders would either have to sneak these in or obey the very, VERY strict gun laws in Velador. == Abilities == === <b..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Glock 17.png|Handgun
</gallery>
|type = Ranged
|obtainability =
* 300 Cash
}}
<blockquote>
"FREEZE! YOU ARE UNDER ARREST FOR 8 COUNTS OF ASSAULT!"
</blockquote>
== Description ==
This is a civilian level handgun that is able to be purchased by the citizens of Velador that were able to be controlled by The Scourge. Islanders would either have to sneak these in or obey the very, VERY strict gun laws in Velador.
== Abilities ==
=== <b>LMB - SUPER OMEGA DEVASTATION CALAMITOUS POWER REVELATION WORLD BREAKER GUNSHOTS</b> ===
The user does the unthinkable and shoots the gun for <b>75 damage</b>. This does not autofire.
2a7704be0110ea588d81327c2b67f616d8a47d62
Prowesses
0
122
921
915
2024-07-29T05:57:01Z
Tsubolasta,
13
wikitext
text/x-wiki
<blockquote>
“YAY! Extra abilities!”
</blockquote>
== Description ==
Prowesses are a feature that can be unlocked by defeating various tough enemies. Juggernauts and later chapter bosses will reward the player “Mastery” which once reached 100%, will allow players to roll a random prowess. Prowesses are permanent, and carry over each run. Prowesses have scaled damaging/healing/whatever else that cover '''Chapters 1-8.''' These entries describe such values at their highest.
== Harpocrates ==
[[File:Harpocrates.png|thumb|“We’re gonna take all your jobs, Human.”]]
<blockquote>An advanced AI, cultivated with power that could sustain a city. </blockquote>
You can interact with Harpocrates to peer into your prowess mastery, or interact with your prowess storage, which contains every different prowess you’ve obtained throughout the game. Through it, you can also toggle prowess rolling. (dialogue here)
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Common Prowesses (9.09%~) ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!Prowesses
!Description
!Media
|-
|Soulbound <br> '''“You are lightning, the rain transformed.”'''
|<blockquote>
'''Steals health from a selected enemy overtime for 10 seconds. If no specific enemy is selected, the user will steal health from multiple enemies around them all at once.'''
<div class="mw-collapsible">
'''Selected enemy'''
The user will invoke a particular Twitch streamer’s power and repeatedly strike the same enemy for '''750 damage 20''' times. Each strike heals for '''175''' health.
<br>
'''No selected enemy'''
This strikes nearby enemies for '''5000 damage'''. Heals about a third of your health if an enemy is struck.
</div></blockquote>
|[[File:Soulbound.gif|thumb|(THUNDER) STRIKE!!]]
|-
|Vortex <br> '''“Do you believe in gravity?”'''
|<blockquote>
'''Summons a vortex that pulls enemies in. It blows up after 10 seconds.'''
<div class="mw-collapsible">
Summons a vortex that pulls nearby enemies in, locks them in place and repeatedly deals '''100''' damage '''38''' times before exploding for '''5000''' damage.
</div></blockquote>
|[[File:Vortex1.gif|alt=Vortex in action|thumb|Better than it looks]]
|-
|Overwrite <br> '''“Reality bends to your will.”'''
|<blockquote>
'''Instantly kills any enemy that is around the user's max health or lower, and deals fixed damage to every other enemy. Overwritten enemies are lit on fire.'''
<div class="mw-collapsible">
The player is able to instantly kill any enemy in a large area that has under their relative max health. Otherwise it will deal '''7500''' damage and inflict '''Burn'''.
</div></blockquote>
|<[[File:Overwrite.gif|alt=|thumb|Peak]]
|-
|Absorption <br> '''“Your soul filters all that tries to taint it.”'''
|<blockquote>
'''Converts all damage taken towards the user into health. Absorbed damage will be reflected back onto surrounding enemies after 10 seconds.'''
<div class="mw-collapsible">
The player creates an aura of light around them. Any damage taken is converted to healing and will be added to the amount of damage that a large explosion is created afterwards. The damage of the explosion is the same as the amount of damage you took while the aura was active, with a cap of '''10000''' damage.
</div></blockquote>
|[[File:Absorption.gif|alt=|thumb|No skill needed, the absolute crutch]]
|-
|Teleportation <br> '''“Choose where ever you need to be.”'''
|<blockquote>
'''Teleports the user to where their cursor is. The user deals damage to nearby enemies upon winding up and teleporting.'''
<div class="mw-collapsible">
Teleports to the cursor. Cannot teleport through walls. Teleporting from an enemy deals '''2500''' damage and teleporting onto an enemy deals damage '''5000''' damage.
</div></blockquote>
|[[File:Teleportation.gif|alt=|thumb|Most useful overborne prowess]]
|-
|Acceleration <br> '''“Not a second too late.”'''
|<blockquote>
'''The user will gain a boost in walkspeed, health regeneration, and ability downtime for 10 seconds. Any movement from the user will produce afterimages that deals damage to nearby enemies.'''
<div class="mw-collapsible">
The user becomes budget flash/sonic/any generic speedster and creates a bubble that deals '''2000''' damage to nearby enemies and boost their walkspeed, regen '''1%''' of their health per '''1/2''' second and have '''3x''' faster cooldowns. As the user runs, they create several afterimages that damage nearby enemies for '''500''' damage.
</div></blockquote>
|[[File:Acceleration.gif|alt=|thumb|The Meta.]]
|-
|Hyper Evasion <br> '''“Your reflexes are greater than ever.”'''
|<blockquote>
'''Allows the user to perform damage-stacking dashes in quick succession for 7.5 seconds.'''
<div class="mw-collapsible">
The player gains an aura upon activation which allows players to dash while using abilities and have overall much lower dash cooldowns. Dashing near an enemy deals '''500''' damage and each successive strike makes the next one deal an additional '''500''' damage up to a cap of '''5000''' damage per dash.
</div></blockquote>
|[[File:Hyper Evasion.gif|alt=|thumb|Overborne - Soleil, Emperor Of The Stars [NO DEATH, NO WEAPONS, 2:15]]]
|-
|Blessing <br> '''“Only you can save us now.”'''
|<blockquote>
'''Creates rings around the user that heal surrounding allies. Any enemy caught within these rings will take damage instead.'''
<div class="mw-collapsible">
The user releases '''20''' pulses in a large area which heals themself for '''50''' health, heals allies for '''.25%''' of their max health, and deals '''200''' damage to enemies.
</div></blockquote>
|[[File:Blessing.gif|alt=|thumb|Somehow more useless than teleportation]]
|-
|Reversal <br> '''“Lighten the burden of the past.”'''
|<blockquote>
'''Creates a marker at the user's position. When the marker is activated, the user will be teleported to its position and have their health set to whatever their health was at the time of the marking.'''
</blockquote>
|[[File:Reversal.gif|alt=|thumb|Phoenix from the hit game counter strike]]
|}
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
==Legendary Prowesses (1.36%~)==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!Prowesses
!Description
!Media
|-
|Interdimensional Travel <br> '''“Throughout heaven and Earth, I alone am the honored one.”'''
|<blockquote>
'''Sends the user along with surrounding allies and enemies to a pocket dimension for 30 seconds, where the user will recieve a multitude of stat buffs and call allied Kankarras to fight.'''
<div class="mw-collapsible">
Upon use, you and any NPC or other player nearby is teleported to an interstice. You are temporarily immune to damage for a short period of time after usage. In your dimension, you will have increased walkspeed, regeneration rate, and three Kankarras will attack your enemies for you. Kankarras have twice your max health, and deal the same amount of damage that the normal Kankarra enemies deal.
</div></blockquote>
|[[File:InterdimensionalTravel.gif|alt=|thumb|Chapter 236]]
|-
|Tyrant Mode <br> '''“A war on God himself… Is that what you desire?”'''
|<blockquote>
'''The user will undergo a powerful transformation that boosts walkspeed and ability downtime. After initial usage, the user can create bursts of lifestealing dark lightning at their position. This transformation disables health regeneration and consumes an extra life upon death.'''
<div class="mw-collapsible mw-collapsed" style="width:100%">
<div class="mw-collapsible-content">
If used without being at '''50%''' health or lower, it will display the message “Not yet.” and go on a cooldown for '''8''' seconds.
If used under '''50%''' health, a red lightning strikes your position and transforms you, dealing '''6666''' damage to nearby enemies. Any further activations causes red lightning to strike down at the position of your character, causing '''6666''' damage, knockback, and heals '''1000''' health if it lands on an enemy.
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
==== Passive effects: ====
<div class="mw-collapsible-content">
* Cooldowns are '''2x''' faster.
* You gain a slight walkspeed buff.
* Amber’s Trinket is less effective.
* Surrounding enemies take '''50''' damage every second.
* Natural regeneration is disabled.
</div></blockquote>
|<!--Replace this with the missing media please-->
|}
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== W.I.P Prowesses ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!prowesses
!description
!media
|-
|Contractor <br> '''“Call upon an unknown god to annihilate your enemies.”'''
|<blockquote> “Call upon an unknown god to annihilate your enemies.” </blockquote>
|[[File:Contractor.png|alt=|thumb|DEEPWOKEN???]]
|}
</div>
== Trivia ==
7f6a6c5274ef114824d5d2aa496f979d85669d0e
922
921
2024-07-29T05:57:44Z
Tsubolasta,
13
wikitext
text/x-wiki
<blockquote>
“YAY! Extra abilities!”
</blockquote>
== Description ==
Prowesses are a feature that can be unlocked by defeating various tough enemies. Juggernauts and later chapter bosses will reward the player “Mastery” which once reached 100%, will allow players to roll a random prowess. Prowesses are permanent, and carry over each run. Prowesses have scaled damaging/healing/whatever else that cover '''Chapters 1-8.''' These entries describe such values at their highest.
== Harpocrates ==
[[File:Harpocrates.png|thumb|“We’re gonna take all your jobs, Human.”]]
<blockquote>An advanced AI, cultivated with power that could sustain a city. </blockquote>
You can interact with Harpocrates to peer into your prowess mastery, or interact with your prowess storage, which contains every different prowess you’ve obtained throughout the game. Through it, you can also toggle prowess rolling. (dialogue here)
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Common Prowesses (9.09%~) ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!Prowesses
!Description
!Media
|-
|Soulbound <br> '''“You are lightning, the rain transformed.”'''
|<blockquote>
'''Steals health from a selected enemy overtime for 10 seconds. If no specific enemy is selected, the user will steal health from multiple enemies around them all at once.'''
<div class="mw-collapsible">
'''Selected enemy'''
The user will invoke a particular Twitch streamer’s power and repeatedly strike the same enemy for '''750 damage 20''' times. Each strike heals for '''175''' health.
<br>
'''No selected enemy'''
This strikes nearby enemies for '''5000 damage'''. Heals about a third of your health if an enemy is struck.
</div></blockquote>
|[[File:Soulbound.gif|thumb|(THUNDER) STRIKE!!]]
|-
|Vortex <br> '''“Do you believe in gravity?”'''
|<blockquote>
'''Summons a vortex that pulls enemies in. It blows up after 10 seconds.'''
<div class="mw-collapsible">
Summons a vortex that pulls nearby enemies in, locks them in place and repeatedly deals '''100''' damage '''38''' times before exploding for '''5000''' damage.
</div></blockquote>
|[[File:Vortex1.gif|alt=Vortex in action|thumb|Better than it looks]]
|-
|Overwrite <br> '''“Reality bends to your will.”'''
|<blockquote>
'''Instantly kills any enemy that is around the user's max health or lower, and deals fixed damage to every other enemy. Overwritten enemies are lit on fire.'''
<div class="mw-collapsible">
The player is able to instantly kill any enemy in a large area that has under their relative max health. Otherwise it will deal '''7500''' damage and inflict '''Burn'''.
</div></blockquote>
|<[[File:Overwrite.gif|alt=|thumb|Peak]]
|-
|Absorption <br> '''“Your soul filters all that tries to taint it.”'''
|<blockquote>
'''Converts all damage taken towards the user into health. Absorbed damage will be reflected back onto surrounding enemies after 10 seconds.'''
<div class="mw-collapsible">
The player creates an aura of light around them. Any damage taken is converted to healing and will be added to the amount of damage that a large explosion is created afterwards. The damage of the explosion is the same as the amount of damage you took while the aura was active, with a cap of '''10000''' damage.
</div></blockquote>
|[[File:Absorption.gif|alt=|thumb|No skill needed, the absolute crutch]]
|-
|Teleportation <br> '''“Choose where ever you need to be.”'''
|<blockquote>
'''Teleports the user to where their cursor is. The user deals damage to nearby enemies upon winding up and teleporting.'''
<div class="mw-collapsible">
Teleports to the cursor. Cannot teleport through walls. Teleporting from an enemy deals '''2500''' damage and teleporting onto an enemy deals damage '''5000''' damage.
</div></blockquote>
|[[File:Teleportation.gif|alt=|thumb|Most useful overborne prowess]]
|-
|Acceleration <br> '''“Not a second too late.”'''
|<blockquote>
'''The user will gain a boost in walkspeed, health regeneration, and ability downtime for 10 seconds. Any movement from the user will produce afterimages that deals damage to nearby enemies.'''
<div class="mw-collapsible">
The user becomes budget flash/sonic/any generic speedster and creates a bubble that deals '''2000''' damage to nearby enemies and boost their walkspeed, regen '''1%''' of their health per '''1/2''' second and have '''3x''' faster cooldowns. As the user runs, they create several afterimages that damage nearby enemies for '''500''' damage.
</div></blockquote>
|[[File:Acceleration.gif|alt=|thumb|The Meta.]]
|-
|Hyper Evasion <br> '''“Your reflexes are greater than ever.”'''
|<blockquote>
'''Allows the user to perform damage-stacking dashes in quick succession for 7.5 seconds.'''
<div class="mw-collapsible">
The player gains an aura upon activation which allows players to dash while using abilities and have overall much lower dash cooldowns. Dashing near an enemy deals '''500''' damage and each successive strike makes the next one deal an additional '''500''' damage up to a cap of '''5000''' damage per dash.
</div></blockquote>
|[[File:Hyper Evasion.gif|alt=|thumb|Overborne - Soleil, Emperor Of The Stars [NO DEATH, NO WEAPONS, 2:15]]]
|-
|Blessing <br> '''“Only you can save us now.”'''
|<blockquote>
'''Creates rings around the user that heal surrounding allies. Any enemy caught within these rings will take damage instead.'''
<div class="mw-collapsible">
The user releases '''20''' pulses in a large area which heals themself for '''50''' health, heals allies for '''.25%''' of their max health, and deals '''200''' damage to enemies.
</div></blockquote>
|[[File:Blessing.gif|alt=|thumb|Somehow more useless than teleportation]]
|-
|Reversal <br> '''“Lighten the burden of the past.”'''
|<blockquote>
'''Creates a marker at the user's position. When the marker is activated, the user will be teleported to its position and have their health set to whatever their health was at the time of the marking.'''
</blockquote>
|[[File:Reversal.gif|alt=|thumb|Phoenix from the hit game counter strike]]
|}
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
==Legendary Prowesses (1.36%~)==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!Prowesses
!Description
!Media
|-
|Interdimensional Travel <br> '''“Throughout heaven and Earth, I alone am the honored one.”'''
|<blockquote>
'''Sends the user along with surrounding allies and enemies to a pocket dimension for 30 seconds, where the user will recieve a multitude of stat buffs and call allied Kankarras to fight.'''
<div class="mw-collapsible">
Upon use, you and any NPC or other player nearby is teleported to an interstice. You are temporarily immune to damage for a short period of time after usage. In your dimension, you will have increased walkspeed, regeneration rate, and three Kankarras will attack your enemies for you. Kankarras have twice your max health, and deal the same amount of damage that the normal Kankarra enemies deal.
</div></blockquote>
|[[File:InterdimensionalTravel.gif|alt=|thumb|Chapter 236]]
|-
|Tyrant Mode <br> '''“A war on God himself… Is that what you desire?”'''
|<blockquote>
'''The user will undergo a powerful transformation that boosts walkspeed and ability downtime. After initial usage, the user can create bursts of lifestealing dark lightning at their position. This transformation disables health regeneration and consumes an extra life upon death.'''
<div class="mw-collapsible mw-collapsed" style="width:100%">
<div class="mw-collapsible-content">
If used without being at '''50%''' health or lower, it will display the message “Not yet.” and go on a cooldown for '''8''' seconds.
If used under '''50%''' health, a red lightning strikes your position and transforms you, dealing '''6666''' damage to nearby enemies. Any further activations causes red lightning to strike down at the position of your character, causing '''6666''' damage, knockback, and heals '''1000''' health if it lands on an enemy.
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
==== Passive effects: ====
<div class="mw-collapsible-content">
* Cooldowns are '''2x''' faster.
* You gain a slight walkspeed buff.
* Amber’s Trinket is less effective.
* Surrounding enemies take '''50''' damage every second.
* Natural regeneration is disabled.
</div></blockquote>
|<!--Replace this with the missing media please-->
|}
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== W.I.P Prowesses ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!Prowesses
!Description
!Media
|-
|Contractor <br> '''“Call upon an unknown god to annihilate your enemies.”'''
|<blockquote> “Call upon an unknown god to annihilate your enemies.” </blockquote>
|[[File:Contractor.png|alt=|thumb|DEEPWOKEN???]]
|}
</div>
== Trivia ==
4a0ace3c48541887a52e906366d06b92504313a7
923
922
2024-07-29T06:08:01Z
Tsubolasta,
13
wikitext
text/x-wiki
<blockquote>
“YAY! Extra abilities!”
</blockquote>
== Description ==
Prowesses are a feature that can be unlocked by defeating various tough enemies. Juggernauts and later chapter bosses will reward the player “Mastery” which once reached 100%, will allow players to roll a random prowess. Prowesses are permanent, and carry over each run. Prowesses have scaled damaging/healing/whatever else that cover '''Chapters 1-8.''' These entries describe such values at their highest.
== Harpocrates ==
[[File:Harpocrates.png|thumb|“We’re gonna take all your jobs, Human.”]]
<blockquote>An advanced AI, cultivated with power that could sustain a city. </blockquote>
You can interact with Harpocrates to peer into your prowess mastery, or interact with your prowess storage, which contains every different prowess you’ve obtained throughout the game. Through it, you can also toggle prowess rolling. (dialogue here)
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Common Prowesses (9.09%~) ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!Prowesses
!Description
!Media
|-
|Soulbound <br> '''“You are lightning, the rain transformed.”'''
|<blockquote>
'''Steals health from a selected enemy overtime for 10 seconds. If no specific enemy is selected, the user will steal health from multiple enemies around them all at once.'''
<div class="mw-collapsible">
'''Selected enemy'''
The user will invoke a particular Twitch streamer’s power and repeatedly strike the same enemy for '''750 damage 20''' times. Each strike heals for '''175''' health.
<br>
'''No selected enemy'''
This strikes nearby enemies for '''5000 damage'''. Heals about a third of your health if an enemy is struck.
</div></blockquote>
|[[File:Soulbound.gif|thumb|(THUNDER) STRIKE!!]]
|-
|Vortex <br> '''“Do you believe in gravity?”'''
|<blockquote>
'''Summons a vortex that pulls enemies in. It blows up after 10 seconds.'''
<div class="mw-collapsible">
Summons a vortex that pulls nearby enemies in, locks them in place and repeatedly deals '''100''' damage '''38''' times before exploding for '''5000''' damage.
</div></blockquote>
|[[File:Vortex1.gif|alt=Vortex in action|thumb|Better than it looks]]
|-
|Overwrite <br> '''“Reality bends to your will.”'''
|<blockquote>
'''Instantly kills any enemy that is around the user's max health or lower, and deals fixed damage to every other enemy. Overwritten enemies are lit on fire.'''
<div class="mw-collapsible">
The player is able to instantly kill any enemy in a large area that has under their relative max health. Otherwise it will deal '''7500''' damage and inflict '''Burn'''.
</div></blockquote>
|[[File:Overwrite.gif|alt=|thumb|Peak]]
|-
|Absorption <br> '''“Your soul filters all that tries to taint it.”'''
|<blockquote>
'''Converts all damage taken towards the user into health. Absorbed damage will be reflected back onto surrounding enemies after 10 seconds.'''
<div class="mw-collapsible">
The player creates an aura of light around them. Any damage taken is converted to healing and will be added to the amount of damage that a large explosion is created afterwards. The damage of the explosion is the same as the amount of damage you took while the aura was active, with a cap of '''10000''' damage.
</div></blockquote>
|[[File:Absorption.gif|alt=|thumb|No skill needed, the absolute crutch]]
|-
|Teleportation <br> '''“Choose where ever you need to be.”'''
|<blockquote>
'''Teleports the user to where their cursor is. The user deals damage to nearby enemies upon winding up and teleporting.'''
<div class="mw-collapsible">
Teleports to the cursor. Cannot teleport through walls. Teleporting from an enemy deals '''2500''' damage and teleporting onto an enemy deals damage '''5000''' damage.
</div></blockquote>
|[[File:Teleportation.gif|alt=|thumb|Most useful overborne prowess]]
|-
|Acceleration <br> '''“Not a second too late.”'''
|<blockquote>
'''The user will gain a boost in walkspeed, health regeneration, and ability downtime for 10 seconds. Any movement from the user will produce afterimages that deals damage to nearby enemies.'''
<div class="mw-collapsible">
The user becomes budget flash/sonic/any generic speedster and creates a bubble that deals '''2000''' damage to nearby enemies and boost their walkspeed, regen '''1%''' of their health per '''1/2''' second and have '''3x''' faster cooldowns. As the user runs, they create several afterimages that damage nearby enemies for '''500''' damage.
</div></blockquote>
|[[File:Acceleration.gif|alt=|thumb|The Meta.]]
|-
|Hyper Evasion <br> '''“Your reflexes are greater than ever.”'''
|<blockquote>
'''Allows the user to perform damage-stacking dashes in quick succession for 7.5 seconds.'''
<div class="mw-collapsible">
The player gains an aura upon activation which allows players to dash while using abilities and have overall much lower dash cooldowns. Dashing near an enemy deals '''500''' damage and each successive strike makes the next one deal an additional '''500''' damage up to a cap of '''5000''' damage per dash.
</div></blockquote>
|[[File:Hyper Evasion.gif|alt=|thumb|Overborne - Soleil, Emperor Of The Stars [NO DEATH, NO WEAPONS, 2:15]]]
|-
|Blessing <br> '''“Only you can save us now.”'''
|<blockquote>
'''Creates rings around the user that heal surrounding allies. Any enemy caught within these rings will take damage instead.'''
<div class="mw-collapsible">
The user releases '''20''' pulses in a large area which heals themself for '''50''' health, heals allies for '''.25%''' of their max health, and deals '''200''' damage to enemies.
</div></blockquote>
|[[File:Blessing.gif|alt=|thumb|Somehow more useless than teleportation]]
|-
|Reversal <br> '''“Lighten the burden of the past.”'''
|<blockquote>
'''Creates a marker at the user's position. When the marker is activated, the user will be teleported to its position and have their health set to whatever their health was at the time of the marking.'''
</blockquote>
|[[File:Reversal.gif|alt=|thumb|Phoenix from the hit game counter strike]]
|}
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
==Legendary Prowesses (1.36%~)==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!Prowesses
!Description
!Media
|-
|Interdimensional Travel <br> '''“Throughout heaven and Earth, I alone am the honored one.”'''
|<blockquote>
'''Sends the user along with surrounding allies and enemies to a pocket dimension for 30 seconds, where the user will recieve a multitude of stat buffs and call allied Kankarras to fight.'''
<div class="mw-collapsible">
Upon use, you and any NPC or other player nearby is teleported to an interstice. You are temporarily immune to damage for a short period of time after usage. In your dimension, you will have increased walkspeed, regeneration rate, and three Kankarras will attack your enemies for you. Kankarras have twice your max health, and deal the same amount of damage that the normal Kankarra enemies deal.
</div></blockquote>
|[[File:InterdimensionalTravel.gif|alt=|thumb|Chapter 236]]
|-
|Tyrant Mode <br> '''“A war on God himself… Is that what you desire?”'''
|<blockquote>
'''The user will undergo a powerful transformation that boosts walkspeed and ability downtime. After initial usage, the user can create bursts of lifestealing dark lightning at their position. This transformation disables health regeneration and consumes an extra life upon death.'''
<div class="mw-collapsible mw-collapsed" style="width:100%">
<div class="mw-collapsible-content">
If used without being at '''50%''' health or lower, it will display the message “Not yet.” and go on a cooldown for '''8''' seconds.
If used under '''50%''' health, a red lightning strikes your position and transforms you, dealing '''6666''' damage to nearby enemies. Any further activations causes red lightning to strike down at the position of your character, causing '''6666''' damage, knockback, and heals '''1000''' health if it lands on an enemy.
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
==== Passive effects: ====
<div class="mw-collapsible-content">
* Cooldowns are '''2x''' faster.
* You gain a slight walkspeed buff.
* Amber’s Trinket is less effective.
* Surrounding enemies take '''50''' damage every second.
* Natural regeneration is disabled.
</div></blockquote>
|<!--Replace this with the missing media please-->
|}
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== W.I.P Prowesses ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!Prowesses
!Description
!Media
|-
|Contractor <br> '''“Call upon an unknown god to annihilate your enemies.”'''
|<blockquote> “Call upon an unknown god to annihilate your enemies.” </blockquote>
|[[File:Contractor.png|alt=|thumb|DEEPWOKEN???]]
|}
</div>
== Trivia ==
04579af3b6e6dffaec376edc1abb10096b6a3a59
924
923
2024-07-29T06:15:10Z
Tsubolasta,
13
wikitext
text/x-wiki
<blockquote>
“YAY! Extra abilities!”
</blockquote>
== Description ==
Prowesses are a feature that can be unlocked by defeating various tough enemies. Juggernauts and later chapter bosses will reward the player “Mastery” which once reached 100%, will allow players to roll a random prowess. Prowesses are permanent, and carry over each run. Prowesses have scaled damaging/healing/whatever else that cover '''Chapters 1-8.''' These entries describe such values at their highest.
== Harpocrates ==
[[File:Harpocrates.png|thumb|“We’re gonna take all your jobs, Human.”]]
<blockquote>An advanced AI, cultivated with power that could sustain a city. </blockquote>
You can interact with Harpocrates to peer into your prowess mastery, or interact with your prowess storage, which contains every different prowess you’ve obtained throughout the game. Through it, you can also toggle prowess rolling. (dialogue here)
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Common Prowesses (9.09%~) ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!Prowesses
!Description
!Media
|-
|Soulbound <br> '''“You are lightning, the rain transformed.”'''
|<blockquote>
'''Steals health from a selected enemy overtime for 10 seconds. If no specific enemy is selected, the user will steal health from multiple enemies around them all at once.'''
<div class="mw-collapsible">
'''Selected enemy'''
The user will invoke a particular Twitch streamer’s power and repeatedly strike the same enemy for '''750 damage 20''' times. Each strike heals for '''175''' health.
<br>
'''No selected enemy'''
This strikes nearby enemies for '''5000 damage'''. Heals about a third of your health if an enemy is struck.
</div></blockquote>
|[[File:Soulbound.gif|thumb|(THUNDER) STRIKE!!]]
|-
|Vortex <br> '''“Do you believe in gravity?”'''
|<blockquote>
'''Summons a vortex that pulls enemies in. It blows up after 10 seconds.'''
<div class="mw-collapsible">
Summons a vortex that pulls nearby enemies in, locks them in place and repeatedly deals '''100''' damage '''38''' times before exploding for '''5000''' damage.
</div></blockquote>
|[[File:Vortex1.gif|alt=Vortex in action|thumb|Better than it looks]]
|-
|Overwrite <br> '''“Reality bends to your will.”'''
|<blockquote>
'''Instantly kills any enemy that is around the user's max health or lower, and deals fixed damage to every other enemy. Overwritten enemies are lit on fire.'''
<div class="mw-collapsible">
The player is able to instantly kill any enemy in a large area that has under their relative max health. Otherwise it will deal '''7500''' damage and inflict '''Burn'''.
</div></blockquote>
|[[File:Overwrite.gif|alt=|thumb|Peak]]
|-
|Absorption <br> '''“Your soul filters all that tries to taint it.”'''
|<blockquote>
'''Converts all damage taken towards the user into health. Absorbed damage will be reflected back onto surrounding enemies after 10 seconds.'''
<div class="mw-collapsible">
The player creates an aura of light around them. Any damage taken is converted to healing and will be added to the amount of damage that a large explosion is created afterwards. The damage of the explosion is the same as the amount of damage you took while the aura was active, with a cap of '''10000''' damage.
</div></blockquote>
|[[File:Absorption.gif|alt=|thumb|No skill needed, the absolute crutch]]
|-
|Teleportation <br> '''“Choose where ever you need to be.”'''
|<blockquote>
'''Teleports the user to where their cursor is. The user deals damage to nearby enemies upon winding up and teleporting.'''
<div class="mw-collapsible">
Teleports to the cursor. Cannot teleport through walls. Teleporting from an enemy deals '''2500''' damage and teleporting onto an enemy deals damage '''5000''' damage.
</div></blockquote>
|[[File:Teleportation.gif|alt=|thumb|Most useful overborne prowess]]
|-
|Acceleration <br> '''“Not a second too late.”'''
|<blockquote>
'''The user will gain a boost in walkspeed, health regeneration, and ability downtime for 10 seconds. Any movement from the user will produce afterimages that deals damage to nearby enemies.'''
<div class="mw-collapsible">
The user becomes budget flash/sonic/any generic speedster and creates a bubble that deals '''2000''' damage to nearby enemies and boost their walkspeed, regen '''1%''' of their health per '''1/2''' second and have '''3x''' faster cooldowns. As the user runs, they create several afterimages that damage nearby enemies for '''500''' damage.
</div></blockquote>
|[[File:Acceleration.gif|alt=|thumb|The Meta.]]
|-
|Hyper Evasion <br> '''“Your reflexes are greater than ever.”'''
|<blockquote>
'''Allows the user to perform damage-stacking dashes in quick succession for 7.5 seconds.'''
<div class="mw-collapsible">
The player gains an aura upon activation which allows players to dash while using abilities and have overall much lower dash cooldowns. Dashing near an enemy deals '''500''' damage and each successive strike makes the next one deal an additional '''500''' damage up to a cap of '''5000''' damage per dash.
</div></blockquote>
|[[File:Hyper Evasion.gif|alt=|thumb|Overborne - Soleil, Emperor Of The Stars [NO DEATH, NO WEAPONS, 2:15]]]
|-
|Blessing <br> '''“Only you can save us now.”'''
|<blockquote>
'''Creates rings around the user that heal surrounding allies. Any enemy caught within these rings will take damage instead.'''
<div class="mw-collapsible">
The user releases '''20''' pulses in a large area which heals themself for '''50''' health, heals allies for '''.25%''' of their max health, and deals '''200''' damage to enemies.
</div></blockquote>
|[[File:Blessing.gif|alt=|thumb|Somehow more useless than teleportation]]
|-
|Reversal <br> '''“Lighten the burden of the past.”'''
|<blockquote>
'''Creates a marker at the user's position. When the marker is activated, the user will be teleported to its position and have their health set to whatever their health was at the time of the marking.'''
</blockquote>
|[[File:Reversal.gif|alt=|thumb|Phoenix from the hit game counter strike]]
|}
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
==Legendary Prowesses (1.36%~)==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!Prowesses
!Description
!Media
|-
|Interdimensional Travel <br> '''“Throughout heaven and Earth, I alone am the honored one.”'''
|<blockquote>
'''Sends the user along with surrounding allies and enemies to a pocket dimension for 30 seconds, where the user will recieve a multitude of stat buffs and call allied Kankarras to fight.'''
<div class="mw-collapsible">
Upon use, you and any NPC or other player nearby is teleported to an interstice. You are temporarily immune to damage for a short period of time after usage. In your dimension, you will have increased walkspeed, regeneration rate, and three Kankarras will attack your enemies for you. Kankarras have twice your max health, and deal the same amount of damage that the normal Kankarra enemies deal.
</div></blockquote>
|[[File:InterdimensionalTravel.gif|alt=|thumb|Chapter 236]]
|-
|Tyrant Mode <br> '''“A war on God himself… Is that what you desire?”'''
|<blockquote>
'''The user will undergo a powerful transformation that boosts walkspeed and ability downtime. After initial usage, the user can create bursts of lifestealing dark lightning at their position. This transformation disables health regeneration and consumes an extra life upon death.'''
<div class="mw-collapsible mw-collapsed" style="width:100%">
<div class="mw-collapsible-content">
If used without being at '''50%''' health or lower, it will display the message “Not yet.” and go on a cooldown for '''8''' seconds.
If used under '''50%''' health, a red lightning strikes your position and transforms you, dealing '''6666''' damage to nearby enemies. Any further activations causes red lightning to strike down at the position of your character, causing '''6666''' damage, knockback, and heals '''1000''' health if it lands on an enemy.
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
''' Passive effects: '''
<div class="mw-collapsible-content">
* Cooldowns are '''2x''' faster.
* You gain a slight walkspeed buff.
* Amber’s Trinket is less effective.
* Surrounding enemies take '''50''' damage every second.
* Natural regeneration is disabled.
</div></blockquote>
|<!--Replace this with the missing media please-->
|}
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== W.I.P Prowesses ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!Prowesses
!Description
!Media
|-
|Contractor <br> '''“Call upon an unknown god to annihilate your enemies.”'''
|<blockquote> “Call upon an unknown god to annihilate your enemies.” </blockquote>
|[[File:Contractor.png|alt=|thumb|DEEPWOKEN???]]
|}
</div>
== Trivia ==
a8c3b3789834f5021694793c5175825bc0bf7d7a
925
924
2024-07-29T19:16:25Z
Tsubolasta,
13
wikitext
text/x-wiki
<blockquote>
“YAY! Extra abilities!”
</blockquote>
== Description ==
Prowesses are a feature that can be unlocked by defeating various tough enemies. Juggernauts and later chapter bosses will reward the player “Mastery” which once reached 100%, will allow players to roll a random prowess. Prowesses are permanent, and carry over each run. Prowesses have scaled damaging/healing/whatever else that cover '''Chapters 1-8.''' These entries describe such values at their highest.
== Harpocrates ==
[[File:Harpocrates.png|thumb|“We’re gonna take all your jobs, Human.”]]
<blockquote>An advanced AI, cultivated with power that could sustain a city. </blockquote>
You can interact with Harpocrates to peer into your prowess mastery, or interact with your prowess storage, which contains every different prowess you’ve obtained throughout the game. Through it, you can also toggle prowess rolling. (dialogue here)
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Common Prowesses (9.09%~) ==
{{tabber
|tab1 = Skills
|text1 = Handiness, Fighting, Crafting
|tab2 = Stats
|text2 = 100 HP, 20 MP
|tab3 = Bio
|text3 = Lorem ipsum dolor sit amet.
|}
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!Prowesses
!Description
!Media
|-
|Soulbound <br> '''“You are lightning, the rain transformed.”'''
|<blockquote>
'''Steals health from a selected enemy overtime for 10 seconds. If no specific enemy is selected, the user will steal health from multiple enemies around them all at once.'''
<div class="mw-collapsible">
'''Selected enemy'''
The user will invoke a particular Twitch streamer’s power and repeatedly strike the same enemy for '''750 damage 20''' times. Each strike heals for '''175''' health.
<br>
'''No selected enemy'''
This strikes nearby enemies for '''5000 damage'''. Heals about a third of your health if an enemy is struck.
</div></blockquote>
|[[File:Soulbound.gif|thumb|(THUNDER) STRIKE!!]]
|-
|Vortex <br> '''“Do you believe in gravity?”'''
|<blockquote>
'''Summons a vortex that pulls enemies in. It blows up after 10 seconds.'''
<div class="mw-collapsible">
Summons a vortex that pulls nearby enemies in, locks them in place and repeatedly deals '''100''' damage '''38''' times before exploding for '''5000''' damage.
</div></blockquote>
|[[File:Vortex1.gif|alt=Vortex in action|thumb|Better than it looks]]
|-
|Overwrite <br> '''“Reality bends to your will.”'''
|<blockquote>
'''Instantly kills any enemy that is around the user's max health or lower, and deals fixed damage to every other enemy. Overwritten enemies are lit on fire.'''
<div class="mw-collapsible">
The player is able to instantly kill any enemy in a large area that has under their relative max health. Otherwise it will deal '''7500''' damage and inflict '''Burn'''.
</div></blockquote>
|[[File:Overwrite.gif|alt=|thumb|Peak]]
|-
|Absorption <br> '''“Your soul filters all that tries to taint it.”'''
|<blockquote>
'''Converts all damage taken towards the user into health. Absorbed damage will be reflected back onto surrounding enemies after 10 seconds.'''
<div class="mw-collapsible">
The player creates an aura of light around them. Any damage taken is converted to healing and will be added to the amount of damage that a large explosion is created afterwards. The damage of the explosion is the same as the amount of damage you took while the aura was active, with a cap of '''10000''' damage.
</div></blockquote>
|[[File:Absorption.gif|alt=|thumb|No skill needed, the absolute crutch]]
|-
|Teleportation <br> '''“Choose where ever you need to be.”'''
|<blockquote>
'''Teleports the user to where their cursor is. The user deals damage to nearby enemies upon winding up and teleporting.'''
<div class="mw-collapsible">
Teleports to the cursor. Cannot teleport through walls. Teleporting from an enemy deals '''2500''' damage and teleporting onto an enemy deals damage '''5000''' damage.
</div></blockquote>
|[[File:Teleportation.gif|alt=|thumb|Most useful overborne prowess]]
|-
|Acceleration <br> '''“Not a second too late.”'''
|<blockquote>
'''The user will gain a boost in walkspeed, health regeneration, and ability downtime for 10 seconds. Any movement from the user will produce afterimages that deals damage to nearby enemies.'''
<div class="mw-collapsible">
The user becomes budget flash/sonic/any generic speedster and creates a bubble that deals '''2000''' damage to nearby enemies and boost their walkspeed, regen '''1%''' of their health per '''1/2''' second and have '''3x''' faster cooldowns. As the user runs, they create several afterimages that damage nearby enemies for '''500''' damage.
</div></blockquote>
|[[File:Acceleration.gif|alt=|thumb|The Meta.]]
|-
|Hyper Evasion <br> '''“Your reflexes are greater than ever.”'''
|<blockquote>
'''Allows the user to perform damage-stacking dashes in quick succession for 7.5 seconds.'''
<div class="mw-collapsible">
The player gains an aura upon activation which allows players to dash while using abilities and have overall much lower dash cooldowns. Dashing near an enemy deals '''500''' damage and each successive strike makes the next one deal an additional '''500''' damage up to a cap of '''5000''' damage per dash.
</div></blockquote>
|[[File:Hyper Evasion.gif|alt=|thumb|Overborne - Soleil, Emperor Of The Stars [NO DEATH, NO WEAPONS, 2:15]]]
|-
|Blessing <br> '''“Only you can save us now.”'''
|<blockquote>
'''Creates rings around the user that heal surrounding allies. Any enemy caught within these rings will take damage instead.'''
<div class="mw-collapsible">
The user releases '''20''' pulses in a large area which heals themself for '''50''' health, heals allies for '''.25%''' of their max health, and deals '''200''' damage to enemies.
</div></blockquote>
|[[File:Blessing.gif|alt=|thumb|Somehow more useless than teleportation]]
|-
|Reversal <br> '''“Lighten the burden of the past.”'''
|<blockquote>
'''Creates a marker at the user's position. When the marker is activated, the user will be teleported to its position and have their health set to whatever their health was at the time of the marking.'''
</blockquote>
|[[File:Reversal.gif|alt=|thumb|Phoenix from the hit game counter strike]]
|}
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
==Legendary Prowesses (1.36%~)==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!Prowesses
!Description
!Media
|-
|Interdimensional Travel <br> '''“Throughout heaven and Earth, I alone am the honored one.”'''
|<blockquote>
'''Sends the user along with surrounding allies and enemies to a pocket dimension for 30 seconds, where the user will recieve a multitude of stat buffs and call allied Kankarras to fight.'''
<div class="mw-collapsible">
Upon use, you and any NPC or other player nearby is teleported to an interstice. You are temporarily immune to damage for a short period of time after usage. In your dimension, you will have increased walkspeed, regeneration rate, and three Kankarras will attack your enemies for you. Kankarras have twice your max health, and deal the same amount of damage that the normal Kankarra enemies deal.
</div></blockquote>
|[[File:InterdimensionalTravel.gif|alt=|thumb|Chapter 236]]
|-
|Tyrant Mode <br> '''“A war on God himself… Is that what you desire?”'''
|<blockquote>
'''The user will undergo a powerful transformation that boosts walkspeed and ability downtime. After initial usage, the user can create bursts of lifestealing dark lightning at their position. This transformation disables health regeneration and consumes an extra life upon death.'''
<div class="mw-collapsible mw-collapsed" style="width:100%">
<div class="mw-collapsible-content">
If used without being at '''50%''' health or lower, it will display the message “Not yet.” and go on a cooldown for '''8''' seconds.
If used under '''50%''' health, a red lightning strikes your position and transforms you, dealing '''6666''' damage to nearby enemies. Any further activations causes red lightning to strike down at the position of your character, causing '''6666''' damage, knockback, and heals '''1000''' health if it lands on an enemy.
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
''' Passive effects: '''
<div class="mw-collapsible-content">
* Cooldowns are '''2x''' faster.
* You gain a slight walkspeed buff.
* Amber’s Trinket is less effective.
* Surrounding enemies take '''50''' damage every second.
* Natural regeneration is disabled.
</div>
|<!--Replace this with the missing media please-->
|}
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== W.I.P Prowesses ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!Prowesses
!Description
!Media
|-
|Contractor <br> '''“Call upon an unknown god to annihilate your enemies.”'''
|<blockquote> “Call upon an unknown god to annihilate your enemies.” </blockquote>
|[[File:Contractor.png|alt=|thumb|DEEPWOKEN???]]
|}
</div>
== Trivia ==
fa12092c248700cfb017706393afa2e3a86d14c1
926
925
2024-07-29T19:16:52Z
Tsubolasta,
13
wikitext
text/x-wiki
<blockquote>
“YAY! Extra abilities!”
</blockquote>
== Description ==
Prowesses are a feature that can be unlocked by defeating various tough enemies. Juggernauts and later chapter bosses will reward the player “Mastery” which once reached 100%, will allow players to roll a random prowess. Prowesses are permanent, and carry over each run. Prowesses have scaled damaging/healing/whatever else that cover '''Chapters 1-8.''' These entries describe such values at their highest.
== Harpocrates ==
[[File:Harpocrates.png|thumb|“We’re gonna take all your jobs, Human.”]]
<blockquote>An advanced AI, cultivated with power that could sustain a city. </blockquote>
You can interact with Harpocrates to peer into your prowess mastery, or interact with your prowess storage, which contains every different prowess you’ve obtained throughout the game. Through it, you can also toggle prowess rolling. (dialogue here)
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Common Prowesses (9.09%~) ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!Prowesses
!Description
!Media
|-
|Soulbound <br> '''“You are lightning, the rain transformed.”'''
|<blockquote>
'''Steals health from a selected enemy overtime for 10 seconds. If no specific enemy is selected, the user will steal health from multiple enemies around them all at once.'''
<div class="mw-collapsible">
'''Selected enemy'''
The user will invoke a particular Twitch streamer’s power and repeatedly strike the same enemy for '''750 damage 20''' times. Each strike heals for '''175''' health.
<br>
'''No selected enemy'''
This strikes nearby enemies for '''5000 damage'''. Heals about a third of your health if an enemy is struck.
</div></blockquote>
|[[File:Soulbound.gif|thumb|(THUNDER) STRIKE!!]]
|-
|Vortex <br> '''“Do you believe in gravity?”'''
|<blockquote>
'''Summons a vortex that pulls enemies in. It blows up after 10 seconds.'''
<div class="mw-collapsible">
Summons a vortex that pulls nearby enemies in, locks them in place and repeatedly deals '''100''' damage '''38''' times before exploding for '''5000''' damage.
</div></blockquote>
|[[File:Vortex1.gif|alt=Vortex in action|thumb|Better than it looks]]
|-
|Overwrite <br> '''“Reality bends to your will.”'''
|<blockquote>
'''Instantly kills any enemy that is around the user's max health or lower, and deals fixed damage to every other enemy. Overwritten enemies are lit on fire.'''
<div class="mw-collapsible">
The player is able to instantly kill any enemy in a large area that has under their relative max health. Otherwise it will deal '''7500''' damage and inflict '''Burn'''.
</div></blockquote>
|[[File:Overwrite.gif|alt=|thumb|Peak]]
|-
|Absorption <br> '''“Your soul filters all that tries to taint it.”'''
|<blockquote>
'''Converts all damage taken towards the user into health. Absorbed damage will be reflected back onto surrounding enemies after 10 seconds.'''
<div class="mw-collapsible">
The player creates an aura of light around them. Any damage taken is converted to healing and will be added to the amount of damage that a large explosion is created afterwards. The damage of the explosion is the same as the amount of damage you took while the aura was active, with a cap of '''10000''' damage.
</div></blockquote>
|[[File:Absorption.gif|alt=|thumb|No skill needed, the absolute crutch]]
|-
|Teleportation <br> '''“Choose where ever you need to be.”'''
|<blockquote>
'''Teleports the user to where their cursor is. The user deals damage to nearby enemies upon winding up and teleporting.'''
<div class="mw-collapsible">
Teleports to the cursor. Cannot teleport through walls. Teleporting from an enemy deals '''2500''' damage and teleporting onto an enemy deals damage '''5000''' damage.
</div></blockquote>
|[[File:Teleportation.gif|alt=|thumb|Most useful overborne prowess]]
|-
|Acceleration <br> '''“Not a second too late.”'''
|<blockquote>
'''The user will gain a boost in walkspeed, health regeneration, and ability downtime for 10 seconds. Any movement from the user will produce afterimages that deals damage to nearby enemies.'''
<div class="mw-collapsible">
The user becomes budget flash/sonic/any generic speedster and creates a bubble that deals '''2000''' damage to nearby enemies and boost their walkspeed, regen '''1%''' of their health per '''1/2''' second and have '''3x''' faster cooldowns. As the user runs, they create several afterimages that damage nearby enemies for '''500''' damage.
</div></blockquote>
|[[File:Acceleration.gif|alt=|thumb|The Meta.]]
|-
|Hyper Evasion <br> '''“Your reflexes are greater than ever.”'''
|<blockquote>
'''Allows the user to perform damage-stacking dashes in quick succession for 7.5 seconds.'''
<div class="mw-collapsible">
The player gains an aura upon activation which allows players to dash while using abilities and have overall much lower dash cooldowns. Dashing near an enemy deals '''500''' damage and each successive strike makes the next one deal an additional '''500''' damage up to a cap of '''5000''' damage per dash.
</div></blockquote>
|[[File:Hyper Evasion.gif|alt=|thumb|Overborne - Soleil, Emperor Of The Stars [NO DEATH, NO WEAPONS, 2:15]]]
|-
|Blessing <br> '''“Only you can save us now.”'''
|<blockquote>
'''Creates rings around the user that heal surrounding allies. Any enemy caught within these rings will take damage instead.'''
<div class="mw-collapsible">
The user releases '''20''' pulses in a large area which heals themself for '''50''' health, heals allies for '''.25%''' of their max health, and deals '''200''' damage to enemies.
</div></blockquote>
|[[File:Blessing.gif|alt=|thumb|Somehow more useless than teleportation]]
|-
|Reversal <br> '''“Lighten the burden of the past.”'''
|<blockquote>
'''Creates a marker at the user's position. When the marker is activated, the user will be teleported to its position and have their health set to whatever their health was at the time of the marking.'''
</blockquote>
|[[File:Reversal.gif|alt=|thumb|Phoenix from the hit game counter strike]]
|}
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
==Legendary Prowesses (1.36%~)==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!Prowesses
!Description
!Media
|-
|Interdimensional Travel <br> '''“Throughout heaven and Earth, I alone am the honored one.”'''
|<blockquote>
'''Sends the user along with surrounding allies and enemies to a pocket dimension for 30 seconds, where the user will recieve a multitude of stat buffs and call allied Kankarras to fight.'''
<div class="mw-collapsible">
Upon use, you and any NPC or other player nearby is teleported to an interstice. You are temporarily immune to damage for a short period of time after usage. In your dimension, you will have increased walkspeed, regeneration rate, and three Kankarras will attack your enemies for you. Kankarras have twice your max health, and deal the same amount of damage that the normal Kankarra enemies deal.
</div></blockquote>
|[[File:InterdimensionalTravel.gif|alt=|thumb|Chapter 236]]
|-
|Tyrant Mode <br> '''“A war on God himself… Is that what you desire?”'''
|<blockquote>
'''The user will undergo a powerful transformation that boosts walkspeed and ability downtime. After initial usage, the user can create bursts of lifestealing dark lightning at their position. This transformation disables health regeneration and consumes an extra life upon death.'''
<div class="mw-collapsible mw-collapsed" style="width:100%">
<div class="mw-collapsible-content">
If used without being at '''50%''' health or lower, it will display the message “Not yet.” and go on a cooldown for '''8''' seconds.
If used under '''50%''' health, a red lightning strikes your position and transforms you, dealing '''6666''' damage to nearby enemies. Any further activations causes red lightning to strike down at the position of your character, causing '''6666''' damage, knockback, and heals '''1000''' health if it lands on an enemy.
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
''' Passive effects: '''
<div class="mw-collapsible-content">
* Cooldowns are '''2x''' faster.
* You gain a slight walkspeed buff.
* Amber’s Trinket is less effective.
* Surrounding enemies take '''50''' damage every second.
* Natural regeneration is disabled.
</div>
|<!--Replace this with the missing media please-->
|}
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== W.I.P Prowesses ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!Prowesses
!Description
!Media
|-
|Contractor <br> '''“Call upon an unknown god to annihilate your enemies.”'''
|<blockquote> “Call upon an unknown god to annihilate your enemies.” </blockquote>
|[[File:Contractor.png|alt=|thumb|DEEPWOKEN???]]
|}
</div>
== Trivia ==
b35f06472d64af3ac81272de204a4ce56999e1af
941
926
2024-07-30T20:24:21Z
Tsubolasta,
13
wikitext
text/x-wiki
<blockquote>
“YAY! Extra abilities!”
</blockquote>
== Description ==
Prowesses are a feature that can be unlocked by defeating various tough enemies. Juggernauts and later chapter bosses will reward the player “Mastery” which once reached 100%, will allow players to roll a random prowess. Prowesses are permanent, and carry over each run. Prowesses have scaled damaging/healing/whatever else that cover '''Chapters 1-8.''' These entries describe such values at their highest.
== Harpocrates ==
[[File:Harpocrates.png|thumb|“We’re gonna take all your jobs, Human.”]]
<blockquote>An advanced AI, cultivated with power that could sustain a city. </blockquote>
You can interact with Harpocrates to peer into your prowess mastery, or interact with your prowess storage, which contains every different prowess you’ve obtained throughout the game. Through it, you can also toggle prowess rolling. (dialogue here)
<br> <br> <br> <br> <br> <br>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Common Prowesses (9.09%~) ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!Prowesses
!Description
!Media
|-
|Soulbound <br> '''“You are lightning, the rain transformed.”'''
|<blockquote>
'''Steals health from a selected enemy overtime for 10 seconds. If no specific enemy is selected, the user will steal health from multiple enemies around them all at once.'''
<div class="mw-collapsible">
'''Selected enemy'''
The user will invoke a particular Twitch streamer’s power and repeatedly strike the same enemy for '''750 damage 20''' times. Each strike heals for '''175''' health.
<br>
'''No selected enemy'''
This strikes nearby enemies for '''5000 damage'''. Heals about a third of your health if an enemy is struck.
</div></blockquote>
|[[File:Soulbound.gif|thumb|(THUNDER) STRIKE!!]]
|-
|Vortex <br> '''“Do you believe in gravity?”'''
|<blockquote>
'''Summons a vortex that pulls enemies in. It blows up after 10 seconds.'''
<div class="mw-collapsible">
Summons a vortex that pulls nearby enemies in, locks them in place and repeatedly deals '''100''' damage '''38''' times before exploding for '''5000''' damage.
</div></blockquote>
|[[File:Vortex1.gif|alt=Vortex in action|thumb|Better than it looks]]
|-
|Overwrite <br> '''“Reality bends to your will.”'''
|<blockquote>
'''Instantly kills any enemy that is around the user's max health or lower, and deals fixed damage to every other enemy. Overwritten enemies are lit on fire.'''
<div class="mw-collapsible">
The player is able to instantly kill any enemy in a large area that has under their relative max health. Otherwise it will deal '''7500''' damage and inflict '''Burn'''.
</div></blockquote>
|[[File:Overwrite.gif|alt=|thumb|Peak]]
|-
|Absorption <br> '''“Your soul filters all that tries to taint it.”'''
|<blockquote>
'''Converts all damage taken towards the user into health. Absorbed damage will be reflected back onto surrounding enemies after 10 seconds.'''
<div class="mw-collapsible">
The player creates an aura of light around them. Any damage taken is converted to healing and will be added to the amount of damage that a large explosion is created afterwards. The damage of the explosion is the same as the amount of damage you took while the aura was active, with a cap of '''10000''' damage.
</div></blockquote>
|[[File:Absorption.gif|alt=|thumb|No skill needed, the absolute crutch]]
|-
|Teleportation <br> '''“Choose where ever you need to be.”'''
|<blockquote>
'''Teleports the user to where their cursor is. The user deals damage to nearby enemies upon winding up and teleporting.'''
<div class="mw-collapsible">
Teleports to the cursor. Cannot teleport through walls. Teleporting from an enemy deals '''2500''' damage and teleporting onto an enemy deals damage '''5000''' damage.
</div></blockquote>
|[[File:Teleportation.gif|alt=|thumb|Most useful overborne prowess]]
|-
|Acceleration <br> '''“Not a second too late.”'''
|<blockquote>
'''The user will gain a boost in walkspeed, health regeneration, and ability downtime for 10 seconds. Any movement from the user will produce afterimages that deals damage to nearby enemies.'''
<div class="mw-collapsible">
The user becomes budget flash/sonic/any generic speedster and creates a bubble that deals '''2000''' damage to nearby enemies and boost their walkspeed, regen '''1%''' of their health per '''1/2''' second and have '''3x''' faster cooldowns. As the user runs, they create several afterimages that damage nearby enemies for '''500''' damage.
</div></blockquote>
|[[File:Acceleration.gif|alt=|thumb|The Meta.]]
|-
|Hyper Evasion <br> '''“Your reflexes are greater than ever.”'''
|<blockquote>
'''Allows the user to perform damage-stacking dashes in quick succession for 7.5 seconds.'''
<div class="mw-collapsible">
The player gains an aura upon activation which allows players to dash while using abilities and have overall much lower dash cooldowns. Dashing near an enemy deals '''500''' damage and each successive strike makes the next one deal an additional '''500''' damage up to a cap of '''5000''' damage per dash.
</div></blockquote>
|[[File:Hyper Evasion.gif|alt=|thumb|Overborne - Soleil, Emperor Of The Stars [NO DEATH, NO WEAPONS, 2:15]]]
|-
|Blessing <br> '''“Only you can save us now.”'''
|<blockquote>
'''Creates rings around the user that heal surrounding allies. Any enemy caught within these rings will take damage instead.'''
<div class="mw-collapsible">
The user releases '''20''' pulses in a large area which heals themself for '''50''' health, heals allies for '''.25%''' of their max health, and deals '''200''' damage to enemies.
</div></blockquote>
|[[File:Blessing.gif|alt=|thumb|Somehow more useless than teleportation]]
|-
|Reversal <br> '''“Lighten the burden of the past.”'''
|<blockquote>
'''Creates a marker at the user's position. When the marker is activated, the user will be teleported to its position and have their health set to whatever their health was at the time of the marking.'''
</blockquote>
|[[File:Reversal.gif|alt=|thumb|Phoenix from the hit game counter strike]]
|}
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
==Legendary Prowesses (1.36%~)==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!Prowesses
!Description
!Media
|-
|Interdimensional Travel <br> '''“Throughout heaven and Earth, I alone am the honored one.”'''
|<blockquote>
'''Sends the user along with surrounding allies and enemies to a pocket dimension for 30 seconds, where the user will recieve a multitude of stat buffs and call allied Kankarras to fight.'''
<div class="mw-collapsible">
Upon use, you and any NPC or other player nearby is teleported to an interstice. You are temporarily immune to damage for a short period of time after usage. In your dimension, you will have increased walkspeed, regeneration rate, and three Kankarras will attack your enemies for you. Kankarras have twice your max health, and deal the same amount of damage that the normal Kankarra enemies deal.
</div></blockquote>
|[[File:InterdimensionalTravel.gif|alt=|thumb|Chapter 236]]
|-
|Tyrant Mode <br> '''“A war on God himself… Is that what you desire?”'''
|<blockquote>
'''The user will undergo a powerful transformation that boosts walkspeed and ability downtime. After initial usage, the user can create bursts of lifestealing dark lightning at their position. This transformation disables health regeneration and consumes an extra life upon death.'''
<div class="mw-collapsible mw-collapsed" style="width:100%">
<div class="mw-collapsible-content">
If used without being at '''50%''' health or lower, it will display the message “Not yet.” and go on a cooldown for '''8''' seconds.
If used under '''50%''' health, a red lightning strikes your position and transforms you, dealing '''6666''' damage to nearby enemies. Any further activations causes red lightning to strike down at the position of your character, causing '''6666''' damage, knockback, and heals '''1000''' health if it lands on an enemy.
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
''' Passive effects: '''
<div class="mw-collapsible-content">
* Cooldowns are '''2x''' faster.
* You gain a slight walkspeed buff.
* Amber’s Trinket is less effective.
* Surrounding enemies take '''50''' damage every second.
* Natural regeneration is disabled.
</div>
|<!--Replace this with the missing media please-->
|}
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== W.I.P Prowesses ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!Prowesses
!Description
!Media
|-
|Contractor <br> '''“Call upon an unknown god to annihilate your enemies.”'''
|<blockquote> “Call upon an unknown god to annihilate your enemies.” </blockquote>
|[[File:Contractor.png|alt=|thumb|DEEPWOKEN???]]
|}
</div>
== Trivia ==
1ee04da5ffd81a60ea8b78154f16815eaac7ae2f
943
941
2024-07-30T21:20:09Z
Tsubolasta,
13
wikitext
text/x-wiki
<blockquote>
“YAY! Extra abilities!”
</blockquote>
== Description ==
Prowesses are a feature that can be unlocked by defeating various tough enemies. Juggernauts and later chapter bosses will reward the player “Mastery” which once reached 100%, will allow players to roll a random prowess. Prowesses are permanent, and carry over each run. Prowesses have scaled damaging/healing/whatever else that cover '''Chapters 1-8.''' These entries describe such values at their highest.
== Harpocrates ==
[[File:Harpocrates.png|thumb|“We’re gonna take all your jobs, Human.”]]
<blockquote>An advanced AI, cultivated with power that could sustain a city. </blockquote>
You can interact with Harpocrates to peer into your prowess mastery, or interact with your prowess storage, which contains every different prowess you’ve obtained throughout the game. Through it, you can also toggle prowess rolling. (dialogue here)
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Common Prowesses (9.09%~) ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!style="width:25% ;"|Prowesses
!Description
!Media
|-
|style="text-align:center;"|Soulbound <br> '''“You are lightning, the rain transformed.”'''
|'''Steals health from a selected enemy overtime for 10 seconds. If no specific enemy is selected, the user will steal health from multiple enemies around them all at once.'''
<div class="mw-collapsible">
'''Selected enemy'''
The user will invoke a particular Twitch streamer’s power and repeatedly strike the same enemy for '''750 damage 20''' times. Each strike heals for '''175''' health.
<br>
'''No selected enemy'''
This strikes nearby enemies for '''5000 damage'''. Heals about a third of your health if an enemy is struck.
</div>
|[[File:Soulbound.gif|thumb|(THUNDER) STRIKE!!]]
|-
|style="text-align:center;"|Vortex <br> '''“Do you believe in gravity?”'''
|'''Summons a vortex that pulls enemies in. It blows up after 10 seconds.'''
<div class="mw-collapsible">
Summons a vortex that pulls nearby enemies in, locks them in place and repeatedly deals '''100''' damage '''38''' times before exploding for '''5000''' damage.
</div>
|[[File:Vortex1.gif|alt=Vortex in action|thumb|Better than it looks]]
|-
|style="text-align:center;"|Overwrite <br> '''“Reality bends to your will.”'''
|'''Instantly kills any enemy that is around the user's max health or lower, and deals fixed damage to every other enemy. Overwritten enemies are lit on fire.'''
<div class="mw-collapsible">
The player is able to instantly kill any enemy in a large area that has under their relative max health. Otherwise it will deal '''7500''' damage and inflict '''Burn'''.
</div>
|[[File:Overwrite.gif|alt=|thumb|Peak]]
|-
|style="text-align:center;"|Absorption <br> '''“Your soul filters all that tries to taint it.”'''
|'''Converts all damage taken towards the user into health. Absorbed damage will be reflected back onto surrounding enemies after 10 seconds.'''
<div class="mw-collapsible">
The player creates an aura of light around them. Any damage taken is converted to healing and will be added to the amount of damage that a large explosion is created afterwards. The damage of the explosion is the same as the amount of damage you took while the aura was active, with a cap of '''10000''' damage.
</div>
|[[File:Absorption.gif|alt=|thumb|No skill needed, the absolute crutch]]
|-
|style="text-align:center;"|Teleportation <br> '''“Choose where ever you need to be.”'''
|'''Teleports the user to where their cursor is. The user deals damage to nearby enemies upon winding up and teleporting.'''
<div class="mw-collapsible">
Teleports to the cursor. Cannot teleport through walls. Teleporting from an enemy deals '''2500''' damage and teleporting onto an enemy deals damage '''5000''' damage.
</div>
|[[File:Teleportation.gif|alt=|thumb|Most useful overborne prowess]]
|-
|style="text-align:center;"|Acceleration <br> '''“Not a second too late.”'''
|'''The user will gain a boost in walkspeed, health regeneration, and ability downtime for 10 seconds. Any movement from the user will produce afterimages that deals damage to nearby enemies.'''
<div class="mw-collapsible">
The user becomes budget flash/sonic/any generic speedster and creates a bubble that deals '''2000''' damage to nearby enemies and boost their walkspeed, regen '''1%''' of their health per '''1/2''' second and have '''3x''' faster cooldowns. As the user runs, they create several afterimages that damage nearby enemies for '''500''' damage.
</div>
|[[File:Acceleration.gif|alt=|thumb|The Meta.]]
|-
|style="text-align:center;"|Hyper Evasion <br> '''“Your reflexes are greater than ever.”'''
|'''Allows the user to perform damage-stacking dashes in quick succession for 7.5 seconds.'''
<div class="mw-collapsible">
The player gains an aura upon activation which allows players to dash while using abilities and have overall much lower dash cooldowns. Dashing near an enemy deals '''500''' damage and each successive strike makes the next one deal an additional '''500''' damage up to a cap of '''5000''' damage per dash.
</div>
|[[File:Hyper Evasion.gif|alt=|thumb|Overborne - Soleil, Emperor Of The Stars [NO DEATH, NO WEAPONS, 2:15]]]
|-
|style="text-align:center;"|Blessing <br> '''“Only you can save us now.”'''
|'''Creates rings around the user that heal surrounding allies. Any enemy caught within these rings will take damage instead.'''
<div class="mw-collapsible">
The user releases '''20''' pulses in a large area which heals themself for '''50''' health, heals allies for '''.25%''' of their max health, and deals '''200''' damage to enemies.
</div>
|[[File:Blessing.gif|alt=|thumb|Somehow more useless than teleportation]]
|-
|style="text-align:center;"|Reversal <br> '''“Lighten the burden of the past.”'''
|'''Creates a marker at the user's position. When the marker is activated, the user will be teleported to its position and have their health set to whatever their health was at the time of the marking.'''
|[[File:Reversal.gif|alt=|thumb|Phoenix from the hit game counter strike]]
|}
</div>
<div class="mw-collapsible mw-collapsed">
==Legendary Prowesses (1.36%~)==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!style="width:25% ;"|Prowesses
!Description
!Media
|-
|style="text-align:center;"|Interdimensional Travel <br> '''“Throughout heaven and Earth, I alone am the honored one.”'''
|'''Sends the user along with surrounding allies and enemies to a pocket dimension for 30 seconds, where the user will recieve a multitude of stat buffs and call allied Kankarras to fight.'''
<div class="mw-collapsible">
Upon use, you and any NPC or other player nearby is teleported to an interstice. You are temporarily immune to damage for a short period of time after usage. In your dimension, you will have increased walkspeed, regeneration rate, and three Kankarras will attack your enemies for you. Kankarras have twice your max health, and deal the same amount of damage that the normal Kankarra enemies deal.
</div>
|[[File:InterdimensionalTravel.gif|alt=|thumb|Chapter 236]]
|-
|style="text-align:center;"|Tyrant Mode <br> '''“A war on God himself… <br> Is that what you desire?”'''
|'''The user will undergo a powerful transformation that boosts walkspeed and ability downtime. After initial usage, the user can create bursts of lifestealing dark lightning at their position. This transformation disables health regeneration and consumes an extra life upon death.'''
<div class="mw-collapsible mw-collapsed" style="width:100%">
<div class="mw-collapsible-content">
If used without being at '''50%''' health or lower, it will display the message “Not yet.” and go on a cooldown for '''8''' seconds.
If used under '''50%''' health, a red lightning strikes your position and transforms you, dealing '''6666''' damage to nearby enemies. Any further activations causes red lightning to strike down at the position of your character, causing '''6666''' damage, knockback, and heals '''1000''' health if it lands on an enemy.
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
''' Passive effects: '''
<div class="mw-collapsible-content">
* Cooldowns are '''2x''' faster.
* You gain a slight walkspeed buff.
* Amber’s Trinket is less effective.
* Surrounding enemies take '''50''' damage every second.
* Natural regeneration is disabled.
</div>
|<!--Replace this with the missing media please-->
|}
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== W.I.P Prowesses ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!style="width:25% ;"|Prowesses
!Description
!Media
|-
|style="text-align:center;"|Contractor <br> '''“Call upon an unknown god to annihilate your enemies.”'''
|“Call upon an unknown god to annihilate your enemies.”
|[[File:Contractor.png|alt=|thumb|DEEPWOKEN???]]
|}
</div>
== Trivia ==
9cb71c40f950ce6305e29e794cdf70d8b7108d17
Tyrant Mode
0
104
927
534
2024-07-29T20:09:58Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
TyrantMode.gif
|obtainability =
1.36%~ chance from prowess gacha
}}
<blockquote>
"A war on God himself… Is that what you desire?"
</blockquote>
== Description ==
The user will undergo a powerful transformation that boosts walkspeed and ability downtime. After initial usage, the user can create bursts of <b>lifestealing</b> dark lightning at their position. This transformation disables health regeneration and <b>consumes an extra life upon death</b>.
== Activation ==
If used without being at <b>50% health or lower</b>, it will display the message “Not yet.” and go on a cooldown for 8 seconds.
If used <b>under 50% health</b>, a red lightning strikes your position and transforms you, dealing <b>6666 damage</b> to nearby enemies. Any further activations causes red lightning to strike down at the position of your character, causing <b>6666 damage</b>, knockback, and heals <b>1000 health</b> if it lands on an enemy.
Passive effects:
- Cooldowns are <b>2x faster</b>.
- You gain a slight <b>walkspeed buff</b>.
- Amber’s Trinket is <b>less</b> effective.
- Surrounding enemies take <b>50 damage</b> every second.
- Natural regeneration is <b>disabled</b>.
== Trivia ==
* Tyrant Mode is used by both <b>Umber</b> and <b>Skeledeath</b>. Skeledeath has mastered Tyrant mode to the point that it has no drawbacks for him.
* Tyrant Mode is generally seen as the strongest prowess in the game.
4d6f2a2c4b5b23640c9c5782df4a43e13200ae7f
Ranged
0
170
928
731
2024-07-30T15:16:30Z
Manhduc
20
wikitext
text/x-wiki
==These are all of the ranged weapons in the game that can be unlocked by their respective chapters.==
=== <b>Tutorial: In His Watch</b> ===
=== <b>Chapter 1: The Beast Within</b> ===
[[Ocular Exodus]]
=== <b>Chapter 2: Beginning of the End</b> ===
=== <b>Chapter 3: Collective Consciousness</b> ===
=== <b>Chapter 4: Unforeseen Consequences</b> ===
=== <b>Chapter 5: Metropolis Meltdown</b> ===
[[Tome Of Death]]
=== <b>Chapter 6: Ruler of Nothing</b> ===
=== <b>Chapter 7: The Lonely Way Ahead</b> ===
[[Tsukuyomi]]
29e756ac9c0be378d60f236422939c01aadb6d17
929
928
2024-07-30T15:17:32Z
Manhduc
20
wikitext
text/x-wiki
==These are all of the ranged weapons in the game that can be unlocked by their respective chapters.==
=== <b>Tutorial: In His Watch</b> ===
=== <b>Chapter 1: The Beast Within</b> ===
[[Ocular Exodus]]
=== <b>Chapter 2: Beginning of the End</b> ===
[[Jagerarch]]
=== <b>Chapter 3: Collective Consciousness</b> ===
=== <b>Chapter 4: Unforeseen Consequences</b> ===
[[Vanguard]]
=== <b>Chapter 5: Metropolis Meltdown</b> ===
[[Tome Of Death]]
=== <b>Chapter 6: Ruler of Nothing</b> ===
=== <b>Chapter 7: The Lonely Way Ahead</b> ===
[[Tsukuyomi]]
b0fa9cd619dad35cc0af9869c3adf5beba7d455d
930
929
2024-07-30T15:20:00Z
Manhduc
20
wikitext
text/x-wiki
==These are all of the ranged weapons in the game that can be unlocked by their respective chapters.==
=== <b>Tutorial: In His Watch</b> ===
=== <b>Chapter 1: The Beast Within</b> ===
[[Ocular Exodus]]
=== <b>Chapter 2: Beginning of the End</b> ===
[[Jagerarch]]
=== <b>Chapter 3: Collective Consciousness</b> ===
[[Arcatross]]
=== <b>Chapter 4: Unforeseen Consequences</b> ===
[[Vanguard]]
=== <b>Chapter 5: Metropolis Meltdown</b> ===
[[Flames Of Death]]
[[Sword Of Death]]
[[Tome Of Death]]
=== <b>Chapter 6: Ruler of Nothing</b> ===
=== <b>Chapter 7: The Lonely Way Ahead</b> ===
[[Tsukuyomi]]
[[Fluke Nuke]]
dd10ba5cd085c44101c8e5b35114b5d54931e17f
932
930
2024-07-30T15:22:37Z
Manhduc
20
wikitext
text/x-wiki
==These are all of the ranged weapons in the game that can be unlocked by their respective chapters.==
=== <b>Tutorial: In His Watch</b> ===
=== <b>Chapter 1: The Beast Within</b> ===
[[Ocular Exodus]]
=== <b>Chapter 2: Beginning of the End</b> ===
[[Jagerarch]]
=== <b>Chapter 3: Collective Consciousness</b> ===
[[Arcatross]]
=== <b>Chapter 4: Unforeseen Consequences</b> ===
[[Vanguard]]
=== <b>Chapter 5: Metropolis Meltdown</b> ===
[[Flames Of Death|Flames of Death]]
[[Sword Of Death]]
[[Tome Of Death]]
=== <b>Chapter 6: Ruler of Nothing</b> ===
=== <b>Chapter 7: The Lonely Way Ahead</b> ===
[[Tsukuyomi]]
[[Fluke Nuke]]
4bda32537e27eb0343c5cad19265b288aded8a6d
944
932
2024-07-31T09:09:37Z
Manhduc
20
wikitext
text/x-wiki
==These are all of the ranged weapons in the game that can be unlocked by their respective chapters.==
=== <b>Tutorial: In His Watch</b> ===
[[AR-15]]
=== <b>Chapter 1: The Beast Within</b> ===
[[Ocular Exodus]]
=== <b>Chapter 2: Beginning of the End</b> ===
[[Jagerarch]]
=== <b>Chapter 3: Collective Consciousness</b> ===
[[Arcatross]]
=== <b>Chapter 4: Unforeseen Consequences</b> ===
[[Vanguard]]
=== <b>Chapter 5: Metropolis Meltdown</b> ===
[[Flames Of Death|Flames of Death]]
[[Sword Of Death]]
[[Tome Of Death]]
=== <b>Chapter 6: Ruler of Nothing</b> ===
=== <b>Chapter 7: The Lonely Way Ahead</b> ===
[[Tsukuyomi]]
[[Fluke Nuke]]
ec1ca04e80efa7056fd302a9fe0dc8ab3c2dfcf1
Melee
0
261
931
743
2024-07-30T15:21:59Z
Manhduc
20
wikitext
text/x-wiki
==These are all of the melee weapons in the game that can be unlocked by their respective chapters.==
=== <b>Tutorial: In His Watch</b> ===
[[Reserved Sword]]
=== <b>Chapter 1: The Beast Within</b> ===
=== <b>Chapter 2: Beginning of the End</b> ===
[[Stop Sign]]
[[Scythe of Necromancy]]
=== <b>Chapter 3: Collective Consciousness</b> ===
=== <b>Chapter 4: Unforeseen Consequences</b> ===
=== <b>Chapter 5: Metropolis Meltdown</b> ===
=== <b>Chapter 6: Ruler of Nothing</b> ===
=== <b>Chapter 7: The Lonely Way Ahead</b> ===
=== <b> Extras </b> ===
cff3372ce141efd6d21667aee40571dc00e87270
933
931
2024-07-30T15:28:03Z
Manhduc
20
wikitext
text/x-wiki
==These are all of the melee weapons in the game that can be unlocked by their respective chapters.==
=== <b>Tutorial: In His Watch</b> ===
[[Reserved Sword]]
=== <b>Chapter 1: The Beast Within</b> ===
[[Bronze Sword]]
[[Iron Sword]]
[[Silver Sword]]
[[Gold Sword]]
=== <b>Chapter 2: Beginning of the End</b> ===
[[Stop Sign]]
[[Scythe of Necromancy]]
[[Krugeron]]
[[Linked Sword]]
=== <b>Chapter 3: Collective Consciousness</b> ===
[[Skeleton Sword]]
[[Azure Vanquisher]]
[[Dystopia]]
[[Sword of the Behemoth]]
=== <b>Chapter 4: Unforeseen Consequences</b> ===
[[The Black Death]]
[[Usurgarde]]
[[Darkheart]]
=== <b>Chapter 5: Metropolis Meltdown</b> ===
=== <b>Chapter 6: Ruler of Nothing</b> ===
[[Keeper's Spear]]
=== <b>Chapter 7: The Lonely Way Ahead</b> ===
=== <b> Extras </b> ===
77f5166f450bbfdeeea7f6a38bd145f5159e8b3f
939
933
2024-07-30T15:38:35Z
Manhduc
20
wikitext
text/x-wiki
==These are all of the melee weapons in the game that can be unlocked by their respective chapters.==
=== <b>Tutorial: In His Watch</b> ===
[[Reserved Sword]]
=== <b>Chapter 1: The Beast Within</b> ===
[[Copper Sword]]
[[Iron Sword]]
[[Silver Sword]]
[[Gold Sword]]
=== <b>Chapter 2: Beginning of the End</b> ===
[[Stop Sign]]
[[Scythe of Necromancy]]
[[Krugeron]]
[[Linked Sword]]
=== <b>Chapter 3: Collective Consciousness</b> ===
[[Skeleton Sword]]
[[Azure Vanquisher]]
[[Dystopia]]
[[Sword of the Behemoth]]
=== <b>Chapter 4: Unforeseen Consequences</b> ===
[[The Black Death]]
[[Usurgarde]]
[[Darkheart]]
=== <b>Chapter 5: Metropolis Meltdown</b> ===
=== <b>Chapter 6: Ruler of Nothing</b> ===
[[Keeper's Spear]]
=== <b>Chapter 7: The Lonely Way Ahead</b> ===
[[Azurewrath's Revenge]] (no death true Chapter 7)
=== <b> Extras </b> ===
8c94ff99cfeb871dcdc68dd95df31d2f04213a60
942
939
2024-07-30T21:01:22Z
Thousand
11
/* Extras */
wikitext
text/x-wiki
==These are all of the melee weapons in the game that can be unlocked by their respective chapters.==
=== <b>Tutorial: In His Watch</b> ===
[[Reserved Sword]]
=== <b>Chapter 1: The Beast Within</b> ===
[[Copper Sword]]
[[Iron Sword]]
[[Silver Sword]]
[[Gold Sword]]
=== <b>Chapter 2: Beginning of the End</b> ===
[[Stop Sign]]
[[Scythe of Necromancy]]
[[Krugeron]]
[[Linked Sword]]
=== <b>Chapter 3: Collective Consciousness</b> ===
[[Skeleton Sword]]
[[Azure Vanquisher]]
[[Dystopia]]
[[Sword of the Behemoth]]
=== <b>Chapter 4: Unforeseen Consequences</b> ===
[[The Black Death]]
[[Usurgarde]]
[[Darkheart]]
=== <b>Chapter 5: Metropolis Meltdown</b> ===
=== <b>Chapter 6: Ruler of Nothing</b> ===
[[Keeper's Spear]]
=== <b>Chapter 7: The Lonely Way Ahead</b> ===
[[Azurewrath's Revenge]] (no death true Chapter 7)
=== <b> Extras </b> ===
[[Palms_Of_Creation|Palms of Creation (fold Soleil in under 3 minutes)]]
eb90b9f696ab698b5b0e7f8f32fa20bc3a3b7707
Zara, Justice Betrayed
0
146
934
870
2024-07-30T15:30:20Z
Manhduc
20
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Zara.png|Phase 1
Zaera.png|Phase 2
</gallery>
|health = 90,000
|debut = Chapter 4: <b>Unforeseen Consequences</b>
|drops = [https://overborne.miraheze.org/wiki/Usurgarde Usurgarde] (100%)
}}
<blockquote>
"STAY RIGHT THERE!"
</blockquote>
== Description ==
Zarol's long lost sister who was captured by Umber and his undead army after failing to desert the Providian Army and being caught doing so.
== Abilities ==
=== <b>Slash</b> ===
Zara uses her sword to slash nearby players for <b>800 damage</b>. Can be parried.
=== <b>COME BACK</b> ===
Zara gains a blue aura and is able to move a lot faster while it is active and runs up to a player and performs a scream that pulses five times, with each pulse dealing <b>1000 damage</b> and knocking back which makes getting hit by all of them pretty much impossible. Can be parried.
=== <b>Super Lunge</b> ===
Zara briefly charges, and in an flash, performs an extremely fast lunge which deals <b>1000 damage</b> and releases a ring of projectiles which deal <b>1750 damage</b>.
=== <b>Beamrain</b> ===
Zara kneels and begins firing ten projectiles before summoning beams in a circle pattern around her. Projectiles and beams deal <b>900 damage</b>.
=== <b>Intercontinential Ballistic Maurader</b> ===
Zara soars to the sky before flying towards your location, crashing into the ground for <b>1250 damage</b> and shooting multiple projectiles in all directions for <b>1250 damage per projectile</b>.
=== <b>Jumpscare</b> ===
Zara summons a large tanky ghost to slash the player for <b>666 damage</b>.
=== <b>Empty Bliss</b> ===
Zara starts yapping and charging an attack before shouting "<b>EMPTY BLISS!</b>" and sending down a nuclear ball that explodes multiple times. She can do this twice on phase 2.
== Phase 2 (50% health) ==
=== <b>Instant Transmission</b> ===
Zara teleports multiple times, creating blue flashes to blind the player.
=== <b>Hold Still!</b> ===
Zara tells you to stand still before shooting countless pillars of blue energy that repeatedly deals 525 damage per tick, which will prove fatal if you decide to stand still.
09a9bb80766357704cd74d74e233158801f84f02
935
934
2024-07-30T15:30:49Z
Manhduc
20
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Zara.png|Phase 1
Zaera.png|Phase 2
</gallery>
|health = 90,000
|debut = Chapter 4: <b>Unforeseen Consequences</b>
|drops = [https://overborne.miraheze.org/wiki/Usurgarde Usurgarde] (100%)
}}
<blockquote>
"STAY RIGHT THERE!"
</blockquote>
== Description ==
Zarol's long lost sister who was captured by Umber and his undead army after failing to desert the Providian Army and being caught doing so.
== Abilities ==
=== <b>Slash</b> ===
Zara uses her sword to slash nearby players for <b>800 damage</b>. Can be parried.
=== <b>COME BACK</b> ===
Zara gains a blue aura and is able to move a lot faster while it is active and runs up to a player and performs a scream that pulses five times, with each pulse dealing <b>1000 damage</b> and knocking back which makes getting hit by all of them pretty much impossible. Can be parried.
=== <b>Super Lunge</b> ===
Zara briefly charges, and in an flash, performs an extremely fast lunge which deals <b>1000 damage</b> and releases a ring of projectiles which deal <b>1750 damage</b>.
=== <b>Beamrain</b> ===
Zara kneels and begins firing ten projectiles before summoning beams in a circle pattern around her. Projectiles and beams deal <b>900 damage</b>.
=== <b>Intercontinential Ballistic Maurader</b> ===
Zara soars to the sky before flying towards your location, crashing into the ground for <b>1250 damage</b> and shooting multiple projectiles in all directions for <b>1250 damage per projectile</b>.
=== <b>Jumpscare</b> ===
Zara summons a large tanky ghost to slash the player for <b>666 damage</b>.
=== <b>Empty Bliss</b> ===
Zara starts yapping and charging an attack before shouting "<b>EMPTY BLISS!</b>" and sending down a nuclear ball that explodes multiple times. She can do this twice on phase 2.
== Phase 2 (50% health) ==
=== <b>Instant Transmission</b> ===
Zara teleports multiple times, creating blue flashes to blind the player.
=== <b>Hold Still!</b> ===
Zara tells you to stand still before shooting countless pillars of blue energy that repeatedly deals '''525 damage''' per tick, which will prove fatal if you decide to stand still.
ab5637f3ed38573ea9a25c06326cccb9043173bb
936
935
2024-07-30T15:32:01Z
Manhduc
20
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Zara.png|Phase 1
Zaera.png|Phase 2
</gallery>
|health = 90,000
|debut = Chapter 4: <b>Unforeseen Consequences</b>
|drops = [https://overborne.miraheze.org/wiki/Usurgarde Usurgarde] (100%)
}}
<blockquote>
"STAY RIGHT THERE!"
</blockquote>
== Description ==
Zarol's long lost sister who was captured by Umber and his undead army after failing to desert the Providian Army and being caught doing so.
== Abilities ==
=== <b>Slash</b> ===
Zara uses her sword to slash nearby players for <b>800 damage</b>. Can be parried.
=== <b>COME BACK</b> ===
Zara gains a blue aura and is able to move a lot faster while it is active and runs up to a player and performs a scream that pulses five times, with each pulse dealing <b>1000 damage</b> and knocking back which makes getting hit by all of them pretty much impossible. Can be parried.
=== <b>Super Lunge</b> ===
Zara briefly charges, and in an flash, performs an extremely fast lunge which deals <b>1000 damage</b> and releases a ring of projectiles which deal <b>1750 damage</b>.
=== <b>Beamrain</b> ===
Zara kneels and begins firing ten projectiles before summoning beams in a circle pattern around her. Projectiles and beams deal <b>900 damage</b>.
=== <b>Intercontinential Ballistic Maurader</b> ===
Zara soars to the sky before flying towards your location, crashing into the ground for <b>1250 damage</b> and shooting multiple projectiles in all directions for <b>1250 damage per projectile</b>.
=== <b>Jumpscare</b> ===
Zara summons a large tanky ghost to slash the player for <b>666 damage</b>.
=== <b>Empty Bliss</b> ===
Zara starts yapping and charging an attack before shouting "<b>EMPTY BLISS!</b>" and sending down a nuclear ball that explodes multiple times, dealing '''1000 damage''' per pulse. She can do this twice on phase 2.
== Phase 2 (50% health) ==
=== <b>Instant Transmission</b> ===
Zara teleports multiple times, creating blue flashes to blind the player.
=== <b>Hold Still!</b> ===
Zara tells you to stand still before shooting countless pillars of blue energy that repeatedly deals '''525 damage''' per tick, which will prove fatal if you decide to stand still.
d090d6659845b6468d58890b5920f22d985fb72b
937
936
2024-07-30T15:32:22Z
Manhduc
20
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Zara.png|Phase 1
Zaera.png|Phase 2
</gallery>
|health = 90,000
|debut = Chapter 4: <b>Unforeseen Consequences</b>
|drops = [https://overborne.miraheze.org/wiki/Usurgarde Usurgarde] (100%)
}}
<blockquote>
"STAY RIGHT THERE!"
</blockquote>
== Description ==
Zarol's long lost sister who was captured by Umber and his undead army after failing to desert the Providian Army and being caught doing so.
== Abilities ==
=== <b>Slash</b> ===
Zara uses her sword to slash nearby players for <b>800 damage</b>. Can be parried.
=== <b>COME BACK</b> ===
Zara gains a blue aura and is able to move a lot faster while it is active and runs up to a player and performs a scream that pulses five times, with each pulse dealing <b>1000 damage</b> and knocking back which makes getting hit by all of them pretty much impossible. Can be parried.
=== <b>Super Lunge</b> ===
Zara briefly charges, and in an flash, performs an extremely fast lunge which deals <b>1000 damage</b> and releases a ring of projectiles which deal <b>1750 damage</b>.
=== <b>Beamrain</b> ===
Zara kneels and begins firing ten projectiles before summoning beams in a circle pattern around her. Projectiles and beams deal <b>900 damage</b>.
=== <b>Intercontinential Ballistic Maurader</b> ===
Zara soars to the sky before flying towards your location, crashing into the ground for <b>1250 damage</b> and shooting multiple projectiles in all directions for <b>1250 damage per projectile</b>.
=== <b>Jumpscare</b> ===
Zara summons a large tanky ghost to slash the player for <b>666 damage</b>.
=== <b>Empty Bliss</b> ===
Zara starts yapping and charging an attack before shouting "<b>EMPTY BLISS!</b>" and sending down a nuclear ball that explodes multiple times, dealing '''1000 damage''' per explosion. She can do this twice on phase 2.
== Phase 2 (50% health) ==
=== <b>Instant Transmission</b> ===
Zara teleports multiple times, creating blue flashes to blind the player.
=== <b>Hold Still!</b> ===
Zara tells you to stand still before shooting countless pillars of blue energy that repeatedly deals '''525 damage''' per tick, which will prove fatal if you decide to stand still.
488ac8aee1ef6d31440ef76786862753c61af553
Ethan's Pool Noodle
0
229
938
727
2024-07-30T15:35:49Z
Manhduc
20
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
EthansPoolNoodle.png|Default
MetalPipexd.png|Metal Pipe
</gallery>
|type = Other Items
|obtainability =
* 100% drop from [[Shia Kazing]]
|scaling = Chapters 1-8
}}
<blockquote>
“Wait where’s the pool?”
</blockquote>
== Description ==
There are no pools in Overborne because if there were, this weapon would get wet.. and that means the end of the world.
== Passive ==
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest.
== Held Passive ==
Greater melee damage reduction
== Abilities ==
=== <b>LMB - Smack</b> ===
Slam the pool noodle into the ground, creating a small red explosion that deals <b>4000 damage</b> in a small area, and <b>can damage ores.</b>
=== <b>F - Joe Demise</b> ===
Begin spinning with the pool noodle, creating a whirl that deals <b>2000 damage</b> and repeatedly deal <b>500 damage whirls 20 times.</b> This also fires 10 <b>150 damage</b> projectiles in all 6 directions around the player while spinning.
This ability has the highest damage potential of all weapon abilities in the game so far, at a total of <b>21000 damage</b> if you can land everything!
=== <b>G - AMONG US ICBM</b> ===
Summon an among us crewmate at the position of your cursor which fires a missile up into the sky, which then aims back down and hits the ground for <b>7500 damage</b> in a massive radius. The resulting explosion also inflicts <b>Burn</b>.
== Crafting Uses ==
Used to craft the '''Metal Pipe''' and '''Nemesis Arch's Spear.'''
89b5b9ac4700c1d0afd22e87f4396ec727776caf
940
938
2024-07-30T15:41:07Z
Manhduc
20
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
EthansPoolNoodle.png|Default
MetalPipexd.png|Metal Pipe
</gallery>
|type = Other Items
|obtainability =
* 100% drop from [[Shia Kazing]]
|scaling = Chapters 1-8
}}
<blockquote>
“Wait where’s the pool?”
</blockquote>
== Description ==
There are no pools in Overborne because if there were, this weapon would get wet.. and that means the end of the world.
== Passive ==
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest.
== Held Passive ==
Greater melee damage reduction
== Abilities ==
=== <b>LMB - Smack</b> ===
Slam the pool noodle into the ground, creating a small red explosion that deals <b>4000 damage</b> in a small area, and <b>can damage ores.</b>
=== <b>F - Joe Demise</b> ===
Begin spinning with the pool noodle, creating a whirl that deals <b>2000 damage</b> and repeatedly deal <b>500 damage whirls 20 times.</b> This also fires 10 <b>150 damage</b> projectiles in all 6 directions around the player while spinning.
This ability has the highest damage potential of all weapon abilities in the game so far, at a total of <b>21000 damage</b> if you can land everything!
=== <b>G - AMONG US ICBM</b> ===
Summon an among us crewmate at the position of your cursor which fires a missile up into the sky, which then aims back down and hits the ground for <b>7500 damage</b> in a massive radius. The resulting explosion also inflicts <b>Burn</b>.
== Crafting Uses ==
Used to craft the '''[[Cosmetics|Metal Pipe]]''' and '''[[Cosmetics|Nemesis Arch's Spear]].''' (Cosmetic)
36d1e11eca3f47e937a1a1f14cbdbb6d2999a134
File:SingularOverseer.png
6
353
945
2024-08-01T10:57:55Z
Omardude8000
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wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:DarkageKatana.png
6
354
946
2024-08-01T11:13:41Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:CrimsonFlamerend.png
6
355
947
2024-08-01T11:15:01Z
Omardude8000
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wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:OverseerGreataxe.png
6
356
948
2024-08-01T11:17:58Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:FirelinkGreatsword.png
6
357
949
2024-08-01T11:22:09Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Cosmetics
0
271
950
818
2024-08-01T11:28:26Z
Omardude8000
7
wikitext
text/x-wiki
== The Altar ==
<blockquote>[[File:Image (3).png|thumb|A mysterious altar that appeared from a different universe long ago]]'''“I’ve been here since the fall of Domus Refuge”'''</blockquote>
== Description ==
Interact with the altar to get a menu to craft various cosmetic weapons. Cosmetic weapons are based off of submissions from winners of community hosted events. All cosmetics require their original item + 1m cash + [[Cosmic Dye]] which is dropped by The Knight at level 50+. If you reset your run, you wont be able to use the cosmetic until you unlock the original item again and you’re at level 50+.
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Event Award Cosmetics ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!style="width:25% ;"|Cosmetics
!Description
!Media
|-
|style="text-align:center;"|Teapot Tome<br> '''“THE TOMEPOT!!!! THE TOMEPOT IS REALLLLL!!!!”'''
|'''LMB - Exploding pottery''' <br>
Casts flaming teapots that shatter in a small radius that deal '''900 damage''' at a decently fast rate.
<div class="mw-collapsible">
'''Alt LMB - Fire beams''' <br>
Casts explosive fire beams that explode in a medium radius that deals '''1400 damage''' at a slow rate.
'''F - Mode switch''' <br>
Switches from exploding pottery to fire beams. Also changes the G ability.
'''G - Mega fireballs''' <br>
Your tome briefly flashes before you send three gravity affected fireballs that explode for '''1350 damage''' each. Each fireball also leaves a rune, in which a delayed flame pillar will erupt for '''2000 damage''' and knock enemies upwards. It may be difficult to land every possible hit because of the knockback.
'''Alt G - Linear flame eruptions''' <br>
Perform a backflip that travels far before summoning a linear row of runes which flame erupts from that deal '''2750 damage''' each. Multiple eruptions can hit one enemy, resulting in extra damage.
</div>
|[[File:Screenshot 2023-10-29 162635.png|thumb|This book is nuts. There’s no way the “Tomepot” is a real thing.]]
|-
|style="text-align:center;"|Memento Tempus <br> '''“This cosmetic goes hard.”'''
|'''LMB - Ticking end''' <br>
Use a special technique to create a ticking clock on your enemies, marked by circles which deals '''1500 damage'''.
<div class="mw-collapsible">
'''F - Linear ticking end''' <br>
Use the same technique to create a linear row of ticking clocks on your enemies. Each clock deals '''3000 damage'''. Two clocks can hit one enemy. This ability is performed twice in a row.
'''G - Time’s up''' <br>
You wind up power in your katana, which summons black and white swirls that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast traveling slash that deals '''9000 damage''' and pierces through enemies.
'''Held passive''' <br>
Melee damage reduction.
</div>
|[[File:Remember, you will time.png|alt=|thumb|Feel free to screenshot]]
|-
|style="text-align:center;"|Banisher <br> '''“Uhhh.. I wasn’t exploiting, I swear! Don’t ban me!”'''
|'''LMB - Shoot''' <br>
Fire an explosive red orb that deals '''1000 damage''' twice in an area. Direct hits make the first hit deal '''2000 damage'''.
<div class="mw-collapsible">
'''F - Banishment''' <br>
Briefly charge up before fire a spread of 3 explosive beams that deal '''1500 damage''' each. You can try to land all 3 beams at once for more damage. Each beam spawns in a Banished.
'''G - DIE!''' <br>
Shout out “DIE!” and summon a large red sphere that flies into the air, and then towards the cursor, creating a massive explosion that deals '''6000 damage''' and inflicts '''Burn'''.
'''Passive''' <br>
Enemies killed by this weapon get “BANISHED”. (Cosmetic visual effect)
'''Banished abilities''' <br>
Banished(s) have '''2000 health''' and strafe from nearby enemies to fire their rocket launcher at a slow rate of fire. Rockets deal '''325 damage''' in a medium radius. Banished will explode and deal '''1250 damage''' to nearby enemies on death.
</div>
|[[File:I banish thee!!.png|alt=|thumb|A revolver with an incredibly long barrel, a gear that spins, and the end of the barrel being on fire. It was originally based off of one of those 2016 scripts where it would stop you from respawning if you got shot by it.]]
[[File:Banished.png|alt=|thumb|A soul sentenced to the banlands for all eternity.]]
|-
|style="text-align:center;"|Cerulean Catseye <br> '''“Eye can always see you. You cannot run, you cannot hide.”'''
|'''LMB - Eye-ball''' <br>
Fires a sphere of energy at a decently fast rate which explodes in a small area, dealing '''1012 damage'''. Direct hits deal '''1350 damage'''.
<div class="mw-collapsible">
'''F - Monster’s calling''' <br>
Make the eye roar, hitting everything around you for '''3000 damage''' which stops nearby enemies briefly and inflicts '''stressed'''.
'''G - Cerulean chaos''' <br>
Summon a large cavern spirit behind you which will fire a large explosive beam that deals '''2400 damage''' in an area. This lasts briefly, but long enough to shoot three to four beams before it disappears if you spam click it.
</div>
|[[File:Catseye.png|alt=|thumb|You’re creeping me out. Also quit making eye puns. They’re not funny.]]
|-
|style="text-align:center;"|HF Murasama Blade <br> '''“Metal Gear Rising Revengeance memes are definitely funny.”'''
|'''LMB - Cross cut''' <br>
Use a special technique to create localized, bright red slashes on your enemies, marked by circles which deal '''1500 damage'''.
<div class="mw-collapsible">
'''F - Storm front''' <br>
Use the same technique to create a linear row of bright red slashes on your enemies. Each slash deals '''3000 damage'''. Two slashes can hit one enemy. This ability is performed twice in a row.
'''G - Charging slash''' <br>
You wind up power in your katana, which summons red winds in the form of circles that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals '''9000 damage''' and pierces through enemies. Your character flashes white for a short instance when you finish charging.
'''Held passive''' <br>
Melee damage reduction.
</div>
|[[File:Image (4).png|alt=|thumb|Sword of the Weakest Brazilian male. A cosmetic of Tsukuyomi based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade from the hit game Metal Gear Rising: Revengeance.]]
|-
|style="text-align:center;"|Epic Golden Shieldn <br> '''“I’m ####ing invincible!!!”'''
|'''Held passive''' <br>
90% damage reduction and cooler looking than Border of the Keep
|[[File:Epicgoldensheild.png|alt=|thumb|So useful]]
|-
|style="text-align:center;"|Epic Katana <br> '''“Now this goes really hard. You definitely can screenshot this one.”'''
|'''LMB - Basic''' <br>
You swing your katana for '''750 damage'''. Third swing deals '''2250 damage''' and visually drops a katana on the enemy. Attacks are guaranteed to inflict '''Soulburn''' on enemies. Swings additionally create a purple slash wave that deals '''375 damage'''. Direct slashes heal you for '''93 health''' per hit.
<div class="mw-collapsible">
'''F - Epic lunge''' <br>
You charge up purple energy before performing a long distance lunge which deals '''7000 damage''' to any enemies in your way.
'''G - Epic slashes''' <br>
You perform five quick slashes that create purple slash wave projectiles that deal '''2222 damage''' per wave. Can be quite damaging if you land all five!
'''Held passive''' <br>
Melee damage reduction.
</div>
|[[File:Epic katana.png|alt=|thumb|If you look at the lunge animation, you actually dance.]]
|-
|style="text-align:center;"|Chaos's Dignity <br> '''“This one sounds pretty peak"'''
|'''LMB - Stab''' <br>
Thrust your spear forward, dealing '''500 damage''', and creating a slash of dark and light that deals an additional '''500 damage'''. Melee strikes have a chance to inflict '''bleed''' on enemies.
<div class="mw-collapsible">
'''F - Chaos lunge''' <br>
You briefly winds up before rocketing forward with your spear, launching projectiles in all directions that deal '''2750 damage''' each. Multiple projectiles can hit an enemy in a single lunge.
'''G - Glitch barrage''' <br>
You summon an array of 9 projectiles above you and fires them after a short delay in a volley. Projectiles automatically aim at the closest enemies and predict their movement. Each projectile deals '''925 damage'''.
'''Held passive''' <br>
Melee damage reduction.
</div>
|[[File:Chaos dignity.jpg|alt=|thumb|The best cosmetic in-game, no bias.]]
|-
|style="text-align:center;"|Zombie Flag <br> '''“Braaaaiiiinsss..”'''
|'''LMB - Summon''' <br>
Zombis move very fast and punch for '''400 damage'''. Zombis have infinite aggro range and do not follow the player.
|[[File:Zombie flag.png|alt=|thumb|Ok now the quote is correct. These zombies do in fact say “Braaaaiinss”.]]
</div>
|-
|style="text-align:center;"|Lead Thousand's Revolver <br> '''"BANG BANG BANG! And it sparkles like new!"'''
|'''LMB - Shooting''' <br>
The user shoots the revolver at their target for '''225 damage''', healing '''11 health''' back with a chance to summon a '''600 damage beam'''.
<div class="mw-collapsible">
'''F - Altar Beams''' <br>
The user shoots upwards, summoning an array of 12 beams of light to strike from your position, dealing '''1000 damage''' per beam.
'''G - Electrifying Counter''' <br>
The user kneels as if to rest, before faking out whoever hit them and sending a line of blue explosions towards them, granting '''lifesteal''' and dealing '''1685 damage'''. If nobody procs this, you take 25% of your health as damage.
|[[File:Lead_Thousand's_Revolver.png|alt=|thumb|The revolver of a certain resident from Bricksville, now with a new funky counter.]]
</div>
|-
|style="text-align:center;"|Tempest Bringer's Lantern <br> '''“Also known as the Raincatcher, this magical lantern gives its bearer precise control over the forces of the sky and is an artifact cautiously approached by spellcasters, for they know its true power when mastered (and doused in water)."'''
|'''LMB - Breeze Blades''' <br>
The user conjures wind blades from thin air to deal '''900 damage'''.
<div class="mw-collapsible">
'''Alt LMB - Lightning Strike''' <br>
The user casts explosive yellow thunderbolts, dealing '''1400 damage'''.
'''F - Mode switch''' <br>
The user swaps between Wind and Lightning mode. Also changes the G ability.
'''G - Tormenting Tempest''' <br>
The user tosses out 3 magic orbs that explode into tornadoes accompanied by thunderbolts in their place. The storm balls deal '''1350 damage''' on hit and the lightning bolts deal '''200 damage'''.
'''Alt G - Raincatcher's Projection''' <br>
The user does a backflip and summons an illusion of a phoenix before it flies forward, leaving a line of thunderbolts in its wake that deal '''2750 damage''' each. Multiple lightning strikes can hit one enemy, resulting in extra damage.
</div>
|[[File:Edgelord.png|alt=|thumb|The final boss of cosmetics]]
|}
</div>
<div class="mw-collapsible mw-collapsed">
==Original Cosmetics==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!style="width:25% ;"|Cosmetics
!Description
!Media
|-
|style="text-align:center;"|Metal Pipe <br> '''“Bruh this weapon is so loud and annoying. Who would ever use this cosmetic?”'''
|'''LMB - Smack''' <br>
Slam the pipe into the ground, creating a small explosion that deals '''4000 damage''' in a small area, and can damage ores.
<div class="mw-collapsible">
'''F - You’re Nothing''' <br>
Begin spinning with the pipe, creating a whirl that deals '''2000 damage''' and repeatedly deal '''500 damage''' whirls 20 times. This also fires 10 '''150 damage''' projectiles in all 6 directions around the player while spinning.
'''G - AMONG US METAL PIPE MISSILE''' <br>
Summon an among us crewmate at the position of your cursor which fires a giant metal pipe up into the sky, which then aims back down and hits the ground for '''7500 damage''' in a massive radius. The resulting explosion also inflicts '''Burn'''.
'''Passive''' <br>
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest. This weapon has melee damage reduction.
</div>
|[[File:Screenshot 2024-07-27 175018.png|alt=|thumb|*Metal pipe falling*]]
|-
|style="text-align:center;"|Terra Blade <br> '''“Now it’s literally just a Terraria melee weapon.”'''
|'''LMB - Sword beams''' <br>
You fire a green sword projectile out of your sword that explodes on impact to deal '''800 damage''' and inflict '''Soulburn'''. Fires at a pretty decent rate and explosions have small AoE.
<div class="mw-collapsible">
'''F - Terraslammer''' <br>
Leap into the air, creating a shockwave that deals '''2000 damage''' to nearby enemies and once you land, create a larger explosion which deals '''3250 damage''' to nearby enemies and inflicts '''Soulburn'''. Landing both does pretty good damage…
'''G - Spinning dash''' <br>
This one actually does damage. You will quickly surround yourself in terra energy and spin a medium distance, dealing a few counts of '''750 damage''' to enemies you go past and inflict '''Soulburn'''. After the brief dash, you will create a large explosion that deals '''3250 damage''' and inflict '''Soulburn'''. If you get stuck while dashing, you could get more hits on an enemy.
'''Held passive''' <br>
Melee damage reduction.
</div>
|[[File:Image (5).png|thumb|Couldn’t be more obvious of a reference. Don't play Terraria. This is a command, not a request.]]
|-
|style="text-align:center;"|Sword of Cola <br> '''“Can I lick it?”'''
|'''LMB - Cola can shots''' <br>
You fire a can of Bloxy cola out of your sword that explodes on impact to deal '''800 damage''' and inflict '''Soulburn'''. Fires at a pretty decent rate and explosions have small AoE.
<div class="mw-collapsible">
'''F - Soda slammer''' <br>
Leap into the air, creating a shockwave that deals '''2000 damage''' to nearby enemies and once you land, create an even larger explosion which deals '''3250 damage''' to nearby enemies and inflicts '''Soulburn'''. Landing both does pretty good damage…
'''G - Soda blast dash''' <br>
This one actually does damage. You will quickly surround yourself in Bloxy Cola and dash a medium distance, dealing a few counts of '''750 damage''' to enemies you go past and inflict '''Soulburn'''. After the brief dash, you will create a large explosion that deals '''3250 damage''' and inflict '''Soulburn'''. If you get stuck while dashing, you could get more hits on an enemy.
'''Held passive''' <br>
Melee damage reduction.
</div>
|[[File:Sword of cola.png|thumb|It probably was dropped on the ground several times, so there’s probably bits of dirt, hairs, dust stuck to it. Wouldn’t lick it if I were you.]]
|-
|style="text-align:center;"|Overseer Short Sword <br> '''“Hey guys, so the giant eyeball that has been staring at me through the window is back…”'''
|'''LMB - Rise of the Seers''' <br>
Summon a group of Overseers that have '''5000 health'''. Overseers will slash nearby enemies for '''650 damage'''. Overseers can also block with their shield to grant themselves '''50% damage reduction''' while blocking and leap towards enemies. Overseers have limited aggro range and follow you when they aren’t after an enemy.
|[[File:Screenshot 2024-07-27 180302.png|thumb|This game has so many eye based things.]]
[[File:SingularOverseer.png|thumb|For the Overseers]]
|-
|style="text-align:center;"|Inglaciator -6000 <br> '''“This cosmetic goes hard.”'''
|'''LMB - Subzero spray''' <br>
Freeze all enemies in an angle infront of yourself, rapidly dealing '''200 damage''' and inflicting '''Soulburn''' on enemies. (This probably should inflict freeze but it’s just a cosmetic after all)
|[[File:Inglaciator.png|thumb|Cheery garland boa PTSD incarnate. The IFRAMES… THE IFRAMES!!!]]
|-
|style="text-align:center;"|Soulbound <br> '''"This goes even darker."'''
|'''LMB - Basic''' <br>
You swing your sword for '''750 damage'''. Third swing deals '''2250 damage''' and visually drops a sword of darkness on the enemy. Attacks are guaranteed to inflict '''Soulburn''' on enemies. Swings additionally create a dark slash wave that deals '''375 damage'''. Direct slashes heal you for '''93 health''' per hit.
<div class="mw-collapsible">
'''F - Dark lunge''' <br>
You charge up dark energy before performing a long distance lunge which deals '''7000 damage''' to any enemies in your way.
'''G - Quintuple waves''' <br>
You perform five quick slashes that create dark slash wave projectiles that deal '''2222 damage''' per slash. Can be quite damaging if you land all five!
'''Held passive''' <br>
Melee damage reduction.
</div>
|[[File:Swordofdarkness.png|thumb|Library of Ruina players will surely love this one!]]
|-
|style="text-align:center;"|Overloaded Greatsword <br>
'''“This is a cool sword for cool people 100%.” - Kormeam''' <br>
'''“Nuh uh. Only stupid people would wield this.” <br>
'''“To all my fellow low end hardware players, good luck tanking framerates under 20.” - nova''' <br>
'''“Shut up, I have a crappy PC and I do completely fine.” - buttershredder'''
|'''LMB - Crescent slash''' <br>
You swing your sword for '''750 damage'''. Third swing deals '''1612.5 damage'''. Swings additionally create a dark crescent slash projectile that deals '''400 damage'''. The swing itself inflicts '''Soulburn''' on enemies.
<div class="mw-collapsible">
'''F - Shining light''' <br>
You do a funny scream and perform a spin which deals '''4000 damage''' and creates a dark whirlwind which deals '''4750 damage'''. If you line it up correctly, you can land both hits on an enemy.
'''G - Bright spike skewer <br>
You charge white flames into a soul powered lunge which will cast a light smite effect that locks enemies in place near the lunge. After a delay, a glowing spike will skewer the ground any any enemy underneath where the light smite hit, dealing '''6000 damage''' and launching them upwards.
</div>
|[[File:Overloadedgreatsword.png|thumb|framerate tanker 3000]]
|-
|style="text-align:center;"|Darkage Katana <br> '''“You are a spineless worm! You are a mistake of nature! You are walking vomit!”'''
|'''LMB - Darkstorm''' <br>
Use a special technique to create a dark flurry of slashes on your enemies, marked by circles which deals '''1500 damage'''.
<div class="mw-collapsible">
'''F - Linear Darkstorm''' <br>
Use the same technique to create a linear row of slashes on your enemies. Each slash deals '''3000 damage'''. Two slashes can hit one enemy. This ability is performed twice in a row.
'''G - This is my world''' <br>
You wind up power in your katana, which summons black and purple swirls that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast traveling slash that deals '''9000 damage''' and pierces through enemies.
'''Held passive''' <br>
Melee damage reduction.
</div>
|[[File:DarkageKatana.png|thumb|You are all weak! You are all bleeders!]]
|-
|style="text-align:center;"|Crimson Flamerend <br> '''“Why won’t this provide me with 90% held damage reduction?”'''
|'''LMB - Crescent slash''' <br>
You swing your sword for '''500 damage'''. Third swing deals '''1000 damage'''. Has a chance to inflict '''bleed'''. Attacks additionally create crescent slash projectiles that deal '''750 damage''' which heals you a measly '''10 health''' upon hitting an enemy.
<div class="mw-collapsible">
'''F - Self heal''' <br>
Use magic in the sword which will grant you an aura which heals you about a third of your health. The amount of health that can be recovered caps out at around '''2000 health'''.
</div>
|[[File:CrimsonFlamerend.png|thumb|Man… I wish this thing summoned flame pillars…]]
|-
|style="text-align:center;"|Overseer Greataxe <br> '''“The laughing incident of 27/7/24”'''
|'''LMB - Slash and slam''' <br>
Swing your axe for '''800 damage''' and additionally fire a '''400 damage''' projectile in front of you. The third swing is instead a slam which deals '''1600 damage''' and sends a linear pattern of explosions in front of you. Each explosion deals '''1100 damage'''. Multiple explosions can hit a normal sized target for extra damage. True melee slashes can inflict '''bleed'''.
<div class="mw-collapsible">
'''F - Getting dizzy (Axe edition)''' <br>
Briefly wind up and then spin. You can change the direction of where you spin and hitting any enemy in your way stuns them and deals '''2500 damage'''. At the end of the spin, you explode for '''5000 damage''' into brighter and darker projectiles. Brighter projectiles travel faster and deal '''250 damage''', while darker projectiles travel slower and deal '''500 damage'''.
This ability can do a lot of damage as the stun can set an enemy up for a direct explosion where every projectile hits them.
'''G - big green balls''' <br>
You summon a green hologram into the air which then fires 10 large explosive projectiles that deal '''1350 damage''' each. The projectiles are automatically aimed at your nearest enemies and their speed scales with enemy distance.
'''Passive''' <br>
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest. This weapon has melee damage reduction.
</div>
|[[File:OverseerGreataxe.png|thumb|The day the world laughed.]]
|-
|style="text-align:center;"|Firelink Greatsword <br> '''“plin plin plon”'''
|'''LMB - Heavy slash''' <br>
You spin your sword for '''1500 damage'''. Third swing is a brief spin that deals '''3750 damage'''. Attacks have a chance to inflict '''Soulburn''' on enemies. Swings rather slow, but can hit multiple enemies at once.
<div class="mw-collapsible">
'''F - Linear slam''' <br>
You wind up before slamming your sword into the ground, creating a line of flame bursts that deal '''2750 damage''' each. Typically two flame bursts can hit a normal sized enemy, resulting in double the damage. This attack inflicts '''Soulburn'''.
'''G - Sword throw''' <br>
You somehow throw the 100+ kg sword that the typically large Lord of Cinders wielded at your cursor. It will deal '''4000 damage''' to enemies in an area. A direct hit on an enemy deals '''5500 damage'''. This attack inflicts '''Soulburn'''.
'''Held passive''' <br>
Melee damage reduction.
</div>
|[[File:FirelinkGreatsword.png|thumb|Just roll out of the way.
]]
|}
</div>
<div class="mw-collapsible mw-collapsed">
== Limited Cosmetics ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!style="width:25% ;"|Cosmetics
!Description
!Media
|-
|style="text-align:center;"|Tyrant Monster Mash Dance Party Potion <br> '''“I want to KILL you.”'''
|'''LMB - Evil dance!''' <br>
Plays a remix of the Monster Mash theme and dances faster than usual.
'''Held Passive''' <br>
EXTRA evil swag
|[[File:Screenshot 2024-07-27 182800.png|alt=|thumb|No longer mashing to the past, we’re now mashing your skull to the ground with this beat!]]
|}
</div>
83cefee914a9a4c8b5613bf97066c296ab974adf
951
950
2024-08-01T11:35:18Z
Omardude8000
7
wikitext
text/x-wiki
== The Altar ==
<blockquote>[[File:Image (3).png|thumb|A mysterious altar that appeared from a different universe long ago]]'''“I’ve been here since the fall of Domus Refuge”'''</blockquote>
== Description ==
Interact with the altar to get a menu to craft various cosmetic weapons. Cosmetic weapons are based off of submissions from winners of community hosted events. All cosmetics require their original item + 1m cash + [[Cosmic Dye]] which is dropped by The Knight at level 50+. If you reset your run, you wont be able to use the cosmetic until you unlock the original item again and you’re at level 50+.
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Event Award Cosmetics ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!style="width:25% ;"|Cosmetics
!Description
!Media
|-
|style="text-align:center;"|Teapot Tome<br> '''“THE TOMEPOT!!!! THE TOMEPOT IS REALLLLL!!!!”'''
|'''LMB - Exploding pottery''' <br>
Casts flaming teapots that shatter in a small radius that deal '''900 damage''' at a decently fast rate.
<div class="mw-collapsible">
'''Alt LMB - Fire beams''' <br>
Casts explosive fire beams that explode in a medium radius that deals '''1400 damage''' at a slow rate.
'''F - Mode switch''' <br>
Switches from exploding pottery to fire beams. Also changes the G ability.
'''G - Mega fireballs''' <br>
Your tome briefly flashes before you send three gravity affected fireballs that explode for '''1350 damage''' each. Each fireball also leaves a rune, in which a delayed flame pillar will erupt for '''2000 damage''' and knock enemies upwards. It may be difficult to land every possible hit because of the knockback.
'''Alt G - Linear flame eruptions''' <br>
Perform a backflip that travels far before summoning a linear row of runes which flame erupts from that deal '''2750 damage''' each. Multiple eruptions can hit one enemy, resulting in extra damage.
</div>
|[[File:Screenshot 2023-10-29 162635.png|thumb|This book is nuts. There’s no way the “Tomepot” is a real thing.]]
|-
|style="text-align:center;"|Memento Tempus <br> '''“This cosmetic goes hard.”'''
|'''LMB - Ticking end''' <br>
Use a special technique to create a ticking clock on your enemies, marked by circles which deals '''1500 damage'''.
<div class="mw-collapsible">
'''F - Linear ticking end''' <br>
Use the same technique to create a linear row of ticking clocks on your enemies. Each clock deals '''3000 damage'''. Two clocks can hit one enemy. This ability is performed twice in a row.
'''G - Time’s up''' <br>
You wind up power in your katana, which summons black and white swirls that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast traveling slash that deals '''9000 damage''' and pierces through enemies.
'''Held passive''' <br>
Melee damage reduction.
</div>
|[[File:Remember, you will time.png|alt=|thumb|Feel free to screenshot]]
|-
|style="text-align:center;"|Banisher <br> '''“Uhhh.. I wasn’t exploiting, I swear! Don’t ban me!”'''
|'''LMB - Shoot''' <br>
Fire an explosive red orb that deals '''1000 damage''' twice in an area. Direct hits make the first hit deal '''2000 damage'''.
<div class="mw-collapsible">
'''F - Banishment''' <br>
Briefly charge up before fire a spread of 3 explosive beams that deal '''1500 damage''' each. You can try to land all 3 beams at once for more damage. Each beam spawns in a Banished.
'''G - DIE!''' <br>
Shout out “DIE!” and summon a large red sphere that flies into the air, and then towards the cursor, creating a massive explosion that deals '''6000 damage''' and inflicts '''Burn'''.
'''Passive''' <br>
Enemies killed by this weapon get “BANISHED”. (Cosmetic visual effect)
'''Banished abilities''' <br>
Banished(s) have '''2000 health''' and strafe from nearby enemies to fire their rocket launcher at a slow rate of fire. Rockets deal '''325 damage''' in a medium radius. Banished will explode and deal '''1250 damage''' to nearby enemies on death.
</div>
|[[File:I banish thee!!.png|alt=|thumb|A revolver with an incredibly long barrel, a gear that spins, and the end of the barrel being on fire. It was originally based off of one of those 2016 scripts where it would stop you from respawning if you got shot by it.]]
[[File:Banished.png|alt=|thumb|A soul sentenced to the banlands for all eternity.]]
|-
|style="text-align:center;"|Cerulean Catseye <br> '''“Eye can always see you. You cannot run, you cannot hide.”'''
|'''LMB - Eye-ball''' <br>
Fires a sphere of energy at a decently fast rate which explodes in a small area, dealing '''1012 damage'''. Direct hits deal '''1350 damage'''.
<div class="mw-collapsible">
'''F - Monster’s calling''' <br>
Make the eye roar, hitting everything around you for '''3000 damage''' which stops nearby enemies briefly and inflicts '''stressed'''.
'''G - Cerulean chaos''' <br>
Summon a large cavern spirit behind you which will fire a large explosive beam that deals '''2400 damage''' in an area. This lasts briefly, but long enough to shoot three to four beams before it disappears if you spam click it.
</div>
|[[File:Catseye.png|alt=|thumb|You’re creeping me out. Also quit making eye puns. They’re not funny.]]
|-
|style="text-align:center;"|HF Murasama Blade <br> '''“Metal Gear Rising Revengeance memes are definitely funny.”'''
|'''LMB - Cross cut''' <br>
Use a special technique to create localized, bright red slashes on your enemies, marked by circles which deal '''1500 damage'''.
<div class="mw-collapsible">
'''F - Storm front''' <br>
Use the same technique to create a linear row of bright red slashes on your enemies. Each slash deals '''3000 damage'''. Two slashes can hit one enemy. This ability is performed twice in a row.
'''G - Charging slash''' <br>
You wind up power in your katana, which summons red winds in the form of circles that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals '''9000 damage''' and pierces through enemies. Your character flashes white for a short instance when you finish charging.
'''Held passive''' <br>
Melee damage reduction.
</div>
|[[File:Image (4).png|alt=|thumb|Sword of the Weakest Brazilian male. A cosmetic of Tsukuyomi based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade from the hit game Metal Gear Rising: Revengeance.]]
|-
|style="text-align:center;"|Epic Golden Shieldn <br> '''“I’m ####ing invincible!!!”'''
|'''Held passive''' <br>
90% damage reduction and cooler looking than Border of the Keep
|[[File:Epicgoldensheild.png|alt=|thumb|So useful]]
|-
|style="text-align:center;"|Epic Katana <br> '''“Now this goes really hard. You definitely can screenshot this one.”'''
|'''LMB - Basic''' <br>
You swing your katana for '''750 damage'''. Third swing deals '''2250 damage''' and visually drops a katana on the enemy. Attacks are guaranteed to inflict '''Soulburn''' on enemies. Swings additionally create a purple slash wave that deals '''375 damage'''. Direct slashes heal you for '''93 health''' per hit.
<div class="mw-collapsible">
'''F - Epic lunge''' <br>
You charge up purple energy before performing a long distance lunge which deals '''7000 damage''' to any enemies in your way.
'''G - Epic slashes''' <br>
You perform five quick slashes that create purple slash wave projectiles that deal '''2222 damage''' per wave. Can be quite damaging if you land all five!
'''Held passive''' <br>
Melee damage reduction.
</div>
|[[File:Epic katana.png|alt=|thumb|If you look at the lunge animation, you actually dance.]]
|-
|style="text-align:center;"|Chaos's Dignity <br> '''“This one sounds pretty peak"'''
|'''LMB - Stab''' <br>
Thrust your spear forward, dealing '''500 damage''', and creating a slash of dark and light that deals an additional '''500 damage'''. Melee strikes have a chance to inflict '''bleed''' on enemies.
<div class="mw-collapsible">
'''F - Chaos lunge''' <br>
You briefly winds up before rocketing forward with your spear, launching projectiles in all directions that deal '''2750 damage''' each. Multiple projectiles can hit an enemy in a single lunge.
'''G - Glitch barrage''' <br>
You summon an array of 9 projectiles above you and fires them after a short delay in a volley. Projectiles automatically aim at the closest enemies and predict their movement. Each projectile deals '''925 damage'''.
'''Held passive''' <br>
Melee damage reduction.
</div>
|[[File:Chaos dignity.jpg|alt=|thumb|The best cosmetic in-game, no bias.]]
|-
|style="text-align:center;"|Zombie Flag <br> '''“Braaaaiiiinsss..”'''
|'''LMB - Summon''' <br>
Zombis move very fast and punch for '''400 damage'''. Zombis have infinite aggro range and do not follow the player.
|[[File:Zombie flag.png|alt=|thumb|Ok now the quote is correct. These zombies do in fact say “Braaaaiinss”.]]
</div>
|-
|style="text-align:center;"|Lead Thousand's Revolver <br> '''"BANG BANG BANG! And it sparkles like new!"'''
|'''LMB - Shooting''' <br>
The user shoots the revolver at their target for '''225 damage''', healing '''11 health''' back with a chance to summon a '''600 damage beam'''.
<div class="mw-collapsible">
'''F - Altar Beams''' <br>
The user shoots upwards, summoning an array of 12 beams of light to strike from your position, dealing '''1000 damage''' per beam.
'''G - Electrifying Counter''' <br>
The user kneels as if to rest, before faking out whoever hit them and sending a line of blue explosions towards them, granting '''lifesteal''' and dealing '''1685 damage'''. If nobody procs this, you take 25% of your health as damage.
|[[File:Lead_Thousand's_Revolver.png|alt=|thumb|The revolver of a certain resident from Bricksville, now with a new funky counter.]]
</div>
|-
|style="text-align:center;"|Tempest Bringer's Lantern <br> '''“Also known as the Raincatcher, this magical lantern gives its bearer precise control over the forces of the sky and is an artifact cautiously approached by spellcasters, for they know its true power when mastered (and doused in water)."'''
|'''LMB - Breeze Blades''' <br>
The user conjures wind blades from thin air to deal '''900 damage'''.
<div class="mw-collapsible">
'''Alt LMB - Lightning Strike''' <br>
The user casts explosive yellow thunderbolts, dealing '''1400 damage'''.
'''F - Mode switch''' <br>
The user swaps between Wind and Lightning mode. Also changes the G ability.
'''G - Tormenting Tempest''' <br>
The user tosses out 3 magic orbs that explode into tornadoes accompanied by thunderbolts in their place. The storm balls deal '''1350 damage''' on hit and the lightning bolts deal '''200 damage'''.
'''Alt G - Raincatcher's Projection''' <br>
The user does a backflip and summons an illusion of a phoenix before it flies forward, leaving a line of thunderbolts in its wake that deal '''2750 damage''' each. Multiple lightning strikes can hit one enemy, resulting in extra damage.
</div>
|[[File:Edgelord.png|alt=|thumb|The final boss of cosmetics]]
|-
|style="text-align:center;"|Nemesis Arch's Spear <br> '''“History Repeats.”'''
|'''LMB - Smack''' <br>
Slam the spear into the ground, creating a small explosion that deals '''4000 damage''' in a small area, and can damage ores.
<div class="mw-collapsible">
'''F - You’re Nothing''' <br>
Begin spinning with the spear, creating a whirl that deals '''2000 damage''' and repeatedly deal '''500 damage''' whirls 20 times. This also fires 10 '''150 damage''' projectiles in all 6 directions around the player while spinning.
'''G - Chaos Advent''' <br>
Summon a projection of Nemesis Arch himself at the position of your cursor and he’ll throw his spear up into the sky, which then aims back down and hits the ground for '''7500 damage''' in a massive radius. The resulting explosion also inflicts '''Burn'''.
'''Passives''' <br>
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest. Also has melee damage reduction
|[[File:Nemesis'sarchspear.png|alt=|thumb|cling cling cling]]
|}
</div>
<div class="mw-collapsible mw-collapsed">
==Original Cosmetics==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!style="width:25% ;"|Cosmetics
!Description
!Media
|-
|style="text-align:center;"|Metal Pipe <br> '''“Bruh this weapon is so loud and annoying. Who would ever use this cosmetic?”'''
|'''LMB - Smack''' <br>
Slam the pipe into the ground, creating a small explosion that deals '''4000 damage''' in a small area, and can damage ores.
<div class="mw-collapsible">
'''F - You’re Nothing''' <br>
Begin spinning with the pipe, creating a whirl that deals '''2000 damage''' and repeatedly deal '''500 damage''' whirls 20 times. This also fires 10 '''150 damage''' projectiles in all 6 directions around the player while spinning.
'''G - AMONG US METAL PIPE MISSILE''' <br>
Summon an among us crewmate at the position of your cursor which fires a giant metal pipe up into the sky, which then aims back down and hits the ground for '''7500 damage''' in a massive radius. The resulting explosion also inflicts '''Burn'''.
'''Passive''' <br>
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest. This weapon has melee damage reduction.
</div>
|[[File:Screenshot 2024-07-27 175018.png|alt=|thumb|*Metal pipe falling*]]
|-
|style="text-align:center;"|Terra Blade <br> '''“Now it’s literally just a Terraria melee weapon.”'''
|'''LMB - Sword beams''' <br>
You fire a green sword projectile out of your sword that explodes on impact to deal '''800 damage''' and inflict '''Soulburn'''. Fires at a pretty decent rate and explosions have small AoE.
<div class="mw-collapsible">
'''F - Terraslammer''' <br>
Leap into the air, creating a shockwave that deals '''2000 damage''' to nearby enemies and once you land, create a larger explosion which deals '''3250 damage''' to nearby enemies and inflicts '''Soulburn'''. Landing both does pretty good damage…
'''G - Spinning dash''' <br>
This one actually does damage. You will quickly surround yourself in terra energy and spin a medium distance, dealing a few counts of '''750 damage''' to enemies you go past and inflict '''Soulburn'''. After the brief dash, you will create a large explosion that deals '''3250 damage''' and inflict '''Soulburn'''. If you get stuck while dashing, you could get more hits on an enemy.
'''Held passive''' <br>
Melee damage reduction.
</div>
|[[File:Image (5).png|thumb|Couldn’t be more obvious of a reference. Don't play Terraria. This is a command, not a request.]]
|-
|style="text-align:center;"|Sword of Cola <br> '''“Can I lick it?”'''
|'''LMB - Cola can shots''' <br>
You fire a can of Bloxy cola out of your sword that explodes on impact to deal '''800 damage''' and inflict '''Soulburn'''. Fires at a pretty decent rate and explosions have small AoE.
<div class="mw-collapsible">
'''F - Soda slammer''' <br>
Leap into the air, creating a shockwave that deals '''2000 damage''' to nearby enemies and once you land, create an even larger explosion which deals '''3250 damage''' to nearby enemies and inflicts '''Soulburn'''. Landing both does pretty good damage…
'''G - Soda blast dash''' <br>
This one actually does damage. You will quickly surround yourself in Bloxy Cola and dash a medium distance, dealing a few counts of '''750 damage''' to enemies you go past and inflict '''Soulburn'''. After the brief dash, you will create a large explosion that deals '''3250 damage''' and inflict '''Soulburn'''. If you get stuck while dashing, you could get more hits on an enemy.
'''Held passive''' <br>
Melee damage reduction.
</div>
|[[File:Sword of cola.png|thumb|It probably was dropped on the ground several times, so there’s probably bits of dirt, hairs, dust stuck to it. Wouldn’t lick it if I were you.]]
|-
|style="text-align:center;"|Overseer Short Sword <br> '''“Hey guys, so the giant eyeball that has been staring at me through the window is back…”'''
|'''LMB - Rise of the Seers''' <br>
Summon a group of Overseers that have '''5000 health'''. Overseers will slash nearby enemies for '''650 damage'''. Overseers can also block with their shield to grant themselves '''50% damage reduction''' while blocking and leap towards enemies. Overseers have limited aggro range and follow you when they aren’t after an enemy.
|[[File:Screenshot 2024-07-27 180302.png|thumb|This game has so many eye based things.]]
[[File:SingularOverseer.png|thumb|For the Overseers]]
|-
|style="text-align:center;"|Inglaciator -6000 <br> '''“This cosmetic goes hard.”'''
|'''LMB - Subzero spray''' <br>
Freeze all enemies in an angle infront of yourself, rapidly dealing '''200 damage''' and inflicting '''Soulburn''' on enemies. (This probably should inflict freeze but it’s just a cosmetic after all)
|[[File:Inglaciator.png|thumb|Cheery garland boa PTSD incarnate. The IFRAMES… THE IFRAMES!!!]]
|-
|style="text-align:center;"|Soulbound <br> '''"This goes even darker."'''
|'''LMB - Basic''' <br>
You swing your sword for '''750 damage'''. Third swing deals '''2250 damage''' and visually drops a sword of darkness on the enemy. Attacks are guaranteed to inflict '''Soulburn''' on enemies. Swings additionally create a dark slash wave that deals '''375 damage'''. Direct slashes heal you for '''93 health''' per hit.
<div class="mw-collapsible">
'''F - Dark lunge''' <br>
You charge up dark energy before performing a long distance lunge which deals '''7000 damage''' to any enemies in your way.
'''G - Quintuple waves''' <br>
You perform five quick slashes that create dark slash wave projectiles that deal '''2222 damage''' per slash. Can be quite damaging if you land all five!
'''Held passive''' <br>
Melee damage reduction.
</div>
|[[File:Swordofdarkness.png|thumb|Library of Ruina players will surely love this one!]]
|-
|style="text-align:center;"|Overloaded Greatsword <br>
'''“This is a cool sword for cool people 100%.” - Kormeam''' <br>
'''“Nuh uh. Only stupid people would wield this.” <br>
'''“To all my fellow low end hardware players, good luck tanking framerates under 20.” - nova''' <br>
'''“Shut up, I have a crappy PC and I do completely fine.” - buttershredder'''
|'''LMB - Crescent slash''' <br>
You swing your sword for '''750 damage'''. Third swing deals '''1612.5 damage'''. Swings additionally create a dark crescent slash projectile that deals '''400 damage'''. The swing itself inflicts '''Soulburn''' on enemies.
<div class="mw-collapsible">
'''F - Shining light''' <br>
You do a funny scream and perform a spin which deals '''4000 damage''' and creates a dark whirlwind which deals '''4750 damage'''. If you line it up correctly, you can land both hits on an enemy.
'''G - Bright spike skewer <br>
You charge white flames into a soul powered lunge which will cast a light smite effect that locks enemies in place near the lunge. After a delay, a glowing spike will skewer the ground any any enemy underneath where the light smite hit, dealing '''6000 damage''' and launching them upwards.
</div>
|[[File:Overloadedgreatsword.png|thumb|framerate tanker 3000]]
|-
|style="text-align:center;"|Darkage Katana <br> '''“You are a spineless worm! You are a mistake of nature! You are walking vomit!”'''
|'''LMB - Darkstorm''' <br>
Use a special technique to create a dark flurry of slashes on your enemies, marked by circles which deals '''1500 damage'''.
<div class="mw-collapsible">
'''F - Linear Darkstorm''' <br>
Use the same technique to create a linear row of slashes on your enemies. Each slash deals '''3000 damage'''. Two slashes can hit one enemy. This ability is performed twice in a row.
'''G - This is my world''' <br>
You wind up power in your katana, which summons black and purple swirls that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast traveling slash that deals '''9000 damage''' and pierces through enemies.
'''Held passive''' <br>
Melee damage reduction.
</div>
|[[File:DarkageKatana.png|thumb|You are all weak! You are all bleeders!]]
|-
|style="text-align:center;"|Crimson Flamerend <br> '''“Why won’t this provide me with 90% held damage reduction?”'''
|'''LMB - Crescent slash''' <br>
You swing your sword for '''500 damage'''. Third swing deals '''1000 damage'''. Has a chance to inflict '''bleed'''. Attacks additionally create crescent slash projectiles that deal '''750 damage''' which heals you a measly '''10 health''' upon hitting an enemy.
<div class="mw-collapsible">
'''F - Self heal''' <br>
Use magic in the sword which will grant you an aura which heals you about a third of your health. The amount of health that can be recovered caps out at around '''2000 health'''.
</div>
|[[File:CrimsonFlamerend.png|thumb|Man… I wish this thing summoned flame pillars…]]
|-
|style="text-align:center;"|Overseer Greataxe <br> '''“The laughing incident of 27/7/24”'''
|'''LMB - Slash and slam''' <br>
Swing your axe for '''800 damage''' and additionally fire a '''400 damage''' projectile in front of you. The third swing is instead a slam which deals '''1600 damage''' and sends a linear pattern of explosions in front of you. Each explosion deals '''1100 damage'''. Multiple explosions can hit a normal sized target for extra damage. True melee slashes can inflict '''bleed'''.
<div class="mw-collapsible">
'''F - Getting dizzy (Axe edition)''' <br>
Briefly wind up and then spin. You can change the direction of where you spin and hitting any enemy in your way stuns them and deals '''2500 damage'''. At the end of the spin, you explode for '''5000 damage''' into brighter and darker projectiles. Brighter projectiles travel faster and deal '''250 damage''', while darker projectiles travel slower and deal '''500 damage'''.
This ability can do a lot of damage as the stun can set an enemy up for a direct explosion where every projectile hits them.
'''G - big green balls''' <br>
You summon a green hologram into the air which then fires 10 large explosive projectiles that deal '''1350 damage''' each. The projectiles are automatically aimed at your nearest enemies and their speed scales with enemy distance.
'''Passive''' <br>
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest. This weapon has melee damage reduction.
</div>
|[[File:OverseerGreataxe.png|thumb|The day the world laughed.]]
|-
|style="text-align:center;"|Firelink Greatsword <br> '''“plin plin plon”'''
|'''LMB - Heavy slash''' <br>
You spin your sword for '''1500 damage'''. Third swing is a brief spin that deals '''3750 damage'''. Attacks have a chance to inflict '''Soulburn''' on enemies. Swings rather slow, but can hit multiple enemies at once.
<div class="mw-collapsible">
'''F - Linear slam''' <br>
You wind up before slamming your sword into the ground, creating a line of flame bursts that deal '''2750 damage''' each. Typically two flame bursts can hit a normal sized enemy, resulting in double the damage. This attack inflicts '''Soulburn'''.
'''G - Sword throw''' <br>
You somehow throw the 100+ kg sword that the typically large Lord of Cinders wielded at your cursor. It will deal '''4000 damage''' to enemies in an area. A direct hit on an enemy deals '''5500 damage'''. This attack inflicts '''Soulburn'''.
'''Held passive''' <br>
Melee damage reduction.
</div>
|[[File:FirelinkGreatsword.png|thumb|Just roll out of the way.
]]
|}
</div>
<div class="mw-collapsible mw-collapsed">
== Limited Cosmetics ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!style="width:25% ;"|Cosmetics
!Description
!Media
|-
|style="text-align:center;"|Tyrant Monster Mash Dance Party Potion <br> '''“I want to KILL you.”'''
|'''LMB - Evil dance!''' <br>
Plays a remix of the Monster Mash theme and dances faster than usual.
'''Held Passive''' <br>
EXTRA evil swag
|[[File:Screenshot 2024-07-27 182800.png|alt=|thumb|No longer mashing to the past, we’re now mashing your skull to the ground with this beat!]]
|}
</div>
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Omardude8000
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wikitext
text/x-wiki
== The Altar ==
<blockquote>[[File:Image (3).png|thumb|A mysterious altar that appeared from a different universe long ago]]'''“I’ve been here since the fall of Domus Refuge”'''</blockquote>
== Description ==
Interact with the altar to get a menu to craft various cosmetic weapons. Cosmetic weapons are based off of submissions from winners of community hosted events. All cosmetics require their original item + 1m cash + [[Cosmic Dye]] which is dropped by The Knight at level 50+. If you reset your run, you wont be able to use the cosmetic until you unlock the original item again and you’re at level 50+.
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Event Award Cosmetics ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!style="width:25% ;"|Cosmetics
!Description
!Media
|-
|style="text-align:center;"|Teapot Tome<br> '''“THE TOMEPOT!!!! THE TOMEPOT IS REALLLLL!!!!”'''
|'''LMB - Exploding pottery''' <br>
Casts flaming teapots that shatter in a small radius that deal '''900 damage''' at a decently fast rate.
<div class="mw-collapsible">
'''Alt LMB - Fire beams''' <br>
Casts explosive fire beams that explode in a medium radius that deals '''1400 damage''' at a slow rate.
'''F - Mode switch''' <br>
Switches from exploding pottery to fire beams. Also changes the G ability.
'''G - Mega fireballs''' <br>
Your tome briefly flashes before you send three gravity affected fireballs that explode for '''1350 damage''' each. Each fireball also leaves a rune, in which a delayed flame pillar will erupt for '''2000 damage''' and knock enemies upwards. It may be difficult to land every possible hit because of the knockback.
'''Alt G - Linear flame eruptions''' <br>
Perform a backflip that travels far before summoning a linear row of runes which flame erupts from that deal '''2750 damage''' each. Multiple eruptions can hit one enemy, resulting in extra damage.
</div>
|[[File:Screenshot 2023-10-29 162635.png|thumb|This book is nuts. There’s no way the “Tomepot” is a real thing.]]
|-
|style="text-align:center;"|Memento Tempus <br> '''“This cosmetic goes hard.”'''
|'''LMB - Ticking end''' <br>
Use a special technique to create a ticking clock on your enemies, marked by circles which deals '''1500 damage'''.
<div class="mw-collapsible">
'''F - Linear ticking end''' <br>
Use the same technique to create a linear row of ticking clocks on your enemies. Each clock deals '''3000 damage'''. Two clocks can hit one enemy. This ability is performed twice in a row.
'''G - Time’s up''' <br>
You wind up power in your katana, which summons black and white swirls that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast traveling slash that deals '''9000 damage''' and pierces through enemies.
'''Held passive''' <br>
Melee damage reduction.
</div>
|[[File:Remember, you will time.png|alt=|thumb|Feel free to screenshot]]
|-
|style="text-align:center;"|Banisher <br> '''“Uhhh.. I wasn’t exploiting, I swear! Don’t ban me!”'''
|'''LMB - Shoot''' <br>
Fire an explosive red orb that deals '''1000 damage''' twice in an area. Direct hits make the first hit deal '''2000 damage'''.
<div class="mw-collapsible">
'''F - Banishment''' <br>
Briefly charge up before fire a spread of 3 explosive beams that deal '''1500 damage''' each. You can try to land all 3 beams at once for more damage. Each beam spawns in a Banished.
'''G - DIE!''' <br>
Shout out “DIE!” and summon a large red sphere that flies into the air, and then towards the cursor, creating a massive explosion that deals '''6000 damage''' and inflicts '''Burn'''.
'''Passive''' <br>
Enemies killed by this weapon get “BANISHED”. (Cosmetic visual effect)
'''Banished abilities''' <br>
Banished(s) have '''2000 health''' and strafe from nearby enemies to fire their rocket launcher at a slow rate of fire. Rockets deal '''325 damage''' in a medium radius. Banished will explode and deal '''1250 damage''' to nearby enemies on death.
</div>
|[[File:I banish thee!!.png|alt=|thumb|A revolver with an incredibly long barrel, a gear that spins, and the end of the barrel being on fire. It was originally based off of one of those 2016 scripts where it would stop you from respawning if you got shot by it.]]
[[File:Banished.png|alt=|thumb|A soul sentenced to the banlands for all eternity.]]
|-
|style="text-align:center;"|Cerulean Catseye <br> '''“Eye can always see you. You cannot run, you cannot hide.”'''
|'''LMB - Eye-ball''' <br>
Fires a sphere of energy at a decently fast rate which explodes in a small area, dealing '''1012 damage'''. Direct hits deal '''1350 damage'''.
<div class="mw-collapsible">
'''F - Monster’s calling''' <br>
Make the eye roar, hitting everything around you for '''3000 damage''' which stops nearby enemies briefly and inflicts '''stressed'''.
'''G - Cerulean chaos''' <br>
Summon a large cavern spirit behind you which will fire a large explosive beam that deals '''2400 damage''' in an area. This lasts briefly, but long enough to shoot three to four beams before it disappears if you spam click it.
</div>
|[[File:Catseye.png|alt=|thumb|You’re creeping me out. Also quit making eye puns. They’re not funny.]]
|-
|style="text-align:center;"|HF Murasama Blade <br> '''“Metal Gear Rising Revengeance memes are definitely funny.”'''
|'''LMB - Cross cut''' <br>
Use a special technique to create localized, bright red slashes on your enemies, marked by circles which deal '''1500 damage'''.
<div class="mw-collapsible">
'''F - Storm front''' <br>
Use the same technique to create a linear row of bright red slashes on your enemies. Each slash deals '''3000 damage'''. Two slashes can hit one enemy. This ability is performed twice in a row.
'''G - Charging slash''' <br>
You wind up power in your katana, which summons red winds in the form of circles that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals '''9000 damage''' and pierces through enemies. Your character flashes white for a short instance when you finish charging.
'''Held passive''' <br>
Melee damage reduction.
</div>
|[[File:Image (4).png|alt=|thumb|Sword of the Weakest Brazilian male. A cosmetic of Tsukuyomi based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade from the hit game Metal Gear Rising: Revengeance.]]
|-
|style="text-align:center;"|Epic Golden Shieldn <br> '''“I’m ####ing invincible!!!”'''
|'''Held passive''' <br>
90% damage reduction and cooler looking than Border of the Keep
|[[File:Epicgoldensheild.png|alt=|thumb|So useful]]
|-
|style="text-align:center;"|Epic Katana <br> '''“Now this goes really hard. You definitely can screenshot this one.”'''
|'''LMB - Basic''' <br>
You swing your katana for '''750 damage'''. Third swing deals '''2250 damage''' and visually drops a katana on the enemy. Attacks are guaranteed to inflict '''Soulburn''' on enemies. Swings additionally create a purple slash wave that deals '''375 damage'''. Direct slashes heal you for '''93 health''' per hit.
<div class="mw-collapsible">
'''F - Epic lunge''' <br>
You charge up purple energy before performing a long distance lunge which deals '''7000 damage''' to any enemies in your way.
'''G - Epic slashes''' <br>
You perform five quick slashes that create purple slash wave projectiles that deal '''2222 damage''' per wave. Can be quite damaging if you land all five!
'''Held passive''' <br>
Melee damage reduction.
</div>
|[[File:Epic katana.png|alt=|thumb|If you look at the lunge animation, you actually dance.]]
|-
|style="text-align:center;"|Chaos's Dignity <br> '''“This one sounds pretty peak"'''
|'''LMB - Stab''' <br>
Thrust your spear forward, dealing '''500 damage''', and creating a slash of dark and light that deals an additional '''500 damage'''. Melee strikes have a chance to inflict '''bleed''' on enemies.
<div class="mw-collapsible">
'''F - Chaos lunge''' <br>
You briefly winds up before rocketing forward with your spear, launching projectiles in all directions that deal '''2750 damage''' each. Multiple projectiles can hit an enemy in a single lunge.
'''G - Glitch barrage''' <br>
You summon an array of 9 projectiles above you and fires them after a short delay in a volley. Projectiles automatically aim at the closest enemies and predict their movement. Each projectile deals '''925 damage'''.
'''Held passive''' <br>
Melee damage reduction.
</div>
|[[File:Chaos dignity.jpg|alt=|thumb|The best cosmetic in-game, no bias.]]
|-
|style="text-align:center;"|Zombie Flag <br> '''“Braaaaiiiinsss..”'''
|'''LMB - Summon''' <br>
Zombis move very fast and punch for '''400 damage'''. Zombis have infinite aggro range and do not follow the player.
|[[File:Zombie flag.png|alt=|thumb|Ok now the quote is correct. These zombies do in fact say “Braaaaiinss”.]]
</div>
|-
|style="text-align:center;"|Lead Thousand's Revolver <br> '''"BANG BANG BANG! And it sparkles like new!"'''
|'''LMB - Shooting''' <br>
The user shoots the revolver at their target for '''225 damage''', healing '''11 health''' back with a chance to summon a '''600 damage beam'''.
<div class="mw-collapsible">
'''F - Altar Beams''' <br>
The user shoots upwards, summoning an array of 12 beams of light to strike from your position, dealing '''1000 damage''' per beam.
'''G - Electrifying Counter''' <br>
The user kneels as if to rest, before faking out whoever hit them and sending a line of blue explosions towards them, granting '''lifesteal''' and dealing '''1685 damage'''. If nobody procs this, you take 25% of your health as damage.
|[[File:Lead_Thousand's_Revolver.png|alt=|thumb|The revolver of a certain resident from Bricksville, now with a new funky counter.]]
</div>
|-
|style="text-align:center;"|Tempest Bringer's Lantern <br> '''“Also known as the Raincatcher, this magical lantern gives its bearer precise control over the forces of the sky and is an artifact cautiously approached by spellcasters, for they know its true power when mastered (and doused in water)."'''
|'''LMB - Breeze Blades''' <br>
The user conjures wind blades from thin air to deal '''900 damage'''.
<div class="mw-collapsible">
'''Alt LMB - Lightning Strike''' <br>
The user casts explosive yellow thunderbolts, dealing '''1400 damage'''.
'''F - Mode switch''' <br>
The user swaps between Wind and Lightning mode. Also changes the G ability.
'''G - Tormenting Tempest''' <br>
The user tosses out 3 magic orbs that explode into tornadoes accompanied by thunderbolts in their place. The storm balls deal '''1350 damage''' on hit and the lightning bolts deal '''200 damage'''.
'''Alt G - Raincatcher's Projection''' <br>
The user does a backflip and summons an illusion of a phoenix before it flies forward, leaving a line of thunderbolts in its wake that deal '''2750 damage''' each. Multiple lightning strikes can hit one enemy, resulting in extra damage.
</div>
|[[File:Edgelord.png|alt=|thumb|The final boss of cosmetics]]
|-
|style="text-align:center;"|Nemesis Arch's Spear <br> '''“History Repeats.”'''
|'''LMB - Smack''' <br>
Slam the spear into the ground, creating a small explosion that deals '''4000 damage''' in a small area, and can damage ores.
<div class="mw-collapsible">
'''F - You’re Nothing''' <br>
Begin spinning with the spear, creating a whirl that deals '''2000 damage''' and repeatedly deal '''500 damage''' whirls 20 times. This also fires 10 '''150 damage''' projectiles in all 6 directions around the player while spinning.
'''G - Chaos Advent''' <br>
Summon a projection of Nemesis Arch himself at the position of your cursor and he’ll throw his spear up into the sky, which then aims back down and hits the ground for '''7500 damage''' in a massive radius. The resulting explosion also inflicts '''Burn'''.
'''Passives''' <br>
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest. Also has melee damage reduction
|[[File:Nemesis'sarchspear.png|alt=|thumb|cling cling cling]]
|}
</div>
<div class="mw-collapsible mw-collapsed">
==Original Cosmetics==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!style="width:25% ;"|Cosmetics
!Description
!Media
|-
|style="text-align:center;"|Metal Pipe <br> '''“Bruh this weapon is so loud and annoying. Who would ever use this cosmetic?”'''
|'''LMB - Smack''' <br>
Slam the pipe into the ground, creating a small explosion that deals '''4000 damage''' in a small area, and can damage ores.
<div class="mw-collapsible">
'''F - You’re Nothing''' <br>
Begin spinning with the pipe, creating a whirl that deals '''2000 damage''' and repeatedly deal '''500 damage''' whirls 20 times. This also fires 10 '''150 damage''' projectiles in all 6 directions around the player while spinning.
'''G - AMONG US METAL PIPE MISSILE''' <br>
Summon an among us crewmate at the position of your cursor which fires a giant metal pipe up into the sky, which then aims back down and hits the ground for '''7500 damage''' in a massive radius. The resulting explosion also inflicts '''Burn'''.
'''Passives''' <br>
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest. This weapon has melee damage reduction.
</div>
|[[File:Screenshot 2024-07-27 175018.png|alt=|thumb|*Metal pipe falling*]]
|-
|style="text-align:center;"|Terra Blade <br> '''“Now it’s literally just a Terraria melee weapon.”'''
|'''LMB - Sword beams''' <br>
You fire a green sword projectile out of your sword that explodes on impact to deal '''800 damage''' and inflict '''Soulburn'''. Fires at a pretty decent rate and explosions have small AoE.
<div class="mw-collapsible">
'''F - Terraslammer''' <br>
Leap into the air, creating a shockwave that deals '''2000 damage''' to nearby enemies and once you land, create a larger explosion which deals '''3250 damage''' to nearby enemies and inflicts '''Soulburn'''. Landing both does pretty good damage…
'''G - Spinning dash''' <br>
This one actually does damage. You will quickly surround yourself in terra energy and spin a medium distance, dealing a few counts of '''750 damage''' to enemies you go past and inflict '''Soulburn'''. After the brief dash, you will create a large explosion that deals '''3250 damage''' and inflict '''Soulburn'''. If you get stuck while dashing, you could get more hits on an enemy.
'''Held passive''' <br>
Melee damage reduction.
</div>
|[[File:Image (5).png|thumb|Couldn’t be more obvious of a reference. Don't play Terraria. This is a command, not a request.]]
|-
|style="text-align:center;"|Sword of Cola <br> '''“Can I lick it?”'''
|'''LMB - Cola can shots''' <br>
You fire a can of Bloxy cola out of your sword that explodes on impact to deal '''800 damage''' and inflict '''Soulburn'''. Fires at a pretty decent rate and explosions have small AoE.
<div class="mw-collapsible">
'''F - Soda slammer''' <br>
Leap into the air, creating a shockwave that deals '''2000 damage''' to nearby enemies and once you land, create an even larger explosion which deals '''3250 damage''' to nearby enemies and inflicts '''Soulburn'''. Landing both does pretty good damage…
'''G - Soda blast dash''' <br>
This one actually does damage. You will quickly surround yourself in Bloxy Cola and dash a medium distance, dealing a few counts of '''750 damage''' to enemies you go past and inflict '''Soulburn'''. After the brief dash, you will create a large explosion that deals '''3250 damage''' and inflict '''Soulburn'''. If you get stuck while dashing, you could get more hits on an enemy.
'''Held passive''' <br>
Melee damage reduction.
</div>
|[[File:Sword of cola.png|thumb|It probably was dropped on the ground several times, so there’s probably bits of dirt, hairs, dust stuck to it. Wouldn’t lick it if I were you.]]
|-
|style="text-align:center;"|Overseer Short Sword <br> '''“Hey guys, so the giant eyeball that has been staring at me through the window is back…”'''
|'''LMB - Rise of the Seers''' <br>
Summon a group of Overseers that have '''5000 health'''. Overseers will slash nearby enemies for '''650 damage'''. Overseers can also block with their shield to grant themselves '''50% damage reduction''' while blocking and leap towards enemies. Overseers have limited aggro range and follow you when they aren’t after an enemy.
|[[File:Screenshot 2024-07-27 180302.png|thumb|This game has so many eye based things.]]
[[File:SingularOverseer.png|thumb|For the Overseers]]
|-
|style="text-align:center;"|Inglaciator -6000 <br> '''“This cosmetic goes hard.”'''
|'''LMB - Subzero spray''' <br>
Freeze all enemies in an angle infront of yourself, rapidly dealing '''200 damage''' and inflicting '''Soulburn''' on enemies. (This probably should inflict freeze but it’s just a cosmetic after all)
|[[File:Inglaciator.png|thumb|Cheery garland boa PTSD incarnate. The IFRAMES… THE IFRAMES!!!]]
|-
|style="text-align:center;"|Soulbound <br> '''"This goes even darker."'''
|'''LMB - Basic''' <br>
You swing your sword for '''750 damage'''. Third swing deals '''2250 damage''' and visually drops a sword of darkness on the enemy. Attacks are guaranteed to inflict '''Soulburn''' on enemies. Swings additionally create a dark slash wave that deals '''375 damage'''. Direct slashes heal you for '''93 health''' per hit.
<div class="mw-collapsible">
'''F - Dark lunge''' <br>
You charge up dark energy before performing a long distance lunge which deals '''7000 damage''' to any enemies in your way.
'''G - Quintuple waves''' <br>
You perform five quick slashes that create dark slash wave projectiles that deal '''2222 damage''' per slash. Can be quite damaging if you land all five!
'''Held passive''' <br>
Melee damage reduction.
</div>
|[[File:Swordofdarkness.png|thumb|Library of Ruina players will surely love this one!]]
|-
|style="text-align:center;"|Overloaded Greatsword <br>
'''“This is a cool sword for cool people 100%.” - Kormeam''' <br>
'''“Nuh uh. Only stupid people would wield this.” <br>
'''“To all my fellow low end hardware players, good luck tanking framerates under 20.” - nova''' <br>
'''“Shut up, I have a crappy PC and I do completely fine.” - buttershredder'''
|'''LMB - Crescent slash''' <br>
You swing your sword for '''750 damage'''. Third swing deals '''1612.5 damage'''. Swings additionally create a dark crescent slash projectile that deals '''400 damage'''. The swing itself inflicts '''Soulburn''' on enemies.
<div class="mw-collapsible">
'''F - Shining light''' <br>
You do a funny scream and perform a spin which deals '''4000 damage''' and creates a dark whirlwind which deals '''4750 damage'''. If you line it up correctly, you can land both hits on an enemy.
'''G - Bright spike skewer <br>
You charge white flames into a soul powered lunge which will cast a light smite effect that locks enemies in place near the lunge. After a delay, a glowing spike will skewer the ground any any enemy underneath where the light smite hit, dealing '''6000 damage''' and launching them upwards.
</div>
|[[File:Overloadedgreatsword.png|thumb|framerate tanker 3000]]
|-
|style="text-align:center;"|Darkage Katana <br> '''“You are a spineless worm! You are a mistake of nature! You are walking vomit!”'''
|'''LMB - Darkstorm''' <br>
Use a special technique to create a dark flurry of slashes on your enemies, marked by circles which deals '''1500 damage'''.
<div class="mw-collapsible">
'''F - Linear Darkstorm''' <br>
Use the same technique to create a linear row of slashes on your enemies. Each slash deals '''3000 damage'''. Two slashes can hit one enemy. This ability is performed twice in a row.
'''G - This is my world''' <br>
You wind up power in your katana, which summons black and purple swirls that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast traveling slash that deals '''9000 damage''' and pierces through enemies.
'''Held passive''' <br>
Melee damage reduction.
</div>
|[[File:DarkageKatana.png|thumb|You are all weak! You are all bleeders!]]
|-
|style="text-align:center;"|Crimson Flamerend <br> '''“Why won’t this provide me with 90% held damage reduction?”'''
|'''LMB - Crescent slash''' <br>
You swing your sword for '''500 damage'''. Third swing deals '''1000 damage'''. Has a chance to inflict '''bleed'''. Attacks additionally create crescent slash projectiles that deal '''750 damage''' which heals you a measly '''10 health''' upon hitting an enemy.
<div class="mw-collapsible">
'''F - Self heal''' <br>
Use magic in the sword which will grant you an aura which heals you about a third of your health. The amount of health that can be recovered caps out at around '''2000 health'''.
</div>
|[[File:CrimsonFlamerend.png|thumb|Man… I wish this thing summoned flame pillars…]]
|-
|style="text-align:center;"|Overseer Greataxe <br> '''“The laughing incident of 27/7/24”'''
|'''LMB - Slash and slam''' <br>
Swing your axe for '''800 damage''' and additionally fire a '''400 damage''' projectile in front of you. The third swing is instead a slam which deals '''1600 damage''' and sends a linear pattern of explosions in front of you. Each explosion deals '''1100 damage'''. Multiple explosions can hit a normal sized target for extra damage. True melee slashes can inflict '''bleed'''.
<div class="mw-collapsible">
'''F - Getting dizzy (Axe edition)''' <br>
Briefly wind up and then spin. You can change the direction of where you spin and hitting any enemy in your way stuns them and deals '''2500 damage'''. At the end of the spin, you explode for '''5000 damage''' into brighter and darker projectiles. Brighter projectiles travel faster and deal '''250 damage''', while darker projectiles travel slower and deal '''500 damage'''.
This ability can do a lot of damage as the stun can set an enemy up for a direct explosion where every projectile hits them.
'''G - big green balls''' <br>
You summon a green hologram into the air which then fires 10 large explosive projectiles that deal '''1350 damage''' each. The projectiles are automatically aimed at your nearest enemies and their speed scales with enemy distance.
'''Passives''' <br>
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest. This weapon has melee damage reduction.
</div>
|[[File:OverseerGreataxe.png|thumb|The day the world laughed.]]
|-
|style="text-align:center;"|Firelink Greatsword <br> '''“plin plin plon”'''
|'''LMB - Heavy slash''' <br>
You spin your sword for '''1500 damage'''. Third swing is a brief spin that deals '''3750 damage'''. Attacks have a chance to inflict '''Soulburn''' on enemies. Swings rather slow, but can hit multiple enemies at once.
<div class="mw-collapsible">
'''F - Linear slam''' <br>
You wind up before slamming your sword into the ground, creating a line of flame bursts that deal '''2750 damage''' each. Typically two flame bursts can hit a normal sized enemy, resulting in double the damage. This attack inflicts '''Soulburn'''.
'''G - Sword throw''' <br>
You somehow throw the 100+ kg sword that the typically large Lord of Cinders wielded at your cursor. It will deal '''4000 damage''' to enemies in an area. A direct hit on an enemy deals '''5500 damage'''. This attack inflicts '''Soulburn'''.
'''Held passive''' <br>
Melee damage reduction.
</div>
|[[File:FirelinkGreatsword.png|thumb|Just roll out of the way.
]]
|}
</div>
<div class="mw-collapsible mw-collapsed">
== Limited Cosmetics ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!style="width:25% ;"|Cosmetics
!Description
!Media
|-
|style="text-align:center;"|Tyrant Monster Mash Dance Party Potion <br> '''“I want to KILL you.”'''
|'''LMB - Evil dance!''' <br>
Plays a remix of the Monster Mash theme and dances faster than usual.
'''Held Passive''' <br>
EXTRA evil swag
|[[File:Screenshot 2024-07-27 182800.png|alt=|thumb|No longer mashing to the past, we’re now mashing your skull to the ground with this beat!]]
|}
</div>
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Omardude8000
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wikitext
text/x-wiki
== The Altar ==
<blockquote>[[File:Image (3).png|thumb|A mysterious altar that appeared from a different universe long ago]]'''“I’ve been here since the fall of Domus Refuge”'''</blockquote>
== Description ==
Interact with the altar to get a menu to craft various cosmetic weapons. Cosmetic weapons are based off of submissions from winners of community hosted events. All cosmetics require their original item + 1m cash + [[Cosmic Dye]] which is dropped by The Knight at level 50+. If you reset your run, you wont be able to use the cosmetic until you unlock the original item again and you’re at level 50+.
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Event Award Cosmetics ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!style="width:25% ;"|Cosmetics
!Description
!Media
|-
|style="text-align:center;"|Teapot Tome<br> '''“THE TOMEPOT!!!! THE TOMEPOT IS REALLLLL!!!!”'''
|'''LMB - Exploding pottery''' <br>
Casts flaming teapots that shatter in a small radius that deal '''900 damage''' at a decently fast rate.
'''Alt LMB - Fire beams''' <br>
Casts explosive fire beams that explode in a medium radius that deals '''1400 damage''' at a slow rate.
'''F - Mode switch''' <br>
Switches from exploding pottery to fire beams. Also changes the G ability.
'''G - Mega fireballs''' <br>
Your tome briefly flashes before you send three gravity affected fireballs that explode for '''1350 damage''' each. Each fireball also leaves a rune, in which a delayed flame pillar will erupt for '''2000 damage''' and knock enemies upwards. It may be difficult to land every possible hit because of the knockback.
'''Alt G - Linear flame eruptions''' <br>
Perform a backflip that travels far before summoning a linear row of runes which flame erupts from that deal '''2750 damage''' each. Multiple eruptions can hit one enemy, resulting in extra damage.
|[[File:Screenshot 2023-10-29 162635.png|thumb|This book is nuts. There’s no way the “Tomepot” is a real thing.]]
|-
|style="text-align:center;"|Memento Tempus <br> '''“This cosmetic goes hard.”'''
|'''LMB - Ticking end''' <br>
Use a special technique to create a ticking clock on your enemies, marked by circles which deals '''1500 damage'''.
'''F - Linear ticking end''' <br>
Use the same technique to create a linear row of ticking clocks on your enemies. Each clock deals '''3000 damage'''. Two clocks can hit one enemy. This ability is performed twice in a row.
'''G - Time’s up''' <br>
You wind up power in your katana, which summons black and white swirls that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast traveling slash that deals '''9000 damage''' and pierces through enemies.
'''Held passive''' <br>
Melee damage reduction.
|[[File:Remember, you will time.png|alt=|thumb|Feel free to screenshot]]
|-
|style="text-align:center;"|Banisher <br> '''“Uhhh.. I wasn’t exploiting, I swear! Don’t ban me!”'''
|'''LMB - Shoot''' <br>
Fire an explosive red orb that deals '''1000 damage''' twice in an area. Direct hits make the first hit deal '''2000 damage'''.
'''F - Banishment''' <br>
Briefly charge up before fire a spread of 3 explosive beams that deal '''1500 damage''' each. You can try to land all 3 beams at once for more damage. Each beam spawns in a Banished.
'''G - DIE!''' <br>
Shout out “DIE!” and summon a large red sphere that flies into the air, and then towards the cursor, creating a massive explosion that deals '''6000 damage''' and inflicts '''Burn'''.
'''Passive''' <br>
Enemies killed by this weapon get “BANISHED”. (Cosmetic visual effect)
'''Banished abilities''' <br>
Banished(s) have '''2000 health''' and strafe from nearby enemies to fire their rocket launcher at a slow rate of fire. Rockets deal '''325 damage''' in a medium radius. Banished will explode and deal '''1250 damage''' to nearby enemies on death.
|[[File:I banish thee!!.png|alt=|thumb|A revolver with an incredibly long barrel, a gear that spins, and the end of the barrel being on fire. It was originally based off of one of those 2016 scripts where it would stop you from respawning if you got shot by it.]]
[[File:Banished.png|alt=|thumb|A soul sentenced to the banlands for all eternity.]]
|-
|style="text-align:center;"|Cerulean Catseye <br> '''“Eye can always see you. You cannot run, you cannot hide.”'''
|'''LMB - Eye-ball''' <br>
Fires a sphere of energy at a decently fast rate which explodes in a small area, dealing '''1012 damage'''. Direct hits deal '''1350 damage'''.
'''F - Monster’s calling''' <br>
Make the eye roar, hitting everything around you for '''3000 damage''' which stops nearby enemies briefly and inflicts '''stressed'''.
'''G - Cerulean chaos''' <br>
Summon a large cavern spirit behind you which will fire a large explosive beam that deals '''2400 damage''' in an area. This lasts briefly, but long enough to shoot three to four beams before it disappears if you spam click it.
|[[File:Catseye.png|alt=|thumb|You’re creeping me out. Also quit making eye puns. They’re not funny.]]
|-
|style="text-align:center;"|HF Murasama Blade <br> '''“Metal Gear Rising Revengeance memes are definitely funny.”'''
|'''LMB - Cross cut''' <br>
Use a special technique to create localized, bright red slashes on your enemies, marked by circles which deal '''1500 damage'''.
'''F - Storm front''' <br>
Use the same technique to create a linear row of bright red slashes on your enemies. Each slash deals '''3000 damage'''. Two slashes can hit one enemy. This ability is performed twice in a row.
'''G - Charging slash''' <br>
You wind up power in your katana, which summons red winds in the form of circles that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals '''9000 damage''' and pierces through enemies. Your character flashes white for a short instance when you finish charging.
'''Held passive''' <br>
Melee damage reduction.
|[[File:Image (4).png|alt=|thumb|Sword of the Weakest Brazilian male. A cosmetic of Tsukuyomi based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade from the hit game Metal Gear Rising: Revengeance.]]
|-
|style="text-align:center;"|Epic Golden Shieldn <br> '''“I’m ####ing invincible!!!”'''
|'''Held passive''' <br>
90% damage reduction and cooler looking than Border of the Keep
|[[File:Epicgoldensheild.png|alt=|thumb|So useful]]
|-
|style="text-align:center;"|Epic Katana <br> '''“Now this goes really hard. You definitely can screenshot this one.”'''
|'''LMB - Basic''' <br>
You swing your katana for '''750 damage'''. Third swing deals '''2250 damage''' and visually drops a katana on the enemy. Attacks are guaranteed to inflict '''Soulburn''' on enemies. Swings additionally create a purple slash wave that deals '''375 damage'''. Direct slashes heal you for '''93 health''' per hit.
'''F - Epic lunge''' <br>
You charge up purple energy before performing a long distance lunge which deals '''7000 damage''' to any enemies in your way.
'''G - Epic slashes''' <br>
You perform five quick slashes that create purple slash wave projectiles that deal '''2222 damage''' per wave. Can be quite damaging if you land all five!
'''Held passive''' <br>
Melee damage reduction.
|[[File:Epic katana.png|alt=|thumb|If you look at the lunge animation, you actually dance.]]
|-
|style="text-align:center;"|Chaos's Dignity <br> '''“This one sounds pretty peak"'''
|'''LMB - Stab''' <br>
Thrust your spear forward, dealing '''500 damage''', and creating a slash of dark and light that deals an additional '''500 damage'''. Melee strikes have a chance to inflict '''bleed''' on enemies.
'''F - Chaos lunge''' <br>
You briefly winds up before rocketing forward with your spear, launching projectiles in all directions that deal '''2750 damage''' each. Multiple projectiles can hit an enemy in a single lunge.
'''G - Glitch barrage''' <br>
You summon an array of 9 projectiles above you and fires them after a short delay in a volley. Projectiles automatically aim at the closest enemies and predict their movement. Each projectile deals '''925 damage'''.
'''Held passive''' <br>
Melee damage reduction.
|[[File:Chaos dignity.jpg|alt=|thumb|The best cosmetic in-game, no bias.]]
|-
|style="text-align:center;"|Zombie Flag <br> '''“Braaaaiiiinsss..”'''
|'''LMB - Summon''' <br>
Zombis move very fast and punch for '''400 damage'''. Zombis have infinite aggro range and do not follow the player.
|[[File:Zombie flag.png|alt=|thumb|Ok now the quote is correct. These zombies do in fact say “Braaaaiinss”.]]
|-
|style="text-align:center;"|Lead Thousand's Revolver <br> '''"BANG BANG BANG! And it sparkles like new!"'''
|'''LMB - Shooting''' <br>
The user shoots the revolver at their target for '''225 damage''', healing '''11 health''' back with a chance to summon a '''600 damage beam'''.
'''F - Altar Beams''' <br>
The user shoots upwards, summoning an array of 12 beams of light to strike from your position, dealing '''1000 damage''' per beam.
'''G - Electrifying Counter''' <br>
The user kneels as if to rest, before faking out whoever hit them and sending a line of blue explosions towards them, granting '''lifesteal''' and dealing '''1685 damage'''. If nobody procs this, you take 25% of your health as damage.
|[[File:Lead_Thousand's_Revolver.png|alt=|thumb|The revolver of a certain resident from Bricksville, now with a new funky counter.]]
|-
|style="text-align:center;"|Tempest Bringer's Lantern <br> '''“Also known as the Raincatcher, this magical lantern gives its bearer precise control over the forces of the sky and is an artifact cautiously approached by spellcasters, for they know its true power when mastered (and doused in water)."'''
|'''LMB - Breeze Blades''' <br>
The user conjures wind blades from thin air to deal '''900 damage'''.
'''Alt LMB - Lightning Strike''' <br>
The user casts explosive yellow thunderbolts, dealing '''1400 damage'''.
'''F - Mode switch''' <br>
The user swaps between Wind and Lightning mode. Also changes the G ability.
'''G - Tormenting Tempest''' <br>
The user tosses out 3 magic orbs that explode into tornadoes accompanied by thunderbolts in their place. The storm balls deal '''1350 damage''' on hit and the lightning bolts deal '''200 damage'''.
'''Alt G - Raincatcher's Projection''' <br>
The user does a backflip and summons an illusion of a phoenix before it flies forward, leaving a line of thunderbolts in its wake that deal '''2750 damage''' each. Multiple lightning strikes can hit one enemy, resulting in extra damage.
|[[File:Edgelord.png|alt=|thumb|The final boss of cosmetics]]
|-
|style="text-align:center;"|Nemesis Arch's Spear <br> '''“History Repeats.”'''
|'''LMB - Smack''' <br>
Slam the spear into the ground, creating a small explosion that deals '''4000 damage''' in a small area, and can damage ores.
'''F - You’re Nothing''' <br>
Begin spinning with the spear, creating a whirl that deals '''2000 damage''' and repeatedly deal '''500 damage''' whirls 20 times. This also fires 10 '''150 damage''' projectiles in all 6 directions around the player while spinning.
'''G - Chaos Advent''' <br>
Summon a projection of Nemesis Arch himself at the position of your cursor and he’ll throw his spear up into the sky, which then aims back down and hits the ground for '''7500 damage''' in a massive radius. The resulting explosion also inflicts '''Burn'''.
'''Passives''' <br>
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest. Also has melee damage reduction
|[[File:Nemesis'sarchspear.png|alt=|thumb|cling cling cling]]
|}
</div>
<div class="mw-collapsible mw-collapsed">
==Original Cosmetics==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!style="width:25% ;"|Cosmetics
!Description
!Media
|-
|style="text-align:center;"|Metal Pipe <br> '''“Bruh this weapon is so loud and annoying. Who would ever use this cosmetic?”'''
|'''LMB - Smack''' <br>
Slam the pipe into the ground, creating a small explosion that deals '''4000 damage''' in a small area, and can damage ores.
'''F - You’re Nothing''' <br>
Begin spinning with the pipe, creating a whirl that deals '''2000 damage''' and repeatedly deal '''500 damage''' whirls 20 times. This also fires 10 '''150 damage''' projectiles in all 6 directions around the player while spinning.
'''G - AMONG US METAL PIPE MISSILE''' <br>
Summon an among us crewmate at the position of your cursor which fires a giant metal pipe up into the sky, which then aims back down and hits the ground for '''7500 damage''' in a massive radius. The resulting explosion also inflicts '''Burn'''.
'''Passives''' <br>
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest. This weapon has melee damage reduction.
|[[File:Screenshot 2024-07-27 175018.png|alt=|thumb|*Metal pipe falling*]]
|-
|style="text-align:center;"|Terra Blade <br> '''“Now it’s literally just a Terraria melee weapon.”'''
|'''LMB - Sword beams''' <br>
You fire a green sword projectile out of your sword that explodes on impact to deal '''800 damage''' and inflict '''Soulburn'''. Fires at a pretty decent rate and explosions have small AoE.
'''F - Terraslammer''' <br>
Leap into the air, creating a shockwave that deals '''2000 damage''' to nearby enemies and once you land, create a larger explosion which deals '''3250 damage''' to nearby enemies and inflicts '''Soulburn'''. Landing both does pretty good damage…
'''G - Spinning dash''' <br>
This one actually does damage. You will quickly surround yourself in terra energy and spin a medium distance, dealing a few counts of '''750 damage''' to enemies you go past and inflict '''Soulburn'''. After the brief dash, you will create a large explosion that deals '''3250 damage''' and inflict '''Soulburn'''. If you get stuck while dashing, you could get more hits on an enemy.
'''Held passive''' <br>
Melee damage reduction.
|[[File:Image (5).png|thumb|Couldn’t be more obvious of a reference. Don't play Terraria. This is a command, not a request.]]
|-
|style="text-align:center;"|Sword of Cola <br> '''“Can I lick it?”'''
|'''LMB - Cola can shots''' <br>
You fire a can of Bloxy cola out of your sword that explodes on impact to deal '''800 damage''' and inflict '''Soulburn'''. Fires at a pretty decent rate and explosions have small AoE.
'''F - Soda slammer''' <br>
Leap into the air, creating a shockwave that deals '''2000 damage''' to nearby enemies and once you land, create an even larger explosion which deals '''3250 damage''' to nearby enemies and inflicts '''Soulburn'''. Landing both does pretty good damage…
'''G - Soda blast dash''' <br>
This one actually does damage. You will quickly surround yourself in Bloxy Cola and dash a medium distance, dealing a few counts of '''750 damage''' to enemies you go past and inflict '''Soulburn'''. After the brief dash, you will create a large explosion that deals '''3250 damage''' and inflict '''Soulburn'''. If you get stuck while dashing, you could get more hits on an enemy.
'''Held passive''' <br>
Melee damage reduction.
|[[File:Sword of cola.png|thumb|It probably was dropped on the ground several times, so there’s probably bits of dirt, hairs, dust stuck to it. Wouldn’t lick it if I were you.]]
|-
|style="text-align:center;"|Overseer Short Sword <br> '''“Hey guys, so the giant eyeball that has been staring at me through the window is back…”'''
|'''LMB - Rise of the Seers''' <br>
Summon a group of Overseers that have '''5000 health'''. Overseers will slash nearby enemies for '''650 damage'''. Overseers can also block with their shield to grant themselves '''50% damage reduction''' while blocking and leap towards enemies. Overseers have limited aggro range and follow you when they aren’t after an enemy.
|[[File:Screenshot 2024-07-27 180302.png|thumb|This game has so many eye based things.]]
[[File:SingularOverseer.png|thumb|For the Overseers]]
|-
|style="text-align:center;"|Inglaciator -6000 <br> '''“This cosmetic goes hard.”'''
|'''LMB - Subzero spray''' <br>
Freeze all enemies in an angle infront of yourself, rapidly dealing '''200 damage''' and inflicting '''Soulburn''' on enemies. (This probably should inflict freeze but it’s just a cosmetic after all)
|[[File:Inglaciator.png|thumb|Cheery garland boa PTSD incarnate. The IFRAMES… THE IFRAMES!!!]]
|-
|style="text-align:center;"|Soulbound <br> '''"This goes even darker."'''
|'''LMB - Basic''' <br>
You swing your sword for '''750 damage'''. Third swing deals '''2250 damage''' and visually drops a sword of darkness on the enemy. Attacks are guaranteed to inflict '''Soulburn''' on enemies. Swings additionally create a dark slash wave that deals '''375 damage'''. Direct slashes heal you for '''93 health''' per hit.
'''F - Dark lunge''' <br>
You charge up dark energy before performing a long distance lunge which deals '''7000 damage''' to any enemies in your way.
'''G - Quintuple waves''' <br>
You perform five quick slashes that create dark slash wave projectiles that deal '''2222 damage''' per slash. Can be quite damaging if you land all five!
'''Held passive''' <br>
Melee damage reduction.
|[[File:Swordofdarkness.png|thumb|Library of Ruina players will surely love this one!]]
|-
|style="text-align:center;"|Overloaded Greatsword <br>
'''“This is a cool sword for cool people 100%.” - Kormeam''' <br>
'''“Nuh uh. Only stupid people would wield this.” <br>
'''“To all my fellow low end hardware players, good luck tanking framerates under 20.” - nova''' <br>
'''“Shut up, I have a crappy PC and I do completely fine.” - buttershredder'''
|'''LMB - Crescent slash''' <br>
You swing your sword for '''750 damage'''. Third swing deals '''1612.5 damage'''. Swings additionally create a dark crescent slash projectile that deals '''400 damage'''. The swing itself inflicts '''Soulburn''' on enemies.
'''F - Shining light''' <br>
You do a funny scream and perform a spin which deals '''4000 damage''' and creates a dark whirlwind which deals '''4750 damage'''. If you line it up correctly, you can land both hits on an enemy.
'''G - Bright spike skewer <br>
You charge white flames into a soul powered lunge which will cast a light smite effect that locks enemies in place near the lunge. After a delay, a glowing spike will skewer the ground any any enemy underneath where the light smite hit, dealing '''6000 damage''' and launching them upwards.
|[[File:Overloadedgreatsword.png|thumb|framerate tanker 3000]]
|-
|style="text-align:center;"|Darkage Katana <br> '''“You are a spineless worm! You are a mistake of nature! You are walking vomit!”'''
|'''LMB - Darkstorm''' <br>
Use a special technique to create a dark flurry of slashes on your enemies, marked by circles which deals '''1500 damage'''.
'''F - Linear Darkstorm''' <br>
Use the same technique to create a linear row of slashes on your enemies. Each slash deals '''3000 damage'''. Two slashes can hit one enemy. This ability is performed twice in a row.
'''G - This is my world''' <br>
You wind up power in your katana, which summons black and purple swirls that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast traveling slash that deals '''9000 damage''' and pierces through enemies.
'''Held passive''' <br>
Melee damage reduction.
|[[File:DarkageKatana.png|thumb|You are all weak! You are all bleeders!]]
|-
|style="text-align:center;"|Crimson Flamerend <br> '''“Why won’t this provide me with 90% held damage reduction?”'''
|'''LMB - Crescent slash''' <br>
You swing your sword for '''500 damage'''. Third swing deals '''1000 damage'''. Has a chance to inflict '''bleed'''. Attacks additionally create crescent slash projectiles that deal '''750 damage''' which heals you a measly '''10 health''' upon hitting an enemy.
'''F - Self heal''' <br>
Use magic in the sword which will grant you an aura which heals you about a third of your health. The amount of health that can be recovered caps out at around '''2000 health'''.
|[[File:CrimsonFlamerend.png|thumb|Man… I wish this thing summoned flame pillars…]]
|-
|style="text-align:center;"|Overseer Greataxe <br> '''“The laughing incident of 27/7/24”'''
|'''LMB - Slash and slam''' <br>
Swing your axe for '''800 damage''' and additionally fire a '''400 damage''' projectile in front of you. The third swing is instead a slam which deals '''1600 damage''' and sends a linear pattern of explosions in front of you. Each explosion deals '''1100 damage'''. Multiple explosions can hit a normal sized target for extra damage. True melee slashes can inflict '''bleed'''.
'''F - Getting dizzy (Axe edition)''' <br>
Briefly wind up and then spin. You can change the direction of where you spin and hitting any enemy in your way stuns them and deals '''2500 damage'''. At the end of the spin, you explode for '''5000 damage''' into brighter and darker projectiles. Brighter projectiles travel faster and deal '''250 damage''', while darker projectiles travel slower and deal '''500 damage'''.
This ability can do a lot of damage as the stun can set an enemy up for a direct explosion where every projectile hits them.
'''G - big green balls''' <br>
You summon a green hologram into the air which then fires 10 large explosive projectiles that deal '''1350 damage''' each. The projectiles are automatically aimed at your nearest enemies and their speed scales with enemy distance.
'''Passives''' <br>
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest. This weapon has melee damage reduction.
|[[File:OverseerGreataxe.png|thumb|The day the world laughed.]]
|-
|style="text-align:center;"|Firelink Greatsword <br> '''“plin plin plon”'''
|'''LMB - Heavy slash''' <br>
You spin your sword for '''1500 damage'''. Third swing is a brief spin that deals '''3750 damage'''. Attacks have a chance to inflict '''Soulburn''' on enemies. Swings rather slow, but can hit multiple enemies at once.
'''F - Linear slam''' <br>
You wind up before slamming your sword into the ground, creating a line of flame bursts that deal '''2750 damage''' each. Typically two flame bursts can hit a normal sized enemy, resulting in double the damage. This attack inflicts '''Soulburn'''.
'''G - Sword throw''' <br>
You somehow throw the 100+ kg sword that the typically large Lord of Cinders wielded at your cursor. It will deal '''4000 damage''' to enemies in an area. A direct hit on an enemy deals '''5500 damage'''. This attack inflicts '''Soulburn'''.
'''Held passive''' <br>
Melee damage reduction.
|[[File:FirelinkGreatsword.png|thumb|Just roll out of the way.
]]
|}
</div>
<div class="mw-collapsible mw-collapsed">
== Limited Cosmetics ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!style="width:25% ;"|Cosmetics
!Description
!Media
|-
|style="text-align:center;"|Tyrant Monster Mash Dance Party Potion <br> '''“I want to KILL you.”'''
|'''LMB - Evil dance!''' <br>
Plays a remix of the Monster Mash theme and dances faster than usual.
'''Held Passive''' <br>
EXTRA evil swag
|[[File:Screenshot 2024-07-27 182800.png|alt=|thumb|No longer mashing to the past, we’re now mashing your skull to the ground with this beat!]]
|}
</div>
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== The Altar ==
<blockquote>[[File:Image (3).png|thumb|A mysterious altar that appeared from a different universe long ago]]'''“I’ve been here since the fall of Domus Refuge”'''</blockquote>
== Description ==
Interact with the altar to get a menu to craft various cosmetic weapons. Cosmetic weapons are based off of submissions from winners of community hosted events. All cosmetics require their original item + 1m cash + [[Cosmic Dye]] which is dropped by The Knight at level 50+. If you reset your run, you wont be able to use the cosmetic until you unlock the original item again and you’re at level 50+.
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Event Award Cosmetics ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!style="width:25% ;"|Cosmetics
!Description
!Media
|-
|style="text-align:center;"|Teapot Tome<br> '''“THE TOMEPOT!!!! THE TOMEPOT IS REALLLLL!!!!”'''
|'''LMB - Exploding pottery''' <br>
Casts flaming teapots that shatter in a small radius that deal '''900 damage''' at a decently fast rate.
'''Alt LMB - Fire beams''' <br>
Casts explosive fire beams that explode in a medium radius that deals '''1400 damage''' at a slow rate.
'''F - Mode switch''' <br>
Switches from exploding pottery to fire beams. Also changes the G ability.
'''G - Mega fireballs''' <br>
Your tome briefly flashes before you send three gravity affected fireballs that explode for '''1350 damage''' each. Each fireball also leaves a rune, in which a delayed flame pillar will erupt for '''2000 damage''' and knock enemies upwards. It may be difficult to land every possible hit because of the knockback.
'''Alt G - Linear flame eruptions''' <br>
Perform a backflip that travels far before summoning a linear row of runes which flame erupts from that deal '''2750 damage''' each. Multiple eruptions can hit one enemy, resulting in extra damage.
|[[File:Screenshot 2023-10-29 162635.png|thumb|This book is nuts. There’s no way the “Tomepot” is a real thing.]]
|-
|style="text-align:center;"|Memento Tempus <br> '''“This cosmetic goes hard.”'''
|'''LMB - Ticking end''' <br>
Use a special technique to create a ticking clock on your enemies, marked by circles which deals '''1500 damage'''.
'''F - Linear ticking end''' <br>
Use the same technique to create a linear row of ticking clocks on your enemies. Each clock deals '''3000 damage'''. Two clocks can hit one enemy. This ability is performed twice in a row.
'''G - Time’s up''' <br>
You wind up power in your katana, which summons black and white swirls that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast traveling slash that deals '''9000 damage''' and pierces through enemies.
'''Held passive''' <br>
Melee damage reduction.
|[[File:Remember, you will time.png|alt=|thumb|Feel free to screenshot]]
|-
|style="text-align:center;"|Banisher <br> '''“Uhhh.. I wasn’t exploiting, I swear! Don’t ban me!”'''
|'''LMB - Shoot''' <br>
Fire an explosive red orb that deals '''1000 damage''' twice in an area. Direct hits make the first hit deal '''2000 damage'''.
'''F - Banishment''' <br>
Briefly charge up before fire a spread of 3 explosive beams that deal '''1500 damage''' each. You can try to land all 3 beams at once for more damage. Each beam spawns in a Banished.
'''G - DIE!''' <br>
Shout out “DIE!” and summon a large red sphere that flies into the air, and then towards the cursor, creating a massive explosion that deals '''6000 damage''' and inflicts '''Burn'''.
'''Passive''' <br>
Enemies killed by this weapon get “BANISHED”. (Cosmetic visual effect)
'''Banished abilities''' <br>
Banished(s) have '''2000 health''' and strafe from nearby enemies to fire their rocket launcher at a slow rate of fire. Rockets deal '''325 damage''' in a medium radius. Banished will explode and deal '''1250 damage''' to nearby enemies on death.
|[[File:I banish thee!!.png|alt=|thumb|A revolver with an incredibly long barrel, a gear that spins, and the end of the barrel being on fire. It was originally based off of one of those 2016 scripts where it would stop you from respawning if you got shot by it.]]
[[File:Banished.png|alt=|thumb|A soul sentenced to the banlands for all eternity.]]
|-
|style="text-align:center;"|Cerulean Catseye <br> '''“Eye can always see you. You cannot run, you cannot hide.”'''
|'''LMB - Eye-ball''' <br>
Fires a sphere of energy at a decently fast rate which explodes in a small area, dealing '''1012 damage'''. Direct hits deal '''1350 damage'''.
'''F - Monster’s calling''' <br>
Make the eye roar, hitting everything around you for '''3000 damage''' which stops nearby enemies briefly and inflicts '''stressed'''.
'''G - Cerulean chaos''' <br>
Summon a large cavern spirit behind you which will fire a large explosive beam that deals '''2400 damage''' in an area. This lasts briefly, but long enough to shoot three to four beams before it disappears if you spam click it.
|[[File:Catseye.png|alt=|thumb|You’re creeping me out. Also quit making eye puns. They’re not funny.]]
|-
|style="text-align:center;"|HF Murasama Blade <br> '''“Metal Gear Rising Revengeance memes are definitely funny.”'''
|'''LMB - Cross cut''' <br>
Use a special technique to create localized, bright red slashes on your enemies, marked by circles which deal '''1500 damage'''.
'''F - Storm front''' <br>
Use the same technique to create a linear row of bright red slashes on your enemies. Each slash deals '''3000 damage'''. Two slashes can hit one enemy. This ability is performed twice in a row.
'''G - Charging slash''' <br>
You wind up power in your katana, which summons red winds in the form of circles that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals '''9000 damage''' and pierces through enemies. Your character flashes white for a short instance when you finish charging.
'''Held passive''' <br>
Melee damage reduction.
|[[File:Image (4).png|alt=|thumb|Sword of the Weakest Brazilian male. A cosmetic of Tsukuyomi based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade from the hit game Metal Gear Rising: Revengeance.]]
|-
|style="text-align:center;"|Epic Golden Shieldn <br> '''“I’m ####ing invincible!!!”'''
|'''Held passive''' <br>
90% damage reduction and cooler looking than Border of the Keep
|[[File:Epicgoldensheild.png|alt=|thumb|So useful]]
|-
|style="text-align:center;"|Epic Katana <br> '''“Now this goes really hard. You definitely can screenshot this one.”'''
|'''LMB - Basic''' <br>
You swing your katana for '''750 damage'''. Third swing deals '''2250 damage''' and visually drops a katana on the enemy. Attacks are guaranteed to inflict '''Soulburn''' on enemies. Swings additionally create a purple slash wave that deals '''375 damage'''. Direct slashes heal you for '''93 health''' per hit.
'''F - Epic lunge''' <br>
You charge up purple energy before performing a long distance lunge which deals '''7000 damage''' to any enemies in your way.
'''G - Epic slashes''' <br>
You perform five quick slashes that create purple slash wave projectiles that deal '''2222 damage''' per wave. Can be quite damaging if you land all five!
'''Held passive''' <br>
Melee damage reduction.
|[[File:Epic katana.png|alt=|thumb|If you look at the lunge animation, you actually dance.]]
|-
|style="text-align:center;"|Chaos's Dignity <br> '''“This one sounds pretty peak"'''
|'''LMB - Stab''' <br>
Thrust your spear forward, dealing '''500 damage''', and creating a slash of dark and light that deals an additional '''500 damage'''. Melee strikes have a chance to inflict '''bleed''' on enemies.
'''F - Chaos lunge''' <br>
You briefly winds up before rocketing forward with your spear, launching projectiles in all directions that deal '''2750 damage''' each. Multiple projectiles can hit an enemy in a single lunge.
'''G - Glitch barrage''' <br>
You summon an array of 9 projectiles above you and fires them after a short delay in a volley. Projectiles automatically aim at the closest enemies and predict their movement. Each projectile deals '''925 damage'''.
'''Held passive''' <br>
Melee damage reduction.
|[[File:Chaos dignity.jpg|alt=|thumb|The best cosmetic in-game, no bias.]]
|-
|style="text-align:center;"|Zombie Flag <br> '''“Braaaaiiiinsss..”'''
|'''LMB - Summon''' <br>
Zombis move very fast and punch for '''400 damage'''. Zombis have infinite aggro range and do not follow the player.
|[[File:Zombie flag.png|alt=|thumb|Ok now the quote is correct. These zombies do in fact say “Braaaaiinss”.]]
|-
|style="text-align:center;"|Lead Thousand's Revolver <br> '''"BANG BANG BANG! And it sparkles like new!"'''
|'''LMB - Shooting''' <br>
The user shoots the revolver at their target for '''225 damage''', healing '''11 health''' back with a chance to summon a '''600 damage beam'''.
'''F - Altar Beams''' <br>
The user shoots upwards, summoning an array of 12 beams of light to strike from your position, dealing '''1000 damage''' per beam.
'''G - Electrifying Counter''' <br>
The user kneels as if to rest, before faking out whoever hit them and sending a line of blue explosions towards them, granting '''lifesteal''' and dealing '''1685 damage'''. If nobody procs this, you take 25% of your health as damage.
|[[File:Lead_Thousand's_Revolver.png|alt=|thumb|The revolver of a certain resident from Bricksville, now with a new funky counter.]]
|-
|style="text-align:center;"|Tempest Bringer's Lantern <br> '''“Also known as the Raincatcher, this magical lantern gives its bearer precise control over the forces of the sky and is an artifact cautiously approached by spellcasters, for they know its true power when mastered (and doused in water)."'''
|'''LMB - Breeze Blades''' <br>
The user conjures wind blades from thin air to deal '''900 damage'''.
'''Alt LMB - Lightning Strike''' <br>
The user casts explosive yellow thunderbolts, dealing '''1400 damage'''.
'''F - Mode switch''' <br>
The user swaps between Wind and Lightning mode. Also changes the G ability.
'''G - Tormenting Tempest''' <br>
The user tosses out 3 magic orbs that explode into tornadoes accompanied by thunderbolts in their place. The storm balls deal '''1350 damage''' on hit and the lightning bolts deal '''200 damage'''.
'''Alt G - Raincatcher's Projection''' <br>
The user does a backflip and summons an illusion of a phoenix before it flies forward, leaving a line of thunderbolts in its wake that deal '''2750 damage''' each. Multiple lightning strikes can hit one enemy, resulting in extra damage.
|[[File:Edgelord.png|alt=|thumb|The final boss of cosmetics]]
|-
|style="text-align:center;"|Nemesis Arch's Spear <br> '''“History Repeats.”'''
|'''LMB - Smack''' <br>
Slam the spear into the ground, creating a small explosion that deals '''4000 damage''' in a small area, and can damage ores.
'''F - You’re Nothing''' <br>
Begin spinning with the spear, creating a whirl that deals '''2000 damage''' and repeatedly deal '''500 damage''' whirls 20 times. This also fires 10 '''150 damage''' projectiles in all 6 directions around the player while spinning.
'''G - Chaos Advent''' <br>
Summon a projection of Nemesis Arch himself at the position of your cursor and he’ll throw his spear up into the sky, which then aims back down and hits the ground for '''7500 damage''' in a massive radius. The resulting explosion also inflicts '''Burn'''.
'''Passives''' <br>
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest. Also has melee damage reduction
|[[File:Nemesis'sarchspear.png|alt=|thumb|cling cling cling]]
|-
|style="text-align:center;"|Egg <br> '''“Can I offer you a nice egg in these trying times?”'''
|'''Held passive''' <br>
90% damage reduction
|[[File:LiterallyEgg.png|alt=|thumb|You better scramble like an egg before you get folded like an omelette.]]
|-
|style="text-align:center;"|Palms of Clockwork <br> '''“Waiting… for WHAT?”'''
|'''LMB - Basic''' <br>
Performs a four hit combo string. The first three punches hit for '''1000 damage'''. The first three hits also briefly stun for about a quarter of a second. The fourth hit deals '''2000 damage''' in a dash and fires out 6 x 2 cog projectiles which deal '''400 damage''' each.
'''F - Clockwork’s fists''' <br>
The player will briefly reel their fist back before dashing forward. Enemies in the way will be vacuumed in and dragged which deals '''3000 damage'''. After a brief moment, the player will suddenly stop and perform a Clockwork Punch which will launch any dragged enemy away and deal '''3000 damage'''.
'''G - Clockwork’s trap''' <br>
The player will mark the position at their cursor for cog projectiles to fire in on from 8 different directions. Two projectiles are fired from the same direction leading to a total of 16 projectiles. Each projectile deals '''500 damage''' and briefly stuns for about a quarter of a second. Followed up after the fist trap, the player throws a large cog projectile which deals '''4000 damage'''.
'''Passives''' <br>
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest. Also has melee damage reduction
|[[File:ClockworkPalms.png|alt=|thumb|The penultimate boss of cosmetics. This was a very difficult one..]]
|}
</div>
<div class="mw-collapsible mw-collapsed">
==Original Cosmetics==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!style="width:25% ;"|Cosmetics
!Description
!Media
|-
|style="text-align:center;"|Metal Pipe <br> '''“Bruh this weapon is so loud and annoying. Who would ever use this cosmetic?”'''
|'''LMB - Smack''' <br>
Slam the pipe into the ground, creating a small explosion that deals '''4000 damage''' in a small area, and can damage ores.
'''F - You’re Nothing''' <br>
Begin spinning with the pipe, creating a whirl that deals '''2000 damage''' and repeatedly deal '''500 damage''' whirls 20 times. This also fires 10 '''150 damage''' projectiles in all 6 directions around the player while spinning.
'''G - AMONG US METAL PIPE MISSILE''' <br>
Summon an among us crewmate at the position of your cursor which fires a giant metal pipe up into the sky, which then aims back down and hits the ground for '''7500 damage''' in a massive radius. The resulting explosion also inflicts '''Burn'''.
'''Passives''' <br>
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest. This weapon has melee damage reduction.
|[[File:Screenshot 2024-07-27 175018.png|alt=|thumb|*Metal pipe falling*]]
|-
|style="text-align:center;"|Terra Blade <br> '''“Now it’s literally just a Terraria melee weapon.”'''
|'''LMB - Sword beams''' <br>
You fire a green sword projectile out of your sword that explodes on impact to deal '''800 damage''' and inflict '''Soulburn'''. Fires at a pretty decent rate and explosions have small AoE.
'''F - Terraslammer''' <br>
Leap into the air, creating a shockwave that deals '''2000 damage''' to nearby enemies and once you land, create a larger explosion which deals '''3250 damage''' to nearby enemies and inflicts '''Soulburn'''. Landing both does pretty good damage…
'''G - Spinning dash''' <br>
This one actually does damage. You will quickly surround yourself in terra energy and spin a medium distance, dealing a few counts of '''750 damage''' to enemies you go past and inflict '''Soulburn'''. After the brief dash, you will create a large explosion that deals '''3250 damage''' and inflict '''Soulburn'''. If you get stuck while dashing, you could get more hits on an enemy.
'''Held passive''' <br>
Melee damage reduction.
|[[File:Image (5).png|thumb|Couldn’t be more obvious of a reference. Don't play Terraria. This is a command, not a request.]]
|-
|style="text-align:center;"|Sword of Cola <br> '''“Can I lick it?”'''
|'''LMB - Cola can shots''' <br>
You fire a can of Bloxy cola out of your sword that explodes on impact to deal '''800 damage''' and inflict '''Soulburn'''. Fires at a pretty decent rate and explosions have small AoE.
'''F - Soda slammer''' <br>
Leap into the air, creating a shockwave that deals '''2000 damage''' to nearby enemies and once you land, create an even larger explosion which deals '''3250 damage''' to nearby enemies and inflicts '''Soulburn'''. Landing both does pretty good damage…
'''G - Soda blast dash''' <br>
This one actually does damage. You will quickly surround yourself in Bloxy Cola and dash a medium distance, dealing a few counts of '''750 damage''' to enemies you go past and inflict '''Soulburn'''. After the brief dash, you will create a large explosion that deals '''3250 damage''' and inflict '''Soulburn'''. If you get stuck while dashing, you could get more hits on an enemy.
'''Held passive''' <br>
Melee damage reduction.
|[[File:Sword of cola.png|thumb|It probably was dropped on the ground several times, so there’s probably bits of dirt, hairs, dust stuck to it. Wouldn’t lick it if I were you.]]
|-
|style="text-align:center;"|Overseer Short Sword <br> '''“Hey guys, so the giant eyeball that has been staring at me through the window is back…”'''
|'''LMB - Rise of the Seers''' <br>
Summon a group of Overseers that have '''5000 health'''. Overseers will slash nearby enemies for '''650 damage'''. Overseers can also block with their shield to grant themselves '''50% damage reduction''' while blocking and leap towards enemies. Overseers have limited aggro range and follow you when they aren’t after an enemy.
|[[File:Screenshot 2024-07-27 180302.png|thumb|This game has so many eye based things.]]
[[File:SingularOverseer.png|thumb|For the Overseers]]
|-
|style="text-align:center;"|Inglaciator -6000 <br> '''“This cosmetic goes hard.”'''
|'''LMB - Subzero spray''' <br>
Freeze all enemies in an angle infront of yourself, rapidly dealing '''200 damage''' and inflicting '''Soulburn''' on enemies. (This probably should inflict freeze but it’s just a cosmetic after all)
|[[File:Inglaciator.png|thumb|Cheery garland boa PTSD incarnate. The IFRAMES… THE IFRAMES!!!]]
|-
|style="text-align:center;"|Soulbound <br> '''"This goes even darker."'''
|'''LMB - Basic''' <br>
You swing your sword for '''750 damage'''. Third swing deals '''2250 damage''' and visually drops a sword of darkness on the enemy. Attacks are guaranteed to inflict '''Soulburn''' on enemies. Swings additionally create a dark slash wave that deals '''375 damage'''. Direct slashes heal you for '''93 health''' per hit.
'''F - Dark lunge''' <br>
You charge up dark energy before performing a long distance lunge which deals '''7000 damage''' to any enemies in your way.
'''G - Quintuple waves''' <br>
You perform five quick slashes that create dark slash wave projectiles that deal '''2222 damage''' per slash. Can be quite damaging if you land all five!
'''Held passive''' <br>
Melee damage reduction.
|[[File:Swordofdarkness.png|thumb|Library of Ruina players will surely love this one!]]
|-
|style="text-align:center;"|Overloaded Greatsword <br>
'''“This is a cool sword for cool people 100%.” - Kormeam''' <br>
'''“Nuh uh. Only stupid people would wield this.” <br>
'''“To all my fellow low end hardware players, good luck tanking framerates under 20.” - nova''' <br>
'''“Shut up, I have a crappy PC and I do completely fine.” - buttershredder'''
|'''LMB - Crescent slash''' <br>
You swing your sword for '''750 damage'''. Third swing deals '''1612.5 damage'''. Swings additionally create a dark crescent slash projectile that deals '''400 damage'''. The swing itself inflicts '''Soulburn''' on enemies.
'''F - Shining light''' <br>
You do a funny scream and perform a spin which deals '''4000 damage''' and creates a dark whirlwind which deals '''4750 damage'''. If you line it up correctly, you can land both hits on an enemy.
'''G - Bright spike skewer <br>
You charge white flames into a soul powered lunge which will cast a light smite effect that locks enemies in place near the lunge. After a delay, a glowing spike will skewer the ground any any enemy underneath where the light smite hit, dealing '''6000 damage''' and launching them upwards.
|[[File:Overloadedgreatsword.png|thumb|framerate tanker 3000]]
|-
|style="text-align:center;"|Darkage Katana <br> '''“You are a spineless worm! You are a mistake of nature! You are walking vomit!”'''
|'''LMB - Darkstorm''' <br>
Use a special technique to create a dark flurry of slashes on your enemies, marked by circles which deals '''1500 damage'''.
'''F - Linear Darkstorm''' <br>
Use the same technique to create a linear row of slashes on your enemies. Each slash deals '''3000 damage'''. Two slashes can hit one enemy. This ability is performed twice in a row.
'''G - This is my world''' <br>
You wind up power in your katana, which summons black and purple swirls that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast traveling slash that deals '''9000 damage''' and pierces through enemies.
'''Held passive''' <br>
Melee damage reduction.
|[[File:DarkageKatana.png|thumb|You are all weak! You are all bleeders!]]
|-
|style="text-align:center;"|Crimson Flamerend <br> '''“Why won’t this provide me with 90% held damage reduction?”'''
|'''LMB - Crescent slash''' <br>
You swing your sword for '''500 damage'''. Third swing deals '''1000 damage'''. Has a chance to inflict '''bleed'''. Attacks additionally create crescent slash projectiles that deal '''750 damage''' which heals you a measly '''10 health''' upon hitting an enemy.
'''F - Self heal''' <br>
Use magic in the sword which will grant you an aura which heals you about a third of your health. The amount of health that can be recovered caps out at around '''2000 health'''.
|[[File:CrimsonFlamerend.png|thumb|Man… I wish this thing summoned flame pillars…]]
|-
|style="text-align:center;"|Overseer Greataxe <br> '''“The laughing incident of 27/7/24”'''
|'''LMB - Slash and slam''' <br>
Swing your axe for '''800 damage''' and additionally fire a '''400 damage''' projectile in front of you. The third swing is instead a slam which deals '''1600 damage''' and sends a linear pattern of explosions in front of you. Each explosion deals '''1100 damage'''. Multiple explosions can hit a normal sized target for extra damage. True melee slashes can inflict '''bleed'''.
'''F - Getting dizzy (Axe edition)''' <br>
Briefly wind up and then spin. You can change the direction of where you spin and hitting any enemy in your way stuns them and deals '''2500 damage'''. At the end of the spin, you explode for '''5000 damage''' into brighter and darker projectiles. Brighter projectiles travel faster and deal '''250 damage''', while darker projectiles travel slower and deal '''500 damage'''.
This ability can do a lot of damage as the stun can set an enemy up for a direct explosion where every projectile hits them.
'''G - big green balls''' <br>
You summon a green hologram into the air which then fires 10 large explosive projectiles that deal '''1350 damage''' each. The projectiles are automatically aimed at your nearest enemies and their speed scales with enemy distance.
'''Passives''' <br>
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest. This weapon has melee damage reduction.
|[[File:OverseerGreataxe.png|thumb|The day the world laughed.]]
|-
|style="text-align:center;"|Firelink Greatsword <br> '''“plin plin plon”'''
|'''LMB - Heavy slash''' <br>
You spin your sword for '''1500 damage'''. Third swing is a brief spin that deals '''3750 damage'''. Attacks have a chance to inflict '''Soulburn''' on enemies. Swings rather slow, but can hit multiple enemies at once.
'''F - Linear slam''' <br>
You wind up before slamming your sword into the ground, creating a line of flame bursts that deal '''2750 damage''' each. Typically two flame bursts can hit a normal sized enemy, resulting in double the damage. This attack inflicts '''Soulburn'''.
'''G - Sword throw''' <br>
You somehow throw the 100+ kg sword that the typically large Lord of Cinders wielded at your cursor. It will deal '''4000 damage''' to enemies in an area. A direct hit on an enemy deals '''5500 damage'''. This attack inflicts '''Soulburn'''.
'''Held passive''' <br>
Melee damage reduction.
|[[File:FirelinkGreatsword.png|thumb|Just roll out of the way.]]
|-
|style="text-align:center;"|Frost Guard General's Sword <br> '''“The weapon and the package looks pretty cool.”'''
|'''LMB - Heavy slash''' <br>
You spin your sword for '''1500 damage'''. Third swing is a brief spin that deals '''3750 damage'''. Attacks have a chance to inflict '''Soulburn''' on enemies. Swings rather slow, but can hit multiple enemies at once.
'''F - Linear slam''' <br>
You wind up before slamming your sword into the ground, creating a line of ice bursts that deal '''2750 damage''' each. Typically two ice bursts can hit a normal sized enemy, resulting in double the damage. This attack inflicts '''Soulburn'''.
'''G - Sword throw''' <br>
You somehow throw the 100+ kg sword of pure condensed ice at your cursor. It will deal '''4000 damage''' to enemies in an area. A direct hit on an enemy deals '''5500 damage'''. This attack inflicts '''Soulburn'''.
'''Held passive''' <br>
Melee damage reduction.
|[[File:FrostGeneral.png|thumb|Though back then there was an infestation of people who froze their arms solid.. They were annoying but they were better than the “slenders” we have nowadays.]]
|-
|style="text-align:center;"|EKoSS Lance <br> '''“These cosmetic names are getting quite long.”'''
|'''LMB - Stab''' <br>
Thrust your spear forward, dealing '''500 damage''', and creating an emerald green slash that deals an additional '''500 damage'''. Melee strikes have a chance to inflict '''bleed''' on enemies.
'''F - Emerald lunge''' <br>
You briefly winds up before rocketing forward with your spear, launching projectiles in all directions that deal '''2750 damage''' each. Multiple projectiles can hit an enemy in a single lunge.
'''G - Emerald barrage''' <br>
You summon an array of 9 projectiles above you and fires them after a short delay in a volley. Projectiles automatically aim at the closest enemies and predict their movement. Each projectile deals '''925 damage'''.
'''Held passive''' <br>
Melee damage reduction.
|[[File:EKoSS.png|thumb|First we got the Tyrant Monster Mash Dance Party Potion, and now we got the Emerald Knights of the Seventh Sanctum Lance.]]
|-
|style="text-align:center;"|Mystical Staff of Cyan Lightning <br> '''“Another one of the long names.”'''
|'''LMB - Slam''' <br>
Slam the staff into the ground, creating a small explosion that deals '''4000 damage''' in a small area, and can damage ores.
'''F - Spinning storm''' <br>
Begin spinning with the staff, creating a whirlwind of electricity that deals '''2000 damage''' and repeatedly deal '''500 damage''' whirls 20 times. This also fires 10 '''150 damage''' projectiles in all 6 directions around the player while spinning.
'''G - Lightning strike''' <br>
Summon cyan crewmade at the position of your cursor and it’ll fire a ball of lightning upwards, which then aims back down and causes a massive lightning strike for '''7500 damage''' in a massive radius. The resulting explosion also inflicts '''Burn'''.
'''Passives''' <br>
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest. This weapon has melee damage reduction.
|[[File:MysticalStaff.png|thumb|Also been finding a pattern... Weapons that are stunted due to the lack of natural aspects in the world.]]
|-
|style="text-align:center;"|Dragon Slayer <br> '''“It’s Berserking time”'''
|'''LMB - Heavy slash''' <br>
You swing your sword for '''1500 damage'''. Third swing deals '''3000 damage'''. Attacks have a chance to inflict '''bleed''' on enemies. Swings rather slow, but can hit multiple enemies at once.
'''F - Furious slam''' <br>
You speed up and raise your blade upwards briefly before slamming it down, dealing '''6000 damage''' and flinging nearby enemies upwards.
'''G - Arm tearing charge''' <br>
You yell out which deals '''3000 damage''' and inflicts '''Stress''' and briefly stuns enemies in an area and then start charging forwards, giving you short invincibility and dealing '''7000 damage''' to anyone you hit on the way. The charge may be hard to land due to its small hitbox.
|[[File:DragonSlayer.png|thumb|Guts is the most badass character ever, you cannot change my mind - buttershredder]]
|-
|style="text-align:center;"|Telamonster, the Chaos Edge <br> '''“Now I am become Death, the destroyer of worlds”'''
|'''LMB - Heavy slash''' <br>
You swing your sword for '''1500 damage'''. Third swing deals '''3000 damage'''. Attacks have a chance to inflict '''bleed''' on enemies. Swings rather slow, but can hit multiple enemies at once.
'''F - Flaming Slam''' <br>
You speed up and raise your blade upwards briefly before slamming it down, creating an eruption of flames and dealing '''6000 damage''' and flinging nearby enemies upwards.
'''G - Blazing rush''' <br>
You yell out which deals '''3000 damage''' and inflicts '''Stress''' and briefly stuns enemies in an area and then start charging forwards, giving you short invincibility and dealing '''7000 damage''' to anyone you hit on the way. The charge may be hard to land due to its small hitbox.
|[[File:Telamonster.png|thumb|Bro thinks he’s Oppenheimer]]
|-
|style="text-align:center;"|Daedalus Stormbow <br> '''“Me on my way to cheese the giant worm boss”'''
|'''LMB - Rapid archery''' <br>
Shoot your bow for '''600 damage''' at a decently fast rate. Has a chance to inflict '''Soulburn''' on enemies.
'''F - Hallowed arrows''' <br>
Toggles your basic attack to instead shoot arrows at a slow rate that explode for '''3000 damage''' in a small area and spawns a temporary knight ally that slashes for '''750 damage'''.
'''G - Light storm''' <br>
Fires an arrow into the sky which begins duplicating, which makes it passively fire a barrage of '''300 damage''' arrows constantly for a period of time. Has a chance to inflict '''Soulburn''' on enemies.
|[[File:Stormbow.png|thumb|Another Terraria reference???]]
[[File:StormSoldier.png|thumb|Wait, this wasn't in terraria]]
|}
</div>
<div class="mw-collapsible mw-collapsed">
== Limited Cosmetics ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!style="width:25% ;"|Cosmetics
!Description
!Media
|-
|style="text-align:center;"|Tyrant Monster Mash Dance Party Potion <br> '''“I want to KILL you.”'''
|'''LMB - Evil dance!''' <br>
Plays a remix of the Monster Mash theme and dances faster than usual.
'''Held Passive''' <br>
EXTRA evil swag
|[[File:Screenshot 2024-07-27 182800.png|alt=|thumb|No longer mashing to the past, we’re now mashing your skull to the ground with this beat!]]
|}
</div>
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== The Altar ==
<blockquote>[[File:Image (3).png|thumb|A mysterious altar that appeared from a different universe long ago]]'''“I’ve been here since the fall of Domus Refuge”'''</blockquote>
== Description ==
Interact with the altar to get a menu to craft various cosmetic weapons. Cosmetic weapons are based off of submissions from winners of community hosted events. All cosmetics require their original item + 1m cash + [[Cosmic Dye]] which is dropped by The Knight at level 50+. If you reset your run, you wont be able to use the cosmetic until you unlock the original item again and you’re at level 50+.
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Event Award Cosmetics ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!style="width:25% ;"|Cosmetics
!Description
!Media
|-
|style="text-align:center;"|Teapot Tome<br> '''“THE TOMEPOT!!!! THE TOMEPOT IS REALLLLL!!!!”'''
|'''LMB - Exploding pottery''' <br>
Casts flaming teapots that shatter in a small radius that deal '''900 damage''' at a decently fast rate.
'''Alt LMB - Fire beams''' <br>
Casts explosive fire beams that explode in a medium radius that deals '''1400 damage''' at a slow rate.
'''F - Mode switch''' <br>
Switches from exploding pottery to fire beams. Also changes the G ability.
'''G - Mega fireballs''' <br>
Your tome briefly flashes before you send three gravity affected fireballs that explode for '''1350 damage''' each. Each fireball also leaves a rune, in which a delayed flame pillar will erupt for '''2000 damage''' and knock enemies upwards. It may be difficult to land every possible hit because of the knockback.
'''Alt G - Linear flame eruptions''' <br>
Perform a backflip that travels far before summoning a linear row of runes which flame erupts from that deal '''2750 damage''' each. Multiple eruptions can hit one enemy, resulting in extra damage.
|[[File:Screenshot 2023-10-29 162635.png|thumb|This book is nuts. There’s no way the “Tomepot” is a real thing.]]
|-
|style="text-align:center;"|Memento Tempus <br> '''“This cosmetic goes hard.”'''
|'''LMB - Ticking end''' <br>
Use a special technique to create a ticking clock on your enemies, marked by circles which deals '''1500 damage'''.
'''F - Linear ticking end''' <br>
Use the same technique to create a linear row of ticking clocks on your enemies. Each clock deals '''3000 damage'''. Two clocks can hit one enemy. This ability is performed twice in a row.
'''G - Time’s up''' <br>
You wind up power in your katana, which summons black and white swirls that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast traveling slash that deals '''9000 damage''' and pierces through enemies.
'''Held passive''' <br>
Melee damage reduction.
|[[File:Remember, you will time.png|alt=|thumb|Feel free to screenshot]]
|-
|style="text-align:center;"|Banisher <br> '''“Uhhh.. I wasn’t exploiting, I swear! Don’t ban me!”'''
|'''LMB - Shoot''' <br>
Fire an explosive red orb that deals '''1000 damage''' twice in an area. Direct hits make the first hit deal '''2000 damage'''.
'''F - Banishment''' <br>
Briefly charge up before fire a spread of 3 explosive beams that deal '''1500 damage''' each. You can try to land all 3 beams at once for more damage. Each beam spawns in a Banished.
'''G - DIE!''' <br>
Shout out “DIE!” and summon a large red sphere that flies into the air, and then towards the cursor, creating a massive explosion that deals '''6000 damage''' and inflicts '''Burn'''.
'''Passive''' <br>
Enemies killed by this weapon get “BANISHED”. (Cosmetic visual effect)
'''Banished abilities''' <br>
Banished(s) have '''2000 health''' and strafe from nearby enemies to fire their rocket launcher at a slow rate of fire. Rockets deal '''325 damage''' in a medium radius. Banished will explode and deal '''1250 damage''' to nearby enemies on death.
|[[File:I banish thee!!.png|alt=|thumb|A revolver with an incredibly long barrel, a gear that spins, and the end of the barrel being on fire. It was originally based off of one of those 2016 scripts where it would stop you from respawning if you got shot by it.]]
[[File:Banished.png|alt=|thumb|A soul sentenced to the banlands for all eternity.]]
|-
|style="text-align:center;"|Cerulean Catseye <br> '''“Eye can always see you. You cannot run, you cannot hide.”'''
|'''LMB - Eye-ball''' <br>
Fires a sphere of energy at a decently fast rate which explodes in a small area, dealing '''1012 damage'''. Direct hits deal '''1350 damage'''.
'''F - Monster’s calling''' <br>
Make the eye roar, hitting everything around you for '''3000 damage''' which stops nearby enemies briefly and inflicts '''stressed'''.
'''G - Cerulean chaos''' <br>
Summon a large cavern spirit behind you which will fire a large explosive beam that deals '''2400 damage''' in an area. This lasts briefly, but long enough to shoot three to four beams before it disappears if you spam click it.
|[[File:Catseye.png|alt=|thumb|You’re creeping me out. Also quit making eye puns. They’re not funny.]]
|-
|style="text-align:center;"|HF Murasama Blade <br> '''“Metal Gear Rising Revengeance memes are definitely funny.”'''
|'''LMB - Cross cut''' <br>
Use a special technique to create localized, bright red slashes on your enemies, marked by circles which deal '''1500 damage'''.
'''F - Storm front''' <br>
Use the same technique to create a linear row of bright red slashes on your enemies. Each slash deals '''3000 damage'''. Two slashes can hit one enemy. This ability is performed twice in a row.
'''G - Charging slash''' <br>
You wind up power in your katana, which summons red winds in the form of circles that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast red traveling slash with red electric particles that deals '''9000 damage''' and pierces through enemies. Your character flashes white for a short instance when you finish charging.
'''Held passive''' <br>
Melee damage reduction.
|[[File:Image (4).png|alt=|thumb|Sword of the Weakest Brazilian male. A cosmetic of Tsukuyomi based off of Jetstream Sam's sword, the Murasama, a VT7 High-Frequency Blade from the hit game Metal Gear Rising: Revengeance.]]
|-
|style="text-align:center;"|Epic Golden Shieldn <br> '''“I’m ####ing invincible!!!”'''
|'''Held passive''' <br>
90% damage reduction and cooler looking than Border of the Keep
|[[File:Epicgoldensheild.png|alt=|thumb|So useful]]
|-
|style="text-align:center;"|Epic Katana <br> '''“Now this goes really hard. You definitely can screenshot this one.”'''
|'''LMB - Basic''' <br>
You swing your katana for '''750 damage'''. Third swing deals '''2250 damage''' and visually drops a katana on the enemy. Attacks are guaranteed to inflict '''Soulburn''' on enemies. Swings additionally create a purple slash wave that deals '''375 damage'''. Direct slashes heal you for '''93 health''' per hit.
'''F - Epic lunge''' <br>
You charge up purple energy before performing a long distance lunge which deals '''7000 damage''' to any enemies in your way.
'''G - Epic slashes''' <br>
You perform five quick slashes that create purple slash wave projectiles that deal '''2222 damage''' per wave. Can be quite damaging if you land all five!
'''Held passive''' <br>
Melee damage reduction.
|[[File:Epic katana.png|alt=|thumb|If you look at the lunge animation, you actually dance.]]
|-
|style="text-align:center;"|Chaos's Dignity <br> '''“This one sounds pretty peak"'''
|'''LMB - Stab''' <br>
Thrust your spear forward, dealing '''500 damage''', and creating a slash of dark and light that deals an additional '''500 damage'''. Melee strikes have a chance to inflict '''bleed''' on enemies.
'''F - Chaos lunge''' <br>
You briefly winds up before rocketing forward with your spear, launching projectiles in all directions that deal '''2750 damage''' each. Multiple projectiles can hit an enemy in a single lunge.
'''G - Glitch barrage''' <br>
You summon an array of 9 projectiles above you and fires them after a short delay in a volley. Projectiles automatically aim at the closest enemies and predict their movement. Each projectile deals '''925 damage'''.
'''Held passive''' <br>
Melee damage reduction.
|[[File:Chaos dignity.jpg|alt=|thumb|The best cosmetic in-game, no bias.]]
|-
|style="text-align:center;"|Zombie Flag <br> '''“Braaaaiiiinsss..”'''
|'''LMB - Summon''' <br>
Zombis move very fast and punch for '''400 damage'''. Zombis have infinite aggro range and do not follow the player.
|[[File:Zombie flag.png|alt=|thumb|Ok now the quote is correct. These zombies do in fact say “Braaaaiinss”.]]
|-
|style="text-align:center;"|Lead Thousand's Revolver <br> '''"BANG BANG BANG! And it sparkles like new!"'''
|'''LMB - Shooting''' <br>
The user shoots the revolver at their target for '''225 damage''', healing '''11 health''' back with a chance to summon a '''600 damage beam'''.
'''F - Altar Beams''' <br>
The user shoots upwards, summoning an array of 12 beams of light to strike from your position, dealing '''1000 damage''' per beam.
'''G - Electrifying Counter''' <br>
The user kneels as if to rest, before faking out whoever hit them and sending a line of blue explosions towards them, granting '''lifesteal''' and dealing '''1685 damage'''. If nobody procs this, you take 25% of your health as damage.
|[[File:Lead_Thousand's_Revolver.png|alt=|thumb|The revolver of a certain resident from Bricksville, now with a new funky counter.]]
|-
|style="text-align:center;"|Tempest Bringer's Lantern <br> '''“Also known as the Raincatcher, this magical lantern gives its bearer precise control over the forces of the sky and is an artifact cautiously approached by spellcasters, for they know its true power when mastered (and doused in water)."'''
|'''LMB - Breeze Blades''' <br>
The user conjures wind blades from thin air to deal '''900 damage'''.
'''Alt LMB - Lightning Strike''' <br>
The user casts explosive yellow thunderbolts, dealing '''1400 damage'''.
'''F - Mode switch''' <br>
The user swaps between Wind and Lightning mode. Also changes the G ability.
'''G - Tormenting Tempest''' <br>
The user tosses out 3 magic orbs that explode into tornadoes accompanied by thunderbolts in their place. The storm balls deal '''1350 damage''' on hit and the lightning bolts deal '''200 damage'''.
'''Alt G - Raincatcher's Projection''' <br>
The user does a backflip and summons an illusion of a phoenix before it flies forward, leaving a line of thunderbolts in its wake that deal '''2750 damage''' each. Multiple lightning strikes can hit one enemy, resulting in extra damage.
|[[File:Edgelord.png|alt=|thumb|The final boss of cosmetics]]
|-
|style="text-align:center;"|Nemesis Arch's Spear <br> '''“History Repeats.”'''
|'''LMB - Smack''' <br>
Slam the spear into the ground, creating a small explosion that deals '''4000 damage''' in a small area, and can damage ores.
'''F - You’re Nothing''' <br>
Begin spinning with the spear, creating a whirl that deals '''2000 damage''' and repeatedly deal '''500 damage''' whirls 20 times. This also fires 10 '''150 damage''' projectiles in all 6 directions around the player while spinning.
'''G - Chaos Advent''' <br>
Summon a projection of Nemesis Arch himself at the position of your cursor and he’ll throw his spear up into the sky, which then aims back down and hits the ground for '''7500 damage''' in a massive radius. The resulting explosion also inflicts '''Burn'''.
'''Passives''' <br>
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest. Also has melee damage reduction
|[[File:Nemesis'sarchspear.png|alt=|thumb|cling cling cling]]
|-
|style="text-align:center;"|Egg <br> '''“Can I offer you a nice egg in these trying times?”'''
|'''Held passive''' <br>
90% damage reduction
|[[File:LiterallyEgg.png|alt=|thumb|You better scramble like an egg before you get folded like an omelette.]]
|-
|style="text-align:center;"|Palms of Clockwork <br> '''“Waiting… for WHAT?”'''
|'''LMB - Basic''' <br>
Performs a four hit combo string. The first three punches hit for '''1000 damage'''. The first three hits also briefly stun for about a quarter of a second. The fourth hit deals '''2000 damage''' in a dash and fires out 6 x 2 cog projectiles which deal '''400 damage''' each.
'''F - Clockwork’s fists''' <br>
The player will briefly reel their fist back before dashing forward. Enemies in the way will be vacuumed in and dragged which deals '''3000 damage'''. After a brief moment, the player will suddenly stop and perform a Clockwork Punch which will launch any dragged enemy away and deal '''3000 damage'''.
'''G - Clockwork’s trap''' <br>
The player will mark the position at their cursor for cog projectiles to fire in on from 8 different directions. Two projectiles are fired from the same direction leading to a total of 16 projectiles. Each projectile deals '''500 damage''' and briefly stuns for about a quarter of a second. Followed up after the fist trap, the player throws a large cog projectile which deals '''4000 damage'''.
'''Passives''' <br>
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest. Also has melee damage reduction
|[[File:ClockworkPalms.png|alt=|thumb|The penultimate boss of cosmetics. This was a very difficult one..]]
|}
</div>
<div class="mw-collapsible mw-collapsed">
==Original Cosmetics==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!style="width:25% ;"|Cosmetics
!Description
!Media
|-
|style="text-align:center;"|Metal Pipe <br> '''“Bruh this weapon is so loud and annoying. Who would ever use this cosmetic?”'''
|'''LMB - Smack''' <br>
Slam the pipe into the ground, creating a small explosion that deals '''4000 damage''' in a small area, and can damage ores.
'''F - You’re Nothing''' <br>
Begin spinning with the pipe, creating a whirl that deals '''2000 damage''' and repeatedly deal '''500 damage''' whirls 20 times. This also fires 10 '''150 damage''' projectiles in all 6 directions around the player while spinning.
'''G - AMONG US METAL PIPE MISSILE''' <br>
Summon an among us crewmate at the position of your cursor which fires a giant metal pipe up into the sky, which then aims back down and hits the ground for '''7500 damage''' in a massive radius. The resulting explosion also inflicts '''Burn'''.
'''Passives''' <br>
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest. This weapon has melee damage reduction.
|[[File:Screenshot 2024-07-27 175018.png|alt=|thumb|*Metal pipe falling*]]
|-
|style="text-align:center;"|Terra Blade <br> '''“Now it’s literally just a Terraria melee weapon.”'''
|'''LMB - Sword beams''' <br>
You fire a green sword projectile out of your sword that explodes on impact to deal '''800 damage''' and inflict '''Soulburn'''. Fires at a pretty decent rate and explosions have small AoE.
'''F - Terraslammer''' <br>
Leap into the air, creating a shockwave that deals '''2000 damage''' to nearby enemies and once you land, create a larger explosion which deals '''3250 damage''' to nearby enemies and inflicts '''Soulburn'''. Landing both does pretty good damage…
'''G - Spinning dash''' <br>
This one actually does damage. You will quickly surround yourself in terra energy and spin a medium distance, dealing a few counts of '''750 damage''' to enemies you go past and inflict '''Soulburn'''. After the brief dash, you will create a large explosion that deals '''3250 damage''' and inflict '''Soulburn'''. If you get stuck while dashing, you could get more hits on an enemy.
'''Held passive''' <br>
Melee damage reduction.
|[[File:Image (5).png|thumb|Couldn’t be more obvious of a reference. Don't play Terraria. This is a command, not a request.]]
|-
|style="text-align:center;"|Sword of Cola <br> '''“Can I lick it?”'''
|'''LMB - Cola can shots''' <br>
You fire a can of Bloxy cola out of your sword that explodes on impact to deal '''800 damage''' and inflict '''Soulburn'''. Fires at a pretty decent rate and explosions have small AoE.
'''F - Soda slammer''' <br>
Leap into the air, creating a shockwave that deals '''2000 damage''' to nearby enemies and once you land, create an even larger explosion which deals '''3250 damage''' to nearby enemies and inflicts '''Soulburn'''. Landing both does pretty good damage…
'''G - Soda blast dash''' <br>
This one actually does damage. You will quickly surround yourself in Bloxy Cola and dash a medium distance, dealing a few counts of '''750 damage''' to enemies you go past and inflict '''Soulburn'''. After the brief dash, you will create a large explosion that deals '''3250 damage''' and inflict '''Soulburn'''. If you get stuck while dashing, you could get more hits on an enemy.
'''Held passive''' <br>
Melee damage reduction.
|[[File:Sword of cola.png|thumb|It probably was dropped on the ground several times, so there’s probably bits of dirt, hairs, dust stuck to it. Wouldn’t lick it if I were you.]]
|-
|style="text-align:center;"|Overseer Short Sword <br> '''“Hey guys, so the giant eyeball that has been staring at me through the window is back…”'''
|'''LMB - Rise of the Seers''' <br>
Summon a group of Overseers that have '''5000 health'''. Overseers will slash nearby enemies for '''650 damage'''. Overseers can also block with their shield to grant themselves '''50% damage reduction''' while blocking and leap towards enemies. Overseers have limited aggro range and follow you when they aren’t after an enemy.
|[[File:Screenshot 2024-07-27 180302.png|thumb|This game has so many eye based things.]]
[[File:SingularOverseer.png|thumb|For the Overseers]]
|-
|style="text-align:center;"|Inglaciator -6000 <br> '''“This cosmetic goes hard.”'''
|'''LMB - Subzero spray''' <br>
Freeze all enemies in an angle infront of yourself, rapidly dealing '''200 damage''' and inflicting '''Soulburn''' on enemies. (This probably should inflict freeze but it’s just a cosmetic after all)
|[[File:Inglaciator.png|thumb|Cheery garland boa PTSD incarnate. The IFRAMES… THE IFRAMES!!!]]
|-
|style="text-align:center;"|Soulbound <br> '''"This goes even darker."'''
|'''LMB - Basic''' <br>
You swing your sword for '''750 damage'''. Third swing deals '''2250 damage''' and visually drops a sword of darkness on the enemy. Attacks are guaranteed to inflict '''Soulburn''' on enemies. Swings additionally create a dark slash wave that deals '''375 damage'''. Direct slashes heal you for '''93 health''' per hit.
'''F - Dark lunge''' <br>
You charge up dark energy before performing a long distance lunge which deals '''7000 damage''' to any enemies in your way.
'''G - Quintuple waves''' <br>
You perform five quick slashes that create dark slash wave projectiles that deal '''2222 damage''' per slash. Can be quite damaging if you land all five!
'''Held passive''' <br>
Melee damage reduction.
|[[File:Swordofdarkness.png|thumb|Library of Ruina players will surely love this one!]]
|-
|style="text-align:center;"|Overloaded Greatsword <br>
'''“This is a cool sword for cool people 100%.” - Kormeam''' <br>
'''“Nuh uh. Only stupid people would wield this.” <br>
'''“To all my fellow low end hardware players, good luck tanking framerates under 20.” - nova''' <br>
'''“Shut up, I have a crappy PC and I do completely fine.” - buttershredder'''
|'''LMB - Crescent slash''' <br>
You swing your sword for '''750 damage'''. Third swing deals '''1612.5 damage'''. Swings additionally create a dark crescent slash projectile that deals '''400 damage'''. The swing itself inflicts '''Soulburn''' on enemies.
'''F - Shining light''' <br>
You do a funny scream and perform a spin which deals '''4000 damage''' and creates a dark whirlwind which deals '''4750 damage'''. If you line it up correctly, you can land both hits on an enemy.
'''G - Bright spike skewer <br>
You charge white flames into a soul powered lunge which will cast a light smite effect that locks enemies in place near the lunge. After a delay, a glowing spike will skewer the ground any any enemy underneath where the light smite hit, dealing '''6000 damage''' and launching them upwards.
|[[File:Overloadedgreatsword.png|thumb|framerate tanker 3000]]
|-
|style="text-align:center;"|Darkage Katana <br> '''“You are a spineless worm! You are a mistake of nature! You are walking vomit!”'''
|'''LMB - Darkstorm''' <br>
Use a special technique to create a dark flurry of slashes on your enemies, marked by circles which deals '''1500 damage'''.
'''F - Linear Darkstorm''' <br>
Use the same technique to create a linear row of slashes on your enemies. Each slash deals '''3000 damage'''. Two slashes can hit one enemy. This ability is performed twice in a row.
'''G - This is my world''' <br>
You wind up power in your katana, which summons black and purple swirls that deals '''500 damage''' per tick at a quick rate, before creating a large wide and fast traveling slash that deals '''9000 damage''' and pierces through enemies.
'''Held passive''' <br>
Melee damage reduction.
|[[File:DarkageKatana.png|thumb|You are all weak! You are all bleeders!]]
|-
|style="text-align:center;"|Crimson Flamerend <br> '''“Why won’t this provide me with 90% held damage reduction?”'''
|'''LMB - Crescent slash''' <br>
You swing your sword for '''500 damage'''. Third swing deals '''1000 damage'''. Has a chance to inflict '''bleed'''. Attacks additionally create crescent slash projectiles that deal '''750 damage''' which heals you a measly '''10 health''' upon hitting an enemy.
'''F - Self heal''' <br>
Use magic in the sword which will grant you an aura which heals you about a third of your health. The amount of health that can be recovered caps out at around '''2000 health'''.
|[[File:CrimsonFlamerend.png|thumb|Man… I wish this thing summoned flame pillars…]]
|-
|style="text-align:center;"|Overseer Greataxe <br> '''“The laughing incident of 27/7/24”'''
|'''LMB - Slash and slam''' <br>
Swing your axe for '''800 damage''' and additionally fire a '''400 damage''' projectile in front of you. The third swing is instead a slam which deals '''1600 damage''' and sends a linear pattern of explosions in front of you. Each explosion deals '''1100 damage'''. Multiple explosions can hit a normal sized target for extra damage. True melee slashes can inflict '''bleed'''.
'''F - Getting dizzy (Axe edition)''' <br>
Briefly wind up and then spin. You can change the direction of where you spin and hitting any enemy in your way stuns them and deals '''2500 damage'''. At the end of the spin, you explode for '''5000 damage''' into brighter and darker projectiles. Brighter projectiles travel faster and deal '''250 damage''', while darker projectiles travel slower and deal '''500 damage'''.
This ability can do a lot of damage as the stun can set an enemy up for a direct explosion where every projectile hits them.
'''G - big green balls''' <br>
You summon a green hologram into the air which then fires 10 large explosive projectiles that deal '''1350 damage''' each. The projectiles are automatically aimed at your nearest enemies and their speed scales with enemy distance.
'''Passives''' <br>
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest. This weapon has melee damage reduction.
|[[File:OverseerGreataxe.png|thumb|The day the world laughed.]]
|-
|style="text-align:center;"|Firelink Greatsword <br> '''“plin plin plon”'''
|'''LMB - Heavy slash''' <br>
You spin your sword for '''1500 damage'''. Third swing is a brief spin that deals '''3750 damage'''. Attacks have a chance to inflict '''Soulburn''' on enemies. Swings rather slow, but can hit multiple enemies at once.
'''F - Linear slam''' <br>
You wind up before slamming your sword into the ground, creating a line of flame bursts that deal '''2750 damage''' each. Typically two flame bursts can hit a normal sized enemy, resulting in double the damage. This attack inflicts '''Soulburn'''.
'''G - Sword throw''' <br>
You somehow throw the 100+ kg sword that the typically large Lord of Cinders wielded at your cursor. It will deal '''4000 damage''' to enemies in an area. A direct hit on an enemy deals '''5500 damage'''. This attack inflicts '''Soulburn'''.
'''Held passive''' <br>
Melee damage reduction.
|[[File:FirelinkGreatsword.png|thumb|Just roll out of the way.]]
|-
|style="text-align:center;"|Frost Guard General's Sword <br> '''“The weapon and the package looks pretty cool.”'''
|'''LMB - Heavy slash''' <br>
You spin your sword for '''1500 damage'''. Third swing is a brief spin that deals '''3750 damage'''. Attacks have a chance to inflict '''Soulburn''' on enemies. Swings rather slow, but can hit multiple enemies at once.
'''F - Linear slam''' <br>
You wind up before slamming your sword into the ground, creating a line of ice bursts that deal '''2750 damage''' each. Typically two ice bursts can hit a normal sized enemy, resulting in double the damage. This attack inflicts '''Soulburn'''.
'''G - Sword throw''' <br>
You somehow throw the 100+ kg sword of pure condensed ice at your cursor. It will deal '''4000 damage''' to enemies in an area. A direct hit on an enemy deals '''5500 damage'''. This attack inflicts '''Soulburn'''.
'''Held passive''' <br>
Melee damage reduction.
|[[File:FrostGeneral.png|thumb|Though back then there was an infestation of people who froze their arms solid.. They were annoying but they were better than the “slenders” we have nowadays.]]
|-
|style="text-align:center;"|EKoSS Lance <br> '''“These cosmetic names are getting quite long.”'''
|'''LMB - Stab''' <br>
Thrust your spear forward, dealing '''500 damage''', and creating an emerald green slash that deals an additional '''500 damage'''. Melee strikes have a chance to inflict '''bleed''' on enemies.
'''F - Emerald lunge''' <br>
You briefly winds up before rocketing forward with your spear, launching projectiles in all directions that deal '''2750 damage''' each. Multiple projectiles can hit an enemy in a single lunge.
'''G - Emerald barrage''' <br>
You summon an array of 9 projectiles above you and fires them after a short delay in a volley. Projectiles automatically aim at the closest enemies and predict their movement. Each projectile deals '''925 damage'''.
'''Held passive''' <br>
Melee damage reduction.
|[[File:EKoSS.png|thumb|First we got the Tyrant Monster Mash Dance Party Potion, and now we got the Emerald Knights of the Seventh Sanctum Lance.]]
|-
|style="text-align:center;"|Mystical Staff of Cyan Lightning <br> '''“Another one of the long names.”'''
|'''LMB - Slam''' <br>
Slam the staff into the ground, creating a small explosion that deals '''4000 damage''' in a small area, and can damage ores.
'''F - Spinning storm''' <br>
Begin spinning with the staff, creating a whirlwind of electricity that deals '''2000 damage''' and repeatedly deal '''500 damage''' whirls 20 times. This also fires 10 '''150 damage''' projectiles in all 6 directions around the player while spinning.
'''G - Lightning strike''' <br>
Summon cyan crewmade at the position of your cursor and it’ll fire a ball of lightning upwards, which then aims back down and causes a massive lightning strike for '''7500 damage''' in a massive radius. The resulting explosion also inflicts '''Burn'''.
'''Passives''' <br>
Has scaled damage/healing values that cover Chapters 1-8. This entry describes such values at their highest. This weapon has melee damage reduction.
|[[File:MysticalStaff.png|thumb|Also been finding a pattern... Weapons that are stunted due to the lack of natural aspects in the world.]]
|-
|style="text-align:center;"|Dragon Slayer <br> '''“It’s Berserking time”'''
|'''LMB - Heavy slash''' <br>
You swing your sword for '''1500 damage'''. Third swing deals '''3000 damage'''. Attacks have a chance to inflict '''bleed''' on enemies. Swings rather slow, but can hit multiple enemies at once.
'''F - Furious slam''' <br>
You speed up and raise your blade upwards briefly before slamming it down, dealing '''6000 damage''' and flinging nearby enemies upwards.
'''G - Arm tearing charge''' <br>
You yell out which deals '''3000 damage''' and inflicts '''Stress''' and briefly stuns enemies in an area and then start charging forwards, giving you short invincibility and dealing '''7000 damage''' to anyone you hit on the way. The charge may be hard to land due to its small hitbox.
|[[File:DragonSlayer.png|thumb|Guts is the most badass character ever, you cannot change my mind - buttershredder]]
|-
|style="text-align:center;"|Telamonster, the Chaos Edge <br> '''“Now I am become Death, the destroyer of worlds”'''
|'''LMB - Heavy slash''' <br>
You swing your sword for '''1500 damage'''. Third swing deals '''3000 damage'''. Attacks have a chance to inflict '''bleed''' on enemies. Swings rather slow, but can hit multiple enemies at once.
'''F - Flaming Slam''' <br>
You speed up and raise your blade upwards briefly before slamming it down, creating an eruption of flames and dealing '''6000 damage''' and flinging nearby enemies upwards.
'''G - Blazing rush''' <br>
You yell out which deals '''3000 damage''' and inflicts '''Stress''' and briefly stuns enemies in an area and then start charging forwards, giving you short invincibility and dealing '''7000 damage''' to anyone you hit on the way. The charge may be hard to land due to its small hitbox.
|[[File:Telamonster.png|thumb|Bro thinks he’s Oppenheimer]]
|-
|style="text-align:center;"|Daedalus Stormbow <br> '''“Me on my way to cheese the giant worm boss”'''
|'''LMB - Rapid archery''' <br>
Shoot your bow for '''600 damage''' at a decently fast rate. Has a chance to inflict '''Soulburn''' on enemies.
'''F - Hallowed arrows''' <br>
Toggles your basic attack to instead shoot arrows at a slow rate that explode for '''3000 damage''' in a small area and spawns a temporary knight ally that slashes for '''750 damage'''.
'''G - Light storm''' <br>
Fires an arrow into the sky which begins duplicating, which makes it passively fire a barrage of '''300 damage''' arrows constantly for a period of time. Has a chance to inflict '''Soulburn''' on enemies.
|[[File:Stormbow.png|thumb|Another Terraria reference???]]
[[File:StormSoldier.png|thumb|Wait, this wasn't in Terraria]]
|}
</div>
<div class="mw-collapsible mw-collapsed">
== Limited Cosmetics ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!style="width:25% ;"|Cosmetics
!Description
!Media
|-
|style="text-align:center;"|Tyrant Monster Mash Dance Party Potion <br> '''“I want to KILL you.”'''
|'''LMB - Evil dance!''' <br>
Plays a remix of the Monster Mash theme and dances faster than usual.
'''Held Passive''' <br>
EXTRA evil swag
|[[File:Screenshot 2024-07-27 182800.png|alt=|thumb|No longer mashing to the past, we’re now mashing your skull to the ground with this beat!]]
|}
</div>
60c89225c581aadf431fe8552ceab1a6586a8fc1
Knight
0
90
954
466
2024-08-01T19:12:50Z
Buttershredder
5
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Overknight.png|
</gallery>
|health = 2,000 x Player Level
|debut = Chapter 0: In His Watch
|drops = Cosmic Dye (100% if level 50+)
}}
<blockquote>
"If I was real, I would solo the Oververse 100%."
</blockquote>
== Description ==
Knight is an imaginary construct created by The Overman from his vast knowledge of the universe of Overborne. He is there to teach the player how to fight and what they will be encountering ahead, considering the fact that they have attacks from almost every single boss in the entire game. If you are level <50, he will momentarily be invincible until a certain point, in which he will say <b>"Let's put what you have learned to the test."</b>
== Passive ==
Knight has percentage based attacks, meaning you HAVE to dodge him or die. He also scales based on the player's health.
== Abilities ==
=== <b>Slash</b> ===
The Knight slashes you with his blade.
=== <b>Block</b> ===
The Knight holds up his shield, reducing damage for a short amount of time. <b>He can also slash you while he does this.</b>
=== <b>Parry</b> ===
The Knight will position his sword in front of him, <b>nullifying any damage he takes in the next few seconds</b>.
=== <b>Dodge</b> ===
The Knight can dash in any direction to get closer to or further from you.
=== <b>Triple Lunge</b> ===
The Knight starts an assault where he slashes forward 3 times, being lethal if you get hit all 3 times.
=== <b>Octuple Slash Barrage</b> ===
The Knight slashes the air 8 times, creating crescent projectiles flying at you.
=== <b>Hologram Maw</b> ===
The Knight raises his blade before slicing downwards, creating <b>5 vertical crescent shaped projectiles.</b>
=== <b>Foresight Lunge</b> ===
The Knight charges his sword while predicting the player's location, before charging forwards. This is used in conjunction with <b>Bluesteel Rush.</b>
=== <b>Bluesteel Rush</b> ===
The Knight charges at you without warning, creating projectiles while he dashes.
=== <b>Azure Annihilation</b> ===
The Knight starts flying in the air before mowing you down with <b>20 blue lazers</b>, which can be fatal if you are not hiding behind a pillar.
=== <b>Summoning</b> ===
The Knight summons several lesser and greater battle spirits that <b>you have 25 seconds to defeat, or else he will absorb them and heal back some of his health.</b>
739e86af9ed6dca6692ae1bd0b0927cc1b0b48c2
Akechi, Shogun of the Moon
0
208
955
660
2024-08-01T19:17:04Z
Buttershredder
5
/* Block */
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Akechi.png|Phase 1
Akechi2.png|Phase 2
</gallery>
|health=135,000
|debut=Chapter 7: <b>The Lonely Way Ahead</b>
|drops = Tsukuyomi (100%)
}}
<blockquote>“Metal gear rising revengeance memes are STILL not funny.”</blockquote>
== Description ==
An extremely aggressive melee based boss with some ranged attacks. A former islander miner who had survived and even thrived in such harsh conditions. He rescued other islander miners and trained them to be part of his group of mercenaries. He was hired by Ursa to guard the portals to the Moon and some of his forces were stationed at the moon too. Although once a legend, unbeknownst to him, he was but a mere sacrificial pawn for Ursa.
== Abilities ==
=== <b>Slash</b> ===
Akechi uses his katana to quickly slash a nearby player for <b>750 damage</b>.
=== '''Block''' ===
Akechi holds his katana out in front of himself to <b>block ALL incoming damage.</b> Can perform Slash while blocking.
=== '''Dash''' ===
Akechi dashes a varied distance, leaving pink afterimages. <b>Deals no damage</b>. Distance of the dash depends on how far away his target is, which can either be long or short.
=== '''Slash storm''' ===
Akechi uses a special technique to create localized slashes on the player, marked by circles with each one dealing '''1125 damage.''' This is performed 5 times and the last one will predict the movement of the player.
=== '''Linear slash storm''' ===
Akechi uses the same technique to instead create rows of linear slashes that are marked by circles with each one dealing '''1125 damage.''' This is either performed once or twice in a row, and its possible to get hit by two slashes at once.
=== '''Death lunge''' ===
Akechi briefly winds before dashing a long distance in the predicted location of the player, leaving pink afterimages. Getting caught in the dash will freeze the player, as a death symbol appears and they’re struck by '''1562 damage.'''
=== '''Blade throw''' ===
Akechi throws his katana as a projectile and will teleport to the location where it lands. Getting hit by the projectile deals '''1312 damage.'''
=== '''Jump slam''' ===
Akechi leaps into the air and slams onto the ground of the player for '''2812 damage</b> on a direct hit, otherwise deals <b>937 damage</b>. Can be jumped over or dashed from.
=== '''Slash flurry''' ===
Akechi creates 3 giant vertical slashes that deal '''1875 damage</b> each and can be parried, and then spins, creating 6 slash waves in each direction that deals '''937 damage</b> each.
=== '''Slash pursuit''' ===
Akechi says he’s just getting started and winds up before chasing the player while wildly slashing is katana which rapidly deals '''416 damage''' and knockbacks while additionally creating short range slash waves that deal '''625 damage</b> each. Can shred you if you don’t get distance from him.
== Phase 2 (50% Health) ==
Akechi will drink a potion which grants him an aura as he then puts on a mask. Akechi will unlock a new passive which will shift the day and night cycle and have a passive damage increase. During the day, Akechi has <b>50% damage reduction</b>, while during the night, he has increased damage output. Akechi will also unlock his ultimate ability.
=== <b>Devastation wave</b> ===
Akechi winds up power in his katana, which summons winds that drag nearby players in and deals <b>62 damage per tick</b>, before creating a large wide and fast traveling slash that deals <b>5999 damage</b>. Can be jumped over. Akechi targets the furthest player with the devastation wave projectile.
1add654be0e4a4d474fed276862bb1230cfd350d
Dystopia
0
328
956
864
2024-08-01T21:43:20Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
OverborneDystopia.png|
</gallery>
|type = Melee
|obtainability = [https://overborne.miraheze.org/wiki/Osseous <b>Osseous</b>] (100%)
}}
<blockquote>
“Guess he didn’t gain any knowledge from being disintegrated.”
</blockquote>
== Description ==
He did manage to Wackyland his last Warfare, though.
== Passive ==
Melee damage reduction and bonus health regeneration.
== Abilities ==
=== <b>LMB - Crescent slash</b> ===
You swing your sword for <b>600 damage</b>. Third swing deals <b>1290 damage</b>. Swings additionally create a dark crescent slash projectile that deals <b>250 damage</b>. The swing itself inflicts <b>Soulburn</b> on enemies.
=== <b>F - Black whirl</b> ===
You roar and perform a spin which deals <b>2500 damage</b> and creates a dark whirlwind which deals <b>2850 damage</b>. If you line it up correctly, you can land both hits on an enemy.
=== <b>G - Dark spike skewer</b> ===
You charge dark energy into a dark powered lunge which will cast a dark smite effect which locks enemies in place near the lunge. After a delay, a dark spike will skewer the ground any any enemy underneath where the dark smite hit, dealing <b>4000 damage</b> and launching them upwards.
== Crafting Uses ==
Used to craft [https://overborne.miraheze.org/wiki/Cosmetics#Original_Cosmetics <b>Overloaded Greatsword</b>] (Cosmetic)
0badf55f0fc0cfce9c6daa76baebaf012678ad25
File:LiterallyEgg.png
6
358
957
2024-08-07T14:33:31Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:ClockworkPalms.png
6
359
958
2024-08-07T14:38:41Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:MysticalStaff.png
6
360
959
2024-08-07T14:43:59Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:FrostGeneral.png
6
361
960
2024-08-07T14:47:56Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:DragonSlayer.png
6
362
961
2024-08-07T14:50:56Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Telamonster.png
6
363
962
2024-08-07T14:54:58Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Stormbow.png
6
364
963
2024-08-07T14:56:48Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:StormSoldier.png
6
365
964
2024-08-07T15:02:04Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:EKoSS.png
6
366
965
2024-08-07T15:06:38Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:ProjectReaper.png
6
367
968
2024-08-09T14:34:26Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Project Soul Reaper
0
41
969
441
2024-08-09T14:34:51Z
Omardude8000
7
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
ProjectReaper.png
</gallery>
|health = 7,000
|debut = Chapter 2: The Beginning of the End
|drop =
}}
<blockquote>
"Very handy vaccuum cleaner, he talks too!"
</blockquote>
== Description ==
Controlling the Muerte National Park and its corpses as Ezoth’s righthand man, this grim reaper is going to give you a hard time with a number of abilities.
== Passive ==
Project Soul Reaper will apply blood-red chains to whoever is standing near him which will occasionally deal <b>175 damage</b> to them if they’re standing still. Enemies that are chained will fire red <b>175 damage</b> projectiles at you. Enemies that are killed with these chains will heal the Project Soul Reaper by 10% of his health.
== Abilities ==
=== <b>Slash</b> ===
Slashes nearby people for <b>200 damage</b>.
=== <b>Mortem Meatgrinder</b> ===
Spins in a circle with their scythe while moving forward, sucking in whoever gets too close and dealing <b>150 damage</b> in an AoE. It can hit multiple times too.
=== <b>Death's Downfall</b> ===
Charges up a red aura of death, laughing maniacally before shooting his target with a barrage of 10 red projectiles that deal <b>125 damage each</b>.
=== <b>Chained Life</b> ===
Casts 3 slowly traveling but homing black projectiles with chain trails. Getting hit by one will drag you closer to Soul Reaper and deals <b>175 damage each</b>.
7c8454ae356f195e7dbbd6a5a885521308e6f90f
Ursa, Ambassador of the Void
0
228
970
801
2024-08-09T15:27:38Z
Omardude8000
7
Omardude8000 moved page [[Ursa]] to [[Ursa, Ambassador of the Void]]: Misspelled title
wikitext
text/x-wiki
For in depth lore regarding Ursa, visit [https://overborne.miraheze.org/wiki/Ursa/Lore here]
{{EnemyInfobox
|image =
<gallery>
Ursa1.png|Phase 1
Ursa2.png|Phase 2
EyeOE.png|Eye
</gallery>
|health= * Phase 1: 135,000
*Phase 2: 101,250
*Eye of Eridanus: 12,500
|debut=Chapter 7: <b>The Lonely Way Ahead</b>
|drops = None
}}
<blockquote>
“Azalea? Who’s that?”
</blockquote>
== Description ==
A half celestial and sister of Amber who has tried to retrieve Tophat’s soul in an attempt to revive her father, Soleil. Her mysterious powers stems from a contract with what only could be described as an alien god.
== Abilities ==
=== <b>Twinblast barrage</b> ===
Ursa floats and casts two types of projectiles at once. Normal traveling purple projects that deal <b>825 damage</b> and gravity affected black projectiles that deal <b>1125 damage</b>.
* Purple projectiles deal <b>980 damage</b> and black projectiles deal <b>1260 damage</b> in phase two.
=== <b>Groundpound</b> ===
Ursa flies above the player on her star and will groundpound, dealing <b>1000 damage</b>, and sending out purple and black projectiles in all directions. Purple projectiles travel faster and deal <b>825 damage</b>, while black projectiles travel slower and deal <b>1250 damage</b>.
* Purple projectiles deal <b>980 damage</b> and black projectiles deal <b>1400 damage</b> in phase two.
=== <b>Constant beam assault</b> ===
Ursa begins passively firing orbs to the air which then fire a beam at the player, with each beam dealing <b>1250 damage</b>.
* Deals <b>1400 damage</b> in phase two.
=== <b>Swarming beam barrage</b> ===
Ursa fires off a swarm of orbs to the air which then all fires beams after a short delay, with each beam dealing <b>1250 damage</b>. Some beams will attempt to predict player movement.
* Deals <b>1400 damage</b> in phase two.
=== <b>Black hole</b> ===
Ursa summons a black hole in front of her which drags in players and locks them in place which constantly deals <b>106 damage per tick</b>, and then explodes for <b>1250 damage</b>.
* Black hole deals <b>119 damage per tick</b>, and <b>1400 damage</b> on explosion in phase two.
=== <b>Star throw</b> ===
Ursa throws her star at the player as a fast homing projectile which deals <b>1400 damage</b>. Ursa teleports to the player after the impact. Can be parried.
=== <b>Getting dizzy</b> ===
Ursa will briefly wind up to spin at the player’s predicted location, dealing <b>1375 damage</b> to any player hit on the way.
* Deals <b>1540 damage</b> in phase two.
=== <b>Getting even dizzier</b> ===
Ursa will begin spinning at the player, and will change directions 6 times. Getting hit by her while she’s spinning deals <b>1375 damage</b>. The last spin which is indicated by Ursa glowing will explode for <b>1875 damage</b> into purple and black projectiles. Purple projectiles travel faster and deal <b>825 damage</b>, while black projectiles travel slower and deal <b>1250 damage</b>.
* Getting hit by a spin deals <b>1540 damage</b>, purple projectiles deal <b>980 damage</b> and black projectiles deal <b>1400 damage</b> in phase two.
== Phase 2 (25% Health) ==
Ursa will darken the screen briefly before healing to <b>101250 health</b> and unlock her <b>two ultimate abilities</b>.
=== <b>Voidrain</b> ===
Ursa warns the player before jumping in the air and levitating while firing 16 large and slow traveling projectiles that explode on impact for <b>1650 damag</b>e. Every fourth projectile shot is aimed at the player’s predicted location and each explosion has a chance to spawn an [https://overborne.miraheze.org/wiki/Azure_Skeleton_Warrior <b>Azure Skeleton Warrior</b>].
=== <b>Eye of Eridanus</b> ===
Ursa tells you that you wont stop her and summons an Eye of Eridanus which will passively heal Ursa for <b>675 health per 2 seconds</b>, while also firing a ray which deals <b>250 damage per tick</b> to players, which can shred them, and lifesteal for the eye. Upon the Eye’s death, it will rapidly shake and implode on itself, dealing <b>8000 damage</b> to any losers in the small blast radius.
a8703dc5eac13919a16a028535ac66888f8b7451
Ursa
0
368
971
2024-08-09T15:27:38Z
Omardude8000
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Omardude8000 moved page [[Ursa]] to [[Ursa, Ambassador of the Void]]: Misspelled title
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#REDIRECT [[Ursa, Ambassador of the Void]]
dd4ed132543035d220b1978ac418d9cdc71e8b17
Ursa/Lore
0
292
972
802
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Omardude8000
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Omardude8000 moved page [[Ursa/Lore]] to [[Ursa, Ambassador of the Void/Lore]]: Misspelled title
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text/x-wiki
{{CharacterInfobox
|image=
<gallery>
UrsaLore.png|Original
UrsaMaze.png|Flashback
</gallery>
|debut=* Chapter 7: <b>The Lonely Way Ahead</b>
|age=2000+
|race=Half-Celestial
|titles=
* Ambassador of the Void
* Azurewrath
}}
<blockquote>
“In my escape, I was alone. There were only faint hints of an exit from transient voices. But that wasn't the worst part about it, I was fine being alone here. What I truly feared was the truth about this place: I was not alone here.”
</blockquote>
== Description ==
Ursa is a half-celestial but she did inherit celestial features unlike Amber. As a result, she was bullied and persecuted by humans for her differences. This led her to become estranged, lacking emotion and even being fascinated by Umber's unethical experiments as opposed to being appalled like her father. She was not overtly cruel, but she did not hesitate to manipulate or sacrifice others for her own benefit.
== Lore ==
Two thousand years ago, Soleil descended to Earth after the Celestial massacre, he settled down and married a human. He had two children, which were Ursa and Amber.
Ursa was the first child of Soleil. By all means she looked human, but she inherited two common Celestial traits- having glowing eyes and having more than two eyes. Because Ursa had four eyes, humans that she interacted with would either run away in fear or outright try to kill her. Ursa never got to experience a childhood because if she ever tried to interact with peers her age, they would throw stones at her or run away. Despite all of this, Soleil barely did anything because he did not have much of a backbone and was too soft. He always forgiven the humans for whatever they did to him or is daughter and would never fight back. After long enough, the humans began a witch hunt and wanted Ursa and Soleil dead so instead of fighting back, Soleil chose to take Ursa with him and flee away, leaving behind his wife in the process who was pregnant with Amber at the time. Soleil and Ursa never got to see Amber, and Amber never got to see them either.
Eventually, Umber would recieve Soleil’s distress call and take Soleil and Ursa in. Due to Umber managing extremely inhumane experiments whilst knowing that Soleil sympathized for humans, Umber made sure to hide away anything from Soleil’s eyes. Ursa as a curious child wandered around and discovered the hidden experiments that Umber was performing, and instead of being terrified, she was fascinated and thrilled. Her disdain for humanity made her completely unaffected by the horrific experiments that were going on. Ursa would agree with Umber on many things about humans, and she would grow close to her uncle, and would go out of her way to help Umber manage his experiments. It wouldn’t be until a few years that Soleil would eventually discover the experiments that Umber was hiding and Soleil was horrified. Soleil decided he must put a stop to it immediately, and in the process, Umber killed Soleil. After the incident, Umber’s body was left permanently crippled and Ursa chose to be Umber’s caretaker and went on to train herself how to fight while he tried to find a suitable body.
One day, Ursa would have a strange dream, where she woke up in a dark labyrinth in the void. She was completely defenseless and monsters who were countless leagues above her were out to kill her. Even in the situation she was in, she managed to pull through despite her fears and she managed to escape the inescapable and endless labyrinth. Ursa was able to gain the respect of the ringleader of the labyrinth- Voidon, the King of Nightmares, a god from a different universe. After this strange incident, she made a contract with another strange god- Eridanus, and gained otherworldly powers.
Ursa with her newfound powers would travel back to where Umber’s lab and she found that two of the subjects that Umber was developing had freed themselves due to the deterioration of the lab, so she convinced them to come along with her to Umber’s residence. She brought the other three which were still frozen, and they were only freed until modern days.
Ursa would manage the army of the undead in their assault on Velador for control over the Scourge which they lost thousands of years ago. The Azure legion which Ursa directly commands are neither dead or alive, as they are empty bodies with no soul being controlled by Ursa’s void magic which she obtained from Eridanus. Ursa is able to see out of her units and mainly uses them for assisting invasions or managing Umber’s ridiculously large palace.
0bb1e3850913f66bb9f86a547436892cc74a6634
974
972
2024-08-09T15:29:01Z
Omardude8000
7
Omardude8000 moved page [[Ursa, Ambassador of the Void/Lore]] to [[Ursa/Lore]] over redirect: Misspelled title
wikitext
text/x-wiki
{{CharacterInfobox
|image=
<gallery>
UrsaLore.png|Original
UrsaMaze.png|Flashback
</gallery>
|debut=* Chapter 7: <b>The Lonely Way Ahead</b>
|age=2000+
|race=Half-Celestial
|titles=
* Ambassador of the Void
* Azurewrath
}}
<blockquote>
“In my escape, I was alone. There were only faint hints of an exit from transient voices. But that wasn't the worst part about it, I was fine being alone here. What I truly feared was the truth about this place: I was not alone here.”
</blockquote>
== Description ==
Ursa is a half-celestial but she did inherit celestial features unlike Amber. As a result, she was bullied and persecuted by humans for her differences. This led her to become estranged, lacking emotion and even being fascinated by Umber's unethical experiments as opposed to being appalled like her father. She was not overtly cruel, but she did not hesitate to manipulate or sacrifice others for her own benefit.
== Lore ==
Two thousand years ago, Soleil descended to Earth after the Celestial massacre, he settled down and married a human. He had two children, which were Ursa and Amber.
Ursa was the first child of Soleil. By all means she looked human, but she inherited two common Celestial traits- having glowing eyes and having more than two eyes. Because Ursa had four eyes, humans that she interacted with would either run away in fear or outright try to kill her. Ursa never got to experience a childhood because if she ever tried to interact with peers her age, they would throw stones at her or run away. Despite all of this, Soleil barely did anything because he did not have much of a backbone and was too soft. He always forgiven the humans for whatever they did to him or is daughter and would never fight back. After long enough, the humans began a witch hunt and wanted Ursa and Soleil dead so instead of fighting back, Soleil chose to take Ursa with him and flee away, leaving behind his wife in the process who was pregnant with Amber at the time. Soleil and Ursa never got to see Amber, and Amber never got to see them either.
Eventually, Umber would recieve Soleil’s distress call and take Soleil and Ursa in. Due to Umber managing extremely inhumane experiments whilst knowing that Soleil sympathized for humans, Umber made sure to hide away anything from Soleil’s eyes. Ursa as a curious child wandered around and discovered the hidden experiments that Umber was performing, and instead of being terrified, she was fascinated and thrilled. Her disdain for humanity made her completely unaffected by the horrific experiments that were going on. Ursa would agree with Umber on many things about humans, and she would grow close to her uncle, and would go out of her way to help Umber manage his experiments. It wouldn’t be until a few years that Soleil would eventually discover the experiments that Umber was hiding and Soleil was horrified. Soleil decided he must put a stop to it immediately, and in the process, Umber killed Soleil. After the incident, Umber’s body was left permanently crippled and Ursa chose to be Umber’s caretaker and went on to train herself how to fight while he tried to find a suitable body.
One day, Ursa would have a strange dream, where she woke up in a dark labyrinth in the void. She was completely defenseless and monsters who were countless leagues above her were out to kill her. Even in the situation she was in, she managed to pull through despite her fears and she managed to escape the inescapable and endless labyrinth. Ursa was able to gain the respect of the ringleader of the labyrinth- Voidon, the King of Nightmares, a god from a different universe. After this strange incident, she made a contract with another strange god- Eridanus, and gained otherworldly powers.
Ursa with her newfound powers would travel back to where Umber’s lab and she found that two of the subjects that Umber was developing had freed themselves due to the deterioration of the lab, so she convinced them to come along with her to Umber’s residence. She brought the other three which were still frozen, and they were only freed until modern days.
Ursa would manage the army of the undead in their assault on Velador for control over the Scourge which they lost thousands of years ago. The Azure legion which Ursa directly commands are neither dead or alive, as they are empty bodies with no soul being controlled by Ursa’s void magic which she obtained from Eridanus. Ursa is able to see out of her units and mainly uses them for assisting invasions or managing Umber’s ridiculously large palace.
0bb1e3850913f66bb9f86a547436892cc74a6634
Ursa, Ambassador of the Void/Lore
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370
975
2024-08-09T15:29:01Z
Omardude8000
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Omardude8000 moved page [[Ursa, Ambassador of the Void/Lore]] to [[Ursa/Lore]] over redirect: Misspelled title
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#REDIRECT [[Ursa/Lore]]
0d8ada509ccdaa826f03b3e5c3be4f3ef5564a42
Soleil, Emperor of the Stars
0
134
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Omardude8000
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Omardude8000 moved page [[Soleil]] to [[Soleil, Emperor of the Stars]]
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text/x-wiki
For in depth lore regarding Soleil, visit [https://overborne.miraheze.org/wiki/Soleil/Lore here]
{{EnemyInfobox
|image=
<gallery>
Soleil.png|Phase 1
Soleil2.png|Phase 2
</gallery>
|health = 300,000
|debut = * Chapter 8: As the world caves in
* True Chapter 7: The lonely way ahead
|drops = * 3x Celestial Essence (100%)
* [https://overborne.miraheze.org/wiki/Azurewrath%27s_Revenge <b>Azurewrath's Revenge</b>] (100%, Deathless True Chapter 7)
* [https://overborne.miraheze.org/wiki/Palms_Of_Creation <b>Palms of Creation</b>] (100%, Under 3 minutes kill)
|badges = * A life without purpose, a tragic decree
* Ballad of the Overachiever
* Rise and face the stars, given second life
}}
<blockquote>
“You've chosen your path, now is the hour!”
</blockquote>
== Description ==
A powerful Celestial that can wipe out entire armies. Being foolhardy against Soleil will only fasten your death. He’s an old man though at least, so he’s not nearly as difficult as he would be in his prime.
== Passives ==
Soleil has the ability to suddenly shift the course of his attacks towards the farthest player at any given moment, taking out squads of players strategically.
== Abilities ==
=== <b>Light Attack</b> ===
Soleil's body shines a flare. After half a second, he will punch two times, launching himself towards the player with each strike. This combo will then end with a turning kick that sends him farther than the previous strikes. Each strike deals <b>1500 damage</b>.
* Deals <b>1875 damage</b> in phase two.
=== <b>Axe Kick</b> ===
Soleil grunts, readying his left foot up behind him for some amount of time and perform an axe kick towards the player for <b>2000 damage</b>, radiating brief holographic fists off of his body which deal <b>333 damage</b> each. Multiple fists can hit you.
* Kick deals <b>2500 damage</b>, and fists deal <b>412 damage</b> in phase two.
=== <b>Collapsar</b> ===
Soleil will wind up something in his offhand and toss a tiny rainbow glint at the player with aim prediction. Upon touching a player or the ground, it will explode, creating a large mushroom cloud at its position that deals <b>2000 damage</b> and knocks back.
* Deals <b>2500 damage</b> in phase two.
=== <b>Nova Punch</b> ===
Soleil will station himself on the ground, and rise up with the assistance of his wings, yelling <b>“BLAST IT ALL.”</b> He will briefly track the player’s predicted position before a small red visual is indicated for the player to run the other direction and teleport to the location and create an explosion that deals <b>3500 damage</b>.
* Deals <b>4375 damage</b> in phase two.
=== <b>Limb Barrage</b> ===
Soleil will rise up about 30 studs from the ground with his wings. His body then disperses into small fragments, which then all launch themselves towards the player and explode for <b>1000 damage</b> each. The final fragment in the center will arc itself upwards at the player’s predicted position, and deal <b>1500 damage</b>. Soleil will reappear wherever the last blast hits and tends to follow up with a Nova Punch.
* Small projectiles deal <b>1250 damage</b> and the final projectile deals <b>1875 damage</b> in phase two.
=== <b>Spin</b> ===
Soleil will lift his right leg up and twirl, approaching the player’s predicted position. Players that are hit take <b>2500 damage</b> will get sucked in before he tosses them up into the air. This is performed twice. Soleil tends to follow this attack up with Nova Punch or Light Attack
* This is performed three times in phase 2 and Soleil warps after each one.
=== <b>Rocket Strikes</b> ===
Soleil will pull his fist back before he rockets himself at incredible speeds at the player. He will alter the velocity of his charge about four times. The last charge sends him further off than the others, and is assisted with aim prediction. Each strike deals <b>1250 damage</b>.
* Deals <b>1562 damage</b> in phase two.
=== <b>Fist Trap</b> ===
Soleil will crouch and extend his hand, directing a circle of teleporting holographic fists at the player’s position that deal <b>1000 damage</b> and briefly stun the player.
* Deals <b>1250 damage</b> in phase two.
=== <b>Illumination</b> ===
Soleil will pull his fist back before teleporting to the player and punching them for <b>1500 damage</b> five times. Can be parried. He will always use Spin afterwards.
* Deals <b>1875 damage</b> in phase two.
=== <b>Surrender Now</b> ===
Soleil will ground his palms before delivering a kick for <b>1500 damage</b> three times. Can be parried, and the last kick will launch the player back in preparation of using Collapsar or Fist Trap.
* Deals <b>1875 damage</b> in phase two.
== Phase 2 (50% health) ==
Soleil get pretty mad, and goes ultra instinct and darkens the surroundings. He unlocks a new ability, and his ultimate.
=== <b>Warp</b> ===
Soleil will teleport around a 50 radius of the player after completing three combos.
=== <b>Overhead Slam</b> ===
Soleil will flash the screen. After a second, he will use Warp, and lunge at incredible speeds towards his preferred target with aim prediction. If there are any other players from afar, he will teleport himself 50 studs above that player with the player that got hit. He will then swing his hands overhead, calling out <b>“STRIKE,”</b> and slam the affected player towards the ground for <b>3750 damage</b> and sending them spiraling down towards their doom for an additional <b>675 damage</b>. When the player hits the ground, their bodies will induce a mushroom cloud at their position, dealing <b>5000 damage</b> to other players that happened to get slammed into.
=== <b>Borders of Reality</b> ===
Soleil will flash the screen and then disappear, and reappear at the center of the map. After a second, he will callout <b>“DIE,”</b> and destroy the whole map as he summons a tesseract at his position. The tesseract will repeatedly summon alternating beam patterns of 8, 16, 32, 64 that deal <b>3125 damage</b>, while firing Collapsars at the farthest player for 20 seconds. Soleil will then callout <b>“LET THE HEAVENS RAGE”</b> and rain down explosive stars that deal <b>2500 damage</b> and target the area around each player for 20 more seconds. As stars rain down, an alternating holographic fist spiral will spew out from him, temporarily ensnaring any player upon getting hit. He will then return the map back to normal for a few seconds before he uses Overhead Slam towards the farthest player. Interdimensional traveling is disabled while this ability is active.
== Trivia ==
* Soleil uses voicelines from Smite, specifically the character Zeus
* Soleil used to have voicelines from Ultrakill, specifically the character Minos Prime but was changed because people kept calling Soleil a Minos Prime knockoff for some reason
* Borders of Reality has the highest damage potential in all of Overborne, excluding the Knight’s% damage based attacks. If you somehow managed to get hit by every laser, collapsar, star, and fist.. You can take over <b>2,500,000 damage</b> total.
* The music that plays before Soleil spawns is [https://www.youtube.com/watch?v=6dcZutEDmNE <b>Ancient Mysteries</b>]
* Soleil's phase 1 theme is [https://www.youtube.com/watch?v=6dcZutEDmNE <b>rePrologue</b>] and his phase 2 theme is [https://www.youtube.com/watch?v=389jGFDsHhY <b>Storia</b>]
* The ending theme is [https://www.youtube.com/watch?v=enPUGIzyB98 <b>Keep Walking</b>]
a88e6ed6ff6cddc1acbd99e5d86bf887802d8112
Soleil
0
371
977
2024-08-09T15:29:52Z
Omardude8000
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Omardude8000 moved page [[Soleil]] to [[Soleil, Emperor of the Stars]]
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#REDIRECT [[Soleil, Emperor of the Stars]]
fc80b4a546e5e28df1ba4127a2f7743beeaf0d3b
Deathspeaker, Lord of the Maelstrom
0
190
978
627
2024-08-09T15:30:48Z
Omardude8000
7
Omardude8000 moved page [[Deathspeaker]] to [[Deathspeaker, Lord of the Maelstrom]]: Misspelled title
wikitext
text/x-wiki
{{EnemyInfobox
|image =
<gallery>
Deathspeaker.png|
</gallery>
|health = * Phase 1: 35,000
* Phase 2: 125,000
|debut = Chapter 5: <b>Metropolis Meltdown</b>
|drops = * Heart of the Redcliff (100%)
* 10-20x Arcane Essence (100%)
* 10-20x Essence of Evil (100%)
}}
<blockquote>
“👹 My child will dash at the right time for Thunderclap. 🧔🏻 Vanguard G” -ethannoodle1
</blockquote>
== Description ==
A formidable son of Umber, exuding strength and possessing a fervent leadership spirit. He frequently ponders the untapped potential of humanity, envisioning the greatness they could achieve if they dared to venture beyond their shells.
Don’t accept any of his “kind offerings” though, he’s a flying summoner-based boss. He appears weak at first until phase two.
== Abilities ==
=== <b>Soulfire Bullets</b> ===
Deathspeaker will rapidly fire small fireballs that deal <b>750 damage</b> each. Fireballs are slightly unfocussed and can spread. After about 14 fireballs, he will fire a large, explosive distance-scaling fireball at the predicted location of the player that deal <b>900 damage</b>, which then additionally leaves behind lightning circles that explode ten times for <b>1000 damage</b> each.
* Fireballs deal <b>937 damage</b>, large fireballs deal <b>1125 damage</b>, and lightning circles deal <b>1250 damage</b> in phase two.
=== <b>Soulfire Bombardment</b> ===
Deathspeaker fires 5 large, explosive distance-scaling fireballs at the predicted location of the player which deal <b>900 damage</b> each. Fireballs leave lightning circles that explode three times and deal <b>1000 damage</b> each. The last fireball can leave lightning circles that explodes up to ten times.
* Large fireballs deal <b>1125 damage</b> and lightning circles deal <b>1250 damage</b> in phase two.
=== <b>Lightning Beams</b> ===
Deathspeaker fires lightning beams repeatedly at the player for <b>1000 damage</b> that then create additional small fireball projectiles in a circle for <b>1000 damage</b>.
* Beams and projectiles both deal <b>1250 damage</b> in phase two.
=== <b>Take this with you</b> ===
Deathspeaker lands on the ground and teleports to the player and summons an outward linear pattern of lightning strikes in eight directions, which deals <b>1000 damage</b> and can summon up to <b>4 Korblox Warriors</b> and <b>Hunters</b>.
* Deals <b>1250 damage</b> and summons up to <b>10 Korblox Warriors</b> and <b>Hunters</b> in phase two.
== Phase 2 (25% health) ==
Deathspeaker respects your fighting spirit and decides that it is finally time for him to get serious. He then kills all of his active summons and has his health set to <b>125,000</b>, gaining access to various general buffs in damage and cooldowns in the process. Additionally, he is given his title: <b>Deathspeaker, Lord of the Maelstrom</b>.
=== <b>Soulbound: Thunderclap</b> ===
Deathspeaker is temporarily grounded, warning the player as he rises back up to the air and forms a storm cloud above him. He will then stay in the air for 10 seconds as he charges up a powerful, lifestealing predicting beam that will strike every existing player and summon on the map for <b>3000 damage</b> and inflicts <b>Doom</b>. After this is finished, Deathspeaker is left on the ground.
43f85ec2c7c5f75c60a6dcc32efce24aa3bea3b9
Deathspeaker
0
372
979
2024-08-09T15:30:48Z
Omardude8000
7
Omardude8000 moved page [[Deathspeaker]] to [[Deathspeaker, Lord of the Maelstrom]]: Misspelled title
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#REDIRECT [[Deathspeaker, Lord of the Maelstrom]]
d780e77b904b80711721f91b186f6289e9afd194
Enemies
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373
980
2024-08-09T15:40:54Z
Omardude8000
7
Created page with "== This is a list of all the enemies found within the game, all in their respective chapters. Some enemies appear in multiple chapters and have stronger variants. There are 3 different types of enemies: Common Enemies, Juggernauts and Bosses. == <div style="padding-top:50px; padding-bottom: 50px"> </div> <div class="mw-collapsible mw-collapsed" style="width:100%"> == Chapter 0: In His Watch == <div class="mw-collapsible-content"> === Bosses === * [[Knight]] </div>..."
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== This is a list of all the enemies found within the game, all in their respective chapters. Some enemies appear in multiple chapters and have stronger variants. There are 3 different types of enemies: Common Enemies, Juggernauts and Bosses. ==
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Chapter 0: In His Watch ==
<div class="mw-collapsible-content">
=== Bosses ===
* [[Knight]]
</div>
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Chapter 1: The Beast Within ==
<div class="mw-collapsible-content">
=== Common Enemies ===
* [[Bandit]]
* [[Glashian]]
* [[Cavern Sight]]
* [[Cavern Sentinel]]
* [[Cavern Leaper]]
* [[Cavern Guardian]]
=== Bosses ===
* [[Glixi]]
</div>
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Chapter 2: Beginning of the End ==
<div class="mw-collapsible-content">
=== Common Enemies ===
* [[Combat Zombie]]
* [[Agile Combat Zombie]]
* [[Rotting Zombie]]
* [[Tank Zombie]]
* [[Skeleton]]
* [[Armed Combat Zombie]]
* [[Providian Scout]] (Upcoming Rework)
* [[Providian Squire]] (Upcoming Rework)
* [[Providian Marksman]] (Upcoming Rework)
* [[Providian Warlock]] (Upcoming Rework)
* [[Providian Knight]] (Upcoming Rework)
=== Bosses ===
* [[Project Soul Reaper]]
* [[Ezoth]]
* [[Lieutenant Zarol]]
* [[Vyrith]] (Upcoming Rework)
* [[Ambassador of the Light]]
</div>
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Chapter 3: Collective Conscious ==
<div class="mw-collapsible-content">
=== Common Enemies ===
* [[Skeleton]]
* [[Skeleton Warrior]]
* [[Skeletorisrex]]
* [[Azure Skeleton]]
* [[Azure Skeleton Warrior]]
* [[Azure Skeletorisrex]]
* [[Mutant Skeleton]]
* [[Azure Mutant Skeleton]] (W.I.P)
=== Bosses ===
* [[Osseous]]
* [[Magius]] (Upcoming Rework)
* [[Skelezilla]]
</div>
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Chapter 4: Unforeseen Consequences ==
<div class="mw-collapsible-content">
=== Common Enemies ===
* [[Combat Zombie]] (Evolved)
* [[Agile Combat Zombie]] (Evolved)
* [[Rotting Zombie]] (Evolved)
* [[Tank Zombie]] (Evolved)
* [[Armed Combat Zombie]] (Evolved)
* [[Mutant Skeleton]]
* [[Azure Skeleton]]
* [[Azure Skeleton Warrior]]
* [[Azure Skeletorisrex]]
* [[Providian Scout]] (Evolved)
* [[Providian Squire]] (Evolved)
* [[Providian Marksman]] (Evolved)
* [[Providian Warlock]] (Evolved)
* [[Providian Knight]] (Evolved)
* [[Skeleton Necromancer]]
* [[Skeleton Elementalist]] (W.I.P)
* [[Skelemare]] (W.I.P)
* [[Skeletaur]] (W.I.P)
* [[Capra]] (W.I.P)
* [[Capra Alpha]] (W.I.P)
=== Juggernauts ===
* [[Kankarra]]
* [[Marshal]]
=== Bosses ===
* [[Umberzoth]]
* [[Husk of Zarol and Malvorice]]
* [[Zara]]
* [[Umberyth]]
</div>
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Chapter 5: Metropolis Meltdown ==
<div class="mw-collapsible-content">
=== Common Enemies ===
* [[Korblox Skeleton]]
* [[Korblox Warrior]]
* [[Korblox Hunter]]
* [[Korblox Wraith]] (W.I.P)
* [[Korblox Squire]] (W.I.P)
* [[Korblox General]]
* [[Korblox Mage]]
=== Juggernauts ===
* [[Korblox Elder]]
=== Bosses ===
* [[Lord of Death]]
* [[Deathspeaker, Lord of the Maelstrom]]
* [[The Doombringer]] (W.I.P)
* [[Skeledeath, Lord of the Apocalypse]] (W.I.P)
</div>
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Chapter 6: Ruler of Nothing ==
<div class="mw-collapsible-content">
=== Common Enemies ===
* [[Cavern Sight]] (Evolved)
* [[Cavern Sentinel]] (Evolved)
* [[Cavern Leaper]] (Evolved)
* [[Cavern Guardian]] (Evolved)
* [[Glashian]] (Evolved)
* [[Veladorean Husk]] (W.I.P)
* [[Veladorean Faith]] (W.I.P)
* [[Veladorean Peacemaker]] (W.I.P)
* [[Veladorean Serrate]] (W.I.P)
* [[Veladorean Snare]] (W.I.P)
=== Juggernauts ===
* [[Arbiter]]
* [[Ravager]] (W.I.P)
* [[Veladorean Conquest]] (W.I.P)
=== Bosses ===
* [[Keeper of Glixi]]
* [[Evisceration Sentinel]] (W.I.P)
* [[Pandora, Queen of Velador]] (W.I.P)
</div>
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Chapter 7: The Lonely Way Ahead ==
<div class="mw-collapsible-content">
=== Common Enemies ===
* [[Ninja]]
* [[Ronin]]
* [[Samurai]]
* [[Azure Skeleton Warrior]]
* [[Daimyo]]
=== Juggernauts ===
* [[Hatamoto]]
=== Bosses ===
* [[Akechi, Shogun of the Moon]]
* [[Sticks, Stones and Words]]
* [[Ursa, Ambassador of the Void]]
* [[Soleil, Emperor of the Stars]] (True Chapter 7)
</div>
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Chapter 8: As the World Caves In ==
<div class="mw-collapsible-content">
=== Bosses ===
* [[Soleil, Emperor of the Stars]]
</div>
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Other Enemies ==
<div class="mw-collapsible-content">
=== Chapter 5.5: Snowfall ===
* ???
* ???
=== Chapter 6.5: ??? ===
* ???
=== Chapter 7: The Lonely Way Ahead (Plush Activated) ===
* [[Citrus Kai]]
* [[Shia Kazing]]
=== Chapter 8.5: ??? ===
* ???
</div>
aba5bc4309bae9ed3d036f17da1a2bad87521847
981
980
2024-08-09T15:41:52Z
Omardude8000
7
wikitext
text/x-wiki
== This is a list of all the enemies found within the game, all in their respective chapters. Some enemies appear in multiple chapters and some have stronger variants. There are 3 different types of enemies: Common Enemies, Juggernauts and Bosses. ==
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Chapter 0: In His Watch ==
<div class="mw-collapsible-content">
=== Bosses ===
* [[Knight]]
</div>
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Chapter 1: The Beast Within ==
<div class="mw-collapsible-content">
=== Common Enemies ===
* [[Bandit]]
* [[Glashian]]
* [[Cavern Sight]]
* [[Cavern Sentinel]]
* [[Cavern Leaper]]
* [[Cavern Guardian]]
=== Bosses ===
* [[Glixi]]
</div>
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Chapter 2: Beginning of the End ==
<div class="mw-collapsible-content">
=== Common Enemies ===
* [[Combat Zombie]]
* [[Agile Combat Zombie]]
* [[Rotting Zombie]]
* [[Tank Zombie]]
* [[Skeleton]]
* [[Armed Combat Zombie]]
* [[Providian Scout]] (Upcoming Rework)
* [[Providian Squire]] (Upcoming Rework)
* [[Providian Marksman]] (Upcoming Rework)
* [[Providian Warlock]] (Upcoming Rework)
* [[Providian Knight]] (Upcoming Rework)
=== Bosses ===
* [[Project Soul Reaper]]
* [[Ezoth]]
* [[Lieutenant Zarol]]
* [[Vyrith]] (Upcoming Rework)
* [[Ambassador of the Light]]
</div>
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Chapter 3: Collective Conscious ==
<div class="mw-collapsible-content">
=== Common Enemies ===
* [[Skeleton]]
* [[Skeleton Warrior]]
* [[Skeletorisrex]]
* [[Azure Skeleton]]
* [[Azure Skeleton Warrior]]
* [[Azure Skeletorisrex]]
* [[Mutant Skeleton]]
* [[Azure Mutant Skeleton]] (W.I.P)
=== Bosses ===
* [[Osseous]]
* [[Magius]] (Upcoming Rework)
* [[Skelezilla]]
</div>
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Chapter 4: Unforeseen Consequences ==
<div class="mw-collapsible-content">
=== Common Enemies ===
* [[Combat Zombie]] (Evolved)
* [[Agile Combat Zombie]] (Evolved)
* [[Rotting Zombie]] (Evolved)
* [[Tank Zombie]] (Evolved)
* [[Armed Combat Zombie]] (Evolved)
* [[Mutant Skeleton]]
* [[Azure Skeleton]]
* [[Azure Skeleton Warrior]]
* [[Azure Skeletorisrex]]
* [[Providian Scout]] (Evolved)
* [[Providian Squire]] (Evolved)
* [[Providian Marksman]] (Evolved)
* [[Providian Warlock]] (Evolved)
* [[Providian Knight]] (Evolved)
* [[Skeleton Necromancer]]
* [[Skeleton Elementalist]] (W.I.P)
* [[Skelemare]] (W.I.P)
* [[Skeletaur]] (W.I.P)
* [[Capra]] (W.I.P)
* [[Capra Alpha]] (W.I.P)
=== Juggernauts ===
* [[Kankarra]]
* [[Marshal]]
=== Bosses ===
* [[Umberzoth]]
* [[Husk of Zarol and Malvorice]]
* [[Zara]]
* [[Umberyth]]
</div>
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Chapter 5: Metropolis Meltdown ==
<div class="mw-collapsible-content">
=== Common Enemies ===
* [[Korblox Skeleton]]
* [[Korblox Warrior]]
* [[Korblox Hunter]]
* [[Korblox Wraith]] (W.I.P)
* [[Korblox Squire]] (W.I.P)
* [[Korblox General]]
* [[Korblox Mage]]
=== Juggernauts ===
* [[Korblox Elder]]
=== Bosses ===
* [[Lord of Death]]
* [[Deathspeaker, Lord of the Maelstrom]]
* [[The Doombringer]] (W.I.P)
* [[Skeledeath, Lord of the Apocalypse]] (W.I.P)
</div>
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Chapter 6: Ruler of Nothing ==
<div class="mw-collapsible-content">
=== Common Enemies ===
* [[Cavern Sight]] (Evolved)
* [[Cavern Sentinel]] (Evolved)
* [[Cavern Leaper]] (Evolved)
* [[Cavern Guardian]] (Evolved)
* [[Glashian]] (Evolved)
* [[Veladorean Husk]] (W.I.P)
* [[Veladorean Faith]] (W.I.P)
* [[Veladorean Peacemaker]] (W.I.P)
* [[Veladorean Serrate]] (W.I.P)
* [[Veladorean Snare]] (W.I.P)
=== Juggernauts ===
* [[Arbiter]]
* [[Ravager]] (W.I.P)
* [[Veladorean Conquest]] (W.I.P)
=== Bosses ===
* [[Keeper of Glixi]]
* [[Evisceration Sentinel]] (W.I.P)
* [[Pandora, Queen of Velador]] (W.I.P)
</div>
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Chapter 7: The Lonely Way Ahead ==
<div class="mw-collapsible-content">
=== Common Enemies ===
* [[Ninja]]
* [[Ronin]]
* [[Samurai]]
* [[Azure Skeleton Warrior]]
* [[Daimyo]]
=== Juggernauts ===
* [[Hatamoto]]
=== Bosses ===
* [[Akechi, Shogun of the Moon]]
* [[Sticks, Stones and Words]]
* [[Ursa, Ambassador of the Void]]
* [[Soleil, Emperor of the Stars]] (True Chapter 7)
</div>
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Chapter 8: As the World Caves In ==
<div class="mw-collapsible-content">
=== Bosses ===
* [[Soleil, Emperor of the Stars]]
</div>
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Other Enemies ==
<div class="mw-collapsible-content">
=== Chapter 5.5: Snowfall ===
* ???
* ???
=== Chapter 6.5: ??? ===
* ???
=== Chapter 7: The Lonely Way Ahead (Plush Activated) ===
* [[Citrus Kai]]
* [[Shia Kazing]]
=== Chapter 8.5: ??? ===
* ???
</div>
b0c113f6a8a91ce3eade63e11703e9c1ac1da920
984
981
2024-08-09T15:53:52Z
Omardude8000
7
wikitext
text/x-wiki
== This is a list of all the enemies found within the game, all in their respective chapters. Some enemies appear in multiple chapters and some have stronger variants. There are 3 different types of enemies: Common Enemies, Juggernauts and Bosses. ==
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Chapter 0: In His Watch ==
<div class="mw-collapsible-content">
=== Bosses ===
* [[Knight]]
</div>
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Chapter 1: The Beast Within ==
<div class="mw-collapsible-content">
=== Common Enemies ===
* [[Bandit]]
* [[Glashian]]
* [[Cavern Sight]]
* [[Cavern Sentinel]]
* [[Cavern Leaper]]
* [[Cavern Guardian]]
=== Bosses ===
* [[Glixi]]
</div>
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Chapter 2: Beginning of the End ==
<div class="mw-collapsible-content">
=== Common Enemies ===
* [[Combat Zombie]]
* [[Agile Combat Zombie]]
* [[Rotting Zombie]]
* [[Tank Zombie]]
* [[Skeleton]]
* [[Armed Combat Zombie]]
* [[Providian Scout]] (Upcoming Rework)
* [[Providian Squire]] (Upcoming Rework)
* [[Providian Marksman]] (Upcoming Rework)
* [[Providian Warlock]] (Upcoming Rework)
* [[Providian Knight]] (Upcoming Rework)
=== Bosses ===
* [[Project Soul Reaper]]
* [[Ezoth]]
* [[Lieutenant Zarol]]
* [[Vyrith]] (Upcoming Rework)
* [[Ambassador of the Light]]
</div>
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Chapter 3: Collective Conscious ==
<div class="mw-collapsible-content">
=== Common Enemies ===
* [[Skeleton]]
* [[Skeleton Warrior]]
* [[Skeletorisrex]]
* [[Azure Skeleton]]
* [[Azure Skeleton Warrior]]
* [[Azure Skeletorisrex]]
* [[Mutant Skeleton]]
* [[Azure Mutant Skeleton]] (W.I.P)
=== Bosses ===
* [[Osseous]]
* [[Magius]] (Upcoming Rework)
* [[Skelezilla]]
</div>
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Chapter 4: Unforeseen Consequences ==
<div class="mw-collapsible-content">
=== Common Enemies ===
* [[Combat Zombie]] (Evolved)
* [[Agile Combat Zombie]] (Evolved)
* [[Rotting Zombie]] (Evolved)
* [[Tank Zombie]] (Evolved)
* [[Armed Combat Zombie]] (Evolved)
* [[Mutant Skeleton]]
* [[Azure Skeleton]]
* [[Azure Skeleton Warrior]]
* [[Azure Skeletorisrex]]
* [[Providian Scout]] (Evolved)
* [[Providian Squire]] (Evolved)
* [[Providian Marksman]] (Evolved)
* [[Providian Warlock]] (Evolved)
* [[Providian Knight]] (Evolved)
* [[Skeleton Necromancer]]
* [[Skeleton Elementalist]] (W.I.P)
* [[Skelemare]] (W.I.P)
* [[Skeletaur]] (W.I.P)
* [[Capra]] (W.I.P)
* [[Capra Alpha]] (W.I.P)
=== Juggernauts ===
* [[Kankarra]]
* [[Marshal]]
=== Bosses ===
* [[Umberzoth]]
* [[Husk of Zarol and Malvorice]]
* [[Zara, Justice Betrayed]]
* [[Umberyth]]
</div>
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Chapter 5: Metropolis Meltdown ==
<div class="mw-collapsible-content">
=== Common Enemies ===
* [[Korblox Skeleton]]
* [[Korblox Warrior]]
* [[Korblox Hunter]]
* [[Korblox Wraith]] (W.I.P)
* [[Korblox Squire]] (W.I.P)
* [[Korblox General]]
* [[Korblox Mage]]
=== Juggernauts ===
* [[Korblox Elder]]
=== Bosses ===
* [[Lord of Death]]
* [[Deathspeaker, Lord of the Maelstrom]]
* [[The Doombringer]] (W.I.P)
* [[Skeledeath, Lord of the Apocalypse]] (W.I.P)
</div>
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Chapter 6: Ruler of Nothing ==
<div class="mw-collapsible-content">
=== Common Enemies ===
* [[Cavern Sight]] (Evolved)
* [[Cavern Sentinel]] (Evolved)
* [[Cavern Leaper]] (Evolved)
* [[Cavern Guardian]] (Evolved)
* [[Glashian]] (Evolved)
* [[Veladorean Husk]] (W.I.P)
* [[Veladorean Faith]] (W.I.P)
* [[Veladorean Peacemaker]] (W.I.P)
* [[Veladorean Serrate]] (W.I.P)
* [[Veladorean Snare]] (W.I.P)
=== Juggernauts ===
* [[Arbiter]]
* [[Ravager]] (W.I.P)
* [[Veladorean Conquest]] (W.I.P)
=== Bosses ===
* [[Keeper of Glixi]]
* [[Evisceration Sentinel]] (W.I.P)
* [[Pandora, Queen of Velador]] (W.I.P)
</div>
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Chapter 7: The Lonely Way Ahead ==
<div class="mw-collapsible-content">
=== Common Enemies ===
* [[Ninja]]
* [[Ronin]]
* [[Samurai]]
* [[Azure Skeleton Warrior]]
* [[Daimyo]]
=== Juggernauts ===
* [[Hatamoto]]
=== Bosses ===
* [[Akechi, Shogun of the Moon]]
* [[Sticks, Stones and Words]]
* [[Ursa, Ambassador of the Void]]
* [[Soleil, Emperor of the Stars]] (True Chapter 7)
</div>
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Chapter 8: As the World Caves In ==
<div class="mw-collapsible-content">
=== Bosses ===
* [[Soleil, Emperor of the Stars]]
</div>
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Other Enemies ==
<div class="mw-collapsible-content">
=== Chapter 5.5: Snowfall ===
* ???
* ???
=== Chapter 6.5: ??? ===
* ???
=== Chapter 7: The Lonely Way Ahead (Plush Activated) ===
* [[Citrus Kai]]
* [[Shia Kazing]]
=== Chapter 8.5: ??? ===
* ???
</div>
de469a573a4c0ee23e10647df16a1f78c02eb694
Melee
0
261
982
942
2024-08-09T15:50:15Z
Omardude8000
7
wikitext
text/x-wiki
==These are all of the melee weapons in the game that can be unlocked by their respective chapters.==
=== <b>Tutorial: In His Watch</b> ===
[[Reserved Sword]]
=== <b>Chapter 1: The Beast Within</b> ===
[[Copper Sword]]
[[Iron Sword]]
[[Silver Sword]]
[[Gold Sword]]
=== <b>Chapter 2: Beginning of the End</b> ===
[[Stop Sign]]
[[Scythe of Necromancy]]
[[Krugeron]]
[[Linked Sword]]
=== <b>Chapter 3: Collective Consciousness</b> ===
[[Skeleton Sword]]
[[Azure Vanquisher]]
[[Dystopia]]
[[Sword of the Behemoth]]
=== <b>Chapter 4: Unforeseen Consequences</b> ===
[[The Black Death]]
[[Usurgarde]]
[[Darkheart]]
=== <b>Chapter 5: Metropolis Meltdown</b> ===
=== <b>Chapter 6: Ruler of Nothing</b> ===
[[Keeper's Spear]]
=== <b>Chapter 7: The Lonely Way Ahead</b> ===
[[Azurewrath's Revenge]] (no death true Chapter 7)
=== <b>Chapter 8: As the World Caves In</b> ===
[[Palms of Creation]] (fold Soleil in under 3 minutes)
3158f57295113aaee3b833113f24cc0af1393362
983
982
2024-08-09T15:50:41Z
Omardude8000
7
wikitext
text/x-wiki
==These are all of the melee weapons in the game that can be unlocked by their respective chapters.==
=== <b>Tutorial: In His Watch</b> ===
[[Reserved Sword]]
=== <b>Chapter 1: The Beast Within</b> ===
[[Copper Sword]]
[[Iron Sword]]
[[Silver Sword]]
[[Gold Sword]]
=== <b>Chapter 2: Beginning of the End</b> ===
[[Stop Sign]]
[[Scythe of Necromancy]]
[[Krugeron]]
[[Linked Sword]]
=== <b>Chapter 3: Collective Consciousness</b> ===
[[Skeleton Sword]]
[[Azure Vanquisher]]
[[Dystopia]]
[[Sword of the Behemoth]]
=== <b>Chapter 4: Unforeseen Consequences</b> ===
[[The Black Death]]
[[Usurgarde]]
[[Darkheart]]
=== <b>Chapter 5: Metropolis Meltdown</b> ===
=== <b>Chapter 6: Ruler of Nothing</b> ===
[[Keeper's Spear]]
=== <b>Chapter 7: The Lonely Way Ahead</b> ===
[[Azurewrath's Revenge]] (no death true Chapter 7)
=== <b>Chapter 8: As the World Caves In</b> ===
[[Palms Of Creation]] (fold Soleil in under 3 minutes)
91c55c4e0e244c9d875e4b0f57270fb89b74595e
Skeleton Sword
0
322
985
855
2024-08-09T15:56:48Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
SkeletonSword.png|
</gallery>
|type = Melee
|obtainability = [[Skeleton Warrior]] (7.5%)
}}
<blockquote>
“I’m so glad normal skeleton warriors don’t inflict doom!”
</blockquote>
== Description ==
The earliest obtainable weapon to inflict <b>Doom</b> on an enemy.
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>Slash</b> ===
You swing your sword for <b>325 damage</b>. Third swing deals <b>812 damage</b>. Attacks have a chance to inflict <b>Doom</b> on enemies.
== Crafting Uses ==
Used to craft [[Sword of Death]]
8931f285f249e69d642dda0fbc0ec43e8b1dc95b
986
985
2024-08-09T15:57:12Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
SkeletonSword.png|
</gallery>
|type = Melee
|obtainability = [[Skeleton Warrior]] (7.5%)
}}
<blockquote>
“I’m so glad normal skeleton warriors don’t inflict doom!”
</blockquote>
== Description ==
The earliest obtainable weapon to inflict <b>Doom</b> on an enemy.
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>Slash</b> ===
You swing your sword for <b>325 damage</b>. Third swing deals <b>812 damage</b>. Attacks have a chance to inflict <b>Doom</b> on enemies.
== Crafting Uses ==
Used to craft [[Sword Of Death]]
9030d00d01f768f5d66af90f3f69c91432641525
File:BasicBow.png
6
374
987
2024-08-09T16:00:38Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Bow & Arrow
0
375
988
2024-08-09T16:01:05Z
Omardude8000
7
Created page with "{{ItemInfobox |image = <gallery> BasicBow.png| </gallery> |type = Ranged |obtainability = * Bought from the shopkeeper for free }} <blockquote> “am gonna poach u” </blockquote> == Description == No way you’re gonna try shooting someone with an ordinary bow and arrow when people typically have guns.. == Abilities == === '''Archery''' === Fire an arrow that deals '''150 damage''' and has a chance to inflict '''bleed'''. == Crafting Uses == Used to craft Copp..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
BasicBow.png|
</gallery>
|type = Ranged
|obtainability = * Bought from the shopkeeper for free
}}
<blockquote>
“am gonna poach u”
</blockquote>
== Description ==
No way you’re gonna try shooting someone with an ordinary bow and arrow when people typically have guns..
== Abilities ==
=== '''Archery''' ===
Fire an arrow that deals '''150 damage''' and has a chance to inflict '''bleed'''.
== Crafting Uses ==
Used to craft [[Copper Bow]]
1920c8e57333420581d6d745cc418c2c3bcb4bd4
1012
988
2024-08-09T17:18:40Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
BasicBow.png|
</gallery>
|type = Ranged
|obtainability = * Bought from the shopkeeper for free
}}
<blockquote>
“am gonna poach u”
</blockquote>
== Description ==
No way you’re gonna try shooting someone with an ordinary bow and arrow when people typically have guns..
== Abilities ==
=== '''LMB - Archery''' ===
Fire an arrow that deals '''150 damage''' and has a chance to inflict '''bleed'''.
== Crafting Uses ==
Used to craft [[Copper Bow]]
06a414cfb6d22cd195aa0bc6e63512a1497ac5fe
Reserved Sword
0
16
989
899
2024-08-09T16:02:32Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = Reserved sword.png
|type = Melee
|obtainability =
* Already in player inventory upon first starting the game
* Bought from the shopkeeper for free
}}
<blockquote>
"Oh wow this thing sucks."
</blockquote>
== Description ==
It’s the first melee weapon you get. Of course it sucks!
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Basic</b> ===
You swing your sword for <b>80 damage.</b> Third swing deals <b>100 damage.</b> Attacks have a chance to inflict bleed on enemies.
== Crafting Uses ==
Used to craft [[Copper Sword]]
b7c47dcf413a42159b978a485b39f05d86daedb3
File:CopperBow.png
6
376
990
2024-08-09T16:04:41Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Copper Bow
0
377
991
2024-08-09T16:04:59Z
Omardude8000
7
Created page with "{{ItemInfobox |image = <gallery> CopperBow.png| </gallery> |type = Ranged |obtainability = * 1x [[Bow & Arrow]] * 5x Copper Crystals * 6k cash }} <blockquote> “Ok, but can THIS conduct electricity and become powerful?” </blockquote> == Description == This can’t conduct electricity either. == Abilities == === '''Archery''' === Fire an arrow that deals '''200 damage''' and has a chance to inflict '''bleed'''. == Crafting Uses == Used to craft [[Iron Bow]]"
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
CopperBow.png|
</gallery>
|type = Ranged
|obtainability = * 1x [[Bow & Arrow]]
* 5x Copper Crystals
* 6k cash
}}
<blockquote>
“Ok, but can THIS conduct electricity and become powerful?”
</blockquote>
== Description ==
This can’t conduct electricity either.
== Abilities ==
=== '''Archery''' ===
Fire an arrow that deals '''200 damage''' and has a chance to inflict '''bleed'''.
== Crafting Uses ==
Used to craft [[Iron Bow]]
1a6794ee67b0bafe96d3fb83fabdae39b67eaec3
1013
991
2024-08-09T17:18:56Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
CopperBow.png|
</gallery>
|type = Ranged
|obtainability = * 1x [[Bow & Arrow]]
* 5x Copper Crystals
* 6k cash
}}
<blockquote>
“Ok, but can THIS conduct electricity and become powerful?”
</blockquote>
== Description ==
This can’t conduct electricity either.
== Abilities ==
=== '''LMB - Archery''' ===
Fire an arrow that deals '''200 damage''' and has a chance to inflict '''bleed'''.
== Crafting Uses ==
Used to craft [[Iron Bow]]
0d2c7b48a497938302c0953515668653e85e0e9e
File:IronBow.png
6
378
992
2024-08-09T16:06:20Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Iron Bow
0
379
993
2024-08-09T16:08:13Z
Omardude8000
7
Created page with "{{ItemInfobox |image = <gallery> IronBow.png| </gallery> |type = Ranged |obtainability = * 1x [[Copper Bow]] * 5x Iron Crystals * 6.5k cash }} <blockquote> “We’re making it back to the Medieval Ages with this one!” </blockquote> == Description == This takes place in modern times. There’s fully automatic guns, and you’re using a bow. == Abilities == === '''Archery''' === Fire an arrow that deals '''350 damage''' and has a chance to inflict '''bleed'''. Fi..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
IronBow.png|
</gallery>
|type = Ranged
|obtainability = * 1x [[Copper Bow]]
* 5x Iron Crystals
* 6.5k cash
}}
<blockquote>
“We’re making it back to the Medieval Ages with this one!”
</blockquote>
== Description ==
This takes place in modern times. There’s fully automatic guns, and you’re using a bow.
== Abilities ==
=== '''Archery''' ===
Fire an arrow that deals '''350 damage''' and has a chance to inflict '''bleed'''. Fires faster than the previous tier bow.
== Crafting Uses ==
Used to craft [[Silver Bow]]
Used to craft [[Jagerarch]]
8e68c84dd5514ab528044098c56bd9013d0499d0
994
993
2024-08-09T16:08:38Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
IronBow.png|
</gallery>
|type = Ranged
|obtainability = * 1x [[Copper Bow]]
* 5x Iron Crystals
* 6.5k cash
}}
<blockquote>
“We’re making it back to the Medieval Ages with this one!”
</blockquote>
== Description ==
This takes place in modern times. There’s fully automatic guns, and you’re using a bow.
== Abilities ==
=== '''Archery''' ===
Fire an arrow that deals '''350 damage''' and has a chance to inflict '''bleed'''. Fires faster than the previous tier bow.
== Crafting Uses ==
Used to craft [[Silver Bow]] <br>
Used to craft [[Jagerarch]]
9eb384bb197b5c4d310ab6cff6317f0e45eb01cb
1014
994
2024-08-09T17:19:09Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
IronBow.png|
</gallery>
|type = Ranged
|obtainability = * 1x [[Copper Bow]]
* 5x Iron Crystals
* 6.5k cash
}}
<blockquote>
“We’re making it back to the Medieval Ages with this one!”
</blockquote>
== Description ==
This takes place in modern times. There’s fully automatic guns, and you’re using a bow.
== Abilities ==
=== '''LMB - Archery''' ===
Fire an arrow that deals '''350 damage''' and has a chance to inflict '''bleed'''. Fires faster than the previous tier bow.
== Crafting Uses ==
Used to craft [[Silver Bow]] <br>
Used to craft [[Jagerarch]]
4cf1154b3012a0e40f9a94082ee7b72321cf5b86
File:SilverBow.png
6
380
995
2024-08-09T16:17:35Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Silver Bow
0
381
996
2024-08-09T16:17:44Z
Omardude8000
7
Created page with "{{ItemInfobox |image = <gallery> SilverBow.png| </gallery> |type = Ranged |obtainability = * 1x [[Iron Bow]] * 5x Silver Crystals * 7k cash }} <blockquote> “Alright, I ran out of jokes. Just pretend this is funny.” </blockquote> == Description == *Comedy laugh track #8 plays* == Abilities == === '''Archery''' === Fire an arrow that deals '''250 damage''' and has a chance to inflict '''bleed'''. Fires faster than the previous tier bow. == Crafting Uses == Used..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
SilverBow.png|
</gallery>
|type = Ranged
|obtainability = * 1x [[Iron Bow]]
* 5x Silver Crystals
* 7k cash
}}
<blockquote>
“Alright, I ran out of jokes. Just pretend this is funny.”
</blockquote>
== Description ==
*Comedy laugh track #8 plays*
== Abilities ==
=== '''Archery''' ===
Fire an arrow that deals '''250 damage''' and has a chance to inflict '''bleed'''. Fires faster than the previous tier bow.
== Crafting Uses ==
Used to craft [[Gold Bow]]
1ea116ca81f30996e9da98bdf4687f56eabf4bc8
997
996
2024-08-09T16:19:31Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
SilverBow.png|
</gallery>
|type = Ranged
|obtainability = * 1x [[Iron Bow]]
* 5x Silver Crystals
* 7k cash
}}
<blockquote>
“Alright, I ran out of jokes. Just pretend this is funny.”
</blockquote>
== Description ==
Comedy laugh track #8 plays
== Abilities ==
=== '''Archery''' ===
Fire an arrow that deals '''250 damage''' and has a chance to inflict '''bleed'''. Fires faster than the previous tier bow.
== Crafting Uses ==
Used to craft [[Gold Bow]]
0f9e3e62f4bf27b7e7cfdf4a3a84c16b3a1a1159
1015
997
2024-08-09T17:19:27Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
SilverBow.png|
</gallery>
|type = Ranged
|obtainability = * 1x [[Iron Bow]]
* 5x Silver Crystals
* 7k cash
}}
<blockquote>
“Alright, I ran out of jokes. Just pretend this is funny.”
</blockquote>
== Description ==
Comedy laugh track #8 plays
== Abilities ==
=== '''LMB - Archery''' ===
Fire an arrow that deals '''250 damage''' and has a chance to inflict '''bleed'''. Fires faster than the previous tier bow.
== Crafting Uses ==
Used to craft [[Gold Bow]]
c2951c7119782449405cc13324fb55c74161336f
File:GoldBow.png
6
382
998
2024-08-09T16:21:50Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Gold Bow
0
383
999
2024-08-09T16:22:05Z
Omardude8000
7
Created page with "{{ItemInfobox |image = <gallery> GoldBow.png| </gallery> |type = Ranged |obtainability = * 1x [[Silver Bow]] * 5x Gold Crystals * 40k cash }} <blockquote> “Isn’t gold like really heavy and weak? How do you even shoot this thing so fast and far?” </blockquote> == Description == It’s a special alloy, crafted with Glashian blood. This allows gold weaponry to be much more powerful than usual, alongside being light. == Abilities == === '''Archery''' === Fire an..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
GoldBow.png|
</gallery>
|type = Ranged
|obtainability = * 1x [[Silver Bow]]
* 5x Gold Crystals
* 40k cash
}}
<blockquote>
“Isn’t gold like really heavy and weak? How do you even shoot this thing so fast and far?”
</blockquote>
== Description ==
It’s a special alloy, crafted with Glashian blood. This allows gold weaponry to be much more powerful than usual, alongside being light.
== Abilities ==
=== '''Archery''' ===
Fire an arrow that deals '''400 damage''' and has a chance to inflict '''bleed'''. Fires faster than the previous tier bow.
== Crafting Uses ==
Used to craft [[Tome Of Death]]
81f8d16888a685c45e2365dd73d7d8a50c5785e1
1016
999
2024-08-09T17:19:54Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
GoldBow.png|
</gallery>
|type = Ranged
|obtainability = * 1x [[Silver Bow]]
* 5x Gold Crystals
* 40k cash
}}
<blockquote>
“Isn’t gold like really heavy and weak? How do you even shoot this thing so fast and far?”
</blockquote>
== Description ==
It’s a special alloy, crafted with Glashian blood. This allows gold weaponry to be much more powerful than usual, alongside being light.
== Abilities ==
=== '''LMB - Archery''' ===
Fire an arrow that deals '''400 damage''' and has a chance to inflict '''bleed'''. Fires faster than the previous tier bow.
== Crafting Uses ==
Used to craft [[Tome Of Death]]
991d9dce1cfafee785983390b0ddaefa79dd6894
File:AR-15.png
6
384
1000
2024-08-09T16:34:12Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
AR-15
0
385
1001
2024-08-09T16:34:57Z
Omardude8000
7
Created page with "{{ItemInfobox |image = <gallery> AR-15.png| </gallery> |type = Ranged |obtainability = * 800 Cash }} <blockquote> “## ##### ##### ## # ###### #### #### ###” </blockquote> == Description == I have been advised to not make this sort of joke. == Abilities == === '''Shoot''' === Fire your gun for 25 damage. Fires at a fast rate == Crafting Uses == Used to craft [[Reinforced AR-15]]"
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
AR-15.png|
</gallery>
|type = Ranged
|obtainability = * 800 Cash
}}
<blockquote>
“## ##### ##### ## # ###### #### #### ###”
</blockquote>
== Description ==
I have been advised to not make this sort of joke.
== Abilities ==
=== '''Shoot''' ===
Fire your gun for 25 damage. Fires at a fast rate
== Crafting Uses ==
Used to craft [[Reinforced AR-15]]
6a57f161ff624b168ccd83a9dd3f5689da9a1648
1005
1001
2024-08-09T16:37:58Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
AR-15.png|
</gallery>
|type = Ranged
|obtainability = * 800 Cash
}}
<blockquote>
“## ##### ##### ## # ###### #### #### ###”
</blockquote>
== Description ==
I have been advised to not make this sort of joke.
== Abilities ==
=== '''Shoot''' ===
Fire your gun for '''25 damage'''. Fires at a fast rate
== Crafting Uses ==
Used to craft [[Reinforced AR-15]]
e984a8dafb864921f7b0181b1c9a1ea1cef1328f
1010
1005
2024-08-09T17:17:50Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
AR-15.png|
</gallery>
|type = Ranged
|obtainability = * 800 Cash
}}
<blockquote>
“## ##### ##### ## # ###### #### #### ###”
</blockquote>
== Description ==
I have been advised to not make this sort of joke.
== Abilities ==
=== '''LMB - Shoot''' ===
Fire your gun for '''25 damage'''. Fires at a fast rate
== Crafting Uses ==
Used to craft [[Reinforced AR-15]]
67297d0178a0d2300529928b28f17977e57df4ac
File:ReAR-15.png
6
386
1002
2024-08-09T16:36:41Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Reinforced AR-15
0
387
1003
2024-08-09T16:37:26Z
Omardude8000
7
Created page with "{{ItemInfobox |image = <gallery> ReAR-15.png| </gallery> |type = Ranged |obtainability = * 1x [[AR-15]] * 60k Cash }} <blockquote> “## ##### ##### ## # ###### #### #### ###” </blockquote> == Description == No. Stop it now. == Abilities == === '''Shoot''' === Fire your gun for '''90 damage'''. Fires at a fast rate == Crafting Uses == Used to craft [[Reinforced AR-15]]"
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
ReAR-15.png|
</gallery>
|type = Ranged
|obtainability = * 1x [[AR-15]]
* 60k Cash
}}
<blockquote>
“## ##### ##### ## # ###### #### #### ###”
</blockquote>
== Description ==
No. Stop it now.
== Abilities ==
=== '''Shoot''' ===
Fire your gun for '''90 damage'''. Fires at a fast rate
== Crafting Uses ==
Used to craft [[Reinforced AR-15]]
14fa98c225d7e93f5e1defd07dede94b5387b498
1004
1003
2024-08-09T16:37:39Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
ReAR-15.png|
</gallery>
|type = Ranged
|obtainability = * 1x [[AR-15]]
* 60k Cash
}}
<blockquote>
“## ##### ##### ## # ###### #### #### ###”
</blockquote>
== Description ==
No. Stop it now.
== Abilities ==
=== '''Shoot''' ===
Fire your gun for '''90 damage'''. Fires at a fast rate
1bc1ccf7358bf7c82644991eec2f3a3f23e8dfdf
1011
1004
2024-08-09T17:18:03Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
ReAR-15.png|
</gallery>
|type = Ranged
|obtainability = * 1x [[AR-15]]
* 60k Cash
}}
<blockquote>
“## ##### ##### ## # ###### #### #### ###”
</blockquote>
== Description ==
No. Stop it now.
== Abilities ==
=== '''LMB - Shoot''' ===
Fire your gun for '''90 damage'''. Fires at a fast rate
5bb6b7f64c8a20dccb91946bdece1100ab0b8ce0
Ocular Exodus
0
388
1006
2024-08-09T17:10:49Z
Omardude8000
7
Created page with "{{ItemInfobox |image = <gallery> OcExodus.png| </gallery> |type = Ranged |obtainability = [[Glixi]] 100% }} <blockquote> “Wherever you go, Eye’ll always be watching you.” </blockquote> == Description == It’s a special alloy, crafted with Glashian blood. This allows gold weaponry to be much more powerful than usual, alongside being light. == Passive == Has scaled damage/healing values that cover Chapters 2-4. This entry describes such values at their highest..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
OcExodus.png|
</gallery>
|type = Ranged
|obtainability = [[Glixi]] 100%
}}
<blockquote>
“Wherever you go, Eye’ll always be watching you.”
</blockquote>
== Description ==
It’s a special alloy, crafted with Glashian blood. This allows gold weaponry to be much more powerful than usual, alongside being light.
== Passive ==
Has scaled damage/healing values that cover Chapters 2-4. This entry describes such values at their highest.
== Abilities ==
=== '''LMB - Eye-ball''' ===
Fires a sphere of energy which explodes in a small area, dealing '''712 damage'''. Direct hits deal '''950 damage'''.
=== '''F - Cavern roar''' ===
Make the eye roar, hitting everything around you for '''2000 damage''' which stops nearby enemies briefly and inflicts '''stressed'''.
=== '''G - Spirit calling''' ===
Summon a large cavern spirit behind you which will fire a large explosive beam that deals '''1350 damage''' in an area. This lasts briefly, but long enough to shoot three beams before it disappears if you spam click it.
== Crafting Uses ==
Used to craft [[Cosmetics|Cerulean Catseye]]
e99dc70c6e94090ef1c93249186a0f272a601841
File:OcExodus.png
6
389
1007
2024-08-09T17:11:24Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Flamethrower.png
6
390
1008
2024-08-09T17:15:43Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Flamethrower
0
391
1009
2024-08-09T17:15:58Z
Omardude8000
7
Created page with "{{ItemInfobox |image = <gallery> Flamethrower.png| </gallery> |type = Ranged |obtainability = * 1x [[AR-15]] * 6x Coal * 95k Cash }} <blockquote> “BURN EVERYONE!” </blockquote> == Description == HAHAHAHAHAHAHAHA!! DIE!! DIIIIEEEEEE!!!! == Abilities == === '''LMB - Torch''' === Torch all enemies in an angle in front of yourself, rapidly dealing '''60 damage''' and inflicting '''burn''' on enemies."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Flamethrower.png|
</gallery>
|type = Ranged
|obtainability = * 1x [[AR-15]]
* 6x Coal
* 95k Cash
}}
<blockquote>
“BURN EVERYONE!”
</blockquote>
== Description ==
HAHAHAHAHAHAHAHA!! DIE!! DIIIIEEEEEE!!!!
== Abilities ==
=== '''LMB - Torch''' ===
Torch all enemies in an angle in front of yourself, rapidly dealing '''60 damage''' and inflicting '''burn''' on enemies.
e191121dbd9b132576ed5f94b2e1701728105abf
File:ZomLauncher.png
6
392
1017
2024-08-09T17:26:23Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Claw Launcher
0
393
1018
2024-08-09T17:26:34Z
Omardude8000
7
Created page with "{{ItemInfobox|image=<gallery> ZomLauncher.png| </gallery> |type=Ranged |obtainability= * 8x [[Zombie Claw]] * 35k cash }} <blockquote> “There’s no way this kind of weapon exists..” </blockquote> == Description == There is a way it exists. It’s right in front of you. == Abilities == === '''LMB - Shoot claws''' === Fire your launcher for '''300 damage'''. Fires at a medium-fast rate and has a chance to inflict '''bleed'''."
wikitext
text/x-wiki
{{ItemInfobox|image=<gallery>
ZomLauncher.png|
</gallery>
|type=Ranged
|obtainability= * 8x [[Zombie Claw]]
* 35k cash
}}
<blockquote>
“There’s no way this kind of weapon exists..”
</blockquote>
== Description ==
There is a way it exists. It’s right in front of you.
== Abilities ==
=== '''LMB - Shoot claws''' ===
Fire your launcher for '''300 damage'''. Fires at a medium-fast rate and has a chance to inflict '''bleed'''.
98ca31dbd9543fa5913a77af55356c9a6d43dc76
Zombie Claw
0
308
1019
824
2024-08-09T17:28:36Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
ZombieClaw.png|
</gallery>
|type = Melee
|obtainability =* [[Combat Zombie]] (10%)
* [[Agile Combat Zombie]] (10%)
* [[Rotting Zombie]] (10%)
* [[Tank Zombie]] (10%)
}}
<blockquote>
“You’re kidding, right?”
</blockquote>
== Description ==
Hold up where did these come from? I didn’t see the Zombies using them...
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Slash</b> ===
Slash with your claw for <b>90 damage</b>. Third swing deals <b>135 damage</b>. Has a chance to inflict <b>bleed</b>.
538275b3bce0daaf017273ed3696b1f7326cfd07
File:SniperRifle.png
6
394
1020
2024-08-09T17:29:29Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
AR-15
0
385
1021
1010
2024-08-09T17:30:26Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
AR-15.png|
</gallery>
|type = Ranged
|obtainability = 800 Cash
}}
<blockquote>
“## ##### ##### ## # ###### #### #### ###”
</blockquote>
== Description ==
I have been advised to not make this sort of joke.
== Abilities ==
=== '''LMB - Shoot''' ===
Fire your gun for '''25 damage'''. Fires at a fast rate
== Crafting Uses ==
Used to craft [[Reinforced AR-15]]
40478f9bfab460936a3e733c762a63fb30f150bb
Sniper Rifle
0
395
1022
2024-08-09T17:31:21Z
Omardude8000
7
Created page with "{{ItemInfobox|image= <gallery> SniperRifle.png| </gallery> |type=Ranged |obtainability= 25k Cash }} <blockquote> “Snipin’s a good job, mate.” </blockquote> == Description == It's challenging work, out of doors, I guarantee you'll not go angry, because at the end of the day as long as there's two people left on the planet, someone is gonna want someone dead. == Abilities == === '''LMB - Snipe''' === Fire your gun for '''750 damage'''. Fires at a slow rate and d..."
wikitext
text/x-wiki
{{ItemInfobox|image=
<gallery>
SniperRifle.png|
</gallery>
|type=Ranged
|obtainability= 25k Cash
}}
<blockquote>
“Snipin’s a good job, mate.”
</blockquote>
== Description ==
It's challenging work, out of doors, I guarantee you'll not go angry, because at the end of the day as long as there's two people left on the planet, someone is gonna want someone dead.
== Abilities ==
=== '''LMB - Snipe''' ===
Fire your gun for '''750 damage'''. Fires at a slow rate and does not autofire. Headshots deal '''1500 damage'''.
8b3ef3b516f9fede5aa18051fbca2bf7bb29f157
File:Uzi.png
6
396
1023
2024-08-09T17:32:56Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Uzi
0
397
1024
2024-08-09T17:34:06Z
Omardude8000
7
Created page with "{{ItemInfobox|image= <gallery> Uzi.png| </gallery> |type=Ranged |obtainability= 47.5k Cash }} <blockquote> “Im a gangster now!” </blockquote> == Description == No you aren’t lol. == Abilities == === '''LMB - Shoot''' === Fire your gun for '''50 damage'''. Fires at a very fast rate."
wikitext
text/x-wiki
{{ItemInfobox|image=
<gallery>
Uzi.png|
</gallery>
|type=Ranged
|obtainability= 47.5k Cash
}}
<blockquote>
“Im a gangster now!”
</blockquote>
== Description ==
No you aren’t lol.
== Abilities ==
=== '''LMB - Shoot''' ===
Fire your gun for '''50 damage'''. Fires at a very fast rate.
0e1f05d864dc153bf9ed3e368020919caf1293a0
File:Minigun.png
6
398
1025
2024-08-09T17:35:50Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
M-134 Minigun
0
399
1026
2024-08-09T17:36:50Z
Omardude8000
7
Created page with "{{ItemInfobox|image= <gallery> Minigun.png| </gallery> |type=Ranged |obtainability= 100k Cash }} <blockquote> “I am heavy weapons guy.” </blockquote> == Description == ...and this is my weapon. She weighs one hundred fifty kilograms and fires two hundred dollar, custom-tooled cartridges at 900 rounds per minute. It costs four hundred thousand dollars to fire this weapon...for twelve seconds. == Abilities == === '''LMB - Shoot''' === Fire your gun for '''65 damag..."
wikitext
text/x-wiki
{{ItemInfobox|image=
<gallery>
Minigun.png|
</gallery>
|type=Ranged
|obtainability= 100k Cash
}}
<blockquote>
“I am heavy weapons guy.”
</blockquote>
== Description ==
...and this is my weapon. She weighs one hundred fifty kilograms and fires two hundred dollar, custom-tooled cartridges at 900 rounds per minute. It costs four hundred thousand dollars to fire this weapon...for twelve seconds.
== Abilities ==
=== '''LMB - Shoot''' ===
Fire your gun for '''65 damage'''. Fires at a insanely fast rate
0b56626d4c268bba55614ce576eb726744d91b42
File:Jagerarch.png
6
400
1027
2024-08-09T17:42:55Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Jagerarch
0
401
1028
2024-08-09T17:43:15Z
Omardude8000
7
Created page with "{{ItemInfobox |image = <gallery> Jagerarch.png| </gallery> |type = Ranged |obtainability = * 1x [[Krugeron]] * 1x [[Iron Bow]] * 20k Cash }} <blockquote> “DIE SCUM!!!” </blockquote> == Description == GRUUUUAAAAAAAAHHHHHHHHHH!!!!! == Passive == Has scaled damage/healing values that cover Chapters 2-4. This entry describes such values at their highest. == Abilities == === '''LMB - Rapid archery''' === Shoot your bow for '''375 damage''' at a decently fast rate...."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Jagerarch.png|
</gallery>
|type = Ranged
|obtainability = * 1x [[Krugeron]]
* 1x [[Iron Bow]]
* 20k Cash
}}
<blockquote>
“DIE SCUM!!!”
</blockquote>
== Description ==
GRUUUUAAAAAAAAHHHHHHHHHH!!!!!
== Passive ==
Has scaled damage/healing values that cover Chapters 2-4. This entry describes such values at their highest.
== Abilities ==
=== '''LMB - Rapid archery''' ===
Shoot your bow for '''375 damage''' at a decently fast rate. Has a chance to inflict '''Soulburn''' on enemies.
* True form arrows deal '''600 damage'''.
=== '''F - Ghost arrows''' ===
Toggles your basic attack to instead shoot arrows at a slow rate that explode for '''1200 damage''' in a small area and spawns a temporary ghost ally that slashes for '''250 damage'''.
* True form large arrows deal '''3000 damage''' and true form ghosts deal '''750 damage'''.
=== '''G - Arrow storm''' ===
Fires an arrow into the sky which begins duplicating, which makes it passively fire a barrage of '''187 damage''' arrows constantly for a period of time. Has a chance to inflict '''Soulburn''' on enemies.
* True form arrows deal '''300 damage.'''
== Crafting Uses ==
Used to craft [[Cosmetics|Daedalus Stormbow]]
39cd9c7b22dfe94e6f4ce98cbebc45710a9ae427
File:LightMachine.png
6
402
1029
2024-08-09T17:46:22Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
M249 Light Machine Gun
0
403
1030
2024-08-09T17:46:59Z
Omardude8000
7
Created page with "{{ItemInfobox |image = <gallery> LightMachine.png| </gallery> |type = Ranged |obtainability = 400k Cash }} <blockquote> “BANGCHCHCHCHCHCHCHCHCHCHCHCH!!!” </blockquote> == Description == You’re not a machine gun. == Abilities == === '''LMB - Shoot''' === Fire your gun for '''80 damage'''. Fires at a insanely fast rate"
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
LightMachine.png|
</gallery>
|type = Ranged
|obtainability = 400k Cash
}}
<blockquote>
“BANGCHCHCHCHCHCHCHCHCHCHCHCH!!!”
</blockquote>
== Description ==
You’re not a machine gun.
== Abilities ==
=== '''LMB - Shoot''' ===
Fire your gun for '''80 damage'''. Fires at a insanely fast rate
42aee1d39d268e62824f267ad4f0a6fdf91aa400
File:Bazooka.png
6
404
1031
2024-08-09T17:47:33Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Bazooka
0
405
1032
2024-08-09T17:49:08Z
Omardude8000
7
Created page with "{{ItemInfobox |image = <gallery> Bazooka.png| </gallery> |type = Ranged |obtainability = 450k Cash }} <blockquote> “If fighting is sure to result in victory then you must fight!” </blockquote> == Description == Sun Tzu said that, and I’d say he knows a little more about fighting than you do pal, because he invented it and then he perfected it so that no living man could best him in the ring of honor! == Abilities == === '''LMB - Launch''' === Launch a rocket..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Bazooka.png|
</gallery>
|type = Ranged
|obtainability = 450k Cash
}}
<blockquote>
“If fighting is sure to result in victory then you must fight!”
</blockquote>
== Description ==
Sun Tzu said that, and I’d say he knows a little more about fighting than you do pal, because he invented it and then he perfected it so that no living man could best him in the ring of honor!
== Abilities ==
=== '''LMB - Launch''' ===
Launch a rocket at your enemy dealing '''895 damage''' in an area and inflicting fire to enemies. Direct hits with a rocket deal '''1342 damage'''.
== Crafting Uses ==
Used to craft [[Fluke Nuke]]
27c8e8b626cec9ee1792655cf95d2edec04cb2a3
File:Arcatross.png
6
406
1033
2024-08-09T17:53:25Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Arcatross
0
407
1034
2024-08-09T17:53:59Z
Omardude8000
7
Created page with "{{ItemInfobox |image = <gallery> Arcatross.png| </gallery> |type = Ranged |obtainability = * 1x [[Silver Bow]] * 20x Arcane Essence * 20k Cash }} <blockquote> “I WANT TO AIR NUKE NOW!” </blockquote> == Description == Cry about it!!! == Abilities == === '''LMB - Magic archery''' === Shoot an explosive air infused arrow that deals '''666 damage''' to any enemies in a small area. === '''F - Triple fire beam''' === Fire three explosive beams of fire out of your bo..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Arcatross.png|
</gallery>
|type = Ranged
|obtainability = * 1x [[Silver Bow]]
* 20x Arcane Essence
* 20k Cash
}}
<blockquote>
“I WANT TO AIR NUKE NOW!”
</blockquote>
== Description ==
Cry about it!!!
== Abilities ==
=== '''LMB - Magic archery''' ===
Shoot an explosive air infused arrow that deals '''666 damage''' to any enemies in a small area.
=== '''F - Triple fire beam''' ===
Fire three explosive beams of fire out of your bow that deals '''750 damage''' each to enemies in a medium area and inflicts '''fire''' on enemies.
=== '''G - Ice beam''' ===
Fire an explosive beam of ice out of your bow that deals '''2000 damage''' to enemies in a large area and inflicts '''frozen''' on enemies.
ae425c803debe8a039223b3c480727b995a07995
Silver Bow
0
381
1035
1015
2024-08-09T17:54:31Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
SilverBow.png|
</gallery>
|type = Ranged
|obtainability = * 1x [[Iron Bow]]
* 5x Silver Crystals
* 7k cash
}}
<blockquote>
“Alright, I ran out of jokes. Just pretend this is funny.”
</blockquote>
== Description ==
Comedy laugh track #8 plays
== Abilities ==
=== '''LMB - Archery''' ===
Fire an arrow that deals '''250 damage''' and has a chance to inflict '''bleed'''. Fires faster than the previous tier bow.
== Crafting Uses ==
Used to craft [[Gold Bow]] <br>
Used to craft [[Arcatross]]
011b085b22212aa8f6c62194c1d4c48348eddc79
File:Noobs.png
6
408
1036
2024-08-09T18:44:43Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:FlukeNuke.png
6
409
1037
2024-08-09T18:45:07Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Fluke Nuke
0
350
1038
918
2024-08-09T18:45:25Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
FlukeNuke.png|Weapon
Noobs.png|Summon
</gallery>
|type = Ranged
|obtainability = * 1x Quantum Computer Chip
* 1x [[Bazooka]]
* 150x Arcane Essence
* 500k Cash
}}
<blockquote>
"Oof!"
</blockquote>
== Description ==
We have an Orbital Flute incoming.
== Passive ==
Non.
== Abilities ==
=== <b>LMB - Head launcher</b> ===
Fire an explosive noob head that deals <b>1000 damage</b> twice in an area. Direct hits makes the first hit deal <b>2000 damage</b>.
=== <b>F - Noobtube</b> ===
Briefly charge up before fire a spread of 3 explosive beams that deal <b>1500 damage</b> each. You can try to land all 3 beams at once for more damage. Each beam spawns in a Noob. Noobs fire rocket projectiles from their weapons which deal '''325 damage''' in a small AoE. On death, Noobs will bomb themselves, dealing '''1250 damage''' to nearby enemies in a small AoE.
=== <b>G - Orbital flute strike</b> ===
Summon a large missile that flies into the air, and then towards the cursor, creating a massive explosion that deals <b>6000 damage</b> and inflicts <b>Burn</b>.
== Crafting Uses ==
Used to craft the [[Cosmetics|Banisher]]
7cf8ffaee953383ef2c22923fdbf3e039a6ce6ee
1039
1038
2024-08-09T18:45:52Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
FlukeNuke.png|Weapon
Noobs.png|Summon
</gallery>
|type = Ranged
|obtainability = * 1x Quantum Computer Chip
* 1x [[Bazooka]]
* 150x Arcane Essence
* 500k Cash
}}
<blockquote>
"Oof!"
</blockquote>
== Description ==
We have an Orbital Flute incoming.
== Abilities ==
=== <b>LMB - Head launcher</b> ===
Fire an explosive noob head that deals <b>1000 damage</b> twice in an area. Direct hits makes the first hit deal <b>2000 damage</b>.
=== <b>F - Noobtube</b> ===
Briefly charge up before fire a spread of 3 explosive beams that deal <b>1500 damage</b> each. You can try to land all 3 beams at once for more damage. Each beam spawns in a Noob. Noobs fire rocket projectiles from their weapons which deal '''325 damage''' in a small AoE. On death, Noobs will bomb themselves, dealing '''1250 damage''' to nearby enemies in a small AoE.
=== <b>G - Orbital flute strike</b> ===
Summon a large missile that flies into the air, and then towards the cursor, creating a massive explosion that deals <b>6000 damage</b> and inflicts <b>Burn</b>.
== Crafting Uses ==
Used to craft the [[Cosmetics|Banisher]]
8d9f739eb749e9379b783fa3c06a3cb45bb4b125
1040
1039
2024-08-09T18:46:22Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
FlukeNuke.png|Weapon
Noobs.png|Summons
</gallery>
|type = Ranged
|obtainability = * 1x Quantum Computer Chip
* 1x [[Bazooka]]
* 150x Arcane Essence
* 500k Cash
}}
<blockquote>
"Oof!"
</blockquote>
== Description ==
We have an Orbital Flute incoming.
== Abilities ==
=== <b>LMB - Head launcher</b> ===
Fire an explosive noob head that deals <b>1000 damage</b> twice in an area. Direct hits makes the first hit deal <b>2000 damage</b>.
=== <b>F - Noobtube</b> ===
Briefly charge up before fire a spread of 3 explosive beams that deal <b>1500 damage</b> each. You can try to land all 3 beams at once for more damage. Each beam spawns in a Noob. Noobs fire rocket projectiles from their weapons which deal '''325 damage''' in a small AoE. On death, Noobs will bomb themselves, dealing '''1250 damage''' to nearby enemies in a small AoE.
=== <b>G - Orbital flute strike</b> ===
Summon a large missile that flies into the air, and then towards the cursor, creating a massive explosion that deals <b>6000 damage</b> and inflicts <b>Burn</b>.
== Crafting Uses ==
Used to craft the [[Cosmetics|Banisher]]
4156d216ad8272f2795ccf56414ccc52a12f74cf
File:Vanguard.png
6
410
1041
2024-08-09T18:49:40Z
Omardude8000
7
wikitext
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da39a3ee5e6b4b0d3255bfef95601890afd80709
Vanguard
0
411
1042
2024-08-09T18:50:50Z
Omardude8000
7
Created page with "{{ItemInfobox |image = <gallery> Vanguard.png| </gallery> |type = Ranged |obtainability = [[Umberzoth]] 100% }} <blockquote> “It looks like a water gun.” </blockquote> == Description == It’s definitely not a water gun. == Abilities == === '''LMB - Lifedrain shots''' === Fire your gun for '''200 damage'''. Fires at a very fast rate and has a chance to inflict '''Soulburn''' on enemies. Hitting bullets heal you for '''10 health''' each. Bullets have a rare chan..."
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Vanguard.png|
</gallery>
|type = Ranged
|obtainability = [[Umberzoth]] 100%
}}
<blockquote>
“It looks like a water gun.”
</blockquote>
== Description ==
It’s definitely not a water gun.
== Abilities ==
=== '''LMB - Lifedrain shots''' ===
Fire your gun for '''200 damage'''. Fires at a very fast rate and has a chance to inflict '''Soulburn''' on enemies. Hitting bullets heal you for '''10 health''' each. Bullets have a rare chance to summon a beam for '''500 damage'''.
=== '''F - Red beam array''' ===
Call down an array of 12 beams to strike across from your position. Each beam deals '''900 damage''' and it’s possible to get several beams to hit one enemy.
=== '''G - Counter''' ===
You kneel down and prepare to get hit by an enemy. If an enemy hits you, you will dash back and create a linear row of explosive skulls that deals '''1500 damage''' each (multiple can hit) and heals you by a 25% of your health. Failing to counter anything instead deals you 25% of your health.
== Crafting Uses ==
Used to craft [[Cosmetics|Lead Thousand's Revolver]]
6c6bae88b74191ee129be900c612e075217cf599
File:DeathFlames.png
6
412
1043
2024-08-09T18:53:47Z
Omardude8000
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Flames of Death
0
413
1044
2024-08-09T18:54:14Z
Omardude8000
7
Created page with "{{ItemInfobox |image = <gallery> DeathFlames.png| </gallery> |type = Ranged |obtainability = [[Lord of Death]] 50% }} <blockquote> “FETCH ME THEIR SOULS!” </blockquote> == Description == EUUUUURRRAAAAGGGHHHH!!! == Abilities == === '''LMB - Soul torch''' === Torch all enemies in an angle in front of yourself, rapidly dealing '''200 damage''' and inflicting '''Soulburn''' on enemies. == Crafting Uses == Used to craft [[Cosmetics|Inglaciator -6000]]"
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
DeathFlames.png|
</gallery>
|type = Ranged
|obtainability = [[Lord of Death]] 50%
}}
<blockquote>
“FETCH ME THEIR SOULS!”
</blockquote>
== Description ==
EUUUUURRRAAAAGGGHHHH!!!
== Abilities ==
=== '''LMB - Soul torch''' ===
Torch all enemies in an angle in front of yourself, rapidly dealing '''200 damage''' and inflicting '''Soulburn''' on enemies.
== Crafting Uses ==
Used to craft [[Cosmetics|Inglaciator -6000]]
6ce571f2ba756676cad9ef40a4d7ee3fa32df778
Lord of Death
0
188
1045
625
2024-08-09T18:54:41Z
Omardude8000
7
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{{EnemyInfobox
|image =
<gallery>
LordOfDeath.png|
</gallery>
|health = 45,000
|debut = Chapter 5: <b>Metropolis Meltdown</b>
|drops = [[Flames of Death]] (50%)
}}
<blockquote>
“Give me your bones.”
</blockquote>
== Description ==
Aggressive melee based boss duo with only one ranged attack. They used to be ordinary Korbloxians that rose the ranks due to their devotion to the Deathspeaker.
== Abilities ==
=== <b>Slash</b> ===
The Lord of Death uses its sword to slash a nearby player for <b>1000 damage</b>.
=== <b>Soulfire dash</b> ===
The Lord of Death dashes a long distance to catch up to the player. Does <b>no damage</b>.
=== <b>Die in vain</b> ===
The Lord of Death stops briefly and begins levitating, and then releases a large explosion which deals <b>1250 damage</b> and inflicts <b>Soulfire</b>.
=== <b>Taste my recoil</b> ===
The Lord of Death plunges its sword into the ground, and a noise will play. If the Lord of Death receives any damage during this period, it will instead <b>heal</b> for the amount of damage.
=== <b>Skull shots</b> ===
The Lord of Death kneels and points its sword outwards and shoots a burst of four skull projectiles which deal <b>850 damage</b> each.
8a73c23462422cfc77c82f654d3db7004c3cd22b
Sword of Death
0
282
1046
778
2024-08-09T18:56:58Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Sword of Death.png|
</gallery>
|type = Ranged
|obtainability =
* 1x [[Flames of Death]]
* 1x [[Azure Vanquisher]]
* 3x [[Skeleton Sword]]
* 50k Cash
}}
<blockquote>
"Making avoiding damage easier, one button at a time!"
</blockquote>
== Description ==
"The lords of death were powerful enforcers, once measly skeletons that have earned their way up to the top. They embody the pride of the Korbloxian Division."
== Passive ==
Melee Damage Reduction.
== Abilities ==
=== <b>LMB - Soulfire Skulls</b> ===
You fire a projectile skull out of your sword that explodes on impact to deal '''800 damage''' and inflict <b>Soulburn</b>. Fires at a pretty decent rate and explosions have small AoE.
=== <b>F - Soulfire Slammer</b> ===
Leap into the air, creating a shockwave that deals <b>2000 damage</b> to nearby enemies and once you land, create a larger explosion which deals <b>3250 damage</b> to nearby enemies and inflicts <b>Soulburn</b>. Landing both does pretty good damage.
=== <b>G - Soulfire Blast Dash</b> ===
This one actually does damage. You will quickly surround yourself in blue flames and dash a medium distance, dealing a few counts of <b>750 damage</b> to enemies you go past and inflict <b>Soulburn</b>. After the brief dash, you will create a large explosion that deals <b>3250 damage</b> and inflict <b>Soulburn</b>. If you get stuck while dashing, you could get more hits on an enemy.
== Crafting Uses ==
Used to craft the [[Cosmetics|Sword of Cola]] <br>
Used to craft the [[Cosmetics|Terra Blade]]
f40c69c1cd959397e10b310c317e74e5bfe74375
1047
1046
2024-08-09T18:57:22Z
Omardude8000
7
Omardude8000 moved page [[Sword Of Death]] to [[Sword of Death]]: Misspelled title
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Sword of Death.png|
</gallery>
|type = Ranged
|obtainability =
* 1x [[Flames of Death]]
* 1x [[Azure Vanquisher]]
* 3x [[Skeleton Sword]]
* 50k Cash
}}
<blockquote>
"Making avoiding damage easier, one button at a time!"
</blockquote>
== Description ==
"The lords of death were powerful enforcers, once measly skeletons that have earned their way up to the top. They embody the pride of the Korbloxian Division."
== Passive ==
Melee Damage Reduction.
== Abilities ==
=== <b>LMB - Soulfire Skulls</b> ===
You fire a projectile skull out of your sword that explodes on impact to deal '''800 damage''' and inflict <b>Soulburn</b>. Fires at a pretty decent rate and explosions have small AoE.
=== <b>F - Soulfire Slammer</b> ===
Leap into the air, creating a shockwave that deals <b>2000 damage</b> to nearby enemies and once you land, create a larger explosion which deals <b>3250 damage</b> to nearby enemies and inflicts <b>Soulburn</b>. Landing both does pretty good damage.
=== <b>G - Soulfire Blast Dash</b> ===
This one actually does damage. You will quickly surround yourself in blue flames and dash a medium distance, dealing a few counts of <b>750 damage</b> to enemies you go past and inflict <b>Soulburn</b>. After the brief dash, you will create a large explosion that deals <b>3250 damage</b> and inflict <b>Soulburn</b>. If you get stuck while dashing, you could get more hits on an enemy.
== Crafting Uses ==
Used to craft the [[Cosmetics|Sword of Cola]] <br>
Used to craft the [[Cosmetics|Terra Blade]]
f40c69c1cd959397e10b310c317e74e5bfe74375
Sword Of Death
0
414
1048
2024-08-09T18:57:22Z
Omardude8000
7
Omardude8000 moved page [[Sword Of Death]] to [[Sword of Death]]: Misspelled title
wikitext
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#REDIRECT [[Sword of Death]]
0521be14d0e2e51ffea066172782bb45473b4243
Tome of Death
0
169
1049
595
2024-08-09T18:59:27Z
Omardude8000
7
wikitext
text/x-wiki
{{ItemInfobox
|image = <gallery>
Tome of Death.png|
</gallery>
|type = Ranged
|obtainability = * 1x [[Heart of the Redcliff]]
* 1x [[Gold Bow]]
* 100x Arcane Essence
* 100x Essence of Evil
* 667k Cash
}}
<blockquote>
"Ice ice, baby too cold too cold"
</blockquote>
== Description ==
The Deathspeaker was known not for his strength, but for his great wisdom that outlived the eras of kingdoms. The lot of the Korblox were once lesser skeletons that admired his ambition and chose to serve him forever.
== Abilities ==
=== <b>Energy LMB - Blue Spheres</b> ===
The user conjures blue spheres and throws them at the target for <b>900 damage</b>.
=== <b>F - Mode Swap</b> ===
The user swaps between Energy and Lightning mode.
=== <b>Energy G - Triple Korblox Bombs</b> ===
The user tosses 3 energy bombs that deal <b>1350 damage per bomb</b> and summon lightning strikes in their place for <b>2000 damage</b> per lightning strike.
=== <b>Lightning LMB - Lightning Strike</b> ===
The user casts an explosive lightning bolt for <b>1400 damage</b>.
=== <b>Lightning G - Azure Pillar</b> ===
The user does a backflip before summoning a pillar of blue lightning , dealing <b>2750 damage</b> per hit.
== Crafting Uses ==
Used to craft [[Cosmetics|Teapot Tome]]
Used to craft [[Cosmetics|Tempest Bringer's Lantern]]
3c19912afbc2fca11ca60358ed62951a5903ddbd
1050
1049
2024-08-09T18:59:47Z
Omardude8000
7
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{{ItemInfobox
|image = <gallery>
Tome of Death.png|
</gallery>
|type = Ranged
|obtainability = * 1x [[Heart of the Redcliff]]
* 1x [[Gold Bow]]
* 100x Arcane Essence
* 100x Essence of Evil
* 667k Cash
}}
<blockquote>
"Ice ice, baby too cold too cold"
</blockquote>
== Description ==
The Deathspeaker was known not for his strength, but for his great wisdom that outlived the eras of kingdoms. The lot of the Korblox were once lesser skeletons that admired his ambition and chose to serve him forever.
== Abilities ==
=== <b>Energy LMB - Blue Spheres</b> ===
The user conjures blue spheres and throws them at the target for <b>900 damage</b>.
=== <b>F - Mode Swap</b> ===
The user swaps between Energy and Lightning mode.
=== <b>Energy G - Triple Korblox Bombs</b> ===
The user tosses 3 energy bombs that deal <b>1350 damage per bomb</b> and summon lightning strikes in their place for <b>2000 damage</b> per lightning strike.
=== <b>Lightning LMB - Lightning Strike</b> ===
The user casts an explosive lightning bolt for <b>1400 damage</b>.
=== <b>Lightning G - Azure Pillar</b> ===
The user does a backflip before summoning a pillar of blue lightning , dealing <b>2750 damage</b> per hit.
== Crafting Uses ==
Used to craft [[Cosmetics|Teapot Tome]] <br>
Used to craft [[Cosmetics|Tempest Bringer's Lantern]]
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Omardude8000
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Omardude8000 moved page [[Tome Of Death]] to [[Tome of Death]]: Misspelled title
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{{ItemInfobox
|image = <gallery>
Tome of Death.png|
</gallery>
|type = Ranged
|obtainability = * 1x [[Heart of the Redcliff]]
* 1x [[Gold Bow]]
* 100x Arcane Essence
* 100x Essence of Evil
* 667k Cash
}}
<blockquote>
"Ice ice, baby too cold too cold"
</blockquote>
== Description ==
The Deathspeaker was known not for his strength, but for his great wisdom that outlived the eras of kingdoms. The lot of the Korblox were once lesser skeletons that admired his ambition and chose to serve him forever.
== Abilities ==
=== <b>Energy LMB - Blue Spheres</b> ===
The user conjures blue spheres and throws them at the target for <b>900 damage</b>.
=== <b>F - Mode Swap</b> ===
The user swaps between Energy and Lightning mode.
=== <b>Energy G - Triple Korblox Bombs</b> ===
The user tosses 3 energy bombs that deal <b>1350 damage per bomb</b> and summon lightning strikes in their place for <b>2000 damage</b> per lightning strike.
=== <b>Lightning LMB - Lightning Strike</b> ===
The user casts an explosive lightning bolt for <b>1400 damage</b>.
=== <b>Lightning G - Azure Pillar</b> ===
The user does a backflip before summoning a pillar of blue lightning , dealing <b>2750 damage</b> per hit.
== Crafting Uses ==
Used to craft [[Cosmetics|Teapot Tome]] <br>
Used to craft [[Cosmetics|Tempest Bringer's Lantern]]
37350f684ae1b09fde9a4561a62e464c67b15026
Tsukuyomi
0
167
1051
589
2024-08-09T19:03:45Z
Omardude8000
7
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{{ItemInfobox
|image = <gallery>
Tsukuyomi.png|
</gallery>
|type = Ranged
|obtainability = [[Akechi, Shogun of the Moon]] (100%)
}}
<blockquote>
"I have the power of god and anime on my side!"
</blockquote>
== Description ==
Akechi had been missing in the eye of the public for years, but he did not put all of that time to waste. He spent much of that time amassing a coalition of rebels off the coasts of Velador, and the addition of Ursa's wanted aid could only make them stronger.
== Passive ==
Grants damage reduction that melee weapons typically have.
== Abilities ==
=== <b>LMB - Judgement Cut</b> ===
The user slashes at their cursor's location for <b>1500</b>.
=== <b>F - Column Slashes</b> ===
The user a row of slashes twice, dealing <b>3000 damage</b> per slash.
=== <b>G - Roselight Slash</b> ===
The user charges a vortex for <b>500 damage</b> per tick before unleashing a wide slash for <b>9000 damage</b>.
== Crafting Uses ==
Used to craft [[Cosmetics|HF Murasama Blade]] <br>
Used to craft [[Cosmetics|Memento Tempus]] <br>
Used to craft [[Cosmetics|Darkage Katana]]
1d968a53ef2884d30928f850b325c52fe8714e99
Glock 17
0
352
1052
920
2024-08-09T19:05:52Z
Omardude8000
7
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{{ItemInfobox
|image = <gallery>
Glock 17.png|
</gallery>
|type = Ranged
|obtainability = 300 Cash
}}
<blockquote>
"FREEZE! YOU ARE UNDER ARREST FOR 8 COUNTS OF ASSAULT!"
</blockquote>
== Description ==
This is a civilian level handgun that is able to be purchased by the citizens of Velador that were able to be controlled by The Scourge. Islanders would either have to sneak these in or obey the very, VERY strict gun laws in Velador.
== Abilities ==
=== <b>LMB - Shoot</b> ===
The user does the unthinkable and shoots the gun for <b>75 damage</b>. This does not autofire.
8ab749ba2ea46f9f2543f6b4d628bbf656999fc7
Ranged
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170
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Omardude8000
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==These are all of the ranged weapons in the game that can be unlocked by their respective chapters.==
=== <b>Tutorial: In His Watch</b> ===
[[Bow & Arrow]]
[[Glock 17]]
[[AR-15]]
=== <b>Chapter 1: The Beast Within</b> ===
[[Copper Bow]]
[[Iron Bow]]
[[Silver Bow]]
[[Gold Bow]]
[[Sniper Rifle]]
[[Uzi]]
[[Flamethrower]]
[[Reinforced AR-15]
[[Ocular Exodus]]
=== <b>Chapter 2: Beginning of the End</b> ===
[[Claw Launcher]]
[[M-134 Minigun]]
[[M249 Light Machine Gun]]
[[Bazooka]]
[[Jagerarch]]
=== <b>Chapter 3: Collective Consciousness</b> ===
[[Arcatross]]
=== <b>Chapter 4: Unforeseen Consequences</b> ===
[[Vanguard]]
=== <b>Chapter 5: Metropolis Meltdown</b> ===
[[Flames of Death]]
[[Sword of Death]]
[[Tome of Death]]
=== <b>Chapter 6: Ruler of Nothing</b> ===
=== <b>Chapter 7: The Lonely Way Ahead</b> ===
[[Tsukuyomi]]
[[Fluke Nuke]]
eadae3d9e067e575fcb22e202fd62db49b27d5ca
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Omardude8000
7
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==These are all of the ranged weapons in the game that can be unlocked by their respective chapters.==
=== <b>Tutorial: In His Watch</b> ===
[[Bow & Arrow]]
[[Glock 17]]
[[AR-15]]
=== <b>Chapter 1: The Beast Within</b> ===
[[Copper Bow]]
[[Iron Bow]]
[[Silver Bow]]
[[Gold Bow]]
[[Sniper Rifle]]
[[Uzi]]
[[Flamethrower]]
[[Reinforced AR-15]]
[[Ocular Exodus]]
=== <b>Chapter 2: Beginning of the End</b> ===
[[Claw Launcher]]
[[M-134 Minigun]]
[[M249 Light Machine Gun]]
[[Bazooka]]
[[Jagerarch]]
=== <b>Chapter 3: Collective Consciousness</b> ===
[[Arcatross]]
=== <b>Chapter 4: Unforeseen Consequences</b> ===
[[Vanguard]]
=== <b>Chapter 5: Metropolis Meltdown</b> ===
[[Flames of Death]]
[[Sword of Death]]
[[Tome of Death]]
=== <b>Chapter 6: Ruler of Nothing</b> ===
=== <b>Chapter 7: The Lonely Way Ahead</b> ===
[[Tsukuyomi]]
[[Fluke Nuke]]
8e7baae4268def689f49fc41f3fd1c97c763ff33
Tome Of Death
0
415
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Omardude8000
7
Omardude8000 moved page [[Tome Of Death]] to [[Tome of Death]]: Misspelled title
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#REDIRECT [[Tome of Death]]
a97b78831905a43c5fa6760f3a778820ebb21204
Border of the Keep
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217
1057
708
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Omardude8000
7
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{{ItemInfobox
|image = <gallery>
BorderoftheKeep.png|
</gallery>
|type = Other Items
|obtainability = [[Glashian]] 85%
}}
<blockquote>
“block block parry block block parry”
</blockquote>
== Description ==
Too bad you can’t throw it like a frisbee.
== Held Passive ==
<b>75%</b> damage reduction
<b>90%</b> damage reduction in true form
== Crafting Uses ==
Used to craft [[Cosmetics|Epic Golden Shield]] <br>
Used to craft [[Cosmetics|Egg]]
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Omardude8000
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{{ItemInfobox
|image = <gallery>
BorderoftheKeep.png|
</gallery>
|type = Other Items
|obtainability = [[Glashian]] 85%
}}
<blockquote>
“block block parry block block parry”
</blockquote>
== Description ==
Too bad you can’t throw it like a frisbee.
== Held Passive ==
<b>75%</b> damage reduction <br>
<b>90%</b> damage reduction in true form
== Crafting Uses ==
Used to craft [[Cosmetics|Epic Golden Shield]] <br>
Used to craft [[Cosmetics|Egg]]
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File:TheMines.png
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416
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2024-08-09T20:26:37Z
Omardude8000
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Pickaxes
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[[File:TheMines.png]]
== Description ==
Pickaxes are melee weapons that don't grant the standard melee damage reduction whilst they are held and they are capable of mining the ores found within Chapter 1: The Beast Within. They are all found in the Blacksmith's shop, starting with the reserved pickaxe which is free and then requiring cash and 2 ore crystals plus the previous tier pickaxe to be crafted.
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Pickaxes ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!style="width:25% ;"|Pickaxes
!Description
!Media
|-
|style="text-align:center;"|Reserved Pickaxe <br> '''“Jeez this thing is slow as hell. It’s like trying to mine stone with wood!”'''
|'''LMB - Mine''' <br>
Swing your pickaxe down for '''90 damage'''. Can damage ores, and hit multiple things in a small area.
|[[File:ReservedPickaxe.png|thumb|Minecraft reference]]
|-
|style="text-align:center;"|Copper Pickaxe <br> '''“I wonder if anyone even uses this.. Usually people just skip straight to gold tier.”'''
|'''LMB - Mine''' <br>
Swing your pickaxe down for '''110 damage'''. Can damage ores, and hit multiple things in a small area. It swings slightly faster than the previous pickaxe tier.
|[[File:CopperPickaxe.png|thumb|TRUE! Facts, brother!]]
|-
|style="text-align:center;"|Iron Pickaxe <br> '''“Minin' away. I don't know what to mine. I'll mine this anyway.”'''
|'''LMB - Mine''' <br>
Swing your pickaxe down for '''145 damage'''. Can damage ores, and hit multiple things in a small area. It swings slightly faster than the previous pickaxe tier.
|[[File:IronPickaxe.png|thumb|MIIIINEEEE DIAAAAAMMOOOOONNDDDS!!! (There are no diamonds in this game.. idiot)]]
|-
|style="text-align:center;"|Silver Pickaxe <br> '''“Silver pickaxe actually is second best pickaxe.”'''
|'''LMB - Mine''' <br>
Swing your pickaxe down for '''185 damage'''. Can damage ores, and hit multiple things in a small area. It swings slightly faster than the previous pickaxe tier.
|[[File:SilverPickaxe.png|thumb|Ok, unlike the silver sword and silver bow, yes silver pickaxe does score #2.. if you exclude that pool noodle of course.]]
|-
|style="text-align:center;"|Gold Pickaxe <br> '''“Watch this this break in like .2 seconds lol.”'''
|'''LMB - Mine''' <br>
Swing your pickaxe down for '''250 damage'''. Can damage ores, and hit multiple things in a small area. It swings slightly faster than the previous pickaxe tier.
|[[File:GoldPickaxe.png|thumb|No it won’t. This isn’t minecraft, stupidhead.]]
|}
</div>
==Trivia==
* Technically both [[Stop Sign]] and [[Ethan's Pool Noodle]] can also damage ore so they're somewhat a pickaxe.
* Ethan's Pool Noodle is the strongest pickaxe, capable of destroying any ore in a single hit since it does '''4000 damage''' with a large AoE even though it's still a weapon
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Omardude8000
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[[File:TheMines.png]]
== Description ==
Pickaxes are melee weapons that don't grant the standard melee damage reduction whilst they are held and are instead capable of mining the ores found within Chapter 1: The Beast Within. They are all found in the Blacksmith's shop, starting with the reserved pickaxe which is free and then requiring cash and 2 ore crystals plus the previous tier pickaxe to be crafted.
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Pickaxes ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!style="width:25% ;"|Pickaxes
!Description
!Media
|-
|style="text-align:center;"|Reserved Pickaxe <br> '''“Jeez this thing is slow as hell. It’s like trying to mine stone with wood!”'''
|'''LMB - Mine''' <br>
Swing your pickaxe down for '''90 damage'''. Can damage ores, and hit multiple things in a small area.
|[[File:ReservedPickaxe.png|thumb|Minecraft reference]]
|-
|style="text-align:center;"|Copper Pickaxe <br> '''“I wonder if anyone even uses this.. Usually people just skip straight to gold tier.”'''
|'''LMB - Mine''' <br>
Swing your pickaxe down for '''110 damage'''. Can damage ores, and hit multiple things in a small area. It swings slightly faster than the previous pickaxe tier.
|[[File:CopperPickaxe.png|thumb|TRUE! Facts, brother!]]
|-
|style="text-align:center;"|Iron Pickaxe <br> '''“Minin' away. I don't know what to mine. I'll mine this anyway.”'''
|'''LMB - Mine''' <br>
Swing your pickaxe down for '''145 damage'''. Can damage ores, and hit multiple things in a small area. It swings slightly faster than the previous pickaxe tier.
|[[File:IronPickaxe.png|thumb|MIIIINEEEE DIAAAAAMMOOOOONNDDDS!!! (There are no diamonds in this game.. idiot)]]
|-
|style="text-align:center;"|Silver Pickaxe <br> '''“Silver pickaxe actually is second best pickaxe.”'''
|'''LMB - Mine''' <br>
Swing your pickaxe down for '''185 damage'''. Can damage ores, and hit multiple things in a small area. It swings slightly faster than the previous pickaxe tier.
|[[File:SilverPickaxe.png|thumb|Ok, unlike the silver sword and silver bow, yes silver pickaxe does score #2.. if you exclude that pool noodle of course.]]
|-
|style="text-align:center;"|Gold Pickaxe <br> '''“Watch this this break in like .2 seconds lol.”'''
|'''LMB - Mine''' <br>
Swing your pickaxe down for '''250 damage'''. Can damage ores, and hit multiple things in a small area. It swings slightly faster than the previous pickaxe tier.
|[[File:GoldPickaxe.png|thumb|No it won’t. This isn’t minecraft, stupidhead.]]
|}
</div>
==Trivia==
* Technically both [[Stop Sign]] and [[Ethan's Pool Noodle]] can also damage ore so they're somewhat a pickaxe.
* Ethan's Pool Noodle is the strongest pickaxe, capable of destroying any ore in a single hit since it does '''4000 damage''' with a large AoE even though it's still a weapon
fc89f7c382fd30b31b5cb7431a1892d5729003de
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Omardude8000
7
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== Description ==
Pickaxes are melee weapons that don't grant the standard melee damage reduction whilst they are held and are instead capable of mining the ores found within Chapter 1: The Beast Within. They are all found in the Blacksmith's shop, starting with the reserved pickaxe which is free and then requiring cash and 2 ore crystals plus the previous tier pickaxe to be crafted.
[[File:TheMines.png|thumb|Chapter 1 Mines]]
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Pickaxes ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!style="width:25% ;"|Pickaxes
!Description
!Media
|-
|style="text-align:center;"|Reserved Pickaxe <br> '''“Jeez this thing is slow as hell. It’s like trying to mine stone with wood!”'''
|'''LMB - Mine''' <br>
Swing your pickaxe down for '''90 damage'''. Can damage ores, and hit multiple things in a small area.
|[[File:ReservedPickaxe.png|thumb|Minecraft reference]]
|-
|style="text-align:center;"|Copper Pickaxe <br> '''“I wonder if anyone even uses this.. Usually people just skip straight to gold tier.”'''
|'''LMB - Mine''' <br>
Swing your pickaxe down for '''110 damage'''. Can damage ores, and hit multiple things in a small area. It swings slightly faster than the previous pickaxe tier.
|[[File:CopperPickaxe.png|thumb|TRUE! Facts, brother!]]
|-
|style="text-align:center;"|Iron Pickaxe <br> '''“Minin' away. I don't know what to mine. I'll mine this anyway.”'''
|'''LMB - Mine''' <br>
Swing your pickaxe down for '''145 damage'''. Can damage ores, and hit multiple things in a small area. It swings slightly faster than the previous pickaxe tier.
|[[File:IronPickaxe.png|thumb|MIIIINEEEE DIAAAAAMMOOOOONNDDDS!!! (There are no diamonds in this game.. idiot)]]
|-
|style="text-align:center;"|Silver Pickaxe <br> '''“Silver pickaxe actually is second best pickaxe.”'''
|'''LMB - Mine''' <br>
Swing your pickaxe down for '''185 damage'''. Can damage ores, and hit multiple things in a small area. It swings slightly faster than the previous pickaxe tier.
|[[File:SilverPickaxe.png|thumb|Ok, unlike the silver sword and silver bow, yes silver pickaxe does score #2.. if you exclude that pool noodle of course.]]
|-
|style="text-align:center;"|Gold Pickaxe <br> '''“Watch this this break in like .2 seconds lol.”'''
|'''LMB - Mine''' <br>
Swing your pickaxe down for '''250 damage'''. Can damage ores, and hit multiple things in a small area. It swings slightly faster than the previous pickaxe tier.
|[[File:GoldPickaxe.png|thumb|No it won’t. This isn’t minecraft, stupidhead.]]
|}
</div>
==Trivia==
* Technically both [[Stop Sign]] and [[Ethan's Pool Noodle]] can also damage ore so they're somewhat a pickaxe.
* Ethan's Pool Noodle is the strongest pickaxe, capable of destroying any ore in a single hit since it does '''4000 damage''' with a large AoE even though it's still a weapon
9a5a9a0c23c60002c699d26cc6a500e62907c0dd
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2024-08-09T20:34:00Z
Omardude8000
7
Undo revision [[Special:Diff/1062|1062]] by [[Special:Contributions/Omardude8000|Omardude8000]] ([[User talk:Omardude8000|talk]])
wikitext
text/x-wiki
[[File:TheMines.png]]
== Description ==
Pickaxes are melee weapons that don't grant the standard melee damage reduction whilst they are held and are instead capable of mining the ores found within Chapter 1: The Beast Within. They are all found in the Blacksmith's shop, starting with the reserved pickaxe which is free and then requiring cash and 2 ore crystals plus the previous tier pickaxe to be crafted.
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== Pickaxes ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!style="width:25% ;"|Pickaxes
!Description
!Media
|-
|style="text-align:center;"|Reserved Pickaxe <br> '''“Jeez this thing is slow as hell. It’s like trying to mine stone with wood!”'''
|'''LMB - Mine''' <br>
Swing your pickaxe down for '''90 damage'''. Can damage ores, and hit multiple things in a small area.
|[[File:ReservedPickaxe.png|thumb|Minecraft reference]]
|-
|style="text-align:center;"|Copper Pickaxe <br> '''“I wonder if anyone even uses this.. Usually people just skip straight to gold tier.”'''
|'''LMB - Mine''' <br>
Swing your pickaxe down for '''110 damage'''. Can damage ores, and hit multiple things in a small area. It swings slightly faster than the previous pickaxe tier.
|[[File:CopperPickaxe.png|thumb|TRUE! Facts, brother!]]
|-
|style="text-align:center;"|Iron Pickaxe <br> '''“Minin' away. I don't know what to mine. I'll mine this anyway.”'''
|'''LMB - Mine''' <br>
Swing your pickaxe down for '''145 damage'''. Can damage ores, and hit multiple things in a small area. It swings slightly faster than the previous pickaxe tier.
|[[File:IronPickaxe.png|thumb|MIIIINEEEE DIAAAAAMMOOOOONNDDDS!!! (There are no diamonds in this game.. idiot)]]
|-
|style="text-align:center;"|Silver Pickaxe <br> '''“Silver pickaxe actually is second best pickaxe.”'''
|'''LMB - Mine''' <br>
Swing your pickaxe down for '''185 damage'''. Can damage ores, and hit multiple things in a small area. It swings slightly faster than the previous pickaxe tier.
|[[File:SilverPickaxe.png|thumb|Ok, unlike the silver sword and silver bow, yes silver pickaxe does score #2.. if you exclude that pool noodle of course.]]
|-
|style="text-align:center;"|Gold Pickaxe <br> '''“Watch this this break in like .2 seconds lol.”'''
|'''LMB - Mine''' <br>
Swing your pickaxe down for '''250 damage'''. Can damage ores, and hit multiple things in a small area. It swings slightly faster than the previous pickaxe tier.
|[[File:GoldPickaxe.png|thumb|No it won’t. This isn’t minecraft, stupidhead.]]
|}
</div>
==Trivia==
* Technically both [[Stop Sign]] and [[Ethan's Pool Noodle]] can also damage ore so they're somewhat a pickaxe.
* Ethan's Pool Noodle is the strongest pickaxe, capable of destroying any ore in a single hit since it does '''4000 damage''' with a large AoE even though it's still a weapon
fc89f7c382fd30b31b5cb7431a1892d5729003de
File:BleedDebuff.png
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2024-08-09T21:33:08Z
Omardude8000
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:BurnDebuff.png
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Omardude8000
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:FreezeDebuff.png
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:StressDebuff.png
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Omardude8000
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:SoulburnDebuff.png
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:DoomDebuff.png
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da39a3ee5e6b4b0d3255bfef95601890afd80709
Debuffs
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Omardude8000
7
Created page with "== Description == Debuffs are status effects inflicted by both the player and enemies which have negative effects on the target such as DoT, increased ability cooldown or taking more damage. <div style="padding-top:50px; padding-bottom: 50px"> </div> <div class="mw-collapsible mw-collapsed" style="width:100%"> == List of Debuffs == <div class="mw-collapsible-content"> {| class="wikitable article-table" !style="width:25% ;"|Debuffs !Description !Media |- |style="te..."
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text/x-wiki
== Description ==
Debuffs are status effects inflicted by both the player and enemies which have negative effects on the target such as DoT, increased ability cooldown or taking more damage.
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== List of Debuffs ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!style="width:25% ;"|Debuffs
!Description
!Media
|-
|style="text-align:center;"|Bleed <br> '''“Blood for the blood gods!”'''
|A common debuff which will make the victim take '''25% more damage''' from all sources.
Lasts for '''10 seconds'''. Appears as blood droplets coming out from the victim.
|[[File:BleedDebuff.png|thumb|Creepy dude… You need help.]]
|-
|style="text-align:center;"|Burn <br> '''“AAAAAAH!!!! I’M ON FIRE!!”'''
|A common debuff that will make the victim take '''100 damage per second'''. Lasts for '''5 seconds'''. Burn can spread from victim to victim if they’re close together. Spreading can deal '''250 extra damage''' to be newly inflicted. Appears as well.. fire.
|[[File:BurnDebuff.png|thumb|OH OHHHH THE PAIN!! IT BURNS!!! AHHHH!!!!!]]
|-
|style="text-align:center;"|Freeze <br> '''“Exactly how am I moving despite being a solid block?”'''
|An uncommon debuff that will make the victim take '''50 damage''' per second and also slowing them by '''25%'''. It also makes them receive '''10% more damage''' from all sources.
Lasts for '''5 seconds'''. Appears as the victim being encased in layers of ice.
|[[File:FreezeDebuff.png|thumb|You’re a genetically modified supersoldier crafted by a literal time traveler, figure it out.]]
|-
|style="text-align:center;"|Stress <br> '''“Man this sucks. I’m gonna start glitching out now.”'''
|A rare debuff that will make the victim lose the ability to naturally regenerate health and make their cooldowns timers '''50% slower'''. If the victim takes '''2000 damage''' or more during the duration of the status effect, they will take '''1000 damage''' after it ends.
Lasts for '''10 seconds'''. Appears as a glitch effect over the victim and their screen.
|[[File:StressDebuff.png|thumb|What? Are you seriously so upset that you’re going to glitch out of reality?]]
|-
|style="text-align:center;"|Soulburn <br> '''“AHHHH MY SOUL IS ON FIRE! THIS HURTS EVEN MORE!”'''
|An uncommon debuff that will make the victim take '''200 damage''' per second. The one who inflicts the soulfire will heal for '''100 health''' per second for as long as the debuff is on the victim.
Lasts for '''3 seconds'''. Appears as white fire on the victim.
|[[File:SoulburnDebuff.png|thumb|WHY MUST YOU PUT ME THROUGH THIS PAIN? WHYYYYYY?!?!?]]
|-
|style="text-align:center;"|Doom <br> '''“Impending doom approaches…”'''
|A rare and extremely dangerous debuff that will make the victim take '''200 damage''' per second, take '''25% more damage''', lose natural health regeneration, have 50% slowed cooldown timers. If the victim takes '''2000 damage''' or more during the duration of the status effect, they will take '''1000 damage''' after it ends. The one who inflicts Doom will heal for '''100 health''' per second for as long as the debuff is on the victim.
Lasts for '''5 seconds'''. Appears as black fire on the victim.
|[[File:DoomDebuff.png|thumb|Shut up this isn’t terraria.]]
|}
</div>
== Trivia ==
* The only weapon that inflicts Doom is the [[Skeleton Sword]]
* Doom is literally just a combination of Soulburn, Stress and Bleed
* Other weapons like the [[Darkheart]], [[Vanguard]] and [[Dystopia]] used to inflict Doom but it was too op so now those weapons inflict Soulburn instead
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Debuffs
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== Description ==
Debuffs are status effects inflicted by both the player and enemies which have negative effects on the target such as DoT, increased ability cooldown or taking more damage from attacks.
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== List of Debuffs ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!style="width:25% ;"|Debuffs
!Description
!Media
|-
|style="text-align:center;"|Bleed <br> '''“Blood for the blood gods!”'''
|A common debuff which will make the victim take '''25% more damage''' from all sources.
Lasts for '''10 seconds'''. Appears as blood droplets coming out from the victim.
|[[File:BleedDebuff.png|thumb|Creepy dude… You need help.]]
|-
|style="text-align:center;"|Burn <br> '''“AAAAAAH!!!! I’M ON FIRE!!”'''
|A common debuff that will make the victim take '''100 damage per second'''. Lasts for '''5 seconds'''. Burn can spread from victim to victim if they’re close together. Spreading can deal '''250 extra damage''' to be newly inflicted. Appears as well.. fire.
|[[File:BurnDebuff.png|thumb|OH OHHHH THE PAIN!! IT BURNS!!! AHHHH!!!!!]]
|-
|style="text-align:center;"|Freeze <br> '''“Exactly how am I moving despite being a solid block?”'''
|An uncommon debuff that will make the victim take '''50 damage''' per second and also slowing them by '''25%'''. It also makes them receive '''10% more damage''' from all sources.
Lasts for '''5 seconds'''. Appears as the victim being encased in layers of ice.
|[[File:FreezeDebuff.png|thumb|You’re a genetically modified supersoldier crafted by a literal time traveler, figure it out.]]
|-
|style="text-align:center;"|Stress <br> '''“Man this sucks. I’m gonna start glitching out now.”'''
|A rare debuff that will make the victim lose the ability to naturally regenerate health and make their cooldowns timers '''50% slower'''. If the victim takes '''2000 damage''' or more during the duration of the status effect, they will take '''1000 damage''' after it ends.
Lasts for '''10 seconds'''. Appears as a glitch effect over the victim and their screen.
|[[File:StressDebuff.png|thumb|What? Are you seriously so upset that you’re going to glitch out of reality?]]
|-
|style="text-align:center;"|Soulburn <br> '''“AHHHH MY SOUL IS ON FIRE! THIS HURTS EVEN MORE!”'''
|An uncommon debuff that will make the victim take '''200 damage''' per second. The one who inflicts the soulfire will heal for '''100 health''' per second for as long as the debuff is on the victim.
Lasts for '''3 seconds'''. Appears as white fire on the victim.
|[[File:SoulburnDebuff.png|thumb|WHY MUST YOU PUT ME THROUGH THIS PAIN? WHYYYYYY?!?!?]]
|-
|style="text-align:center;"|Doom <br> '''“Impending doom approaches…”'''
|A rare and extremely dangerous debuff that will make the victim take '''200 damage''' per second, take '''25% more damage''', lose natural health regeneration, have 50% slowed cooldown timers. If the victim takes '''2000 damage''' or more during the duration of the status effect, they will take '''1000 damage''' after it ends. The one who inflicts Doom will heal for '''100 health''' per second for as long as the debuff is on the victim.
Lasts for '''5 seconds'''. Appears as black fire on the victim.
|[[File:DoomDebuff.png|thumb|Shut up this isn’t terraria.]]
|}
</div>
== Trivia ==
* The only weapon that inflicts Doom is the [[Skeleton Sword]]
* Doom is literally just a combination of Soulburn, Stress and Bleed
* Other weapons like the [[Darkheart]], [[Vanguard]] and [[Dystopia]] used to inflict Doom but it was too op so now those weapons inflict Soulburn instead
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Palms of Creation
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Omardude8000 moved page [[Palms Of Creation]] to [[Palms of Creation]]: Misspelled title
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{{ItemInfobox
|image = <gallery>
PalmsOfCreationpng.png|
</gallery>
|type = Permanent Melee
|obtainability = Killing [https://overborne.miraheze.org/wiki/Soleil Soleil] in 3 minutes or less
|badges = Rise and face the stars, given second life
|scaling = Chapters 1-8
}}
<blockquote>
"SURRENDER NOW! ILLUMINATION! BLAST IT ALL! STRIKE! DIE! LET THE HEAVENS RAGE!"
</blockquote>
== Description ==
As the end drew close, Soleil struck a profound realization: The Overman had orchestrated every step, leading you to this moment. In a final act of salvation, he seized a fragment of The Overman's essence and triggered the detonation of the Pillars of Creation. With this sacrifice, humanity was finally freed from the powers beyond their grasp.
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Four Piece Combo</b> ===
The user swings the Placeholder Sword for <b>1000 damage</b> 3 times before summoning 6x2 projectiles that deal <b>400 damage each</b>.
=== <b>F - Lunging Nova Punch</b> ===
The user charges up their right fist before charging forward, dealing <b>3000 damage</b> and dragging anyone who gets hit before creating an explosion that deals <b>3000 damage</b>.
=== <b>G - Fist Trap & Collapsar</b> ===
The player will mark the position at their cursor for fist projectiles to fire in on from <b>8 different directions. </b>Two projectiles are fired from the same direction leading to a total of <b>16 projectiles.</b> Each projectile deals <b>500 damage</b> and <b>briefly stuns for about a quarter of a second.</b> Followed up after the fist trap, the player throws a Collapsar projectile which deals <b>4000 damage</b>.
== Crafting Uses ==
Used to craft the '''Hands of Clockwork''' (not released yet)
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{{ItemInfobox
|image = <gallery>
PalmsOfCreationpng.png|
</gallery>
|type = Permanent Melee
|obtainability = Killing [https://overborne.miraheze.org/wiki/Soleil Soleil] in 3 minutes or less
|badges = Rise and face the stars, given second life
|scaling = Chapters 1-8
}}
<blockquote>
"SURRENDER NOW! ILLUMINATION! BLAST IT ALL! STRIKE! DIE! LET THE HEAVENS RAGE!"
</blockquote>
== Description ==
As the end drew close, Soleil struck a profound realization: The Overman had orchestrated every step, leading you to this moment. In a final act of salvation, he seized a fragment of The Overman's essence and triggered the detonation of the Pillars of Creation. With this sacrifice, humanity was finally freed from the powers beyond their grasp.
== Passive ==
Melee damage reduction.
== Abilities ==
=== <b>LMB - Four Piece Combo</b> ===
The user swings the Placeholder Sword for <b>1000 damage</b> 3 times before summoning 6x2 projectiles that deal <b>400 damage each</b>.
=== <b>F - Lunging Nova Punch</b> ===
The user charges up their right fist before charging forward, dealing <b>3000 damage</b> and dragging anyone who gets hit before creating an explosion that deals <b>3000 damage</b>.
=== <b>G - Fist Trap & Collapsar</b> ===
The player will mark the position at their cursor for fist projectiles to fire in on from <b>8 different directions. </b>Two projectiles are fired from the same direction leading to a total of <b>16 projectiles.</b> Each projectile deals <b>500 damage</b> and <b>briefly stuns for about a quarter of a second.</b> Followed up after the fist trap, the player throws a Collapsar projectile which deals <b>4000 damage</b>.
== Crafting Uses ==
Used to craft the '''Hands of Clockwork'''.[[Cosmetics]]
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Palms Of Creation
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Omardude8000 moved page [[Palms Of Creation]] to [[Palms of Creation]]: Misspelled title
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#REDIRECT [[Palms of Creation]]
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Badges
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Created page with "== Here is a list of all the badges for the game and how to obtain them == <div style="padding-top:50px; padding-bottom: 50px"> </div> <div class="mw-collapsible mw-collapsed" style="width:100%"> == List of Badges == <div class="mw-collapsible-content"> {| class="wikitable article-table" !style="width:25% ;"|Badges !Description !Media |- |style="text-align:center;"|Life: Ruined <br> '''“If you don't have this then you are a noob so go away”''' |'''Play Overbo..."
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== Here is a list of all the badges for the game and how to obtain them ==
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== List of Badges ==
<div class="mw-collapsible-content">
{| class="wikitable article-table"
!style="width:25% ;"|Badges
!Description
!Media
|-
|style="text-align:center;"|Life: Ruined <br> '''“If you don't have this then you are a noob so go away”'''
|'''Play Overborne for the first time...'''
|[[File:LifeRuined.png|thumb|That's literally it, just play the game for 0.1 seconds]]
|-
|style="text-align:center;"|I was in my zone, before you came long <br> '''“Nobody cares about your zone”'''
|'''Find the four life-sized toy figures of Umber's sons and use them to power a world-destroying weapon.
<div class="mw-collapsible">
Vyrith’s toy figure is located in the Shop, near the staff room. <br>
Magius’s toy figure is hidden behind a rock in the Egress to the far right of the Bank. <br>
Deathspeaker’s toy figure is located near Vanton’s tunnel in the Transit Station. <br>
Skeledeath’s toy figure is located near a statue that’s behind the Infinite Death portal in New Aegis. <br>
The “world destroying weapon” is hidden behind a rock to the far left of the Bank. It looks like a nuke. <br>
</div>
Awards [[Ezoth Plush]]
|[[File:MyZone.png|thumb|Haha his father went to go get the milk]]
|-
|style="text-align:center;"|Reserved for the Finest <br> '''“Truly the finest *sips fancy juice*”'''
|'''Deal 15,000 damage to [[Umberyth]] with the [[Reserved Sword]] in one continuous life.'''
'''Tips:'''
<div class="mw-collapsible">
Try not to do too much extra damage using things other than the reserved sword, it can make you lose track of how much damage you've done with the reserved sword and you risk pushing Umberyth into phase 2. If he gets to phase 2, he has 50% damage reduction and higher damage so it's much harder and more tedious so just restart. You are allowed to die during the challenge, however that means you have to start over with the reserved sword, meaning you have to do 15k from 0. Good items to bring are [[Ezoth Plush]]/[[Shia Kazing Plush]] and True [[Azure Vanquisher]]/[[Cosmetics|Crimson Flamerend]] for healing. You can use Soleil mode to be tankier but keep an eye on the damage you deal to Umberyth with the teleports. If you don't have any plushies you can also use True [[Border of the Keep]] or its cosmetics for 90% damage reduction. This challenge isn't too hard if you know what you're doing. <br>
</div>
Awards [[Freddy]]
|[[File:TheFinest.png|thumb|Man's got the Tetanus debuff after being stabbed repeatedly with a rusty sword]]
|-
|style="text-align:center;"|Borders of Reality <br> '''Your prowess bears fruit to new power. Do you answer to it?'''
|'''Obtain a prowess by reaching 100% mastery from killing specific tough bosses and juggernauts.''' <br>
Mastery progress can be checked at [[Prowesses|Harpocrates]].
|[[File:RealityBorders.png|thumb|Wait, isn't that the attack that does 2.5 MILLION DAMAGE!?!?!]]
|-
|style="text-align:center;"|Alpha, Beta and Gamma <br> '''“Are you an Alpha?”'''
|'''Obtained by crafting a''' [[Cosmetics|Cosmetic]] '''for the very first time.'''
All cosmetics require their original item + 1m cash + [[Cosmic Dye]] and are crafted at the [[Cosmetics|Altar]]. <br>
Cosmic Dye is dropped by The [[Knight]] at level 50+ <br>
|[[File:ABGRadiation.png|thumb|Craft a cosmetic item for the very first time]]
|-
|style="text-align:center;"|Everything and Nothing <br> '''“Only the hall remains.”'''
|'''Obtained by playing The Black Labyrinth for the first time.'''
|[[File:EverythingNothing.png|thumb|Get ready to be jumpscared]]
|-
|style="text-align:center;"|The Bigger They Are <br> '''“IN THE ABYSSAL VEILS OF THEIR GROVELING STARE, <br>
'''WHERE MORTAL FRAILTIES WEAVE THE WEB OF NIGHT,''' <br>
'''THE TITAN'S HUNGER LIES SLUMBERING THERE,''' <br>
'''AS BEAST AND DEITY IN SHADOWS UNITE.”'''
|'''Obtained by beating The Black Labyrinth.''' <br>
<div class="mw-collapsible">
To reach the Black Labyrinth, enter Chapter 4 and interact with the Eye of Voidon underneath a tree. You should be able to see it in the distance as soon as you load in. After seeing some distorted text, the hunting dog, Venatici, will appear and take you to the Black Labyrinth.
</div>
Awards '''Kugelblitz''' (W.I.P)
|[[File:Bigger.png|thumb|Did you enjoy being jumpscared?]]
|-
|style="text-align:center;"|The Harder They Fall <br> '''“IN MORTAL'S CRAVEN, RESTLESS DREAMS,''' <br>
'''WHERE EARTHLY SLEEP IN SILENCE SEEMS,''' <br>
'''TRUE POWER’S VIGOR, DEEP AND BOLD,''' <br>
'''LIES IN REALMS WHERE SHADOWS HOLD.”'''
|'''Beat the Last Stand Labyrinth which is activated by interacting with the eye of Voidon at a dead end in the Black Labyrinth.'''
This version of the Black Labyrinth is harder so be ready.
Awards '''Void Wyvern''' (W.I.P) and [[Prowesses|Contractor Prowess]] (W.I.P)
|[[File:HarderFall.png|thumb|AAAAAAAAAAAAAAAAHHHHHHHHHH!!!!]]
|-
|style="text-align:center;"|Galerne <br> '''“His form, once a vessel of life,''' <br>
'''Now lies in eternal stillness,''' <br>
'''Amidst the snow that once yielded,''' <br>
'''To his every step, so light.''' <br>
'''A ghostly trace remains,''' <br>
'''Of footprints fading fast,''' <br>
'''In the silent, icy plains,''' <br>
'''Where his spirit breathed its last.”''' <br>
|'''THIS BADGE IS UNOBTAINABLE AS OF RIGHT NOW'''
This badge is a courtesy to '''@CorruptMeda's Silent Night.''' <br>
Defeat '''???'''
|[[File:GalerneHusk.png|thumb|Omg another poem]]
|-
|style="text-align:center;"|Agent of Chaos <br> '''“Wanna be friends?”'''
|'''Encounter the [[Shia Kazing]], a menace of the wider multiverse, and a pestilence of the realms.''' <br>
This badge is a courtesy to '''@CorruptMeda's Cheeseburger Crusade.''' <br>
<div class="mw-collapsible">
This badge is obtained by killing Shia Kazing. To fight Shia Kazing, interact with the plushie of Shia Kazing found under a tree in the first segment of Chapter 7. After interacting with the plushie successfully, Shia Kazing will appear in the Primordial Hallway as a boss.
</div>
Awards [[Shia Kazing Plush]] and [[Ethan's Pool Noodle]]
|[[File:ChaosAgent.png|thumb|Hecking no]]
|-
|style="text-align:center;"|A life without purpose, a tragic decree <br> '''“The savior of a kind soon to cease to be. Your story ends here.”'''
|'''Obtain this badge by defeating [[Soleil, Emperor of the Stars]] with lives remaining in Chapter 8.'''
Soleil is the final boss of the game, be prepared
|[[File:TheTesseract.png|thumb|*sob sob* so tragic...]]
|-
|style="text-align:center;"|Rise and face the stars, given second life <br> '''“Well, don't you want to shine?”'''
|'''Obtain this badge by defeating [[Soleil, Emperor of the Stars]] in under 3 minutes in Chapter 8 or True Chapter 7.'''
'''Tips:'''
<div class="mw-collapsible">
Whether you like it or not, you will need to be familiar with Soleil's attacks and you will need practice if you don't get it the first few times. A good combination for high damage involves spamming [[Darkheart]] M1 whilst using [[Ethan's Pool Noodle]] F simultaneously, allowing for high damage, high lifesteal and iframes at the start for a second or two. Use this in tandem with [[Prowesses|Acceleration]] Prowess or [[Prowesses|Tyrant Mode]] if you're lucky and comfortable enough. There are countless ways of beating Soleil in under 3 minutes, far more than what I've mentioned here so use what works best for you.
</div>
Awards [[Palms of Creation]]
|[[File:FaceStars.png|thumb|PETRICHOR STAINED DESTINY!!!]]
|-
|style="text-align:center;"|Ballad of the Overachiever <br> '''“You did what you could.”'''
|'''Complete the entirety of Chapter 7: The Lonely Way Ahead without losing a single life.'''
<div class="mw-collapsible">
Beat chapter 8, and return to face chapter 7 at its full length. Defeat all the same bosses until after Ursa, Soleil will spawn in chapter 7. No segment skipping or losing lives. This can take a long time and you are vulnerable to making mistakes, practice all the bosses.
</div>
Awards [[Azurewrath's Revenge]]
|[[File:Overachiever.png|thumb|You aren't just gonna ask for a carry, right?]]
|-
|style="text-align:center;"|Infinite Power <br> '''“Soleil’s RNG (real)”'''
|'''Awarded by obtaining all 11 [[prowesses]] in the game.'''
This excludes the Contractor prowess which is not yet obtainable which is also a badge reward for something else.
|[[File:InfinitePower.png|thumb|Infinite, in-infinite power, power, power, power...]]
|-
|style="text-align:center;"|Mash to the Past <br> '''“Aww man, I gotta wait till next April!”'''
|'''Acquire a [[Monster Mash Dance Party Potion]]! This item is able to drop from every enemy in the game every April with a 0.2% chance!'''
This badge and the corresponding item are not obtainable outside of April.
|[[File:MonsterMash.png|thumb|Get 2 and make a tyrant potion too]]
|}
</div>
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447
1096
2024-08-10T20:01:03Z
Omardude8000
7
Created page with "[[File:OvermanFragment.png|thumb|Are you sure? Are you really sure? Are you really really sure?]] <blockquote> "Impossible challenge, go 5 seconds in a public server without seeing someone ask how to get runs" </blockquote> == Description == In simple terms, runs are similar to systems you might've heard like prestiges. Essentially, runs are how many times you've played the game from start to finish. As a result, '''starting a new run means erasing most of your data..."
wikitext
text/x-wiki
[[File:OvermanFragment.png|thumb|Are you sure? Are you really sure? Are you really really sure?]]
<blockquote>
"Impossible challenge, go 5 seconds in a public server without seeing someone ask how to get runs"
</blockquote>
== Description ==
In simple terms, runs are similar to systems you might've heard like prestiges. Essentially, runs are how many times you've played the game from start to finish. As a result, '''starting a new run means erasing most of your data and starting from the beginning'''. You start off at 1 run because it's your first run of the game. In order to gain runs, '''you MUST have beaten Chapter 8, the final chapter with the boss called [[Soleil, Emperor of the Stars]], whilst still having lives left'''. '''This DOES NOT mean you have to beat Soleil without dying''', it means you have to beat Soleil with any number of lives left, so as long as you're not in practice mode. The Overman will tell you whether or not you are eligible to gain a run during conversation. '''You DO NOT have to beat True Chapter 7 in order to be eligible for a new run, only chapter 8'''.
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== What will be kept ==
<div class="mw-collapsible-content">
* All XP
* All Levels
* All Cash
* All Chapter Progress
* All non-permanent items
</div>
<div style="padding-top:50px; padding-bottom: 50px"> </div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== What won't be erased ==
<div class="mw-collapsible-content">
* All Prowesses, including what you have equipped and prowesses stored (Can only be used after beating chapter 4 on your new run)
* All Infinite Death Records
* All Cosmetics (Can only be used after acquiring the original weapon for most cosmetics or beating chapter 4)
* All Craftable Items from the Blacksmith (Can only be used after beating respective chapter. Shopkeeper not included)
* All Permanent Items, listed as follows:
** [[Amber's Trinket]]
** [[Ezoth Plush]]
** [[Shia Kazing Plush]]
** [[Freddy]]
** [[Ethan's Pool Noodle]]
** [[Monster Mash Dance Party Potion]]
** [[Palms of Creation]]
** [[Azurewrath's Revenge]]
</div>
</div>
== Getting a new run ==
Once you're absolutely sure you've beaten chapter 8, head to the fountain at the centre of the lobby and talk to the Fragment of the Overman. For your first dialogue choice, click on '''I would like to see some data on my run so far.'''
[[File:SomeData.png|500px|Image: 500 pixels]]
Once you click on that, you'll see another popup, showing your character info. Next, you'll want to click '''Erase'''.
[[File:CharacterInfo.png|250px|Image: 250 pixels]]
You'll answer 2 confirmation questions from the Overman, the second asking if you have beaten Chapter 8 with lives remaining. If you have, he'll say the following, otherwise you haven't beaten Chapter 8 properly so go do it.
[[File:CompletedRun.png|500px|Image: 500 pixels]]
The next confirmation involves you choosing your username. Choose your out of the usernames shown. The next confirmation after that is the last confirmation message, this is your last chance to back out and the Overman makes that very clear. Make your choice.
[[File:LastConfirmation.png|500px|Image: 500 pixels]]
Congratulations, you will now be kicked from the game and upon re-joining, you'll start your new run.
651894527f3356eb93ae0d03555b18546d185583
1097
1096
2024-08-10T20:03:58Z
Omardude8000
7
wikitext
text/x-wiki
[[File:OvermanFragment.png|thumb|Are you sure? Are you really sure? Are you really really sure?]]
<blockquote>
"Impossible challenge, go 5 seconds in a public server without seeing someone ask how to get runs"
</blockquote>
== Description ==
In simple terms, runs are similar to systems you might've heard like prestiges. Essentially, runs are how many times you've played the game from start to finish. As a result, '''starting a new run means erasing most of your data and starting from the beginning'''. You start off at 1 run because it's your first run of the game. In order to gain runs, '''you MUST have beaten Chapter 8, the final chapter with the boss called [[Soleil, Emperor of the Stars]], whilst still having lives left'''. '''This DOES NOT mean you have to beat Soleil without dying''', it means you have to beat Soleil with any number of lives left, so as long as you're not in practice mode. The Overman will tell you whether or not you are eligible to gain a run during conversation. '''You DO NOT have to beat True Chapter 7 in order to be eligible for a new run, only chapter 8'''.<div class="mw-collapsible mw-collapsed" style="width:100%">
== What will be kept ==
<div class="mw-collapsible-content">
* All XP
* All Levels
* All Cash
* All Chapter Progress
* All non-permanent items
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== What won't be erased ==
<div class="mw-collapsible-content">
* All Prowesses, including what you have equipped and prowesses stored (Can only be used after beating chapter 4 on your new run)
* All Infinite Death Records
* All Cosmetics (Can only be used after acquiring the original weapon for most cosmetics or beating chapter 4)
* All Craftable Items from the Blacksmith (Can only be used after beating respective chapter. Shopkeeper not included)
* All Permanent Items, listed below:
** [[Amber's Trinket]]
** [[Ezoth Plush]]
** [[Shia Kazing Plush]]
** [[Freddy]]
** [[Ethan's Pool Noodle]]
** [[Monster Mash Dance Party Potion]]
** [[Palms of Creation]]
** [[Azurewrath's Revenge]]
</div>
</div>
== Getting a new run ==
Once you're absolutely sure you've beaten chapter 8, head to the fountain at the centre of the lobby and talk to the Fragment of the Overman. For your first dialogue choice, click on '''I would like to see some data on my run so far.'''
[[File:SomeData.png|500px|Image: 500 pixels]]
Once you click on that, you'll see another popup, showing your character info. Next, you'll want to click '''Erase'''.
[[File:CharacterInfo.png|250px|Image: 250 pixels]]
You'll answer 2 confirmation questions from the Overman, the second asking if you have beaten Chapter 8 with lives remaining. If you have, he'll say the following, otherwise you haven't beaten Chapter 8 properly so go do it.
[[File:CompletedRun.png|500px|Image: 500 pixels]]
The next confirmation involves you choosing your username. Choose your out of the usernames shown. The next confirmation after that is the last confirmation message, this is your last chance to back out and the Overman makes that very clear. Make your choice.
[[File:LastConfirmation.png|500px|Image: 500 pixels]]
Congratulations, you will now be kicked from the game and upon re-joining, you'll start your new run.
fd8f00a1f837c830b5e6be4071f0196ca168d017
1098
1097
2024-08-10T20:06:08Z
Omardude8000
7
wikitext
text/x-wiki
[[File:OvermanFragment.png|thumb|Are you sure? Are you really sure? Are you really really sure?]]
<blockquote>
"Impossible challenge, go 5 seconds in a public server without seeing someone ask how to get runs"
</blockquote>
== Description ==
In simple terms, runs are similar to systems you might've heard like prestiges. Essentially, runs are how many times you've played the game from start to finish. As a result, '''starting a new run means erasing most of your data and starting from the beginning'''. You start off at 1 run because it's your first run of the game. In order to gain runs, '''you MUST have beaten Chapter 8, the final chapter with the boss called [[Soleil, Emperor of the Stars]], whilst still having lives left'''. '''This DOES NOT mean you have to beat Soleil without dying''', it means you have to beat Soleil with any number of lives left, so as long as you're not in practice mode. The Overman will tell you whether or not you are eligible to gain a run during conversation. '''You DO NOT have to beat True Chapter 7 in order to be eligible for a new run, only chapter 8'''.<div class="mw-collapsible mw-collapsed" style="width:100%">
== What will be kept ==
<div class="mw-collapsible-content">
* All XP
* All Levels
* All Cash
* All Chapter Progress
* All non-permanent items
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== What won't be erased ==
<div class="mw-collapsible-content">
* All Prowesses, including what you have equipped and prowesses stored (Can only be used after beating chapter 4 on your new run)
* All Infinite Death Records
* All Cosmetics (Can only be used after acquiring the original weapon for most cosmetics or beating chapter 4)
* All Craftable Items from the Blacksmith (Can only be used after beating respective chapter. Shopkeeper not included)
* All Permanent Items, listed below:
** [[Amber's Trinket]]
** [[Ezoth Plush]]
** [[Shia Kazing Plush]]
** [[Freddy]]
** [[Ethan's Pool Noodle]]
** [[Monster Mash Dance Party Potion]]
** [[Palms of Creation]]
** [[Azurewrath's Revenge]]
</div>
</div>
== Getting a new run ==
Once you're absolutely sure you've beaten chapter 8, head to the fountain at the centre of the lobby and talk to the Fragment of the Overman. For your first dialogue choice, click on '''I would like to see some data on my run so far.'''
[[File:SomeData.png|500px|Image: 500 pixels]]
Once you click on that, you'll see another popup, showing your character info. Next, you'll want to click '''Erase'''.
[[File:CharacterInfo.png|250px|Image: 250 pixels]]
You'll answer 2 confirmation questions from the Overman, the second asking if you have beaten Chapter 8 with lives remaining. If you have, he'll say the following, otherwise you haven't beaten Chapter 8 properly so go do it.
[[File:CompletedRun.png|500px|Image: 500 pixels]]
The next confirmation involves you choosing your username. Choose your username out of the usernames shown. The next confirmation after that is the last confirmation message, this is your last chance to back out and the Overman makes that very clear. Make your choice.
[[File:LastConfirmation.png|500px|Image: 500 pixels]]
Congratulations, you will now be kicked from the game and upon re-joining, you'll start your new run.
5bf8343f63550a3a56d0bff84998a6aa7dad44ee
1099
1098
2024-08-10T20:07:18Z
Omardude8000
7
wikitext
text/x-wiki
[[File:OvermanFragment.png|thumb|Are you sure? Are you really sure? Are you really really sure?]]
<blockquote>
"Impossible challenge, go 5 seconds in a public server without seeing someone ask how to get runs"
</blockquote>
== Description ==
In simple terms, runs are similar to systems you might've heard like prestiges. Essentially, runs are how many times you've played the game from start to finish. As a result, '''starting a new run means erasing most of your data and starting from the beginning'''. You start off at 1 run because it's your first run of the game. In order to gain runs, '''you MUST have beaten Chapter 8, the final chapter with the boss called [[Soleil, Emperor of the Stars]], whilst still having lives left'''. '''This DOES NOT mean you have to beat Soleil without dying''', it means you have to beat Soleil with any number of lives left, so as long as you're not in practice mode. The Overman will tell you whether or not you are eligible to gain a run during conversation. '''You DO NOT have to beat True Chapter 7 in order to be eligible for a new run, only chapter 8'''.<div class="mw-collapsible mw-collapsed" style="width:100%">
== What will be erased ==
<div class="mw-collapsible-content">
* All XP
* All Levels
* All Cash
* All Chapter Progress
* All non-permanent items
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== What won't be erased ==
<div class="mw-collapsible-content">
* All Prowesses, including what you have equipped and prowesses stored (Can only be used after beating chapter 4 on your new run)
* All Infinite Death Records
* All Cosmetics (Can only be used after acquiring the original weapon for most cosmetics or beating chapter 4)
* All Craftable Items from the Blacksmith (Can only be used after beating respective chapter. Shopkeeper not included)
* All Permanent Items, listed below:
** [[Amber's Trinket]]
** [[Ezoth Plush]]
** [[Shia Kazing Plush]]
** [[Freddy]]
** [[Ethan's Pool Noodle]]
** [[Monster Mash Dance Party Potion]]
** [[Palms of Creation]]
** [[Azurewrath's Revenge]]
</div>
</div>
== Getting a new run ==
Once you're absolutely sure you've beaten chapter 8, head to the fountain at the centre of the lobby and talk to the Fragment of the Overman. For your first dialogue choice, click on '''I would like to see some data on my run so far.'''
[[File:SomeData.png|500px|Image: 500 pixels]]
Once you click on that, you'll see another popup, showing your character info. Next, you'll want to click '''Erase'''.
[[File:CharacterInfo.png|250px|Image: 250 pixels]]
You'll answer 2 confirmation questions from the Overman, the second asking if you have beaten Chapter 8 with lives remaining. If you have, he'll say the following, otherwise you haven't beaten Chapter 8 properly so go do it.
[[File:CompletedRun.png|500px|Image: 500 pixels]]
The next confirmation involves you choosing your username. Choose your username out of the usernames shown. The next confirmation after that is the last confirmation message, this is your last chance to back out and the Overman makes that very clear. Make your choice.
[[File:LastConfirmation.png|500px|Image: 500 pixels]]
Congratulations, you will now be kicked from the game and upon re-joining, you'll start your new run.
c19f8267976d751c7a97d3aba2fbaf3bd397dc59
1100
1099
2024-08-10T20:16:27Z
Omardude8000
7
wikitext
text/x-wiki
[[File:OvermanFragment.png|thumb|Are you sure? Are you really sure? Are you really really sure?]]
<blockquote>
"Impossible challenge, go 5 seconds in a public server without seeing someone ask how to get runs"
</blockquote>
== Description ==
In simple terms, runs are similar to systems you might've heard like prestiges. Essentially, runs are how many times you've played the game from start to finish. As a result, '''starting a new run means erasing most of your data and starting from the beginning'''. You start off at 1 run because it's your first run of the game. In order to gain runs, '''you MUST have beaten Chapter 8, the final chapter with the boss called [[Soleil, Emperor of the Stars]], whilst still having lives left'''. '''This DOES NOT mean you have to beat Soleil without dying''', it means you have to beat Soleil with any number of lives left, so as long as you're not in practice mode. The Overman will tell you whether or not you are eligible to gain a run during conversation. '''You DO NOT have to beat True Chapter 7 in order to be eligible for a new run, only chapter 8'''.
== Benefits of a new run ==
Getting a new run will allow you to access [[Playable_Characters|Umber mode]] and [[Playable_Characters|Soleil mode]]. They are both accessible immediately after starting your new run. You also get bragging rights for getting more runs and you can get a role on the discord server for being top 3. It can also be fun to start over again.
<div class="mw-collapsible mw-collapsed" style="width:100%">
== What will be erased ==
<div class="mw-collapsible-content">
* All XP
* All Levels
* All Cash
* All Chapter Progress
* All non-permanent items
</div>
<div class="mw-collapsible mw-collapsed" style="width:100%">
== What won't be erased ==
<div class="mw-collapsible-content">
* All Prowesses, including what you have equipped and prowesses stored (Can only be used after beating chapter 4 on your new run)
* All Infinite Death Records
* All Cosmetics (Can only be used after acquiring the original weapon for most cosmetics or beating chapter 4)
* All Craftable Items from the Blacksmith (Can only be used after beating respective chapter. Shopkeeper not included)
* All Permanent Items, listed below:
** [[Amber's Trinket]]
** [[Ezoth Plush]]
** [[Shia Kazing Plush]]
** [[Freddy]]
** [[Ethan's Pool Noodle]]
** [[Monster Mash Dance Party Potion]]
** [[Palms of Creation]]
** [[Azurewrath's Revenge]]
</div>
</div>
== Getting a new run ==
Once you're absolutely sure you've beaten chapter 8, head to the fountain at the centre of the lobby and talk to the Fragment of the Overman. For your first dialogue choice, click on '''I would like to see some data on my run so far.'''
[[File:SomeData.png|500px|Image: 500 pixels]]
Once you click on that, you'll see another popup, showing your character info. Next, you'll want to click '''Erase'''.
[[File:CharacterInfo.png|250px|Image: 250 pixels]]
You'll answer 2 confirmation questions from the Overman, the second asking if you have beaten Chapter 8 with lives remaining. If you have, he'll say the following, otherwise you haven't beaten Chapter 8 properly so go do it.
[[File:CompletedRun.png|500px|Image: 500 pixels]]
The next confirmation involves you choosing your username. Choose your username out of the usernames shown. The next confirmation after that is the last confirmation message, this is your last chance to back out and the Overman makes that very clear. Make your choice.
[[File:LastConfirmation.png|500px|Image: 500 pixels]]
Congratulations, you will now be kicked from the game and upon re-joining, you'll start your new run.
15b70c2314211d2b1bde2f2de1babb840601536c
1101
1100
2024-08-10T22:05:41Z
Omardude8000
7
wikitext
text/x-wiki
[[File:OvermanFragment.png|thumb|Are you sure? Are you really sure? Are you really really sure?]]
<blockquote>
"Impossible challenge, go 5 seconds in a public server without seeing someone ask how to get runs"
</blockquote>
== Description ==
In simple terms, runs are similar to systems you might've heard like prestiges. Essentially, runs are how many times you've played the game from start to finish. As a result, '''starting a new run means erasing most of your data and starting from the beginning'''. You start off at 1 run because it's your first run of the game. In order to gain runs, '''you MUST have beaten Chapter 8, the final chapter with the boss called [[Soleil, Emperor of the Stars]], whilst still having lives left'''. '''This DOES NOT mean you have to beat Soleil without dying''', it means you have to beat Soleil with any number of lives left, so as long as you're not in practice mode. The Overman will tell you whether or not you are eligible to gain a run during conversation. '''You DO NOT have to beat True Chapter 7 in order to be eligible for a new run, only chapter 8'''.
== Benefits of a new run ==
Getting a new run will allow you to access [[Playable_Characters|Umber mode]] and [[Playable_Characters|Soleil mode]]. They are both accessible immediately after starting your new run. You also get bragging rights for getting more runs and you can get a role on the discord server for being top 3. It can also be fun to start over again.
== What will be erased ==
* All XP
* All Levels
* All Cash
* All Chapter Progress
* All non-permanent items
== What won't be erased ==
* All Prowesses, including what you have equipped and prowesses stored (Can only be used after beating chapter 4 on your new run)
* All Infinite Death Records
* All Cosmetics (Can only be used after acquiring the original weapon for most cosmetics or beating chapter 4)
* All Craftable Items from the Blacksmith (Can only be used after beating respective chapter. Shopkeeper not included)
* All Permanent Items, listed below:
** [[Amber's Trinket]]
** [[Ezoth Plush]]
** [[Shia Kazing Plush]]
** [[Freddy]]
** [[Ethan's Pool Noodle]]
** [[Monster Mash Dance Party Potion]]
** [[Palms of Creation]]
** [[Azurewrath's Revenge]]
== Getting a new run ==
Once you're absolutely sure you've beaten chapter 8, head to the fountain at the centre of the lobby and talk to the Fragment of the Overman. For your first dialogue choice, click on '''I would like to see some data on my run so far.'''
[[File:SomeData.png|500px|Image: 500 pixels]]
Once you click on that, you'll see another popup, showing your character info. Next, you'll want to click '''Erase'''.
[[File:CharacterInfo.png|250px|Image: 250 pixels]]
You'll answer 2 confirmation questions from the Overman, the second asking if you have beaten Chapter 8 with lives remaining. If you have, he'll say the following, otherwise you haven't beaten Chapter 8 properly so go do it.
[[File:CompletedRun.png|500px|Image: 500 pixels]]
The next confirmation involves you choosing your username. Choose your username out of the usernames shown. The next confirmation after that is the last confirmation message, this is your last chance to back out and the Overman makes that very clear. Make your choice.
[[File:LastConfirmation.png|500px|Image: 500 pixels]]
Congratulations, you will now be kicked from the game and upon re-joining, you'll start your new run.
fb9f63438099a9cb6fd8e4e3aa7517fbb533094f